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  • Better code for accessing fields in a matlab structure array?

    - by John
    I have a matlab structure array Modles1 of size (1x180) that has fields a, b, c, ..., z. I want to understand how many distinct values there are in each of the fields. i.e. max(grp2idx([foo(:).a])) The above works if the field a is a double. {foo(:).a} needs to be used in the case where the field a is a string/char. Here's my current code for doing this. I hate having to use the eval, and what is essentially a switch statement. Is there a better way? names = fieldnames(Models1); for ix = 1 : numel(names) className = eval(['class(Models1(1).',names{ix},')']); if strcmp('double', className) || strcmp('logical',className) eval([' values = [Models1(:).',names{ix},'];']); elseif strcmp('char', className) eval([' values = {Models1(:).',names{ix},'};']); else disp(['Unrecognized class: ', className]); end % this line requires the statistics toolbox. [g, gn, gl] = grp2idx(values); fprintf('%30s : %4d\n',names{ix},max(g)); end

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  • problem with a very simple tile based game

    - by newbieguy
    Hello, I am trying to create a pacman-like game. I have an array that looks like this: array: 1111111111111 1000000000001 1111110111111 1000000000001 1111111111111 1 = Wall, 0 = Empty space I use this array to draw tiles that are 16x16 in size. The Game character is 32x32. Initially I represented the character's position in array indexes, [1,1] etc. I would update his position if array[character.new_y][charater.new_x] == 0 Then I translated these array coordinates to pixels, [y*16, x*16] to draw him. He was lining up nicely, wouldn't go into walls, but I noticed that since I was updating him by 16 pixels each, he was moving very fast. I decided to do it in reverse, to store the game character's position in pixels instead, so that he could use less than 16 pixels per move. I thought that a simple if statement such as this: if array[(character.new_pixel_y)/16][(character.new_pixel_x)/16] == 0 would prevent him from going into walls, but unfortunately he eats a bit of the bottom and right side walls. Any ideas how would I properly translate pixel position to the array indexes? I guess this is something simple, but I really can't figure it out :(

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  • Recursion Problem in PHP

    - by streetparade
    I need to create a valid xml from a given array(); My Method looks like this, protected function array2Xml($array) { $xml = ""; if(is_array($array)) { foreach($array as $key=>$value) { $xml .= "<$key>"; if(is_array($value)) { $xml .= $this->array2Xml($value); } $xml .= "</$key>"; } return $xml; } else { throw new Exception("in valid"); } } protected function createValidXMLfromArray($array,$node) { $xml = '<?xml version="1.0" encoding="ISO-8859-1"?>'; $xmlArray = $this->array2Xml($array); $xml .= "<$node>$xmlArray</$node>"; return $xml; } if i execute the above i just get keys with empty values; like <node> <name></name> </node> What i need is if i pass this array("name"=>"test","value"=>array("test1"=>33,"test2"=>40)); that it return this <node> <name>test</name> <value> <test1>33</test1> <test2>40</test2> </value> </node> Where is the error what did i wrong in the above recursion?

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  • How to pass an array of objects trough a jquery $.post?

    - by majc
    Hi, I want to pass the result of a query trough a $.post. function GetAllTasks() { $sql = "select t.id as task_id, description, createdat, createdby, max_requests, max_duration, j.name as job_name from darkfuture.tasks t, darkfuture.jobs j where t.job_id = j.id"; $sqlresult = mysql_query($sql) or die("The list of works failed: ".mysql_error($this->con)); $result = array(); while($row = mysql_fetch_assoc($sqlresult)) { $task = new TasksResult(); $task->id = $row["task_id"]; $task->description = $row["description"]; $task->createdat = $row["createdat"]; $task->createdby = $row["createdby"]; $task->max_requests = $row["max_requests"]; $task->max_duration = $row["max_duration"]; $task->job_id = $row["job_name"]; array_push($result, $task); } mysql_free_result($sqlresult); return $result; } Here is how i call it: $tasksDB = new TasksDB(); $tasks = $tasksDB->GetAllTasks(); Now i want to pass $tasks through here: $.post("views/insert_tasks.php",{'tasks[]': $tasks}, function(data) { }); I know this {'tasks[]': $tasks} it's wrong but i don't know how to do it right. Some help will be appreciated. Thanks in advance!

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  • Perl : In splice() type of arg1 must be array, cannot be scalar dereference. How to fix?

    - by Michael Mao
    I am trying to comprehend the reference/dereference system in Perl. What I am trying to do is to remove an element by using reference: my $ref= \@{$collection{$_[0]}}; # delete($$ref[$i]); # delete works, I've tested that already splice($$ref, $i, 1); # this wouldn't do. I first tried the delete() subroutine, it works; however, it doesn't shift the index after the removed elements forward by 1, so I cannot continue working on other stuff. I then Googled and found the splice() subroutine which does delete and shift in one go. But the error feedback tells me that "Type of arg 1 to splice must be array (not scalar dereference)..." I then tried something like this: splice(@{$$ref}, $i, 1); That resulted in another error like this: "Not a SCALAR reference at...(pointing at that line)" So I am a bit puzzled, how could I handle this issue? I prefer not using any CPAN or additional library for the solution, if possible.

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  • "Address of" (&) an array / address of being ignored be gcc?

    - by dbarbosa
    Hi, I am a teaching assistant of a introductory programming course, and some students made this type of error: char name[20]; scanf("%s",&name); which is not surprising as they are learning... What is surprising is that, besides gcc warning, the code works (at least this part). I have been trying to understand and I wrote the following code: void foo(int *str1, int *str2) { if (str1 == str2) printf("Both pointers are the same\n"); else printf("They are not the same\n"); } int main() { int test[50]; foo(&test, test); if (&test == test) printf("Both pointers are the same\n"); else printf("They are not the same\n"); } Compiling and executing: $ gcc test.c -g test.c: In function ‘main’: test.c:12: warning: passing argument 1 of ‘foo’ from incompatible pointer type test.c:13: warning: comparison of distinct pointer types lacks a cast $ ./a.out Both pointers are the same Both pointers are the same Can anyone explain why they are not different? I suspect it is because I cannot get the address of an array (as I cannot have & &x), but in this case the code should not compile.

