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  • Is this an acceptable UI design decision?

    - by DVK
    OK, while I'm on record as stating that StackExchange UI is pretty much one of the best websites and overall GUIs that I have ever seen as far as usability goes, there's one particular aspect of the trilogy that bugs me. For an example, head on to http://meta.stackoverflow.com . Look at the banner on top (the one that says "reminder -- it's April Fool's Day depending on your time zone!"). Personally, I feel that this is a "make the user do the figuring out work" anti-pattern (whatever it's officially called) - namely, instead of making your app smart enough to only present a certain mode of operations in the conditions when that mode is appropriate, you simply turn on the mode full on and put an explanation to the user of why the mode is on when it should not be (in this particular example, the mode is of course displaying the unicorn gravatars starting with 00:00 in the first timezone, despite the fact that some users still live in March 31st). The Great Recalc was also handled the same way - instead of proactively telling the user "your rep was changed from X to Y" the same nearly invisible banner was displayed on meta. So, the questions are: Is there such an official anti-pattern, and if so,m what the heck do i call it? Do you have any other well-known examples of such design anti-pattern? How would you fix either the SO example I made or you your own example? Is there a pattern of fixing or must it be a case-by-case solution?

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  • Synchronize the position of two ScrollView views

    - by Billy
    I am trying to synchronize the positions of two ScrollViews. I'm trying to do this to display a tv guide listing. I have created a custom class that extends RelativeLayout to display the guide. This relative layout has four children: an imageview in the top left corner, a HorizontalScrollView to display the column headers in the top right, a ScrollView to display the row headers at the bottom left, and a ScrollView in the bottom right that contains the listings. This ScrollView then contains a HorizontalScrollView, which in turn contains a LinearLayout with multiple child views that display the data. I hope this explains it clearly, but here's a diagram to make it clearer: ____________ |__|___hsv___| | | | | | sv -> | | | hsv -> | |sv| ll -> | | | etc | | | | |__|_________| I set it up like this because I wanted the guide listings to scroll both horizontally and vertically, but there's no scroll view that does this. Also, I want the row and column headers to display no matter what position the guide listings are at, but I want them to be lined up properly. So I'm trying to find a way to synchronize the positions of the two hsv's, and to also synchronize the positions of the two sv's. I'm also trying to do it in a way that avoids just running a handler every few milliseconds to poll one view and call scrollTo on the other. I'm in no way sure that this is the best way to do it, but this is what I've come up with. If anybody has any other suggestions, please feel free!

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  • What's in your .emacs?

    - by A. Rex
    I've switched computers a few times recently, and somewhere along the way I lost my .emacs. I'm trying to build it up again, but while I'm at it, I thought I'd pick up other good configurations that other people use. So, if you use Emacs, what's in your .emacs? Mine is pretty barren right now, containing only: Global font-lock-mode! (global-font-lock-mode 1) My personal preferences with respect to indentation, tabs, and spaces. Use cperl-mode instead of perl-mode. A shortcut for compilation. What do you think is useful?

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  • FMOD.net streaming, callback and exinfo parameters

