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  • How can I correctly calculate the direction for a moving object?

    - by Jakub Hampl
    I'm solving the following problem: I have an object and I know its position now and its position 300ms ago. I assume the object is moving. I have a point to which I want the object to get. What I need is to get the angle from my current object to the destination point in such a format that I know whether to turn left or right. The idea is to assume the current angle from the last known position and the current position. I'm trying to solve this in MATLAB. I've tried using several variations with atan2 but either I get the wrong angle in some situations (like when my object is going in circles) or I get the wrong angle in all situations. Examples of code that screws up: a = new - old; b = dest - new; alpha = atan2(a(2) - b(2), a(1) - b(1); where new is the current position (eg. x = 40; y = 60; new = [x y];), old is the 300ms old position and dest is the destination point. Edit Here's a picture to demonstrate the problem with a few examples: In the above image there are a few points plotted and annotated. The black line indicates our estimated current facing of the object. If the destination point is dest1 I would expect an angle of about 88°. If the destination point is dest2 I would expect an angle of about 110°. If the destination point is dest3 I would expect an angle of about -80°.

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  • Why won't WPF databindings show text when ToString() has a collaborating object?

    - by Jay
    In a simple form, I bind to a number of different objects -- some go in listboxes; some in textblocks. A couple of these objects have collaborating objects upon which the ToString() method calls when doing its work -- typically a formatter of some kind. When I step through the code I see that when the databinding is being set up, ToString() is called the collaborating object is not null and returns the expected result when inspected in the debugger, the objects return the expected result from ToString() BUT the text does not show up in the form. The only common thread I see is that these use a collaborating object, whereas the other bindings that show up as expected simply work from properties and methods of the containing object. If this is confusing, here is the gist in code: public class ThisThingWorks { private SomeObject some_object; public ThisThingWorks(SomeObject s) { some_object = s; } public override string ToString() { return some_object.name; } } public class ThisDoesntWork { private Formatter formatter; private SomeObject some_object; public ThisDoesntWork(SomeObject o, Formatter f) { formatter = f; some_object = o; } public override string ToString() { return formatter.Format(some_object.name); } } Again, let me reiterate -- the ToString() method works in every other context -- but when I bind to the object in WPF and expect it to display the result of ToString(), I get nothing. Update: The issue seems to be what I see as a buggy behaviour in the TextBlock binding. If I bind the Text property to a property of the DataContext that is declared as an interface type, ToString() is never called. If I change the property declaration to an implementation of the interface, it works as expected. Other controls, like Label work fine when binding the Content property to a DataContext property declared as either the implementation or the interface. Because this is so far removed from the title and content of this question, I've created a new question here: http://stackoverflow.com/questions/2917878/why-doesnt-textblock-databinding-call-tostring-on-a-property-whose-compile-tim

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  • Flash Player: Any remedy for the stale video image data problem (in a reused NetStream object)?

    - by amn
    Has anyone experienced stale stills of a previous playback for a reused NetStream object? If so, what are the workarounds for this, except re-creating the object (which eats performance and time)? It is hard to reuse NetStream objects because of a (in my opinion) fundamental issue with NetStream objects - when you 'close' a playing stream and at a later point issue a 'play' call on it again with a different name, the stream appears to still contain a stale image lingering from previous playback, and this is of course displayed in the Video object for a moment - the moment I assume it takes for new stream data to become available from server. Because of this behavior, to improve my users' visual experience, I simply discard a NetStream object after a playback session, and assign a new NetStream object to the same variable, set it up, and play something else. It appears to work - no stale image - but what bugs me is that it's a work around and costs performance (construction and setting up the object again - event listeners and 'client' delegates and more memory usage - NetStream objects are not garbage collected immediately, it takes some time). It would be really nice to REALLY be able to reuse a stream. I am thinking of something akin to Video.clear method, but for the NetStream class. Am I missing something?

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  • Is it possible to auto update only selected properties on an existent entity object without touching the others

    - by LaserBeak
    Say I have a bunch of boolean properties on my entity class public bool isActive etc. Values which will be manipulated by setting check boxes in a web application. I will ONLY be posting back the one changed name/value pair and the primary key at a time, say { isActive : true , NewsPageID: 34 } and the default model binder will create a NewsPage object with only those two properties set. Now if I run the below code it will not only update the values for the properties that have been set on the NewsPage object created by the model binder but of course also attempt to null all the other non set values for the existent entity object because they are not set on NewsPage object created by the model binder. Is it possible to somehow tell entity framework not to look at the properties that are set to null and attempt to persist those changes back to the retrieved entity object and hence database ? Perhaps there's some code I can write that will only utilize the non-null values and their property names on the NewsPage object created by model binder and only attempt to update those particular properties ? [HttpPost] public PartialViewResult SaveNews(NewsPage Np) { Np.ModifyDate = DateTime.Now; _db.NewsPages.Attach(Np); _db.ObjectStateManager.ChangeObjectState(Np, System.Data.EntityState.Modified); _db.SaveChanges(); _db.Dispose(); return PartialView("MonthNewsData"); } I can of course do something like below, but I have a feeling it's not the optimal solution. Especially considering that I have like 6 boolean properties that I need to set. [HttpPost] public PartialViewResult SaveNews(int NewsPageID, bool isActive, bool isOnFrontPage) { if (isActive != null) { //Get entity and update this property } if (isOnFontPage != null) { //Get entity and update this property } }

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  • Persisting object changes from child form to parent form based on button press.

    - by Shyran
    I have created a form that is used for both adding and editing a custom object. Which mode the form takes is provided by an enum value passed from the calling code. I also pass in an object of the custom type. All of my controls at data bound to the specific properties of the custom object. When the form is in Add mode, this works great as when the controls are updated with data, the underlying object is as well. However, in Edit mode, I keep two variables of the custom object supplied by the calling code, the original, and a temporary one made through deep copying. The controls are then bound to the temporary copy, this makes it easy to discard the changes if the user clicks the Cancel button. What I want to know is how to persist those changes back to the original object if the user clicks the OK button, since there is now a disconnect because of the deep copying. I am trying to avoid implementing a internal property on the Add/Edit form if I can. Below is an example of my code: public AddEditCustomerDialog(Customer customer, DialogMode mode) { InitializeComponent(); InitializeCustomer(customer, mode); } private void InitializeCustomer(Customer customer, DialogMode mode) { this.customer = customer; if (mode == DialogMode.Edit) { this.Text = "Edit Customer"; this.tempCustomer = ObjectCopyHelper.DeepCopy(this.customer); this.customerListBindingSource.DataSource = this.tempCustomer; this.phoneListBindingSource.DataSource = this.tempCustomer.PhoneList; } else { this.customerListBindingSource.DataSource = this.customer; this.phoneListBindingSource.DataSource = this.customer.PhoneList; } }

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  • When ran as a scheduled task, cannot save an Excel workbook when using Excel.Application COM object in PowerShell

    - by Daniel Richnak
    I'm having an issue where I've automated creating an Excel.Application COM object, add some data into a workbook, and then saving the document as an xlsx. This works fine if: I'm already in Powershell interactive host and either run each command in sequence, or execute as a ps1. I run it from cmd.exe, using the syntax: powershell.exe -command "c:\path\to\powershellscript.ps1" I create a scheduled task in Windows 7 / Server 2008 R2, use the above powershell.exe -command syntax, and use the mode "Run only when the user is logged on". It fails when I modify the same scheduled task, but set it to "run whether the user is logged on or not". Here's a sample script that illustrates the problem I'm having: $Excel = New-Object -Com Excel.Application $Excelworkbook = $Excel.Workbooks.Add() $excelworkbook.saveas("C:\temp\test.xlsx") $excelworkbook.close() I have a theory that the COM object fails somehow if my profile isn't loaded / if it's not performed in a command window. Any ideas on which options to choose when creating the scheduled task, or which options to use when creating the Excel object or using the SaveAs() function? Can anybody reproduce this? I've been able to see this behavior on both a Server 2008 R2 machine, and Windows 7. Haven't tried other platforms.

