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  • SMTP Client implementation [on hold]

    - by orif
    I'm implementing SMTP client. What should the client do once it already sent the "." at the end of the mail, but didn't receive "250 Ok"? This is how the conversation between the client and server look like: Server Response: 220 www.sample.com ESMTP Postfix Client Sending : HELO domain.com Server Response: 250 Hello domain.com Client Sending : MAIL FROM: <[email protected]> Server Response: 250 Ok Client Sending : RCPT TO: <[email protected]> Server Response: 250 Ok Client Sending : DATA Server Response: 354 End data with <CR><LF>.<CR><LF> Client Sending : Subject: Example Message Client Sending : From: [email protected] Client Sending : To: [email protected] Client Sending : Client Sending : TEST MAIL Client Sending : Client Sending : . Server Response: 250 Ok: queued as 23411 Client Sending : QUIT I'm not sure what should I do if the client sends "." and doesn't receive the 250 Ok - because of possible network error. Was the "." sent or not? Should the client resend the mail - and - maybe - duplicate the item, or not - and risk in losing an important mail item? Thank you.

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  • SignalR - Handling disconnected users

    - by guilhermeGeek
    Hy, I'm using the signalR library on a project to handle an notification and chat modules. I've a table on an database to keep a track of online users. The HUB for chat is inheriting IDisconnect where i disconnect the user. After disconnecting the user, i warm the users about that event. At this point, i check if the disconnect user is the client. If it's, then i call an method on HUB to reconnect the user (just update the table). I do this because with the current implementation, once the user closes a tab on the browser it calls the Disconnect task but he could have another tab opened. I've not tested (with larger requests) this module yet, but on my development server it could take a few seconds between the IDisconnect event, and the request from the user to connect again. I'm concerned with my implementation to handle disconnected users from the chat but i can't see another way to improve this. If possible, could someone give me a advice on this, or this is the only solution that i've?

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  • SignalR recording when a Web Page has closed

    - by Benjamin Rogers
    I am using MassTransit request and response with SignalR. The web site makes a request to a windows service that creates a file. When the file has been created the windows service will send a response message back to the web site. The web site will open the file and make it available for the users to see. I want to handle the scenario where the user closes the web page before the file is created. In that case I want the created file to be emailed to them. Regardless of whether the user has closed the web page or not, the message handler for the response message will be run. What I want to be able to do is have some way of knowing within the response message handler that the web page has been closed. This is what I have done already. It doesnt work but it does illustrate my thinking. On the web page I have $(window).unload(function () { if (event.clientY < 0) { // $.connection.hub.stop(); $.connection.exportcreate.setIsDisconnected(); } }); exportcreate is my Hub name. In setIsDisconnected would I set a property on Caller? Lets say I successfully set a property to indicate that the web page has been closed. How do I find out that value in the response message handler. This is what it does now protected void BasicResponseHandler(BasicResponse message) { string groupName = CorrelationIdGroupName(message.CorrelationId); GetClients()[groupName].display(message.ExportGuid); } private static dynamic GetClients() { return AspNetHost.DependencyResolver.Resolve<IConnectionManager>().GetClients<ExportCreateHub>(); } I am using the message correlation id as a group. Now for me the ExportGuid on the message is very important. That is used to identify the file. So if I am going to email the created file I have to do it within the response handler because I need the ExportGuid value. If I did store a value on Caller in my hub for the web page close, how would I access it in the response handler. Just in case you need to know. display is defined on the web page as exportCreate.display = function (guid) { setTimeout(function () { top.location.href = 'GetExport.ashx?guid=' + guid; }, 500); }; GetExport.ashx opens the file and returns it as a response. Thank you, Regards Ben

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  • Networking Client Server Packet logic (How they communicate)

    - by Trixmix
    I want to know what is the logic behind server client communication through packets for a real time game. for example the server sends x packets then the client receives x packets and processes them.. Basically what is the process to keep the client and server in sync and able to receive and send packets. more in depth example of what I want to know: client step 1 wait for a packet step 2 read x packets step 3 process x packets step 4 send x packets and so on... I need to know the very basic outline of the communication. Big questions are: 1) do I send and read packets all at one time? i.e for loop though the incoming packets array list and read them all or one every server loop or what... 2) what order should I do things i.e first receive then read then process then send etc.. 3) what I asked above a step by step of what the server / client should do.. Thanks!

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  • Client-Server Networking Between PHP Client and Java Server

    - by Muhammad Yasir
    Hi there, I have a university project which is already 99% completed. It consists of two parts-website (PHP) and desktop (Java). People have their accounts on the website and they wish to query different information regarding their accounts. They send an SMS which is received by desktop application which queries database of website (MySQL) and sends the reply accordingly. This part is working superbly. The problem is that some times website wishes to instruct the desktop application to send a specific SMS to a particular number. Apparently there seems no way other than putting all the load to the DB server... This is how I made it work. Website puts SMS jobs in a specific table. Java application polls this table again and again and if it finds a job, it executes it. Even this part is working correctly but unfortunately it is not acceptable by my university to poll the DB like this. :( The other approach I could think of is to use client-server one. I tried making Java server and its PHP client. So that whenever an SMS is to be sent, the website opens a socket connection to desktop application and sends two strings (cell # and SMS message). Unfortunately I am unable to do this. I was successfully to make a Java server which works fine when connected by a Java client, similarly my PHP client connects correctly to a PHP server, but when I try to cross them, they start hating each other... PHP shows no error but Java gives StreamCorruptedException when it tries to read header of input stream. Could someone please tell what I can try to make PHP client and Java server work together? Or if the said purpose can be achieved by another means, how? Regards, Yasir

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  • Connecting Linux to WatchGuard Firebox SSL (OpenVPN client)