    - by Tesserex
    I posted a question on gamedev about how to play nsf files (NES console music) in FMOD. It didn't get any results, but since then I made some progress. I decided that the easiest method was just to compile an existing player into a dll and then call it from C# to populate my buffer. The problem now is getting it to sound right, and making sure all my paremeters are correct. Here are the facts so far: The nsf dll is dealing with shorts, so the data is PCM16. The sample nsf I'm using has a playback rate of 60 Hz. Just for playing around now, I'm using a frequency of 48000. Based on 2 and 3, the dll calculates a necessary buffer size of 48000 / 60hz = 800. This means it will render 800 shorts worth of buffer for every simulated NES frame. I've so far got my C# code to play the nsf, at the correct pitch and tempo, but it's very grainy / fuzzy, which I'm attributing to the fact that the FMOD read callback is giving a data length of 1600, whereas I should be expecting 800. I've tried playing around with all the numbers and it either crashes, or the music changes pitch, tempo, or both. Here's some of my C# code: uint channels = 1, frequency = 48000; FMOD.MODE mode = (FMOD.MODE.DEFAULT | FMOD.MODE.OPENUSER | FMOD.MODE.LOOP_NORMAL); FMOD.Sound sound = new FMOD.Sound(); FMOD.CREATESOUNDEXINFO ex = new FMOD.CREATESOUNDEXINFO(); ex.cbsize = Marshal.SizeOf(ex); ex.fileoffset = 0; ex.format = FMOD.SOUND_FORMAT.PCM16; // does this even matter? It doesn't change my results as long as it's long enough for one update ex.length = frequency; ex.numchannels = (int)channels; ex.defaultfrequency = (int)frequency; ex.pcmreadcallback = pcmreadcallback; ex.dlsname = null; // eventually I will calculate this with frequency / nsf hz, but I'm just testing for now ex.decodebuffersize = 800; // from the dll load_nsf_file("file.nsf", 8, (int)frequency); // 8 is the track number to play var result = system.createSound( (string)null, (mode | FMOD.MODE.CREATESTREAM), ref ex, ref sound); channel = new FMOD.Channel(); result = system.playSound(FMOD.CHANNELINDEX.FREE, sound, false, ref channel); private FMOD.RESULT PCMREADCALLBACK(IntPtr soundraw, IntPtr data, uint datalen) { // from the dll process_buffer(data, (int)800); // if I use datalen, it usually crashes (I can't get datalen to = 800 safely) return FMOD.RESULT.OK; } So here are some of my questions: What is the relationship between exinfo.decodebuffersize, frequency, and the datalen parameter of the read callback? With this code sample, it's coming in as 3200. I don't know where that factor of 4 between it and the decodebuffersize comes from. Is datalen in the callback referring to number of bytes, or shorts? The process_buffer function takes a short array and its length. I would expect fmod is talking about shorts as well because I told it PCM16. Maybe my playback quality is bad for some totally different reason. If so I have no idea where to begin solving that. Any ideas there?

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  • Encrypt/Decrypt ECB/PKS5/Blowfish between AS3Crypto & Javax.Crypto fails with padding error

    - by BlueDude
    I have a secret key that was sent to me as a file so I can encrypt some xml data using Blowfish. How do I access the key so that I can use it with AS3Crypto? I assume I need to Embed it using the [Embed] meta tag. It's mimeType="application/octet-stream" but I'm not sure if thats right. How do I embed, then reference this file as the secret key? The xmls that I'm encrypting cannot be decrypted on the Java side. Each attempt fails with this exception: javax.crypto.BadPaddingException: Given final block not properly padded. As a bonus, if anyone has experience using the lib to work with the Java implementation and knows the ideal mode/padding/IV to use that would be awesome. Thanks! //keyFile is an embedded asset. I was given a file to use as the key var kdata:ByteArray = new keyFile() as ByteArray; //Convert orderXML to Base64 var orderData:ByteArray = Base64.decodeToByteArray(String(orderXML)); //Cipher name var cname:String = "simple-blowfish-ecb"; var pad:IPad = new PKCS5; var mode:ICipher = Crypto.getCipher(cname, kdata, pad); //not sure if this is necessary. seems to be also set in mode pad.setBlockSize(mode.getBlockSize()); mode.encrypt(orderData); var transmitXML:String = Base64.encodeByteArray(orderData); //DEBUG: Output to TextArea storePanel.statusBox.text += "\n--TRANSMIT--\n"+transmitXML;

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  • Selective Inheritance Python

    - by user1682595
    I am making a python program which is using classes, I want one class to only selectively inherit from another e.g: class X(object): def __init__(self): self.hello = 'hello' class Y(object): def __init__(self): self.moo = 'moo' class Z(): def __init__(self, mode): if mode == 'Y': # Class will now Inherit from Y elif mode == 'X': # Class will now Inherit for X How can I do this without making another class?

