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  • callback in android?

    - by androidbase Praveen
    in android application development, i frequently go through the word "CALLBACK" in many places. i want to know want it means to tell us technically. and how i can manage the callback of the applications. i would need a guidance to understand about it....

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  • Does iOS 4 Have "Real" Multitasking?

    - by pkulak
    Ever since the first beta came out I've been trying to find out if "real" multitasking is possible. I.E., can you put a program in the background and have it hang on to a network connection indefinitely? I'm thinking about IM or IRC apps, for example. I've compiled an app myself on OS 4, and without changing a thing it appeared to stay running in the background, but for all I know it was just suspended to memory. The docs say the best you can do is request up to 10 minutes, but in the developer presentation they showed off Skype sitting in the background and then notifying the user that a call was coming in. Does anyone know for sure how this is all going to work?

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  • drag object vertically

    - by blacksheep
    i like to drag this object vertically instead of horizontally, which is doin it now: (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:touch.view]; if (CGRectContainsPoint(myObject.frame, location)){ CGPoint xLocation = CGPointMake(location.x, myObject.center.y); myObject.center = xLocation; } }

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  • Cannot commit in sqlite using a wrapper

    - by user271753
    - (IBAction)SetupButtonPressed:(id)sender { Sqlite *sqlite = [[Sqlite alloc] init]; NSString *writableDBPath = [[NSBundle mainBundle]pathForResource:@"Money"ofType:@"sqlite"]; if (![sqlite open:writableDBPath]) return; [sqlite executeNonQuery:@"CREATE TABLE test (key TEXT NOT NULL, num INTEGER, value TEXT);"]; } Hey guys the above code runs at first but the next time , the table does not exists in the database ! I am using http://th30z.netsons.org/2008/11/objective-c-sqlite-wrapper/ what am I doing wrong ? Or could you please suggest me a really simple tutorial for core data ?

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  • Add view overlay to iPhone app

    - by Rob Lourens
    I'm trying to do something like this: - (void)sectionChanged:(id)sender { [self.view addSubview:loadingView]; // Something slow [loadingView removeFromSuperview]; } where loadingView is a semi-transparent view with a UIActivityIndicatorView. However, it seems like added subview changes don't take effect until the end of this method, so the view is removed before it becomes visible. If I remove the removeFromSuperview statement, the view shows up properly after the slow processing is done and is never removed. Is there any way to get around this?

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  • How to rename an private file of my application?

    - by Ungureanu Liviu
    Hi! I want to rename an context private file created with openFileOutput() but I don't know how... I tried that: File file = getFileStreamPath(optionsMenuView.getPlaylistName()); // this file already exists try { FileOutputStream outStream = openFileOutput(newPlaylistName, Context.MODE_WORLD_READABLE); // i create a new file with the new name outStream.close(); } catch (FileNotFoundException e) { Log.e(TAG, "file not found!"); e.printStackTrace(); } catch (IOException e) { Log.e(TAG, "IO exception"); e.printStackTrace(); } Log.e(TAG, "rename status: " + file.renameTo(getFileStreamPath(newPlaylistName))); //it return true This code throw FileNotFoundException but the documentation said "Open a private file associated with this Context's application package for writing. Creates the file if it doesn't already exist." so the new file should be created on disk. The problem: When I try to read from the new renamed file I got FileNotFoundException! Thank you!

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  • setDelegate explanation

    - by mac
    Hi i am new to iphone developement , can any one explain me , why setDelegate is used, where we should use it. [request setDelegate:sender]; thanks in advance.

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  • Question about varrying top margin when using custom Fonts on the iPhone.

    - by user170030
    I am using FontLabel to display varying lengths of texts in a custom font. I size the FontLabel using the following : CGSize size = [myString sizeWithFont:[UIFont systemFontOfSize:[[[UIApplication sharedApplication] delegate] getFontSize]] constrainedToSize:CGSizeMake(290, 4000) lineBreakMode:UILineBreakModeWordWrap]; For some reason, this always presents a Fontlabel where the text starts at a different space from the top. Sometimes the text begins at the correct location. Other times, it appears either too high or too low. Would appreciate some help in how to solve this issue.

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  • want to go to next view from rightbarbutton item.