    Recently, I got a new project assignment that requires to connect permanently to the customer's network through VPN. They are using a so-called SSL VPN. As I am using OpenVPN since more than 5 years within my company's network I was quite curious about their solution and how it would actually be different from OpenVPN. Well, short version: It is a disguised version of OpenVPN. Unfortunately, the company only offers a client for Windows and Mac OS which shouldn't bother any Linux user after all. OpenVPN is part of every recent distribution and can be activated in a couple of minutes - both client as well as server (if necessary). WatchGuard Firebox SSL - About dialog Borrowing some files from a Windows client installation Initially, I didn't know about the product, so therefore I went through the installation on Windows 8. No obstacles (and no restart despite installation of TAP device drivers!) here and the secured VPN channel was up and running in less than 2 minutes or so. Much appreciated from both parties - customer and me. Of course, this whole client package and my long year approved and stable installation ignited my interest to have a closer look at the WatchGuard client. Compared to the original OpenVPN client (okay, I have to admit this is years ago) this commercial product is smarter in terms of file locations during installation. You'll be able to access the configuration and key files below your roaming application data folder. To get there, simply enter '%AppData%\WatchGuard\Mobile VPN' in your Windows/File Explorer and confirm with Enter/Return. This will display the following files: Application folder below user profile with configuration and certificate files From there we are going to borrow four files, namely: ca.crt client.crt client.ovpn client.pem and transfer them to the Linux system. You might also be able to isolate those four files from a Mac OS client. Frankly, I'm just too lazy to run the WatchGuard client installation on a Mac mini only to find the folder location, and I'm going to describe why a little bit further down this article. I know that you can do that! Feedback in the comment section is appreciated. Configuration of OpenVPN (console) Depending on your distribution the following steps might be a little different but in general you should be able to get the important information from it. I'm going to describe the steps in Ubuntu 13.04 (Raring Ringtail). As usual, there are two possibilities to achieve your goal: console and UI. Let's what it is necessary to be done. First of all, you should ensure that you have OpenVPN installed on your system. Open your favourite terminal application and run the following statement: $ sudo apt-get install openvpn network-manager-openvpn network-manager-openvpn-gnome Just to be on the safe side. The four above mentioned files from your Windows machine could be copied anywhere but either you place them below your own user directory or you put them (as root) below the default directory: /etc/openvpn At this stage you would be able to do a test run already. Just in case, run the following command and check the output (it's the similar information you would get from the 'View Logs...' context menu entry in Windows: $ sudo openvpn --config client.ovpn Pay attention to the correct path to your configuration and certificate files. OpenVPN will ask you to enter your Auth Username and Auth Password in order to establish the VPN connection, same as the Windows client. Remote server and user authentication to establish the VPN Please complete the test run and see whether all went well. You can disconnect pressing Ctrl+C. Simplifying your life - authentication file In my case, I actually set up the OpenVPN client on my gateway/router. This establishes a VPN channel between my network and my client's network and allows me to switch machines easily without having the necessity to install the WatchGuard client on each and every machine. That's also very handy for my various virtualised Windows machines. Anyway, as the client configuration, key and certificate files are located on a headless system somewhere under the roof, it is mandatory to have an automatic connection to the remote site. For that you should first change the file extension '.ovpn' to '.conf' which is the default extension on Linux systems for OpenVPN, and then open the client configuration file in order to extend an existing line. $ sudo mv client.ovpn client.conf $ sudo nano client.conf You should have a similar content to this one here: dev tunclientproto tcp-clientca ca.crtcert client.crtkey client.pemtls-remote "/O=WatchGuard_Technologies/OU=Fireware/CN=Fireware_SSLVPN_Server"remote-cert-eku "TLS Web Server Authentication"remote 1.2.3.4 443persist-keypersist-tunverb 3mute 20keepalive 10 60cipher AES-256-CBCauth SHA1float 1reneg-sec 3660nobindmute-replay-warningsauth-user-pass auth.txt Note: I changed the IP address of the remote directive above (which should be obvious, right?). Anyway, the required change is marked in red and we have to create a new authentication file 'auth.txt'. You can give the directive 'auth-user-pass' any file name you'd like to. Due to my existing OpenVPN infrastructure my setup differs completely from the above written content but for sake of simplicity I just keep it 'as-is'. Okay, let's create this file 'auth.txt' $ sudo nano auth.txt and just put two lines of information in it - username on the first, and password on the second line, like so: myvpnusernameverysecretpassword Store the file, change permissions, and call openvpn with your configuration file again: $ sudo chmod 0600 auth.txt $ sudo openvpn --config client.conf This should now work without being prompted to enter username and password. In case that you placed your files below the system-wide location /etc/openvpn you can operate your VPNs also via service command like so: $ sudo service openvpn start client $ sudo service openvpn stop client Using Network Manager For newer Linux users or the ones with 'console-phobia' I'm going to describe now how to use Network Manager to setup the OpenVPN client. For this move your mouse to the systray area and click on Network Connections => VPN Connections => Configure VPNs... which opens your Network Connections dialog. Alternatively, use the HUD and enter 'Network Connections'. Network connections overview in Ubuntu Click on 'Add' button. On the next dialog select 'Import a saved VPN configuration...' from the dropdown list and click on 'Create...' Choose connection type to import VPN configuration Now you navigate to your folder where you put the client files from the Windows system and you open the 'client.ovpn' file. Next, on the tab 'VPN' proceed with the following steps (directives from the configuration file are referred): General Check the IP address of Gateway ('remote' - we used 1.2.3.4 in this setup) Authentication Change Type to 'Password with Certificates (TLS)' ('auth-pass-user') Enter User name to access your client keys (Auth Name: myvpnusername) Enter Password (Auth Password: verysecretpassword) and choose your password handling Browse for your User Certificate ('cert' - should be pre-selected with client.crt) Browse for your CA Certificate ('ca' - should be filled as ca.crt) Specify your Private Key ('key' - here: client.pem) Then click on the 'Advanced...' button and check the following values: Use custom gateway port: 443 (second value of 'remote' directive) Check the selected value of Cipher ('cipher') Check HMAC Authentication ('auth') Enter the Subject Match: /O=WatchGuard_Technologies/OU=Fireware/CN=Fireware_SSLVPN_Server ('tls-remote') Finally, you have to confirm and close all dialogs. You should be able to establish your OpenVPN-WatchGuard connection via Network Manager. For that, click on the 'VPN Connections => client' entry on your Network Manager in the systray. It is advised that you keep an eye on the syslog to see whether there are any problematic issues that would require some additional attention. Advanced topic: routing As stated above, I'm running the 'WatchGuard client for Linux' on my head-less server, and since then I'm actually establishing a secure communication channel between two networks. In order to enable your network clients to get access to machines on the remote side there are two possibilities to enable that: Proper routing on both sides of the connection which enables both-direction access, or Network masquerading on the 'client side' of the connection Following, I'm going to describe the second option a little bit more in detail. The Linux system that I'm using is already configured as a gateway to the internet. I won't explain the necessary steps to do that, and will only focus on the additional tweaks I had to do. You can find tons of very good instructions and tutorials on 'How to setup a Linux gateway/router' - just use Google. OK, back to the actual modifications. First, we need to have some information about the network topology and IP address range used on the 'other' side. We can get this very easily from /var/log/syslog after we established the OpenVPN channel, like so: $ sudo tail -n20 /var/log/syslog Or if your system is quite busy with logging, like so: $ sudo less /var/log/syslog | grep ovpn The output should contain PUSH received message similar to the following one: Jul 23 23:13:28 ios1 ovpn-client[789]: PUSH: Received control message: 'PUSH_REPLY,topology subnet,route 192.168.1.0 255.255.255.0,dhcp-option DOMAIN ,route-gateway 192.168.6.1,topology subnet,ping 10,ping-restart 60,ifconfig 192.168.6.2 255.255.255.0' The interesting part for us is the route command which I highlighted already in the sample PUSH_REPLY. Depending on your remote server there might be multiple networks defined (172.16.x.x and/or 10.x.x.x). Important: The IP address range on both sides of the connection has to be different, otherwise you will have to shuffle IPs or increase your the netmask. {loadposition content_adsense} After the VPN connection is established, we have to extend the rules for iptables in order to route and masquerade IP packets properly. I created a shell script to take care of those steps: #!/bin/sh -eIPTABLES=/sbin/iptablesDEV_LAN=eth0DEV_VPNS=tun+VPN=192.168.1.0/24 $IPTABLES -A FORWARD -i $DEV_LAN -o $DEV_VPNS -d $VPN -j ACCEPT$IPTABLES -A FORWARD -i $DEV_VPNS -o $DEV_LAN -s $VPN -j ACCEPT$IPTABLES -t nat -A POSTROUTING -o $DEV_VPNS -d $VPN -j MASQUERADE I'm using the wildcard interface 'tun+' because I have multiple client configurations for OpenVPN on my server. In your case, it might be sufficient to specify device 'tun0' only. Simplifying your life - automatic connect on boot Now, that the client connection works flawless, configuration of routing and iptables is okay, we might consider to add another 'laziness' factor into our setup. Due to kernel updates or other circumstances it might be necessary to reboot your system. Wouldn't it be nice that the VPN connections are established during the boot procedure? Yes, of course it would be. To achieve this, we have to configure OpenVPN to automatically start our VPNs via init script. Let's have a look at the responsible 'default' file and adjust the settings accordingly. $ sudo nano /etc/default/openvpn Which should have a similar content to this: # This is the configuration file for /etc/init.d/openvpn## Start only these VPNs automatically via init script.# Allowed values are "all", "none" or space separated list of# names of the VPNs. If empty, "all" is assumed.# The VPN name refers to the VPN configutation file name.# i.e. "home" would be /etc/openvpn/home.conf#AUTOSTART="all"#AUTOSTART="none"#AUTOSTART="home office"## ... more information which remains unmodified ... With the OpenVPN client configuration as described above you would either set AUTOSTART to "all" or to "client" to enable automatic start of your VPN(s) during boot. You should also take care that your iptables commands are executed after the link has been established, too. You can easily test this configuration without reboot, like so: $ sudo service openvpn restart Enjoy stable VPN connections between your Linux system(s) and a WatchGuard Firebox SSL remote server. Cheers, JoKi

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  • Best approach to designing multi-client applications

    - by Tomh
    Hi, I was wondering how you guys start out if you need to design a multi-client project where multiple clients can interact with a server. In specific how do you go about dealing with different states and message handling, how do you start designing and considering all these cases? For example a video webchat application where it is possible that you call another client, while that client is already in a call, or is stuck in a modal dialog such that the calling dialog does not come through.

