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  • Anyone Know a Great Sparse One Dimensional Array Library in Python?

    - by TheJacobTaylor
    I am working on an algorithm in Python that uses arrays heavily. The arrays are typically sparse and are read from and written to constantly. I am currently using relatively large native arrays and the performance is good but the memory usage is high (as expected). I would like to be able to have the array implementation not waste space for values that are not used and allow an index offset other than zero. As an example, if my numbers start at 1,000,000 I would like to be able to index my array starting at 1,000,000 and not be required to waste memory with a million unused values. Array reads and writes needs to be fast. Expanding into new territory can be a small delay but reads and writes should be O(1) if possible. Does anybody know of a library that can do it? Thanks!

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  • Why should I use MVVM when it breaks built in functionality

    - by Jakob
    I'm struggling to grasp why MVVM is really a good pattern to implement in riaserivces, To me there's nothing but trouble to it, it just add's another tier that I have to code. I Get that I could change the UI, but really I don't need to. Instead i won't be able to user out of the box functionality with riaservices, datagrid, dataform all controls require some implementation. Why can't it just be simple? Is there really no way to get MVVM to automatically set "IsBusy" and all the dataform edit functionality. It's like reinventing the wheel to me, and it seems that I'd be able to write code much faster just using riaservices

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  • Heavy use of templates for mobile platforms

    - by Chris P. Bacon
    I've been flicking through the book Modern C++ Design by Andrei Alexandrescu and it seems interesting stuff. However it makes very extensive use of templates and I would like to find out if this should be avoided if using C++ for mobile platform development (Brew MP, WebOS, iOS etc.) due to size considerations. In Symbian OS C++ the standard use of templates is discouraged, the Symbian OS itself uses them but using an idiom known as thin templates where the underlying implementation is done in a C style using void* pointers with a thin template layered on top of this to achieve type safety. The reason they use this idiom as opposed to regular use of templates is specifically to avoid code bloating. So what are opinions (or facts) on the use of templates when developing applications for mobile platforms.

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  • Minifying CSS, JS, and HTML - together

    - by Radu
    Minifying JS and CSS is quite common. The benefits of minifying JS are much greater that those seen with CSS because with CSS you can't rename elements - and same goes for HTML. But what if all 3 were minified together so that the benefits of using shorter names can be brought to CSS and HTML? That is, instead of minifying without any regard to the relationships between the 3, these could be preserved and made simpler. I imagine that the implementation could be quite difficult but if it were possible, do you think it would provide a significant advantage over traditional minification?

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  • Creating Instance of Python Extension Type in C

    - by Brad Zeis
    I am writing a simple Vector implementation as a Python extension module in C that looks mostly like this: typedef struct { PyObject_HEAD double x; double y; } Vector; static PyTypeObject Vector_Type = { ... }; It is very simple to create instances of Vector while calling from Python, but I need to create a Vector instance in the same extension module. I looked in the documentation but I couldn't find a clear answer. What's the best way to do this?

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  • what is the wrong in this code(openAl in vc++)

