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  • NTOP gives warnings on startup

    - by FR6
    I just installed ntop 1.4.4 and when I start it, it give me infinite warnings "packet truncated": ... RRD_DEBUG: umask 0066 RRD_DEBUG: DirPerms 0700 THREADMGMT: RRD: Started thread (t2992630672) for data collection THREADMGMT[t2992630672]: RRD: Data collection thread starting [p30923] INIT: Created pid file (/var/run/ntop.pid) THREADMGMT[t3086329552]: ntop RUNSTATE: INITNONROOT(3) Now running as requested user 'nobody' (99:99) Note: Reporting device initally set to 0 [eth0] (merged) THREADMGMT[t3086329552]: ntop RUNSTATE: RUN(4) THREADMGMT[t2982140816]: NPS(1): Started thread for network packet sniffing [eth0] THREADMGMT[t2982140816]: NPS(eth0): pcapDispatch thread starting [p30923] THREADMGMT[t2982140816]: NPS(eth0): pcapDispatch thread running [p30923] THREADMGMT[t3047009168]: SIH: Idle host scan thread running [p30923] THREADMGMT[t3057499024]: SFP: Fingerprint scan thread running [p30923] **WARNING** packet truncated (8814->8232) **WARNING** packet truncated (10274->8232) **WARNING** packet truncated (8814->8232) **WARNING** packet truncated (8814->8232) ... Do I need to configure something? I tried to access the web interface (http://localhost:3000) but it does not work. Note: I'm on CentOS. EDIT: Not sure if it helps but there is my "ifconfig": eth0 Link encap:Ethernet HWaddr 00:16:76:BC:7E:77 inet addr:192.168.0.221 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::216:76ff:febc:7e77/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:15496640 errors:0 dropped:0 overruns:0 frame:0 TX packets:19256813 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:836230629 (797.4 MiB) TX bytes:608496148 (580.3 MiB) Memory:dffe0000-e0000000

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  • Objective C - displaying data in NSTextView

    - by Leo
    Hi, I'm having difficulties displaying data in a TextView in iPhone programming. I'm analyzing incoming audio data (from the microphone). In order to do that, I create an object "analyzer" from my SignalAnalyzer class which performs analysis of the incoming data. What I would like to do is to display each new incoming data in a TextView in realtime. So when I push a button, I create the object "analyzer" whiwh analyze the incoming data. Each time there is new data, I need to display it on the screen in a TextView. My problem is that I'm getting an error because (I think) I'm trying to send a message to the parent class (the one taking care of displaying stuff in my TextView : it has a TexView instance variable linked in Interface Builder). What should I do in order to tell my parent class what it needs to display ? Or how sohould I design my classes to display automaticlally something ? Thank you for your help. PS : Here is my error : 2010-04-19 14:59:39.360 MyApp[1421:5003] void WebThreadLockFromAnyThread(), 0x14a890: Obtaining the web lock from a thread other than the main thread or the web thread. UIKit should not be called from a secondary thread. 2010-04-19 14:59:39.369 MyApp[1421:5003] bool _WebTryThreadLock(bool), 0x14a890: Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now... Program received signal: “EXC_BAD_ACCESS”.

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  • Threading 101: What is a Dispatcher?

    - by Water Cooler v2
    Once upon a time, I remembered this stuff by heart. Over time, my understanding has diluted and I mean to refresh it. As I recall, any so called single threaded application has two threads: a) the primary thread that has a pointer to the main or DllMain entry points; and b) For applications that have some UI, a UI thread, a.k.a the secondary thread, on which the WndProc runs, i.e. the thread that executes the WndProc that recieves messages that Windows posts to it. In short, the thread that executes the Windows message loop. For UI apps, the primary thread is in a blocking state waiting for messages from Windows. When it recieves them, it queues them up and dispatches them to the message loop (WndProc) and the UI thread gets kick started. As per my understanding, the primary thread, which is in a blocking state, is this: C++ while(getmessage(/* args &msg, etc. */)) { translatemessage(&msg, 0, 0); dispatchmessage(&msg, 0, 0); } C# or VB.NET WinForms apps: Application.Run( new System.Windows.Forms() ); Is this what they call the Dispatcher? My questions are: a) Is my above understanding correct? b) What in the name of hell is the Dispatcher? c) Point me to a resource where I can get a better understanding of threads from a Windows/Win32 perspective and then tie it up with high level languages like C#. Petzold is sparing in his discussion on the subject in his epic work. Although I believe I have it somewhat right, a confirmation will be relieving.