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  • Route URL laravel 4

    - by nabil l.
    How can I do this in Laravel 4 URL::route('auth.reset', array('kh34KHh4K342')) Instead of http://domain.tld/auth/reset?kh34KHh4K342 I want to get this : http://domain.tld/auth/reset/kh34KHh4K342 EDIT This my routes.php : The problem is because I have two routes with the same name? How do you explain that ? Should i set a different name event is the same kind, and different methods // Set locale $locale = Request::segment(1); if(in_array($locale, Config::get('app.languages'))) { \App::setLocale($locale); } else { $locale = null; } Route::group( array( 'prefix' => $locale ), function () { Route::get('/'), array( 'uses' => 'HomeController@getIndex', 'as' => '/' )); // Auth Route::group( array( 'prefix' => 'auth' ), function () { // Login Route::get( 'login', array( 'before' => 'guest', 'uses' => 'UserController@getLogin', 'as' => 'auth.login' ) ); Route::post( 'login', array( 'before' => 'guest|csrf', 'uses' => 'UserController@postLogin', 'as' => 'auth.login' ) ); Route::get( 'reset/{$token}', array( 'uses' => 'UserController@getReset', 'as' => 'auth.reset' ) ); Route::post( 'reset', array( 'uses' => 'UserController@postReset', 'as' => 'auth.reset' ) ); } );

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  • How to properly cast a global memory array using the uint4 vector in CUDA to increase memory throughput?

    - by charis
    There are generally two techniques to increase the memory throughput of the global memory on a CUDA kernel; memory accesses coalescence and accessing words of at least 4 bytes. With the first technique accesses to the same memory segment by threads of the same half-warp are coalesced to fewer transactions while be accessing words of at least 4 bytes this memory segment is effectively increased from 32 bytes to 128. To access 16-byte instead of 1-byte words when there are unsigned chars stored in the global memory, the uint4 vector is commonly used by casting the memory array to uint4: uint4 *text4 = ( uint4 * ) d_text; var = text4[i]; In order to extract the 16 chars from var, i am currently using bitwise operations. For example: s_array[j * 16 + 0] = var.x & 0x000000FF; s_array[j * 16 + 1] = (var.x >> 8) & 0x000000FF; s_array[j * 16 + 2] = (var.x >> 16) & 0x000000FF; s_array[j * 16 + 3] = (var.x >> 24) & 0x000000FF; My question is, is it possible to recast var (or for that matter *text4) to unsigned char in order to avoid the additional overhead of the bitwise operations?

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  • How to change the Array Element names in XmlSerialization?

    - by MSDN Geek
    Hi Guys, Consider the following code: [Serializable] public class Human { public string Name { get; set; } } Then, using (MemoryStream ms = new MemoryStream()) { Human[] mans = new Human[] { new Human() { Name = "Moim" } }; XmlSerializer xs = new XmlSerializer(typeof(Human[])); xs.Serialize(ms, mans); string s = System.Text.ASCIIEncoding.ASCII.GetString(ms.ToArray()); } At this point, the variable s will hold a value like, <?xml version="1.0"?> <ArrayOfHuman xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Human> <Name>Moim</Name> </Human> </ArrayOfHuman> Now all I need to do is, changing the xml array root element 'ArrayOfHuman' to something like 'MyFavoriteArrayRootName'. I have seen the IXmlSerializable interface but, that skips the root element name. Anybody has got any idea how to achieve this? All comments will be greatly appreciated. Best regards.

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  • Does anyone get zero-height select fields in Firefox 3.6.3?

    - by user350635
    If you open this HTML in Firefox 3.6.3 (confirmed in some earlier versions too), and click the drawStuff() link repeatedly, it doesn't render the contents of the last div consistently. Looking more closely it seems like it's rendering select fields with height=0. Any idea why this would happen? <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <title> A Page </title> <script type="text/javascript"> function drawStuff() { for (var i = 1; i <= 5; i++) { var curHtmlArr = []; for (var j = 0; j < 5; j++){ curHtmlArr.push("<select>"); curHtmlArr.push(getOptgroup()); curHtmlArr.push(getOptgroup()); curHtmlArr.push(getOptgroup()); curHtmlArr.push("<\/select>"); } var foobar = document.getElementById('elem_' + i); foobar.innerHTML = curHtmlArr.join(''); } } function getOptgroup(){ var htmlArr = []; htmlArr.push('<optgroup label="Whatever">'); for (var ii = 0; ii < 32; ii++){ htmlArr.push(' <option value="' + ii + '"> Blah ' + "<\/option>"); } htmlArr.push("<\/optgroup>"); return htmlArr.join(''); } </script> </head> <body> <table border=1 style="width:900px;" summary="A Table"> <tr> <td> <div id="elem_1"></div> </td> <td> <div id="elem_2"></div> </td> <td> <div id="elem_3"></div> </td> <td> <div id="elem_4"></div> </td> <td> <div>abc</div> <div id="elem_5"></div> </td> </tr> </table> <a href="javascript:drawStuff()"> drawStuff() </a> <script type="text/javascript"> drawStuff(); </script> </body> </html>

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  • Retrieving an element by array index in jQuery vs the each() function.

