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  • Organization standards for large programs

    - by Chronicide
    I'm the only software developer at the company where I work. I was hired straight out of college, and I've been working here for several years. When I started, eveeryone was managing their own data as they saw fit (lots of filing cabinets). Until recently, I've only been tasked with small standalone projects to help with simple workflows. In the beginning of the year I was asked to make a replacement for their HR software. I used SQL Server, Entity Framework, WPF, along with MVVM and Repository/Unit of work patterns. It was a huge hit. I was very happy with how it went, and it was a very solid program. As such, my employer asked me to expand this program into a corporate dashboard that tracks all of their various corporate data domains (People, Salary, Vehicles/Assets, Statistics, etc.) I use integrated authentication, and due to the initial HR build, I can map users to people in positions, so I know who is who when they open the program, and I can show each person a customized dashboard given their work functions. My concern is that I've never worked on such a large project. I'm planning, meeting with end users, developing, documenting, testing and deploying it on my own. I'm part way through the second addition, and I'm seeing that my code is getting disorganized. It's still programmed well, I'm just struggling with the organization of namespaces, classes and the database model. Are there any good guidelines to follow that will help me keep everything straight? As I have it now, I have folders for Data, Repositories/Unit of Work, Views, View Models, XAML Resources and Miscellaneous Utilities. Should I make parent folders for each data domain? Should I make separate EF models per domain instead of the one I have for the entire database? Are there any standards out there for organizing large programs that span multiple data domains? I would appreciate any suggestions.

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  • Algorithm to shoot at a target in a 3d game

    - by Sebastian Bugiu
    For those of you remembering Descent Freespace it had a nice feature to help you aim at the enemy when shooting non-homing missiles or lasers: it showed a crosshair in front of the ship you chased telling you where to shoot in order to hit the moving target. I tried using the answer from http://stackoverflow.com/questions/4107403/ai-algorithm-to-shoot-at-a-target-in-a-2d-game?lq=1 but it's for 2D so I tried adapting it. I first decomposed the calculation to solve the intersection point for XoZ plane and saved the x and z coordinates and then solving the intersection point for XoY plane and adding the y coordinate to a final xyz that I then transformed to clipspace and put a texture at those coordinates. But of course it doesn't work as it should or else I wouldn't have posted the question. From what I notice the after finding x in XoZ plane and the in XoY the x is not the same so something must be wrong. float a = ENG_Math.sqr(targetVelocity.x) + ENG_Math.sqr(targetVelocity.y) - ENG_Math.sqr(projectileSpeed); float b = 2.0f * (targetVelocity.x * targetPos.x + targetVelocity.y * targetPos.y); float c = ENG_Math.sqr(targetPos.x) + ENG_Math.sqr(targetPos.y); ENG_Math.solveQuadraticEquation(a, b, c, collisionTime); First time targetVelocity.y is actually targetVelocity.z (the same for targetPos) and the second time it's actually targetVelocity.y. The final position after XoZ is crossPosition.set(minTime * finalEntityVelocity.x + finalTargetPos4D.x, 0.0f, minTime * finalEntityVelocity.z + finalTargetPos4D.z); and after XoY crossPosition.y = minTime * finalEntityVelocity.y + finalTargetPos4D.y; Is my approach of separating into 2 planes and calculating any good? Or for 3D there is a whole different approach? sqr() is square not sqrt - avoiding a confusion.

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  • XboxMP Helps You Find Multiplayer Games for the Xbox

    - by Jason Fitzpatrick
    Searching for the perfect versus or cooperative Xbox multiplayer game can be challenging–the game publisher says it plays four but what exactly does that mean? XboxMP catalogs games with detailed breakdowns of what the multiplayer experience actually entails. You can search first generation Xbox games, Xbox 360 games, and Xbox Live Arcade games with a variety of detailed criteria including the number of players it supports for local, system link, and online play (it may be a deal breaker, for example, that the only way to play the game with 4 players is to have two Xboxes or an Xbox live account). In addition to the multiplayer game data each game listing also includes addition information about the general game play including peripheral support and other features. Hit up the link below to check it out and, for more help finding multiplayer cooperative games, make sure to check out previously reviewed Co-Optimus. XBoxMP What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8 HTG Explains: Why You Shouldn’t Use a Task Killer On Android