    - by maiajam
    hi how are you all? i need your help i have this code #include <conio.h> #include <stdlib.h> #include <stdio.h> #include <al.h> #include <alc.h> #include <alut.h> #pragma comment(lib, "openal32.lib") #pragma comment(lib, "alut.lib") /* * These are OpenAL "names" (or "objects"). They store and id of a buffer * or a source object. Generally you would expect to see the implementation * use values that scale up from '1', but don't count on it. The spec does * not make this mandatory (as it is OpenGL). The id's can easily be memory * pointers as well. It will depend on the implementation. */ // Buffers to hold sound data. ALuint Buffer; // Sources are points of emitting sound. ALuint Source; /* * These are 3D cartesian vector coordinates. A structure or class would be * a more flexible of handling these, but for the sake of simplicity we will * just leave it as is. */ // Position of the source sound. ALfloat SourcePos[] = { 0.0, 0.0, 0.0 }; // Velocity of the source sound. ALfloat SourceVel[] = { 0.0, 0.0, 0.0 }; // Position of the Listener. ALfloat ListenerPos[] = { 0.0, 0.0, 0.0 }; // Velocity of the Listener. ALfloat ListenerVel[] = { 0.0, 0.0, 0.0 }; // Orientation of the Listener. (first 3 elements are "at", second 3 are "up") // Also note that these should be units of '1'. ALfloat ListenerOri[] = { 0.0, 0.0, -1.0, 0.0, 1.0, 0.0 }; /* * ALboolean LoadALData() * * This function will load our sample data from the disk using the Alut * utility and send the data into OpenAL as a buffer. A source is then * also created to play that buffer. */ ALboolean LoadALData() { // Variables to load into. ALenum format; ALsizei size; ALvoid* data; ALsizei freq; ALboolean loop; // Load wav data into a buffer. alGenBuffers(1, &Buffer); if(alGetError() != AL_NO_ERROR) return AL_FALSE; alutLoadWAVFile((ALbyte *)"C:\Users\Toshiba\Desktop\Graduation Project\OpenAL\open AL test\wavdata\FancyPants.wav", &format, &data, &size, &freq, &loop); alBufferData(Buffer, format, data, size, freq); alutUnloadWAV(format, data, size, freq); // Bind the buffer with the source. alGenSources(1, &Source); if(alGetError() != AL_NO_ERROR) return AL_FALSE; alSourcei (Source, AL_BUFFER, Buffer ); alSourcef (Source, AL_PITCH, 1.0 ); alSourcef (Source, AL_GAIN, 1.0 ); alSourcefv(Source, AL_POSITION, SourcePos); alSourcefv(Source, AL_VELOCITY, SourceVel); alSourcei (Source, AL_LOOPING, loop ); // Do another error check and return. if(alGetError() == AL_NO_ERROR) return AL_TRUE; return AL_FALSE; } /* * void SetListenerValues() * * We already defined certain values for the Listener, but we need * to tell OpenAL to use that data. This function does just that. */ void SetListenerValues() { alListenerfv(AL_POSITION, ListenerPos); alListenerfv(AL_VELOCITY, ListenerVel); alListenerfv(AL_ORIENTATION, ListenerOri); } /* * void KillALData() * * We have allocated memory for our buffers and sources which needs * to be returned to the system. This function frees that memory. */ void KillALData() { alDeleteBuffers(1, &Buffer); alDeleteSources(1, &Source); alutExit(); } int main(int argc, char *argv[]) { printf("MindCode's OpenAL Lesson 1: Single Static Source\n\n"); printf("Controls:\n"); printf("p) Play\n"); printf("s) Stop\n"); printf("h) Hold (pause)\n"); printf("q) Quit\n\n"); // Initialize OpenAL and clear the error bit. alutInit(NULL, 0); alGetError(); // Load the wav data. if(LoadALData() == AL_FALSE) { printf("Error loading data."); return 0; } SetListenerValues(); // Setup an exit procedure. atexit(KillALData); // Loop. ALubyte c = ' '; while(c != 'q') { c = getche(); switch(c) { // Pressing 'p' will begin playing the sample. case 'p': alSourcePlay(Source); break; // Pressing 's' will stop the sample from playing. case 's': alSourceStop(Source); break; // Pressing 'h' will pause the sample. case 'h': alSourcePause(Source); break; }; } return 0; } and it is run willbut i cant here any thing also i am new in programong and wont to program a virtual reality sound in my graduation project and start to learn opeal and vc++ but i dont how to start and from where i must begin and i want to ask if i need to learn about API win ?? and if i need how i can learn that thank you alote and i am sorry coz of my english

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  • WPF - How do I style a row based on a binding property value?

    - by Nick
    Hey! So I am trying to bind a collection of objects (IList<) to a WPF datagrid. I would like to make the row background a different color if the 'artist' property is null or empty. I am checking the value stored at the property on the LoadingRow datagrid event. Currently my implementation seems to style all of the rows with an empty or null 'artist' property correctly. The problem is that is also styles the rows where the property is not null or empty in some cases. So some rows are given the red background even though the rows 'artist' property is not null. Can anyone tell me why this could be?? Here is the LoadingRow event: private void trackGrid_LoadingRow(object sender, DataGridRowEventArgs e) { Track t = e.Row.DataContext as Track; if (String.IsNullOrEmpty(t.Artist)) { e.Row.Background = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromArgb(255, 255, 125, 125)); } }

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  • drawImage in Java applet flickers in Safari

    - by lcvinny
    I'm having a flicker problem in a Java applet in Safari (Mac). However, it's not the usual double buffering problem. I have isolated it down to one single drawImage call (no redundant repaint, no clear is called), which gives a white flicker before painting the image but not on every repaint. In fact, I measured the duration of the drawImage call, which is normally about 1ms, but up to 30ms about every 5th time paint is called, which is when it flickers. Repaints are triggered when I drag a component or when the window is scrolled. Is this a bug in the java implementation on OSX, and is there a fix for it?

