Search Results

Search found 6376 results on 256 pages for 'git reset'.

Page 201/256 | < Previous Page | 197 198 199 200 201 202 203 204 205 206 207 208  | Next Page >

  • used structdelete and now Elementemployee.id is undefined in SESSION.

    - by Robert
    using coldfuion 9 I used structdelete(session,"Elementemployee.id") in one of my .cfm display files.Also in my application.cfc it defined as is <cfset tArray[1][2] = "#session.employee_id#"> and the error is `Elementemployee.id is undefined in SESSION.` Is there a way that i can reset it without following the method shown below Navigate to the page Server Settings => Memory Variablesin the Coldfusion Administrator. Uncheck the option Use J2EE session variables and check the options Enable Application Variables and Enable Session Variables. Click the button to submit the changes.

    Read the article

  • Visual Studio 2010 haunted keyboard

    - by Ryan
    It seems the haunted keyboard is back in VS2010 ... after working on a web application for a short while I find that some keys just don't work, or are behaving like certain keys are stuck. This is only in VS, and I am definitely not triggering any keyboard changes in VS or Windows (I have disabled that in Windows) and I have reset my environment settings several times. Aargh! This is so frustrating ... anyone else getting this problem? Is there are solution?

    Read the article

  • How to make large List & Label template?

    - by codymanix
    We want to have a form which contains lots of fields one over another. All of them are passed as parameters to the form. There are many condition formulas which determine whether one element is shown or not. Depending on how many fields are shown the result will get a different number of pages. The problem is, that the designer will only allow us to design on on single page with a fixed height. But we need more space to place fields there, because they are too many of them. Is there a way to enlarge the designer working area? Sure, a possible workaround is to choose a large paper format when in dessiger which will enlarge the working area and then reset it to A4 (Standard paper format), but even this will not be enough for us in some cases. Does nobody know an answer?

    Read the article

  • Basic iphone timer example

    - by Rob
    Okay, I have searched online and even looked in a couple of books for the answer because I can't understand the apple documentation for the NSTimer. I am trying to implement 2 timers on the same view that each have 3 buttons (START - STOP - RESET). The first timer counts down from 2 minutes and then beeps. The second timer counts up from 00:00 indefinitely. I am assuming that all of the code will be written in the methods behind the 3 different buttons but I am completely lost trying to read the apple documentation. Any help would be greatly appreciated.

    Read the article

  • javascript var declaration within loop

    - by Trouts
    hello, /*Test scope problem*/ for(var i=1; i<3; i++){ //declare variables var no = i; //verify no alert('setting '+no); //timeout to recheck setTimeout(function(){ alert('test '+no); }, 500); } it alerts "setting 1" and "setting 2" as expected, but after the timeout it outputs "test 2" twice - for some reason the variable "no" is not reset after the first loop... i've found only an "ugly" workaround... /*Test scope problem*/ var func=function(no){ //verify no alert('setting '+no); //timeout to recheck setTimeout(function(){ alert('test '+no); }, 500); } for(var i=1; i<3; i++){ func(i); } Any ideas on how to workaround this problem in a more direct way? or is this the only way?

    Read the article

  • Why is my socket closing?

    - by Tommy3244
    Ok, so I am making a multiplayer game. I am working out the kinks in the server/client connectivity system. I can't seam to work out this error. Mainly, my server code does the following: Accepts Client Using SocketServer Module CLIENT -- SERVER sends Login byte (1 byte) + login username and password (200 bytes) SERVER request for 1 byte by struct.calcsize('b') CLIENT has exception on read SERVER recieves byte from CLIENT and sends CLIENT a struct packed byte with the value of 4 SERVER has exception on send So, it is the client excepting. The client exception is: socket.error: (10054, 'Connection reset by peer') And the server error is this: error: (9, 'Bad file descriptor')

    Read the article

  • saving value selected in a list when submit button is cliked

    - by kawtousse
    Hi everyone, In my JSP I have a dropdownlist and a submit button when clicking the submit button I loose the value already selected in my list. I am using the jstl because i need to construct other table corresponding the value selected in my list.For that I must call a submit button but the problem; it reset the value selected I want to know if there is a way to save the value selected in my list even I click a submit button. I work with JSP and eclipse environment. Think you for your help.

    Read the article

  • List.clear() followed by List.add() not working.

    - by Vincent
    I have the following C# Class/Function: class Hand { private List<Card> myCards = new List<Card>(); public void sortBySuitValue() { IEnumerable<Card> query = from s in myCards orderby (int)s.suit, (int)s.value select s; myCards = new List<Card>(); myCards.AddRange(query); } } On a card Game. This works fine, however, I had trouble at first, instead of using myCards = new List(); to 'reset' myCards, I would use myCards.clear(), however, once I called the clear function, I would not be able to call myCards.add() or myCards.addRange(). The count would stay at zero. Is my current approach good? Is using LINQ to sort my cards good/bad?

    Read the article

  • .NET applications sometimes doesn’t work on Windows CE

    - by KZChris
    Hi, I write applications for Windowe ME and CE in C# .NET 2.0. Sometimes I’ve got problems because applications don’t work on some navigation devices. On Windowe ME it is not problem because .NET can be installed from a cab, but on most Windows CE devices it is impossible because after soft reset all changes disappear. I found out that in most difficult cases good solution is to put all dll-s belonging to .NET installation cab in the folder where the application runs and everything work well. However there are some devices for example Navroad NR460 (Windows CE 5.0) on which none of .NET applications work (it is funny because previous and next version of that navigation works well). I didn’t found on this device cgacutil.exe program. Is this possible to force the device to run any .NET application without installing the Windows again? What should I try to do to check if running .NET a applications is possible? What conditions should be fulfilled to run easiest application written even in .NET 1.0

    Read the article

  • Do i need a hashtag in Javascript to pass as a Div

    - by Mike
    How do i insert this php DivSomething into Javascript? Since Javascript needs a hashtag to recognize that as a div. Is there a way to tell JS that this is a Div or there's other better way to do it? Any help would be very much appreciated. <script> /*How do i insert a var DivSomething into JS with a hashtag */ /* DivSomething is php dynamic. It returns a Div. It can be #Div1, #Div2, #Div3... */ var DivSomething = '<?php echo $Highlight; ?>' $(function() { $('#MouseHere').hover(function() { $('#' + DivSomething).css('background-color', '#ffffff'); }, function() { // on mouseout, reset the background colour $('#' + DivSomething).css('background-color', ''); </script>

    Read the article

  • Reading from CSVs in Python repeatedly?

    - by matt
    I'm trying to check the value of extracted data against a csv I already have. It will only loop through the rows of the CSV once, I can only check one value of feed.items(). Is there a value I need to reset somewhere? Is there a better/more efficient way to do this? Thanks. orig = csv.reader(open("googlel.csv", "rb"), delimiter = ';') goodrows = [] for feed in gotfeeds: for link,comments in feed.items(): for row in orig: print link if link in row[1]: row.append(comments) goodrows.append(row)

    Read the article

  • Expanded securityadmin

    - by user80652
    I'm aware that sysadmin is documented as the server role necessary for creating logins (SQL/Windows-integrated); nevertheless, I'm tasked to find out if there's any other server role (built-in or otherwise) that can be used. To be specific, I'm looking to setup one or two logins with access to create logins, create [database] users, assign users to [database] roles. Potentially reset passwords, but most of the logins are Windows-integrated and it's not necessary. Cannot have access to data at all, nor can these logins have rights to update tables nor create/update roles. Seems my only options so far are to set these 2 logins with securityadmin server role and for the specific databases, configure with db_securityadmin and db_accessadmin... but this configuration doesn't allow for creating logins.

    Read the article

  • how to generate uncorrelated random numbers in repeated calls in parallel?

    - by user1446948
    I want to write a function which will be repeatedly called by other functions many times. Inside this function it is supposed to generate a lot of random numbers and this part will be treated in parallel. If only for one run, the seed can be chosen differently for each thread, so that the random numbers will be uncorrelated. However, if this function will be called the 2nd time, it seems that the random numbers will repeat unless the seed will be again changed during the later calls. So my question is, is there a good way to generate the random numbers or reset the seed so that the random numbers generated by repeated calls to this function and also by different threads are really random? Thank you.

    Read the article

  • $.each - wait for jSON request before proceeding

    - by GaaayLooord
    I have an issue with the below code: the jQuery.each is speeding on without waiting for the JSON request to finish. As a result, the 'thisVariationID' and 'thisOrderID' variables are being reset by the latest iteration of a loop before they can be used in the slower getJSON function. Is there a way to make each iteration of the the .each wait until completion of the getJSON request and callback function before moving on to the next iteration? $.each($('.checkStatus'), function(){ thisVariationID = $(this).attr('data-id'); thisOrderID = $(this).attr('id'); $.getJSON(jsonURL+'?orderID='+thisOrderID+'&variationID='+thisVariationID+'&callback=?', function(data){ if (data.response = 'success'){ //show the tick. allow the booking to go through $('#loadingSML'+thisVariationID).hide(); $('#tick'+thisVariationID).show(); }else{ //show the cross. Do not allow the booking to be made $('#loadingSML'+thisVariationID).hide(); $('#cross'+thisVariationID).hide(); $('#unableToReserveError').slideDown(); //disable the form $('#OrderForm_OrderForm input').attr('disabled','disabled'); } }) })

    Read the article

  • Fetch users,logins and permissions and update the same

    - by user1490099
    Can any one please help me by giving a query or an idea which helps me? I am looking for a query which returns the users and logins in a sql server 2008 r2 instance. If some one has added/updated a user/permissions in next day- if we run a script it should revert all the changes to the previous day status. Let me give you an example On Wednesday the database security is fine On Thursday someone goes into the SQL instance and changes several database user security settings. This creates lots of problems. On Wednesday if we run a script on the SQL instance and it should reset the database user security back to what it was on Wednesday. Someone please help me in this regard, Its very urgent..............Please..........

