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  • Programming language for web

    - by cable729
    I haven't programmed in a while, and have kind of lost interest, but I want to get back, and I've enjoyed C# the most, a lot more than objective-c and visual basic. So I want to make some games that me and my friends will be able to play next school year. So basically something you can play on the web. What programming languages deploy to the web? If c# is possible, and a mac with safari/firefox would be able to use it (I can't install plugins, and I don't want to get in trouble for making myself admin again) Flash, Java, etc. If java does, I'd like that most since it's most like c#. Then what libraries/engines would I use? I want to do 2d. And then what IDE would I use? Thanks in advance!

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  • PHP Deployment to Live Server

    - by zx
    Hello, I am new to this, I just reading about how I should not edit code on the live production server. I don't know anything about source control or SVN. I would like to start coding on a test server then once everything is confirmed working, I want to send all the files over to the production server. How should I go about this? I am on mac os x and was looking into apps like http://versionsapp.com/ but I am not sure if this is the right solution. What do you suggest?

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  • HOWTO: Deserialize WCF message using OperationContract

    - by Stefan
    Hi, I succeeded in building a WCF client generated by svcutil.exe from the WSDL. Using the generated client proxy class I can call the web service of an external service supplier. I also succeeded in coding a message inspector, as I need to log both raw XML request and response as full SOAP message to the database. For an emergency szenario I also need to be able to "import" a raw XML response. I found many hints on using XMLSerializer or deserializing WCF messages based on the message contract. But how can I deserialize a raw XML response based on an operation contract? For a first test I use one of the logged raw responses, save it to a file and now try to deserialize it to the response type as generated in the client proxy. Somehow I must succeed in calling DeserializeReply() from class ClientOperation. But how to get there? I happily acced any help as I'm quite new to WCF... TIA, Stefan

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  • How to deploy ASP.NET MVC application in a shared hosting without losing the beautiful uri?

    - by ZX12R
    i am trying to upload an asp.net mvc application in a shared server. I don't have access to IIS. What i have done after reading from various sources is change the route method in the global.asax file as follows routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Default", "{controller}.aspx/{action}/{id}", new { action = "Index", id = "" } ); routes.MapRoute( "Root", "", new { controller = "Home", action = "Index", id = "" } ); it is working fine. but the problem is i have lost the beautiful uri here. is there a way to remove the ".aspx" behind the controller..? thanks in advance.:)

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  • Unexpected generics behaviour

    - by pronicles
    I found strange generics behaviour. In two words - thing I realy want is to use ComplexObject1 in most general way, and the thing I realy missed is why defined generic type(... extends BuisnessObject) is lost. The discuss thread is also awailable in my blog http://pronicles.blogspot.com/2010/03/unexpected-generics-behaviour.html. public class Test { public interface EntityObject {} public interface SomeInterface {} public class BasicEntity implements EntityObject {} public interface BuisnessObject<E extends EntityObject> { E getEntity(); } public interface ComplexObject1<V extends SomeInterface> extends BusinessObject<BasicEntity> {} public interface ComplexObject2 extends BuisnessObject<BasicEntity> {} public void test(){ ComplexObject1 complexObject1 = null; ComplexObject2 complexObject2 = null; EntityObject entityObject1 = complexObject1.getEntity(); //BasicEntity entityObject1 = complexObject1.getEntity(); wtf incompatible types!!!! BasicEntity basicEntity = complexObject2.getEntity(); } }

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  • Real-time aggregation of files from multiple machines to one

    - by dmitry-kay
    I need a tool which gets a list of machine names and file wildcards. Then it connects to all these machines (SSH) and begins to monitor changes (appendings to the end) in each file matched by wildcards. New lines in each such file are saved to the local machine to the file with the same name. (This is a task of real-time log files collecting.) I could use ssh + tail -f, of course, but it is not very robust: if a monitoring process dies and then restarts, some data from remote files may be lost (because tail -f does not save the position at which it is finished before). I may write this tool manually, but before - I'd like to know if such tool already exists or not.