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  • Why do C++ streams use char instead of unsigned char?

    - by Johannes Schaub - litb
    I've always wondered why the C++ Standard library has instantiated basic_[io]stream and all its variants using the char type instead of the unsigned char type. char means (depending on whether it is signed or not) you can have overflow and underflow for operations like get(), which will lead to implementation-defined value of the variables involved. Another example is when you want to output a byte, unformatted, to an ostream using its put function. Any ideas? Note: I'm still not really convinced. So if you know the definitive answer, you can still post it indeed.

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  • How to apply Abstract Factory Pattern ???

    - by Amit
    I am new to Design Pattern and I have a scenario here... and not sure as how to implement the pattern ... We have multiple vendors Philips, Onida... Each vendor (philips, onida...) may have different type of product i.e. Plasma or Normal TV I want specific product of each vendor using Abstract Factory Pattern... Thanks in advance for any help... My implementation so far... public enum TvType { Samsung = 0,LG = 1,Philips = 2, Sony = 3 } public enum Product { Plasma = 0,NormalTV = 1 } concrete class of each vendor.... that returns each product and also the interface that contains ProductInfo i.e. if Vendor is ... then it must have this product....

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  • Avoiding class_eval in Ruby metaprogramming

    - by Peter
    I want to have a return_empty_set class method in Ruby, similar to the attr_reader methods. My proposed implementation is class Class def return_empty_set *list list.each do |x| class_eval "def #{x}; Set.new; end" end end end and example usage: class Foo return_empty_set :one end Foo.new.one # returns #<Set: {}> but resorting to a string seems like quite a hack. Is there a cleaner or better way to write this, perhaps avoiding class_eval? Or is this the best way to go?

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  • How to get at ResourceDictionary style when it is loaded from external xap and assemblies are MEF-fe

    - by user158503
    I've got the following setup: The main application loads a XAP with an IPlugin implementation. The Plugin contains a 'DisplayPanel' that contains a referenced Control with other controls. The DisplayPanel here is simply a container control to show referenced Control. This referenced Control, from an assembly, uses a Style from a ResourceDictionary xaml in this assembly. At least that's what I want to have. The problem is that the referenced Control throws an error: Cannot find a Resource with the Name/Key PlayerPanelGrad [Line: 1500 Position: 127] I've tried to get at the style by referencing the ResourceDictionary through a Merged Resource dictionary reference: <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="TableControls;component/ControlsStyle.xaml"/> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> But that doesn't work. How would you approch this?

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  • REST client website login

    - by Jordan
    I have written a REST service that uses WSSE as an authentication method but i want to be able to use this rest service through a browser by creating a website around the service. I want the user to be able to log in on the website then when they view, for example the "view users" page an ajax request is made to test.com/users and back comes the list. The part i'm trying to get my head around is the logging in/out on the website and keeping the user logged in across pages. Since in a true REST implementation there's no state held on the server, i can't use $_SESSION and now i don't know where to start! What is the best way to go about this? Do i still need to store session information on the server then possibly use cURL to make the request? Thanks Jay

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  • my window's handle is unused and cannot be evaluated

    - by numerical25
    I am trying to encapsulate my Win32 application into a class. My problem occurs when trying to initiate my primary window for the application below is my declaration and implementation... I notice the issue within my class method InitInstance(); declaration #pragma once #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: int m_width; int m_height; ATOM RegisterEngineClass(); public: static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name bool InitWindow(); bool InitDirectX(); bool InitInstance(); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); int Run(); }; implementation #include "stdafx.h" #include "RenderEngine.h" HINSTANCE RenderEngine::m_hInst = NULL; bool RenderEngine::InitWindow() { RenderEngine::m_hInst = NULL; // Initialize global strings LoadString(m_hInst, IDS_APP_TITLE, m_szTitle, MAX_LOADSTRING); LoadString(m_hInst, IDC_RENDERENGINE, m_szWindowClass, MAX_LOADSTRING); if(!RegisterEngineClass()) { return false; } if(!InitInstance()) { return false; } return true; } ATOM RenderEngine::RegisterEngineClass() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = RenderEngine::WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = m_hInst; wcex.hIcon = LoadIcon(m_hInst, MAKEINTRESOURCE(IDI_RENDERENGINE)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_RENDERENGINE); wcex.lpszClassName = m_szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } LRESULT CALLBACK RenderEngine::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(m_hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } bool RenderEngine::InitInstance() { m_hWnd = NULL;// When I step into my code it says on this line 0x000000 unused = ??? expression cannot be evaluated m_hWnd = CreateWindow(m_szWindowClass, m_szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, m_hInst, NULL); if (!m_hWnd)// At this point, memory has been allocated unused = ??. It steps over this { return FALSE; } if(!ShowWindow(m_hWnd, m_nCmdShow))// m_nCmdShow = 1 and m_hWnd is still unused and expression {//Still cannot be evaluated. This statement is true. and shuts down. return false; } UpdateWindow(m_hWnd); return true; } // Message handler for about box. INT_PTR CALLBACK RenderEngine::About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int RenderEngine::Run() { MSG msg; HACCEL hAccelTable; hAccelTable = LoadAccelerators(m_hInst, MAKEINTRESOURCE(IDC_RENDERENGINE)); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } and my winMain function that calls the class // RenderEngine.cpp : Defines the entry point for the application. #include "stdafx.h" #include "RenderEngine.h" // Global Variables: RenderEngine go; int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. RenderEngine::m_hInst = hInstance; go.m_nCmdShow = nCmdShow; if(!go.InitWindow()) { return 0; } go.Run(); return 0; }