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  • onmouseover with django / imagekit

    - by Michael Moreno
    I'm using Imagekit. View.py includes: def pics(request): p = Photo.objects.all() return render_to_response('Shots.html', {'p': p}) The following simple code in the template will generate associated images: {% for p in p %} <img src = "{{ p.display.url }}"> <img src = "{{ p.thumbnail_image.url }}"> {% endfor %} I'm attempting to generate a series of thumbnails {{ p.thumbnail_image.url }} which, when mouseover'd, will generate the slightly larger version of the image, {{ p.display.url }} via Javascript. The following code in the template attempts to do so: <html> <head> <HEAD> <script language="Javascript"> { image1 = new Image image2 = new Image image1.src = {{ p.thumbnail_image.url }} image2.src = {{ p.display.url }} </script> </head> <body> {% for p in p %} <a href="" onMouseOver="document.rollover.src= image2.src onMouseOut="document.rollover.src= image1.src"> <img src="{{ p.thumbnail_image.url }}" border=0 name="rollover"></a> {% endfor %} </body> </html> This will display the series of thumbnails, but the larger image will not display when mouseover'd. I believe it has to do with how I'm specifying the variable {{ p.display.url }}.

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  • J2me Blackberry Numeric Input

    - by Paul
    Hello, I am developing a blackberry application using j2me and LWUIT (blackberry port). Everything works great except for the TextField in numeric mode. Basically when you have focus on the TextField you have to first go into "NUMERIC" mode (by pressing alt + aA) in order to input, which is not user friendly and a problem. The proposed solution is to use a TextArea instead that allows you to open a NATIVE type input box. The problem there is that the user needs to focus the field and then press the fire button which again is unfriendly. Does anyone know of any simple solutions? The few solutions i have in mind (but not sure how to do them): 1) Capture any keypress on the TextArea and go into NATIVE mode, instead of just the fire key. 2) Put the blackberry input mode into numeric using code for the whole form. Any advice will be appreciated. Many Thanks, Paul

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  • What is the right way to scale a Flex application up to fullscreen?

    - by Impirator
    Fullscreen mode and I have been battling for a while in this Flex application, and I'm coming up short on Google results to end my woes. I have no problem going into fullscreen mode by doing a Application.application.stage.displayState = StageDisplayState.FULL_SCREEN;, but the rest of the content just sits there in the top, left corner at it's original size. All right, says I, I'll just do a stage.scaleMode = StageScaleMode.SHOW_ALL and make it figure out how to pull this off. And it looks like it does. Except that when you mouse over the individual checkboxes and buttons and various components, they all fidget slightly. Just a slight jump up or down as they resize...on mouse over. Well, this is frustrating, but bearable. I can always just invoke invalidateSize() explicitly for all of them. But for the comboboxes. The ones at the bottom have their menus go off the bottom of the screen, and when I pop out of fullscreen mode, their drop downs cut off half way. I have no idea how to fix that. Can someone step in here, and put me out of my misery? What is the right way to scale a Flex application up to fullscreen? var button:Button = button_fullscreen; try { if(stage.displayState == StageDisplayState.FULL_SCREEN) { Application.application.stage.displayState = StageDisplayState.NORMAL; button.label = "View Fullscreen Mode"; stage.scaleMode = StageScaleMode.NO_SCALE; } else { Application.application.stage.displayState = StageDisplayState.FULL_SCREEN; button.label = "Exit Fullscreen Mode"; stage.scaleMode = StageScaleMode.SHOW_ALL; } invalidateSizes(); // Calls invalidateSize() explicitly on several components. } catch(error:SecurityError) { Alert.show("The security settings of your computer prevent this from being displayed in fullscreen.","Error: "+error.name+" #"+error.errorID); } catch(error:Error) { Alert.show(error.message,error.name+" #"+error.errorID); }