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  • Switching DVI socket

    - by lurscher
    I have Ubuntu 10.10 x86_64 with Nvidia 9800 gt and Nvidia driver version 270.41.06 My video card has two DVI sockets, but I only use the single monitor configuration. Now, I think the main DVI socket might be busted, so I want to try to enable the other as the main one, however, I don't know how to achieve that. I tried just plugging the monitor in that socket but it won't auto-detect it (it would have been way too easy to just work). This is my xorg.conf: Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: builtin, VertRefresh source: builtin Identifier "Monitor0" VendorName "Unknown" ModelName "AOC" HorizSync 31.5 - 84.7 VertRefresh 60.0 - 78.0 ModeLine "1080p" 172.8 1920 2040 2248 2576 1080 1081 1084 1118 -hsync +vsync Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce 9800 GT" EndSection Section "Screen" # Removed Option "metamodes" "1024x768 +0+0" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "CustomEDID" "CRT-0:/home/charlesq/lg.bin" Option "TVStandard" "HD1080p" Option "TwinView" "0" Option "TwinViewXineramaInfoOrder" "CRT-0" Option "metamodes" "1080p +0+0" SubSection "Display" Depth 24 EndSubSection EndSection

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  • Can't install the wireless driver in HP Pavilion dv2419us

    - by maqtanim
    I've just installed Ubuntu 13.04 in an old HP Pavilion dv2419us. The problem is, Ubuntu doesn't detect the wireless card. But it works fine in Windows 7. The following command returns nothing! lspci -vvnn | grep 14e4 And the lspci output is: 00:00.1 RAM memory: NVIDIA Corporation C51 Memory Controller 0 (rev a2) 00:00.2 RAM memory: NVIDIA Corporation C51 Memory Controller 1 (rev a2) 00:00.3 RAM memory: NVIDIA Corporation C51 Memory Controller 5 (rev a2) 00:00.4 RAM memory: NVIDIA Corporation C51 Memory Controller 4 (rev a2) 00:00.5 RAM memory: NVIDIA Corporation C51 Host Bridge (rev a2) 00:00.6 RAM memory: NVIDIA Corporation C51 Memory Controller 3 (rev a2) 00:00.7 RAM memory: NVIDIA Corporation C51 Memory Controller 2 (rev a2) 00:02.0 PCI bridge: NVIDIA Corporation C51 PCI Express Bridge (rev a1) 00:03.0 PCI bridge: NVIDIA Corporation C51 PCI Express Bridge (rev a1) 00:05.0 VGA compatible controller: NVIDIA Corporation C51 [GeForce Go 6150] (rev a2) 00:09.0 RAM memory: NVIDIA Corporation MCP51 Host Bridge (rev a2) 00:0a.0 ISA bridge: NVIDIA Corporation MCP51 LPC Bridge (rev a3) 00:0a.1 SMBus: NVIDIA Corporation MCP51 SMBus (rev a3) 00:0a.3 Co-processor: NVIDIA Corporation MCP51 PMU (rev a3) 00:0b.0 USB controller: NVIDIA Corporation MCP51 USB Controller (rev a3) 00:0b.1 USB controller: NVIDIA Corporation MCP51 USB Controller (rev a3) 00:0d.0 IDE interface: NVIDIA Corporation MCP51 IDE (rev f1) 00:0e.0 IDE interface: NVIDIA Corporation MCP51 Serial ATA Controller (rev f1) 00:10.0 PCI bridge: NVIDIA Corporation MCP51 PCI Bridge (rev a2) 00:10.1 Audio device: NVIDIA Corporation MCP51 High Definition Audio (rev a2) 00:14.0 Bridge: NVIDIA Corporation MCP51 Ethernet Controller (rev a3) 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control 05:09.0 FireWire (IEEE 1394): Ricoh Co Ltd R5C832 IEEE 1394 Controller 05:09.1 SD Host controller: Ricoh Co Ltd R5C822 SD/SDIO/MMC/MS/MSPro Host Adapter (rev 19) 05:09.2 System peripheral: Ricoh Co Ltd R5C592 Memory Stick Bus Host Adapter (rev 0a) 05:09.3 System peripheral: Ricoh Co Ltd xD-Picture Card Controller (rev 05) The command lspci -nn | grep 0280 gives no output. Any suggestion regarding this?