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  • Creating a System::String object from a BSTR in Managed C++ - is this way a good idea???

    - by Eli
    My co-worker is filling a System::String object with double-byte characters from an unmanaged library by the following method: RFC_PARAMETER aux; Object* target; RFC_UNICODE_TYPE_ELEMENT* elm; elm = &(m_coreObject->m_pStructMeta->m_typeElements[index]); aux.name = NULL; aux.nlen = 0; aux.type = elm->type; aux.leng = elm->c2_length; aux.addr = m_coreObject->m_rfcWa + elm->c2_offset; GlobalFunctions::CreateObjectForRFCField(target,aux,elm->decimals); GlobalFunctions::ReadRFCField(target,aux,elm->decimals); Where GlobalFunctions::CreateObjectForRFCField creates a System::String object filled with spaces (for padding) to what the unmanaged library states the max length should be: static void CreateObjectForRFCField(Object*& object, RFC_PARAMETER& par, unsigned dec) { switch (par.type) { case TYPC: object = new String(' ',par.leng / sizeof(_TCHAR)); break; // unimportant afterwards. } } And GlobalFunctions::ReadRFCField() copies the data from the library into the created String object and preserves the space padding: static void ReadRFCField(String* target, RFC_PARAMETER& par) { int lngt; _TCHAR* srce; switch (par.type) { case TYPC: case TYPDATE: case TYPTIME: case TYPNUM: lngt = par.leng / sizeof(_TCHAR); srce = (_TCHAR*)par.addr; break; case RFCTYPE_STRING: lngt = (*(_TCHAR**)par.addr != NULL) ? (int)_tcslen(*(_TCHAR**)par.addr) : 0; srce = *(_TCHAR**)par.addr; break; default: throw new DotNet_Incomp_RFCType2; } if (lngt > target->Length) lngt = target->Length; GCHandle gh = GCHandle::Alloc(target,GCHandleType::Pinned); wchar_t* buff = reinterpret_cast<wchar_t*>(gh.AddrOfPinnedObject().ToPointer()); _wcsnset(buff,' ',target->Length); _snwprintf(buff,lngt,_T2WFSP,srce); gh.Free(); } Now, on occasion, we see access violations getting thrown in the _snwprintf call. My question really is: Is it appropriate to create a string padded to a length (ideally to pre-allocate the internal buffer), and then to modify the String using GCHandle::Alloc and the mess above. And yes, I know that System::String objects are supposed to be immutable - I'm looking for a definitive "This is WRONG and here is why". Thanks, Eli.

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  • Queue ExternalInterface calls to Flash Object in UpdatePanel - Needs Improvement?

    - by Laramie
    A Flash (actually Flex) object is created on an ASP.Net page within an Update Panel using a modified version of the embedCallAC_FL_RunContent.js script so it can be written in dynamically. It is re-created with this script with each partial postback to that panel. There are also other Update Panels on the page. With some postbacks (partial and full), External Interface calls such as $get('FlashObj').ExternalInterfaceFunc('arg1', 0, true); are prepared server-side and added to the page using ScriptManager.RegisterStartupScript. They're embedded in a function and stuffed into Sys.Application's load event, for example Sys.Application.add_load(funcContainingExternalInterfaceCalls). The problem is that because the Flash object's state state may change with each partial postback, the Flash (Flex) object and/or External Interface may not be ready or even exist yet in the DOM when the JavaScript - Flash External Interface call is made. It results in an "Object doesn't support this property or method" exception. I have a working strategy to make the ExternalInterface calls immediately if Flash is ready or else queue them until such time that Flash announces its readiness. //Called when the Flash object is initialized and can accept ExternalInterfaceCalls var flashReady = false; //Called by Flash when object is fully initialized function setFlashReady() { flashReady = true; //Make any queued ExternalInterface calls, then dequeue while (extIntQueue.length > 0) (extIntQueue.shift())(); } var extIntQueue = []; function callExternalInterface(flashObjName, funcName, args) { //reference to the wrapped ExternalInterface Call var wrapped = extWrap(flashObjName, funcName, args); //only procede with ExternalInterface call if the global flashReady variable has been set if (flashReady) { wrapped(); } else { //queue the function so when flashReady() is called next, the function is called and the aruments are passed. extIntQueue.push(wrapped); } } //bundle ExtInt call and hold variables in a closure function extWrap(flashObjName, funcName, args) { //put vars in closure return function() { var funcCall = '$get("' + flashObjName + '").' + funcName; eval(funcCall).apply(this, args); } } I set the flashReady var to dirty whenever I update the Update Panel that contains the Flash (Flex) object. ScriptManager.RegisterClientScriptBlock(parentContainer, parentContainer.GetType(), "flashReady", "flashReady = false;", true); I'm pleased that I got it to work, but it feels like a hack. I am still on the learning curve with respect to concepts like closures why "eval()" is apparently evil, so I'm wondering if I'm violating some best practice or if this code should be improved, if so how? Thanks.

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  • How to create multiple Repository object inside a Repository class using Unit Of Work?