    - by uttam
    I am using this code to get the three button on the right side of the navigationbar ,button are visible but next to this I want to go to the next view from this three button image, text ,vedio. NSArray *segmentTextContent = [NSArray arrayWithObjects:@"Image",@"Text",@"Video",nil]; UISegmentedControl *segmentedControl = [[UISegmentedControl alloc] initWithItems:segmentTextContent]; segmentedControl.frame = CGRectMake(13, 20, 150, kCustomButtonHeight); segmentedControl.segmentedControlStyle = UISegmentedControlStyleBar; segmentedControl.momentary = YES; defaultTintColor = [segmentedControl.tintColor retain]; // keep track of this for later UIBarButtonItem *segmentBarItem = [[UIBarButtonItem alloc] initWithCustomView:segmentedControl]; self.navigationItem.rightBarButtonItem = segmentBarItem; if(segmentedControl.selectedSegmentIndex=0) { [segmentedControl addTarget:self action:@selector(segmentAction:) forControlEvents:UIControlEventValueChanged]; } else if(segmentedControl.selectedSegmentIndex==1) { [segmentedControl addTarget:self action:@selector(segmentAction1:) forControlEvents:UIControlEventValueChanged]; } else if(segmentedControl.selectedSegmentIndex==2) { [segmentedControl addTarget:self action:@selector(segmentAction2:) forControlEvents:UIControlEventValueChanged]; } [segmentBarItem release]; //[modalBarButtonItem release]; } return self; }

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  • Fault exception trashes a register causing a crash in [NSInvocation invoke]

    - by Mike Weller
    I have an NSOperation which fetches some objects from a core data persistent store and sums up a few totals. Sometimes an object is deleted while the operation in in progress, so a core data fault exception occurs. I try/catch the exception while summing to ignore it because I just want to skip objects that cannot be faulted in. However, when one of these fault exceptions occurs (and I swallow it) there is a crash after the invocation returns in [NSInvocation invoke]. It's a bad memory access when dereferencing the value in r10 which according to GDB on a successful run points to one of these: (gdb) x 0x38388348 0x38388348 <OBJC_IVAR_$_NSInvocation._retdata>: 0x00000008 If a fault exception occured a value of 0x02 is in the register which causes the crash. A quick google search tells me that r10 should be saved by the callee, meaning it is not being restored by whatever code is changing it when this exception occurs. Can anybody explain this? I'm not an expert when it comes to these kinds of low-level details

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  • Visual Studio Shell Based Application

    - by nils_gate
    My new project would be a custom IDE for proprietary Application creation. This can be a Shell based application on VS Shell. I wanted to know what are the license requirement for these kind of applications. My question: If I create my project as VS Shell based Application, what kind of license is required by the end user of the Shell based application?

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  • XCode - Multiple targets, Multiple *internationalized* names?

    - by Kris Jenkins
    I've got an internationalized iPhone project. In the various ${lang}.lproj/InfoPlist.strings files I've got a single key, CFBundleName = "My App Name". That's working fine for a single target, but I can't make it work for multiple targets. I'd like to have several translated InfoPlistMyApp.strings files for the main target, plus several InfoPlistMyApp*Lite*.strings files for the lite version. But I can't figure out how to set it up. The InfoPlist.strings name seems to be set in stone, so I can't replace it dynamically. Any ideas?

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  • Detecting when a cell's detail-disclosure button has been clicked (when using a custom cell XIB)

    - by Gloria
    1 if (cell == nil) 2 { 3 [[NSBundle mainBundle] loadNibNamed:@"TVCell" owner:self options:nil]; 4 cell = tvCell; 5 self.tvCell = nil; 6 } There's some code from an Apple example of using your own "custom cell XIB" to create cells in a UITableView. It appears to work... but I think I would do better to actually UNDERSTAND what is being done there. Why isn't line #3 assigning the value TO something? cell = [[NSBundle mainBundle] loadNibNamed:@"TVCell" owner:self options:nil]; (In fact, cell and tvCell aren't being used at all.) Why is line #4 assigning using tvCell when nothing has been put it in at all, yet? Why is line #5 nulling out the tvCell that I need? Why is "@property (nonatomic, assign) IBOutlet UITableViewCell *tvCell;" using assign, not retain? About the only thing I can't get working correctly is when I put a disclosure-button on my custom cell XIB. Is there a way for me to detect when the user has clicked on it? (Hopefully, without using 100s of TAGs.)

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  • iPhone Custom CA certificate for an application which uses NSURLConnection?

    - by jr
    I have an application which is communicating with many different sites and each site has its own SSL certificate signed by our own internal CA. Doing this prevents us the need from purchasing SSL certificates for each site (hundreds or thousands) and is more secure then using a wildcard certificate with a shared key on each of those sites. So, basically using a CA certificate is the only way. Right now, I have a mobileprovision file which will install the CA certificate as a profile on the phone. When our iPhone application launches if it gets an SSL Certificate error it redirects to a this mobile provision file via Safari and the user will be prompted to install the CA. The problem is that I am concerned that the Apple AppStore might deny my app for doing this (Just some feedback from other developers at this point), and I wanted to research other ways to accomplish this. Basically what I need to accomplish is allow an SSL connection which will verify against a custom CA certificate which will be embedded in my application. This will make the CA certificate active for only the calls I make. I am using the standard NSURLConnection methods in order to communicate with the service. Is this possible? Can someone show me how to load the CA (what form PEM?) and add it to the list of trusted CA certificates for my application? If that is not possible what other options do I have? Just trusting all certificates isn't really any option, we want to prevent man in the middle attacks and only trust our CA issued certificates. Thanks!