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  • Why Swipe left doesn't work? [on hold]

    - by Hitesh
    I wrote the below code to detect and perform a sprite action on the single tap and swipe right event. @Override public boolean onSceneTouchEvent(Scene pScene, TouchEvent pSceneTouchEvent) { float x = 0F; int tapCount = 0; boolean playermoving = false; // TODO Auto-generated method stub if (pSceneTouchEvent.getAction() == MotionEvent.ACTION_MOVE) { if (pSceneTouchEvent.getX() > x) { playermoving = true; players.runRight(); } if (pSceneTouchEvent.getX() < x) { Log.i("Run Left", "SPRITE Left"); } /* * if (pSceneTouchEvent.getX() < x) { System.exit(0); * Log.i("SWIPE left", "SPRITE LEFT"); } */ } if (pSceneTouchEvent.getAction() == MotionEvent.ACTION_DOWN) { playermoving = false; x = pSceneTouchEvent.getX(); tapCount++; Log.i("X CORD", String.valueOf(x)); } if (pSceneTouchEvent.isActionDown()) { if (tapCount == 1 && playermoving != true) { tapCount = 0; players.jumpRight(); } } return true; } The code works fine. The only problem is that the swipe left event is not being detected due to some reasons. What can i do to make the swipe left action work? Please help

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  • No Thank You &ndash; Yours Truly &ndash; F#

    - by MarkPearl
    I am plodding along with my F# book. I have reached the part where I know enough about the syntax of the language to understand something if I read it – but not enough about the language to be productive and write something useful. A bit of a frustrating place to be. Needless to say when you are in this state of mind – you end up paging mindlessly through chapters of my F# book with no real incentive to learn anything until you hit “Exceptions”. Raising an exception explicitly So lets look at raising an exception explicitly – in C# we would throw the exception, F# is a lot more polite instead of throwing the exception it raises it, … (raise (System.InvalidOperationException("no thank you"))) quite simple… Catching an Exception So I would expect to be able to catch an exception as well – lets look at some C# code first… try { Console.WriteLine("Raise Exception"); throw new InvalidOperationException("no thank you"); } catch { Console.WriteLine("Catch Exception and Carry on.."); } Console.WriteLine("Carry on..."); Console.ReadLine();   The F# equivalent would go as follows… open System; try Console.WriteLine("Raise Exception") raise (System.InvalidOperationException("no thank you")) with | _ -> Console.WriteLine("Catch Exception and Carry on..") Console.WriteLine("Carry on...") Console.ReadLine();   In F# there is a “try, with” and a “try finally” Finally… In F# there is a finally block however the “with” and “finally” can’t be combined. open System; try Console.WriteLine("Raise Exception") raise (System.InvalidOperationException("no thank you")) finally Console.WriteLine("Finally carry on...") Console.ReadLine()

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  • IRQ Conflicts Causing Video Card and Boot Problems?

    - by sanpatricio
    tl;dr - I have 4 devices sharing 1 IRQ. Is this bad and how do I tell the BIOS to stop it? Background: I have an old Dell GX280 dual Pentium 4 that I (semi) resurrected last weekend with an installation of Ubuntu 12.04. Everything was going fine the first several hours until a problem that plagued me when WinXP was on that machine happened -- it froze. Completely froze. None of the myriad of ways I have found here on askubuntu helped me to regain control except a long-press of the power button to shut it off. Clearly, this wasn't a software/WinXP issue. After much googling, I found that hardware conflicts can often cause this sort of total lock-up and with all the odd blocks of yellow and flecks of color showing on my screen (both WinXP and Ubuntu) I figured my old GeForce 7600 was failing and causing me these odd issues. (A good canned-air dusting of the entire interior fixed the color fleck problem) Again, through much googling and numerous answers found on askubuntu, I somehow stumbled my way onto the lshw command. After going through it, line by line, I found that I have four devices sharing IRQ 16: eth0, wlan0, ide0 (DVD-RW), and my video card. In hindsight, I can recall weird instances of my Ethernet connection to another computer not working when I thought it should. I never full troubleshot those issues so it could be a coincidence. The other thing that has been plaguing me since installing Ubuntu (wasn't there during WinXP) has been periodic moments of my monitor getting no signal from Ubuntu during boot. The first couple days, it would disappear after the Dell boot screen and reappear at Ubuntu login. Now, it disappears after the Dell boot screen and doesn't return at all -- I have to hit F12 where I can load a safe mode version of Ubuntu and get more details like dmesg and lsdev. I also ran memtest86 overnight and woke up to zero errors, so failing RAM is out. Where do I go from here?