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  • Taking video from video camera and displaying it with MPMoviePlayerController IPhone SDK

    - by Daniel
    Has anyone tried taking a video from the camera and then using the video player provided to play it? When you take the video in portrait mode, sometimes the movie will play (when the player puts it in landscape mode) and when it puts it in portrait mode you cannot view the movie all you hear is sound,sometimes in landscape mode is flickers and does not play right, has anyone encountered this and found a way to fix it? My code to play the video looks like this: - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { NSURL *urls=[info objectForKey:@"UIImagePickerControllerMediaURL"] ; moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:[info urls]]; if (moviePlayer) { [moviePlayer play]; } } I checked settings on the docs nothing seems like it would fix this...Thanks

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  • How to use Watin 64-bit with MSIE 32-bit

    - by dontomaso
    Hi, I have a C#-application running on Windows 7. I am using Watin to test some flash and quicktime movies in Internet Explorer. I am running in x64 mode due to some memory limitations I encountered in x86-mode. So I run my application which uses Watin, which starts MSIE. Watin starts the 64-bit version of MSIE. So far so good. The problem is, flash and quicktime do not seem to work in MSIE 64-bit, so testing playing of movies will not work. What must be done to run my C# application in 64-bit mode but to get Watin to run MSIE in 32-bit mode?

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  • Mysql query problem....

    - by Avinash
    I have below values in my database. been Lorem Ipsum and scrambled ever scrambledtexttextofandtooktooktypetexthastheunknownspecimenstandardsincetypesett Here is my query: SELECT nBusinessAdID, MATCH (`sHeadline`) AGAINST ("text" IN BOOLEAN MODE) AS score FROM wiki_businessads WHERE MATCH (`sHeadline`) AGAINST ("text" IN BOOLEAN MODE) AND bDeleted ="0" AND nAdStatus ="1" ORDER BY score DESC, bPrimeListing DESC, dDateCreated DESC It's not fetching first result, why? It should fetch first result because its contain text word in it. I have disabled the stopword filtering. This one is also not working SELECT nBusinessAdID, MATCH (`sHeadline`) AGAINST ('"text"' IN BOOLEAN MODE) AS score FROM wiki_businessads WHERE MATCH (`sHeadline`) AGAINST ('"text"' IN BOOLEAN MODE) AND bDeleted ="0" AND nAdStatus ="1" ORDER BY score DESC, bPrimeListing DESC, dDateCreated DESC Thanks Avinash

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  • Error with Ajax.Beginform on ASP.NET MVC Page

    - by Rupa
    Hi I am using Ajaxy Call to load the partial view. It is working fine in Firefox and IE without in Debug Mode. But in Debug mode, I am getting the follwoing error: Error: 'Sys' is undefined Ajaxy call Code: <% using (Ajax.BeginForm("SearchResults", new AjaxOptions { UpdateTargetId = "divLoadSearchResults" } )) {%> HTML View Source corresponding to this: <form action="/Home/SearchResults" method="post" onclick="***Sys.***Mvc.AsyncForm.handleClick(this, new Sys.UI.DomEvent(event));" onsubmit="Sys.Mvc.AsyncForm.handleSubmit(this, new Sys.UI.DomEvent(event), { insertionMode: Sys.Mvc.InsertionMode.replace, updateTargetId: 'divLoadSearchResults' });"> I am using MVC RC2 framework. Anyone have similar problems with RC2? If it is not in Debug mode, it is working fine. Again, if i run it using Debug mode or CTRL+F5, it shows up the error. Appreciate your responses.