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  • Unobtrusive Client Side Validation with Dynamic Contents in ASP.NET MVC 3

    - by imran_ku07
        Introduction:          A while ago, I blogged about how to perform client side validation for dynamic contents in ASP.NET MVC 2 at here. Using the approach given in that blog, you can easily validate your dynamic ajax contents at client side. ASP.NET MVC 3 also supports unobtrusive client side validation in addition to ASP.NET MVC 2 client side validation for backward compatibility. I feel it is worth to rewrite that blog post for ASP.NET MVC 3 unobtrusive client side validation. In this article I will show you how to do this.       Description:           I am going to use the same example presented at here. Create a new ASP.NET MVC 3 application. Then just open HomeController.cs and add the following code,   public ActionResult CreateUser() { return View(); } [HttpPost] public ActionResult CreateUserPrevious(UserInformation u) { return View("CreateUserInformation", u); } [HttpPost] public ActionResult CreateUserInformation(UserInformation u) { if(ModelState.IsValid) return View("CreateUserCompanyInformation"); return View("CreateUserInformation"); } [HttpPost] public ActionResult CreateUserCompanyInformation(UserCompanyInformation uc, UserInformation ui) { if (ModelState.IsValid) return Content("Thank you for submitting your information"); return View("CreateUserCompanyInformation"); }             Next create a CreateUser view and add the following lines,   <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<UnobtrusiveValidationWithDynamicContents.Models.UserInformation>" %> <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server"> CreateUser </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <div id="dynamicData"> <%Html.RenderPartial("CreateUserInformation"); %> </div> </asp:Content>             Next create a CreateUserInformation partial view and add the following lines,   <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<UnobtrusiveValidationWithDynamicContents.Models.UserInformation>" %> <% Html.EnableClientValidation(); %> <%using (Html.BeginForm("CreateUserInformation", "Home")) { %> <table id="table1"> <tr style="background-color:#E8EEF4;font-weight:bold"> <td colspan="3" align="center"> User Information </td> </tr> <tr> <td> First Name </td> <td> <%=Html.TextBoxFor(a => a.FirstName)%> </td> <td> <%=Html.ValidationMessageFor(a => a.FirstName)%> </td> </tr> <tr> <td> Last Name </td> <td> <%=Html.TextBoxFor(a => a.LastName)%> </td> <td> <%=Html.ValidationMessageFor(a => a.LastName)%> </td> </tr> <tr> <td> Email </td> <td> <%=Html.TextBoxFor(a => a.Email)%> </td> <td> <%=Html.ValidationMessageFor(a => a.Email)%> </td> </tr> <tr> <td colspan="3" align="center"> <input type="submit" name="userInformation" value="Next"/> </td> </tr> </table> <%} %> <script type="text/javascript"> $("form").submit(function (e) { if ($(this).valid()) { $.post('<%= Url.Action("CreateUserInformation")%>', $(this).serialize(), function (data) { $("#dynamicData").html(data); $.validator.unobtrusive.parse($("#dynamicData")); }); } e.preventDefault(); }); </script>             Next create a CreateUserCompanyInformation partial view and add the following lines,   <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<UnobtrusiveValidationWithDynamicContents.Models.UserCompanyInformation>" %> <% Html.EnableClientValidation(); %> <%using (Html.BeginForm("CreateUserCompanyInformation", "Home")) { %> <table id="table1"> <tr style="background-color:#E8EEF4;font-weight:bold"> <td colspan="3" align="center"> User Company Information </td> </tr> <tr> <td> Company Name </td> <td> <%=Html.TextBoxFor(a => a.CompanyName)%> </td> <td> <%=Html.ValidationMessageFor(a => a.CompanyName)%> </td> </tr> <tr> <td> Company Address </td> <td> <%=Html.TextBoxFor(a => a.CompanyAddress)%> </td> <td> <%=Html.ValidationMessageFor(a => a.CompanyAddress)%> </td> </tr> <tr> <td> Designation </td> <td> <%=Html.TextBoxFor(a => a.Designation)%> </td> <td> <%=Html.ValidationMessageFor(a => a.Designation)%> </td> </tr> <tr> <td colspan="3" align="center"> <input type="button" id="prevButton" value="Previous"/>   <input type="submit" name="userCompanyInformation" value="Next"/> <%=Html.Hidden("FirstName")%> <%=Html.Hidden("LastName")%> <%=Html.Hidden("Email")%> </td> </tr> </table> <%} %> <script type="text/javascript"> $("#prevButton").click(function () { $.post('<%= Url.Action("CreateUserPrevious")%>', $($("form")[0]).serialize(), function (data) { $("#dynamicData").html(data); $.validator.unobtrusive.parse($("#dynamicData")); }); }); $("form").submit(function (e) { if ($(this).valid()) { $.post('<%= Url.Action("CreateUserCompanyInformation")%>', $(this).serialize(), function (data) { $("#dynamicData").html(data); $.validator.unobtrusive.parse($("#dynamicData")); }); } e.preventDefault(); }); </script>             Next create a new class file UserInformation.cs inside Model folder and add the following code,   public class UserInformation { public int Id { get; set; } [Required(ErrorMessage = "First Name is required")] [StringLength(10, ErrorMessage = "First Name max length is 10")] public string FirstName { get; set; } [Required(ErrorMessage = "Last Name is required")] [StringLength(10, ErrorMessage = "Last Name max length is 10")] public string LastName { get; set; } [Required(ErrorMessage = "Email is required")] [RegularExpression(@"^\w+([-+.']\w+)*@\w+([-.]\w+)*\.\w+([-.]\w+)*$", ErrorMessage = "Email Format is wrong")] public string Email { get; set; } }             Next create a new class file UserCompanyInformation.cs inside Model folder and add the following code,    public class UserCompanyInformation { public int UserId { get; set; } [Required(ErrorMessage = "Company Name is required")] [StringLength(10, ErrorMessage = "Company Name max length is 10")] public string CompanyName { get; set; } [Required(ErrorMessage = "CompanyAddress is required")] [StringLength(50, ErrorMessage = "Company Address max length is 50")] public string CompanyAddress { get; set; } [Required(ErrorMessage = "Designation is required")] [StringLength(50, ErrorMessage = "Designation max length is 10")] public string Designation { get; set; } }            Next add the necessary script files in Site.Master,   <script src="<%= Url.Content("~/Scripts/jquery-1.4.4.min.js")%>" type="text/javascript"></script> <script src="<%= Url.Content("~/Scripts/jquery.validate.min.js")%>" type="text/javascript"></script> <script src="<%= Url.Content("~/Scripts/jquery.validate.unobtrusive.min.js")%>" type="text/javascript"></script>            Now run this application. You will get the same behavior as described in this article. The key important feature to note here is the $.validator.unobtrusive.parse method, which is used by ASP.NET MVC 3 unobtrusive client side validation to initialize jQuery validation plug-in to start the client side validation process. Another important method to note here is the jQuery.valid method which return true if the form is valid and return false if the form is not valid .       Summary:          There may be several occasions when you need to load your HTML contents dynamically. These dynamic HTML contents may also include some input elements and you need to perform some client side validation for these input elements before posting thier values to server. In this article I shows you how you can enable client side validation for dynamic input elements in ASP.NET MVC 3. I am also attaching a sample application. Hopefully you will enjoy this article too.   SyntaxHighlighter.all()

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  • Demonstrate bad code to client?