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  • Source code not matching uploaded HTML file

    - by benhowdle89
    I'm not sure if this is the right place to ask but i'm having a hugely frustrating problem with Coda and my website (i'm not sure which one is causing the issue) I'm using Coda to make changes to my website, Coda uses built in FTP to save changes to your web page. So when you hit Save, it uploads the new file. I've been using Coda for months and never had a problem until now. I am making changes in the html of my index.php and hitting save, it's successfully uploading the file but no changes are reflected in the source code in ANY browser. I even logged into cPanel on my website, ie. www.example.com:2082 and looked at the file - the changes have been made successfully. But the actual webpage in browser's source code, no changes?? I have tried adding which made no difference. Interestingly i make changes to style.css and the changes are instant. I have emptied the cache on all of my browsers but i'm still having an issue. Does this sound like a Coda problem or has anyone heard of such a thing?

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  • How to control an actor movement in UDK

    - by Mikalichov
    This might be very basic, but I couldn't find something relevant to what I need (see below). I am working on a very basic thing: a 3D environment with some buildings, and actors walking inside it. It looks like following: I mainly want to manage to have one actor standing around, idling, and another walking around the area. Right now, this is done through matinee + skeletal mesh groups, and forcing a looped animation on the actors: But I realize this is super caveman-level. So I've build an AnimTree, linking the idling and directional animations to the corresponding nodes. But then, I'm stuck. I added the AnimTree in the actors properties, but nothing happens. I've tried MoveToActor, but no success - is there a thing to set to allow an actor to move? Also, I place the actors on the map manually (they are supposed to be unique), should I spawn them instead? Every tutorial I find explains how to use an AnimTree for the player character, which is not what I want. I need a way to move the actors. I tried to look for AI tutorials, but only found UT3 bots-modifications, which is not what I need either. Since I have so much trouble finding how to do this through Kismet, I'm starting to suspect this has to be done through scripting/coding, but I would like to be sure there is no way to do it through Kismet before going that route. Every bit of answer about how to tell an actor something along the lines of "go in that direction as much as you can, then when you hit a wall turn 45° and continue" would be awesome. I'll be happy to move/edit the question if there is any problem with it

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  • Dual Monitor 'How To' for 12.04

    - by Kim Prince
    I recently built my own PC and was delighted with the result, except for a problem with dual monitors. After having tried a few different combinations of hardware, I think what I really need is a 'how to' explanation. My motherboard is an MSI Z77MA-G45, which has an analogue, a DVI, and a HDMI port. Initially I hooked monitors up to the DVI and analogue port and it seemed to work fine. Both screens worked independently of each other, it was great. After a few days I started turning my PC off at night, and when I tried to turn it back on it would boot into the terminal mode. I would have to turn one of the monitors off and after rebooting a few times, it would eventually boot into an X Window session. Occasionally I would see an error relating to Xorg. I upgraded the motherboard BIOS but that made no difference. Eventually, I installed a graphics card - an NVIDIA GeForce GT 520. Now it seems that my on board graphics have been disabled completely, and I am reliant on the graphics card. Furthermore, the graphics card seems to only recognise one screen at a time. (The first time I rebooted with both plugged in, it flashed up a message saying that it was auto-selecting DVI). Anyhow, I think I need some 'how to' (or perhaps 'where to'), from here. For example, is X Windows configuration the next place to look? And how do I go about configuring X Windows? (Note that in Systems Settings it says my graphics driver is 'unknown', and when I ask it to detect monitors, it sees only the one!)