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  • how to install SystemTap on Ubuntu

    - by jeevan thapa
    I am new to Ubuntu. I follow the instruction from http://sourceware.org/systemtap/wiki/SystemtapOnUbuntu that is necessary to install SystemTap on Ubuntu. I lost in Step 4. How can i run step 4: ? Setp 4: sudo apt-get install elfutils, for eu-readelf Then run this script as root, whenever you install additional debug symbols for file in `find /usr/lib/debug -name '*.ko' -print` do buildid=`eu-readelf -n $file| grep Build.ID: | awk '{print $3}'` dir=`echo $buildid | cut -c1-2` fn=`echo $buildid | cut -c3-` mkdir -p /usr/lib/debug/.build-id/$dir ln -s $file /usr/lib/debug/.build-id/$dir/$fn ln -s $file /usr/lib/debug/.build-id/$dir/${fn}.debug done This makes available the module probes available and is friendly to other debug symbol savvy apps like gdb and oprofile. This convention should make it's way into Ubuntu in the near future.

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  • #include in .h or .c / .cpp ?

    - by Louise
    Hi, When coding in either C or C++, where should I have the #include's? callback.h: #ifndef _CALLBACK_H_ #define _CALLBACK_H_ #include <sndfile.h> #include "main.h" void on_button_apply_clicked(GtkButton* button, struct user_data_s* data); void on_button_cancel_clicked(GtkButton* button, struct user_data_s* data); #endif callback.c: #include <stdlib.h> #include <math.h> #include "config.h" #include "callback.h" #include "play.h" void on_button_apply_clicked(GtkButton* button, struct user_data_s* data) { gint page; page = gtk_notebook_get_current_page(GTK_NOTEBOOK(data->notebook)); ... Should all includes be in either the .h or .c / .cpp, or both like I have done here?

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  • Chipmunk physics: Velocity question

    - by Johannes Jensen
    I'm making an iPhone game where the main actor is a ball that rolls depending on the device's accelerometer rotation. I haven't started on this part of the coding yet, but I was wondering if you guys had a nice way of solving this: I tried looking a little into chipmunk, and I noticed that bodies have the property v, which is a point containing x and y velocities. I was thinking it'd be a bad idea to just do like: playerBody->v = ccp(accelerometer.x * 5, playerBody->v.y); because it'd just roll up of walls and stuff, is there a better solution to do this?

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  • What does "infinity" really mean on a connection timeout? Does it retry the connection?

    - by corgrath
    The difference between connection and read timeout, is that read specifies how long the data connection can be open until it automatically closesc, correct? A connection timeout specifies how long the socket should wait until a connection is established, correct? So if a connection timeout is set to "infinity" what does that really mean? Will it try to establish a connection and if no response is given (as on packets are lost? or port is down?) it will just idle? or will Could someone please explain the basics of network/socket timeouts? and in what situation can a client socket wait infinity?

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  • Mercurial - revert back to old version and continue from there

    - by Paolo
    I'm using mercurial locally for a project (it's the only repo there's no pushing/pulling to/from anywhere else). To date it's got a linear history. However, the current thing I'm working on I've now realised is a terrible approach and I want to go back to the version before I started it and implement it a different way. I'm a bit confused with the branch / revert / update -C commands in Mercurial. Basically I want to revert to version 38 (currently on 45) and have my next commits have 38 as a parent and carry on from there. I don't care if revisions 39-45 are lost for ever or end up in a dead-end branch of their own. Which command / set of commands do I need?

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  • Dynamically determining table name given field name in SQL server

    - by Salman A
    Strange situation: I am trying to remove some hard coding from my code. There is a situation where I have a field, lets say "CityID", and using this information, I want to find out which table contains a primary key called CityID. Logically, you'd say that it's probably a table called "City" but it's not... that table is called "Cities". There are some other inconsistencies in database naming hence I can never be sure if removing the string "ID" and finding out the plural will be sufficient. Note: Once I figure out that CityID refers to a table called Cities, I will perform a join to replace CityID with city name on the fly. I will appreciate if someonw can also tell me how to find out the first varchar field in a table given its name.

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  • Office Interop addins installer?

    - by jimbojw
    I have three C# Solutions in Visual Stuido 2008, one each for Word, Excel and PowerPoint using interop to hook various events. In each Solution, I have exactly one class, the one created by default when using File - New - Project - Visual C# - Office - 2007. Now that I have my addins working properly, it's time to create an installer. I understand that I may also have to distribute the PIAs. I would like my installer to register itself such that it can be uninstalled via the normal Add/Remove Programs mechanism. My organization is somewhat standardized around WiX for creating installers, but I'm open to any suggestions. How do I produce an MSI or EXE capable of installing my addins? GUI/wizard for the installer is not necessary. I'm happy to RTFM - so far all the tutorials I've found only explain how to create the project and do some of the coding. Maybe I'm using the wrong search terms? Thanks in advance for any help!

