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  • Cocoa: Using UNIX based commands to write a file

    - by BryCry
    I'm looking for help with a program im making. I create a *.sh file as follows: SVN_StatGenAppDelegate.h: NSWindow *window; NSTask *touch; NSArray *touchArguments; NSString *svnURLStr; NSString *SVNStatStr; NSString *destDirStr; SVN_StatGenApplDelegate.m: NSString *locationStr = [NSString stringWithFormat:@"%@/exec.sh", destDirStr]; NSLog(@"%@", locationStr); touch = [[NSTask alloc] init]; [touch setLaunchPath:@"/usr/bin/touch"]; touchArguments = [NSArray arrayWithObjects:locationStr, nil]; [touch setArguments:touchArguments]; [touch launch]; This works, i get a file called exec.sh created in the location i craete with the destDirStr. Now is my next question, i need to get that file filled with the following: svn co http://repo.com/svn/test C:\users\twan\desktop\pres\_temp cd C:\users\twan\desktop\pres\_temp svn log -v --xml > logfile.log copy C:\users\twan\desktop\statsvn.jar C:\users\twan\desktop\pres\_temp cd .. java -jar _temp\statsvn.jar C:\users\twan\desktop\pres\_temp/logfile.log C:\users\twan\desktop\pres\_temp rmdir /s /Q _temp The actual idea is that this script is written into the sh file, and all the _temp and other locations are replaced by the vars i get from textfields etc. so c:\users\twan\desktop\pres_temp would be a var called tempDirStr that i get from my inputfields. (i know these cmomands and locations are windows based, im doing this with a friend and he made a .net counterpart of the application. Can you guys help me out?:D thanks in advance!

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  • Problem with a NSString that equals to (null)

    - by Guy Dor
    Hi, I have an UIViewController named MainViewController I have another UIViewController named LeftSharingViewController; I would like to get and use the NSString from MainViewController in my LeftSharingViewController I have a problem, I always get (null) instead of the NSString wanted value. Here's my code and how does the NSString get it's value MainViewController: - (void)webViewDidFinishLoad:(UIWebView *)webView { leftWebViewString = [NSString stringWithString:leftWebView.request.URL.absoluteString]; } LeftSharingViewController.h: #import <UIKit/UIKit.h> #import "MainViewController.h" #import <MessageUI/MessageUI.h> #import <MessageUI/MFMailComposeViewController.h> @class MainViewController; @interface LeftSharingViewController : UIViewController <MFMailComposeViewControllerDelegate> { MainViewController *mainViewController; NSString *leftWebViewUrl; } @property (nonatomic, retain) MainViewController *mainViewController; @property (nonatomic, retain) NSString *leftWebViewUrl; @end LeftSharingViewController.m: #import "LeftSharingViewController.h" #import "MainViewController.h" @implementation LeftSharingViewController @synthesize mainViewController; @synthesize leftWebViewUrl; - (void)viewWillAppear:(BOOL)animated { self.leftWebViewUrl = self.mainViewController.leftWebViewString; } #pragma mark - #pragma mark Compose Mail -(void)displayComposerSheet { MFMailComposeViewController *mailPicker = [[MFMailComposeViewController alloc] init]; mailPicker.mailComposeDelegate = self; [mailPicker setSubject:@"Check Out This Website!"]; [mailPicker setMessageBody:[NSString stringWithFormat:@"Take a look at this site:%@", leftWebViewUrl] isHTML:YES]; mailPicker.modalPresentationStyle = UIModalPresentationFormSheet; [self presentModalViewController:mailPicker animated:YES]; [mailPicker release]; } Thanks!

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  • Is it possible to create a python iterator over pre-defined mutable data?

    - by Wilduck
    I might be doing this wrong, if I am, let me know, but I'm curious if the following is possible: I have a class that holds a number of dictionaries, each of which pairs names to a different set of objects of a given class. For example: items = {"ball" : ItemInstance1, "sword" : ItemInstance2} people = {"Jerry" : PersonInstance1, "Bob" : PersonInstance2, "Jill" : PersonInstance3} My class would then hold the current items and people that are availible, and these would be subject to change as the state changes: Class State: def __init__(self, items, people): self.items = items self.people = people I would like to define a iter() and next() method such that it iterates through all of the values in its attributes. My first question is whether or not this is possible. If it is, will it be able to support a situation as follows: I define items and people as above then: state = State(items, people) for names, thing in state: print name + " is " + thing.color items[cheese] = ItemInstance3 for names, thing in state: print name + " weighs " + thing.weight While I feel like this would be usefull in the code I have, I don't know if it's either possible or the right approach. Everything I've read about user defined iterators has suggested that each instance of them is one use only.

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  • Micro Second resolution timestamps on windows.