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  • Can't get any speedup from parallelizing Quicksort using Pthreads

    - by Murat Ayfer
    I'm using Pthreads to create a new tread for each partition after the list is split into the right and left halves (less than and greater than the pivot). I do this recursively until I reach the maximum number of allowed threads. When I use printfs to follow what goes on in the program, I clearly see that each thread is doing its delegated work in parallel. However using a single process is always the fastest. As soon as I try to use more threads, the time it takes to finish almost doubles, and keeps increasing with number of threads. I am allowed to use up to 16 processors on the server I am running it on. The algorithm goes like this: Split array into right and left by comparing the elements to the pivot. Start a new thread for the right and left, and wait until the threads join back. If there are more available threads, they can create more recursively. Each thread waits for its children to join. Everything makes sense to me, and sorting works perfectly well, but more threads makes it slow down immensely. I tried setting a minimum number of elements per partition for a thread to be started (e.g. 50000). I tried an approach where when a thread is done, it allows another thread to be started, which leads to hundreds of threads starting and finishing throughout. I think the overhead was way too much. So I got rid of that, and if a thread was done executing, no new thread was created. I got a little more speedup but still a lot slower than a single process. The code I used is below. http://pastebin.com/UaGsjcq2 Does anybody have any clue as to what I could be doing wrong?

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  • .NET socket timeout - blocking on Close method

    - by Mark
    I'm having trouble implementing a connect timeout using asynchronous socket calls. The idea being that I call BeginConnect on a Socket object, then use a timer to call Close() on the socket after a timeout period has elapsed. This works fine as long as the socket is created on the GUI thread - the Close method returns immediately, and the callback method is executed. However, if the socket is created on any other thread, the Close method blocks until the default IP timeout occurs. Code to reproduce: private Socket client; private void button1_Click(object sender, EventArgs e) { // Creating the socket on a threadpool thread causes Close to block. ThreadPool.QueueUserWorkItem((object state) => { client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IAsyncResult result = client.BeginConnect(IPAddress.Parse("144.1.1.1"), 23, new AsyncCallback(CallbackMethod), client); // Wait for 2 seconds before closing the socket. if (result.AsyncWaitHandle.WaitOne(2000)) { MessageBox.Show("Connected."); } else { MessageBox.Show("Timed out. Closing socket..."); client.Close(); MessageBox.Show("Socket closed."); } }); } private void CallbackMethod(IAsyncResult result) { MessageBox.Show("Callback started."); Socket client = result.AsyncState as Socket; try { client.EndConnect(result); } catch (ObjectDisposedException) { } MessageBox.Show("Callback finished."); } If you remove the QueueUserWorkItem line, creating the socket on the GUI thread, the socket closes instantly without blocking. Can anyone shed some light on what's going on? Thanks. Edit - System.Net trace output seems to be different depending on whether it's being connected on the GUI thread or a different thread: Trace from non-blocking close when using GUI thread Trace from blocking close when using non-GUI thread

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  • C#: WebBrowser.Navigated Only Fires when I MessageBox.Show();

    - by tsilb
    I have a WebBrowser control which is being instantiated dynamically from a background STA thread because the parent thread is a BackgroundWorker and has lots of other things to do. The problem is that the Navigated event never fires, unless I pop a MessageBox.Show() in the method that told it to .Navigate(). I shall explain: ThreadStart ts = new ThreadStart(GetLandingPageContent_ChildThread); Thread t = new Thread(ts); t.SetApartmentState(ApartmentState.STA); t.Name = "Mailbox Processor"; t.Start(); protected void GetLandingPageContent_ChildThread() { WebBrowser wb = new WebBrowser(); wb.Navigated += new WebBrowserNavigatedEventHandler(wb_Navigated); wb.Navigate(_url); MessageBox.Show("W00t"); } protected void wb_Navigated(object sender, WebBrowserNavigatedEventArgs e) { WebBrowser wb = (WebBrowser)sender; // Breakpoint HtmlDocument hDoc = wb.Document; } This works fine; but the messagebox will get in the way since this is an automation app. When I remove the MessageBox.Show(), the WebBrowser.Navigated event never fires. I've tried supplanting this line with a Thread.Sleep(), and by suspending the parent thread. Once I get this out of the way, I intend to Suspend the parent thread while the WebBrowser is doing its job and find some way of passing the resulting HTML back to the parent thread so it can continue with further logic. Why does it do this? How can I fix it? If someone can provide me with a way to fetch the content of a web page, fill out some data, and return the content of the page on the other side of the submit button, all against a webserver that doesn't support POST verbs nor passing data via QueryString, I'll also accept that answer as this whole exercise will have been unneccessary.

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  • Proof of library bug vs developer side application bug

    - by Paralife
    I have a problem with a specific java client library. I wont say here the problem or the name of the library because my question is a different one. Here is the situation: I have made a program that uses the library. The program is a class named 'WorkerThread' that extends Thread. To start it I have made a Main class that only contains a main() function that starts the thread and nothing else. The worker uses the library to perform comm with a server and get results. The problem appears when I want to run 2 WorkerThreads simultaneously. What I first did was to do this in the Main class: public class Main { public static void main(String args[]) { new WorkerThread().start(); // 1st thread. new WorkerThread().start(); // 2nd thread. } } When I run this, both threads produce irrational results and what is more , some results that should be received by 1st thread are received by the 2nd instead. If instead of the above, I just run 2 separate processes of one thread each, then everything works fine. Also: 1.There is no static class or method used inside WorkerThread that could cause the problem. My application consists of only the worker thread class and contains no static fields or methods 2.The library is supposed to be usable in a multithreaded environment. In my thread I just create a new instance of a library's class and then call methods on it. Nothing more. My question is this: Without knowing any details of my implementation, is the above situation and facts enough to prove that there is a bug in the library and not in my programm? Is it safe to assume that the library inside uses a static method or object that is indirectly shared by my 2 threads and this causes the problem? If no then in what hypothetical situation could the bug originate in the worker class code?