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  • Cocos2d on iPhone: Using Sprites Defined in Separate Class Files.

    - by srikanth rongali
    I'm trying to draw two sprites on the same screen. I have defined the two sprite objects in two separate class files. If I comment out two lines (see "item 1" comment below) then I get a display as [a backgroundimage[background2.jpg] with a sprite[grossini.png] on the left side. If I uncomment the two lines I do not get the background image and sprite of (gameScreen.m). I get only the sprite [grossinis_sister1.png] defined in (enemy.m). But what I need is a [backgroundimage[background2.jpg]], sprite[grossini.png] and sprite [grossinis_sister1.png] in one screen. This is implementation file of my first class: #import "gameScreen.h" #import "enemy.h" @implementation gameScreen -(id)init { if((self = [super init])) { CCSprite *backGroundImage = [CCSprite spriteWithFile:@"background2.jpg"]; backGroundImage.anchorPoint = ccp(0,0); CCParallaxNode *voidNode = [CCParallaxNode node]; [voidNode addChild:backGroundImage z:-1 parallaxRatio:ccp(0.0f,0.0f) positionOffset:CGPointZero]; [self addChild:voidNode]; CGSize windowSize = [[CCDirector sharedDirector] winSize]; CCSprite *player = [CCSprite spriteWithFile:@"grossini.png"]; player.position = ccp(player.contentSize.width/2, windowSize.height/2); [self addChild:player z:0]; //eSprite = [[enemy alloc]init]; //<-- see item 1 //[self addChild:eSprite]; } return self; } This is my implementation file of my second class: #import "enemy.h" #import "gameScreen.h" @implementation enemy -(id)init { if ((self = [super init])) { CGSize windowSize = [[CCDirector sharedDirector] winSize]; CCSprite *enemySprite = [CCSprite spriteWithFile:@"grossinis_sister1.png" ]; enemySprite.position = ccp(windowSize.width/2, windowSize.height/2); [self addChild:enemySprite]; } return self; } @end

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  • Should I use interface builder or not?

    - by Michael Waterfall
    I'd like to know more about the pros and cons of using interface builder when developing iPhone/iPad apps. I've written a fairly complex and customized app that's on the app store right now, but all of the interfaces are hand coded as they are fairly complex. I've customised the navigation and tab bars with backgrounds, table view cells are manually drawn for speed, and some views are complex and scalable with many subviews. I'm pondering whether or not to start using interface builder but I'm not sure to what extent I'll use it and whether it's worth it at all. Is it quicker? Can things still be easily customised? Any advice would be most welcome!

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  • iPhone How to set a clearcolor for my custom view

    - by user355066
    Hi, I am creating a custom StyleLabel by extending the UIView, which provides a link for particular type of strings. I have successfully implemented this functionality. I am using this label in TableViewCell along with UILabel.i set UILabel & StyleLabel background color is set to clearColor. UILabel works fine, but StyleLabel shows background in blackColor. I am not sure what is the problem with the following code. Here is the drawRect method of CustomLabel class -(void) drawRect:(CGRect)rect { CGContextRef ctx = UIGraphicsGetCurrentContext(); CGContextClearRect(ctx, rect); [[UIColor clearColor] setFill]; CGContextAddRect(ctx, rect); CGContextDrawPath(ctx, kCGPathFill); [_text drawText:ctx]; } Thanks Sasikumar

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  • File upload in iphone

    - by Sreelal
    Hi, I am developing an iphone application which needs to upload some image files to server.The images needs to be uploaded as binary data.I converted the image to NSData using [NSData dataWithContentsOfFile:filepath]; But i dont know how to convert this NSData to Binary data.Looking for a solution Thanks,

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  • How can we add scrolling text in cocos2d by using UITextView ?

    - by srikanth rongali
    I want a UITextView in cocos2d. I used in init method I wrote the code, UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(0,0, windowSize.height/2,windowSize.width/2)]; textView.backgroundColor = [UIColor clearColor]; textView.text = @"I am First enemy"; [textView setEditable:NO]; [[[CCDirector sharedDirector]openGLView]addSubview:textView]; the orientation is [[CCDirector sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft]; I need the text to appear in landscape mode, but I am getting the text in following way. How can I make the text to appear in the landScape mode. I am working in cocos2d. CanOI scroll the text ? What should i add to make the text scroll up and down. Thank you.

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