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  • using jquery in asp.net to hide div tag

    - by Eyla
    Greetings, I have asp.net check box control and asp.net dropdownlist control inside div tag. I want to hid the div when I check the box and unhide it when I unchecked the box. I tried few ways with jquery but I could not do it. Here is my code please look at it and tell me what is wrong with it. <%@ Page Language="C#" MasterPageFile="~/Master.Master" AutoEventWireup="true" CodeBehind="WebForm1.aspx.cs" Inherits="IMAM_APPLICATION.WebForm1" Title="Untitled Page" %> <asp:Content ID="Content1" ContentPlaceHolderID="head" runat="server"> </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="ContentPlaceHolder1" runat="server"> <script src="js/jquery-1.4.1-vsdoc.js" type="text/javascript"></script> <script type="text/javascript"> function ModifyOccup() { $('myOccup').removeClass('display1'); $('myOccup').removeClass('display1'); $('myOccup').removeClass('display'); $('myOccup').removeClass('display'); if ($('#<%=chkOccup.ClientID %>').is(':checked')) { $('myOccup').addClass('display1'); } else { $('myOccup').addClass('display'); } } </script> <asp:CheckBox ID="chkOccup" runat="server" Style="top: 1055px; left: 355px; position: absolute; height: 22px; width: 126px" Text="Check to modify" onclick=" ModifyOccup()"/> <div id ="myOccup" > <asp:DropDownList ID="cmbWorkField" runat="server" Style="top: 1090px; left: 350px; position: absolute; height: 22px; width: 126px"> </asp:DropDownList> </div> </asp:Content> ...................... Style.css File .......................... .display { display: none; } .display1 { display: inherit; }

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  • UIDEVICE orientation

    - by hardik
    hello all i have my splash screen which i want to show in landscape mode and all other screen in potrait mode. My root view controller is acting as a splash screen i am writing this code in viewdidload method [[UIDevice currentDevice] setOrientation:UIInterfaceOrientationLandscapeRight]; But this code is not working and shows me that UIdevice may not respond to setorentation please guide me that how could i change the orentation for only first splash screen and also other screen should be in potrait mode

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  • TextField - behave like PowerPoint

    - by user310113
    I have a Dynamic TextField created with ActionScript (multiline, wordwrap & autosize=true). While running the SWF, if you click into the TextField you get an arrow "move" cursor, then you can double-click to put it into Edit mode to select text. I want it to work like PowerPoint - if you click into the box you'll always get a flashing cursor with the ability to select/insert text, and you can click on the borders to drag, or the corners to resize. I tried adding the focusIn event textField.stage.focus = this.textField but this didn't seem to do anything. When you click into the textField, I basically want it to act as though you followed with a double-click (Edit mode) without actually having to do the double-click. Bonus: and instead of a 2nd double-click returning you to the Move mode (or whatever it's called) I want to select all text. TL;DR: Is there some property of a Dynamic TextField that I can get/set to see if I'm in Edit or Move mode?

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  • Xlib mouse events and ButtonPressMask

    - by Trilly Campanelino
    I have written a simple program which will report key press and release events for a particular window. In my case, it is mostly the terminal since I invoke the program from the terminal. I am able to get the key press and release events taking place in the terminal window (I have used XSelectInput() with KeyPressMask and KeyReleaseMask on the terminal) but the same is not working with ButtonPress and ButtonRelease. Not just these, but any events related to the mouse are not being reported. Any idea why this is happening? #include #include #include #include #include #include int main() { Display *display = XOpenDisplay(NULL); KeySym k; int revert_to; Window window; XEvent event; XGetInputFocus(display, &window, &revert_to); XSelectInput(display, window, KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask); while(1) { XNextEvent(display,&event); switch (event.type) { case KeyPress : printf("Key Pressed\n"); break; case KeyRelease : printf("Key Released\n"); break; case ButtonPress : printf("Button Pressed\n"); break; case ButtonRelease : printf("Button Released\n"); break; case EnterNotify : printf("Enter\n"); break; } } XCloseDisplay(display); return 0; }

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  • Conditional ESC, ideas?