    - by Nikhil
    How to get micro second resolution timestamps on windows? I am loking for something better than QueryPerformanceCounter, QueryPerformanceFrequency (these can only give you an elapsed time since boot, and are not necessarily accurate if they are called on different threads - ie QueryPerformanceCounter may return different results on different CPUs. There are also some processors that adjust their frequency for power saving, which apparently isn't always reflected in their QueryPerformanceFrequency result.) There is this, http://msdn.microsoft.com/en-us/magazine/cc163996.aspx but it does not seem to be solid. This looks great but its not available for download any more. http://www.ibm.com/developerworks/library/i-seconds/ This is another resource. http://www.lochan.org/2005/keith-cl/useful/win32time.html But requires a number of steps, running a helper program plus some init stuff also, I am not sure if it works on multiple CPUs Also looked at the Wikipedia link on the subject which is interesting but not that useful. http://en.wikipedia.org/wiki/Time_Stamp_Counter If the answer is just do this with BSD or Linux, its a lot easier thats fine, but I would like to confirm this and get some explanation as to why this is so hard in windows and so easy in linux and bsd. Its the same damm hardware...

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  • CCAnimate/CCAnimation cause inconsistent setTexture behavior in cocos2d on iPhone

    - by chillid
    Hi, I have a character that goes through multiple states. The state changes are reflected by means of a sprite image (texture) change. The state change is triggered by a user tapping on the sprite. This works consistently and quite well. I then added an animation during State0. Now, when the user taps - setTexture gets executed to change the texture to reflect State1, however some of the times (unpredictable) it does not change the texture. The code flows as below: // 1. // Create the animation sequence CGRect frame1Rect = CGRectMake(0,32,32,32); CGRect frame2Rect = CGRectMake(32,32,32,32); CCTexture2D* texWithAnimation = [[CCTextureCache sharedTextureCache] addImage:@"Frames0_1_thinkNthickoutline32x32.png"]; id anim = [[[CCAnimation alloc] initWithName:@"Sports" delay:1/25.0] autorelease]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame1Rect offset:ccp(0,0)]]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame2Rect offset:ccp(0,0)]]; // Make the animation sequence repeat forever id myAction = [CCAnimate actionWithAnimation: anim restoreOriginalFrame:NO]; // 2. // Run the animation: sports = [[CCRepeatForever alloc] init]; [sports initWithAction:myAction]; [self.sprite runAction:sports]; // 3. stop action on state change and change texture: NSLog(@"Stopping action"); [sprite stopAction:sports]; NSLog(@"Changing texture for kCJSports"); [self setTexture: [[CCTextureCache sharedTextureCache] addImage:@"SportsOpen.png"]]; [self setTextureRect:CGRectMake(0,0,32,64)]; NSLog(@"Changed texture for kCJSports"); Note that all the NSLog lines get logged - and the texture RECT changes - but the image/texture changes only some of the times - fails for around 10-30% of times. Locking/threading/timing issue somewhere? My app (game) is single threaded and I only use the addImage and not the Async version. Any help much appreciated.

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  • Properly maintain sorted state of Array/Set

    - by Jeff
    I'm trying to get data out of my MOC and then create some new objects based on those objects, and put it all back together, while keeping my sort state. The securities come out of the MOC in proper order. And everything seems to be fine until I do the assignment to the game at the bottom from setWithArray. The documentation says that setWithArray removed the duplicate objects, if there are any. I'm wonder if that's messing up my data, but I don't see a good alternative. The data is ultimately being pulled out into a UITableView. When I add items to the game manually, then they stay sorted, so I don't think the breaking of the sort is beyond the scope of what I've included here. NSError *error; NSArray *allTheSecurities = [managedObjectContext executeFetchRequest:request error:&error]; if (allTheSecurities == nil) { // Handle the error. } [request release]; /**/ NSLog( @"Enumerate..." ); NSEnumerator *enumerator = [allTheSecurities objectEnumerator]; id anObject; NSMutableArray *portfolioStocks = [[NSMutableArray alloc] init]; while (anObject = [enumerator nextObject]) { NSLog( @"Iteration... %@", [anObject name] ); NSLog( @"Build a stock..." ); PortfolioStocks *this_stock = (PortfolioStocks *)[NSEntityDescription insertNewObjectForEntityForName:@"PortfolioStocks" inManagedObjectContext:context]; NSLog( @"Set a value..." ); [this_stock setSecurity:(Security *)anObject]; [this_stock setQuantity:[NSNumber numberWithInt:0]]; NSLog( @"Add to portfolioStocks..." ); [portfolioStocks addObject:this_stock]; } //Sorted properly up to here! NSLog( @"Add to portfolio..." ); [game setPortfolio:[NSSet setWithArray:portfolioStocks]]; // <-- This is where it's not sorted anymore.