    Read the article

  • Cannot SSH after resetting firewall on VPS

    - by Thomas Buckley
    I'm having trouble trying to SSH to my Debian 5 VPS with blacknight. It was working fine until I did the following: Logged into 'Parallels Infrastructure Manager' - Container - Firewall - Set to 'Normal Firewall settings'. It told me there was an error with the IPTables and offered the option again with a checkbox to 'reset' firewall settings, I selected this. I can see that that the default rules are been applied ( anything from anyone on any port and allowing anything to happen). Whenever I attempt to SSH I get the following debug info: thomas@localmachine:~/.ssh$ ssh -v thomas@hostname OpenSSH_5.8p1 Debian-7ubuntu1, OpenSSL 1.0.0e 6 Sep 2011 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug1: Connecting to hostname [***********] port 22. debug1: Connection established. debug1: identity file /home/thomas/.ssh/id_rsa type 1 debug1: Checking blacklist file /usr/share/ssh/blacklist.RSA-4096 debug1: Checking blacklist file /etc/ssh/blacklist.RSA-4096 debug1: identity file /home/thomas/.ssh/id_rsa-cert type -1 debug1: identity file /home/thomas/.ssh/id_dsa type -1 debug1: identity file /home/thomas/.ssh/id_dsa-cert type -1 debug1: identity file /home/thomas/.ssh/id_ecdsa type -1 debug1: identity file /home/thomas/.ssh/id_ecdsa-cert type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.1p1 Debian-5 debug1: match: OpenSSH_5.1p1 Debian-5 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.8p1 Debian-7ubuntu1 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Server host key: RSA ************************************* debug1: Host 'hostname' is known and matches the RSA host key. debug1: Found key in /home/thomas/.ssh/known_hosts:2 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Offering RSA public key: /home/thomas/.ssh/id_rsa debug1: Authentications that can continue: publickey debug1: Trying private key: /home/thomas/.ssh/id_dsa debug1: Trying private key: /home/thomas/.ssh/id_ecdsa debug1: No more authentication methods to try. Permission denied (publickey). I had my public/private RSA keys set up and working fine before I reset the firewall settings. I had also made the following changes to my /etc/ssh/sshd_config file on the VPS: PermitRootLogin no PasswordAuthentication no X11Forwarding no UsePAM no UseDNS no AllowUsers thomas Could it be something to do with the SSH server & client having different versions between my local machine and VPS? Any help appreciated. Output with ssh -vvv thomas@localcomputer:~/.ssh$ ssh -vvv thomas@**************** OpenSSH_5.8p1 Debian-7ubuntu1, OpenSSL 1.0.0e 6 Sep 2011 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug2: ssh_connect: needpriv 0 debug1: Connecting to ************ [*************] port 22. debug1: Connection established. debug3: Incorrect RSA1 identifier debug3: Could not load "/home/thomas/.ssh/id_rsa" as a RSA1 public key debug2: key_type_from_name: unknown key type '-----BEGIN' debug3: key_read: missing keytype debug2: key_type_from_name: unknown key type 'Proc-Type:' debug3: key_read: missing keytype debug2: key_type_from_name: unknown key type 'DEK-Info:' debug3: key_read: missing keytype debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug2: key_type_from_name: unknown key type '-----END' debug3: key_read: missing keytype debug1: identity file /home/thomas/.ssh/id_rsa type 1 debug1: Checking blacklist file /usr/share/ssh/blacklist.RSA-4096 debug1: Checking blacklist file /etc/ssh/blacklist.RSA-4096 debug1: identity file /home/thomas/.ssh/id_rsa-cert type -1 debug1: identity file /home/thomas/.ssh/id_dsa type -1 debug1: identity file /home/thomas/.ssh/id_dsa-cert type -1 debug1: identity file /home/thomas/.ssh/id_ecdsa type -1 debug1: identity file /home/thomas/.ssh/id_ecdsa-cert type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.1p1 Debian-5 debug1: match: OpenSSH_5.1p1 Debian-5 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.8p1 Debian-7ubuntu1 debug2: fd 3 setting O_NONBLOCK debug3: load_hostkeys: loading entries for host "*****************" from file "/home/thomas/.ssh/known_hosts" debug3: load_hostkeys: found key type RSA in file /home/thomas/.ssh/known_hosts:1 debug3: load_hostkeys: loaded 1 keys debug3: order_hostkeyalgs: prefer hostkeyalgs: [email protected],[email protected],ssh-rsa debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug2: kex_parse_kexinit: ecdh-sha2-nistp256,ecdh-sha2-nistp384,ecdh-sha2-nistp521,diffie-hellman-group-exchange-sha256,diffie-hellman-group-exchange-sha1,diffie-hellman-group14-sha1,diffie-hellman-group1-sha1 debug2: kex_parse_kexinit: [email protected],[email protected],ssh-rsa,[email protected],[email protected],[email protected],[email protected],[email protected],ecdsa-sha2-nistp256,ecdsa-sha2-nistp384,ecdsa-sha2-nistp521,ssh-dss debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: none,[email protected],zlib debug2: kex_parse_kexinit: none,[email protected],zlib debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: first_kex_follows 0 debug2: kex_parse_kexinit: reserved 0 debug2: kex_parse_kexinit: diffie-hellman-group-exchange-sha256,diffie-hellman-group-exchange-sha1,diffie-hellman-group14-sha1,diffie-hellman-group1-sha1 debug2: kex_parse_kexinit: ssh-rsa,ssh-dss debug2: kex_parse_kexinit: aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,arcfour128,arcfour256,arcfour,aes192-cbc,aes256-cbc,[email protected],aes128-ctr,aes192-ctr,aes256-ctr debug2: kex_parse_kexinit: aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,arcfour128,arcfour256,arcfour,aes192-cbc,aes256-cbc,[email protected],aes128-ctr,aes192-ctr,aes256-ctr debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: none,[email protected] debug2: kex_parse_kexinit: none,[email protected] debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: first_kex_follows 0 debug2: kex_parse_kexinit: reserved 0 debug2: mac_setup: found hmac-md5 debug1: kex: server->client aes128-ctr hmac-md5 none debug2: mac_setup: found hmac-md5 debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug2: dh_gen_key: priv key bits set: 127/256 debug2: bits set: 498/1024 debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Server host key: RSA *********************************************************** debug3: load_hostkeys: loading entries for host "*********************" from file "/home/thomas/.ssh/known_hosts" debug3: load_hostkeys: found key type RSA in file /home/thomas/.ssh/known_hosts:1 debug3: load_hostkeys: loaded 1 keys debug1: Host '****************' is known and matches the RSA host key. debug1: Found key in /home/thomas/.ssh/known_hosts:1 debug2: bits set: 516/1024 debug1: ssh_rsa_verify: signature correct debug2: kex_derive_keys debug2: set_newkeys: mode 1 debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug2: set_newkeys: mode 0 debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug2: service_accept: ssh-userauth debug1: SSH2_MSG_SERVICE_ACCEPT received debug2: key: /home/thomas/.ssh/id_rsa (0x7fa7028b6010) debug2: key: /home/thomas/.ssh/id_dsa ((nil)) debug2: key: /home/thomas/.ssh/id_ecdsa ((nil)) debug1: Authentications that can continue: publickey debug3: start over, passed a different list publickey debug3: preferred gssapi-keyex,gssapi-with-mic,publickey,keyboard-interactive,password debug3: authmethod_lookup publickey debug3: remaining preferred: keyboard-interactive,password debug3: authmethod_is_enabled publickey debug1: Next authentication method: publickey debug1: Offering RSA public key: /home/thomas/.ssh/id_rsa debug3: send_pubkey_test debug2: we sent a publickey packet, wait for reply debug1: Authentications that can continue: publickey debug1: Trying private key: /home/thomas/.ssh/id_dsa debug3: no such identity: /home/thomas/.ssh/id_dsa debug1: Trying private key: /home/thomas/.ssh/id_ecdsa debug3: no such identity: /home/thomas/.ssh/id_ecdsa debug2: we did not send a packet, disable method debug1: No more authentication methods to try. Permission denied (publickey). sshd_config # Package generated configuration file # See the sshd(8) manpage for details # What ports, IPs and protocols we listen for Port 22 # Use these options to restrict which interfaces/protocols sshd will bind to #ListenAddress :: #ListenAddress 0.0.0.0 Protocol 2 # HostKeys for protocol version 2 HostKey /etc/ssh/ssh_host_rsa_key HostKey /etc/ssh/ssh_host_dsa_key #Privilege Separation is turned on for security UsePrivilegeSeparation yes # Lifetime and size of ephemeral version 1 server key KeyRegenerationInterval 3600 ServerKeyBits 768 # Logging SyslogFacility AUTH LogLevel INFO # Authentication: LoginGraceTime 120 PermitRootLogin no StrictModes yes RSAAuthentication yes PubkeyAuthentication yes #AuthorizedKeysFile %h/.ssh/authorized_keys # Don't read the user's ~/.rhosts and ~/.shosts files IgnoreRhosts yes # For this to work you will also need host keys in /etc/ssh_known_hosts RhostsRSAAuthentication no # similar for protocol version 2 HostbasedAuthentication no # Uncomment if you don't trust ~/.ssh/known_hosts for RhostsRSAAuthentication #IgnoreUserKnownHosts yes # To enable empty passwords, change to yes (NOT RECOMMENDED) PermitEmptyPasswords no # Change to yes to enable challenge-response passwords (beware issues with # some PAM modules and threads) C hallengeResponseAuthentication no # Change to no to disable tunnelled clear text passwords PasswordAuthentication no # Kerberos options #KerberosAuthentication no #KerberosGetAFSToken no #KerberosOrLocalPasswd yes #KerberosTicketCleanup yes # GSSAPI options #GSSAPIAuthentication no #GSSAPICleanupCredentials yes X11Forwarding no X11DisplayOffset 10 PrintMotd no PrintLastLog yes TCPKeepAlive yes #UseLogin no #MaxStartups 10:30:60 #Banner /etc/issue.net # Allow client to pass locale environment variables AcceptEnv LANG LC_* Subsystem sftp /usr/lib/openssh/sftp-server UsePAM no UseDNS no AllowUsers thomas Thanks