    - by Tony
    I often need to enter insert mode just to make changes on a specific line, and would like know if there is a way to enter insert mode in a way that when I am done editing on that line, hitting [Return] gets me back to normal mode. I am aware of the 'r' command for replacing a single character, I guess what I want is something like that but for a line.

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  • onmouseover problems with JavaScript (rendered using django and django-imagekit)

    - by Michael Moreno
    I'm using Imagekit. View.py includes: def pics(request): p = Photo.objects.all() return render_to_response('Shots.html', {'p': p}) The following simple code in the template will generate associated images: {% for p in p %} <img src = "{{ p.display.url }}"> <img src = "{{ p.thumbnail_image.url }}"> {% endfor %} I'm attempting to generate a series of thumbnails {{ p.thumbnail_image.url }} which, when mouseover'd, will generate the slightly larger version of the image, {{ p.display.url }} via Javascript. The following code in the template attempts to do so: <html> <head> <HEAD> <script language="Javascript"> { image1 = new Image image2 = new Image image1.src = {{ p.thumbnail_image.url }} image2.src = {{ p.display.url }} </script> </head> <body> {% for p in p %} <a href="" onMouseOver="document.rollover.src= image2.src onMouseOut="document.rollover.src= image1.src"> <img src="{{ p.thumbnail_image.url }}" border=0 name="rollover"></a> {% endfor %} </body> </html> This will display the series of thumbnails, but the larger image will not display when mouseover'd. I believe it has to do with how I'm specifying the variable {{ p.display.url }}.

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  • UINavigationBar unresponsive after canceling a UITableView search in nav controller in tab bar in a popover

    - by Mark
    Ok, this is an odd one and I can reproduce it with a new project easily. Here is the setup: I have a UISplitViewController. In the left side I have a UITabBarController. In this tab bar controller I have two UINavigationControllers. In the navigation controllers I have UITableViewControllers. These table views have search bars on them. Ok, what happens with this setup is that if I'm in portrait mode and bring up this view in the popover and I start a search in one of the table views and cancel it, the navigation bar becomes unresponsive. That is, the "back" button as well as the right side button cannot be clicked. If I do the exact same thing in landscape mode so we are not in a popover, this doesn't happen. The navigation bar stays responsive. So, the problem only seems to happen inside a popover. I've also noticed that if I do the search but click on an item in the search results which ends up loading something into the "detail view" of the split view and dismissing the popover, and then come back to the popover and then click the Cancel button for the search, the navigation bar is responsive. My application is a universal app and uses the same tab bar controller in the iPhone interface and it works there without this issue. As I mentioned above, I can easily reproduce this with a new project. Here are the steps if you want to try it out yourself: start new project - split view create new UITableViewController class (i named TableViewController) uncomment out the viewDidLoad method as well as the rightBarButtonItem line in viewDidLoad (so we will have an Edit button in the navigation bar) enter any values you want to return from numberOfSectioinsInTableView and numberOfRowsInSection methods open MainWindow.xib and do the following: please note that you will need to be viewing the xib in the middle "view mode" so you can expand the contents of the items drag a Tab Bar Controller into the xib to replace the Navigation Controller item drag a Navigation Controller into the xib as another item under the Tab Bar Controller delete the other two view controllers that are under the Tab Bar Controller (so, now our tab bar has just the one navigation controller on it) inside the navigation controller, drag in a Table View Controller and use it to replace the View Controller (Root View Controller) change the class of the new Table View Controller to the class created above (TableViewController for me) double-click on the Table View under the new Table View Controller to open it up (will be displayed in the tab bar inside the split view controller) drag a "Search Bar and Search Display" onto the table view save the xib run the project in simulator while in portrait mode, click on the Root List button to bring up popover notice the Edit button is clickable click in the Search box - we go into search mode click the Cancel button to exit search mode notice the Edit button no longer works So, can anyone help me figure out why this is happening? Thanks, Mark

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  • Changing Emacs Forward-Word Behaviour