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  • Send C++ Structure to MSMQ Message

    - by Gobalakrishnan
    Hi, I am trying to send the below structure through MSMQ Message typedef struct { char cfiller[7]; short MsgCode; char cfiller1[11]; short MsgLength; char cfiller2[2]; } MESSAGECODE; typedef struct { MESSAGECODE Header; char DealerId[16]; char GroupId[16]; long Token; short Periodicity; double Deposit; double GrossExposureLimit; double NetExposureLimit; double NetSaleExposureLimit; double NetPositionLimit; double TurnoverLimit; double PendingOrdersLimit; double MTMLossLimit; double MaxSingleTransValue; long MaxSingleTransQty; double IMLimit; long NetQuantityLimit; } LIMITUPDATE; void main() { // // create queue // open queue // send message // OleInitialize(NULL); // have to init OLE // // declare some variables // IMSMQQueueInfoPtr qinfo("MSMQ.MSMQQueueInfo"); IMSMQQueuePtr qSend; IMSMQMessagePtr m("MSMQ.MSMQMessage"); LIMITUPDATE l1; l1.Header.MsgCode=26001; l1.Header.MsgLength=150; qinfo->PathName = ".\\private$\\q99"; m->Body = l1; qSend = qinfo->Open(MQ_SEND_ACCESS, MQ_DENY_NONE); m->Send(qSend); qSend->Close(); } while compiling i am getting the following error. Error 2 error C2664: 'IMSMQMessage::PutBody' : cannot convert parameter 1 from 'LIMITUPDATE' to 'const _variant_t &' c:\temp\msmq\msmq.cpp 58 msmq thank you.

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  • start-stop-daemon quoted arguments misinterpreted

    - by Martin Westin
    Hi, I have been trying to make an init script using start-stop-daemon. I am stuck on the arguments to the daemon. I want to keep these in a variable at the top of the script but I can't get the quotations to filter down correctly. I'll use ls here so we don't have to look at binaries and arguments that most people wont know or care about. The end result I am looking for is for start-stop... to run ls -la "/folder with space/" DAEMON=/usr/bin/ls DAEMON_OPTS='-la "/folder with space/"' start-stop-daemon --start --make-pidfile --pidfile $PID --exec $DAEMON -- $DAEMON_OPTS Double escaping the options and trying innumerable variations of quotations do not help... Then they end up at the daemon they are always messed up. Enclosing $DAEMON_OPTS in quotes changes things... then they are seen as one since quote... never the right number though :) Echoing the command-line (start-stop...) prints exactly the right stuff to screen. But the daemon (the real one, not ls) complains about the wrong number of arguments. How do I specify a variable so that quotes inside it are brought along to the daemon correctly? Thanks, Martin

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  • How someone using my Facebook website app can post to their pages timeline

    - by user1334414
    I have a website where businesses create content through a PHP backend system. Each time they create a new piece of content, I want it to publish to their Facebook pages timeline (not the users timeline). I have created the authenticate code: <div id="fb-root"></div> <script> window.fbAsyncInit = function() { FB.init({ appId : 'XXXXXXXXXX', status : true, cookie : true, xfbml : true, oauth : true, }); }; (function(d){ var js, id = 'facebook-jssdk'; if (d.getElementById(id)) {return;} js = d.createElement('script'); js.id = id; js.async = true; js.src = "//connect.facebook.net/en_US/all.js"; d.getElementsByTagName('head')[0].appendChild(js); }(document)); </script> <div class="fb-login-button" scope="manage_pages"> Login with Facebook </div> With manage_pages as a scope. I need to know how they can select which page they want the post to go to (if they have more than 1 page), and also how to automatically post to that pages wall when they submit the content (which is done via a PHP form). Thanks

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  • Flash SWF not initializing until visible - can I force them to initialize?

    - by Jason
    I have an application that needs to render about 100 flash graphs (as well as other DOM stuff) in a series of rows that vertically extend many times beyond the current visible window - in other words, the users have to scroll down see see all the different graphs. This application is also dynamic and when a user changes a value in the DOM (anywhere on the page) it will need to propagate that change to all the Flash graphs at the same time. So I setup all the externalInterface callbacks and was careful to not let any JS start going until the ever-so-important "flashIsReady" call and...it worked great until I tried to update() the existing swf's with new data. Here was the behavior: - All the swfs load (initially) in both IE/Fox = good. - Updating swfs with new content works in IE but not in Fox = not good - Updating swfs with new content works in Fox --ONLY IF-- I scrolled down to the bottom of the page, then back to the top -- BEFORE -- I triggered an update(). So then I started tracing out each time a swf called the JS to say "flash is ready" and I realized, Firfox only renders swfs as they become visible. And To be honest - that's fine and actually, I am pretty sure that IE does this too. But the problem is that not only does Firefox not initialize the swf, Firefox doesn't even acknowledge the swf exists (expect for after onload) if it has not yet been visible. And the proof is that you get JS errors saying: "[FlashDOMID].FlashMethod is not a function". However, scroll down a little, wait until its visible and suddenly the trace starts lighting up "Flash Ready", "Flash Ready", "Flash Ready" and once they are all ready, everything works fine. Someone told me that FF does not init swf's until visible - can I force it? I can post code if you need...but its pretty heavy (hard to strip out the relevant from the rest) and I would like to avoid it (for your sakes) if possible. The question is simple - have you had this happen and if so, did you find a solution? Does anyone now how to force a not-yet-visible swf to initialize? Thanks guys.