    - by Santosh
    I am newbie to MVC3 application development, currently, we need following Application technologies as requirement MVC3 framework IOC framework – Autofac to manage object creation dynamically Moq – Unit testing Entity Framework Repository and Unit Of Work Pattern of Model class I have gone through many article to explore an basic idea about the above points but still I am little bit confused on the “Repository and Unit Of Work Pattern “. Basically what I understand Unit Of Work is a pattern which will be followed along with Repository Pattern in order to share the single DB Context among all Repository object, So here is my design : IUnitOfWork.cs public interface IUnitOfWork : IDisposable { IPermitRepository Permit_Repository{ get; } IRebateRepository Rebate_Repository { get; } IBuildingTypeRepository BuildingType_Repository { get; } IEEProjectRepository EEProject_Repository { get; } IRebateLookupRepository RebateLookup_Repository { get; } IEEProjectTypeRepository EEProjectType_Repository { get; } void Save(); } UnitOfWork.cs public class UnitOfWork : IUnitOfWork { #region Private Members private readonly CEEPMSEntities context = new CEEPMSEntities(); private IPermitRepository permit_Repository; private IRebateRepository rebate_Repository; private IBuildingTypeRepository buildingType_Repository; private IEEProjectRepository eeProject_Repository; private IRebateLookupRepository rebateLookup_Repository; private IEEProjectTypeRepository eeProjectType_Repository; #endregion #region IUnitOfWork Implemenation public IPermitRepository Permit_Repository { get { if (this.permit_Repository == null) { this.permit_Repository = new PermitRepository(context); } return permit_Repository; } } public IRebateRepository Rebate_Repository { get { if (this.rebate_Repository == null) { this.rebate_Repository = new RebateRepository(context); } return rebate_Repository; } } } PermitRepository .cs public class PermitRepository : IPermitRepository { #region Private Members private CEEPMSEntities objectContext = null; private IObjectSet<Permit> objectSet = null; #endregion #region Constructors public PermitRepository() { } public PermitRepository(CEEPMSEntities _objectContext) { this.objectContext = _objectContext; this.objectSet = objectContext.CreateObjectSet<Permit>(); } #endregion public IEnumerable<RebateViewModel> GetRebatesByPermitId(int _permitId) { // need to implment } } PermitController .cs public class PermitController : Controller { #region Private Members IUnitOfWork CEEPMSContext = null; #endregion #region Constructors public PermitController(IUnitOfWork _CEEPMSContext) { if (_CEEPMSContext == null) { throw new ArgumentNullException("Object can not be null"); } CEEPMSContext = _CEEPMSContext; } #endregion } So here I am wondering how to generate a new Repository for example “TestRepository.cs” using same pattern where I can create more then one Repository object like RebateRepository rebateRepo = new RebateRepository () AddressRepository addressRepo = new AddressRepository() because , what ever Repository object I want to create I need an object of UnitOfWork first as implmented in the PermitController class. So if I would follow the same in each individual Repository class that would again break the priciple of Unit Of Work and create multiple instance of object context. So any idea or suggestion will be highly appreciated. Thank you

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  • Move an object in the direction of a bezier curve?

    - by Sent1nel
    I have an object with which I would like to make follow a bezier curve and am a little lost right now as to how to make it do that based on time rather than the points that make up the curve. .::Current System::. Each object in my scene graph is made from position, rotation and scale vectors. These vectors are used to form their corresponding matrices: scale, rotation and translation. Which are then multiplied in that order to form the local transform matrix. A world transform (Usually the identity matrix) is then multiplied against the local matrix transform. class CObject { public: // Local transform functions Matrix4f GetLocalTransform() const; void SetPosition(const Vector3f& pos); void SetRotation(const Vector3f& rot); void SetScale(const Vector3f& scale); // Local transform Matrix4f m_local; Vector3f m_localPostion; Vector3f m_localRotation; // rotation in degrees (xrot, yrot, zrot) Vector3f m_localScale; } Matrix4f CObject::GetLocalTransform() { Matrix4f out(Matrix4f::IDENTITY); Matrix4f scale(), rotation(), translation(); scale.SetScale(m_localScale); rotation.SetRotationDegrees(m_localRotation); translation.SetTranslation(m_localTranslation); out = scale * rotation * translation; } The big question I have are 1) How do I orientate my object to face the tangent of the Bezier curve? 2) How do I move that object along the curve without just setting objects position to that of a point on the bezier cuve? Heres an overview of the function thus far void CNodeControllerPieceWise::AnimateNode(CObject* pSpatial, double deltaTime) { // Get object latest pos. Vector3f posDelta = pSpatial->GetWorldTransform().GetTranslation(); // Get postion on curve Vector3f pos = curve.GetPosition(m_t); // Get tangent of curve Vector3f tangent = curve.GetFirstDerivative(m_t); } Edit: sorry its not very clear. I've been working on this for ages and its making my brain turn to mush. I want the object to be attached to the curve and face the direction of the curve. As for movement, I want to object to follow the curve based on the time this way it creates smooth movement throughout the curve.

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  • How does interpolation actually work to smooth out an object's movement?

    - by user22241
    I've asked a few similar questions over the past 8 months or so with no real joy, so I am going make the question more general. I have an Android game which is OpenGL ES 2.0. within it I have the following Game Loop: My loop works on a fixed time step principle (dt = 1 / ticksPerSecond) loops=0; while(System.currentTimeMillis() > nextGameTick && loops < maxFrameskip){ updateLogic(dt); nextGameTick+=skipTicks; timeCorrection += (1000d/ticksPerSecond) % 1; nextGameTick+=timeCorrection; timeCorrection %=1; loops++; } render(); My intergration works like this: sprite.posX+=sprite.xVel*dt; sprite.posXDrawAt=sprite.posX*width; Now, everything works pretty much as I would like. I can specify that I would like an object to move across a certain distance (screen width say) in 2.5 seconds and it will do just that. Also because of the frame skipping that I allow in my game loop, I can do this on pretty much any device and it will always take 2.5 seconds. Problem However, the problem is that when a render frame skips, the graphic stutter. It's extremely annoying. If I remove the ability to skip frames, then everything is smooth as you like, but will run at different speeds on different devices. So it's not an option. I'm still not sure why the frame skips, but I would like to point out that this is Nothing to do with poor performance, I've taken the code right back to 1 tiny sprite and no logic (apart from the logic required to move the sprite) and I still get skipped frames. And this is on a Google Nexus 10 tablet (and as mentioned above, I need frame skipping to keep the speed consistent across devices anyway). So, the only other option I have is to use interpolation (or extrapolation), I've read every article there is out there but none have really helped me to understand how it works and all of my attempted implementations have failed. Using one method I was able to get things moving smoothly but it was unworkable because it messed up my collision. I can foresee the same issue with any similar method because the interpolation is passed to (and acted upon within) the rendering method - at render time. So if Collision corrects position (character now standing right next to wall), then the renderer can alter it's position and draw it in the wall. So I'm really confused. People have said that you should never alter an object's position from within the rendering method, but all of the examples online show this. So I'm asking for a push in the right direction, please do not link to the popular game loop articles (deWitters, Fix your timestep, etc) as I've read these multiple times. I'm not asking anyone to write my code for me. Just explain please in simple terms how Interpolation actually works with some examples. I will then go and try to integrate any ideas into my code and will ask more specific questions if need-be further down the line. (I'm sure this is a problem many people struggle with).

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  • What does "Value does not fall within expected range" mean in runtime error?

    - by manuel
    Hi, I'm writing a plugin (dll file) using /clr and trying to implement speech recognition using .NET. But when I run it, I got a runtime error saying "Value does not fall within expected range", what does the message mean? public ref class Dialog : public System::Windows::Forms::Form { public: SpeechRecognitionEngine^ sre; private: System::Void btnSpeak_Click(System::Object^ sender, System::EventArgs^ e) { Initialize(); } protected: void Initialize() { //create the recognition engine sre = gcnew SpeechRecognitionEngine(); //set our recognition engine to use the default audio device sre->SetInputToDefaultAudioDevice(); //create a new GrammarBuilder to specify which commands we want to use GrammarBuilder^ grammarBuilder = gcnew GrammarBuilder(); //append all the choices we want for commands. //we want to be able to move, stop, quit the game, and check for the cake. grammarBuilder->Append(gcnew Choices("play", "stop")); //create the Grammar from th GrammarBuilder Grammar^ customGrammar = gcnew Grammar(grammarBuilder); //unload any grammars from the recognition engine sre->UnloadAllGrammars(); //load our new Grammar sre->LoadGrammar(customGrammar); //add an event handler so we get events whenever the engine recognizes spoken commands sre->SpeechRecognized += gcnew EventHandler<SpeechRecognizedEventArgs^> (this, &Dialog::sre_SpeechRecognized); //set the recognition engine to keep running after recognizing a command. //if we had used RecognizeMode.Single, the engine would quite listening after //the first recognized command. sre->RecognizeAsync(RecognizeMode::Multiple); //this->init(); } void sre_SpeechRecognized(Object^ sender, SpeechRecognizedEventArgs^ e) { //simple check to see what the result of the recognition was if (e->Result->Text == "play") { MessageBox(plugin.hwndParent, L"play", 0, 0); } if (e->Result->Text == "stop") { MessageBox(plugin.hwndParent, L"stop", 0, 0); } } };