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  • Assigning a property across threads

    - by Mike
    I have set a property across threads before and I found this post http://stackoverflow.com/questions/142003/cross-thread-operation-not-valid-control-accessed-from-a-thread-other-than-the-t about getting a property. I think my issue with the code below is setting the variable to the collection is an object therefore on the heap and therefore is just creating a pointer to the same object So my question is besides creating a deep copy, or copying the collection into a different List object is there a better way to do the following to aviod the error during the for loop. Cross-thread operation not valid: Control 'lstProcessFiles' accessed from a thread other than the thread it was created on. Code: private void btnRunProcess_Click(object sender, EventArgs e) { richTextBox1.Clear(); BackgroundWorker bg = new BackgroundWorker(); bg.DoWork += new DoWorkEventHandler(bg_DoWork); bg.RunWorkerCompleted += new RunWorkerCompletedEventHandler(bg_RunWorkerCompleted); bg.RunWorkerAsync(lstProcessFiles.SelectedItems); } void bg_DoWork(object sender, DoWorkEventArgs e) { WorkflowEngine engine = new WorkflowEngine(); ListBox.SelectedObjectCollection selectedCollection=null; if (lstProcessFiles.InvokeRequired) { // Try #1 selectedCollection = (ListBox.SelectedObjectCollection) this.Invoke(new GetSelectedItemsDelegate(GetSelectedItems), new object[] { lstProcessFiles }); // Try #2 //lstProcessFiles.Invoke( // new MethodInvoker(delegate { // selectedCollection = lstProcessFiles.SelectedItems; })); } else { selectedCollection = lstProcessFiles.SelectedItems; } // *********Same Error on this line******************** // Cross-thread operation not valid: Control 'lstProcessFiles' accessed // from a thread other than the thread it was created on. foreach (string l in selectedCollection) { if (engine.LoadProcessDocument(String.Format(@"C:\TestDirectory\{0}", l))) { try { engine.Run(); WriteStep(String.Format("Ran {0} Succussfully", l)); } catch { WriteStep(String.Format("{0} Failed", l)); } engine.PrintProcess(); WriteStep(String.Format("Rrinted {0} to debug", l)); } } } private delegate void WriteDelegate(string p); private delegate ListBox.SelectedObjectCollection GetSelectedItemsDelegate(ListBox list); private ListBox.SelectedObjectCollection GetSelectedItems(ListBox list) { return list.SelectedItems; }

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  • How can I do batch image processing with ImageJ in Java or clojure?

    - by Robert McIntyre
    I want to use ImageJ to do some processing of several thousand images. Is there a way to take any general imageJ plugin and apply it to hundreds of images automatically? For example, say I want to take my thousand images and apply a polar transformation to each--- A polar transformation plugin for ImageJ can be found here: http://rsbweb.nih.gov/ij/plugins/polar-transformer.html Great! Let's use it. From: [http://albert.rierol.net/imagej_programming_tutorials.html#How%20to%20automate%20an%20ImageJ%20dialog] I find that I can apply a plugin using the following: (defn x-polar [imageP] (let [thread (Thread/currentThread) options ""] (.setName thread "Run$_polar-transform") (Macro/setOptions thread options) (IJ/runPlugIn imageP "Polar_Transformer" ""))) This is good because it suppresses the dialog which would otherwise pop up for every image. But running this always brings up a window containing the transformed image, when what I want is to simply return the transformed image. The stupidest way to do what I want is to just close the window that comes up and return the image which it was displaying. Does what I want but is absolutely retarded: (defn x-polar [imageP] (let [thread (Thread/currentThread) options ""] (.setName thread "Run$_polar-transform") (Macro/setOptions thread options) (IJ/runPlugIn imageP "Polar_Transformer" "") (let [return-image (IJ/getImage)] (.hide return-image) return-image))) I'm obviously missing something about how to use imageJ plugins in a programming context. Does anyone know the right way to do this? Thanks, --Robert McIntyre

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  • Ninject InThreadScope Binding

    - by e36M3
    I have a Windows service that contains a file watcher that raises events when a file arrives. When an event is raised I will be using Ninject to create business layer objects that inside of them have a reference to an Entity Framework context which is also injected via Ninject. In my web applications I always used InRequestScope for the context, that way within one request all business layer objects work with the same Entity Framework context. In my current Windows service scenario, would it be sufficient to switch the Entity Framework context binding to a InThreadScope binding? In theory when an event handler in the service triggers it's executed under some thread, then if another file arrives simultaneously it will be executing under a different thread. Therefore both events will not be sharing an Entity Framework context, in essence just like two different http requests on the web. One thing that bothers me is the destruction of these thread scoped objects, when you look at the Ninject wiki: .InThreadScope() - One instance of the type will be created per thread. .InRequestScope() - One instance of the type will be created per web request, and will be destroyed when the request ends. Based on this I understand that InRequestScope objects will be destroyed (garbage collected?) when (or at some point after) the request ends. This says nothing however on how InThreadScope objects are destroyed. To get back to my example, when the file watcher event handler method is completed, the thread goes away (back to the thread pool?) what happens to the InThreadScope-d objects that were injected? EDIT: One thing is clear now, that when using InThreadScope() it will not destroy your object when the handler for the filewatcher exits. I was able to reproduce this by dropping many files in the folder and eventually I got the same thread id which resulted in the same exact Entity Framework context as before, so it's definitely not sufficient for my applications. In this case a file that came in 5 minutes later could be using a stale context that was assigned to the same thread before.