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  • Rate Limit Calls To Api Using Cache

    - by namtax
    Hi I am using coldfusion to call the last.fm api, using a cfc bundle sourced from here I am concerned about going over the request limit, which is 5 requests per originating IP address per second, averaged over a 5 minute period. The cfc bundle has a central component which calls all the other components, which are split up into sections like "artist", "track" etc...This central component "lastFmApi.cfc." is initiated in my application, and persisted for the lifespan of the application // Application.cfc example <cffunction name="onApplicationStart"> <cfset var apiKey = '[your api key here]' /> <cfset var apiSecret = '[your api secret here]' /> <cfset application.lastFm = CreateObject('component', 'org.FrankFusion.lastFm.lastFmApi').init(apiKey, apiSecret) /> </cffunction> Now if I want to call the api through a handler/controller, for example my artist handler...I can do this <cffunction name="artistPage" cache="5 mins"> <cfset qAlbums = application.lastFm.user.getArtist(url.artistName) /> </cffunction> I am a bit confused towards caching, but am caching each call to the api in this handler for 5 mins, but does this make any difference, because each time someone hits a new artist page wont this still count as a fresh hit against the api? Wondering how best to tackle this Thanks

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  • Linux C debugging library to detect memory corruptions

    - by calandoa
    When working sometimes ago on an embedded system with a simple MMU, I used to program dynamically this MMU to detect memory corruptions. For instance, at some moment at runtime, the foo variable was overwritten with some unexpected data (probably by a dangling pointer or whatever). So I added the additional debugging code : at init, the memory used by foo was indicated as a forbidden region to the MMU; each time foo was accessed on purpose, access to the region was allowed just before then forbidden just after; a MMU irq handler was added to dump the master and the address responsible of the violation. This was actually some kind of watchpoint, but directly self-handled by the code itself. Now, I would like to reuse the same trick, but on a x86 platform. The problem is that I am very far from understanding how is working the MMU on this platform, and how it is used by Linux, but I wonder if any library/tool/system call already exist to deal with this problem. Note that I am aware that various tools exist like Valgrind or GDB to manage memory problems, but as far as I know, none of these tools car be dynamically reconfigured by the debugged code. I am mainly interested for user space under Linux, but any info on kernel mode or under Windows is also welcome!

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  • How do I initialize the controls in an InsertItemTemplate?

    - by Slauma
    I have - for instance - an asp:FormView which supports Read, Insert, Update, Delete and is bound to a DataSource: <asp:FormView ID="FormView1" runat="server" DataSourceID="ObjectDataSource1" > <ItemTemplate> <asp:Label ID="Label1" runat="server" Text='<%# Bind("MyText") %>' /> </ItemTemplate> <EditItemTemplate> <asp:TextBox ID="TextBox1" runat="server" Text='<%# Bind("MyText") %>' /> </EditItemTemplate> <InsertItemTemplate> <asp:TextBox ID="TextBox1" runat="server" Text='<%# Bind("MyText") %>' /> </InsertItemTemplate> </asp:FormView> If I am in Read-Mode or Edit-Mode the control is initialized with the property MyText of the current object which is bound to the FormView. But when I go to Insert-Mode I do not have a "current object" (FormView1.DataItem is indeed null) and the controls are empty. If I want to have my TextBox control initialized with a specific value how can I do that? In which event can I hook in to set default values to the controls in the InsertItemTemplate? Especially I have in mind using an ObjectDataSource. I was expecting that the InsertItemTemplate is initialized with a business object which underlies my ObjectDataSource and which is created by the ASP.NET framework simply by using its default constructor when the InsertItemTemplate gets activated. In the default constructor I would init the class members to the default values I'd like to have in my controls of the InsertItemTemplate. But unfortunately that's not the case: No "default" object is created and bound to the FormView. So it seems I have to initialize all controls separately or to create the default object manually and bind it to the InsertItemTemplate of the FormView. But how and where can I do that? Thanks in advance!

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  • Is a control's OnInit called even when attaching it during parent's OnPreRender?