    - by Alex Ciminian
    I was writing a "pluginable" function when I noticed the following behavior (tested in FF 3.5.9 with Firebug 1.5.3). $.fn.computerMove = function () { var board = $(this); var emptySquares = board.find('div.clickable'); var randPosition = Math.floor(Math.random() * emptySquares.length); emptySquares.each(function (index) { if (index === randPosition) { // logs a jQuery object console.log($(this)); } }); target = emptySquares[randPosition]; // logs a non-jQuery object console.log(target); // throws error: attr() not a function for target board.placeMark({'position' : target.attr('id')}); } I noticed the problem when the script threw an error at target.attr('id') (attr not a function). When I checked the log, I noticed that the output (in Firebug) for target was: <div style="width: 97px; height: 97px;" class="square clickable" id="8"></div> If I output $(target), or $(this) from the each() function, I get a nice jQuery object: [ div#8.square ] Now here comes my question: why does this happen, considering that find() seems to return an array of jQuery objects? Why do I have to do $() to target all over again? [div#0.square, div#1.square, div#2.square, div#3.square, div#4.square, div#5.square, div#6.square, div#7.square, div#8.square] Just a curiosity :).

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  • This program isn't asking for the predetermined 5 numbers from the array?

    - by user1801781
    Okay, so this question is difficult to state. I'm a beginner at C++, and I rarely run into problems with these simple assignments, but something is majorly wrong here and I cannot identify it. I've been trying for hours. This program is supposed to read 5 numbers from an array that the user enters, and then print the largest one. (I know it's easier to just write a for-loop, but our professor wanted us to call a function). The only problem is that instead of asking for 5 numbers, it asks for 2. It works other than that, I JUST NEED IT TO ASK FOR 5 NUMBERS. haha. Your input would be greatly appreciated. I aspire to be a programmer one day, so don't be afraid to go harsh on me. #include <iostream> using namespace std; int largest_number(int score[], int max) { for (int i=1; i<5; i++) { cin >> score[i]; if(score[i] > max) max=score[i]; return (max); } } int main () { int score[5], max, z; cout << "Enter 5 numbers: " <<endl; cin >> score[0]; max = score[0]; z = largest_number(score, max); cout << "The largest number is: " << z <<endl; system("pause"); return 0; }

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  • How do I reset my pointer to a specific array location?

    - by ohtanya
    I am a brand new programming student, so please forgive my ignorance. My assignment states: Write a program that declares an array of 10 integers. Write a loop that accepts 10 values from the keyboard and write another loop that displays the 10 values. Do not use any subscripts within the two loops; use pointers only. Here is my code: #include "stdafx.h" #include <iostream> using namespace std; int main() { const int NUM = 10; int values[NUM]; int *p = &values[0]; int x; for(x = 0; x < NUM; ++x, ++p) { cout << "Enter a value: "; cin >> *p; } for(x = 0; x < NUM; ++x, ++p) { cout << *p << " "; } return 0; } I think I know where my problem is. After my first loop, my pointer is at values[10], but I need to get it back to values[0] to display them. How can I do that?

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  • How to create a datastore.Text object out of an array of dynamically created Strings?

    - by Adrogans
    I am creating a Google App Engine server for a project where I receive a large quantity of data via an HTTP POST request. The data is separated into lines, with 200 characters per line. The number of lines can go into the hundreds, so 10's of thousands of characters total. What I want to do is concatenate all of those lines into a single Text object, since Strings have a maximum length of 500 characters but the Text object can be as large as 1MB. Here is what I thought of so far: public void doPost(HttpServletRequest req, HttpServletResponse resp) { ... String[] audioSampleData = new String[numberOfLines]; for (int i = 0; i < numberOfLines; i++) { audioSampleData[i] = req.getReader().readLine(); } com.google.appengine.api.datastore.Text textAudioSampleData = new Text(audioSampleData[0] + audioSampleData[1] + ...); ... } But as you can see, I don't know how to do this without knowing the number of lines before-hand. Is there a way for me to iterate through the String indexes within the Text constructor? I can't seem to find anything on that. Of note is that the Text object can't be modified after being created, and it must have a String as parameter for the constructor. (Documentation here) Is there any way to this? I need all of the data in the String array in one Text object. Many Thanks!

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  • PHP remote development workflow: git, symfony and hudson

    - by user2022
    I'm looking to develop a website and all the work will be done remotely (no local dev server). The reason for this is that my shared hosting company a2hosting has a specific configuration (symfony,mysql,git) that I don't want to spend time duplicating when I can just ssh and develop remotely or through netbeans remote editing features. My question is how can I use git to separate my site into three areas: live, staging and dev. Here's my initial thought: public_html (live site and git repo) testing: a mirror of the site used for visual tests (full git repo) dev/ticket# : git branches of public_html used for features and bug fixes (full git repo) Version Control with git: Initial setup: cd public_html git init git add * git commit -m ‘initial commit of the site’ cd .. git clone public_html testing mkdir dev Development: cd /dev git clone ../testing ticket# all work is done in ./dev/ticket#, then visit www.domain.com/dev/ticket# to visually test make granular commits as necessary until dev is done git push origin master:ticket# if the above fails: merge latest testing state into current dev work: git merge origin/master then try the push again mark ticket# as ready for integration integration and deployment process: cd ../../testing git merge ticket# -m "integration test for ticket# --no-ff (check for conflicts ) run hudson tests visit www.domain.com/testing for visual test if all tests pass: if this ticket marks the end of a big dev sprint: make a snapshot with git tag git push --tags origin else git push origin cd ../public_html git checkout -f (live site should have the latest dev from ticket#) else: revert the merge: git checkout master~1; git commit -m "reverting ticket#" update ticket# that testing failed with the failure details Snapshots: Each major deployment sprint should have a standard name and should be tracked. Method: git tag Naming convention: TBD Reverting site to previous state If something goes wrong, then revert to previous snapshot and debug the issue in dev with a new ticket#. Once the bug is fixed, follow the deployment process again. My questions: Does this workflow make sense, if not, any recommendations Is my approach for reverting correct or is there a better way to say 'revert to before x commit'

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  • Boost your infrastructure with Coherence into the Cloud