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  • How to use JAXB APIs to generate classes from xsd?

    - by Simran
    I need to generate bean classes from .xsd without using xjc command or ant. i have found the implementation in Apache Axis2 but i am unable to generate the artifacts. i have written the following code but i get NullPointerException : SchemaCompiler sc = XJC.createSchemaCompiler(); URL url = new URL("file://E:\\JAXB\\books.xsd"); sc.parseSchema(new InputSource(url.toExternalForm())); S2JJAXBModel model = sc.bind(); JCodeModel cm = model.generateCode(null, null); cm.build(new FileCodeWriter(new File("E:\\JAXBTest"))); Can anyone help me / provide some links???

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  • casting a generic array in java

    - by liloboy
    The implementation is for a linked list in java : public AnyType[] toArr() { AnyType[] arr = (AnyType[]) new Object[size]; int i = 0; Node<AnyType> current = head.next; while (cur != head){ arr[i] = current.data;// fill the array i++; current = current.next; } return arr; } public static void main(String[] args) { System.out.println(ll.toArr().toString()); } The error that I get: Exception in thread "main" java.lang.ClassCastException: [Ljava.lang.Object; cannot be cast to [Ljava.lang.Integer; Thanks.

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  • How to calculate Centered Moving Average of a set of data in Hadoop Map-Reduce?

    - by 100gods
    I want to calculate Centered Moving average of a set of Data . Example Input format : quarter | sales Q1'11 | 9 Q2'11 | 8 Q3'11 | 9 Q4'11 | 12 Q1'12 | 9 Q2'12 | 12 Q3'12 | 9 Q4'12 | 10 Mathematical Representation of data and calculation of Moving average and then centered moving average Period Value MA Centered 1 9 1.5 2 8 2.5 9.5 3 9 9.5 3.5 9.5 4 12 10.0 4.5 10.5 5 9 10.750 5.5 11.0 6 12 6.5 7 9 I am stuck with the implementation of RecordReader which will provide mapper sales value of a year i.e. of four quarter. The RecordReader Problem Question Thread Thanks

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  • When does innovative software development shows?

    - by den-javamaniac
    I've been working as a software developer for almost a year (not much though) in a corporate environment but all I've done so far is a raw software implementation of company needs. Senior coworkers don't seem to be doing some fairly different stuff. In fact their "benefit" for being experienced is simply an app design and getting their hands on new projects first. My elder software developer friend's jobs don't seem to differ from the overall picture. Currently I'm a student of a CS department and what I really want to bring in this world is some innovative(not new but innovative) stuff that haven't been there. Something as great as google wave or JARVIS (if that can be done at all) or even much better, but yet it looked like that's not possible. The question is: when do people in a corporate environment choose to create something innovative? (from your experience/thoughts)

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  • how to get an instance of an XMLEventAllocator?

    - by kostja
    I am trying to follow the recommended way of parsing XML with StAX using sun's Cursor-to-Event Example for Java EE 5. You are supposed to traverse the XML via the Cursor API and allocate an XMLEventusing an XMLEventAllocator when necessary. Awkwardly, sun's own example does not compile (at least not with JDK 1.6, even with 1.5 code compliance). The example tries to instantiate an allocator via new, but the according implementation classes in the JDK are not accessible externally. After reading the JavaDocs and searching the web I have found literally nothing. One could implement the XMLEventAllocator interface from scratch, but it seems really wrong, when there are perfectly good implementations in the JDK, besides not being an expert in StAX makes it difficult to get it right.

