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  • Using Kerberos authentication for SQL Server 2008

    - by vivek m
    I am trying to configure my SQL Server to use Kerberos authentication. My setup is like this - My setup is like this- I have 2 virtual PCs in a Windows XP Pro SP3 host. Both VPCs are Windows Server 2003 R2. One VPC acts as the DC, DNS Server, DHCP server, has Active Directory installed and the SQL Server default instance is also running on this VPC. The second VPC is the domain member and it acts as the SQL Server client machine. I configured the SPN on the SQL Server service account to get the Kerberos working. On the client VPC it seems like it is using Kerberos authentication (as desired)- C:\Documents and Settings\administrator.SHAREPOINTSVC>sqlcmd -S vm-winsrvr2003 1> select auth_scheme from sys.dm_exec_connections where session_id=@@spid 2> go auth_scheme ---------------------------------------- KERBEROS (1 rows affected) 1> but on the server computer (where the SQL Server instance is actually running) it looks like it is still using NTLM authentication- . This is not a remote instance, the sql server is local to this machine. C:\Documents and Settings\Administrator>sqlcmd 1> select auth_scheme from sys.dm_exec_connections where session_id=@@spid 2> go auth_scheme ---------------------------------------- NTLM (1 rows affected) 1> What can i do so that it uses Kerberos on the server computer as well ? (or is this something that I should not expect)

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  • Method for exporting drawn flash/flex UIComponent to vector based print file

    - by eshowcase
    Hi, I am creating a flex application where I am using the built in graphics package of flex 3 to draw shapes and things to a UIComponent. I want to be able to export this vector image UIComponent to a vector based file, pdf, eps etc. Are there any tools, libraries, or methods for doing so? I looked at AlivePDF - which works very slick, but its output is effectively a snapshot of the UIComponent drawn out as a bitmap to the PDF. I want true vector output, as this image is for print, needs to be able to scale and be color correct. I read somewhere that it may be possible with Adobe Live Cycle, but in looking at the documentation I'm not sure how to use it. Another possibility is to submit the final image parameters to a server-side PHP script that would re-generate the image in SVG format. But as I understand SVG is not ideal for print, and this is lots of extra work. Any thoughts, ideas, methods? Thanks!

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  • Dependency injection in constructors

    - by andre
    Hello everyone. I'm starting a new project and setting up the base to work on. A few questions have risen and I'll probably be asking quite a few in here, hopefully I'll find some answers. First step is to handle dependencies for objects. I've decided to go with the dependency injection design pattern, to which I'm somewhat new, to handle all of this for the application. When actually coding it I came across a problem. If a class has multiple dependencies and you want to pass on multiple dependencies via the constructor (so that they cannot be changed after you instantiate the object). How do you do it without passing an array of dependencies, using call_user_func_array(), eval() or Reflection? This is what i'm looking for: <?php class DI { public function getClass($classname) { if(!$this->pool[$classname]) { # Load dependencies $deps = $this->loadDependencies($classname); # Here is where the magic should happen $instance = new $classname($dep1, $dep2, $dep3); # Add to pool $this->pool[$classname] = $instance; return $instance; } else { return $this->pool[$classname]; } } } Again, I would like to avoid the most costly methods to call the class. Any other suggestions?

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  • Determine when a NSOpenPanel will close

    - by Martin
    I'm trying to determine when an NSOpenPanel is closing before it actually closes. I need to do this so I can overlay another window with a screenshot of the open panel on top of it to be animated. Unfortunately, all the notifications that you seem to be able to access seem to fire AFTER the window's already been closed. This leads to a jarring stutter before you start your transition. I've tried: - using NSWindow delegate methods on the open panel (apparently, none of the NSWindow delegate methods work) - monitoring panel:userEnteredFilename:confirmed: (not called) - showing the dialog with a callback (callback happens AFTER the panel disappears)

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  • Dynamic Dispatch without Virtual Functions