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  • Deadlock in ThreadPoolExecutor

    - by Vitaly
    Encountered a situation when ThreadPoolExecutor is parked in execute(Runnable) function while all the ThreadPool threads are waiting in getTask func, workQueue is empty. Does anybody have any ideas? The ThreadPoolExecutor is created with ArrayBlockingQueue, corePoolSize == maximumPoolSize = 4 [Edit] To be more precise, the thread is blocked in ThreadPoolExecutor.exec(Runnable command) func. It has the task to execute, but doesn't do it. [Edit2] The executor is blocked somewhere inside the working queue (ArrayBlockingQueue). [Edit3] The callstack: thread = front_end(224) at sun.misc.Unsafe.park(Native methord) at java.util.concurrent.locks.LockSupport.park(LockSupport.java:158) at java.util.concurrent.locks.AbstractQueuedSynchronizer.parkAndCheckInterrupt(AbstractQueuedSynchronizer.java:747) at java.util.concurrent.locks.AbstractQueuedSynchronizer.acquireQueued(AbstractQueuedSynchronizer.java:778) at java.util.concurrent.locks.AbstractQueuedSynchronizer.acquire(AbstractQueuedSynchronizer.java:1114) at java.util.concurrent.locks.ReentrantLock$NonfairSync.lock(ReentrantLock.java:186) at java.util.concurrent.locks.ReentrantLock.lock(ReentrantLock.java:262) at java.util.concurrent.ArrayBlockingQueue.offer(ArrayBlockingQueue.java:224) at java.util.concurrent.ThreadPoolExecutor.execute(ThreadPoolExecutor.java:653) at net.listenThread.WorkersPool.execute(WorkersPool.java:45) at the same time the workQueue is empty (checked using remote debug) [Edit4] Code working with ThreadPoolExecutor: public WorkersPool(int size) { pool = new ThreadPoolExecutor(size, size, IDLE_WORKER_THREAD_TIMEOUT, TimeUnit.SECONDS, new ArrayBlockingQueue<Runnable>(WORK_QUEUE_CAPACITY), new ThreadFactory() { @NotNull private final AtomicInteger threadsCount = new AtomicInteger(0); @NotNull public Thread newThread(@NotNull Runnable r) { final Thread thread = new Thread(r); thread.setName("net_worker_" + threadsCount.incrementAndGet()); return thread; } }, new RejectedExecutionHandler() { public void rejectedExecution(@Nullable Runnable r, @Nullable ThreadPoolExecutor executor) { Verify.warning("new task " + r + " is discarded"); } }); } public void execute(@NotNull Runnable task) { pool.execute(task); } public void stopWorkers() throws WorkersTerminationFailedException { pool.shutdownNow(); try { pool.awaitTermination(THREAD_TERMINATION_WAIT_TIME, TimeUnit.SECONDS); } catch (InterruptedException e) { throw new WorkersTerminationFailedException("Workers-pool termination failed", e); } } }

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  • How can I do batch image processing with ImageJ in clojure?

    - by Robert McIntyre
    I want to use ImageJ to do some processing of several thousand images. Is there a way to take any general imageJ plugin and apply it to hundreds of images automatically? For example, say I want to take my thousand images and apply a polar transformation to each--- A polar transformation plugin for ImageJ can be found here: http://rsbweb.nih.gov/ij/plugins/polar-transformer.html Great! Let's use it. From: [http://albert.rierol.net/imagej_programming_tutorials.html#How%20to%20automate%20an%20ImageJ%20dialog] I find that I can apply a plugin using the following: (defn x-polar [imageP] (let [thread (Thread/currentThread) options ""] (.setName thread "Run$_polar-transform") (Macro/setOptions thread options) (IJ/runPlugIn imageP "Polar_Transformer" ""))) This is good because it suppresses the dialog which would otherwise pop up for every image. But running this always brings up a window containing the transformed image, when what I want is to simply return the transformed image. The stupidest way to do what I want is to just close the window that comes up and return the image which it was displaying. Does what I want but is absolutely retarded: (defn x-polar [imageP] (let [thread (Thread/currentThread) options ""] (.setName thread "Run$_polar-transform") (Macro/setOptions thread options) (IJ/runPlugIn imageP "Polar_Transformer" "") (let [return-image (IJ/getImage)] (.hide return-image) return-image))) I'm obviously missing something about how to use imageJ plugins in a programming context. Does anyone know the right way to do this? Thanks, --Robert McIntyre