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  • Dual Boot menu with Ubuntu and Windows 8 not showing up

    - by user180630
    I know a lot of posts have been written, and I had read most of them when I encountered the problem. None of them solved the problem. I have successfully installed Ubuntu 12.04 on top of Windows 8. Now my PC simply boots into Windows 8. If I press 'Esc' at start of BIOS, and then F9,the GRUB shows up and Ubuntu is listed at the top of the several options to boot from. I did run Boot-Repair once I logged into Ubuntu explicitly from GRUB as mentioned above. I did all said by Stormvirux in this link but was still unsuccessful. The debug info is listed here. Something which confuses me is the message which Boot-Repair stated after it did its job. You can now reboot your computer. Please do not forget to make your BIOS boot on sda (8004MB) disk! The boot files of [The OS now in use - Ubuntu 12.04.2 LTS] are far from the start of the disk. Your BIOS may not detect them. You may want to retry after creating a /boot partition (EXT4, 200MB, start of the disk). This can be performed via tools such as gParted. Then select this partition via the [Separate /boot partition:] option of [Boot Repair]. (https://help.ubuntu.com/community/BootPartition) I don't know why it says it is far from the start of the disk as I see it first in the GRUB menu which comes up at startup. One more input, when I try to place the GRUB in sda, Boot-Repair does not progress giving me the following error: GPT detected. Please create a BIOS-Boot partition (>1MB, unformatted filesystem, bios_grub flag). This can be performed via tools such as Gparted. Then try again. Alternatively, you can retry after activating the [Separate /boot/efi partition:] option. I had to select Separate /boot/efi partition: sdb2

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  • Windows Azure AppFabric SDK - June CTP - Download issues

    - by Charles Young
    Microsoft has announced availability of the June CTP for Windows Azure AppFabric. See http://blogs.msdn.com/b/appfabric/archive/2011/06/20/announcing-the-windows-azure-appfabric-june-ctp.aspx. This is an exciting release and provides greater insight into where the AppFabric team is heading in terms of developer and management tooling. Microsoft is offering space in the cloud to experiment with the CTP, but this is limited, so register early to get a namespace! You can download the SDK for the June CTP. However, we ran into a lot of trouble trying to do this today. Whenever we followed the link, we ended up on the page for the May CTP. We found what appeared to be a workaround which we were able to repeat on another box (and which I reported on Connect), but then a few minutes later I couldn't repeat it. Just now, the given link appears to be working every time in IE, but not in Firefox!   Frankly, the behaviour seems random!   It looks like the same URL points to two different pages, and I suspect that which page you end up on is hit and miss. The link to the download page is http://www.microsoft.com/download/en/details.aspx?id=17691. If you end up on the wrong page, try again later and you may get to the right place. Or try googling "Windows Azure AppFabric SDK CTP – June Update" and following a link to this page. For some reason, that sometimes seems to work. Good luck!

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  • The 2012 JAX Innovation Awards

    - by Janice J. Heiss
    A new article, now up on otn/java, titled “The 2012 JAX Innovation Awards” reports on  important Java developments celebrated by the Awards, which were announced in July of 2012. The Awards, given by S&S Media Group, aim to, "Reward those technologies, companies, organizations and individuals that make outstanding contributions to Java." The Awards fall into three categories: Most Innovative Java Technology, Most Innovative Java Company, and Top Java Ambassador. In addition, a finalist who did not win an award receives a Special Jury prize, "in acknowledgement of their unique contribution and positive impact on the Java ecosystem."The winners were: JetBrains for Most Innovative Java Company; Adam Bien as Top Java Ambassador; Restructure 101, created by Headway Software, as Most Innovative Technology; and Charles Nutter, Special Jury award. Each winner received a $2,500 prize. The five finalists in each category were invited to attend the JAX Conference in San Francisco, California. This year's winners each received a $2,500 prize. JetBrains Fellow, Ann Oreshnikova, listed her favorite JetBrains innovations: * Nullability annotations and nullability checker* CamelCase navigation and completion* Continuous Integration in grid (on multiple agents), in TeamCity* IntelliJ Platform and its language support framework* MPS language workbench* Kotlin programming languageWhen asked what currently excites him about Java, Adam Bien, winner of the Java Ambassador Award, expressed enthusiasm over the increasing interest of smaller companies and startups for Java EE. “This is a very good sign,” he said. “Only a few years ago J2EE was mostly used by larger companies -- now it becomes interesting even for one-person shows. Enterprise Java events are also extremely popular. On the Java SE side, I'm really excited about Project Nashorn.”Special Jury Prize Winner, Charles Nutter of Red Hat, remarked that, “JRuby seems to have hit a tipping point this past year, moving from ‘just another Ruby implementation’ to ‘the best Ruby implementation for X,’ where X may be performance, scaling, big data, stability, reliability, security, and a number of other features important for today's applications. Check out the complete article here.