    - by Kristopher Johnson
    I've got some legacy code that, instead of virtual functions, uses a kind field to do dynamic dispatch. It looks something like this: // Base struct shared by all subtypes // Plain-old data; can't use virtual functions struct POD { int kind; int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); }; enum Kind { Kind_Derived1, Kind_Derived2, Kind_Derived3 }; struct Derived1: POD { Derived1(): kind(Kind_Derived1) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; struct Derived2: POD { Derived2(): kind(Kind_Derived2) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; struct Derived3: POD { Derived3(): kind(Kind_Derived3) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; and then the POD class's function members are implemented like this: int POD::GetFoo() { // Call kind-specific function switch (kind) { case Kind_Derived1: { Derived1 *pDerived1 = static_cast<Derived1*>(this); return pDerived1->GetFoo(); } case Kind_Derived2: { Derived2 *pDerived2 = static_cast<Derived2*>(this); return pDerived2->GetFoo(); } case Kind_Derived3: { Derived3 *pDerived3 = static_cast<Derived3*>(this); return pDerived3->GetFoo(); } default: throw UnknownKindException(kind, "GetFoo"); } } POD::GetBar(), POD::GetBaz(), POD::GetXyzzy(), and other members are implemented similarly. This example is simplified. The actual code has about a dozen different subtypes of POD, and a couple dozen methods. New subtypes of POD and new methods are added pretty frequently, and so every time we do that, we have to update all these switch statements. The typical way to handle this would be to declare the function members virtual in the POD class, but we can't do that because the objects reside in shared memory. There is a lot of code that depends on these structs being plain-old-data, so even if I could figure out some way to have virtual functions in shared-memory objects, I wouldn't want to do that. So, I'm looking for suggestions as to the best way to clean this up so that all the knowledge of how to call the subtype methods is centralized in one place, rather than scattered among a couple dozen switch statements in a couple dozen functions. What occurs to me is that I can create some sort of adapter class that wraps a POD and uses templates to minimize the redundancy. But before I start down that path, I'd like to know how others have dealt with this.

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  • Is it good practice to put private API in the .m files and public API in .h files in Cocoa?

    - by Paperflyer
    Many of my classes in my current project have several properties and methods that are only ever called from within the class itself. Also, they might mess with the working of the class depending on the current state of the class. Currently, all these interfaces are defined in the main interface declaration in the .h files. Is it considered good practice to put the “private” methods and properties at the top of the .m files? This won't ever affect anything since I am very likely the only person ever to look at this source code, but of course it would be interesting to know for future projects.

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  • Need to create a string token dynamically base on which method is calling it

    - by sa
    This is a minimal code. I have the string Str which is used by various methods. I want to in getId method be able to do 2 things Assign class="PDP" to it and Give it a value3 So the final string looks like <tr class='PDP' id='{2}'> <td {0}</td><td>{1}</td></tr> But please note that I will need different values for class in different methods so some Str will have PDP, another will have PTM etc. Is there a clean way to achieve this . private const string Str = "<tr><td >{0}</td><td>{1}</td></tr>"; public static string getId() { string field=string.Format(str, value1,value2, found=true? value3:""); }

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  • Get touches from UIScrollView

    - by Peter Lapisu
    Basically i want to subclass UIScrollView and hande the touches, however, the touch methods dont get called (i searched the web for a solution and i found out people pointing to override the hit test, what i did, but with no result :( ) .h @interface XScroller : UIScrollView @end .m - (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event { UIView *result = nil; for (UIView *child in self.subviews) { if ([child pointInside:point withEvent:event]) { if ((result = [child hitTest:point withEvent:event]) != nil) { break; } } } return result; } - (void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"BEGAN"); [super touchesBegan:touches withEvent:event]; } - (void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"MOVED"); [super touchesMoved:touches withEvent:event]; } - (void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"ENDED"); [super touchesEnded:touches withEvent:event]; } - (void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"CANCELED"); [super touchesCancelled:touches withEvent:event]; } none of the - (void) touches* methods get called, the scrolling works ok

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  • Android: Adding data to Intent fails to load Activity

