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  • How to detect the active iTunes store on the iPhone/iPod Touch/iPad?

    - by Paul
    I'd like to be able to determine which store the user connects to from inside my app, so that I can direct them to some appropriate content for their device AND store. Does anyone know how to get this information? Basically, if the user is in the UK, and connects to the UK store, I want my function/method to return GB, if in Korea, I want KR, Australia = AU etc. Any help would be appreciated.

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  • how to hide backbar button in navigationbar in iPhone sdk

    - by Prerak
    Hi, In my iPhone App there are three views [ firstView secondView and thirdView} now I want to put Back Button in navigation bar in thirdview only which should take me to back secondview only for that i m writting this code in first view self.navigationItem.hidesBackButton:NO; and it shows the back button in both the views secondView and thirdView what I should do to hide back button in the the second view? please Help and Suggest. thanks.

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  • How Do I Bind a UIButton Property to Another Property?

    - by cygnl7
    UIButton eventually inherits from NSObject, and NSObject implements NSKeyValueBindingCreation Protocol. So why can't I bind a UIButton's property to another class' property? [myUIButton bind:@"enabled" toObject:myOtherObject withKeyPath:@"otherObjectBOOLProperty" options:nil]; This results in the warning 'UIButton' may not respond to '-bind:toObject:withKeyPath:options:' What I'm trying to do is bind the enabled state of my UIButton to myOtherObject.otherObjectBOOLProperty.

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  • Facebook connect with iPhone not working?

    - by Atulkumar V. Jain
    Hi Everybody, I am trying to use Facebook connect in my application, but its not working as I desire. When I am trying to use the API Key and the API SecretKey of my application which I have registered with the facebook its not working. I have downloaded the code for the facebook. In the SessionViewController.m file when I pass my key values its not working. What I am trying to achieve is, when the app launches the first page is the Facebook Login Page. The user enters his username and password and then the next view should display. But nothing is happening, even the label doesn't display the username. Heres the code which I am using - (void)request:(FBRequest*)request didLoad:(id)result { NSArray* users = result; NSDictionary* user = [users objectAtIndex:0]; NSString* name = [user objectForKey:@"name"]; _label.text = [NSString stringWithFormat:@"Logged in as %@",name]; NSLog(@"Username is :- %@",name); FrontController *main = [[FrontController alloc] init]; [self.view addSubview:main.view]; [main release]; } I am not able to figure out what is wrong with this code. When I try with some other key values such as the key for connect application its working fine. Can anyone help me with this... Thanx in advance...

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  • Making alarm clock with NSTimer

    - by Alex G
    I just went through trying to make an alarm clock app with local notifications but that didn't do the trick because I needed an alert to appear instead of it going into notification centre in iOS 5+ So far I've been struggling greatly with nstimer and its functions so I was wondering if anyone could help out. I want when the user selects a time (through UIDatePicker, only time) for an alert to be displayed at exactly this time. I have figured out how to get the time from UIDatePicker but I do not know how to properly set the firing function of nstimer. This is what I have attempted so far, if anyone could help... be much appreciated. Thank you Example (it keeps going into the function every second opposed to a certain time I told it too... not what I want): NSDate *timestamp; NSDateComponents *comps = [[[NSDateComponents alloc] init] autorelease]; [comps setHour:2]; [comps setMinute:8]; timestamp = [[NSCalendar currentCalendar] dateFromComponents:comps]; NSTimer *f = [[NSTimer alloc] initWithFireDate:timestamp interval:0 target:self selector:@selector(test) userInfo:nil repeats:YES]; NSRunLoop *runner = [NSRunLoop currentRunLoop]; [runner addTimer:f forMode: NSDefaultRunLoopMode];

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  • implementation musical instrument using audio unit

    - by Develop.Kim
    post same question at apple developer forum ,too hi first sorry that my english is poor.. i want develop iphone application that playing musical instrument like 'ocarina' but don't need blow mic features. so first i tried to find that how implementation 'virtual musical instrument ' in iphone development. the during the decide implementation using 'Audio Unit' to report this article (link) so i want two kind of questions. i recognize that the 'musical instrument' can be divided into three sound that 'attack', 'sustain' , 'release'. 'decay' maybe included (link) . How implementation when audio unit base 'AUInstrumentBase' each sound ? i download sample 'SinSynth' (link) . i want play note this instrument unit for analyze source and study. Is there way to using AULab? expected the way using MIDI input . but i don't have MIDI. in addition, i wonder that i would think it right the way. to ask the advice... thank for reading poor english my article.

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  • Disable the Go button in the Keyboard for a UITextfield in iphone app.