    Read the article

  • Openvpn plugin openvpn-auth-ldap does not bind to Active Directory

    - by Selivanov Pavel
    I'm trying to configure OpenVPN with openvpn-auth-ldap plugin to authorize users via Active Directory LDAP. When I use the same server config without plugin option, and add client config with generated client key and cert, connection is successful, so problem is in the plugin. server.conf: plugin /usr/lib/openvpn/openvpn-auth-ldap.so "/etc/openvpn-test/openvpn-auth-ldap.conf" port 1194 proto tcp dev tun keepalive 10 60 topology subnet server 10.0.2.0 255.255.255.0 tls-server ca ca.crt dh dh1024.pem cert server.crt key server.key #crl-verify crl.pem persist-key persist-tun user nobody group nogroup verb 3 mute 20 openvpn-auth-ldap.conf: <LDAP> URL ldap://dc1.domain:389 TLSEnable no BindDN cn=bot_auth,cn=Users,dc=domain Password bot_auth Timeout 15 FollowReferrals yes </LDAP> <Authorization> BaseDN "cn=Users,dc=domain" SearchFilter "(sAMAccountName=%u)" RequireGroup false # <Group> # BaseDN "ou=groups,dc=mycompany,dc=local" # SearchFilter "(|(cn=developers)(cn=artists))" # MemberAttribute uniqueMember # </Group> </Authorization> Top-level domain in AD is used by historical reasons. Analogue configuration is working for Apache 2.2 in mod-authzn-ldap. User and password are correct. client.conf: remote server_name port 1194 proto tcp client pull remote-cert-tls server dev tun resolv-retry infinite nobind ca ca.crt ; with keys - works fine #cert test.crt #key test.key ; without keys - by password auth-user-pass persist-tun verb 3 mute 20 In server log there is string PLUGIN_INIT: POST /usr/lib/openvpn/openvpn-auth-ldap.so '[/usr/lib/openvpn/openvpn-auth-ldap.so] [/etc/openvpn-test/openvpn-auth-ldap.conf]' which indicates, that plugin failed. I can telnet to dc1.domain:389, so this is not network/firewall problem. Later server says TLS Error: TLS object -> incoming plaintext read error TLS handshake failed - without plugin it tryes to do usal key authentification. server log: Tue Nov 22 03:06:20 2011 OpenVPN 2.1.3 i486-pc-linux-gnu [SSL] [LZO2] [EPOLL] [PKCS11] [MH] [PF_INET6] [eurephia] built on Oct 21 2010 Tue Nov 22 03:06:20 2011 NOTE: OpenVPN 2.1 requires '--script-security 2' or higher to call user-defined scripts or executables Tue Nov 22 03:06:20 2011 PLUGIN_INIT: POST /usr/lib/openvpn/openvpn-auth-ldap.so '[/usr/lib/openvpn/openvpn-auth-ldap.so] [/etc/openvpn-test/openvpn-auth-ldap.conf]' intercepted=PLUGIN_AUTH_USER_PASS_VERIFY|PLUGIN_CLIENT_CONNECT|PLUGIN_CLIENT_DISCONNECT Tue Nov 22 03:06:20 2011 Diffie-Hellman initialized with 1024 bit key Tue Nov 22 03:06:20 2011 /usr/bin/openssl-vulnkey -q -b 1024 -m <modulus omitted> Tue Nov 22 03:06:20 2011 Control Channel Authentication: using 'ta.key' as a OpenVPN static key file Tue Nov 22 03:06:20 2011 Outgoing Control Channel Authentication: Using 160 bit message hash 'SHA1' for HMAC authentication Tue Nov 22 03:06:20 2011 Incoming Control Channel Authentication: Using 160 bit message hash 'SHA1' for HMAC authentication Tue Nov 22 03:06:20 2011 TLS-Auth MTU parms [ L:1543 D:168 EF:68 EB:0 ET:0 EL:0 ] Tue Nov 22 03:06:20 2011 Socket Buffers: R=[87380->131072] S=[16384->131072] Tue Nov 22 03:06:20 2011 TUN/TAP device tun1 opened Tue Nov 22 03:06:20 2011 TUN/TAP TX queue length set to 100 Tue Nov 22 03:06:20 2011 /sbin/ifconfig tun1 10.0.2.1 netmask 255.255.255.0 mtu 1500 broadcast 10.0.2.255 Tue Nov 22 03:06:20 2011 Data Channel MTU parms [ L:1543 D:1450 EF:43 EB:4 ET:0 EL:0 ] Tue Nov 22 03:06:20 2011 GID set to nogroup Tue Nov 22 03:06:20 2011 UID set to nobody Tue Nov 22 03:06:20 2011 Listening for incoming TCP connection on [undef] Tue Nov 22 03:06:20 2011 TCPv4_SERVER link local (bound): [undef] Tue Nov 22 03:06:20 2011 TCPv4_SERVER link remote: [undef] Tue Nov 22 03:06:20 2011 MULTI: multi_init called, r=256 v=256 Tue Nov 22 03:06:20 2011 IFCONFIG POOL: base=10.0.2.2 size=252 Tue Nov 22 03:06:20 2011 MULTI: TCP INIT maxclients=1024 maxevents=1028 Tue Nov 22 03:06:20 2011 Initialization Sequence Completed Tue Nov 22 03:07:10 2011 MULTI: multi_create_instance called Tue Nov 22 03:07:10 2011 Re-using SSL/TLS context Tue Nov 22 03:07:10 2011 Control Channel MTU parms [ L:1543 D:168 EF:68 EB:0 ET:0 EL:0 ] Tue Nov 22 03:07:10 2011 Data Channel MTU parms [ L:1543 D:1450 EF:43 EB:4 ET:0 EL:0 ] Tue Nov 22 03:07:10 2011 Local Options hash (VER=V4): 'c413e92e' Tue Nov 22 03:07:10 2011 Expected Remote Options hash (VER=V4): 'd8421bb0' Tue Nov 22 03:07:10 2011 TCP connection established with [AF_INET]10.0.0.9:47808 Tue Nov 22 03:07:10 2011 TCPv4_SERVER link local: [undef] Tue Nov 22 03:07:10 2011 TCPv4_SERVER link remote: [AF_INET]10.0.0.9:47808 Tue Nov 22 03:07:11 2011 10.0.0.9:47808 TLS: Initial packet from [AF_INET]10.0.0.9:47808, sid=a2cd4052 84b47108 Tue Nov 22 03:07:11 2011 10.0.0.9:47808 TLS_ERROR: BIO read tls_read_plaintext error: error:140890C7:SSL routines:SSL3_GET_CLIENT_CERTIFICATE:peer did not return a certificate Tue Nov 22 03:07:11 2011 10.0.0.9:47808 TLS Error: TLS object -> incoming plaintext read error Tue Nov 22 03:07:11 2011 10.0.0.9:47808 TLS Error: TLS handshake failed Tue Nov 22 03:07:11 2011 10.0.0.9:47808 Fatal TLS error (check_tls_errors_co), restarting Tue Nov 22 03:07:11 2011 10.0.0.9:47808 SIGUSR1[soft,tls-error] received, client-instance restarting Tue Nov 22 03:07:11 2011 TCP/UDP: Closing socket client log: Tue Nov 22 03:06:18 2011 OpenVPN 2.1.3 x86_64-pc-linux-gnu [SSL] [LZO2] [EPOLL] [PKCS11] [MH] [PF_INET6] [eurephia] built on Oct 22 2010 Enter Auth Username:user Enter Auth Password: Tue Nov 22 03:06:25 2011 NOTE: OpenVPN 2.1 requires '--script-security 2' or higher to call user-defined scripts or executables Tue Nov 22 03:06:25 2011 Control Channel Authentication: using 'ta.key' as a OpenVPN static key file Tue Nov 22 03:06:25 2011 Outgoing Control Channel Authentication: Using 160 bit message hash 'SHA1' for HMAC authentication Tue Nov 22 03:06:25 2011 Incoming Control Channel Authentication: Using 160 bit message hash 'SHA1' for HMAC authentication Tue Nov 22 03:06:25 2011 Control Channel MTU parms [ L:1543 D:168 EF:68 EB:0 ET:0 EL:0 ] Tue Nov 22 03:06:25 2011 Socket Buffers: R=[87380->131072] S=[16384->131072] Tue Nov 22 03:06:25 2011 Data Channel MTU parms [ L:1543 D:1450 EF:43 EB:4 ET:0 EL:0 ] Tue Nov 22 03:06:25 2011 Local Options hash (VER=V4): 'd8421bb0' Tue Nov 22 03:06:25 2011 Expected Remote Options hash (VER=V4): 'c413e92e' Tue Nov 22 03:06:25 2011 Attempting to establish TCP connection with [AF_INET]10.0.0.2:1194 [nonblock] Tue Nov 22 03:06:26 2011 TCP connection established with [AF_INET]10.0.0.2:1194 Tue Nov 22 03:06:26 2011 TCPv4_CLIENT link local: [undef] Tue Nov 22 03:06:26 2011 TCPv4_CLIENT link remote: [AF_INET]10.0.0.2:1194 Tue Nov 22 03:06:26 2011 TLS: Initial packet from [AF_INET]10.0.0.2:1194, sid=7a3c2a0f bd35bca7 Tue Nov 22 03:06:26 2011 WARNING: this configuration may cache passwords in memory -- use the auth-nocache option to prevent this Tue Nov 22 03:06:26 2011 VERIFY OK: depth=1, /C=US/ST=CA/L=SanFrancisco/O=Fort-Funston/CN=Fort-Funston_CA/[email protected] Tue Nov 22 03:06:26 2011 Validating certificate key usage Tue Nov 22 03:06:26 2011 ++ Certificate has key usage 00a0, expects 00a0 Tue Nov 22 03:06:26 2011 VERIFY KU OK Tue Nov 22 03:06:26 2011 Validating certificate extended key usage Tue Nov 22 03:06:26 2011 ++ Certificate has EKU (str) TLS Web Server Authentication, expects TLS Web Server Authentication Tue Nov 22 03:06:26 2011 VERIFY EKU OK Tue Nov 22 03:06:26 2011 VERIFY OK: depth=0, /C=US/ST=CA/L=SanFrancisco/O=Fort-Funston/CN=server/[email protected] Tue Nov 22 03:06:26 2011 Connection reset, restarting [0] Tue Nov 22 03:06:26 2011 TCP/UDP: Closing socket Tue Nov 22 03:06:26 2011 SIGUSR1[soft,connection-reset] received, process restarting Tue Nov 22 03:06:26 2011 Restart pause, 5 second(s) ^CTue Nov 22 03:06:27 2011 SIGINT[hard,init_instance] received, process exiting Does anybody know how to get openvpn-auth-ldap wirking?

    Read the article

  • Backing up my data causes my server to crash using Symantec Backup Exec 12, or How I Came to Loathe

    - by Kyle Noland
    I have a Dell PowerEdge 2850 running Windows Server 2003. It is the primary file server for one of my clients. I have another server also running Windows Server 2003 that acts as the core media server for Symantec Backup Exec 12. I recently upgraded from Backup Exec 11d to 12. This upgrade was necessary because we also just upgraded from Exchange 2003 to Exchange 2007. After the upgrade I had to push-install the new version 12 Backup Exec Remote Agents to each of the servers I am backing up (about 6 total). 5 of my servers are doing just fine, faithfully completing backups every night. My file server routinely crashes. Observations: When the server crashes, it does not blue screen, it just locks up completely. Even the mouse is unresponsive. If you leave the server locked up long enough, it will eventually reboot itself and hang on the Windows splash screen. There is absolutely zero useful Event Viewer evidence of a problem. The logs go from routine logging to an Unexplained Shutdown Event the next morning when I have to hard reset the server to get it to boot. 90% of the time the server does not boot cleanly, it hangs on the Windows splash screen. I don't have any light to shed here. When the server hangs all I can do is hard reset it and try again. Even after a successful boot and chkdsk /r operation, if you reboot the machine, you have a 90% chance it won't back up again cleanly. The back story: This server started crashing during nightly backups about a month ago. I tried everything I could think of to troubleshoot the problem and eventually had to give up because I could not keep coming to the office at 4 AM to try to get the server back online. One Friday I got lucky and the server stayed up for its entire full backup. I took this opportunity to restore the full backup to a temporary server I set up and switched all my users to the temporary. Then I reloaded the ailing file server. I kept all my users on the temporary file server for about 3 weeks. I installed the same Backup Exec Remote Agent and Trend Micro A/V client on the temporary server that I was using on the regular file server. During this time, I had absolutely no problems backing up the temporary server. I tested the reloaded file server extensively. I rebooted the server once an hour every day for 3 weeks trying to make it fail. It never did. I felt confident that the reload was the answer to my problems. I moved all of the data from the temporary server back to the regular server. I got 3 nightly backups out of it before it locked up again and started the familiar failure to boot cleanly behavior. This weekend I decided to monitor the file server through the entire backup job. I RDPd into the file server and also into the server running Backup Exec. On the file server I opened the Task Manager so I could view the processes and watch CPU and memory usage. Everything was running smoothly for about 60GB worth of backup. Then I noticed that the byte count of the backup job in Backup Exec had stopped progressing. I looked back over at my RDP session into the file server, and I was getting real time updates about CPU and memory usage still - both nearly 0%, which is unusual. Backups usually hover around 40% usage for the duration of the backup job. Let me reiterate this point: The screen was refreshing and I was getting real time Task Manager updates - until I clicked on the Start menu. The screen went black and the server locked up. In truth, I think the server had already locked up, the video card just hadn't figured it out yet. I went back into my bag of trick: driving to the office and hard reseting the server over and over again when it hangs up at the Windows splash screen. I did this for 2 hours without getting a successful boot. I started panicking because I did not have a decent backup to use to get everything back onto the working temporary file server. Once I exhausted everything I knew to do, I took a deep breath, booted to the Windows Server 2003 CD and performed a repair installation of Windows. The server came back up fine, with all of my data intact. I can now reboot the server at will and it will come back up cleanly. The problem is that I'm afraid as soon as I try to back that data up again I will back at square one. So let me sum things up: Here is what I've done so far to troubleshoot this server: Deleted and recreated the RAID 5 sets. Initialized the drives. Reloaded the server with a fresh Server 2003 install. Confirmed with Dell that I have installed the latest, Dell approved BIOS and NIC drivers. Uninstalled / reinstalled the Backup Exec Remote Agent. Uninstalled the Trend Micro A/V client. Configured the server not to reboot itself after a blue screen so I can see any stop error. I used to think the server was blue screening, but since I enabled this setting I now know that the server just completely locks up. Run chkdsk /r from the Windows Recovery Console. Several errors were found and corrected, but did not help my problem. Help confirm or deny the following assumptions: There are two problems at work here. Why the server is locking up in the first place, and why the server won't boot cleanly after a lockup. This is ultimately a software problem. The server works fine and can be rebooted cleanly all day long - until the first lockup - following a fresh OS load or even a Repair installation. This is not a problem with Backup Exec in general. All of my other servers back up just fine. For the record, all of the other servers run Server 2003, and some of them house more data than the file server in question here. Any help is appreciated. The irony is almost too much to bear. Backing up my data is what is jeopardizing it.