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  • How do you do masked password entry on windows using character overwriting?

    - by Erick
    Currently I am using this implementation to hide user input during password entry: void setEcho(bool enable) { HANDLE hStdin = GetStdHandle(STD_INPUT_HANDLE); DWORD mode; GetConsoleMode(hStdin, &mode); if(enable) { mode |= ENABLE_ECHO_INPUT; } else { mode &= ~ENABLE_ECHO_INPUT; } SetConsoleMode(hStdin, mode); } The user needs to be able to have positive feed back that text entry is being made. What techniques are available in a Win32 environment using C++?

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  • Multi-Threaded Application - Help with some pseudo code!!

    - by HonorGod
    I am working on a multi-threaded application and need help with some pseudo-code. To make it simpler for implementation I will try to explain that in simple terms / test case. Here is the scenario - I have an array list of strings (say 100 strings) I have a Reader Class that reads the strings and passes them to a Writer Class that prints the strings to the console. Right now this runs in a Single Thread Model. I wanted to make this multi-threaded but with the following features - Ability to set MAX_READERS Ability to set MAX_WRITERS Ability to set BATCH_SIZE So basically the code should instantiate those many Readers and Writers and do the work in parallel. Any pseudo code will really be helpful to keep me going!

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  • Using DAO's or static methods in Domain Object with nHibernate

    - by mickyjtwin
    I am using nHibernate for the first time, and after alot of reading/researching, plus looking at other projects done with nHibernate, have seen a couple of implementation practices. I am looking for opinions about which would be best to use and why. Essentially the two methods are as follows: Using Data Access Objects and a DAO Factory. Example usage: INotificationListDAO nListDAO = NHDaoFactory.GetNotificationListDAO(); NotificationList list = nListDAO.GetByListID(""); Use Static methods in the Domain Object. Example usage: NotificationList list = NotificationList.GetByListID(""); NHHelper.Session.Get(id); NHHelper.Session basically calls the NHibernateSessionManager.Instace.GetSessionFrom(""). While both look similar, it is more to do with best practice. From what I understand, the first option is more so if you are developing enterprise level applications, where my requirements are more for mid-range websites.

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  • Generate "Finder.h" for a SIMBL plugin

    - by user1204395
    I'm trying to create a SIMBL plugin for Finder to add icon overlay over some files. I have this code: @implementation NSObject (FAIconOverlay) - (void)FAIconOverlay_TIconAndTextCell_drawIconWithFrame:(struct CGRect)arg1 { [self FAIconOverlay_TIconAndTextCell_drawIconWithFrame:arg1]; if (![self respondsToSelector:@selector(node)]) { return; } NSLog(@"%@", [[[NSClassFromString(@"FINode") nodeWithFENode:[(TNodeIconAndNameCell *)self node]] fullPath] lastPathComponent]); // Draw the icon overlay } - (void)FAIconOverlay_TDesktopIcon_drawIconInContext:(struct CGContext *)arg1 { [self FAIconOverlay_TDesktopIcon_drawIconInContext:arg1]; } @end I can draw the icon overlay but, when I try to get the path of the file I get a "Use of undeclared identifier TNodeIconAndNameCell". Looking this link < How to Write OS X Finder plugin I see that is neccessary to generate a Finder.h file... My question is: How to generate this file?? I tried running "class-dump -H Finder.app" but I get too more compiling errors Thank you very much!

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  • Reverse Breath First Search in C#

    - by Ngu Soon Hui
    Anyone has a ready implementation of the Reverse Breath First Search algorithm in C#? By Reverse Breath First Search, I mean instead of searching a tree starting from a common node, I want to search the tree from the bottom and gradually converged to a common node. Let's see the below figure, this is the output of a Breath First Search: In my reverse breath first search, 9,10,11 and 12 will be the first few nodes found ( the order of them are not important as they are all first order). 5, 6, 7 and 8 are the second few nodes found, and so on. 1 would be the last node found. Any ideas or pointers?

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  • How can I require an attribute on a class definition?

    - by spoulson
    Is there a way to enforce a compile requirement for certain attributes on a class or interface implementation? For example, let's say my application uses a series of static classes that contain const int resource values. I'd like to decorate the class in a Description attribute to describe its contents. In concept, I'd like to apply this attribute requirement to an interface, then each static class would implement it with its required Description. I could write a run-time check or a unit test to check compliance. But really a compile-time check would be best. Is there such a thing?

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