    - by coder net
    Hi, My app has a screen where keyboard is always visible. The main element of the screen is a UITextfield. For easy data entering, keyboard is always made visible. When the user finishes entering data and hits Go, the app performs a 4,5 seconds action which is done in the background thread in order to show UIActivityIndicatorView. My problem is that the Go button on the keyboard still shows as enabled since the logic is performed in the background. The user could potentially hit the Go again causing it to run again. I am not able to set editable/userinteraction properties to No because then the keyboard disappears. Is there anyway just to disable the Go button or freeze the keyboard until the background thread returns?

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  • how to make an image appear everytime when i shake my iphone

    - by Abhishek
    Hello, i have created a shake application in iphone but i am having a problem. I want that when i shake my iphone everytime an image should appear for every shake.Can anybody help how is it possible. This is the code which i have written: CGRect myImageRect = CGRectMake(110.0f, 70.0f, 220.0f, 380.0f); //This line is for setting my tick.png image on my image view UIImageView *myImage = [[UIImageView alloc] initWithFrame:myImageRect]; [myImage setImage:[UIImage imageNamed:@"tick_mark.png"]]; [self.view addSubview:myImage];       //animation [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1]; [myImage setAlpha:0.0]; [UIView commitAnimations]; [myImage release]; This is for beginning animations and I have set my image alpha to 0.0 so that my image will disappear. This code is working properly. But I want it so that when I shake my iPhone again my image should reappear for every shake. How is it possible.

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  • [self removeFromSuperview] not doing dealloc

    - by jonydep
    i have this in the superview: mySubView = [[MySubView alloc] init]; [self addSubview:mySubView]; [mySubView release]; then at some point later, in the sub view, this: [self removeFromSuperview]; when i debug it, i notice that the dealloc for the subview is never called, even though i'm fairly sure the reference count should be 0. any ideas why this might be? thanks.

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  • How to release audio properly? (AVAudioPlayer)

    - by Aluminum
    Hello everyone! I need help with my iOS application ^^,. I want to know if I'm releasing AVAudioPlayer correctly. MyViewController.h #import <UIKit/UIKit.h> @interface MyViewController : UIViewController { NSString *Path; } - (IBAction)Playsound; @end MyViewController.m #import <AVFoundation/AVAudioPlayer.h> #import "MyViewController.h" @implementation MyViewController AVAudioPlayer *Media; - (IBAction)Playsound { Path = [[NSBundle mainBundle] pathForResource:@"Sound" ofType:@"wav"]; Media = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:Path] error:NULL]; [Media play]; } - (void)dealloc { [Media release]; [super viewDidUnload]; } @end

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  • iPhone: Which are the most useful techniques for faster Bluetooth?

    - by Mike Howard
    Hi. I'm adding peer-to-peer bluetooth using GameKit to an iPhone shoot-em-up, so speed is vital. I'm sending about 40 messages a second each way, most of them with the faster GKSendDataUnreliable, all serializing with NSCoding. In testing between a 3G and 3GS, this is slowing the 3G down a lot more than I'd like. I'm wondering where I should concentrate my efforts to speed it up. How much slower is GKSendDataReliable? For the few packets that have to get there, would it be faster to send a GKSendDataUnreliable and have the peer send an acknowledgement so I can send again if I don't get the Ack within, say, 100ms? How much faster would it be to create the NSData instance using a regular C array rather than archiving with the NSCoding protocol? Is this serialization process (for about a dozen floats) just as slow as you'd expect from an object creation/deallocation overhead, or is something particularly slow happening? I heard that (for example) sending four seperate sets of data is much, much slower, than sending one piece of data four times the size. Would I make a significant saving by sending separate packets of data that wouldn't always go together in the same packet when they happen at the same time? Are there any other bluetooth performance secrets I've missed? Thanks for your help.

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  • How to fix a slow scrolling table view

    - by hanumanDev
    I have a table view that's scrolling slowly. Does anyone know why that might be? There is an image for each row, but even after the images are loaded it still stutters and scrolls slowly. thanks for any help here's my code: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *simpleTableIdentifier = @"SimpleTableCell"; SimpleTableCell *cell = (SimpleTableCell *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"SimpleTableCell" owner:self options:nil]; cell = [nib objectAtIndex:0]; } // Get item from tableData NSDictionary *item = (NSDictionary *)[displayItems objectAtIndex:indexPath.row]; // display the youdeal deal image photoString = [item objectForKey:@"image"]; UIImage *image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:photoString]]]; cell.titleLabel.text = [item objectForKey:@"supercat"]; cell.descriptionLabel.text = [item objectForKey:@"title"]; NSString *convertedLeftCount = [NSString stringWithFormat:@"%@",[item objectForKey:@"left_count"]]; cell.amountLabel.text = convertedLeftCount; cell.thumbnailImageView.image = image; cell.priceLabel.text = [item objectForKey:@"cat"]; return cell; }

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  • What is alternative of "QDDisplayWaitCursor"?