    - by Nino Guarnacci
    Authors: Nino Guarnacci & Francesco Scarano,  at this URL could be found the original article:  http://blogs.oracle.com/slc/coherence_into_the_cloud_boost. Thinking about the enterprise cloud, come to mind many possible configurations and new opportunities in enterprise environments. Various customers needs that serve as guides to this new trend are often very different, but almost always united by two main objectives: Elasticity of infrastructure both Hardware and Software Investments related to the progressive needs of the current infrastructure Characteristics of innovation and economy. A concrete use case that I worked on recently demanded the fulfillment of two basic requirements of economy and innovation.The client had the need to manage a variety of data cache, which can process complex queries and parallel computational operations, maintaining the caches in a consistent state on different server instances, on which the application was installed.In addition, the customer was looking for a solution that would allow him to manage the likely situations in load peak during certain times of the year.For this reason, the customer requires a replication site, on which convey part of the requests during periods of peak; the desire was, however, to prevent the immobilization of investments in owned hardware-software architectures; so, to respond to this need, it was requested to seek a solution based on Cloud technologies and architectures already offered by the market. Coherence can already now address the requirements of large cache between different nodes in the cluster, providing further technology to search and parallel computing, with the simultaneous use of all hardware infrastructure resources. Moreover, thanks to the functionality of "Push Replication", which can replicate and update the information contained in the cache, even to a site hosted in the cloud, it is satisfied the need to make resilient infrastructure that can be based also on nodes temporarily housed in the Cloud architectures. There are different types of configurations that can be realized using the functionality "Push-Replication" of Coherence. Configurations can be either: Active - Passive  Hub and Spoke Active - Active Multi Master Centralized Replication Whereas the architecture of this particular project consists of two sites (Site 1 and Site Cloud), between which only Site 1 is enabled to write into the cache, it was decided to adopt an Active-Passive Configuration type (Hub and Spoke). If, however, the requirement should change over time, it will be particularly easy to change this configuration in an Active-Active configuration type. Although very simple, the small sample in this post, inspired by the specific project is effective, to better understand the features and capabilities of Coherence and its configurations. Let's create two distinct coherence cluster, located at miles apart, on two different domain contexts, one of them "hosted" at home (on-premise) and the other one hosted by any cloud provider on the network (or just the same laptop to test it :)). These two clusters, which we call Site 1 and Site Cloud, will contain the necessary information, so a simple client can insert data only into the Site 1. On both sites will be subscribed a listener, who listens to the variations of specific objects within the various caches. To implement these features, you need 4 simple classes: CachedResponse.java Represents the POJO class that will be inserted into the cache, and fulfills the task of containing useful information about the hypothetical links navigation ResponseSimulatorHelper.java Represents a link simulator, which has the task of randomly creating objects of type CachedResponse that will be added into the caches CacheCommands.java Represents the model of our example, because it is responsible for receiving instructions from the controller and performing basic operations against the cache, such as insert, delete, update, listening, objects within the cache Shell.java It is our controller, which give commands to be executed within the cache of the two Sites So, summarily, we execute the java class "Shell", asking it to put into the cache 100 objects of type "CachedResponse" through the java class "CacheCommands", then the simulator "ResponseSimulatorHelper" will randomly create new instances of objects "CachedResponse ". Finally, the Shell class will listen to for events occurring within the cache on the Site Cloud, while insertions and deletions are performed on Site 1. Now, we realize the two configurations of two respective sites / cluster: Site 1 and Site Cloud.For the Site 1 we define a cache of type "distributed" with features of "read and write", using the cache class store for the "push replication", a functionality offered by the project "incubator" of Oracle Coherence.For the "Site Cloud" we expect even the definition of “distributed” cache type with tcp proxy feature enabled, so it can receive updates from Site 1.  Coherence Cache Config XML file for "storage node" on "Site 1" site1-prod-cache-config.xml Coherence Cache Config XML file for "storage node" on "Site Cloud" site2-prod-cache-config.xml For two clients "Shell" which will connect respectively to the two clusters we have provided two easy access configurations.  Coherence Cache Config XML file for Shell on "Site 1" site1-shell-prod-cache-config.xml Coherence Cache Config XML file for Shell on "Site Cloud" site2-shell-prod-cache-config.xml Now, we just have to get everything and run our tests. To start at least one "storage" node (which holds the data) for the "Cloud Site", we can run the standard class  provided OOTB by Oracle Coherence com.tangosol.net.DefaultCacheServer with the following parameters and values:-Xmx128m-Xms64m-Dcom.sun.management.jmxremote -Dtangosol.coherence.management=all -Dtangosol.coherence.management.remote=true -Dtangosol.coherence.distributed.localstorage=true -Dtangosol.coherence.cacheconfig=config/site2-prod-cache-config.xml-Dtangosol.coherence.clusterport=9002-Dtangosol.coherence.site=SiteCloud To start at least one "storage" node (which holds the data) for the "Site 1", we can perform again the standard class provided by Coherence  com.tangosol.net.DefaultCacheServer with the following parameters and values:-Xmx128m-Xms64m-Dcom.sun.management.jmxremote -Dtangosol.coherence.management=all -Dtangosol.coherence.management.remote=true -Dtangosol.coherence.distributed.localstorage=true -Dtangosol.coherence.cacheconfig=config/site1-prod-cache-config.xml-Dtangosol.coherence.clusterport=9001-Dtangosol.coherence.site=Site1 Then, we start the first client "Shell" for the "Cloud Site", launching the java class it.javac.Shell  using these parameters and values: -Xmx64m-Xms64m-Dcom.sun.management.jmxremote -Dtangosol.coherence.management=all -Dtangosol.coherence.management.remote=true -Dtangosol.coherence.distributed.localstorage=false -Dtangosol.coherence.cacheconfig=config/site2-shell-prod-cache-config.xml-Dtangosol.coherence.clusterport=9002-Dtangosol.coherence.site=SiteCloud Finally, we start the second client "Shell" for the "Site 1", re-launching a new instance of class  it.javac.Shell  using  the following parameters and values: -Xmx64m-Xms64m-Dcom.sun.management.jmxremote -Dtangosol.coherence.management=all -Dtangosol.coherence.management.remote=true -Dtangosol.coherence.distributed.localstorage=false -Dtangosol.coherence.cacheconfig=config/site1-shell-prod-cache-config.xml-Dtangosol.coherence.clusterport=9001-Dtangosol.coherence.site=Site1  And now, let’s execute some tests to validate and better understand our configuration. TEST 1The purpose of this test is to load the objects into the "Site 1" cache and seeing how many objects are cached on the "Site Cloud". Within the "Shell" launched with parameters to access the "Site 1", let’s write and run the command: load test/100 Within the "Shell" launched with parameters to access the "Site Cloud" let’s write and run the command: size passive-cache Expected result If all is OK, the first "Shell" has uploaded 100 objects into a cache named "test"; consequently the "push-replication" functionality has updated the "Site Cloud" by sending the 100 objects to the second cluster where they will have been posted into a respective cache, which we named "passive-cache". TEST 2The purpose of this test is to listen to deleting and adding events happening on the "Site 1" and that are replicated within the cache on "Cloud Site". In the "Shell" launched with parameters to access the "Site Cloud" let’s write and run the command: listen passive-cache/name like '%' or a "cohql" query, with your preferred parameters In the "Shell" launched with parameters to access the "Site 1" let’s write and run the following commands: load test/10 load test2/20 delete test/50 Expected result If all is OK, the "Shell" to Site Cloud let us to listen to all the add and delete events within the cache "cache-passive", whose objects satisfy the query condition "name like '%' " (ie, every objects in the cache; you could change the tests and create different queries).Through the Shell to "Site 1" we launched the commands to add and to delete objects on different caches (test and test2). With the "Shell" running on "Site Cloud" we got the evidence (displayed or printed, or in a log file) that its cache has been filled with events and related objects generated by commands executed from the" Shell "on" Site 1 ", thanks to "push-replication" feature.  Other tests can be performed, such as, for example, the subscription to the events on the "Site 1" too, using different "cohql" queries, changing the cache configuration,  to effectively demonstrate both the potentiality and  the versatility produced by these different configurations, even in the cloud, as in our case. More information on how to configure Coherence "Push Replication" can be found in the Oracle Coherence Incubator project documentation at the following link: http://coherence.oracle.com/display/INC10/Home More information on Oracle Coherence "In Memory Data Grid" can be found at the following link: http://www.oracle.com/technetwork/middleware/coherence/overview/index.html To download and execute the whole sources and configurations of the example explained in the above post,  click here to download them; After download the last available version of the Push-Replication Pattern library implementation from the Oracle Coherence Incubator site, and download also the related and required version of Oracle Coherence. For simplicity the required .jarS to execute the example (that can be found into the Push-Replication-Pattern  download and Coherence Distribution download) are: activemq-core-5.3.1.jar activemq-protobuf-1.0.jar aopalliance-1.0.jar coherence-commandpattern-2.8.4.32329.jar coherence-common-2.2.0.32329.jar coherence-eventdistributionpattern-1.2.0.32329.jar coherence-functorpattern-1.5.4.32329.jar coherence-messagingpattern-2.8.4.32329.jar coherence-processingpattern-1.4.4.32329.jar coherence-pushreplicationpattern-4.0.4.32329.jar coherence-rest.jar coherence.jar commons-logging-1.1.jar commons-logging-api-1.1.jar commons-net-2.0.jar geronimo-j2ee-management_1.0_spec-1.0.jar geronimo-jms_1.1_spec-1.1.1.jar http.jar jackson-all-1.8.1.jar je.jar jersey-core-1.8.jar jersey-json-1.8.jar jersey-server-1.8.jar jl1.0.jar kahadb-5.3.1.jar miglayout-3.6.3.jar org.osgi.core-4.1.0.jar spring-beans-2.5.6.jar spring-context-2.5.6.jar spring-core-2.5.6.jar spring-osgi-core-1.2.1.jar spring-osgi-io-1.2.1.jar At this URL could be found the original article: http://blogs.oracle.com/slc/coherence_into_the_cloud_boost Authors: Nino Guarnacci & Francesco Scarano