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  • StackOverflowException throws often when .net application built with Debug mode

    - by user1487950
    I have an application which access an external webservice often, when i are trying to debug it, means debuging in vistual studio. it often throws out StackOverflowException at the webserverice call point. when building in Release mode , the exception thrown out only occasionally. I checked the call stack, looks like there is no recursive call. can you please suggest? thank you very much. call statck attached. [In a sleep, wait, or join] mscorlib.dll!System.Threading.WaitHandle.InternalWaitOne(System.Runtime.InteropServices.SafeHandle waitableSafeHandle, long millisecondsTimeout, bool hasThreadAffinity, bool exitContext) + 0x2b bytes mscorlib.dll!System.Threading.WaitHandle.WaitOne(int millisecondsTimeout, bool exitContext) + 0x2d bytes System.dll!System.Net.NetworkAddressChangePolled.CheckAndReset() + 0x9d bytes System.dll!System.Net.NclUtilities.LocalAddresses.get() + 0x49 bytes System.dll!System.Net.WebProxyScriptHelper.myIpAddress() + 0x27 bytes [Native to Managed Transition] System.dll!System.Net.WebProxyScriptHelper.MyMethodInfo.Invoke(object target, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, object[] args, System.Globalization.CultureInfo culture) + 0x6b bytes MTOqoHCT.dll!JScript 0.myIpAddress(object this, Microsoft.JScript.Vsa.VsaEngine vsa Engine, object arguments) + 0x91 bytes MTOqoHCT.dll!JScript 0.FindProxyForURL(object this, Microsoft.JScript.Vsa.VsaEngine vsa Engine, object arguments, object url, object host) + 0x3c6e bytes MTOqoHCT.dll!__WebProxyScript.__WebProxyScript.ExecuteFindProxyForURL(object url, object host) + 0x11d bytes [Native to Managed Transition] Microsoft.JScript.dll!System.Net.VsaWebProxyScript.CallMethod(object targetObject, string name, object[] args) + 0x11a bytes Microsoft.JScript.dll!System.Net.VsaWebProxyScript.Run(string url, string host) + 0x74 bytes [Native to Managed Transition] [Managed to Native Transition] mscorlib.dll!System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage msg, int methodPtr, bool fExecuteInContext) + 0x1ef bytes mscorlib.dll!System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage msg) + 0xf bytes mscorlib.dll!System.Runtime.Remoting.Messaging.ServerObjectTerminatorSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage reqMsg) + 0x66 bytes mscorlib.dll!System.Runtime.Remoting.Messaging.ServerContextTerminatorSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage reqMsg) + 0x8a bytes mscorlib.dll!System.Runtime.Remoting.Channels.CrossContextChannel.SyncProcessMessageCallback(object[] args) + 0x94 bytes mscorlib.dll!System.Threading.Thread.CompleteCrossContextCallback(System.Threading.InternalCrossContextDelegate ftnToCall, object[] args) + 0x8 bytes [Native to Managed Transition] [Managed to Native Transition] mscorlib.dll!System.Runtime.Remoting.Channels.CrossContextChannel.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage reqMsg) + 0xa7 bytes mscorlib.dll!System.Runtime.Remoting.Channels.ChannelServices.SyncDispatchMessage(System.Runtime.Remoting.Messaging.IMessage msg) + 0x92 bytes mscorlib.dll!System.Runtime.Remoting.Channels.CrossAppDomainSink.DoDispatch(byte[] reqStmBuff, System.Runtime.Remoting.Messaging.SmuggledMethodCallMessage smuggledMcm, out System.Runtime.Remoting.Messaging.SmuggledMethodReturnMessage smuggledMrm) + 0xed bytes mscorlib.dll!System.Runtime.Remoting.Channels.CrossAppDomainSink.DoTransitionDispatchCallback(object[] args) + 0x8a bytes mscorlib.dll!System.Threading.Thread.CompleteCrossContextCallback(System.Threading.InternalCrossContextDelegate ftnToCall, object[] args) + 0x8 bytes [Appdomain Transition] mscorlib.dll!System.Runtime.Remoting.Channels.CrossAppDomainSink.DoTransitionDispatch(byte[] reqStmBuff, System.Runtime.Remoting.Messaging.SmuggledMethodCallMessage smuggledMcm, out System.Runtime.Remoting.Messaging.SmuggledMethodReturnMessage smuggledMrm) + 0x74 bytes mscorlib.dll!System.Runtime.Remoting.Channels.CrossAppDomainSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage reqMsg) + 0xa3 bytes mscorlib.dll!System.Runtime.Remoting.Proxies.RemotingProxy.CallProcessMessage(System.Runtime.Remoting.Messaging.IMessageSink ms, System.Runtime.Remoting.Messaging.IMessage reqMsg, System.Runtime.Remoting.Contexts.ArrayWithSize proxySinks, System.Threading.Thread currentThread, System.Runtime.Remoting.Contexts.Context currentContext, bool bSkippingContextChain) + 0x50 bytes mscorlib.dll!System.Runtime.Remoting.Proxies.RemotingProxy.InternalInvoke(System.Runtime.Remoting.Messaging.IMethodCallMessage reqMcmMsg, bool useDispatchMessage, int callType) + 0x1d5 bytes mscorlib.dll!System.Runtime.Remoting.Proxies.RemotingProxy.Invoke(System.Runtime.Remoting.Messaging.IMessage reqMsg) + 0x66 bytes mscorlib.dll!System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(ref System.Runtime.Remoting.Proxies.MessageData msgData, int type) + 0xee bytes System.dll!System.Net.NetWebProxyFinder.GetProxies(System.Uri destination, out System.Collections.Generic.IList<string> proxyList) + 0x83 bytes System.dll!System.Net.AutoWebProxyScriptEngine.GetProxies(System.Uri destination, out System.Collections.Generic.IList<string> proxyList, ref int syncStatus) + 0x84 bytes System.dll!System.Net.WebProxy.GetProxiesAuto(System.Uri destination, ref int syncStatus) + 0x2e bytes System.dll!System.Net.ProxyScriptChain.GetNextProxy(out System.Uri proxy) + 0x2e bytes System.dll!System.Net.ProxyChain.ProxyEnumerator.MoveNext() + 0x98 bytes System.dll!System.Net.ServicePointManager.FindServicePoint(System.Uri address, System.Net.IWebProxy proxy, out System.Net.ProxyChain chain, ref System.Net.HttpAbortDelegate abortDelegate, ref int abortState) + 0x120 bytes System.dll!System.Net.HttpWebRequest.FindServicePoint(bool forceFind) + 0xb1 bytes System.dll!System.Net.HttpWebRequest.GetRequestStream(out System.Net.TransportContext context) + 0x247 bytes System.dll!System.Net.HttpWebRequest.GetRequestStream() + 0xe bytes System.Web.Services.dll!System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(string methodName, object[] parameters) + 0xc0 bytes Gfinet.Config.dll!Gfinet.Config.Service.cfg_webservice.addOrUpdateProperties(string string, int intVal, Gfinet.Config.Service.PropertiesDataM[] propertiesDataMs) + 0xa3 bytes Gfinet.Config.dll!Gfinet.Config.Service.WSServiceImpl.AddOrUpdateProperties(int setId, Gfinet.Config.Service.PropertiesDataM[] properties) + 0x46 bytes [Native to Managed Transition] Gfinet.Config.dll!Gfinet.Config.Service.ServiceAspect.InvocationHandler(object target, System.Reflection.MethodBase method, object[] parameters) + 0x49e bytes Gfinet.Config.dll!Gfinet.Config.DynamicProxy.DynamicProxyImpl.Invoke(System.Runtime.Remoting.Messaging.IMessage message) + 0x110 bytes mscorlib.dll!System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(ref