    - by Akash Kava
    I am trying to display wait cursor (spinning rainbow wheel) by using "QDDisplayWaitCursor" function, but I get a warning that "QDDisplayWaitCursor" is deprecated, however everything runs fine but I would like to replace it with proper alternative of this function but I didnt find any google result and also in apple docs.

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  • Build a Drill Down TableView with arrays

    - by skiria
    I'm trying to build a Drill down tableview to show the information that I have in a hierachy of arrays and classes. I have 3 classes: class Video { nameVideo, id, description, user... } class Topic {nameTopic, topicID, NSMutableArray videos; } class Category {nameCategory, categoryID, NSMUtableArray topics} And then in my app delegate I defined //AppDelegate.h NSMutableArray categories; The app display the tableView with nameCategory, but then, when I select a row it shows a tableview with 0 rows. If I check, for the second view the NumberOfRowsInSection, it returns me 0. I supose that the error is that I don't build correctly the provisional array called tableDataSource, I don't know the reason why it doesn't copy the new information on this array. ` - (void)viewDidLoad { [super viewDidLoad]; appDelegate = (TSCAppDelegate *)[[UIApplication sharedApplication] delegate]; //self.title = @"Categoria"; if(CurrentLevel == 0) { //Initialize our table data source NSArray *tempArray = [[NSArray alloc] init]; self.tableDataSource = tempArray; [tempArray release]; self.tableDataSource = appDelegate.categories; self.navigationItem.title = @"Categoria"; CurrentTitle = @"Categoria"; } else { self.navigationItem.title = CurrentTitle; } } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { NSLog (@"contador_ %i,", [self.tableDataSource count]); //--> On the second view it is 0! return [self.tableDataSource count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier]autorelease]; } // Configure the cell. if (CurrentLevel == 0) { Category *aCategory = [self.tableDataSource objectAtIndex:indexPath.row]; cell.text = aCategory.nameCategory; } if (CurrentLevel == 1) { Topic *aTopic = [self.tableDataSource objectAtIndex:indexPath.row]; cell.text = aTopic.nameTopic; } else if ([CurrentLevel == 0]){ Topic *aTopic = [self.tableDataSource objectAtIndex:indexPath.row]; cell.text = aTopic.nameTopic; //NSLog(@"inside!!"); } cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //Get the actual Category Category *aCategory = [self.tableDataSource objectAtIndex:indexPath.row]; //NSLog (@" CATEGORY: %@", aCategory.nameCategory); //NSLog (@" CATEGORY: %i", aCategory.categoryID); //NSLog (@" TOPICS OF CATEGORY: %i", [aCategory.topics count]); //Prepare to tableview. navegaTableViewController *nvController = [[navegaTableViewController alloc] initWithNibName:@"navegaTableView" bundle:[NSBundle mainBundle]]; //Increment the Current View nvController.CurrentLevel += 1; //Set the title; nvController.CurrentTitle = @"Topic"; nvController.tableDataSource = aCategory.topics; //Push the new table view on the stack [self.navigationController pushViewController:nvController animated:YES]; [nvController release]; } `

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  • Change TabBarController in detail view

    - by Antriel
    So I have a TabBarController with 2 views. One of the views is a TableView in navigationController. When user selects a row I push a detail view there. I want this detail view to have its own TabBarController different from the former one. So basically the question is if I can push a view on top different view with different TabBarController, but using navigationController not as a modal view.

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  • Looping through NSArray while subtracting values from each object? [on hold]

    - by Julian
    I have NSNumber objects stored in an NSMutableArray. I am attempting to perform a calculation on each object in the array. What I want to do is: 1) Take a random higher number variable and keep subtracting a smaller number variable in increments until the value of the variable is equal to the value in the array. For example: NSMutableArray object is equal to 2.50. I have an outside variable of 25 that is not in the array. I want to subtract 0.25 multiple times from the variable until I reach less than or equal to 2.50. I also need a parameter so if the number does not divide evenly and goes below the array value, it resorts to the original array value of 2.50. Lastly, for each iteration, I want to print the values as they are counting down as a string. I was going to provide code, but I don't want to make this more confusing than it has to be. So my output would be: VALUE IS: 24.75 VALUE IS: 24.50 VALUE IS: 24.25 … VALUE IS: 2.50 END

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  • Free UI tools for Cappuccino?

    - by avp
    Hi, I'm looking for free tools to design the UI for my web app. I'm pretty new to this field, so please point me to acceptable solutions. Basically, I need to fill a "screen" with some controls, that's it. Thanks. EDIT: Well, as soon as nobody answers, maybe somebody can help me with this problem for some framework other than Cappuccino?

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