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  • ScrollView content async downloading problem

    - by Newbee
    Hi! I have UIScrollView with lots of UIImageView inside. In the loadView method I assign some temporary image for each of subview UIImageView images and starts several threads to async download images from internet. Each thread downloads and assign images as follows: NSData *data = [NSData dataWithContentsOfURL:URL]; UIImage *img = [UIImage imageWithData:data]; img_view.image = img; Here is the problem - I expects picture will changed after each image downloaded by I can see only temporary images until all images will downloads. UIScrollView still interact while images downloads - I can scroll temporary images inside it and see scrollers and nothing blocks run loop, but downloaded images doesn't updates.. What I tried to do: Call sleep() in the download thread -- not helps. Call setNeedsDisplay for each ImageView inside ScrollView and for ScrollView -- not helps. What's wrong ? Thanks. Update. I tried some experiments with number of threads and number of images to download. Now I'm sure -- images redraws only when thread finished. For example - if I load 100 images with one thread -- picture updates one time after all images downloads. If I increase number of threads to 10 -- picture updates 10 times -- 10 images appears per update. One more update. I fixed problem by staring new thread from the downloading threads each time one image downloaded and exit current thread (instead of download several images in one thread in the cycle and exit thread only when all downloaded). Obviously it's not a good solution and there must be right approach.

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  • need help about process........

    - by adeel amin
    when i start process like process= Runtime.getRuntime().exec("gnome-terminal");, it start shell execution, i want to stop shell execution and want to redirect I/O from process, can anybody tell how i can do this? my code is: public void start_process() { try { process= Runtime.getRuntime().exec("bash"); pw= new PrintWriter(process.getOutputStream(),true); br=new BufferedReader(new InputStreamReader(process.getInputStream())); err=new BufferedReader(new InputStreamReader(process.getErrorStream())); } catch (Exception ioe) { System.out.println("IO Exception-> " + ioe); } } public void execution_command() { if(check==2) { try { boolean flag=thread.isAlive(); if(flag==true) thread.stop(); Thread.sleep(30); thread = new MyReader(br,tbOutput,err,check); thread.start(); }catch(Exception ex){ JOptionPane.showMessageDialog(null, ex.getMessage()+"1"); } } else { try { Thread.sleep(30); thread = new MyReader(br,tbOutput,err,check); thread.start(); check=2; }catch(Exception ex){ JOptionPane.showMessageDialog(null, ex.getMessage()+"1"); } } } private void jButton3ActionPerformed(java.awt.event.ActionEvent evt) { // TODO add your handling code here: command=tfCmd.getText().toString().trim(); pw.println(command); execution_command(); } when i enter some command in textfield and press execute button, nothing displayed on my output textarea, how i can stop shellexecution and can redirect Input and output?

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  • ASP.NET CacheDependency out of ThreadPool

    - by Stephen
    In an async http handler, we add items to the ASP.NET cache, with dependencies on some files. If the async method executes on a thread from the ThreadPool, all is fine: AsyncResult result = new AsyncResult(context, cb, extraData); ThreadPool.QueueUserWorkItem(new WaitCallBack(DoProcessRequest), result); But as soon as we try to execute on a thread out of the ThreadPool: AsyncResult result = new AsyncResult(context, cb, extraData); Runner runner = new Runner(result); Thread thread = new Thread(new ThreadStart(runner.Run()); ... where Runner.Run just invokes DoProcessRequest, The dependencies do trigger right after the thread exits. I.e. the items are immediately removed from the cache, the reason being the dependencies. We want to use an out-of-pool thread because the processing might take a long time. So obviously something's missing when we create the thread. We might need to propagate the call context, the http context... Has anybody already encountered that issue? Note: off-the-shelf custom threadpools probably solve this. Writing our own threadpool is probably a bad idea (think NIH syndrom). Yet I'd like to understand this in details, though.

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  • volatile keyword seems to be useless?

    - by Finbarr
    import java.util.concurrent.CountDownLatch; import java.util.concurrent.atomic.AtomicInteger; public class Main implements Runnable { private final CountDownLatch cdl1 = new CountDownLatch(NUM_THREADS); private volatile int bar = 0; private AtomicInteger count = new AtomicInteger(0); private static final int NUM_THREADS = 25; public static void main(String[] args) { Main main = new Main(); for(int i = 0; i < NUM_THREADS; i++) new Thread(main).start(); } public void run() { int i = count.incrementAndGet(); cdl1.countDown(); try { cdl1.await(); } catch (InterruptedException e1) { e1.printStackTrace(); } bar = i; if(bar != i) System.out.println("Bar not equal to i"); else System.out.println("Bar equal to i"); } } Each Thread enters the run method and acquires a unique, thread confined, int variable i by getting a value from the AtomicInteger called count. Each Thread then awaits the CountDownLatch called cdl1 (when the last Thread reaches the latch, all Threads are released). When the latch is released each thread attempts to assign their confined i value to the shared, volatile, int called bar. I would expect every Thread except one to print out "Bar not equal to i", but every Thread prints "Bar equal to i". Eh, wtf does volatile actually do if not this?