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  • Farmyard

    - by Richard Jones
    Moooooooo     For a while now we’ve been using Apple’s enterprise device app distribution mechanism.   This allows you to have a user, click on a URL on their iOS device and it pulls down a new version of an enterprise app. of of our servers. Its really nice,  have a look at - http://developer.apple.com/library/ios/#featuredarticles/FA_Wireless_Enterprise_App_Distribution/Introduction/Introduction.html   I’ve embedded this, into a check on application launch, that a web-service is called to detect a newer version of the software is available.  It then calls the URL to the App and a new version is deployed. You can alert users that a new App update is available by sending them a push notification.  See screenshot at the top. We send our push notifications out to users,  using a simple C# service.    The fun part is this.   You can instruct the push notification to play a sound (embedded in the app already). So our push notification’s play a random farmyard noise, i.e from a selection of - cow.wav dogbrk.wav duck.wav goose.wav horse.wav lamb.wav monkey.wav – left field I know rooster.wav Imagine my amusement being able to periodically send out an update and watch our office (of about 60 people) turn into farm for a few seconds. I’ve messed up a few times, with people being interrupted on customer conference calls,  but people seem good humoured about it. (so far) Simple(ish) pleasures…

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  • Is there an elegant way to track multiple domains under separate accounts with google analytics?