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  • How to make a good portfolio for IT student (who loves programming) like me?

    - by Viet
    I am currently a college student, and going to apply for an university in probably next month. Unlike art student who easily put on their works such as models, designs and so on on their portfolio; I am hitting a dead corner trying to find a "creative" way to showcase my work as a programmer. It would be normal if programmer shows his good project with source code and everything else. Well, it should be no problem with actual "good" projects, but all of my projects are crappy (can't help it because I am still student, and don't have much work experience) and I don't even know it's worth to show. Nonetheless, I have learned a lot in only 1 year since I started programming. I am now familiar with Java, PHP, Actionscript3, C#, Objective-C and on my way to learn Ruby. I plan to build a Flash portfolio using Actionscript with Ruby as backend to show what I have learnt. The problem is idea. How to show people that I learned a lot of useful thing? Otherwise I hit the dead end and LOL just show what I have on Github (but i certainly never want that...)

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  • Combining pathfinding with global AI objectives

    - by V_Programmer
    I'm making a turn-based strategy game using Java and LibGDX. Now I want to code the AI. I haven't written the AI code yet. I've simply designed it. The AI will have two components, one focused in tactics and resource management (create troops, determine who have strategical advantage, detect important objectives, etc) and a individual component, focused in assign the work to each unit, examine its possibilites and move the unit. Now I'm facing an important problem. The map where the action take place is a grid-based map. Each terrain has different movement cost. I read about pathfinding and I think A* is a very good option to determine a good route between two points. However, imagine I have an unit with movement = 5 (i.e, it can move 5 tiles of movement cost = 1). My tactical AI has found an objective at a distance d = 20 tiles (Manhattan distance) from my unit. My problem is the following: the unit won't be able to reach the objective in one turn. So the AI will have to store a list of position and execute them in various turns. I don't know how to solve this. PS. In my unit code, I have a list called "selectionMarks" which stores all the possible places where the unit can go in this turn. This places are calculed recursively using a "getSelectionMarks" function. Any help is appreciated :D

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  • Caching by in-memory dictionaries. Are we doing it all wrong?

    - by user73983
    This approach is pretty much the accepted way to do anything in our company. A simple example : when a piece of data for a customer is requested from a service, we fetch all the data for that customer(relevant part to the service) and save it in a in-memory dictionary then serve it from there on following requests(we run singleton services). Any update goes to DB, then updates the in memory dictionary. It seems all simple and harmless but as we implement more complicated business rules the cache gets out of sync and we have to deal with hard to find bugs. Sometimes we defer writing to database, keeping new data in cache till then. There are cases when we store millions of rows in memory because the table has many relations to other tables and we need to show aggregate data quickly. All this cache handling is a big part of our codebase and I sense this is not the right way to do it. All of this juggling adds too much noise to the code and it makes it hard to understand the actual business logic. However I don't think we can serve data in a reasonable amount of time if we have to hit the database every time. I am unhappy about the current situation but I don't have a better alternative. My only solution would be to use NHibernate 2nd level cache but I have nearly no experience with it. I know many campanies use Redis or MemCached heavily to gain performance but I have no idea how I would integrate them into our system. I also don't know if they can perform better than in-memory data structures and queries. Are there any alternative approaches that I should look into?

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  • The Boston Globe Delivers Higher Satisfaction and Efficiency with Omni-Channel Support

    - by Tony Berk
    Unify customer interactions. Improve customer satisfaction. Increase agent efficiency. Better informed business decisions. These sound like a good set of goals for any business. Actually implementing processes to affect all of these is not necessarily easy for every business. On top of the normal challenges, throw in a rapidly changing industry and the challenge sounds daunting. But that's exactly what The Boston Globe took on, and customers are benefiting from a much improved experience. “We feel like we hit the bull’s eye with finding the right solution to support the growing digital environment,” said Robert Saurer, The Boston Globe's director of customer care and marketing.Oracle's RightNow CX solutions helped The Boston Globe to manage approximately 60,000 calls each month and respond to 5,000 monthly e-mails. More importantly, Web self-service rates are exploding and the online subscriber's most preferred support channel is chat. And what about social? The Boston Globe customer support team offers the same great level of support on their Facebook page and is monitoring Twitter and YouTube too! Read the full Customer Experience success story on The Boston Globe here.