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  • twitter's profile widget include in a separate javascript file

    - by raulricardo21
    Hi stackoverflowers, I'm just trying to put the custom twitter's profile widget on my page, but I like to put the code in a separate javascript's file. so, I don't know how to do that. I mean, I put this on head tag <script type="text/javascript" src="http://widgets.twimg.com/j/2/widget.js"></script> the create a div for the widget, an put the rest of the code in another javascript new TWTR.Widget(json_twitter_options).render().setUser('username').start(); But, how to "put" the result in that widget... I'm totally lost, thanks in advance.

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  • How to do relative imports in Python?

    - by Joril
    Imagine this directory structure: app/ __init__.py sub1/ __init__.py mod1.py sub2/ __init__.py mod2.py I'm coding mod1, and I need to import something from mod2. How should I do it? I tried from ..sub2 import mod2 but I'm getting an "Attempted relative import in non-package". I googled around but found only "sys.path manipulation" hacks. Isn't there a clean way? Edit: all my __init__.py's are currently empty Edit2: I'm trying to do this because sub2 contains classes that are shared across sub packages (sub1, subX, etc.). Edit3: The behaviour I'm looking for is the same as described in PEP 366 (thanks John B)

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  • How do I check the validity of the Canadian Social Insurance Number in C#?

    - by user518307
    I've been given the assignment to write an algorithm in C# that checks the validity of a Canadian Social Insurance Number (SIN). Here are the steps to validate a SIN. Given an example Number: 123 456 782 Remove the check digit (the last digit): 123456782 Extract the even digits (2,4,6,8th digith): 12345678 Double them: 2 4 6 8 | | | | v v v v 4 8 12 16 Add the digits together: 4+8+1+2+1+6 = 22 Add the Odd placed digits: 1+3+5+7 = 16 Total : 38 Validity Algorithm If the total is a multiple of 10, the check digit should be zero. Otherwise, Subtract the Total from the next highest multiple of 10 (40 in this case) The check digit for this SIN must be equal to the difference of the number and the totals from earlier (in this case, 40-38 = 2; check digit is 2, so the number is valid) I'm lost on how to actually implement this in C#, how do I do this?

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  • Reading files using Windows API

    - by Eli Polonsky
    Hi I'm trying to write a console program that reads characters from a file. i want it to be able to read from a Unicode file as well as an ANSI one. how should i address this issue? do i need to programatically distinguish the type of file and read acoordingly? or can i somehow use the windows API data types like TCHAR and stuff like that. The only differnce between reading from the files is that in Unicode i have to read 2 bytes for a character and in ASNSI its 1 byte? im a little lost with this windows API. would appretiate any help thanks

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  • simile exhibit ie7 bug

    - by two7s_clash
    'm using to Exhibit to, pretty simply, display some data on historical events and book publication dates: http://f1shw1ck.com/timeline3/exhibit.html Everything works fine, and I have been able to get the timeline running as wanted, until I try to take control of the timeline with a timelineConfig script. After I add this, my timeline continues to work as expected on all browsers, except for IE. Curiously enough, band 0 initializes and is rendered correctly, but band 1 shows no events and does not sync to the band above. But it is picking up the width: 10%", intervalUnit: Timeline.DateTime.DECADE, intervalPixels: 60 specifications, as they are rendered correctly. Since everything works until I call ex:configuration="timelineConfig", since everything works in the other browsers, and since everything almost works in IE, up to the event painting, I have to imagine this is a javascript coding error on my part, but I just can't see it. All I get in my console is Failed to create view View As Timeline." Incidentally, having or not having the gotoYear function seemingly does nothing to change... Thanks for any tips.

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  • display HTML content from database with formatting in it

    - by Gaurav Sharma
    Hi all, I have used wmd-editor in my cakephp v1.3 application. The config which I have written is as follows: wmd_options = { output: "HTML", lineLength: 40, buttons: "bold italic | link blockquote code image | ol ul heading hr", autostart: true }; When I submit the form the HTML in the wmd enabled textarea is saved in the database with htmlentities() done to the text then I am displaying it with html_entity_decode() method. but the text is displayed as it is including the HTML coding like this <p><strong>hello dear friends</strong></p>\n\n<pre><code>I want to make sure that everything that you type is visible clearly.\nadasfafas\n</code></pre>\n\n<blockquote>\n <p>sadgsagasdgxcbxcbxc</p>\n</blockquote>\n\n<p><em>sadfgsgasdsgasgs</em></p>\n\n<p><b><a href="http://kumu.in">this is the link</a></b></p> Please help me solve this problem Thanks

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  • How can I copy a file from VMS to Windows and back again?