    - by Xerion
    My original understanding was that the asp.net page lifecycle is run once for all pages and controls under normal circumstances. When I attached a control during a container's OnPreRender, I encountered a situation where the control's OnInit was not called. OK, I considered that a bug in my code and fixed as such, by attaching the control earlier. But just today, I encountered a situation where OnInit for a control seems to be called after the normal OnInit has been done for everyone else. See stack below. It seems that during the page's PreRender, the control's OnInit is called as it is being dynamically added. So I just want to confirm exactly what ASP.NET's behavior is? Does it actually keep track of the stage of each control's lifecycle, and upon adding a new control, it will run from the very beginning? [HttpException (0x80004005): The control collection cannot be modified during DataBind, Init, Load, PreRender or Unload phases.] System.Web.UI.ControlCollection.Add(Control child) +8678663 MyCompany.Web.Controls.SetStartPageWrapper.Initialize() MyCompany.Web.Controls.SetStartPageWrapper.OnInit(EventArgs e) System.Web.UI.Control.InitRecursive(Control namingContainer) +333 System.Web.UI.Control.InitRecursive(Control namingContainer) +210 System.Web.UI.Control.AddedControl(Control control, Int32 index) +198 System.Web.UI.ControlCollection.Add(Control child) +80 MyCompany.Web.Controls.PageHeader.OnPreRender(EventArgs e) in System.Web.UI.Control.PreRenderRecursiveInternal() +80 System.Web.UI.Control.PreRenderRecursiveInternal() +171 System.Web.UI.Control.PreRenderRecursiveInternal() +171 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +842

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  • Cocos2d and MPMoviePlayerViewController - NSNotificationCenter not working

    - by digi_0315
    I'm using cocos2d with MPMoviePlayerViewController class, but when I tryed to catch notification status when the movie is finished I got this error: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSCFString movieFinishedCallback]: unrecognized selector sent to instance 0x5d23730' my playVideoController.m are: @implementation PlayVideoViewController +(id) scene{ CCScene *scene = [CCScene node]; CCLayer *layer = [credits node]; [scene addChild: layer]; return scene; } -(id)initWithPath:(NSString *)moviePath{ if ((self = [super init])){ movieURL = [NSURL fileURLWithPath:moviePath]; [movieURL retain]; playerViewController = [[MPMoviePlayerViewController alloc] initWithContentURL:movieURL]; player = [playerViewController moviePlayer]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(movieFinishedCallback) name:MPMoviePlayerPlaybackDidFinishNotification object:player]; [[[CCDirector sharedDirector] openGLView] addSubview:playerViewController.view]; [player play]; } return self; } -(void)movieFinishedCallback{ CCLOG(@"video finished!!"); } in .h: #import <UIKit/UIKit.h> #import "cocos2d.h" #import <MediaPlayer/MediaPlayer.h> @interface PlayVideoViewController : CCLayer { NSURL *movieURL; MPMoviePlayerViewController *playerViewController; MPMoviePlayerController *player; } +(id) scene; @end and I call it in appDelegate.m: - (void) applicationDidFinishLaunching:(UIApplication*)application { CC_DIRECTOR_INIT(); CCDirector *director = [CCDirector sharedDirector]; [director setDeviceOrientation:kCCDeviceOrientationLandscapeLeft]; EAGLView *glView = [director openGLView]; [glView setMultipleTouchEnabled:YES]; [CCTexture2D setDefaultAlphaPixelFormat:kTexture2DPixelFormat_RGBA8888];//kEAGLColorFormatRGBA8 NSString *path = [[NSBundle mainBundle] pathForResource:@"intro" ofType:@"mov" inDirectory:nil]; vi ewController = [[[PlayVideoViewController alloc] initWithPath:path] autorelease]; } what i'm doing wrong? anyone can help me please?? I'm try to solve it since a lot of hours ago but I can't!

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  • What does "Value does not fall within expected range" mean in runtime error?

    - by manuel
    Hi, I'm writing a plugin (dll file) using /clr and trying to implement speech recognition using .NET. But when I run it, I got a runtime error saying "Value does not fall within expected range", what does the message mean? public ref class Dialog : public System::Windows::Forms::Form { public: SpeechRecognitionEngine^ sre; private: System::Void btnSpeak_Click(System::Object^ sender, System::EventArgs^ e) { Initialize(); } protected: void Initialize() { //create the recognition engine sre = gcnew SpeechRecognitionEngine(); //set our recognition engine to use the default audio device sre->SetInputToDefaultAudioDevice(); //create a new GrammarBuilder to specify which commands we want to use GrammarBuilder^ grammarBuilder = gcnew GrammarBuilder(); //append all the choices we want for commands. //we want to be able to move, stop, quit the game, and check for the cake. grammarBuilder->Append(gcnew Choices("play", "stop")); //create the Grammar from th GrammarBuilder Grammar^ customGrammar = gcnew Grammar(grammarBuilder); //unload any grammars from the recognition engine sre->UnloadAllGrammars(); //load our new Grammar sre->LoadGrammar(customGrammar); //add an event handler so we get events whenever the engine recognizes spoken commands sre->SpeechRecognized += gcnew EventHandler<SpeechRecognizedEventArgs^> (this, &Dialog::sre_SpeechRecognized); //set the recognition engine to keep running after recognizing a command. //if we had used RecognizeMode.Single, the engine would quite listening after //the first recognized command. sre->RecognizeAsync(RecognizeMode::Multiple); //this->init(); } void sre_SpeechRecognized(Object^ sender, SpeechRecognizedEventArgs^ e) { //simple check to see what the result of the recognition was if (e->Result->Text == "play") { MessageBox(plugin.hwndParent, L"play", 0, 0); } if (e->Result->Text == "stop") { MessageBox(plugin.hwndParent, L"stop", 0, 0); } } };