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  • How to move ubuntu 12.04 on another drive

    - by Maksim
    How I can move my ubuntu on another drive? I know about clonezilla but problem is that destination drive is smaller the source one. Gparted can't copy-paste partition if destination not the end last partition. I tried dpkg --selected-packages and apt-clone. First one just not install all my packages and removed existed that now I have no full unity and not my all packages. Second one just fail on configuration package. But before I did that way I copy-paste my /etc to new system. My partition table destination : gpt 1 1049kB 106MB 105MB fat32 EFI System ??????????? 2 106MB 12,1GB 12,0GB ext4 3 12,1GB 66,3GB 54,2GB ext4 source: msdos 1 1049kB 12,0GB 12,0GB primary ext4 ??????????? 2 12,0GB 492GB 480GB primary ext4 3 492GB 500GB 8107MB primary linux-swap(v1) Gpt not working with ubuntu that use grub 1.99. I don't know why but my laptop can't boot any device with uefi just black screen and ubuntu detect it on fresh install.

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  • My computer may have been compromised, what should I do?

    - by InkBlend
    A few weeks ago, my machine (lets call it "main") was logged into wirelessly from an unauthorized host, probably using ssh. I did not detect the intrusion until a few days ago, and my machine is completely shut down. I found the login using this line from last: myusername pts/1 ipad Tue Oct 15 22:23 - 22:25 (00:02) Needless to say, not only does no one in my family own an iPad, but almost none of my friends do, either. This makes me suspect that whoever was behind this changed the hostname of their machine. Additionally, I discovered this line in the last output on another machine of mine ("secondary"): myusername pts/2 :0 Tue Oct 15 22:23 - 22:23 (00:00) This line coincides with the timestamp from main, which has password-less ssh access (through keys) to secondary. Is it possible that whoever broke in to main has also rooted secondary? How can I prevent this from happening again? Are there logs that I can look through to determine exactly how main was accessed (I am the only user on the system and have a very strong password)? Is it at all possible that this is just a weird bug that occurred? Should I, and where should I start looking for rootkits and/or keyloggers? In short, what should I do?

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  • Correct way to use Farseer Physics in XNA

    - by user1640602
    I am using Farseer Physics for my 2D sidescroller game and I'm not sure how to proceed with it. I currently have a Sprite class (handles nothing but graphics), a GameObject class (contains specific object info like hit points), a World object which contains the list of Bodies, and a Level object which contains all of these objects. Originally I was trying to keep track of the Sprites, GameObjects, and Bodies separately because I felt that would provide loose coupling but it quickly became a headache. So my new idea was to add a Sprite member to the GameObject class but I'm still not sure how to maintain the Bodies because they have to communicate with GameObject. Specifically, my issue is this: The position of the Body is used to draw the Sprite inside of the Level. In order to do that I would have to maintain a link between GameObjects and Bodies. Is this correct or is there a better way to architect my game? If any of this is unclear please ask and I'll try to clarify. Thank you in advance for any help.

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  • The last word on C++ AMP...

    - by Daniel Moth
    Well, not the last word, but the last blog post I plan to do here on that topic. Over the last 12 months, I have published 45 blog posts related to C++ AMP on the Parallel Programming in Native Code, and the rest of the team has published even more. Occasionally I'll link to some of them from my own blog here, but today I decided to stop doing that - so if you relied on my personal blog pointing you to C++ AMP content, it is time you subscribed to the msdn blog. I will continue to blog about other topics here of course, so stay tuned. So, for the last time, I encourage you to read the latest two blog posts I published on the team blog bringing together essential reading material on C++ AMP Learn C++ AMP - a collection of links to take you from zero to hero. Present on C++ AMP - a walkthrough on how to give a presentation including slides. Got questions on C++ AMP? Hit the msdn forum! Comments about this post by Daniel Moth welcome at the original blog.