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  • How to avoid shell execution of a Process?

    - by adeel amin
    When I start a process like process = Runtime.getRuntime().exec("gnome-terminal");, it starts shell execution. I want to stop shell execution and want to redirect I/O from process, can anybody tell how I can do this? My code is: public void start_process() { try { process= Runtime.getRuntime().exec("gnome-terminal"); pw= new PrintWriter(process.getOutputStream(),true); br=new BufferedReader(new InputStreamReader(process.getInputStream())); err=new BufferedReader(new InputStreamReader(process.getErrorStream())); } catch (Exception ioe) { System.out.println("IO Exception-> " + ioe); } } public void execution_command() { if(check==2) { try { boolean flag=thread.isAlive(); if(flag==true) thread.stop(); Thread.sleep(30); thread = new MyReader(br,tbOutput,err,check); thread.start(); }catch(Exception ex){ JOptionPane.showMessageDialog(null, ex.getMessage()+"1"); } } else { try { Thread.sleep(30); thread = new MyReader(br,tbOutput,err,check); thread.start(); check=2; }catch(Exception ex){ JOptionPane.showMessageDialog(null, ex.getMessage()+"1"); } } } private void jButton3ActionPerformed(java.awt.event.ActionEvent evt) { // TODO add your handling code here: command=tfCmd.getText().toString().trim(); pw.println(command); execution_command(); } When I enter some command in textfield and press execute button, nothing is displayed on my output textarea, how I can stop shell execution and redirect input and output?

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  • C++ VB6 interfacing problem

    - by Roshan
    Hi, I'm tearing my hair out trying to solve this one, any insights will be much appreciated: I have a C++ exe which acquires data from some hardware in the main thread and processes it in another thread (thread 2). I use a c++ dll to supply some data processing functions which are called from thread 2. I have a requirement to make another set of data processing functions in VB6. I have thus created a VB6 dll, using the add-in vbAdvance to create a standard dll. When I call functions from within this VB6 dll from the main thread, everything works exactly as expected. When I call functions from this VB6 dll in thread 2, I get an access violation. I've traced the error to the CopyMemory command, it would seem that if this is used within the call from the main thread, it's fine but in a call from the process thread, it causes an exception. Why should this be so? As far as I understand, threads share the same address space. Here is the code from my VB dll Public Sub UserFunInterface(ByVal in1ptr As Long, ByVal out1ptr As Long, ByRef nsamples As Long) Dim myarray1() As Single Dim myarray2() As Single Dim i As Integer ReDim myarray1(0 To nsamples - 1) As Single ReDim myarray2(0 To nsamples - 1) As Single With tsa1din(0) ' defined as safearray1d in a global definitions module .cDims = 1 .cbElements = 4 .cElements = nsamples .pvData = in1ptr End With With tsa1dout .cDims = 1 .cbElements = 4 .cElements = nsamples .pvData = out1ptr End With CopyMemory ByVal VarPtrArray(myarray1), VarPtr(tsa1din(0)), 4 CopyMemory ByVal VarPtrArray(myarray2), VarPtr(tsa1dout), 4 For i = 0 To nsamples - 1 myarray2(i) = myarray1(i) * 2 Next i ZeroMemory ByVal VarPtrArray(myarray1), 4 ZeroMemory ByVal VarPtrArray(myarray2), 4 End Sub

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  • How long is the time frame between context switches on Windows?

    - by mattcodes
    Reading CLR via C# 2.0 (I dont have 3.0 with me at the moment) Is this still the case: If there is only one CPU in a computer, only one thread can run at any one time. Windows has to keep track of the thread objects, and every so often, Windows has to decide which thread to schedule next to go to the CPU. This is additional code that has to execute once every 20 milliseconds or so. When Windows makes a CPU stop executing one thread's code and start executing another thread's code, we call this a context switch. A context switch is fairly expensive because the operating system has to: So circa CLR via C# 2.0 lets say we are on Pentium 4 2.4ghz 1 core non-HT, XP. Every 20 milliseconds? Where a CLR thread or Java thread is mapped to an OS thread only a maximum of 50 threads per second may get a chance to to run? I've read that context switching is very fast in mircoseconds here on SO, but how often roughly (magnitude style guesses) will say a modest 5 year old server Windows 2003 Pentium Xeon single core give the OS the opportunity to context switch? 20ms in the right area? I dont need exact figures I just want to be sure that's in the right area, seems rather long to me.