System.Runtime.Remoting.Proxies.MessageData msgData, int type) + 0xee bytes Tici.Kraps.Services.dll!Tici.Kraps.Services.Configuration.GFINetConfiguration.StoreElement(string application, string category, string id, string elementValue, bool save) Line 303 + 0x55 bytes C# Tici.Kraps.Services.dll!Tici.Kraps.Services.Configuration.GFINetConfiguration.SaveAllInternal() Line 582 + 0x6e bytes C# Tici.Kraps.Services.dll!Tici.Kraps.Services.Configuration.GFINetConfiguration.SaveAll(bool async) Line 434 + 0x8 bytes C# Tici.Kraps.Services.dll!Tici.Kraps.Services.Configuration.GFINetConfiguration.SaveAll() Line 406 + 0xa bytes C# Tici.Kraps.Services.dll!Tici.Kraps.Services.Container.Persistor.Save() Line 59 + 0xc bytes C# Spark.exe!Tici.Kraps.RibbonShell.OnBtnSaveWorkspaceItemClick(object sender, DevExpress.XtraBars.ItemClickEventArgs e) Line 642 + 0xf bytes C# DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarItem.OnClick(DevExpress.XtraBars.BarItemLink link) + 0x108 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarBaseButtonItem.OnClick(DevExpress.XtraBars.BarItemLink link) + 0x47 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarItemLink.OnLinkClick() + 0x245 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarItemLink.OnLinkAction(DevExpress.XtraBars.BarLinkAction action, object actionArgs) + 0xb3 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarButtonItemLink.OnLinkAction(DevExpress.XtraBars.BarLinkAction action, object actionArgs) + 0x47e bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarItemLink.OnLinkActionCore(DevExpress.XtraBars.BarLinkAction action, object actionArgs) + 0x82 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.ViewInfo.BarSelectionInfo.ClickLink(DevExpress.XtraBars.BarItemLink link) + 0x85 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.ViewInfo.BarSelectionInfo.UnPressLink(DevExpress.XtraBars.BarItemLink link) + 0x1e5 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.Handler.BaseRibbonHandler.OnUnPressItem(DevExpress.Utils.DXMouseEventArgs e, DevExpress.XtraBars.Ribbon.ViewInfo.RibbonHitInfo hitInfo) + 0xa7 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.Handler.BaseRibbonHandler.OnUnPress(DevExpress.Utils.DXMouseEventArgs e, DevExpress.XtraBars.Ribbon.ViewInfo.RibbonHitInfo hitInfo) + 0x5f bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.Handler.BaseRibbonHandler.OnMouseUp(DevExpress.Utils.DXMouseEventArgs e) + 0x19a bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.Handler.RibbonHandler.OnMouseUp(DevExpress.Utils.DXMouseEventArgs e) + 0x47 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.RibbonControl.OnMouseUp(System.Windows.Forms.MouseEventArgs e) + 0x95 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.WmMouseUp(ref System.Windows.Forms.Message m, System.Windows.Forms.MouseButtons button, int clicks) + 0x2d1 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.WndProc(ref System.Windows.Forms.Message m) + 0x93a bytes DevExpress.Utils.v11.2.dll!DevExpress.Utils.Controls.ControlBase.WndProc(ref System.Windows.Forms.Message m) + 0x81 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.RibbonControl.WndProc(ref System.Windows.Forms.Message m) + 0x85 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.ControlNativeWindow.OnMessage(ref System.Windows.Forms.Message m) + 0x13 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.ControlNativeWindow.WndProc(ref System.Windows.Forms.Message m) + 0x31 bytes System.Windows.Forms.dll!System.Windows.Forms.NativeWindow.Callback(System.IntPtr hWnd, int msg, System.IntPtr wparam, System.IntPtr lparam) + 0x96 bytes [Native to Managed Transition] [Managed to Native Transition] DevExpress.Utils.v11.2.dll!DevExpress.Utils.Win.Hook.ControlWndHook.WindowProc(System.IntPtr hWnd, int message, System.IntPtr wParam, System.IntPtr lParam) + 0x159 bytes [Native to Managed Transition] [Managed to Native Transition] System.Windows.Forms.dll!System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(System.IntPtr dwComponentID, int reason, int pvLoopData) + 0x287 bytes System.Windows.Forms.dll!System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(int reason, System.Windows.Forms.ApplicationContext context) + 0x16c bytes System.Windows.Forms.dll!System.Windows.Forms.Application.ThreadContext.RunMessageLoop(int reason, System.Windows.Forms.ApplicationContext context) + 0x61 bytes System.Windows.Forms.dll!System.Windows.Forms.Application.Run(System.Windows.Forms.Form mainForm) + 0x31 bytes Tici.Kraps.Services.dll!Tici.Kraps.Services.Container.DefaultApplicationRunner.Run() Line 41 + 0x17 bytes C# Kraps.exe!Tici.Kraps.Program.Main() Line 105 + 0x9 bytes C# [Native to Managed Transition] [Managed to Native Transition] mscorlib.dll!System.AppDomain.ExecuteAssembly(string assemblyFile, System.Security.Policy.Evidence assemblySecurity, string[] args) + 0x6d bytes Microsoft.VisualStudio.HostingProcess.Utilities.dll!Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() + 0x2a bytes mscorlib.dll!System.Threading.ThreadHelper.ThreadStart_Context(object state) + 0x63 bytes mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state, bool ignoreSyncCtx) + 0xb0 bytes mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state) + 0x2c bytes mscorlib.dll!System.Threading.ThreadHelper.ThreadStart() + 0x44 bytes [Native to Managed Transition]

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  • Error: Expected specifier-qualifier-list before ... in XCode Core Data

    - by Doron Katz
    Hi guys, I keep on getting this error "error: expected specifier-qualifier-list for core data code im working with, in the app delegate. Now when i get this error and about 40 other errors relating to managedobjectcontext etc, i thought maybe the library needs to be imported. Now i havent done this before, but i went to Frameworks group and add existing frameworks and it added CoreData.framework. I re-build and it still came up with the error. Do I need to import anything in the headers explicitly or is there some other step i need to do? Thanks

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  • AppleScript [Expected end of line, etc. but found unknown token]

    - by rockinthesixstring
    I'm trying to build a Synergy AutoStart script as per this article, AppleScript is giving me the error Syntax Error Expected end of line, etc. but found unknown token Here is the script I'm working on... #!/bin/sh . /etc/rc.common run=(/usr/local/bin/synergyc -n $(hostname -s) -1 -f 192.168.0.108) KeepAlive () { proc=${1##*/} while [ -x "$1" ] do if ! ps axco command | grep -q "^${proc}\$" then "$@" fi sleep 3 done } StartService () { ConsoleMessage "Starting Synergy" KeepAlive "${run[@]}" & } StopService () { return 0 } RestartService () { return 0 } RunService "$1" And when the error is thrown, the "period" is highlighted on this line . /etc/rc.common Is there something I'm missing here?