    - by gvkv
    As the title says, how does one change the behaviour of emacs forward-word function? For example, suppose [] is the cursor. Then: my $abs_target_path[]= abs_path($target); <M-f> my $abs_target_path = abs[_]path($target); I know I could just use M-f M-b but as far as I'm concerned, that shouldn't be necessary and I'd like to change it. In particular, I want two things: When I press M-f, I want to go to the first character of the next word regardless of whether the point is within a word, within a group of spaces or somewhere else. Customize word-characters on a mode-by-mode basis. After all, moving around in CPerl mode is different than, say, TeX mode. So, in the above example, item 1 would have the cursor would move to the 'a' (and the point to it's left) after hitting M-f. Item 2 would allow me to define underscores and sigils as word characters.

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  • tablecell not getting selected

    - by praseed
    hi friends,, I am facing a problem with the group table view in editing mode... I have one grouped table view with a edit button added to the navigation item . When the table is in non editing mode i can select the table cells and the selection is shown... But when table goes in editing mode ,by pressing the edit button, i cant select the table cells .. Can anyone point out a solution for this,,,,

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  • UISplitViewController Cannot Change the Master View Controller?

    - by Nex
    I am trying to change the master view controller (that appears in the popover in portrait, and on the left side in landscape) in a UISplitViewController. I'd like to switch between the master view controller being one of two different UIViewControllers (depending on an action taken elsewhere in my application). I am using the following: mySplitViewController.viewControllers = [NSArray arrayWithObjects:newMasterController, detailController, nil]; This correctly changes the master viewcontroller as you would expect in landscape mode. However it does not seem to change the viewcontroller used for the popover in portrait mode. I notice that the barbuttonitem to show this master view controller is just calling showMasterInPopover: on the splitviewcontroller, and so would expect it to work in portrait mode as well, but it does not. In fact, I can set the master view controller, see the new viewController correctly in landscape mode, rotate back to portrait, and the viewcontroller used in the popover is still the old one. Is this a bug?

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  • Using accelerometer to detect iPad lock switch trigger?

    - by DevDevDev
    So for complicated reasons I am managing view rotations myself, and am only implementing UIDeviceOrientationPortrait as the autorotating orientation. Anyway, when one clicks the screen lock on the iPad, the device will rotate to UIDeviceOrientationPortrait, which will cause my code to rotate, which I do not want to happen. For instance of the user is holding the device in "landscape mode", i.e. I have already manually rotated the UI to landscape mode, and he/she clicks the screen lock, it will rotate the UI to portrait mode, even though the user did not move the device at all. So somehow I need a way to differentiate between rotations to portrait mode occuring from the screen lock, and those occuring from device rotation. As such, I would like somehow to use the accelerometer to detect whether or not the device was actually 'rotated' or whether the button was clicked. Thanks!

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  • How do I forward `<Ctrl>-<Tab>` in Konsole?

    - by M. Tibbits
    I want to use intelligent tabbing in Emacs in C++ mode, but I also want to be able to insert a tab character when necessary. From other posts, I gather that the easiest way is to bind <Ctrl>-<Tab> to indent. However, it appears that Konsole in KUbuntu won't forward the <Ctrl>? My current .emacs file contains: (defun my-c-mode-common-hook () (setq c++-tab-always-indent t) (setq tab-width 4) (setq indent-tabs-mode t) ) (add-hook 'c-mode-common-hook 'my-c-mode-common-hook) (global-set-key [C-tab] 'self-insert-command) So I believe that this will bind <Ctrl>-<Tab> to inserting a tab character. However, when I run: <Ctrl>-h k <Ctrl>-<Tab> Emacs only reports that I pressed the tab key. Is there some option to Konsole (which I have searched through to no avail) or global preferences in KUbuntu that I need to set so that the <Ctrl>- is also forwarded? (It certainly forwards all of the other <Ctrl>-blah commands.)

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