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  • GridBagConstraints weightx and weighty values

    - by xdevel2000
    In many books weightx and weighty values are expressed in different ways: some says 0.0 to 1.0 other says 0 to 100 other say until 1000 I'm a lot confused. In the API these variables are double types so I think the first is correct but what does it meaning a value of 0.4 or 0.7? are percentage values, point values? relative of what?

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  • prolog. recursive function returning multiple values.

    - by obtur
    I am new in Prolog. I need to declare a function which looks at a list like [[1, 0, 0], [1, 0, 0], [1, 0, 0]] and if the value is 0 returns its address(by considering it as a double array). I wrote a function basicly in the format: function(..., X) :- function(called by other values). How can I write a function, that returns a value when each times it called(recursively). May I get them (in above question) as alternative X's???

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  • Runtime casting from String to other datatype

    - by Gengrlin
    Hi I have Map of String values. I want to cast this value at runtime. e.g. Map map = new HashMap(); map.put("key1","101"); map.put("key2","45.40"); Now runtime I know key1 is integer and key2 is double How can I cast this. I tried this: ("101").getClass().cast(Integer). Thanks.

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  • Finding C#-style unescaped strings using regular expressions

    - by possan
    I'm trying to write a regular expression that finds C#-style unescaped strings, such as string x = @"hello world"; The problem I'm having is how to write a rule that handles double quotes within the string correctly, like in this example string x = @"before quote ""junk"" after quote"; This should be an easy one, right?

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  • Get Absolute Position of element within the window in wpf

    - by BrandonS
    I would like to get the absolute position of an element in relation to the window/root element when it is double clicked. The element's relative position within it's parent is all I can seem to get to, and what I'm trying to get to is the point relative to the window. I've seen solutions of how to get a the point of an element on the screen, but not in the window.

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  • reading into table: comma values and quotes SQL

    - by every_answer_gets_a_point
    i have a string like this something = "something, something1, "something2, something else", something3" i need it to be read into a table like this: field1 = "something" field2= "something2" field3 = "something2, something else" field4 = "something3" please notice that the double quotes in the something string signified that the string inside the quotes is to be placed in one field anyone know how to do this with an insert into statement or some other way? the answer can be purely sql or can be vba with sql. thanks!

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  • [C#] Specifying startup window/form location on multiple displays

    - by JeffE
    I have two displays (two monitors) connected to my machine, and I noticed a strange thing happening today. I had an Explorer window open with my compiled exe on my primary display, and when I double-clicked it, it opened in the primary display (left monitor). However if I pressed enter to launch the executable, it started in the secondary display (right monitor). The window state of the initial form is maximized. Is there a way to tell C# to open the initial form in the primary display?

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  • should i move the config file from codeigniter directory

    - by Patrick
    I've just published my site, created with codeigniter. the entire directory is in my public folder, including the config file (in public/system/application/config). I just wanted to double check: do I have to move this file to another, non public, directory? I think codeigniter doesn't allow any direct access, but I am not 100% sure.. thanks, P.

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  • prefill a std::vector at initialization?

    - by user146780
    I want to create a vector of vector of a vector of double and want it to already have (32,32,16) elements, without manually pushing all of these back. Is there a way to do it during initialization? (I dont care what value gets pushed) Thanks I want a 3 dimensional array, first dimension has 32, second dimension has 32 and third dimension has 16 elements

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  • Is it okay to use array[key] in PHP?

    - by terrani
    Hi, I have a simple question. Is it okay to use array without single or double quotion like $array[key]? I thought it is bad because PHP look for constant first if I don't use single or doulbe quotion. One of my colleagues told me that it does not matter. WHat do you guys think?

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  • Add jQuery colorbox plugin to a dynamically created element, extra problem.

    - by PapiChuloMX
    I saw the answer of a question: http://stackoverflow.com/questions/2443490/add-jquery-colorbox-plugin-to-a-dynamically-created-element Solve part of the problem, works fine, but when I click for second time, it doesn't work. When I try to click for second time an error displays: $.fn.colorbox is not a function. How can i correct that error and avoid a double click to bind colorbox. I don't speak english, i did my best to write this words, i hope you can read me. Thanks.

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  • How to store array in session in asp.net mvc?

    - by mary
    Can you please tell me how to store an array in session and how to retrieve that array from session? I am trying to store one array of type Double and assigning values of the same type but it is showing me an error so please can anyone tell me how to assign values to the array which is in session? Thank You

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  • Custom Floating Point Representation

    - by Abion47
    I'm trying to write a parser that will read a particular file type, and I need to map the different data types to C# equivalents. Most of them aren't that difficult, but I'm having trouble wrapping my head around what "int16 with a bias of 14" means. I've deduced that it's some kind of floating point type, so my best bet would be to write a converter that would map it to a float, double, or decimal type. I'm not sure where to take it from here, though.