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  • Basic question on retain/release semantics from Apple's reference library

    - by davetron5000
    I have done Objective-C way back when, and have recently (i.e. just now) read the documentation on Apple's site regarding the use of retain and release. However, there is a bit of code in their Creating an iPhone Application page that has me a bit confused: - (void)setUpPlacardView { // Create the placard view -- it calculates its own frame based on its image. PlacardView *aPlacardView = [[PlacardView alloc] init]; self.placardView = aPlacardView; [aPlacardView release]; // What effect does this have on self.placardView?! placardView.center = self.center; [self addSubview:placardView]; } Not seeing the entire class, it seems that self.placardView is also a PlacardView * and the assignment of it to aPlacardView doesn't seem to indicate it will retain a reference to it. So, it appears to me that the line I've commented ([aPlacardView release];) could result in aPlacardView having a retain count of 0 and thus being deallocated. Since self.placardView points to it, wouldn't that now point at deallocated memory and cause a problem?

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  • Django choking oddly on some static media

    - by Edan Maor
    My situation: I'm serving static media via Django on my dev machine. On some files that I try and load, I get back this error: Traceback: File "c:\Program Files\Python26\Lib\site-packages\django\core\handlers\base.py" in get_response 92. response = callback(request, *callback_args, **callback_kwargs) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\views.py" in userpage 71. so_user = site.user(userid) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in user 476. u, = self.users((nid,), **kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in users 481. return self._get(User, ids, 'users', kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in _get 471. return self.build(root, typ, coll, kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in build 448. json = self._request(url, kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in _request 422. dump = json.load(data) File "c:\Program Files\Python26\lib\json\__init__.py" in load 264. return loads(fp.read(), Exception Type: AttributeError at /userpage/362498 Exception Value: 'str' object has no attribute 'read' I've traced it to specific files which don't work (by going to their specific urls). Here's the odd part: changing the filename of the files makes them suddenly work. For example, I had a file called 'post.jpg', which gave this error. I renamed it to 'pos.jpg' and it worked. Back to 'post.jpg' and it gives the same error.

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  • Classic ASP application-wide initializations and object caching

    - by slack3r
    In classic ASP (which I am forced to use), I have a few factory functions, that is, functions that return classes. I use JScript. In one include file I use these factory functions to create some classes that are used throughout the application. This include file is included with the #include directive in all pages. These factory functions do some "heavy lifting" and I don't want them to be executed on every page load. So, to make this clear I have something like this: // factory.inc function make_class(arg1, arg2) { function klass() { //... } // ... Some heavy stuff return klass; } // init.inc, included everywhere <!-- #include FILE="factory.inc" --> // ... MyClass1 = make_class(myarg01, myarg02); MyClass2 = make_class(myarg11, myarg12); //... How can I achieve the same effect without calling make_class on every page load? I know that I can't cache the classes in the Application object I can't use the Application_OnStart hook in Global.asa I could probably create a scripting component, but I really don't want to do that So, is there something else I can do? Maybe some way to achieve caching of these classes, which are really objects in JScript. PS: [further clarification] In the above code "heavy stuff" is not so heavy, but I just want to know if there's a way to avoid it being executed all the time. It reads database meta information, builds a table of the primary keys in the database and another table that resolves strings to classes, etc.

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  • ExceptionInInitializerError and UnsatisfiedLinkError