    - by J_M_J
    I have a situation where a content management system uses the same template for multiple websites with different domain names and I can't make a separate template for each. However, each website needs to be tracked with Google analytics. Would this be appropriate to track each domain like this by putting in some conditional code? And would this be robust enough not to break? Is there a more elegant way to do this? <script type="text/javascript"> var _gaq = _gaq || []; switch (location.hostname){ case 'www.aaa.com': _gaq.push(['_setAccount', 'UA-xxxxxxx-1']); break; case 'www.bbb.com': _gaq.push(['_setAccount', 'UA-xxxxxxx-2']); break; case 'www.ccc.com': _gaq.push(['_setAccount', 'UA-xxxxxxx-3']); break; } _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; (document.getElementsByTagName('head')[0] || document.getElementsByTagName('body')[0]).appendChild(ga); })(); </script> Just to be clear, each website is a separate domain name and must be tracked separately, NOT different domains with same pages on one analytics profile.

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  • Not able to track traffic on subdomain using Google Analytics

    - by Steven
    I'm trying to track traffic for my sub-domain, but it's not happening. This is how it's set up. My partner has a domain called sub1.partner.com. This domain points to partner1.mydomain.com. The idea is that users think they are browsing my partners website, when they are in fact browsing pages on my server. My tracking code looks like this: var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-xxxxxxxx-x']); _gaq.push(['_setDomainName', '.mysite.com']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); In Google analytics I've created a new account under my main account and called in partner1.mysite.com. On this account I have created a filter: Filter type: include Filter field: Host name Filter pattern: partner1.mysite.no Case sensetive: No What more can I try to track traffic on my subdomain? UPDATE Question 1 Is this line correct? _gaq.push(['_setDomainName', '.mysite.com']); Question 2 Is it correct that I have to add \ before any punctuations like so \. in filters?

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  • Can we use both Google Analytics (Asynchronous) and Google Analytics with Display Advertising code in same page

    - by Gadde
    I have Google Analytics (Asynchronous) script <script type=”text/javascript”> _gaq.push(['_setAccount', 'UA-XXXXX-X']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); </script> and Google Analytics with Display Advertising Script <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-XXXXX-X-yz']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://' : 'http://') + 'stats.g.doubleclick.net/dc.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); </script> The UA - codes are different can i use both the codes ? I've read some where that Universal Analytics will not interfere with previous versions of Google Analytics. If i have upgraded to Universal Analytics, If the UA - codes are different should i use only the Universal Analytics script or should i use both Universal Analytics script and Universal Analytics script. please advise.....

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  • What is the display list in Flash 10? Array? Linked list?

    - by Typeoneerror
    I'm working on a game that has many elements on stage, so I'm looking to optimize my loops. I know that Vector is faster than looping an array, but I'm also in some cases using: while (i < numChildren) getChildAt(i) ...to update sprites. My question is when I use getChildAt, is that accessing an Array or Vector or linked list or other? Should I instead store references to my objects in a Vector and loop through that instead?

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  • Something like a manual refresh is needed angularjs, and a $digest() iterations error

    - by Tony Ennis
    (post edited again, new comments follow this line) I'm changing the title of this posting since it was misleading - I was trying to fix a symptom. I was unable to figure out why the code was breaking with a $digest() iterations error. A plunk of my code worked fine. I was totally stuck, so I decided to make my code a little more Angular-like. One anti-pattern I had implemented was to hide my model behind my controller by adding getters/setters to the controller. I tore all that out and instead put the model into the $scope since I had read that was proper Angular. To my surprise, the $digest() iterations error went away. I do not exactly know why and I do not have the intestinal fortitude to put the old code back and figure it out. I surmise that by involving the controller in the get/put of the data I added a dependency under the hood. I do not understand it. edit #2 ends here. (post edited, see EDIT below) I was working through my first Error: 10 $digest() iterations reached. Aborting! error today. I solved it this way: <div ng-init="lineItems = ctrl.getLineItems()"> <tr ng-repeat="r in lineItems"> <td>{{r.text}}</td> <td>...</td> <td>{{r.price | currency}}</td> </tr </div> Now a new issue has arisen - the line items I'm producing can be modified by another control on the page. It's a text box for a promo code. The promo code adds a discount to the lineItem array. It would show up if I could ng-repeat over ctrl.getLineItems(). Since the ng-repeat is looking at a static variable, not the actual model, it doesn't see that the real line items have changed and thus the promotional discount doesn't get displayed until I refresh the browser. Here's the HTML for the promo code: <input type="text" name="promo" ng-model="ctrl.promoCode"/> <button ng-click="ctrl.applyPromoCode()">apply promo code</button> The input tag is writing the value to the model. The bg-click in the button is invoking a function that will apply the code. This could change the data behind the lineItems. I have been advised to use $scope.apply(...). However, since this is applied as a matter of course by ng-click is isn't going to do anything. Indeed, if I add it to ctrl.applyPromoCode(), I get an error since an .apply() is already in progress. I'm at a loss. EDIT The issue above is probably the result of me fixing of symptom, not a problem. Here is the original HTML that was dying with the 10 $digest() iterations error. <table> <tr ng-repeat="r in ctrl.getLineItems()"> <td>{{r.text}}</td> <td>...</td> <td>{{r.price | currency}}</td> </tr> </table> The ctrl.getLineItems() function doesn't do much but invoke a model. I decided to keep the model out of the HTML as much as I could. this.getLineItems = function() { var total = 0; this.lineItems = []; this.lineItems.push({text:"Your quilt will be "+sizes[this.size].block_size+" squares", price:sizes[this.size].price}); total = sizes[this.size].price; this.lineItems.push({text: threads[this.thread].narrative, price:threads[this.thread].price}); total = total + threads[this.thread].price; if (this.sashing) { this.lineItems.push({text:"Add sashing", price: this.getSashingPrice()}); total = total + sizes[this.size].sashing; } else { this.lineItems.push({text:"No sashing", price:0}); } if(isNaN(this.promo)) { this.lineItems.push({text:"No promo code", price:0}); } else { this.lineItems.push({text:"Promo code", price: promos[this.promo].price}); total = total + promos[this.promo].price; } this.lineItems.push({text:"Shipping", price:this.shipping}); total = total + this.shipping; this.lineItems.push({text:"Order Total", price:total}); return this.lineItems; }; And the model code assembled an array of objects based upon the items selected. I'll abbreviate the class as it croaks as long as the array has a row. function OrderModel() { this.lineItems = []; // Result of the lineItems call ... this.getLineItems = function() { var total = 0; this.lineItems = []; ... this.lineItems.push({text:"Order Total", price:total}); return this.lineItems; }; }