    Read the article

  • Alternate way to create a clone of a UNIX System

    - by Spirit
    THE STORY: (If you don't like to read much, down below is the question :) ) Where I work we have two HP RP2470 servers same hardware same number of hard drives same everything :). One of them is a production server and runs HP-UX 11.00. The poor ba***rd hasn't been turned off for years and now I have to make a clone of it on the other server - just in case, for redundancy. The problem is simple (or not simple) as I have to make the the other server exactly the same. However the old version of OS (UX 11.00 is a history now) and the old software running on it, have made my task almost impossible. On the production server there is also a cloning/recover utility Ignite-UX. I tried many times to create a recovery tape with it. Then when I load the tape on the backup server, it succeeds with the loading of the tape (no errors no warnings) but on the next restart it fails to load the OS :S and drops into HP`s ISL prompt. --- THE QUESTION: Is there an alternate way to create a clone of the Unix System? The environment is: 1. 2x HP RP2470 Servers (non-Intel), same hardware, same number od HDDs (two each of them) same everything. 2. OS running: HP-UX 11.00 The production server has to be cloned without downtime - sadly :( as I hope that they will reconsider on this one For example (like on Windows platforms), if you try to copy an entire HDD with Windows inside on another HDD, and then put that HDD on another PC it will still work, as long as the hardware is the same. Can I do something like that with a Unix system? Can I somehow COPY the contents of the entire HDD, put those on another HDD, and then just load the HDD into the other server? (If you haven't read the story the servers are exactly the same) Will it work? Can it be done with ordinary commands like cp or dump or something like that? Does any one have a similar experience? --- UPDATE: 26.01.2012 NOTE: The update is related to "The Story". If you haven't read that part then you can skip this update. This is just a short update on the recover logs from the Ignite Tape.. someone with more exp. might notice something.. ... --- READING CONTENTS OF THE IGNITE TAPE --- --- OUTPUT OMITED --- ... ... x ./configure3, 413696 bytes, 808 tape blocks x ./monitor_bpr, 20480 bytes, 40 tape blocks * Download_mini-system: Complete * Loading_software: Begin * Installing boot area on disk. * Enabling swap areas. * Backing up LVM configuration for "vg00". * Processing the archive source (Recovery Archive). * Wed Jan 25 15:27:32 EST 2012: Starting archive load of the source (Recovery Archive). * Positioning the tape (/dev/rmt/0mn). * Archive extraction from tape is beginning. Please wait. * Wed Jan 25 15:39:52 EST 2012: Completed archive load of the source (Recovery Archive). * Executing user specified script: "/opt/ignite/data/scripts/os_arch_post_l". * Running in recovery mode (os_arch_post_l). * Running the ioinit command ("/sbin/ioinit -c") * Creating device files via the insf command. insf: Installing special files for sdisk instance 0 address 0/0/1/1.15.0 insf: Installing special files for sdisk instance 1 address 0/0/2/0.1.0 insf: Installing special files for sdisk instance 2 address 0/0/2/1.15.0 insf: Installing special files for stape instance 0 address 0/0/1/0.3.0 insf: Installing special files for btlan instance 0 address 0/0/0/0 insf: Installing special files for btlan instance 1 address 0/2/0/0 insf: Installing special files for pseudo driver dlpi insf: Installing special files for pseudo driver kepd insf: Installing special files for pseudo driver framebuf insf: Installing special files for pseudo driver sad * Running "/opt/upgrade/bin/tlinstall -v" and correcting transition link permissions. * Constructing the bootconf file. * Setting primary boot path to "0/0/1/1.15.0". * Executing: "/var/adm/sw/products/PHSS_20146/pfiles/iux_postload". * Executing: "/var/adm/sw/products/PHSS_25982/pfiles/iux_postload". NOTE: tlinstall is searching filesystem - please be patient NOTE: Successfully completed * Loading_software: Complete * Build_Kernel: Begin NOTE: Since the /stand/vmunix kernel is already in place, the kernel will not be re-built. Note that no mod_kernel directives will be processed. * Build_Kernel: Complete * Boot_From_Client_Disk: Begin * Rebooting machine as expected. NOTE: Rebooting system. sync'ing disks (0 buffers to flush): 0 buffers not flushed 0 buffers still dirty Closing open logical volumes... Done Console reset done. Boot device reset done. ********** VIRTUAL FRONT PANEL ********** System Boot detected ***************************************** LEDs: RUN ATTENTION FAULT REMOTE POWER FLASH OFF OFF ON ON LED State: Running non-OS code. (i.e. Boot or Diagnostics) ... ... ... --- SERVER IS PERFORMING POST SEQUENCE HERE --- --- OUTPUT OMITED --- ... ... ... ***************************************** ************ EARLY BOOT VFP ************* End of early boot detected ***************************************** Firmware Version 43.50 Duplex Console IO Dependent Code (IODC) revision 1 ------------------------------------------------------------------------------ (c) Copyright 1995-2002, Hewlett-Packard Company, All rights reserved ------------------------------------------------------------------------------ Processor Speed State CoProcessor State Cache Size Number State Inst Data --------- -------- --------------------- ----------------- ------------ 0 650 MHz Active Functional 750 KB 1.5 MB 1 650 MHz Idle Functional 750 KB 1.5 MB Central Bus Speed (in MHz) : 120 Available Memory : 2097152 KB Good Memory Required : 16140 KB Primary boot path: 0/0/1/1.15 Alternate boot path: 0/0/2/1.15 Console path: 0/0/4/1.643 Keyboard path: 0/0/4/0.0 Processor is starting autoboot process. To discontinue, press any key within 10 seconds. 10 seconds expired. Proceeding... Trying Primary Boot Path ------------------------ Booting... Boot IO Dependent Code (IODC) revision 1 HARD Booted. ISL Revision A.00.38 OCT 26, 1994 ISL booting hpux ISL>

    Read the article

  • Backing up my data causes my server to crash using Symantec Backup Exec 12, or How I Came to Loathe Irony

    - by Kyle Noland
    I have a Dell PowerEdge 2850 running Windows Server 2003. It is the primary file server for one of my clients. I have another server also running Windows Server 2003 that acts as the core media server for Symantec Backup Exec 12. I recently upgraded from Backup Exec 11d to 12. This upgrade was necessary because we also just upgraded from Exchange 2003 to Exchange 2007. After the upgrade I had to push-install the new version 12 Backup Exec Remote Agents to each of the servers I am backing up (about 6 total). 5 of my servers are doing just fine, faithfully completing backups every night. My file server routinely crashes. Observations: When the server crashes, it does not blue screen, it just locks up completely. Even the mouse is unresponsive. If you leave the server locked up long enough, it will eventually reboot itself and hang on the Windows splash screen. There is absolutely zero useful Event Viewer evidence of a problem. The logs go from routine logging to an Unexplained Shutdown Event the next morning when I have to hard reset the server to get it to boot. 90% of the time the server does not boot cleanly, it hangs on the Windows splash screen. I don't have any light to shed here. When the server hangs all I can do is hard reset it and try again. Even after a successful boot and chkdsk /r operation, if you reboot the machine, you have a 90% chance it won't back up again cleanly. The back story: This server started crashing during nightly backups about a month ago. I tried everything I could think of to troubleshoot the problem and eventually had to give up because I could not keep coming to the office at 4 AM to try to get the server back online. One Friday I got lucky and the server stayed up for its entire full backup. I took this opportunity to restore the full backup to a temporary server I set up and switched all my users to the temporary. Then I reloaded the ailing file server. I kept all my users on the temporary file server for about 3 weeks. I installed the same Backup Exec Remote Agent and Trend Micro A/V client on the temporary server that I was using on the regular file server. During this time, I had absolutely no problems backing up the temporary server. I tested the reloaded file server extensively. I rebooted the server once an hour every day for 3 weeks trying to make it fail. It never did. I felt confident that the reload was the answer to my problems. I moved all of the data from the temporary server back to the regular server. I got 3 nightly backups out of it before it locked up again and started the familiar failure to boot cleanly behavior. This weekend I decided to monitor the file server through the entire backup job. I RDPd into the file server and also into the server running Backup Exec. On the file server I opened the Task Manager so I could view the processes and watch CPU and memory usage. Everything was running smoothly for about 60GB worth of backup. Then I noticed that the byte count of the backup job in Backup Exec had stopped progressing. I looked back over at my RDP session into the file server, and I was getting real time updates about CPU and memory usage still - both nearly 0%, which is unusual. Backups usually hover around 40% usage for the duration of the backup job. Let me reiterate this point: The screen was refreshing and I was getting real time Task Manager updates - until I clicked on the Start menu. The screen went black and the server locked up. In truth, I think the server had already locked up, the video card just hadn't figured it out yet. I went back into my bag of trick: driving to the office and hard reseting the server over and over again when it hangs up at the Windows splash screen. I did this for 2 hours without getting a successful boot. I started panicking because I did not have a decent backup to use to get everything back onto the working temporary file server. Once I exhausted everything I knew to do, I took a deep breath, booted to the Windows Server 2003 CD and performed a repair installation of Windows. The server came back up fine, with all of my data intact. I can now reboot the server at will and it will come back up cleanly. The problem is that I'm afraid as soon as I try to back that data up again I will back at square one. So let me sum things up: Here is what I've done so far to troubleshoot this server: Deleted and recreated the RAID 5 sets. Initialized the drives. Reloaded the server with a fresh Server 2003 install. Confirmed with Dell that I have installed the latest, Dell approved BIOS and NIC drivers. Uninstalled / reinstalled the Backup Exec Remote Agent. Uninstalled the Trend Micro A/V client. Configured the server not to reboot itself after a blue screen so I can see any stop error. I used to think the server was blue screening, but since I enabled this setting I now know that the server just completely locks up. Run chkdsk /r from the Windows Recovery Console. Several errors were found and corrected, but did not help my problem. Help confirm or deny the following assumptions: There are two problems at work here. Why the server is locking up in the first place, and why the server won't boot cleanly after a lockup. This is ultimately a software problem. The server works fine and can be rebooted cleanly all day long - until the first lockup - following a fresh OS load or even a Repair installation. This is not a problem with Backup Exec in general. All of my other servers back up just fine. For the record, all of the other servers run Server 2003, and some of them house more data than the file server in question here. Any help is appreciated. The irony is almost too much to bear. Backing up my data is what is jeopardizing it.