    - by jtiger
    I have a new client that has asked me to do a redesign of their website, an ASP.NET Webforms application that was developed by another consultant. It seemed straight-forward (it never is) but I took a look at the code to make sure I knew what I was in for. This application was not written well. At all. It is extremely vulnerable to SQL Injection attacks, business logic is spread throughout the entire application, a lot of duplication, and dead end code that does nothing. On top of that, it keeps throwing exceptions that are being smothered, so it all appears to be running smoothly. My job is to simply update the html and css, but much of the html is being generated in business logic and would be a nightmare for me to sort everything out. My estimates on the redesign were longer than the client was aiming for, and they are asking why so long. How can I explain to my client just how bad this code is? In their mind, the application is running great and the redesign should be a quick one-off. It's my word against the previous consultant, so how can I actually give simple, concrete examples that a non-technical client would understand?

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  • Technology Choice for a Client Application [on hold]

    - by AK_
    Not sure this is the right place to ask... I'm involved in the development of a new system, and now we are passing the demos stage. We need to build a proper client application. The platform we care most about is Windows, for now at least, but we would love to support other platforms, as long as it's free :-). Or at least very cheap. We anticipate two kinds of users: Occasional, coming mostly from the web. Professional, who would probably require more features, and better performance, and probably would prefer to see a native client. Our server exposes two APIs: A SOAP API, WCF behind the scenes, that supports 100% of the functionality. A small and very fast UDP + Binary API, that duplicates some of the functionality and is intended for the sake of performance for certain real-time scenarios. Our team is mostly proficient in .Net, C#, C++ development, and rather familiar with Web development (HTML, JavaScript). We are probably intending to develop two clients (for both user profiles), a web app, and a native app. Architecturally, we would like to have as many common components as possible. We would like to have several layers: Communication, Client Model, Client Logic, shared by both of the clients. We would also like to be able to add features to both clients when only the actual UI is a dual cost, and the rest is shared. We are looking at several technologies: WPF + Silverlight, Pure HTML, Flash / Flex (AIR?), Java (JavaFx?), and we are considering poking at WinRT(or whatever the proper name is). The question is which technology would you recommend and why? And which advantages or disadvantages will it have regarding our requirements?

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  • WCF client encrypt message to JAVA WS using username_token with message protection client policy

    - by Alex
    I am trying to create a WCF client APP that is consuming a JAVA WS that uses username_token with message protection client policy. There is a private key that is installed on the server and a public certificate file was exported from the JKS keystore file. I have installed the public key into certificate store via MMC under Personal certificates. I am trying to create a binding that will encrypt the message and pass the username as part of the payload. I have been researching and trying the different configurations for about a day now. I found a similar situation on the msdn forum: http://social.msdn.microsoft.com/Forums/en/wcf/thread/ce4b1bf5-8357-4e15-beb7-2e71b27d7415 This is the configuration that I am using in my app.config <customBinding> <binding name="certbinding"> <security authenticationMode="UserNameOverTransport"> <secureConversationBootstrap /> </security> <httpsTransport requireClientCertificate="true" /> </binding> </customBinding> <endpoint address="https://localhost:8443/ZZZService?wsdl" binding="customBinding" bindingConfiguration="cbinding" contract="XXX.YYYPortType" name="ServiceEndPointCfg" /> And this is the client code that I am using: EndpointAddress endpointAddress = new EndpointAddress(url + "?wsdl"); P6.WCF.Project.ProjectPortTypeClient proxy = new P6.WCF.Project.ProjectPortTypeClient("ServiceEndPointCfg", endpointAddress); proxy.ClientCredentials.UserName.UserName = UserName; proxy.ClientCredentials.ClientCertificate.SetCertificate(StoreLocation.CurrentUser, StoreName.My, X509FindType.FindByThumbprint, "67 87 ba 28 80 a6 27 f8 01 a6 53 2f 4a 43 3b 47 3e 88 5a c1"); var projects = proxy.ReadProjects(readProjects); This is the .NET CLient error I get: Error Log: Invalid security information. On the Java WS side I trace the log : SEVERE: Encryption is enabled but there is no encrypted key in the request. I traced the SOAP headers and payload and did confirm the encrypted key is not there. Headers: {expect=[100-continue], content-type=[text/xml; charset=utf-8], connection=[Keep-Alive], host=[localhost:8443], Content-Length=[731], vsdebuggercausalitydata=[uIDPo6hC1kng3ehImoceZNpAjXsAAAAAUBpXWdHrtkSTXPWB7oOvGZwi7MLEYUZKuRTz1XkJ3soACQAA], SOAPAction=[""], Content-Type=[text/xml; charset=utf-8]} Payload: <s:Envelope xmlns:s="http://schemas.xmlsoap.org/soap/envelope/" xmlns:u="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd"><s:Header><o:Security s:mustUnderstand="1" xmlns:o="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-secext-1.0.xsd"><o:UsernameToken u:Id="uuid-5809743b-d6e1-41a3-bc7c-66eba0a00998-1"><o:Username>admin</o:Username><o:Password>admin</o:Password></o:UsernameToken></o:Security></s:Header><s:Body xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"><ReadProjects xmlns="http://xmlns.dev.com/WS/Project/V1"><Field>ObjectId</Field><Filter>Id='WS-Demo'</Filter></ReadProjects></s:Body></s:Envelope> I have also tryed some other bindings but with no success: <basicHttpBinding> <binding name="basicHttp"> <security mode="TransportWithMessageCredential"> <message clientCredentialType="Certificate"/> </security> </binding> </basicHttpBinding> <wsHttpBinding> <binding name="wsBinding"> <security mode="Message"> <message clientCredentialType="UserName" negotiateServiceCredential="false" /> </security> </binding> </wsHttpBinding> Your help will be greatly aprreciatted! Thanks!

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  • *Client* scalability for large numbers of remote web service calls

    - by Yuriy
    Hey Guys, I was wondering if you could share best practices and common mistakes when it comes to making large numbers of time-sensitive web service calls. In my case, I have a SOAP and an XML-RPC based web service to which I'm constantly making calls. I predict that this will soon become an issue as the number of calls per second will grow. On a higher level, I was thinking of batching those calls and submitting those to the web services every 100 ms. Could you share what else works? On a lower level side of the things, I use Apache Xml-Rpc client and standard javax.xml.soap.* packages for my client implementations. Are you aware of any client scalability related tricks/tips/warnings with these packages? Thanks in advance Yuriy

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  • Web Service Client Java

    - by zeckk
    I generated java web service client from here -- http://api.search.live.net/search.wsdl.. I want to make search and listing the return values. How i can show result ? my code is : import java.rmi.RemoteException; import com.microsoft.schemas.LiveSearch._2008._03.Search.*; public class searchtry { public static void main(String[] args) throws RemoteException { LiveSearchPortTypeProxy client=new LiveSearchPortTypeProxy(); SearchRequest request=new SearchRequest(); SearchRequestType1 type1=new SearchRequestType1(); sorgu.setAppId("*****************"); //Windows Live gave this id for using that service sorgu.setSources(new SourceType[]{SourceType.Web}); sorgu.setQuery("Java"); aratip.setParameters(request); SearchResponseType0 answer= client.search(type1); System.out.println(answer.toString()); }

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  • Sequence for authentication on a decoupled client?