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  • Shell script [Expected end of line, etc. but found unknown token]

    - by rockinthesixstring
    I'm trying to build a Synergy AutoStart script as per this article, the shell is giving me the error Syntax Error Expected end of line, etc. but found unknown token Here is the script I'm working on... #!/bin/sh . /etc/rc.common run=(/usr/local/bin/synergyc -n $(hostname -s) -1 -f 192.168.0.108) KeepAlive () { proc=${1##*/} while [ -x "$1" ] do if ! ps axco command | grep -q "^${proc}\$" then "$@" fi sleep 3 done } StartService () { ConsoleMessage "Starting Synergy" KeepAlive "${run[@]}" & } StopService () { return 0 } RestartService () { return 0 } RunService "$1" And when the error is thrown, the "period" is highlighted on this line . /etc/rc.common Is there something I'm missing here?

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  • I don't get prices with Amazon Product Advertising API

    - by Xarem
    I try to get prices of an ASIN number with the Amazon Product Advertising API. Code: $artNr = "B003TKSD8E"; $base_url = "http://ecs.amazonaws.de/onca/xml"; $params = array( 'AWSAccessKeyId' => self::API_KEY, 'AssociateTag' => self::API_ASSOCIATE_TAG, 'Version' => "2010-11-01", 'Operation' => "ItemLookup", 'Service' => "AWSECommerceService", 'Condition' => "All", 'IdType' => 'ASIN', 'ItemId' => $artNr); $params['Timestamp'] = gmdate("Y-m-d\TH:i:s.\\0\\0\\0\\Z", time()); $url_parts = array(); foreach(array_keys($params) as $key) $url_parts[] = $key . "=" . str_replace('%7E', '~', rawurlencode($params[$key])); sort($url_parts); $url_string = implode("&", $url_parts); $string_to_sign = "GET\necs.amazonaws.de\n/onca/xml\n" . $url_string; $signature = hash_hmac("sha256", $string_to_sign, self::API_SECRET, TRUE); $signature = urlencode(base64_encode($signature)); $url = $base_url . '?' . $url_string . "&Signature=" . $signature; $response = file_get_contents($url); $parsed_xml = simplexml_load_string($response); I think this should be correct - but I don't get offers in the response: SimpleXMLElement Object ( [OperationRequest] => SimpleXMLElement Object ( [RequestId] => ************************* [Arguments] => SimpleXMLElement Object ( [Argument] => Array ( [0] => SimpleXMLElement Object ( [@attributes] => Array ( [Name] => Condition [Value] => All ) ) [1] => SimpleXMLElement Object ( [@attributes] => Array ( [Name] => Operation [Value] => ItemLookup ) ) [2] => SimpleXMLElement Object ( [@attributes] => Array ( [Name] => Service [Value] => AWSECommerceService ) ) [3] => SimpleXMLElement Object ( [@attributes] => Array ( [Name] => ItemId [Value] => B003TKSD8E ) ) [4] => SimpleXMLElement Object ( [@attributes] => Array ( [Name] => IdType [Value] => ASIN ) ) [5] => SimpleXMLElement Object ( [@attributes] => Array ( [Name] => AWSAccessKeyId [Value] => ************************* ) ) [6] => SimpleXMLElement Object ( [@attributes] => Array ( [Name] => Timestamp [Value] => 2011-11-29T01:32:12.000Z ) ) [7] => SimpleXMLElement Object ( [@attributes] => Array ( [Name] => Signature [Value] => ************************* ) ) [8] => SimpleXMLElement Object ( [@attributes] => Array ( [Name] => AssociateTag [Value] => ************************* ) ) [9] => SimpleXMLElement Object ( [@attributes] => Array ( [Name] => Version [Value] => 2010-11-01 ) ) ) ) [RequestProcessingTime] => 0.0091540000000000 ) [Items] => SimpleXMLElement Object ( [Request] => SimpleXMLElement Object ( [IsValid] => True [ItemLookupRequest] => SimpleXMLElement Object ( [Condition] => All [IdType] => ASIN [ItemId] => B003TKSD8E [ResponseGroup] => Small [VariationPage] => All ) ) [Item] => SimpleXMLElement Object ( [ASIN] => B003TKSD8E [DetailPageURL] => http://www.amazon.de/Apple-iPhone-4-32GB-schwarz/dp/B003TKSD8E%3FSubscriptionId%3DAKIAI6NFQHK2DQIPRUEQ%26tag%3Dbanholzerme-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB003TKSD8E [ItemLinks] => SimpleXMLElement Object ( [ItemLink] => Array ( [0] => SimpleXMLElement Object ( [Description] => Add To Wishlist [URL] => http://www.amazon.de/gp/registry/wishlist/add-item.html%3Fasin.0%3DB003TKSD8E%26SubscriptionId%3DAKIAI6NFQHK2DQIPRUEQ%26tag%3Dbanholzerme-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D12738%26creativeASIN%3DB003TKSD8E ) [1] => SimpleXMLElement Object ( [Description] => Tell A Friend [URL] => http://www.amazon.de/gp/pdp/taf/B003TKSD8E%3FSubscriptionId%3DAKIAI6NFQHK2DQIPRUEQ%26tag%3Dbanholzerme-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D12738%26creativeASIN%3DB003TKSD8E ) [2] => SimpleXMLElement Object ( [Description] => All Customer Reviews [URL] => http://www.amazon.de/review/product/B003TKSD8E%3FSubscriptionId%3DAKIAI6NFQHK2DQIPRUEQ%26tag%3Dbanholzerme-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D12738%26creativeASIN%3DB003TKSD8E ) [3] => SimpleXMLElement Object ( [Description] => All Offers [URL] => http://www.amazon.de/gp/offer-listing/B003TKSD8E%3FSubscriptionId%3DAKIAI6NFQHK2DQIPRUEQ%26tag%3Dbanholzerme-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D12738%26creativeASIN%3DB003TKSD8E ) ) ) [ItemAttributes] => SimpleXMLElement Object ( [Manufacturer] => Apple Computer [ProductGroup] => CE [Title] => Apple iPhone 4 32GB schwarz ) ) ) ) Can someone please explain me why I don't get any price-information? Thank you very much

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  • How to get javascript object references or reference count?