    Read the article

  • Network throughput issue (ARP-related)

    - by Joel Coel
    The small college where I work is having some very strange network issues. I'm looking for any advice or ideas here. We were fine over the summer, but the trouble began few days after students returned to campus in force for the fall term. Symptoms The main symptom is that internet access will work, but it's very slow... often to the point of timeouts. As an example, a typical result from Speedtest.net will return .4Mbps download, but allow 3 to 8 Mbps upload speed. Lesser symptoms may include severely limited performance transferring data to and from our file server, or even in some cases the inability to log in to the computer (cannot reach the domain controller). The issue crosses multiple vlans, and has effected devices on nearly every vlan we operate. The issue does not impact all machines on the network. An unaffected machine will typically see at least 11Mbps download from speedtest.net, and perhaps much more depending on larger campus traffic patterns at the time. There is one variation on the larger issue. We have one vlan where users were unable to log into nearly all of the machines at all. IT staff would log in using a local administrator account (or in some cases cached credentials), and from there a release/renew or pinging the gateway would allow the machine to work... for a while. Complicating this issue is that this vlan covers our computer labs, which use software called Deep Freeze to completely reset the hard drives after a reboot. It could just the same issue manifesting differently because of stale data on machines that have not permanently altered low-level info for weeks. We were able to solve this, however, by creating a new vlan and moving the labs over to the new vlan wholesale. Instigations Eventually we noticed that the effected machines all had recent dhcp leases. We can predict when a machine will become "slow" by watching when a dhcp lease comes up for renewal. We played with setting the lease time very short for a test vlan, but all that did was remove our ability to predict when the machine would become slow. Machines with static IPs have pretty much always worked normally. Manually releasing/renewing an address will never cause a machine to become slow. In fact, in some cases this process has fixed a machine in that state. Most of the time, though, it doesn't help. We also noticed that mobile machines like laptops are likely to become slow when they cross to new vlans. Wireless on campus is divided up into "zones", where each zone maps to a small set of buildings. Moving to a new building can place you in a zone, thereby causing you to get a new address. A machine resuming from sleep mode is also very likely to be slow. Mitigations Sometimes, but not always, clearing the arp cache on an effected machine will allow it to work normally again. As already mentioned, releasing/renewing a local machine's IP address can fix that machine, but it's not guaranteed. Pinging the default gateway can also sometimes help with a slow machine. What seems to help most to mitigate the issue is clearing the arp cache on our core layer-3 switch. This switch is used for our dhcp system as the default gateway on all vlans, and it handles inter-vlan routing. The model is a 3Com 4900SX. To try to mitigate the issue, we have the cache timeout set on the switch all the way down to the lowest possible time, but it hasn't helped. I also put together a script that runs every few minutes to automatically connect to the switch and reset the cache. Unfortunately, this does not always work, and can even cause some machines to end up in the slow state for a short time (though these seem to correct themselves after a few minutes). We currently have a scheduled job that runs every 10 minutes to force the core switch to clear it's ARP cache, but this is far from perfect or desirable. Reproduction We now have a test machine that we can force into the slow state at will. It is connected to a switch with ports set up for each of our vlans. We make the machine slow by connecting to different vlans, and after a new connection or two it will be slow. It's also worth noting in this section that this has happened before at the start of prior terms, but in the past the problem has gone away on it's own after a few days. It solved itself before we had a chance to do much diagnostic work... hence why we've allowed it to drag so long into the term this time 'round; the expectation was this would be a short-lived situation. Other Factors It's worth mentioning that we have had about half a dozen switches just outright fail over the last year. These are mainly 2003/2004-era 3Coms (mostly 4200's) that were all put in at about the same time. They should still be covered under warranty, buy HP has made getting service somewhat difficult. Mostly in power supplies that have failed, but in a couple cases we have used a power supply from a switch with a failed mainboard to bring a switch with a failed power supply back to life. We do have UPS devices on all but three of four switches now, but that was not the case when I started two and a half years ago. Severe budget constraints (we were on the Dept. of Ed's financially challenged institutions list a couple years back) have forced me to look to the likes of Netgear and TrendNet for replacements, but so far these low-end models seem to be holding their own. It's also worth mentioning that the big change on our network this summer was migrating from a single cross-campus wireless SSID to the zoned approach mentioned earlier. I don't think this is the source of the issue, as like I've said: we've seen this before. However, it's possible this is exacerbating the issue, and may be much of the reason it's been so hard to isolate. Diagnosis At first it seemed clear to us, given the timing and persistent nature of the problem, that the source of the issue was an infected (or malicious) student machine doing ARP cache poisoning. However, repeated attempts to isolate the source have failed. Those attempts include numerous wireshark packet traces, and even taking entire buildings offline for brief periods. We have not been able even to find a smoking gun bad ARP entry. My current best guess is an overloaded or failing core switch, but I'm not sure on how to test for this, and the cost of replacing it blindly is steep. Again, any ideas appreciated.