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  • Trouble understanding the semantics of volatile in Java

    - by HungryTux
    I've been reading up about the use of volatile variables in Java. I understand that they ensure instant visibility of their latest updates to all the threads running in the system on different cores/processors. However no atomicity of the operations that caused these updates is ensured. I see the following literature being used frequently A write to a volatile field happens-before every read of that same field . This is where I am a little confused. Here's a snippet of code which should help me better explain my query. volatile int x = 0; volatile int y = 0; Thread-0: | Thread-1: | if (x==1) { | if (y==1) { return false; | return false; } else { | } else { y=1; | x=1; return true; | return true; } | } Since x & y are both volatile, we have the following happens-before edges between the write of y in Thread-0 and read of y in Thread-1 between the write of x in Thread-1 and read of x in Thread-0 Does this imply that, at any point of time, only one of the threads can be in its 'else' block(since a write would happen before the read)? It may well be possible that Thread-0 starts, loads x, finds it value as 0 and right before it is about to write y in the else-block, there's a context switch to Thread-1 which loads y finds it value as 0 and thus enters the else-block too. Does volatile guard against such context switches (seems very unlikely)?

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  • Macports: port install jpeg fails

    - by Philipp Keller
    History: installed MacPorts on Leopard upgraded to Snow Leopard uninstall all ports reinstalled XCode sudo port uninstall jpeg sudo port install jpeg DEBUG: Found port in file:///opt/local/var/macports/sources/rsync.macports.org/release/ports/graphics/jpeg DEBUG: Changing to port directory: /opt/local/var/macports/sources/rsync.macports.org/release/ports/graphics/jpeg DEBUG: OS Platform: darwin DEBUG: OS Version: 10.3.0 DEBUG: Mac OS X Version: 10.6 DEBUG: System Arch: i386 DEBUG: setting option os.universal_supported to yes DEBUG: org.macports.load registered provides 'load', a pre-existing procedure. Target override will not be provided DEBUG: org.macports.unload registered provides 'unload', a pre-existing procedure. Target override will not be provided DEBUG: org.macports.distfiles registered provides 'distfiles', a pre-existing procedure. Target override will not be provided DEBUG: adding the default universal variant DEBUG: Reading variant descriptions from /opt/local/var/macports/sources/rsync.macports.org/release/ports/_resources/port1.0/variant_descriptions.conf DEBUG: Requested variant darwin is not provided by port jpeg. DEBUG: Requested variant i386 is not provided by port jpeg. DEBUG: Requested variant macosx is not provided by port jpeg. --- Computing dependencies for jpeg DEBUG: Executing org.macports.main (jpeg) DEBUG: Skipping completed org.macports.fetch (jpeg) DEBUG: Skipping completed org.macports.checksum (jpeg) DEBUG: Skipping completed org.macports.extract (jpeg) DEBUG: Skipping completed org.macports.patch (jpeg) --- Configuring jpeg DEBUG: Using compiler 'Mac OS X gcc 4.2' DEBUG: Executing org.macports.configure (jpeg) DEBUG: Environment: CFLAGS='-O2 -arch x86_64' CXXFLAGS='-O2 -arch x86_64' MACOSX_DEPLOYMENT_TARGET='10.6' CXX='/usr/bin/g++-4.2' F90FLAGS='-O2 -m64' LDFLAGS='-arch x86_64' OBJC='/usr/bin/gcc-4.2' FCFLAGS='-O2 -m64' INSTALL='/usr/bin/install -c' OBJCFLAGS='-O2 -arch x86_64' FFLAGS='-O2 -m64' CC='/usr/bin/gcc-4.2' DEBUG: Assembled command: 'cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_graphics_jpeg/work/jpeg-8a" && ./configure --prefix=/opt/local' sh: line 0: cd: /opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_graphics_jpeg/work/jpeg-8a: No such file or directory Error: Target org.macports.configure returned: configure failure: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_graphics_jpeg/work/jpeg-8a" && ./configure --prefix=/opt/local " returned error 1 DEBUG: Backtrace: configure failure: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_graphics_jpeg/work/jpeg-8a" && ./configure --prefix=/opt/local " returned error 1 while executing "$procedure $targetname" Warning: the following items did not execute (for jpeg): org.macports.activate org.macports.configure org.macports.build org.macports.destroot org.macports.install Error: Status 1 encountered during processing. To report a bug, see http://guide.macports.org/#project.tickets

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  • Blocking nslookup on A record

    - by msher420
    Need to know which port to be blocked in my local machine so that the nslookup on A record doesnot work? To know the above i need to understand how the lookup on A record how does the request go from the local machine (port) to the nameservers/ rootservers? For example: C: nslookup -type=a google.com Server: MyDslModem.local.lan Address: 192.168.1.1 Non-authoritative answer: Name: google.com Address: 209.85.231.104 Here which from which local port from the local machine does the lookup starts from?