    - by A T
    Using a sequence diagram and example code could you explain to me how authentication works when the client is completely separated from the server? I.e.: you haven't generated any of the client using a server-side template engine, rather you are communicating using REST (SOAP xor HTTP) xor RPC (XML xor JSON) with javascript on the client-side. Specifically I would like to know the sequence of: Authenticating using basic auth (user+pass) with "my" server Authenticating using OAuth2, e.g.: with Facebook, with facebook's server then whatever extra steps are needed for "my" server And how it could be implemented. (feel free to use psuedo-code [like below] or [preferably] prototyped simply using BackboneJS, AngularJS, EmberJS, BatmanJS, AgilityJS, SammyJS xor ActiveJS. if cookie.status in [Expired, Tampered, Wrong IP, Invalid, Not Found]: try auth(user,pass): if user is in my db: try authenticate(user,pass) if successful: login user # give session-cookie here? else: present user with "auth failed" msg else if user not in db: redirect to "edit-profile" page PS: I have written an example (editable) auth sequence diagram; based on facebooks' documentation.

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  • Best Platform/Engine for turn based Client/Server Android game

    - by Paradine
    I'm currently designing a turn based game for tablets. Initially for Android with porting to iOS later considered in design. I'm having trouble narrowing down the available technologies to even know where to spend my research time. I am hoping that if I explain what I am trying to achieve someone may be able to suggest a platform and/or engine. I've looked into some of the open source Engines ( http://www.cuteandroid.com/ten-open-source-android-2d-or-3d-game-engine-for-android-developers ) and some appear to handle much of what I might require - although with a higher focus on graphics than i need. Mages looks interesting although development appears to have ceased. If I could somehow leverage GoogleApps that would be excellent. Here is what I am trying to achieve: PvP turn based strategy game over internet - minimal animation and bandwidth required Players match up online using MetaGame system MatchID created on Resolution Server and Game starts Clients have 30 second countdown to select MoveString Clients sends small secure timestamped and MatchIDed MoveString to Resolution server Resolution server looks up Move String for each player, Resolves and Updates Players status in MatchID on Server Resolution server updates Client Views Repeat until victory conditions met - MatchID Closed, Rewards earned in MetaGame There will also need to be a full social and account system and metagame backend - but this could be running on separate system(s) Tablet in Offline mode would be catalog browsing and perhaps single player AI - bum I'm focusing on the Resolution Server at this point I'm not even certain if I would be looking at an Android App or a WebApp at this stage! I want a custom GUI so I guess an app - but maybe as I have little animation a WebApp might also work. Probably some combination of both. There will be very small overhead in data between client server - essentially a small text string every 30 seconds sent to the Resolution server which looks up the Effect and applies it to the Opponents string and determines some results to apply to the match. The client view is updated minimally with the results (only 5 in game Integers tracked) - perhaps triggering small animations/popups on the client to show the end result. e.g Explosion. If you have suggestions for a good technology or platform to best achieving the Resolution Server I'd love to hear. Also if you have experience with open source Engines - and could narrow down which (if any ) might be most suitable that would be a big help. Thanks in advance

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  • Best Platform/Engine for turn based Client/Server Android game

    - by Paradine
    I'm currently designing a turn based game for tablets. Initially for Android with porting to iOS later considered in design. I'm having trouble narrowing down the available technologies to even know where to spend my research time. I am hoping that if I explain what I am trying to achieve someone may be able to suggest a platform and/or engine. I've looked into some of the open source Engines ( http://www.cuteandroid.com/ten-open-source-android-2d-or-3d-game-engine-for-android-developers ) and some appear to handle much of what I might require - although with a higher focus on graphics than i need. Mages looks interesting although development appears to have ceased. If I could somehow leverage GoogleApps that would be excellent. Here is what I am trying to achieve: PvP turn based strategy game over internet - minimal animation and bandwidth required Players match up online using MetaGame system MatchID created on Resolution Server and Game starts Clients have 30 second countdown to select MoveString Clients sends small secure timestamped and MatchIDed MoveString to Resolution server Resolution server looks up Move String for each player, Resolves and Updates Players status in MatchID on Server Resolution server updates Client Views Repeat until victory conditions met - MatchID Closed, Rewards earned in MetaGame There will also need to be a full social and account system and metagame backend - but this could be running on separate system(s) Tablet in Offline mode would be catalog browsing and perhaps single player AI - bum I'm focusing on the Resolution Server at this point I'm not even certain if I would be looking at an Android App or a WebApp at this stage! I want a custom GUI so I guess an app - but maybe as I have little animation a WebApp might also work. Probably some combination of both. There will be very small overhead in data between client server - essentially a small text string every 30 seconds sent to the Resolution server which looks up the Effect and applies it to the Opponents string and determines some results to apply to the match. The client view is updated minimally with the results (only 5 in game Integers tracked) - perhaps triggering small animations/popups on the client to show the end result. e.g Explosion. If you have suggestions for a good technology or platform to best achieving the Resolution Server I'd love to hear. Also if you have experience with open source Engines - and could narrow down which (if any ) might be most suitable that would be a big help. Thanks in advance

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  • Having trouble coming up with a good architecture for a client/server application

    - by rmw1985
    I am writing a remote backup service meant to support 1000+ users. It is going to use librsync to store reverse diffs (like rdiff-backup) and make data transfer efficient. My trouble is that I do not know the "best" way to implement the client/server model. I have thought of doing it like rsync/rdiff-backup do it by having the client open an SSH connection and running a server executable and communicating across pipes. Another alternative would be to write a server which would handle authentication and communicate with the client via SSL. The reason I have thought of this is that there is "state" information like how many backup jobs are setup, etc. that must be maintained. Another alternative that I have thought about is running a "web service" using Pylons or Django to handle the authentication, but I do not know how to bridge that the the "storage" side. Since I am using librsync, I cannot use "dumb" storage. Is there a way to pipe data through Pylons or Django to a server side handler that would do the rsync calculation? This seems to me like maybe a dumb question but I am sort of lost. Any tips or suggestions from more experienced developers would be extremely helpful.