    Read the article

  • Improving Partitioned Table Join Performance

    - by Paul White
    The query optimizer does not always choose an optimal strategy when joining partitioned tables. This post looks at an example, showing how a manual rewrite of the query can almost double performance, while reducing the memory grant to almost nothing. Test Data The two tables in this example use a common partitioning partition scheme. The partition function uses 41 equal-size partitions: CREATE PARTITION FUNCTION PFT (integer) AS RANGE RIGHT FOR VALUES ( 125000, 250000, 375000, 500000, 625000, 750000, 875000, 1000000, 1125000, 1250000, 1375000, 1500000, 1625000, 1750000, 1875000, 2000000, 2125000, 2250000, 2375000, 2500000, 2625000, 2750000, 2875000, 3000000, 3125000, 3250000, 3375000, 3500000, 3625000, 3750000, 3875000, 4000000, 4125000, 4250000, 4375000, 4500000, 4625000, 4750000, 4875000, 5000000 ); GO CREATE PARTITION SCHEME PST AS PARTITION PFT ALL TO ([PRIMARY]); There two tables are: CREATE TABLE dbo.T1 ( TID integer NOT NULL IDENTITY(0,1), Column1 integer NOT NULL, Padding binary(100) NOT NULL DEFAULT 0x,   CONSTRAINT PK_T1 PRIMARY KEY CLUSTERED (TID) ON PST (TID) );   CREATE TABLE dbo.T2 ( TID integer NOT NULL, Column1 integer NOT NULL, Padding binary(100) NOT NULL DEFAULT 0x,   CONSTRAINT PK_T2 PRIMARY KEY CLUSTERED (TID, Column1) ON PST (TID) ); The next script loads 5 million rows into T1 with a pseudo-random value between 1 and 5 for Column1. The table is partitioned on the IDENTITY column TID: INSERT dbo.T1 WITH (TABLOCKX) (Column1) SELECT (ABS(CHECKSUM(NEWID())) % 5) + 1 FROM dbo.Numbers AS N WHERE n BETWEEN 1 AND 5000000; In case you don’t already have an auxiliary table of numbers lying around, here’s a script to create one with 10 million rows: CREATE TABLE dbo.Numbers (n bigint PRIMARY KEY);   WITH L0 AS(SELECT 1 AS c UNION ALL SELECT 1), L1 AS(SELECT 1 AS c FROM L0 AS A CROSS JOIN L0 AS B), L2 AS(SELECT 1 AS c FROM L1 AS A CROSS JOIN L1 AS B), L3 AS(SELECT 1 AS c FROM L2 AS A CROSS JOIN L2 AS B), L4 AS(SELECT 1 AS c FROM L3 AS A CROSS JOIN L3 AS B), L5 AS(SELECT 1 AS c FROM L4 AS A CROSS JOIN L4 AS B), Nums AS(SELECT ROW_NUMBER() OVER (ORDER BY (SELECT NULL)) AS n FROM L5) INSERT dbo.Numbers WITH (TABLOCKX) SELECT TOP (10000000) n FROM Nums ORDER BY n OPTION (MAXDOP 1); Table T1 contains data like this: Next we load data into table T2. The relationship between the two tables is that table 2 contains ‘n’ rows for each row in table 1, where ‘n’ is determined by the value in Column1 of table T1. There is nothing particularly special about the data or distribution, by the way. INSERT dbo.T2 WITH (TABLOCKX) (TID, Column1) SELECT T.TID, N.n FROM dbo.T1 AS T JOIN dbo.Numbers AS N ON N.n >= 1 AND N.n <= T.Column1; Table T2 ends up containing about 15 million rows: The primary key for table T2 is a combination of TID and Column1. The data is partitioned according to the value in column TID alone. Partition Distribution The following query shows the number of rows in each partition of table T1: SELECT PartitionID = CA1.P, NumRows = COUNT_BIG(*) FROM dbo.T1 AS T CROSS APPLY (VALUES ($PARTITION.PFT(TID))) AS CA1 (P) GROUP BY CA1.P ORDER BY CA1.P; There are 40 partitions containing 125,000 rows (40 * 125k = 5m rows). The rightmost partition remains empty. The next query shows the distribution for table 2: SELECT PartitionID = CA1.P, NumRows = COUNT_BIG(*) FROM dbo.T2 AS T CROSS APPLY (VALUES ($PARTITION.PFT(TID))) AS CA1 (P) GROUP BY CA1.P ORDER BY CA1.P; There are roughly 375,000 rows in each partition (the rightmost partition is also empty): Ok, that’s the test data done. Test Query and Execution Plan The task is to count the rows resulting from joining tables 1 and 2 on the TID column: SET STATISTICS IO ON; DECLARE @s datetime2 = SYSUTCDATETIME();   SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID;   SELECT DATEDIFF(Millisecond, @s, SYSUTCDATETIME()); SET STATISTICS IO OFF; The optimizer chooses a plan using parallel hash join, and partial aggregation: The Plan Explorer plan tree view shows accurate cardinality estimates and an even distribution of rows across threads (click to enlarge the image): With a warm data cache, the STATISTICS IO output shows that no physical I/O was needed, and all 41 partitions were touched: Running the query without actual execution plan or STATISTICS IO information for maximum performance, the query returns in around 2600ms. Execution Plan Analysis The first step toward improving on the execution plan produced by the query optimizer is to understand how it works, at least in outline. The two parallel Clustered Index Scans use multiple threads to read rows from tables T1 and T2. Parallel scan uses a demand-based scheme where threads are given page(s) to scan from the table as needed. This arrangement has certain important advantages, but does result in an unpredictable distribution of rows amongst threads. The point is that multiple threads cooperate to scan the whole table, but it is impossible to predict which rows end up on which threads. For correct results from the parallel hash join, the execution plan has to ensure that rows from T1 and T2 that might join are processed on the same thread. For example, if a row from T1 with join key value ‘1234’ is placed in thread 5’s hash table, the execution plan must guarantee that any rows from T2 that also have join key value ‘1234’ probe thread 5’s hash table for matches. The way this guarantee is enforced in this parallel hash join plan is by repartitioning rows to threads after each parallel scan. The two repartitioning exchanges route rows to threads using a hash function over the hash join keys. The two repartitioning exchanges use the same hash function so rows from T1 and T2 with the same join key must end up on the same hash join thread. Expensive Exchanges This business of repartitioning rows between threads can be very expensive, especially if a large number of rows is involved. The execution plan selected by the optimizer moves 5 million rows through one repartitioning exchange and around 15 million across the other. As a first step toward removing these exchanges, consider the execution plan selected by the optimizer if we join just one partition from each table, disallowing parallelism: SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = 1 AND $PARTITION.PFT(T2.TID) = 1 OPTION (MAXDOP 1); The optimizer has chosen a (one-to-many) merge join instead of a hash join. The single-partition query completes in around 100ms. If everything scaled linearly, we would expect that extending this strategy to all 40 populated partitions would result in an execution time around 4000ms. Using parallelism could reduce that further, perhaps to be competitive with the parallel hash join chosen by the optimizer. This raises a question. If the most efficient way to join one partition from each of the tables is to use a merge join, why does the optimizer not choose a merge join for the full query? Forcing a Merge Join Let’s force the optimizer to use a merge join on the test query using a hint: SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID OPTION (MERGE JOIN); This is the execution plan selected by the optimizer: This plan results in the same number of logical reads reported previously, but instead of 2600ms the query takes 5000ms. The natural explanation for this drop in performance is that the merge join plan is only using a single thread, whereas the parallel hash join plan could use multiple threads. Parallel Merge Join We can get a parallel merge join plan using the same query hint as before, and adding trace flag 8649: SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID OPTION (MERGE JOIN, QUERYTRACEON 8649); The execution plan is: This looks promising. It uses a similar strategy to distribute work across threads as seen for the parallel hash join. In practice though, performance is disappointing. On a typical run, the parallel merge plan runs for around 8400ms; slower than the single-threaded merge join plan (5000ms) and much worse than the 2600ms for the parallel hash join. We seem to be going backwards! The logical reads for the parallel merge are still exactly the same as before, with no physical IOs. The cardinality estimates and thread distribution are also still very good (click to enlarge): A big clue to the reason for the poor performance is shown in the wait statistics (captured by Plan Explorer Pro): CXPACKET waits require careful interpretation, and are most often benign, but in this case excessive waiting occurs at the repartitioning exchanges. Unlike the parallel hash join, the repartitioning exchanges in this plan are order-preserving ‘merging’ exchanges (because merge join requires ordered inputs): Parallelism works best when threads can just grab any available unit of work and get on with processing it. Preserving order introduces inter-thread dependencies that can easily lead to significant waits occurring. In extreme cases, these dependencies can result in an intra-query deadlock, though the details of that will have to wait for another time to explore in detail. The potential for waits and deadlocks leads the query optimizer to cost parallel merge join relatively highly, especially as the degree of parallelism (DOP) increases. This high costing resulted in the optimizer choosing a serial merge join rather than parallel in this case. The test results certainly confirm its reasoning. Collocated Joins In SQL Server 2008 and later, the optimizer has another available strategy when joining tables that share a common partition scheme. This strategy is a collocated join, also known as as a per-partition join. It can be applied in both serial and parallel execution plans, though it is limited to 2-way joins in the current optimizer. Whether the optimizer chooses a collocated join or not depends on cost estimation. The primary benefits of a collocated join are that it eliminates an exchange and requires less memory, as we will see next. Costing and Plan Selection The query optimizer did consider a collocated join for our original query, but it was rejected on cost grounds. The parallel hash join with repartitioning exchanges appeared to be a cheaper option. There is no query hint to force a collocated join, so we have to mess with the costing framework to produce one for our test query. Pretending that IOs cost 50 times more than usual is enough to convince the optimizer to use collocated join with our test query: -- Pretend IOs are 50x cost temporarily DBCC SETIOWEIGHT(50);   -- Co-located hash join SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID OPTION (RECOMPILE);   -- Reset IO costing DBCC SETIOWEIGHT(1); Collocated Join Plan The estimated execution plan for the collocated join is: The Constant Scan contains one row for each partition of the shared partitioning scheme, from 1 to 41. The hash repartitioning exchanges seen previously are replaced by a single Distribute Streams exchange using Demand partitioning. Demand partitioning means that the next partition id is given to the next parallel thread that asks for one. My test machine has eight logical processors, and all are available for SQL Server to use. As a result, there are eight threads in the single parallel branch in this plan, each processing one partition from each table at a time. Once a thread finishes processing a partition, it grabs a new partition number from the Distribute Streams exchange…and so on until all partitions have been processed. It is important to understand that the parallel scans in this plan are different from the parallel hash join plan. Although the scans have the same parallelism icon, tables T1 and T2 are not being co-operatively scanned by multiple threads in the same way. Each thread reads a single partition of T1 and performs a hash match join with the same partition from table T2. The properties of the two Clustered Index Scans show a Seek Predicate (unusual for a scan!) limiting the rows to a single partition: The crucial point is that the join between T1 and T2 is on TID, and TID is the partitioning column for both tables. A thread that processes partition ‘n’ is guaranteed to see all rows that can possibly join on TID for that partition. In addition, no other thread will see rows from that partition, so this removes the need for repartitioning exchanges. CPU and Memory Efficiency Improvements The collocated join has removed two expensive repartitioning exchanges and added a single exchange processing 41 rows (one for each partition id). Remember, the parallel hash join plan exchanges had to process 5 million and 15 million rows. The amount of processor time spent on exchanges will be much lower in the collocated join plan. In addition, the collocated join plan has a maximum of 8 threads processing single partitions at any one time. The 41 partitions will all be processed eventually, but a new partition is not started until a thread asks for it. Threads can reuse hash table memory for the new partition. The parallel hash join plan also had 8 hash tables, but with all 5,000,000 build rows loaded at the same time. The collocated plan needs memory for only 8 * 125,000 = 1,000,000 rows at any one time. Collocated Hash Join Performance The collated join plan has disappointing performance in this case. The query runs for around 25,300ms despite the same IO statistics as usual. This is much the worst result so far, so what went wrong? It turns out that cardinality estimation for the single partition scans of table T1 is slightly low. The properties of the Clustered Index Scan of T1 (graphic immediately above) show the estimation was for 121,951 rows. This is a small shortfall compared with the 125,000 rows actually encountered, but it was enough to cause the hash join to spill to physical tempdb: A level 1 spill doesn’t sound too bad, until you realize that the spill to tempdb probably occurs for each of the 41 partitions. As a side note, the cardinality estimation error is a little surprising because the system tables accurately show there are 125,000 rows in every partition of T1. Unfortunately, the optimizer uses regular column and index statistics to derive cardinality estimates here rather than system table information (e.g. sys.partitions). Collocated Merge Join We will never know how well the collocated parallel hash join plan might have worked without the cardinality estimation error (and the resulting 41 spills to tempdb) but we do know: Merge join does not require a memory grant; and Merge join was the optimizer’s preferred join option for a single partition join Putting this all together, what we would really like to see is the same collocated join strategy, but using merge join instead of hash join. Unfortunately, the current query optimizer cannot produce a collocated merge join; it only knows how to do collocated hash join. So where does this leave us? CROSS APPLY sys.partitions We can try to write our own collocated join query. We can use sys.partitions to find the partition numbers, and CROSS APPLY to get a count per partition, with a final step to sum the partial counts. The following query implements this idea: SELECT row_count = SUM(Subtotals.cnt) FROM ( -- Partition numbers SELECT p.partition_number FROM sys.partitions AS p WHERE p.[object_id] = OBJECT_ID(N'T1', N'U') AND p.index_id = 1 ) AS P CROSS APPLY ( -- Count per collocated join SELECT cnt = COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = p.partition_number AND $PARTITION.PFT(T2.TID) = p.partition_number ) AS SubTotals; The estimated plan is: The cardinality estimates aren’t all that good here, especially the estimate for the scan of the system table underlying the sys.partitions view. Nevertheless, the plan shape is heading toward where we would like to be. Each partition number from the system table results in a per-partition scan of T1 and T2, a one-to-many Merge Join, and a Stream Aggregate to compute the partial counts. The final Stream Aggregate just sums the partial counts. Execution time for this query is around 3,500ms, with the same IO statistics as always. This compares favourably with 5,000ms for the serial plan produced by the optimizer with the OPTION (MERGE JOIN) hint. This is another case of the sum of the parts being less than the whole – summing 41 partial counts from 41 single-partition merge joins is faster than a single merge join and count over all partitions. Even so, this single-threaded collocated merge join is not as quick as the original parallel hash join plan, which executed in 2,600ms. On the positive side, our collocated merge join uses only one logical processor and requires no memory grant. The parallel hash join plan used 16 threads and reserved 569 MB of memory:   Using a Temporary Table Our collocated merge join plan should benefit from parallelism. The reason parallelism is not being used is that the query references a system table. We can work around that by writing the partition numbers to a temporary table (or table variable): SET STATISTICS IO ON; DECLARE @s datetime2 = SYSUTCDATETIME();   CREATE TABLE #P ( partition_number integer PRIMARY KEY);   INSERT #P (partition_number) SELECT p.partition_number FROM sys.partitions AS p WHERE p.[object_id] = OBJECT_ID(N'T1', N'U') AND p.index_id = 1;   SELECT row_count = SUM(Subtotals.cnt) FROM #P AS p CROSS APPLY ( SELECT cnt = COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = p.partition_number AND $PARTITION.PFT(T2.TID) = p.partition_number ) AS SubTotals;   DROP TABLE #P;   SELECT DATEDIFF(Millisecond, @s, SYSUTCDATETIME()); SET STATISTICS IO OFF; Using the temporary table adds a few logical reads, but the overall execution time is still around 3500ms, indistinguishable from the same query without the temporary table. The problem is that the query optimizer still doesn’t choose a parallel plan for this query, though the removal of the system table reference means that it could if it chose to: In fact the optimizer did enter the parallel plan phase of query optimization (running search 1 for a second time): Unfortunately, the parallel plan found seemed to be more expensive than the serial plan. This is a crazy result, caused by the optimizer’s cost model not reducing operator CPU costs on the inner side of a nested loops join. Don’t get me started on that, we’ll be here all night. In this plan, everything expensive happens on the inner side of a nested loops join. Without a CPU cost reduction to compensate for the added cost of exchange operators, candidate parallel plans always look more expensive to the optimizer than the equivalent serial plan. Parallel Collocated Merge Join We can produce the desired parallel plan using trace flag 8649 again: SELECT row_count = SUM(Subtotals.cnt) FROM #P AS p CROSS APPLY ( SELECT cnt = COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = p.partition_number AND $PARTITION.PFT(T2.TID) = p.partition_number ) AS SubTotals OPTION (QUERYTRACEON 8649); The actual execution plan is: One difference between this plan and the collocated hash join plan is that a Repartition Streams exchange operator is used instead of Distribute Streams. The effect is similar, though not quite identical. The Repartition uses round-robin partitioning, meaning the next partition id is pushed to the next thread in sequence. The Distribute Streams exchange seen earlier used Demand partitioning, meaning the next partition id is pulled across the exchange by the next thread that is ready for more work. There are subtle performance implications for each partitioning option, but going into that would again take us too far off the main point of this post. Performance The important thing is the performance of this parallel collocated merge join – just 1350ms on a typical run. The list below shows all the alternatives from this post (all timings include creation, population, and deletion of the temporary table where appropriate) from quickest to slowest: Collocated parallel merge join: 1350ms Parallel hash join: 2600ms Collocated serial merge join: 3500ms Serial merge join: 5000ms Parallel merge join: 8400ms Collated parallel hash join: 25,300ms (hash spill per partition) The parallel collocated merge join requires no memory grant (aside from a paltry 1.2MB used for exchange buffers). This plan uses 16 threads at DOP 8; but 8 of those are (rather pointlessly) allocated to the parallel scan of the temporary table. These are minor concerns, but it turns out there is a way to address them if it bothers you. Parallel Collocated Merge Join with Demand Partitioning This final tweak replaces the temporary table with a hard-coded list of partition ids (dynamic SQL could be used to generate this query from sys.partitions): SELECT row_count = SUM(Subtotals.cnt) FROM ( VALUES (1),(2),(3),(4),(5),(6),(7),(8),(9),(10), (11),(12),(13),(14),(15),(16),(17),(18),(19),(20), (21),(22),(23),(24),(25),(26),(27),(28),(29),(30), (31),(32),(33),(34),(35),(36),(37),(38),(39),(40),(41) ) AS P (partition_number) CROSS APPLY ( SELECT cnt = COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = p.partition_number AND $PARTITION.PFT(T2.TID) = p.partition_number ) AS SubTotals OPTION (QUERYTRACEON 8649); The actual execution plan is: The parallel collocated hash join plan is reproduced below for comparison: The manual rewrite has another advantage that has not been mentioned so far: the partial counts (per partition) can be computed earlier than the partial counts (per thread) in the optimizer’s collocated join plan. The earlier aggregation is performed by the extra Stream Aggregate under the nested loops join. The performance of the parallel collocated merge join is unchanged at around 1350ms. Final Words It is a shame that the current query optimizer does not consider a collocated merge join (Connect item closed as Won’t Fix). The example used in this post showed an improvement in execution time from 2600ms to 1350ms using a modestly-sized data set and limited parallelism. In addition, the memory requirement for the query was almost completely eliminated  – down from 569MB to 1.2MB. The problem with the parallel hash join selected by the optimizer is that it attempts to process the full data set all at once (albeit using eight threads). It requires a large memory grant to hold all 5 million rows from table T1 across the eight hash tables, and does not take advantage of the divide-and-conquer opportunity offered by the common partitioning. The great thing about the collocated join strategies is that each parallel thread works on a single partition from both tables, reading rows, performing the join, and computing a per-partition subtotal, before moving on to a new partition. From a thread’s point of view… If you have trouble visualizing what is happening from just looking at the parallel collocated merge join execution plan, let’s look at it again, but from the point of view of just one thread operating between the two Parallelism (exchange) operators. Our thread picks up a single partition id from the Distribute Streams exchange, and starts a merge join using ordered rows from partition 1 of table T1 and partition 1 of table T2. By definition, this is all happening on a single thread. As rows join, they are added to a (per-partition) count in the Stream Aggregate immediately above the Merge Join. Eventually, either T1 (partition 1) or T2 (partition 1) runs out of rows and the merge join stops. The per-partition count from the aggregate passes on through the Nested Loops join to another Stream Aggregate, which is maintaining a per-thread subtotal. Our same thread now picks up a new partition id from the exchange (say it gets id 9 this time). The count in the per-partition aggregate is reset to zero, and the processing of partition 9 of both tables proceeds just as it did for partition 1, and on the same thread. Each thread picks up a single partition id and processes all the data for that partition, completely independently from other threads working on other partitions. One thread might eventually process partitions (1, 9, 17, 25, 33, 41) while another is concurrently processing partitions (2, 10, 18, 26, 34) and so on for the other six threads at DOP 8. The point is that all 8 threads can execute independently and concurrently, continuing to process new partitions until the wider job (of which the thread has no knowledge!) is done. This divide-and-conquer technique can be much more efficient than simply splitting the entire workload across eight threads all at once. Related Reading Understanding and Using Parallelism in SQL Server Parallel Execution Plans Suck © 2013 Paul White – All Rights Reserved Twitter: @SQL_Kiwi