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  • SortedDictionary and SortedList

    - by Simon Cooper
    Apart from Dictionary<TKey, TValue>, there's two other dictionaries in the BCL - SortedDictionary<TKey, TValue> and SortedList<TKey, TValue>. On the face of it, these two classes do the same thing - provide an IDictionary<TKey, TValue> interface where the iterator returns the items sorted by the key. So what's the difference between them, and when should you use one rather than the other? (as in my previous post, I'll assume you have some basic algorithm & datastructure knowledge) SortedDictionary We'll first cover SortedDictionary. This is implemented as a special sort of binary tree called a red-black tree. Essentially, it's a binary tree that uses various constraints on how the nodes of the tree can be arranged to ensure the tree is always roughly balanced (for more gory algorithmical details, see the wikipedia link above). What I'm concerned about in this post is how the .NET SortedDictionary is actually implemented. In .NET 4, behind the scenes, the actual implementation of the tree is delegated to a SortedSet<KeyValuePair<TKey, TValue>>. One example tree might look like this: Each node in the above tree is stored as a separate SortedSet<T>.Node object (remember, in a SortedDictionary, T is instantiated to KeyValuePair<TKey, TValue>): class Node { public bool IsRed; public T Item; public SortedSet<T>.Node Left; public SortedSet<T>.Node Right; } The SortedSet only stores a reference to the root node; all the data in the tree is accessed by traversing the Left and Right node references until you reach the node you're looking for. Each individual node can be physically stored anywhere in memory; what's important is the relationship between the nodes. This is also why there is no constructor to SortedDictionary or SortedSet that takes an integer representing the capacity; there are no internal arrays that need to be created and resized. This may seen trivial, but it's an important distinction between SortedDictionary and SortedList that I'll cover later on. And that's pretty much it; it's a standard red-black tree. Plenty of webpages and datastructure books cover the algorithms behind the tree itself far better than I could. What's interesting is the comparions between SortedDictionary and SortedList, which I'll cover at the end. As a side point, SortedDictionary has existed in the BCL ever since .NET 2. That means that, all through .NET 2, 3, and 3.5, there has been a bona-fide sorted set class in the BCL (called TreeSet). However, it was internal, so it couldn't be used outside System.dll. Only in .NET 4 was this class exposed as SortedSet. SortedList Whereas SortedDictionary didn't use any backing arrays, SortedList does. It is implemented just as the name suggests; two arrays, one containing the keys, and one the values (I've just used random letters for the values): The items in the keys array are always guarenteed to be stored in sorted order, and the value corresponding to each key is stored in the same index as the key in the values array. In this example, the value for key item 5 is 'z', and for key item 8 is 'm'. Whenever an item is inserted or removed from the SortedList, a binary search is run on the keys array to find the correct index, then all the items in the arrays are shifted to accomodate the new or removed item. For example, if the key 3 was removed, a binary search would be run to find the array index the item was at, then everything above that index would be moved down by one: and then if the key/value pair {7, 'f'} was added, a binary search would be run on the keys to find the index to insert the new item, and everything above that index would be moved up to accomodate the new item: If another item was then added, both arrays would be resized (to a length of 10) before the new item was added to the arrays. As you can see, any insertions or removals in the middle of the list require a proportion of the array contents to be moved; an O(n) operation. However, if the insertion or removal is at the end of the array (ie the largest key), then it's only O(log n); the cost of the binary search to determine it does actually need to be added to the end (excluding the occasional O(n) cost of resizing the arrays to fit more items). As a side effect of using backing arrays, SortedList offers IList Keys and Values views that simply use the backing keys or values arrays, as well as various methods utilising the array index of stored items, which SortedDictionary does not (and cannot) offer. The Comparison So, when should you use one and not the other? Well, here's the important differences: Memory usage SortedDictionary and SortedList have got very different memory profiles. SortedDictionary... has a memory overhead of one object instance, a bool, and two references per item. On 64-bit systems, this adds up to ~40 bytes, not including the stored item and the reference to it from the Node object. stores the items in separate objects that can be spread all over the heap. This helps to keep memory fragmentation low, as the individual node objects can be allocated wherever there's a spare 60 bytes. In contrast, SortedList... has no additional overhead per item (only the reference to it in the array entries), however the backing arrays can be significantly larger than you need; every time the arrays are resized they double in size. That means that if you add 513 items to a SortedList, the backing arrays will each have a length of 1024. To conteract this, the TrimExcess method resizes the arrays back down to the actual size needed, or you can simply assign list.Capacity = list.Count. stores its items in a continuous block in memory. If the list stores thousands of items, this can cause significant problems with Large Object Heap memory fragmentation as the array resizes, which SortedDictionary doesn't have. Performance Operations on a SortedDictionary always have O(log n) performance, regardless of where in the collection you're adding or removing items. In contrast, SortedList has O(n) performance when you're altering the middle of the collection. If you're adding or removing from the end (ie the largest item), then performance is O(log n), same as SortedDictionary (in practice, it will likely be slightly faster, due to the array items all being in the same area in memory, also called locality of reference). So, when should you use one and not the other? As always with these sort of things, there are no hard-and-fast rules. But generally, if you: need to access items using their index within the collection are populating the dictionary all at once from sorted data aren't adding or removing keys once it's populated then use a SortedList. But if you: don't know how many items are going to be in the dictionary are populating the dictionary from random, unsorted data are adding & removing items randomly then use a SortedDictionary. The default (again, there's no definite rules on these sort of things!) should be to use SortedDictionary, unless there's a good reason to use SortedList, due to the bad performance of SortedList when altering the middle of the collection.