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  • Client Side Prediction for a Look Vector

    - by Mike Sawayda
    So I am making a first person networked shooter. I am working on client-side prediction where I am predicting player position and look vectors client-side based on input messages received from the server. Right now I am only worried about the look vectors though. I am receiving the correct look vector from the server about 20 times per second and I am checking that against the look vector that I have client side. I want to interpolate the clients look vector towards the correct one that is server side over a period of time. Therefore no matter how far you are away from the servers look vector you will interpolate to it over the same amount of time. Ex. if you were 10 degrees off it would take the same amount of time as if you were 2 degrees off to be correctly lined up with the server copy. My code looks something like this but the problem is that the amount that you are changing the clients copy gets infinitesimally small so you will actually never reach the servers copy. This is because I am always calculating the difference and only moving by a percentage of that every frame. Does anyone have any suggestions on how to interpolate towards the servers copy correctly? if(rotationDiffY > ClientSideAttributes::minRotation) { if(serverRotY > clientRotY) { playerObjects[i]->collisionObject->rotation.y += (rotationDiffY * deltaTime); } else { playerObjects[i]->collisionObject->rotation.y -= (rotationDiffY deltaTime); } }

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  • Insert an event on Google Resource Calendar using the latest google-php-client-api

    - by user3781583
    Created a Project Enabled Calendar API Created an OAuth2.0 Service Account Downloaded the keyfile .p12 and saved it locally (not using a server with a public IP address) Shared my Resource Calendar with the Email address created in the Service Account (with Manage Sharing rights) Entered Client ID for the service account and authorized http://www.googleapis.com/auth/calendar Environment lamp setup on localhost. <?php require_once 'google-api-php-client/src/Google/Client.php'; require_once 'google-api-php-client/src/Google/Service/Calendar.php'; session_start(); const CLIENT_ID = 'XXXXXX.apps.googleusercontent.com'; //Service CLIENT ID const SERVICE_ACCOUNT_NAME = '[email protected]'; const KEY_FILE = 'google-api-php-client/src/Google/Reservation Service-XXXXXXX.p12'; $client = new Google_Client(); $client->setApplicationName("Appointment"); if (isset($_SESSION['token'])) { $client->setAccessToken($_SESSION['token']); } $key = file_get_contents(KEY_FILE); $client->setClientId(CLIENT_ID); $client->setAssertionCredentials(new Google_Auth_AssertionCredentials( SERVICE_ACCOUNT_NAME, array('https://www.googleapis.com/auth/calendar'), $key)); //Save token in session if ($client->getAccessToken()) { $_SESSION['token'] = $client->getAccessToken(); } $cal = new Google_Service_Calendar($client); $event = new Google_Service_Calendar_Event(); $event->setSummary('This is a Test event'); $event->setLocation('Test Location'); $start = new Google_Service_Calendar_EventDateTime(); $start->setDateTime('2014-08-20T10:30:00.000-05:00'); $event->setStart($start); $end = new Google_Service_Calendar_EventDateTime(); $end->setDateTime('2014-08-20T12:30:00.000-05:00'); $event->setEnd($end); $cal->events->insert('[email protected]', $event); ?> getting the following error: Fatal error: Uncaught exception 'Google_Service_Exception' with message 'Error calling POST https://www.googleapis.com/calendar/v3/calendars/XXXXXXX%40resource.calendar.google.com/events: (403) Forbidden' in /google-api-php-client/src/Google/Http/REST.php:79 Stack trace: #0 /google-api-php-client/src/Google/Http/REST.php(44): Google_Http_REST::decodeHttpResponse(Object(Google_Http_Request)) #1 /google-api-php-client/src/Google/Client.php(503): Google_Http_REST::execute(Object(Google_Client), Object(Google_Http_Request)) #2 /google-api-php-client/src/Google/Servic/Resource.php(195): Google_Client-execute(Object(Google_Http_Request)) #3 /google-api-php-client/src/Google/Service/Calendar.php(1459): Google_Service_Resource-call('insert', Array, 'Google_Service_...') #4 /calendar.php(53): Google_S in /google-api-php-client/src/Google/Http/REST.php on line 79 A few people had the same issue, I am sharing the calendar with the service account. Any help will be appreciated.

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  • Use IIS Application Initialization for keeping ASP.NET Apps alive