    Read the article

  • Should I upgrade to "Ubuntu 14.04 'Trusty Tahr'" from "Ubuntu 12.04 LTS" and what care do I need to take if I upgrade?

    - by PHPLover
    I'm basically a Web Developer(PHP Developer) by profession. I mainly work on PHP, jQuery, AJAX, Smarty, HTML and CSS, Bootstrap front-end web development framework. I've also installed and using IDEs/editors like Sublime Text, NetBeans. I'm also using Git repository for my website development as a versioning tool. I'm using "Ubuntu 12.04 LTS" on my machine almost since last two years. My machine configuraion is as follows: Memory : 3.7 GiB Processor : Intel® Core™ i3 CPU M 370 @ 2.40GHz × 4 Graphics : Unknown OS type : 64-bit Disk : 64-bit The important softwares present on my machine and which I'm using daily for my work are as follows: PHP : PHP 5.3.10-1ubuntu3.13 with Suhosin-Patch (cli) (built: Jul 7 2014 18:54:55) Copyright (c) 1997-2012 The PHP Group Zend Engine v2.3.0, Copyright (c) 1998-2012 Zend Technologies Apache web server : /usr/sbin/apachectl: 87: ulimit: error setting limit (Operation not permitted) Server version: Apache/2.2.22 (Ubuntu) Server built: Jul 22 2014 14:35:25 Server's Module Magic Number: 20051115:30 Server loaded: APR 1.4.6, APR-Util 1.3.12 Compiled using: APR 1.4.6, APR-Util 1.3.12 Architecture: 64-bit Server MPM: Prefork threaded: no forked: yes (variable process count) Server compiled with.... -D APACHE_MPM_DIR="server/mpm/prefork" -D APR_HAS_SENDFILE -D APR_HAS_MMAP -D APR_HAVE_IPV6 (IPv4-mapped addresses enabled) -D APR_USE_SYSVSEM_SERIALIZE -D APR_USE_PTHREAD_SERIALIZE -D SINGLE_LISTEN_UNSERIALIZED_ACCEPT -D APR_HAS_OTHER_CHILD -D AP_HAVE_RELIABLE_PIPED_LOGS -D DYNAMIC_MODULE_LIMIT=128 -D HTTPD_ROOT="/etc/apache2" -D SUEXEC_BIN="/usr/lib/apache2/suexec" -D DEFAULT_PIDLOG="/var/run/apache2.pid" -D DEFAULT_SCOREBOARD="logs/apache_runtime_status" -D DEFAULT_LOCKFILE="/var/run/apache2/accept.lock" -D DEFAULT_ERRORLOG="logs/error_log" -D AP_TYPES_CONFIG_FILE="mime.types" -D SERVER_CONFIG_FILE="apache2.conf" MySQL : 5.5.38-0ubuntu0.12.04.1 Smarty : 2.6.18 **NetBeans :** NetBeans IDE 8.0 (Build 201403101706) Sublime Text 2 : Version 2.0.2, Build 2221 Yesterday suddenly a pop-up message appeared on my screen asking me to upgrade to "Ubuntu 14.04 'Trusty Tahr'". I'd also be very happy to upgrade my system to "Ubuntu 14.04 'Trusty Tahr'". Following are the issues about which I'm little bit scared about and I need you all talented people's expert advice/help/suggestions on it: Will upgrading to "Ubuntu 14.04 'Trusty Tahr'" affect the softwares I mentioned above? I mean will I need to re-install/un-install and install these softwares too? Do I really need to and is it really a worth to upgrade to "Ubuntu 14.04 'Trusty Tahr'" from "Ubuntu 12.04 LTS" now? If I upgrade to "Ubuntu 14.04 'Trusty Tahr'" what advantage I'll get from web developer's point of view? Will the upgrade be hassle free and will I be ablr to continue my on-going work without any difficulties? Is "Ubuntu 14.04 'Trusty Tahr'" a LTS version and if yes till when it's going to provide support? These are the five crucial queries I have. If you want any further explanation from me please feel free to ask me. Thanks for spending some of your vaulable time in reading and understanding my issue. Any kind of help/comment/suggestion/answer would be highly appreciated. Though if someone gives canonical, precise and up to the mark answer, it will be of great help to me as well as other web developers using Ubuntu around the world. Once again thank you so much you great people around the globe. Waiting for your precious replies.

    Read the article

  • Databases in Source Control

    - by Grant Fritchey
    I’ve been working as a database professional for quite a long time. But originally, I was a developer. And I loved being a developer. There was this constant feedback loop of a job well done, your code compiled and it ran. Every time this happened successfully, you’d check it into source control. These days you have to add another step; the code passed all the tests, unit, line, regression, qa, whatever, then into source control it goes. As a matter of fact, when I first made the jump from developer to DBA/database developer/database professional, source control was the one thing I couldn’t believe was missing from the DBA toolbox. Come to find out, source control was only the beginning of what was missing from your standard DBAs set of skills. Don’t get me wrong. I’m not disrespecting the DBA. They’re focused where they should be, on your production data. But there has to be a method for developing applications that include databases and the database side of that development and deployment process has long been lacking. This lack of development and deployment methodologies is a part of what has given rise to some of the wackier implementations of Object Relational Mapping tools, the NoSQL movement, and some of the other foul cursing that is directed towards databases, DBAs, and database development by application developers. Some of that is well earned. A lot isn’t. But it is a fact that database professionals, in general, do not have as sophisticated a model for managing development and deployment as application developers do. We could charge out and start trying to come up with our own standards and methods. I’m sure people have done exactly that. However, I’m lazy, and not terribly bright. Rather than try to invent a whole new process, I’m going to look to my developer roots and choose instead to emulate the developers. They’re sitting over there across the hall from me working with SCRUM/Agile/Waterfall/Object Driven/Feature Driven/Test Driven development processes that they’ve been polishing for years. What if I just started working on database development the same way they work on code development? Win! Ah, but now I have to have a mechanism for treating my database like application code. First, I need a method for getting it into source control. That’s where Red Gate’s SQL Source Control comes into the picture. SQL Source Control works within SQL Server Management Studio to connect your database objects up to the source control system of your choice. Right out of the box SQL Source Control can link to TFS, SVN or Vault. With a little work you can connect it to Git or just about any other source control system. With the ability to get my database into source control, a lot of possibilities for more direct integration with the application development teams open up.

    Read the article

  • Help with Collision Resolution?