    - by Matt Joslin
    I am trying to copy C source files from a vms alpha to a windows machine to allow easier editing of the code. (VMS editor is just a text editor and it would be nice to have syntax highlighting etc) I can copy this across using Exceed FTP and this handles the issue of duplicate filenames with version suffix that vms has: File.c;1 File.c;2 Flle.c;3 But when I open a file I've transferred, all the line breaks have been lost and the entire file is just one line. Can anyone recommend a solution to this or offer any hints? Thanks in advance ps. I need to be able to copy the files back to vms and still maintain format.

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  • How extensible should code actually be?

    - by griegs
    I've just started a new job and one of the things my new boss talked to me about was code longevity. I've always coded to make my code infinently extensible and adaptable. I figured that if someone was going to change my code in the future then it should be easy to do. But I never really had a clear idea on how far into the future that should be. So my new boss told me not to bother coding for anything more that 3 years into the future and his reasoning was that technology changes, programs expire etc. At first I was kinda taken aback and thought he was a whack job but the longer I think about it the more I'm warming to the concept. Does anyone else have an opinion on how far into the future you should code to?

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  • Operation is not valid due to the current state of the object

    - by DBa
    Sometimes, when running a Mono .NET application (it seems to not depend on the input data, as it does not change), I run into following situation: when trying to Dequeue an element from a (non-empty, I check its Count beforehand) Queue, an exception is thrown: Unhandled Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object at System.Collections.Generic.Queue1[DBWorkItem].Peek ()[0x00000] at System.Collections.Generic.Queue1[DBWorkItem].Dequeue () [0x00000] at DBProcessor.process (System.Object q) [0x0006b] in <... Though I can certainly catch this exception, the element is dequeued and lost. Has anyone else encountered this behavior, too?

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  • Finding the best folder for all users on a Windows machine

    - by reallyjoel
    We are making a game which will add a level editor feature soon. We want the user to be able to put levels he's downloaded in a folder and then play it in the game, without any hassle. So, we're looking for a folder that anybody can find, open, write, read, and is multiuser. On Windows Vista / 7, the folder /Users/Public/ look like a great candidate. However, It's not listed in the .net enum System.Environment.SpecialFolder. I have went through them all, and checked what they yield on different Windows versions, and none live up to my requirements. I did find Environment.SpecialFolder.CommonApplicationData, that kinda works, but that folder is hidden (C:\ProgramData) and I assume most users don't display hidden folders. As it stands now, it looks like we'll have to settle for the personal documents folder, but we'd really like a multi user folder? Anyone have any tips? (Hard coding c:\Users\Public\ is out of the question, it will only work on english systems)

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  • Real-time Multiplayer Movement - Flash ActionScript 3 (AS3) - Flash Media Server

    - by Wild Phoenix
    Dear All, I am creating a simple game, where I would like more than one player to be able to connect and play. With regards to a single player game, I am more than comfortable with the coding. I cannot seem to figure out how to connect up more than one player and update their screens when the each player moves. So far I have the players connecting, but I still need to be able update the SharedObject when a player moves, then push it out to the other players. I have searched high and low for a good tutorial / source code to review. Code So Far A tutorial i found so far listened for a click as it was a mouse based movement, then this told the SHaredObject to tell the client (and the others) to update that clients movement. However all of my movement is listend and acted on in the playership class.

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  • How to implement a good system for login/out into a webapp

    - by Brandon Wang
    I am one of the developers at PassPad, a secure password generator and username storage system. We're still working on it, but I have a few questions on the best way to implement a secure login/out system. Right now, what we plan on doing is to have the login system save a cookie with the username and a session key, and that's all that serves as authentication. The server verifies the two to match. Upon login/out a new key is created. This is a security-related webapp and while we don't actually store any information that might make the user queasy, because it is security-oriented it makes it a necessity for us to at least appear secure in a way that the user would be happy with. Is there a better way to implement a login/out system in PHP? Preferably it won't take too much coding time or server resources. Is there anything else I need to implement, like brute-force protection, etc? How would I go about that?

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