    - by Rick Strahl
    I've been working quite a bit with Windows Services in the recent months, and well, it turns out that Windows Services are quite a bear to debug, deploy, update and maintain. The process of getting services set up,  debugged and updated is a major chore that has to be extensively documented and or automated specifically. On most projects when a service is built, people end up scrambling for the right 'process' to use for administration. Web app deployment and maintenance on the other hand are common and well understood today, as we are constantly dealing with Web apps. There's plenty of infrastructure and tooling built into Web Tools like Visual Studio to facilitate the process. By comparison Windows Services or anything self-hosted for that matter seems convoluted.In fact, in a recent blog post I mentioned that on a recent project I'd been using self-hosting for SignalR inside of a Windows service, because the application is in fact a 'service' that also needs to send out lots of messages via SignalR. But the reality is that it could just as well be an IIS application with a service component that runs in the background. Either way you look at it, it's either a Windows Service with a built in Web Server, or an IIS application running a Service application, neither of which follows the standard Service or Web App template.Personally I much prefer Web applications. Running inside of IIS I get all the benefits of the IIS platform including service lifetime management (crash and restart), controlled shutdowns, the whole security infrastructure including easy certificate support, hot-swapping of code and the the ability to publish directly to IIS from within Visual Studio with ease.Because of these benefits we set out to move from the self hosted service into an ASP.NET Web app instead.The Missing Link for ASP.NET as a Service: Auto-LoadingI've had moments in the past where I wanted to run a 'service like' application in ASP.NET because when you think about it, it's so much easier to control a Web application remotely. Services are locked into start/stop operations, but if you host inside of a Web app you can write your own ticket and control it from anywhere. In fact nearly 10 years ago I built a background scheduling application that ran inside of ASP.NET and it worked great and it's still running doing its job today.The tricky part for running an app as a service inside of IIS then and now, is how to get IIS and ASP.NET launched so your 'service' stays alive even after an Application Pool reset. 7 years ago I faked it by using a web monitor (my own West Wind Web Monitor app) I was running anyway to monitor my various web sites for uptime, and having the monitor ping my 'service' every 20 seconds to effectively keep ASP.NET alive or fire it back up after a reload. I used a simple scheduler class that also includes some logic for 'self-reloading'. Hacky for sure, but it worked reliably.Luckily today it's much easier and more integrated to get IIS to launch ASP.NET as soon as an Application Pool is started by using the Application Initialization Module. The Application Initialization Module basically allows you to turn on Preloading on the Application Pool and the Site/IIS App, which essentially fires a request through the IIS pipeline as soon as the Application Pool has been launched. This means that effectively your ASP.NET app becomes active immediately, Application_Start is fired making sure your app stays up and running at all times. All the other features like Application Pool recycling and auto-shutdown after idle time still work, but IIS will then always immediately re-launch the application.Getting started with Application InitializationAs of IIS 8 Application Initialization is part of the IIS feature set. For IIS 7 and 7.5 there's a separate download available via Web Platform Installer. Using IIS 8 Application Initialization is an optional install component in Windows or the Windows Server Role Manager: This is an optional component so make sure you explicitly select it.IIS Configuration for Application InitializationInitialization needs to be applied on the Application Pool as well as the IIS Application level. As of IIS 8 these settings can be made through the IIS Administration console.Start with the Application Pool:Here you need to set both the Start Automatically which is always set, and the StartMode which should be set to AlwaysRunning. Both have to be set - the Start Automatically flag is set true by default and controls the starting of the application pool itself while Always Running flag is required in order to launch the application. Without the latter flag set the site settings have no effect.Now on the Site/Application level you can specify whether the site should pre load: Set the Preload Enabled flag to true.At this point ASP.NET apps should auto-load. This is all that's needed to pre-load the site if all you want is to get your site launched automatically.If you want a little more control over the load process you can add a few more settings to your web.config file that allow you to show a static page while the App is starting up. This can be useful if startup is really slow, so rather than displaying blank screen while the user is fiddling their thumbs you can display a static HTML page instead: <system.webServer> <applicationInitialization remapManagedRequestsTo="Startup.htm" skipManagedModules="true"> <add initializationPage="ping.ashx" /> </applicationInitialization> </system.webServer>This allows you to specify a page to execute in a dry run. IIS basically fakes request and pushes it directly into the IIS pipeline without hitting the network. You specify a page and IIS will fake a request to that page in this case ping.ashx which just returns a simple OK string - ie. a fast pipeline request. This request is run immediately after Application Pool restart, and while this request is running and your app is warming up, IIS can display an alternate static page - Startup.htm above. So instead of showing users an empty loading page when clicking a link on your site you can optionally show some sort of static status page that says, "we'll be right back".  I'm not sure if that's such a brilliant idea since this can be pretty disruptive in some cases. Personally I think I prefer letting people wait, but at least get the response they were supposed to get back rather than a random page. But it's there if you need it.Note that the web.config stuff is optional. If you don't provide it IIS hits the default site link (/) and even if there's no matching request at the end of that request it'll still fire the request through the IIS pipeline. Ideally though you want to make sure that an ASP.NET endpoint is hit either with your default page, or by specify the initializationPage to ensure ASP.NET actually gets hit since it's possible for IIS fire unmanaged requests only for static pages (depending how your pipeline is configured).What about AppDomain Restarts?In addition to full Worker Process recycles at the IIS level, ASP.NET also has to deal with AppDomain shutdowns which can occur for a variety of reasons:Files are updated in the BIN folderWeb Deploy to your siteweb.config is changedHard application crashThese operations don't cause the worker process to restart, but they do cause ASP.NET to unload the current AppDomain and start up a new one. Because the features above only apply to Application Pool restarts, AppDomain restarts could also cause your 'ASP.NET service' to stop processing in the background.In order to keep the app running on AppDomain recycles, you can resort to a simple ping in the Application_End event:protected void Application_End() { var client = new WebClient(); var url = App.AdminConfiguration.MonitorHostUrl + "ping.aspx"; client.DownloadString(url); Trace.WriteLine("Application Shut Down Ping: " + url); }which fires any ASP.NET url to the current site at the very end of the pipeline shutdown which in turn ensures that the site immediately starts back up.Manual Configuration in ApplicationHost.configThe above UI corresponds to the following ApplicationHost.config settings. If you're using IIS 7, there's no UI for these flags so you'll have to manually edit them.When you install the Application Initialization component into IIS it should auto-configure the module into ApplicationHost.config. Unfortunately for me, with Mr. Murphy in his best form for me, the module registration did not occur and I had to manually add it.<globalModules> <add name="ApplicationInitializationModule" image="%windir%\System32\inetsrv\warmup.dll" /> </globalModules>Most likely you won't need ever need to add this, but if things are not working it's worth to check if the module is actually registered.Next you need to configure the ApplicationPool and the Web site. The following are the two relevant entries in ApplicationHost.config.<system.applicationHost> <applicationPools> <add name="West Wind West Wind Web Connection" autoStart="true" startMode="AlwaysRunning" managedRuntimeVersion="v4.0" managedPipelineMode="Integrated"> <processModel identityType="LocalSystem" setProfileEnvironment="true" /> </add> </applicationPools> <sites> <site name="Default Web Site" id="1"> <application path="/MPress.Workflow.WebQueueMessageManager" applicationPool="West Wind West Wind Web Connection" preloadEnabled="true"> <virtualDirectory path="/" physicalPath="C:\Clients\…" /> </application> </site> </sites> </system.applicationHost>On the Application Pool make sure to set the autoStart and startMode flags to true and AlwaysRunning respectively. On the site make sure to set the preloadEnabled flag to true.And that's all you should need. You can still set the web.config settings described above as well.ASP.NET as a Service?In the particular application I'm working on currently, we have a queue manager that runs as standalone service that polls a database queue and picks out jobs and processes them on several threads. The service can spin up any number of threads and keep these threads alive in the background while IIS is running doing its own thing. These threads are newly created threads, so they sit completely outside of the IIS thread pool. In order for this service to work all it needs is a long running reference that keeps it alive for the life time of the application.In this particular app there are two components that run in the background on their own threads: A scheduler that runs various scheduled tasks and handles things like picking up emails to send out outside of IIS's scope and the QueueManager. Here's what this looks like in global.asax:public class Global : System.Web.HttpApplication { private static ApplicationScheduler scheduler; private static ServiceLauncher launcher; protected void Application_Start(object sender, EventArgs e) { // Pings the service and ensures it stays alive scheduler = new ApplicationScheduler() { CheckFrequency = 600000 }; scheduler.Start(); launcher = new ServiceLauncher(); launcher.Start(); // register so shutdown is controlled HostingEnvironment.RegisterObject(launcher); }}By keeping these objects around as static instances that are set only once on startup, they survive the lifetime of the application. The code in these classes is essentially unchanged from the Windows Service code except that I could remove the various overrides required for the Windows Service interface (OnStart,OnStop,OnResume etc.). Otherwise the behavior and operation is very similar.In this application ASP.NET serves two purposes: It acts as the host for SignalR and provides the administration interface which allows remote management of the 'service'. I can start and stop the service remotely by shutting down the ApplicationScheduler very easily. I can also very easily feed stats from the queue out directly via a couple of Web requests or (as we do now) through the SignalR service.Registering a Background Object with ASP.NETNotice also the use of the HostingEnvironment.RegisterObject(). This function registers an object with ASP.NET to let it know that it's a background task that should be notified if the AppDomain shuts down. RegisterObject() requires an interface with a Stop() method that's fired and allows your code to respond to a shutdown request. Here's what the IRegisteredObject::Stop() method looks like on the launcher:public void Stop(bool immediate = false) { LogManager.Current.LogInfo("QueueManager Controller Stopped."); Controller.StopProcessing(); Controller.Dispose(); Thread.Sleep(1500); // give background threads some time HostingEnvironment.UnregisterObject(this); }Implementing IRegisterObject should help with reliability on AppDomain shutdowns. Thanks to Justin Van Patten for pointing this out to me on Twitter.RegisterObject() is not required but I would highly recommend implementing it on whatever object controls your background processing to all clean shutdowns when the AppDomain shuts down.Testing it outI'm still in the testing phase with this particular service to see if there are any side effects. But so far it doesn't look like it. With about 50 lines of code I was able to replace the Windows service startup to Web start up - everything else just worked as is. An honorable mention goes to SignalR 2.0's oWin hosting, because with the new oWin based hosting no code changes at all were required, merely a couple of configuration file settings and an assembly directive needed, to point at the SignalR startup class. Sweet!It also seems like SignalR is noticeably faster running inside of IIS compared to self-host. Startup feels faster because of the preload.Starting and Stopping the 'Service'Because the application is running as a Web Server, it's easy to have a Web interface for starting and stopping the services running inside of the service. For our queue manager the SignalR service and front monitoring app has a play and stop button for toggling the queue.If you want more administrative control and have it work more like a Windows Service you can also stop the application pool explicitly from the command line which would be equivalent to stopping and restarting a service.To start and stop from the command line you can use the IIS appCmd tool. To stop:> %windir%\system32\inetsrv\appcmd stop apppool /apppool.name:"Weblog"and to start> %windir%\system32\inetsrv\appcmd start apppool /apppool.name:"Weblog"Note that when you explicitly force the AppPool to stop running either in the UI (on the ApplicationPools page use Start/Stop) or via command line tools, the application pool will not auto-restart immediately. You have to manually start it back up.What's not to like?There are certainly a lot of benefits to running a background service in IIS, but… ASP.NET applications do have more overhead in terms of memory footprint and startup time is a little slower, but generally for server applications this is not a big deal. If the application is stable the service should fire up and stay running indefinitely. A lot of times this kind of service interface can simply be attached to an existing Web application, or if scalability requires be offloaded to its own Web server.Easier to work withBut the ultimate benefit here is that it's much easier to work with a Web app as opposed to a service. While developing I can simply turn off the auto-launch features and launch the service on demand through IIS simply by hitting a page on the site. If I want to shut down an IISRESET -stop will shut down the service easily enough. I can then attach a debugger anywhere I want and this works like any other ASP.NET application. Yes you end up on a background thread for debugging but Visual Studio handles that just fine and if you stay on a single thread this is no different than debugging any other code.SummaryUsing ASP.NET to run background service operations is probably not a super common scenario, but it probably should be something that is considered carefully when building services. Many applications have service like features and with the auto-start functionality of the Application Initialization module, it's easy to build this functionality into ASP.NET. Especially when combined with the notification features of SignalR it becomes very, very easy to create rich services that can also communicate their status easily to the outside world.Whether it's existing applications that need some background processing for scheduling related tasks, or whether you just create a separate site altogether just to host your service it's easy to do and you can leverage the same tool chain you're already using for other Web projects. If you have lots of service projects it's worth considering… give it some thought…© Rick Strahl, West Wind Technologies, 2005-2013Posted in ASP.NET  SignalR  IIS   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • How to get paid and figure out if I want to keep this client [migrated]