    - by Milo
    I'm trying to learn about physics by trying to make a simplified GTA 2 clone. My only problem is collision resolution. Everything else works great. I have a rigid body class and from there cars and a wheel class: class RigidBody extends Entity { //linear private Vector2D velocity = new Vector2D(); private Vector2D forces = new Vector2D(); private OBB2D predictionRect = new OBB2D(new Vector2D(), 1.0f, 1.0f, 0.0f); private float mass; private Vector2D deltaVec = new Vector2D(); private Vector2D v = new Vector2D(); //angular private float angularVelocity; private float torque; private float inertia; //graphical private Vector2D halfSize = new Vector2D(); private Bitmap image; private Matrix mat = new Matrix(); private float[] Vector2Ds = new float[2]; private Vector2D tangent = new Vector2D(); private static Vector2D worldRelVec = new Vector2D(); private static Vector2D relWorldVec = new Vector2D(); private static Vector2D pointVelVec = new Vector2D(); public RigidBody() { //set these defaults so we don't get divide by zeros mass = 1.0f; inertia = 1.0f; setLayer(LAYER_OBJECTS); } protected void rectChanged() { if(getWorld() != null) { getWorld().updateDynamic(this); } } //intialize out parameters public void initialize(Vector2D halfSize, float mass, Bitmap bitmap) { //store physical parameters this.halfSize = halfSize; this.mass = mass; image = bitmap; inertia = (1.0f / 20.0f) * (halfSize.x * halfSize.x) * (halfSize.y * halfSize.y) * mass; RectF rect = new RectF(); float scalar = 10.0f; rect.left = (int)-halfSize.x * scalar; rect.top = (int)-halfSize.y * scalar; rect.right = rect.left + (int)(halfSize.x * 2.0f * scalar); rect.bottom = rect.top + (int)(halfSize.y * 2.0f * scalar); setRect(rect); predictionRect.set(rect); } public void setLocation(Vector2D position, float angle) { getRect().set(position, getWidth(), getHeight(), angle); rectChanged(); } public void setPredictionLocation(Vector2D position, float angle) { getPredictionRect().set(position, getWidth(), getHeight(), angle); } public void setPredictionCenter(Vector2D center) { getPredictionRect().moveTo(center); } public void setPredictionAngle(float angle) { predictionRect.setAngle(angle); } public Vector2D getPosition() { return getRect().getCenter(); } public OBB2D getPredictionRect() { return predictionRect; } @Override public void update(float timeStep) { doUpdate(false,timeStep); } public void doUpdate(boolean prediction, float timeStep) { //integrate physics //linear Vector2D acceleration = Vector2D.scalarDivide(forces, mass); if(prediction) { Vector2D velocity = Vector2D.add(this.velocity, Vector2D.scalarMultiply(acceleration, timeStep)); Vector2D c = getRect().getCenter(); c = Vector2D.add(getRect().getCenter(), Vector2D.scalarMultiply(velocity , timeStep)); setPredictionCenter(c); //forces = new Vector2D(0,0); //clear forces } else { velocity.x += (acceleration.x * timeStep); velocity.y += (acceleration.y * timeStep); //velocity = Vector2D.add(velocity, Vector2D.scalarMultiply(acceleration, timeStep)); Vector2D c = getRect().getCenter(); v.x = getRect().getCenter().getX() + (velocity.x * timeStep); v.y = getRect().getCenter().getY() + (velocity.y * timeStep); deltaVec.x = v.x - c.x; deltaVec.y = v.y - c.y; deltaVec.normalize(); setCenter(v.x, v.y); forces.x = 0; //clear forces forces.y = 0; } //angular float angAcc = torque / inertia; if(prediction) { float angularVelocity = this.angularVelocity + angAcc * timeStep; setPredictionAngle(getAngle() + angularVelocity * timeStep); //torque = 0; //clear torque } else { angularVelocity += angAcc * timeStep; setAngle(getAngle() + angularVelocity * timeStep); torque = 0; //clear torque } } public void updatePrediction(float timeStep) { doUpdate(true, timeStep); } //take a relative Vector2D and make it a world Vector2D public Vector2D relativeToWorld(Vector2D relative) { mat.reset(); Vector2Ds[0] = relative.x; Vector2Ds[1] = relative.y; mat.postRotate(JMath.radToDeg(getAngle())); mat.mapVectors(Vector2Ds); relWorldVec.x = Vector2Ds[0]; relWorldVec.y = Vector2Ds[1]; return new Vector2D(Vector2Ds[0], Vector2Ds[1]); } //take a world Vector2D and make it a relative Vector2D public Vector2D worldToRelative(Vector2D world) { mat.reset(); Vector2Ds[0] = world.x; Vector2Ds[1] = world.y; mat.postRotate(JMath.radToDeg(-getAngle())); mat.mapVectors(Vector2Ds); return new Vector2D(Vector2Ds[0], Vector2Ds[1]); } //velocity of a point on body public Vector2D pointVelocity(Vector2D worldOffset) { tangent.x = -worldOffset.y; tangent.y = worldOffset.x; return Vector2D.add( Vector2D.scalarMultiply(tangent, angularVelocity) , velocity); } public void applyForce(Vector2D worldForce, Vector2D worldOffset) { //add linear force forces.x += worldForce.x; forces.y += worldForce.y; //add associated torque torque += Vector2D.cross(worldOffset, worldForce); } @Override public void draw( GraphicsContext c) { c.drawRotatedScaledBitmap(image, getPosition().x, getPosition().y, getWidth(), getHeight(), getAngle()); } public Vector2D getVelocity() { return velocity; } public void setVelocity(Vector2D velocity) { this.velocity = velocity; } public Vector2D getDeltaVec() { return deltaVec; } } Vehicle public class Wheel { private Vector2D forwardVec; private Vector2D sideVec; private float wheelTorque; private float wheelSpeed; private float wheelInertia; private float wheelRadius; private Vector2D position = new Vector2D(); public Wheel(Vector2D position, float radius) { this.position = position; setSteeringAngle(0); wheelSpeed = 0; wheelRadius = radius; wheelInertia = (radius * radius) * 1.1f; } public void setSteeringAngle(float newAngle) { Matrix mat = new Matrix(); float []vecArray = new float[4]; //forward Vector vecArray[0] = 0; vecArray[1] = 1; //side Vector vecArray[2] = -1; vecArray[3] = 0; mat.postRotate(newAngle / (float)Math.PI * 180.0f); mat.mapVectors(vecArray); forwardVec = new Vector2D(vecArray[0], vecArray[1]); sideVec = new Vector2D(vecArray[2], vecArray[3]); } public void addTransmissionTorque(float newValue) { wheelTorque += newValue; } public float getWheelSpeed() { return wheelSpeed; } public Vector2D getAnchorPoint() { return position; } public Vector2D calculateForce(Vector2D relativeGroundSpeed, float timeStep, boolean prediction) { //calculate speed of tire patch at ground Vector2D patchSpeed = Vector2D.scalarMultiply(Vector2D.scalarMultiply( Vector2D.negative(forwardVec), wheelSpeed), wheelRadius); //get velocity difference between ground and patch Vector2D velDifference = Vector2D.add(relativeGroundSpeed , patchSpeed); //project ground speed onto side axis Float forwardMag = new Float(0.0f); Vector2D sideVel = velDifference.project(sideVec); Vector2D forwardVel = velDifference.project(forwardVec, forwardMag); //calculate super fake friction forces //calculate response force Vector2D responseForce = Vector2D.scalarMultiply(Vector2D.negative(sideVel), 2.0f); responseForce = Vector2D.subtract(responseForce, forwardVel); float topSpeed = 500.0f; //calculate torque on wheel wheelTorque += forwardMag * wheelRadius; //integrate total torque into wheel wheelSpeed += wheelTorque / wheelInertia * timeStep; //top speed limit (kind of a hack) if(wheelSpeed > topSpeed) { wheelSpeed = topSpeed; } //clear our transmission torque accumulator wheelTorque = 0; //return force acting on body return responseForce; } public void setTransmissionTorque(float newValue) { wheelTorque = newValue; } public float getTransmissionTourque() { return wheelTorque; } public void setWheelSpeed(float speed) { wheelSpeed = speed; } } //our vehicle object public class Vehicle extends RigidBody { private Wheel [] wheels = new Wheel[4]; private boolean throttled = false; public void initialize(Vector2D halfSize, float mass, Bitmap bitmap) { //front wheels wheels[0] = new Wheel(new Vector2D(halfSize.x, halfSize.y), 0.45f); wheels[1] = new Wheel(new Vector2D(-halfSize.x, halfSize.y), 0.45f); //rear wheels wheels[2] = new Wheel(new Vector2D(halfSize.x, -halfSize.y), 0.75f); wheels[3] = new Wheel(new Vector2D(-halfSize.x, -halfSize.y), 0.75f); super.initialize(halfSize, mass, bitmap); } public void setSteering(float steering) { float steeringLock = 0.13f; //apply steering angle to front wheels wheels[0].setSteeringAngle(steering * steeringLock); wheels[1].setSteeringAngle(steering * steeringLock); } public void setThrottle(float throttle, boolean allWheel) { float torque = 85.0f; throttled = true; //apply transmission torque to back wheels if (allWheel) { wheels[0].addTransmissionTorque(throttle * torque); wheels[1].addTransmissionTorque(throttle * torque); } wheels[2].addTransmissionTorque(throttle * torque); wheels[3].addTransmissionTorque(throttle * torque); } public void setBrakes(float brakes) { float brakeTorque = 15.0f; //apply brake torque opposing wheel vel for (Wheel wheel : wheels) { float wheelVel = wheel.getWheelSpeed(); wheel.addTransmissionTorque(-wheelVel * brakeTorque * brakes); } } public void doUpdate(float timeStep, boolean prediction) { for (Wheel wheel : wheels) { float wheelVel = wheel.getWheelSpeed(); //apply negative force to naturally slow down car if(!throttled && !prediction) wheel.addTransmissionTorque(-wheelVel * 0.11f); Vector2D worldWheelOffset = relativeToWorld(wheel.getAnchorPoint()); Vector2D worldGroundVel = pointVelocity(worldWheelOffset); Vector2D relativeGroundSpeed = worldToRelative(worldGroundVel); Vector2D relativeResponseForce = wheel.calculateForce(relativeGroundSpeed, timeStep,prediction); Vector2D worldResponseForce = relativeToWorld(relativeResponseForce); applyForce(worldResponseForce, worldWheelOffset); } //no throttling yet this frame throttled = false; if(prediction) { super.updatePrediction(timeStep); } else { super.update(timeStep); } } @Override public void update(float timeStep) { doUpdate(timeStep,false); } public void updatePrediction(float timeStep) { doUpdate(timeStep,true); } public void inverseThrottle() { float scalar = 0.2f; for(Wheel wheel : wheels) { wheel.setTransmissionTorque(-wheel.getTransmissionTourque() * scalar); wheel.setWheelSpeed(-wheel.getWheelSpeed() * 0.1f); } } } And my big hack collision resolution: private void update() { camera.setPosition((vehicle.getPosition().x * camera.getScale()) - ((getWidth() ) / 2.0f), (vehicle.getPosition().y * camera.getScale()) - ((getHeight() ) / 2.0f)); //camera.move(input.getAnalogStick().getStickValueX() * 15.0f, input.getAnalogStick().getStickValueY() * 15.0f); if(input.isPressed(ControlButton.BUTTON_GAS)) { vehicle.setThrottle(1.0f, false); } if(input.isPressed(ControlButton.BUTTON_STEAL_CAR)) { vehicle.setThrottle(-1.0f, false); } if(input.isPressed(ControlButton.BUTTON_BRAKE)) { vehicle.setBrakes(1.0f); } vehicle.setSteering(input.getAnalogStick().getStickValueX()); //vehicle.update(16.6666666f / 1000.0f); boolean colided = false; vehicle.updatePrediction(16.66666f / 1000.0f); List<Entity> buildings = world.queryStaticSolid(vehicle,vehicle.getPredictionRect()); if(buildings.size() > 0) { colided = true; } if(!colided) { vehicle.update(16.66f / 1000.0f); } else { Vector2D delta = vehicle.getDeltaVec(); vehicle.setVelocity(Vector2D.negative(vehicle.getVelocity().multiply(0.2f)). add(delta.multiply(-1.0f))); vehicle.inverseThrottle(); } } Here is OBB public class OBB2D { // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(Vector2D center, float w, float h, float angle) { set(center,w,h,angle); } public OBB2D(float left, float top, float width, float height) { set(new Vector2D(left + (width / 2), top + (height / 2)),width,height,0.0f); } public void set(Vector2D center,float w, float h,float angle) { Vector2D X = new Vector2D( (float)Math.cos(angle), (float)Math.sin(angle)); Vector2D Y = new Vector2D((float)-Math.sin(angle), (float)Math.cos(angle)); X = X.multiply( w / 2); Y = Y.multiply( h / 2); corner[0] = center.subtract(X).subtract(Y); corner[1] = center.add(X).subtract(Y); corner[2] = center.add(X).add(Y); corner[3] = center.subtract(X).add(Y); computeAxes(); extents.x = w / 2; extents.y = h / 2; computeDimensions(center,angle); } private void computeDimensions(Vector2D center,float angle) { this.center.x = center.x; this.center.y = center.y; this.angle = angle; boundingRect.left = Math.min(Math.min(corner[0].x, corner[3].x), Math.min(corner[1].x, corner[2].x)); boundingRect.top = Math.min(Math.min(corner[0].y, corner[1].y),Math.min(corner[2].y, corner[3].y)); boundingRect.right = Math.max(Math.max(corner[1].x, corner[2].x), Math.max(corner[0].x, corner[3].x)); boundingRect.bottom = Math.max(Math.max(corner[2].y, corner[3].y),Math.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(new Vector2D(rect.centerX(),rect.centerY()),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0] = corner[1].subtract(corner[0]); axis[1] = corner[3].subtract(corner[0]); // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { axis[a] = axis[a].divide((axis[a].length() * axis[a].length())); origin[a] = corner[0].dot(axis[a]); } } public void moveTo(Vector2D center) { Vector2D centroid = (corner[0].add(corner[1]).add(corner[2]).add(corner[3])).divide(4.0f); Vector2D translation = center.subtract(centroid); for (int c = 0; c < 4; ++c) { corner[c] = corner[c].add(translation); } computeAxes(); computeDimensions(center,angle); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } }; What I do is when I predict a hit on the car, I force it back. It does not work that well and seems like a bad idea. What could I do to have more proper collision resolution. Such that if I hit a wall I will never get stuck in it and if I hit the side of a wall I can steer my way out of it. Thanks I found this nice ppt. It talks about pulling objects apart and calculating new velocities. How could I calc new velocities in my case? http://www.google.ca/url?sa=t&rct=j&q=&esrc=s&source=web&cd=2&ved=0CC8QFjAB&url=http%3A%2F%2Fcoitweb.uncc.edu%2F~tbarnes2%2FGameDesignFall05%2FSlides%2FCh4.2-CollDet.ppt&ei=x4ucULy5M6-N0QGRy4D4Cg&usg=AFQjCNG7FVDXWRdLv8_-T5qnFyYld53cTQ&cad=rja

    Read the article

< Previous Page | 197 198 199 200 201 202 203 204 205 206 207 208  | Next Page >