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  • Problem with java and conditional (game of life)

    - by Muad'Dib
    Hello everybody, I'm trying to implement The Game of Life in java, as an exercise to learn this language. Unfortunately I have a problem, as I don't seem able to make this program run correctly. I implemented a torodial sum (the plane is a donut) with no problem: int SumNeighbours (int i, int j) { int value = 0; value = world[( i - 1 + row ) % row][( j - 1 + column ) % column]+world[( i - 1 + row ) % row][j]+world[( i - 1 + row ) % row][( j + 1 ) % column]; value = value + world[i][( j - 1 + column ) % column] + world[i][( j + 1 ) % column]; value = value + world[( i + 1 ) % row][( j - 1 + column ) % column] + world[( i + 1 ) % row][j]+world[ ( i+1 ) % row ][( j + 1 ) % column]; return value; } And it sums correctly when I test it: void NextWorldTest () { int count; int [][] nextWorld = new int[row][row]; nextWorld = world; for (int i=0; i<row; i++) { for (int j=0; j<column; j++) { count = SumNeighbours(i,j); System.out.print(" " + count + " "); } System.out.println(); } world=nextWorld; } Unfortunately when I add the conditions of game of life (born/death) the program stop working correctly, as it seems not able anymore to count correctly the alive cells in the neighborhood. It counts where there are none, and it doesn't count when there are some. E.g.: it doesn't count the one below some living cells. It's a very odd behaviour, and it's been giving me a headache for 3 days now... maybe I'm missing something basic about variables? Here you can find the class. void NextWorld () { int count; int [][] nextWorld = new int[row][column]; nextWorld = world; for (int i=0; i<row; i++) { for (int j=0; j<column; j++) { count = SumNeighbours(i,j); System.out.print(" " + count + " "); if ( ( world[i][j] == 0) && ( count == 3 ) ) { nextWorld[i][j] = 1; } else if ( ( world[i][j] == 1 ) && ( (count == 3) || (count == 2) )) { nextWorld[i][j] = 1; } else { nextWorld[i][j]=0; } } System.out.println(); } world=nextWorld; } } Am I doing something wrong? Below you can find the full package. package com.GaOL; public class GameWorld { int [][] world; int row; int column; public int GetRow() { return row; } public int GetColumn() { return column; } public int GetWorld (int i, int j) { return world[i][j]; } void RandomGen (int size, double p1) { double randomCell; row = size; column = size; world = new int[row][column]; for (int i = 0; i<row; i++ ) { for (int j = 0; j<column; j++ ) { randomCell=Math.random(); if (randomCell < 1-p1) { world[i][j] = 0; } else { world[i][j] = 1; } } } } void printToConsole() { double test = 0; for (int i=0; i<row; i++) { for (int j=0; j<column; j++) { if ( world[i][j] == 0 ) { System.out.print(" "); } else { System.out.print(" * "); test++; } } System.out.println(""); } System.out.println("ratio is " + test/(row*column)); } int SumNeighbours (int i, int j) { int value = 0; value = world[( i - 1 + row ) % row][( j - 1 + column ) % column]+world[( i - 1 + row ) % row][j]+world[( i - 1 + row ) % row][( j + 1 ) % column]; value = value + world[i][( j - 1 + column ) % column] + world[i][( j + 1 ) % column]; value = value + world[( i + 1 ) % row][( j - 1 + column ) % column] + world[( i + 1 ) % row][j]+world[ ( i+1 ) % row ][( j + 1 ) % column]; return value; } void NextWorldTest () { int count; int [][] nextWorld = new int[row][row]; nextWorld = world; for (int i=0; i<row; i++) { for (int j=0; j<column; j++) { count = SumNeighbours(i,j); System.out.print(" " + count + " "); } System.out.println(); } world=nextWorld; } void NextWorld () { int count; int [][] nextWorld = new int[row][column]; nextWorld = world; for (int i=0; i<row; i++) { for (int j=0; j<column; j++) { count = SumNeighbours(i,j); System.out.print(" " + count + " "); if ( ( world[i][j] == 0) && ( count == 3 ) ) { nextWorld[i][j] = 1; } else if ( ( world[i][j] == 1 ) && ( (count == 3) || (count == 2) )) { nextWorld[i][j] = 1; } else { nextWorld[i][j]=0; } } System.out.println(); } world=nextWorld; } } and here the test class: package com.GaOL; public class GameTestClass { public static void main(String[] args) { GameWorld prova = new GameWorld(); prova.RandomGen(10, 0.02); for (int i=0; i<3; i++) { prova.printToConsole(); prova.NextWorld(); } } }

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  • C/C++ variable length automatic array performance

    - by aaa
    hello. Is there significant cpu/memory overhead associated with using automatic arrays with g++/Intel on 64-bit x86 linux platform? int function(int N) { double array[N]; overhead compared to allocating array before hand (assuming function is called multiple times) overhead compared to using new overhead compared to using malloc range of N maybe from 1kb to 16kb roughly, stack overrun is not a problem Thank you

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