    - by Heiner Fawkes
    I have a client who is not paying on time, but it looks like the specifics don't match similar questions on this SE site. I got a call from a client I did website work for years ago. I had not done this kind of work for many years and frankly I'm not sure I want to now, but nevertheless about a month ago I agreed to bring his website, SEO, social media, and overall marketing for his small business up to speed. Why? He has told me many times how I'm the most honest, most well-informed contractor he's had experience with. And I personally kind of like him too. So I started working on an hourly basis. I sent one very small invoice and got paid. Then we talked a whole lot about all sorts of feature he would like me to implement. I started that work, and sent a second invoice on the first of the month (one of my two stated billing days). I didn't get paid. On every invoice it states that I charge a whopping ten percent per week late. I sent many voicemails and emails asking to please let me know what's going on with payment, and didn't get replies. Then the 15th of the month rolled around (which I stated initially as one of my invoicing dates). Since I hadn't been paid for the last invoice, I simply didn't send him an invoice at that time but emailed him and said that I will combine it with the next scheduled invoice for this reason (probably a bad idea I realize). Eventually he sent a portion of the invoice payment. I emailed back to let him know that he's three weeks late and what the remaining balance is. Finally we got in touch via phone. He basically told me that he thought I hadn't done all of the work I said I did. He looked at the page source code and it didn't look complete to him. I explained why his perception would be different and what work I had done as specified. He accepted this and said that part of the reason he didn't pay in full is that he's been swamped with personal family stuff, and part of the reason is that he didn't think I did all the work. That struck me as pretty weird. He also expressed concern that he has no idea now how much all the changes he has asked for are going to cost. And once again, he told me how honest and high-quality my services are compared to others he has dealt with. He also said he would pay me more (but not all) of the now three weeks overdue invoice that day. I didn't receive any payment. Basically this is how the client relationship strikes me: He's not good at communication. He's very busy and English isn't his first language. He almost never replies to emails but phone calls are fine. He's asked me to avoid emails for communication and I've asked him to please use email. He might not have enough money to afford all the things he has asked for. But so far I have been working for an hourly fee (which is quite high). He also has started paying monthly for hosting and social media services from me. What seems very abnormal is for a client to be so overdue on payments and to actually withhold payment of an invoice without any communication because he didn't think the work was done. I told him that I will send dollar estimates of each module of remaining work so that we can decide which ones are the highest priority if he cannot afford them all. I also reiterated that in the future if he has doubts about the work or an inability to pay, he must contact me immediately to say so. I basically plan to state the following to him: I would like to work for him and help his business. I also have sympathy for his recent family difficulties. I am happy to figure out payment plans that would work better for him, but first I need to be paid in full for all outstanding invoices, especially given that I skipped one of them just to be nice. The most crucial thing I need is communication about any problems with my work or his ability to pay. Once again, he heeds to pay in full immediately before we negotiate anything else. Does the above seem like an appropriate communication? Is anything missing from it? Is anything I'm doing here really abnormal?

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  • Open Source Client-Based Project Management?

    - by Chuck
    For quite some time I've been searching for a web-based, open-source project management program that I can run on my rented space at Dreamhost to track client projects. dotProject seems nice, but I've never figured out how to create projects that only certain people can access. I'm usually working on two or three projects at a time for different clients, and would like to be able to allow access for each client to their project but not others. So, first of all, can anyone point me to how to do this in dotProject, and baring that, can anyone recommend an open-source solution to this problem?

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  • Turn-based Client-Server Card Game - Unicast (TCP) or Multicast (UDP)

    - by LDM91
    I am currently planning to make a card game project where the clients will communicate with the server in a turn-based and synchronous manner using messages sent over sockets. The problem I have is how to handle the following scenario: (Client takes it turn and sends its action to server) Client sends a message telling the server its move for the turn (e.g. plays the card 5 from its hand which needs to placed onto the table) Server receives messages and updates game state (server will hold all game state). Server iterates through a list of connected clients and sends a message to tell of them change in state Clients all refresh to display the state This is all based on using TCP, and looking at it now it seems a bit like the Observer pattern. The reason this seems to be an issue to me is this message doesn't seem to be point-to-point like the others as I want to send it to all the clients, and doesn't seem very efficient sending the same message in that way. I was thinking about using multicasting with UDP as then I could send the message to all the clients, however wouldn't this mean that the clients would in theory be able to message each other? There is of course the synchronous aspect as well, though this could be put on top of the UDP I guess. Basically, I would like to know what would be good practice as this project is really all about learning, and even though it won't be big enough to encounter performance issues from this I would like to consider them anyway. However, please note I am not interested in using message oriented middleware as a solution (I have experience with using MOM and I'm interested in considering other options excluding MOM if TCP sockets is a bad idea!).

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  • A simple example of movement prediction

    - by Daniel
    I've seen lots of examples of theory about the reason for client-side prediction, but I'm having a hard time converting it into code. I was wondering if someone knows of some specific examples that share some of the code, or can share their knowledge to shed some light into my situation. I'm trying to run some tests to get a the movement going (smoothly) between multiple clients. I'm using mouse input to initiate movement. I'm using AS3 and C# on a local Player.IO server. Right now I'm trying to get the Client side working, as I'm only forwarding position info with the client. I have 2 timers, one is an onEnterFrame and the other is a 100ms Timer, and one on mouseClick listener. When I click anywhere with a mouse, I update my player class to give it a destination point On every enterFrame Event for the player, it moves towards the destination point At every 100ms it sends a message to the server with the position of where it should be in a 100ms. The distance traveled is calculated by taking the distance (in Pixels) that the player can travel in one second, and dividing it by the framerate for the onEnterFrame handler, and by the update frequency (1/0.100s) for the server update. For the other Players, the location is interpolated and animated on every frame based on the new location. Is this the right way of doing it?

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  • Storage of leftover values in a situation of having to round down

    - by jt0dd
    I'm writing an app (client and server side) where the number of sales required by each employee must be kept track of in round-number form. Each month, the employees are required to sell a certain number, and this app needs to keep track of how many sales must be made for each 12 hour interval during the work week. Because I have to round the values down to a whole number, I must keep track of leftovers in the rounding process and ensure that they are always carried over. My method must ensure the storage of the leftover value even when client and server side crash, restart, close, etc. Right now, I'm working on doing this by storing the leftovers in a field in the user's account row in the database each time a value is rounded, reading the stored value, removing any portion that is used (when a whole number is reached, most of the leftover is used up), and storing the new value. This practice seems weird because while the leftovers are calculated on the client side, it's the same number for each employee, and every employee using the app is storing a copy of the same leftover data. Alternatively, I could have all clients store the data at once into the same data field on a general table, but this is just as weird. Is there a better way that this can be handled or is my method correct?

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