    - by Nemesis
    I downloaded the Getac Z710 Android tablet RFID library/jar from there web site. But after I called the init function: 05-19 19:23:45.315: E/AndroidRuntime(2469): FATAL EXCEPTION: main 05-19 19:23:45.315: E/AndroidRuntime(2469): java.lang.ExceptionInInitializerError 05-19 19:23:45.315: E/AndroidRuntime(2469): at com.getac.lib.rfidreader.RfidTagReaderAPI.InitRFIDReader(RfidTagReaderAPI.java:118) 05-19 19:23:45.315: E/AndroidRuntime(2469): at shipadmin.musterstation.no.MainActivity.onCreate(MainActivity.java:104) 05-19 19:23:45.315: E/AndroidRuntime(2469): at android.app.Activity.performCreate(Activity.java:5008) 05-19 19:23:45.315: E/AndroidRuntime(2469): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1079) 05-19 19:23:45.315: E/AndroidRuntime(2469): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2023) 05-19 19:23:45.315: E/AndroidRuntime(2469): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2084) 05-19 19:23:45.315: E/AndroidRuntime(2469): at android.app.ActivityThread.access$600(ActivityThread.java:130) 05-19 19:23:45.315: E/AndroidRuntime(2469): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1195) 05-19 19:23:45.315: E/AndroidRuntime(2469): at android.os.Handler.dispatchMessage(Handler.java:99) 05-19 19:23:45.315: E/AndroidRuntime(2469): at android.os.Looper.loop(Looper.java:137) 05-19 19:23:45.315: E/AndroidRuntime(2469): at android.app.ActivityThread.main(ActivityThread.java:4745) 05-19 19:23:45.315: E/AndroidRuntime(2469): at java.lang.reflect.Method.invokeNative(Native Method) 05-19 19:23:45.315: E/AndroidRuntime(2469): at java.lang.reflect.Method.invoke(Method.java:511) 05-19 19:23:45.315: E/AndroidRuntime(2469): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:786) 05-19 19:23:45.315: E/AndroidRuntime(2469): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553) 05-19 19:23:45.315: E/AndroidRuntime(2469): at dalvik.system.NativeStart.main(Native Method) 05-19 19:23:45.315: E/AndroidRuntime(2469): Caused by: java.lang.UnsatisfiedLinkError: Couldn't load serial_port: findLibrary returned null 05-19 19:23:45.315: E/AndroidRuntime(2469): at java.lang.Runtime.loadLibrary(Runtime.java:365) 05-19 19:23:45.315: E/AndroidRuntime(2469): at java.lang.System.loadLibrary(System.java:538) 05-19 19:23:45.315: E/AndroidRuntime(2469): at android_serialport_api.SerialPort.<clinit>(SerialPort.java:69) 05-19 19:23:45.315: E/AndroidRuntime(2469): ... 16 more I tried other solutions for this, but still no luck. What would be the problem? They only have a limited documentation and support. TIA.

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  • Testing InlineFormset clean methods

    - by Rory
    I have a Django project, with 2 models, a Structure and Bracket, the Bracket has a ForeignKey to a Structure (i.e. one-to-many, one Structure has many Brackets). I created a TabularInline for the admin site, so that there would be a table of Brackets on the Structure. I added a custom formset with some a custom clean method to do some extra validation, you can't have a Bracket that conflicts with another Bracket on the same Structure etc. The admin looks like this: class BracketInline(admin.TabularInline): model = Bracket formset = BracketInlineFormset class StructureAdmin(admin.ModelAdmin): inlines = [ BracketInline ] admin.site.register(Structure, StructureAdmin) That all works, and the validation works. However now I want to write some unittest to test my complex formset validation logic. My first attempt to validate known-good values is: data = {'form-TOTAL_FORMS': '1', 'form-INITIAL_FORMS': '0', 'form-MAX_NUM_FORMS': '', 'form-0-field1':'good-value', … } formset = BracketInlineFormset(data) self.assertTrue(formset.is_valid()) However that doesn't work and raises the exception: ====================================================================== ERROR: testValid (appname.tests.StructureTestCase) ---------------------------------------------------------------------- Traceback (most recent call last): File "/paht/to/project/tests.py", line 494, in testValid formset = BracketInlineFormset(data) File "/path/to/django/forms/models.py", line 672, in __init__ self.instance = self.fk.rel.to() AttributeError: 'BracketInlineFormset' object has no attribute 'fk' ---------------------------------------------------------------------- The Django documentation (for formset validation) implies one can do this. How come this isn't working? How do I test the custom clean()/validation for my inline formset?

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  • Windows 7 Create Folder in "Program Files" failing in C# code even thought I have admin rights!

    - by Shiva
    Hi, I am unable to create a file under "program files" folder on my Windows 7 64-bit machine in VS 2008 WPF C# code. The error I get on the following code myFile = File.Create(logFile); is the following. (this is the innerException stack trace). at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options) at System.IO.File.Create(String path) at MyFirm.MyPricingApp.UI.App.InitializeLogging() in C:\Projects\MyPricingApp\App.xaml.cs:line 150 at MyFirm.MyPricingApp.UI.App.Application_Startup(Object sender, StartupEventArgs e) in C:\Projects\MyPricingApp\App.xaml.cs:line 38 at System.Windows.Application.OnStartup(StartupEventArgs e) at System.Windows.Application.<.ctor>b__0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) this seems like it has something to do with UAC in Windows 7, because why else would I get this since my user is already Admin on the machine ?! Also since the WinIOError has SECURITY_ATTRIBUTES, I am thinking this has something to do with a "new way" security is handled in Windows 7. I tried to browse to the "Program Files" folder, under which the log folder and file were to be created. I can create the folder by hand, but when i try to create the file, I get the similar "Access Denied" exception.