    - by Tauren
    How to get reference count for an object Is it possible to determine if a javascript object has multiple references to it? Or if it has references besides the one I'm accessing it with? Or even just to get the reference count itself? Can I find this information from javascript itself, or will I need to keep track of my own reference counters. Obviously, there must be at least one reference to it for my code access the object. But what I want to know is if there are any other references to it, or if my code is the only place it is accessed. I'd like to be able to delete the object if nothing else is referencing it. If you know the answer, there is no need to read the rest of this question. Below is just an example to make things more clear. Use Case In my application, I have a Repository object instance called contacts that contains an array of ALL my contacts. There are also multiple Collection object instances, such as friends collection and a coworkers collection. Each collection contains an array with a different set of items from the contacts Repository. Sample Code To make this concept more concrete, consider the code below. Each instance of the Repository object contains a list of all items of a particular type. You might have a repository of Contacts and a separate repository of Events. To keep it simple, you can just get, add, and remove items, and add many via the constructor. var Repository = function(items) { this.items = items || []; } Repository.prototype.get = function(id) { for (var i=0,len=this.items.length; i<len; i++) { if (items[i].id === id) { return this.items[i]; } } } Repository.prototype.add = function(item) { if (toString.call(item) === "[object Array]") { this.items.concat(item); } else { this.items.push(item); } } Repository.prototype.remove = function(id) { for (var i=0,len=this.items.length; i<len; i++) { if (items[i].id === id) { this.removeIndex(i); } } } Repository.prototype.removeIndex = function(index) { if (items[index]) { if (/* items[i] has more than 1 reference to it */) { // Only remove item from repository if nothing else references it this.items.splice(index,1); return; } } } Note the line in remove with the comment. I only want to remove the item from my master repository of objects if no other objects have a reference to the item. Here's Collection: var Collection = function(repo,items) { this.repo = repo; this.items = items || []; } Collection.prototype.remove = function(id) { for (var i=0,len=this.items.length; i<len; i++) { if (items[i].id === id) { // Remove object from this collection this.items.splice(i,1); // Tell repo to remove it (only if no other references to it) repo.removeIndxe(i); return; } } } And then this code uses Repository and Collection: var contactRepo = new Repository([ {id: 1, name: "Joe"}, {id: 2, name: "Jane"}, {id: 3, name: "Tom"}, {id: 4, name: "Jack"}, {id: 5, name: "Sue"} ]); var friends = new Collection( contactRepo, [ contactRepo.get(2), contactRepo.get(4) ] ); var coworkers = new Collection( contactRepo, [ contactRepo.get(1), contactRepo.get(2), contactRepo.get(5) ] ); contactRepo.items; // contains item ids 1, 2, 3, 4, 5 friends.items; // contains item ids 2, 4 coworkers.items; // contains item ids 1, 2, 5 coworkers.remove(2); contactRepo.items; // contains item ids 1, 2, 3, 4, 5 friends.items; // contains item ids 2, 4 coworkers.items; // contains item ids 1, 5 friends.remove(4); contactRepo.items; // contains item ids 1, 2, 3, 5 friends.items; // contains item ids 2 coworkers.items; // contains item ids 1, 5 Notice how coworkers.remove(2) didn't remove id 2 from contactRepo? This is because it was still referenced from friends.items. However, friends.remove(4) causes id 4 to be removed from contactRepo, because no other collection is referring to it. Summary The above is what I want to do. I'm sure there are ways I can do this by keeping track of my own reference counters and such. But if there is a way to do it using javascript's built-in reference management, I'd like to hear about how to use it.

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  • How to implement Cocoa copyWithZone on derived object in MonoMac C#?

    - by Justin Aquadro
    I'm currently porting a small Winforms-based .NET application to use a native Mac front-end with MonoMac. The application has a TreeControl with icons and text, which does not exist out of the box in Cocoa. So far, I've ported almost all of the ImageAndTextCell code in Apple's DragNDrop example: https://developer.apple.com/library/mac/#samplecode/DragNDropOutlineView/Listings/ImageAndTextCell_m.html#//apple_ref/doc/uid/DTS40008831-ImageAndTextCell_m-DontLinkElementID_6, which is assigned to an NSOutlineView as a custom cell. It seems to be working almost perfectly, except that I have not figured out how to properly port the copyWithZone method. Unfortunately, this means the internal copies that NSOutlineView is making do not have the image field, and it leads to the images briefly vanishing during expand and collapse operations. The objective-c code in question is: - (id)copyWithZone:(NSZone *)zone { ImageAndTextCell *cell = (ImageAndTextCell *)[super copyWithZone:zone]; // The image ivar will be directly copied; we need to retain or copy it. cell->image = [image retain]; return cell; } The first line is what's tripping me up, as MonoMac does not expose a copyWithZone method, and I don't know how to otherwise call it. Update Based on current answers and additional research and testing, I've come up with a variety of models for copying an object. static List<ImageAndTextCell> _refPool = new List<ImageAndTextCell>(); // Method 1 static IntPtr selRetain = Selector.GetHandle ("retain"); [Export("copyWithZone:")] public virtual NSObject CopyWithZone(IntPtr zone) { ImageAndTextCell cell = new ImageAndTextCell() { Title = Title, Image = Image, }; Messaging.void_objc_msgSend (cell.Handle, selRetain); return cell; } // Method 2 [Export("copyWithZone:")] public virtual NSObject CopyWithZone(IntPtr zone) { ImageAndTextCell cell = new ImageAndTextCell() { Title = Title, Image = Image, }; _refPool.Add(cell); return cell; } [Export("dealloc")] public void Dealloc () { _refPool.Remove(this); this.Dispose(); } // Method 3 static IntPtr selRetain = Selector.GetHandle ("retain"); [Export("copyWithZone:")] public virtual NSObject CopyWithZone(IntPtr zone) { ImageAndTextCell cell = new ImageAndTextCell() { Title = Title, Image = Image, }; _refPool.Add(cell); Messaging.void_objc_msgSend (cell.Handle, selRetain); return cell; } // Method 4 static IntPtr selRetain = Selector.GetHandle ("retain"); static IntPtr selRetainCount = Selector.GetHandle("retainCount"); [Export("copyWithZone:")] public virtual NSObject CopyWithZone (IntPtr zone) { ImageAndTextCell cell = new ImageAndTextCell () { Title = Title, Image = Image, }; _refPool.Add (cell); Messaging.void_objc_msgSend (cell.Handle, selRetain); return cell; } public void PeriodicCleanup () { List<ImageAndTextCell> markedForDelete = new List<ImageAndTextCell> (); foreach (ImageAndTextCell cell in _refPool) { uint count = Messaging.UInt32_objc_msgSend (cell.Handle, selRetainCount); if (count == 1) markedForDelete.Add (cell); } foreach (ImageAndTextCell cell in markedForDelete) { _refPool.Remove (cell); cell.Dispose (); } } // Method 5 static IntPtr selCopyWithZone = Selector.GetHandle("copyWithZone:"); [Export("copyWithZone:")] public virtual NSObject CopyWithZone(IntPtr zone) { IntPtr copyHandle = Messaging.IntPtr_objc_msgSendSuper_IntPtr(SuperHandle, selCopyWithZone, zone); ImageAndTextCell cell = new ImageAndTextCell(copyHandle) { Image = Image, }; _refPool.Add(cell); return cell; } Method 1: Increases the retain count of the unmanaged object. The unmanaged object will persist persist forever (I think? dealloc never called), and the managed object will be harvested early. Seems to be lose-lose all-around, but runs in practice. Method 2: Saves a reference of the managed object. The unmanaged object is left alone, and dealloc appears to be invoked at a reasonable time by the caller. At this point the managed object is released and disposed. This seems reasonable, but on the downside the base type's dealloc won't be run (I think?) Method 3: Increases the retain count and saves a reference. Unmanaged and managed objects leak forever. Method 4: Extends Method 3 by adding a cleanup function that is run periodically (e.g. during Init of each new ImageAndTextCell object). The cleanup function checks the retain counts of the stored objects. A retain count of 1 means the caller has released it, so we should as well. Should eliminate leaking in theory. Method 5: Attempt to invoke the copyWithZone method on the base type, and then construct a new ImageAndTextView object with the resulting handle. Seems to do the right thing (the base data is cloned). Internally, NSObject bumps the retain count on objects constructed like this, so we also use the PeriodicCleanup function to release these objects when they're no longer used. Based on the above, I believe Method 5 is the best approach since it should be the only one that results in a truly correct copy of the base type data, but I don't know if the approach is inherently dangerous (I am also making some assumptions about the underlying implementation of NSObject). So far nothing bad has happened "yet", but if anyone is able to vet my analysis then I would be more confident going forward.