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  • cPanel Virtfs won't umount

    - by JPerkSter
    Anyone have any experience with virtfs on cPanel servers? I can't seem to get them to unmount, as they say they are already unmounted: [root@Server ~]# cat /proc/mounts | grep user /dev/root /home/virtfs/user/lib ext3 rw,errors=continue,data=ordered 0 0 /dev/root /home/virtfs/user/opt ext3 rw,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/lib ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/sbin ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/share ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/bin ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/man ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/X11R6 ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/kerberos ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/libexec ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/local/bin ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/local/share ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/local/Zend ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/local/IonCube ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/include ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/local/lib ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda2 /home/virtfs/user/var/spool ext3 rw,nodev,noatime,nodiratime,errors=continue,data=ordered 0 0 /dev/sda2 /home/virtfs/user/var/lib ext3 rw,nodev,noatime,nodiratime,errors=continue,data=ordered 0 0 /dev/sda2 /home/virtfs/user/var/cpanel ext3 rw,nodev,noatime,nodiratime,errors=continue,data=ordered 0 0 /dev/sda2 /home/virtfs/user/var/run ext3 rw,nodev,noatime,nodiratime,errors=continue,data=ordered 0 0 /dev/sda2 /home/virtfs/user/var/log ext3 rw,nodev,noatime,nodiratime,errors=continue,data=ordered 0 0 /dev/sda6 /home/virtfs/user/tmp ext3 rw,nosuid,nodev,noexec,noatime,errors=continue,data=ordered 0 0 /dev/root /home/virtfs/user/bin ext3 rw,errors=continue,data=ordered 0 0 [root@Server ~]# for i in cat /proc/mounts |grep virtfs |grep user |awk '{print$2}'; do umount $i; done umount: /home/virtfs/user/lib: not mounted umount: /home/virtfs/user/opt: not mounted umount: /home/virtfs/user/usr/lib: not mounted umount: /home/virtfs/user/usr/sbin: not mounted umount: /home/virtfs/user/usr/share: not mounted umount: /home/virtfs/user/usr/bin: not mounted umount: /home/virtfs/user/usr/man: not mounted umount: /home/virtfs/user/usr/X11R6: not mounted umount: /home/virtfs/user/usr/kerberos: not mounted umount: /home/virtfs/user/usr/libexec: not mounted umount: /home/virtfs/user/usr/local/bin: not mounted umount: /home/virtfs/user/usr/local/share: not mounted umount: /home/virtfs/user/usr/local/Zend: not mounted umount: /home/virtfs/user/usr/local/IonCube: not mounted umount: /home/virtfs/user/usr/include: not mounted umount: /home/virtfs/user/usr/local/lib: not mounted umount: /home/virtfs/user/var/spool: not mounted umount: /home/virtfs/user/var/lib: not mounted umount: /home/virtfs/user/var/cpanel: not mounted umount: /home/virtfs/user/var/run: not mounted umount: /home/virtfs/user/var/log: not mounted umount: /home/virtfs/user/tmp: not mounted umount: /home/virtfs/user/bin: not mounted umount: /home/virtfs/user/dev: not mounted umount: /home/virtfs/user/proc: not mounted

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  • order of operations for environment variables

    - by alyda
    I want to understand how environment variables are set and reset (overridden). I'm running Apache/2.2.24 (Unix) PHP/5.4.14 on a mac . My theory is this: Environment vars can be set in bash, then they can be overwritten with httpd.conf preceding a VirtualHost directive that precedes php.ini, which can then be overwritten by .htaccess (if allowable) and finally by PHP I tried the following: setting environment variable in bash: I added export ENVIRONMENT='local' to my ~/.bashrc file, restarted apache and did not get any output from print_r($_ENV); (in a simple index.php file at the root of my webserver). I also tried putting ENVIRONMENT='local' into /etc/environment, and restarting apache, nothing, as well as /etc/bashrc, restart apache. still nothing. setting environment variable in httpd.conf: I added SetEnv ENVIRONMENT 'local-httpd to the end of my /etc/apache2/httpd.conf file (but before I load other conf files, such as virtual host [Include /private/etc/apache2/other/*.conf]). I now see the variable in the array print_r($_SERVER); but not print_r($_ENV);. setting environment variable in httpd-vhosts.conf: I added SetEnv ENVIRONMENT 'local-vhost to my /etc/apache2/extra/httpd-vhosts.conf file in my generic directive that points to my default document root. I now see the variable has been overwritten (to local-vhost from local-httpd, so I know where the variable is getting set). setting environment variable in php.ini: while searching for a proper place to put my environment variable, I noticed that variables_order = "GPCS" was set to the production value rather than EGPCS. I changed it, restarted my server and found that I was now getting output for print_r($_ENV); but not my expected custom variable. It also appears that I am not able to set a custom variable in this file. Please tell me if I am wrong setting environment variable in .htaccess: I added SetEnv ENVIRONMENT 'local-htaccess'. This worked as expected, overwriting all other values that were set. setting / overwriting environment variable in PHP: if (...) { putenv('ENVIRONMENT=local'); } I'm asking this question because I have a lot of local and remote testing servers, some of which may or may not allow me access to modify httpd, httpd-vhost, php.ini or environment variables. I want to understand what is best for those difference scenarios (shared hosting, heroku, local servers, etc) I obviously don't know how to properly set the environment variable in bash in a way that php can use it, I'd like to know how to do that (as I think Heroku does something similar with heroku config set...)

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  • smb mount cannot sync file automatically

    - by Frank
    Under Ubuntu, I use smb to mount the directory of the server(Ubuntu too), and set to a local directory, like /home/username/server. When I change some files of local directory, the files in the server change too. However, when I change some files of the server, the files in local directory don't change. Does someone know what the reason is ? And could someone fix it and make local changes updated to the server so that I could edit local and make in the server?

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