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  • strange memory error when deleting object from Core Data

    - by llloydxmas
    I have an application that downloads an xml file, parses the file, and creates core data objects while doing so. In the parse code I have a function called 'emptydatacontext' that removes all items from Core Data before creating replacements from the xml file. This method looks like this: -(void) emptyDataContext { NSMutableArray* mutableFetchResults = [CoreDataHelper getObjectsFromContext:@"Condition" :@"road" :NO :managedObjectContext]; NSFetchRequest * allCon = [[NSFetchRequest alloc] init]; [allCon setEntity:[NSEntityDescription entityForName:@"Condition" inManagedObjectContext:managedObjectContext]]; NSError * error = nil; NSArray * conditions = [managedObjectContext executeFetchRequest:allCon error:&error]; [allCon release]; for (NSManagedObject * condition in conditions) { [managedObjectContext deleteObject:condition]; } } The first time this runs it deletes all objects and functions as it should - creating new objects from the xml file. I created a 'update' button that starts the exact same process of retrieving the file the preceeding as it did the first time. All is well until its time to delete the core data objects again. This 'deleteObject' call creates a "EXC_BAD_ACCESS" error each time. This only happens on the second time through. See this image for the debugger window as it appears when walking through the deletion FOR loop on the second iteration. Conditions is the fetched array of 7 objects with the objects below. Condition should be an individual condition. link text As you can see 'condition' does not match any of the objects in the 'conditions' array. I'm sure this is why I'm getting the memory access errors. Just not sure why this fetch (or the FOR) is returning a wrong reference. All the code that successfully performes this function on the first iteration is used in the second but with very different results. Thanks in advance for the help!

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  • ArrayCollection loop through for matching items

    - by charlie
    Hi I hope someone can help me..... i am trying to build a dynamic form for a questionnaire module. Building on some previous posts I am using the process similar to that in question "http://stackoverflow.com/questions/629021/how-to-generate-a-formmxform-dynamically-in-flex" i have managed to prove out the fact of extending the XML to include a calendar, combobox etc. my problem is that now need to get the data from an ArrayCollection rather than from an xml file. I am looking to loop through the AC and where type = "text" render a textinput field, where a type ="calendar" render a Calendar etc etc. my code so far just looking at a textinput field (and sorry for all the comments included ;) is:- [Bindable] public var AC:ArrayCollection = new ArrayCollection( [ {type:'text', direction:'horizontal', tooltip:'test tooltip', label:'my textbox label', id:'1'}, {type:'text', direction:'horizontal', tooltip:'another tooltip', label:'another label', id:'2'} ]); private function init():void { var form:Form = new Form(); for each(var elements:XML in AC) { switch( [email protected]()) { case "text": var fi:FormItem = new FormItem(); // fi.toolTip = elements.tooltip.toString(); // fi.required = getglobalprofile.required.toString(); // fi.direction = getglobalprofileb[i].@direction; var li:Label = new Label(); // li.text = getglobalprofileb[i].@label; // li.width = 100; var ti:TextInput = new TextInput(); ti.text = "test"; ti.width = 200; form.addChild(fi); fi.addChild(li); fi.addChild(ti); // break; } } this.addChild( form); } ]] <mx:Form id="form" name="form"> </mx:Form> if you are interested in the working xml version (rendering only) let me know and i will post this as well

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  • keyUp event heard?: Overridden NSView method

    - by Old McStopher
    UPDATED: I'm now overriding the NSView keyUp method from a NSView subclass set to first responder like below, but am still not seeing evidence that it is being called. @implementation svsView - (BOOL)acceptsFirstResponder { return YES; } - (void)keyUp:(NSEvent *)event { //--do key up stuff-- NSLog(@"key up'd!"); } @end --ORIGINAL POST-- I'm new to Cocoa and Obj-C and am trying to do a (void)keyUp: from within the implementation of my controller class (which itself is of type NSController). I'm not sure if this is the right place to put it, though. I have a series of like buttons each set to a unique key equivalent (IB button attribute) and each calls my (IBAction)keyInput method which then passes the identity of each key onto another object. This runs just fine, but I also want to track when each key is released. --ORIGINAL [bad] EXAMPLE-- @implementation svsController //init //IBActions - (IBAction)keyInput:(id)sender { //--do key down stuff-- } - (void)keyUp:(NSEvent *)event { //--do key up stuff-- } @end Upon fail, I also tried the keyUp as an IBAction (instead of void), like the user-defined keyInput is, and hooked it up to the appropriate buttons in Interface Builder, but then keyUp was only called when the keys were down and not when released. (Which I kind of figured would happen.) Pardon my noobery, but should I be putting this method in another class or doing something differently? Wherever it is, though, I need it be able to access objects owned by the controller class. Thanks for any insight you may have.

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