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  • Obj-C Error: Expected expression before ...... (why?)

    - by Horatiu Paraschiv
    Hi I have an enum declared like this: typedef enum { Top, Bottom, Center } UIItemAlignment; In my code I try to use it like this: item.alignment = UIItemAlignment.Top; I get an error like this: " Expected expression before 'UIItemAlignment' " If I use only: item.alignment = Top; everything works fine but why do I get this error if I try to use it the other way? _alignment is an NSInteger and it has a property declared like this @property (readwrite) NSInteger alignment; and I synthesized it in my implementation file. So my question is, why do I get this error?

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  • Why am I not getting the expected results with fread() in C?

    - by mauvehead
    Here is my code: #include <stdio.h> int main(void) { FILE *fp; unsigned int i; char bytes[512]; fp = fopen("myFile","r"); for(i = 0;i <= 512;i++) { fread(&bytes, sizeof(bytes), 1, fp); printf("bytes[%d]: %x\n", i, bytes[i]); } } Here is the expected output $ hexdump myFile 0000000 aa55 aa55 0060 0000 0a17 0000 b1a5 a2ea 0000010 0000 0000 614c 7563 616e 0000 0000 0000 0000020 0000 0000 0a68 0000 1001 421e 0000 0000 0000030 f6a0 487d ffff ffff 0040 0000 002f 0000 But here is what I see from my program bytes[0]: 55 bytes[1]: 8 bytes[2]: ffffffc8 bytes[3]: ffffffdd bytes[4]: 22 bytes[5]: ffffffc8 bytes[6]: ffffff91 bytes[7]: 63 bytes[8]: ffffff82 My obvious guess is that I'm either addressing something incorrectly and receiving the wrong data back or I am printing it incorrectly and viewing it the wrong way.

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  • Value does not fall within the expected range while access sharepoint list item.

    - by James123
    Recently we moved prod to dev environment. I am able to add item in the list like discussion board. after that , If I click item for view or edit or approve/reject or etc.. I am getting below error. How to resolve this.? [ArgumentException: Value does not fall within the expected range.] Microsoft.SharePoint.SPListItemCollection.GetItemById(Int32 id) +137 Microsoft.SharePoint.Publishing.CachedListItem.FetchAllFields() +1519 Microsoft.SharePoint.Publishing.CachedListItem.GetFieldContents(String index, Boolean refetchIfFieldNotFound) +114 Microsoft.SharePoint.Publishing.CachedListItem.get_Item(String index) +38 Microsoft.SharePoint.Publishing.WebControls.ConsoleContext.get_CurrentItemCheckoutOwnerId() +185 Microsoft.SharePoint.Publishing.WebControls.ConsoleDataSource.retrieveItemVersion() +157 Microsoft.SharePoint.Publishing.WebControls.ConsoleDataSource.OnLoad(EventArgs e) +64 Microsoft.SharePoint.Publishing.WebControls.XmlConsoleDataSource.OnLoad(EventArgs e) +190 Microsoft.SharePoint.Publishing.WebControls.ConsoleDataSource.ForceInitLoad(EventArgs e) +53 Microsoft.SharePoint.Publishing.WebControls.PublishingSiteActionsMenuCustomizer.OnLoad(EventArgs e) +200 System.Web.UI.Control.LoadRecursive() +50 System.Web.UI.Control.LoadRecursive() +141 System.Web.UI.Control.LoadRecursive() +141 System.Web.UI.Control.LoadRecursive() +141 System.Web.UI.Control.LoadRecursive() +141 System.Web.UI.Control.LoadRecursive() +141 System.Web.UI.Control.LoadRecursive() +141 System.Web.UI.Control.LoadRecursive() +141 System.Web.UI.Control.LoadRecursive() +141 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +627

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  • Google Custom Search Engine not giving the expected search result.

    - by iecut
    Hi, I have been trying to create a new google custom search engine, but when I try some query,the search engine it is not giving me the expected search result.On some queries it is working fine, but on other queries, it says"no result". I tried adding the URL of the website that I wanted to search for, but there are certain pages and keywords that are not coming up in the search result when I try to search for the keyword of that page. I tired adding both the main page URL and the URL of the sub page that I want to search for, but nothing is working. There are some sub pages to the main URL that are coming in the search result.

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  • SPNavigationNode.IsVisible property not working in sharepoint as expected.

    - by Manish
    I want to hide a quick launch node in a sharepoint site, but it's not working as expected. :( My code is as under: using (SPSite spSiteTest = new SPSite(serverUrl)) { using (SPWeb mySite = spSiteTest.OpenWeb()) { SPNavigationNodeCollection quickLaunchNodes = mySite.Navigation.QuickLaunch; SPNavigationNode navQuickNode = new SPNavigationNode("Title", "www.stackoverflow.com", true); foreach (SPNavigationNode node in quickLaunchNodes) { if (node.Title == navQuickNode.Title) { node.Url = navQuickNode.Url; node.IsVisible = isVisible; node.Update(); //mySite.Update(); return; } } quickLaunchNodes.AddAsFirst(navQuickNode); } } Am I missing something or is it a bug?

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  • Compile error on action for iPhone app: "error:expected ')' before ';' token"

    - by Jamis Charles
    I'm working through the tutorials in the "Beginning iPhone Development" book. I'm on chapter 4 and I'm getting the following compile error on the "if (segment == kShowSegmentIndex)" line: error:expected ')' before ';' token Here's my code: - (IBAction)toggleShowHide:(id)sender{ UISegmentedControl *segmentedControl = (UISegmentedControl *)sender; NSInteger segment = segmentedControl.selectedSegmentIndex; if (segment == kShowSegmentIndex) [switchView setHidden:NO]; else [switchView setHidden:YES]; } I've compared it with the code in the book several times and have retyped it. Sounds like this error is caused by improper brace placement. Any thoughts?

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