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  • RiverTrail - JavaScript GPPGU Data Parallelism

    - by JoshReuben
    Where is WebCL ? The Khronos WebCL working group is working on a JavaScript binding to the OpenCL standard so that HTML 5 compliant browsers can host GPGPU web apps – e.g. for image processing or physics for WebGL games - http://www.khronos.org/webcl/ . While Nokia & Samsung have some protype WebCL APIs, Intel has one-upped them with a higher level of abstraction: RiverTrail. Intro to RiverTrail Intel Labs JavaScript RiverTrail provides GPU accelerated SIMD data-parallelism in web applications via a familiar JavaScript programming paradigm. It extends JavaScript with simple deterministic data-parallel constructs that are translated at runtime into a low-level hardware abstraction layer. With its high-level JS API, programmers do not have to learn a new language or explicitly manage threads, orchestrate shared data synchronization or scheduling. It has been proposed as a draft specification to ECMA a (known as ECMA strawman). RiverTrail runs in all popular browsers (except I.E. of course). To get started, download a prebuilt version https://github.com/downloads/RiverTrail/RiverTrail/rivertrail-0.17.xpi , install Intel's OpenCL SDK http://www.intel.com/go/opencl and try out the interactive River Trail shell http://rivertrail.github.com/interactive For a video overview, see  http://www.youtube.com/watch?v=jueg6zB5XaM . ParallelArray the ParallelArray type is the central component of this API & is a JS object that contains ordered collections of scalars – i.e. multidimensional uniform arrays. A shape property describes the dimensionality and size– e.g. a 2D RGBA image will have shape [height, width, 4]. ParallelArrays are immutable & fluent – they are manipulated by invoking methods on them which produce new ParallelArray objects. ParallelArray supports several constructors over arrays, functions & even the canvas. // Create an empty Parallel Array var pa = new ParallelArray(); // pa0 = <>   // Create a ParallelArray out of a nested JS array. // Note that the inner arrays are also ParallelArrays var pa = new ParallelArray([ [0,1], [2,3], [4,5] ]); // pa1 = <<0,1>, <2,3>, <4.5>>   // Create a two-dimensional ParallelArray with shape [3, 2] using the comprehension constructor var pa = new ParallelArray([3, 2], function(iv){return iv[0] * iv[1];}); // pa7 = <<0,0>, <0,1>, <0,2>>   // Create a ParallelArray from canvas.  This creates a PA with shape [w, h, 4], var pa = new ParallelArray(canvas); // pa8 = CanvasPixelArray   ParallelArray exposes fluent API functions that take an elemental JS function for data manipulation: map, combine, scan, filter, and scatter that return a new ParallelArray. Other functions are scalar - reduce  returns a scalar value & get returns the value located at a given index. The onus is on the developer to ensure that the elemental function does not defeat data parallelization optimization (avoid global var manipulation, recursion). For reduce & scan, order is not guaranteed - the onus is on the dev to provide an elemental function that is commutative and associative so that scan will be deterministic – E.g. Sum is associative, but Avg is not. map Applies a provided elemental function to each element of the source array and stores the result in the corresponding position in the result array. The map method is shape preserving & index free - can not inspect neighboring values. // Adding one to each element. var source = new ParallelArray([1,2,3,4,5]); var plusOne = source.map(function inc(v) {     return v+1; }); //<2,3,4,5,6> combine Combine is similar to map, except an index is provided. This allows elemental functions to access elements from the source array relative to the one at the current index position. While the map method operates on the outermost dimension only, combine, can choose how deep to traverse - it provides a depth argument to specify the number of dimensions it iterates over. The elemental function of combine accesses the source array & the current index within it - element is computed by calling the get method of the source ParallelArray object with index i as argument. It requires more code but is more expressive. var source = new ParallelArray([1,2,3,4,5]); var plusOne = source.combine(function inc(i) { return this.get(i)+1; }); reduce reduces the elements from an array to a single scalar result – e.g. Sum. // Calculate the sum of the elements var source = new ParallelArray([1,2,3,4,5]); var sum = source.reduce(function plus(a,b) { return a+b; }); scan Like reduce, but stores the intermediate results – return a ParallelArray whose ith elements is the results of using the elemental function to reduce the elements between 0 and I in the original ParallelArray. // do a partial sum var source = new ParallelArray([1,2,3,4,5]); var psum = source.scan(function plus(a,b) { return a+b; }); //<1, 3, 6, 10, 15> scatter a reordering function - specify for a certain source index where it should be stored in the result array. An optional conflict function can prevent an exception if two source values are assigned the same position of the result: var source = new ParallelArray([1,2,3,4,5]); var reorder = source.scatter([4,0,3,1,2]); // <2, 4, 5, 3, 1> // if there is a conflict use the max. use 33 as a default value. var reorder = source.scatter([4,0,3,4,2], 33, function max(a, b) {return a>b?a:b; }); //<2, 33, 5, 3, 4> filter // filter out values that are not even var source = new ParallelArray([1,2,3,4,5]); var even = source.filter(function even(iv) { return (this.get(iv) % 2) == 0; }); // <2,4> Flatten used to collapse the outer dimensions of an array into a single dimension. pa = new ParallelArray([ [1,2], [3,4] ]); // <<1,2>,<3,4>> pa.flatten(); // <1,2,3,4> Partition used to restore the original shape of the array. var pa = new ParallelArray([1,2,3,4]); // <1,2,3,4> pa.partition(2); // <<1,2>,<3,4>> Get return value found at the indices or undefined if no such value exists. var pa = new ParallelArray([0,1,2,3,4], [10,11,12,13,14], [20,21,22,23,24]) pa.get([1,1]); // 11 pa.get([1]); // <10,11,12,13,14>

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