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  • Connection String Incorrectly Formatted [migrated]

    - by Randy E
    I'm running into some issues. Every time I launch into debug mode and hit the "Create User" button, I'm getting an exception being thrown that is due to the Connection String either being in the wrong syntax or just wrong. Using Visual Studio 2010, project is .NET 3.5 with SQL 2008 Express. This is just a personal project that I'm testing some other things with, I know this generally isn't the recommended format but for a personal small project, I don't see the point in doing it any other way. The things I'm testing actually work :) Data Source=.\SQLEXPRESS;AttachDbFilename=|Data Directory|ASPAppDatabase.mdf;Integrated Security=True;User Instance=True That doesn't work. Data Source=.\SQLEXPRESS;AttachDbFilename="|Data Directory|ASPAppDatabase.mdf";Integrated Security=True;User Instance=True Neither does that. Data Source=.\SQLEXPRESS;AttachDbFilename='|Data Directory|ASPAppDatabase.mdf';Integrated Security=True;User Instance=True And again, neither does that :/ However, rather than using "|Data directory| if I use the full path to the local DB file it works just fine and no exception is thrown, and I can read and write as I need. And just to cover all my bases, here is the button click event that creates the User. protected void btnAddUser_Click(object sender, EventArgs e) { Membership.CreateUser(txtUserName.Text, txtPassword.Text); btnLogin_Click(sender, e); } So, what am I missing in regards to the |Data Directory|? Here is an example of the above not working correctly..taken directly from web.config. <add name="ASPAppDatabaseConnection" connectionString='Data Source=.\SQLEXPRESS;AttachDbFilename=|DataDirectory|ASPAppDatabase.mdf;Integrated Security=True;User Instance=True'/>

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  • Cities from Space: A Tour of Urban Planning Patterns

    - by Jason Fitzpatrick
    While many cities developed haphazardly and organically with little structured planning, other cities were developed following strict organization–organization that reveals itself beautifully when seen from space. Wired magazine shares a roundup of ten well-planned cities viewed with a satellite’s eye. Among the roundup our favorite is the oldest, seen in the photo above: This nine-pointed fortress is perhaps the best example of a planned city from the Renaissance. Palmanova was built in 1593 and is located in the northeastern corner of Italy near the border with Slovenia. It was intended to be home to a completely self-reliant utopian community that could also defend itself against the Ottomans. It had three guarded entrances, ramparts between each of the star points and eventually a moat. Sadly, nobody was willing to move there. Eventually it was used as free housing for pardoned criminals. Today it is a national monument, a tourist destination and home to around 5,000 people. Hit up the link below to check out the other nine well-planned entries in the roundup. How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices

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  • Problem with APTonCD application

    - by Harikrishnan
    I created a iso image using aptoncd & burned it to a dvd. now when i tried to restore, the program does not detect the dvd in the drive. It shows "Please insert a disc in the drive." and if we click "ok" it shows "E: Failed to mount the cdrom.". The dvd is in the drive itself. I tried "sudo lshw -C disk" and the out put is: *-cdrom description: DVD-RAM writer product: DVDRAM GH22NS50 vendor: HL-DT-ST physical id: 1 bus info: scsi@1:0.0.0 logical name: /dev/cdrom logical name: /dev/cdrw logical name: /dev/dvd logical name: /dev/dvdrw logical name: /dev/scd0 logical name: /dev/sr0 logical name: /media/APTonCD logical name: /media/apt version: TN02 capabilities: removable audio cd-r cd-rw dvd dvd-r dvd-ram configuration: ansiversion=5 mount.fstype=iso9660 mount.options=ro,relatime,uid=1000,gid=1000,iocharset=utf8,mode=0400,dmode=0500 state=mounted status=ready *-medium physical id: 0 logical name: /dev/cdrom logical name: /media/APTonCD logical name: /media/apt configuration: mount.fstype=iso9660 mount.options=ro,relatime,uid=1000,gid=1000,iocharset=utf8,mode=0400,dmode=0500 state=mounted Then i checked in disk utility application. in that dvd rom is shown as "/dvd/sr0". my ubuntu version is 10.10. please help me to solve the problem.

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