    - by DroidIn.net
    I have a widget that supposed to call an Activity of the main app when the user clicks on widget body. My setup works for a single widget instance but for a second instance of the same widget the PendingIntent gets reused and as result the vital information that I'm sending as extra gets overwritten for the 1st instance. So I figured that I should pass widget ID as Intent data however as soon as I add Intent#setData I would see in the log that 2 separate Intents are appropriately fired but the Activity fails to pick it up so basically Activity will not come up and nothing happens (no error or warning ether) Here's how the activity is setup in the Manifest: <activity android:name=".SearchResultsView" android:label="@string/search_results" <intent-filter> <action android:name="bostone.android.search.RESULTS" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> </activity> And here's code that is setup for handling the click Intent di = new Intent("bostone.android.search.RESULTS"); di.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); // if line below is commented out - the Activity will start di.setData(ContentUris.withAppendedId(Uri.EMPTY, widgetId)); di.putExtra("URL", url); views.setOnClickPendingIntent(R.id.widgetContent, PendingIntent.getActivity(this, 0, di, 0)); The main app and the widget are packaged as 2 separate APK each in its own package and Manifest

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  • Castle Windsor: Reuse resolved component in OnCreate, UsingFactoryMethod or DynamicParameters

    - by shovavnik
    I'm trying to execute an action on a resolved component before it is returned as a dependency to the application. For example, with this graph: public class Foo : IFoo { } public class Bar { IFoo _foo; IBaz _baz; public Bar(IFoo foo, IBaz baz) { _foo = foo; _baz = baz; } } When I create an instance of IFoo, I want the container to instantiate Bar and pass the already-resolved IFoo to it, along with any other dependencies it requires. So when I call: var foo = container.Resolve<IFoo>(); The container should automatically call: container.Resolve<Bar>(); // should pass foo and instantiate IBaz I've tried using OnCreate, DynamicParameters and UsingFactoryMethod, but the problem they all share is that they don't hold an explicit reference to the component: DynamicParameters is called before IFoo is instantiated. OnCreate is called after, but the delegate doesn't pass the instance. UsingFactoryMethod doesn't help because I need to register these components with TService and TComponent. Ideally, I'd like a registration to look something like this: container.Register<IFoo, Foo>((kernel, foo) => kernel.Resolve<Bar>(new { foo })); Note that IFoo and Bar are registered with the transient life style, which means that the already-resolved instance has to be passed to Bar - it can't be "re-resolved". Is this possible? Am I missing something?

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  • How to read an image from disk and block until its read?

    - by Shizam
    I'm loading 5 images from disk but I want the 1st image I read to show as soon as possible. Right now I do UIImage *img = [UIImage imageWithContentsOfFile:path]; in a for loop but since imageWithContentsOfFile:path isn't blocking all 5 images wind up getting read from disk before the first one will appear (because they're all using up I/O). I confirmed this by just load one and it appeared on screen faster than if I load all 5. I'd like to load the 1st image and block until its fully read and shown before loading the next 4 or load the 1st one and be notified when its done before loading the next 4 but I can't figure out a way to do it. None of the 'WithContentsOfFile' methods for data or image block and they don't notify or have delegate methods. Any suggestions? Thanks

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  • Fast exchange of data between unmanaged code and managed code

    - by vizcaynot
    Hello: Without using p/invoke, from a C++/CLI I have succeeded in integrating various methods of a DLL library from a third party built in C. One of these methods retrieves information from a database and stores it in different structures. The C++/CLI program I wrote reads those structures and stores them in a List<, which is then returned to the corresponding reading and use of an application programmed completely in C#. I understand that the double handling of data (first, filling in several structures and then, filling all of these structures into a list<) may generate an unnecessary overload, at which point I wish C++/CLI had the keyword "yield". Depending on the above scenario, do you have recommendations to avoid or reduce this overload? Thanks.

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  • Can we have a component-scoped bean in a JSF2 composite component?

    - by Pradyumna
    Hi, I was wondering how I could create "component-scoped" beans, or so-to-say, "local variables inside a composite component" that are private to the instance of the composite component, and live as long as that instance lives. Below are more details, explained with an example: Suppose there is a "calculator" component - something that allows users to type in a mathematical expression, and evaluates its value. Optionally, it also plots the associated function. I can make a composite component that has: a text box for accepting the math expression two buttons called "Evaluate", and "Plot" another nested component that plots the function It is evidently a self-contained piece of function; so that somebody who wants to use it may just say <math:expressionEvaluator /> But obviously, the implementation would need a java object - something that evaluates the expression, something that computes the plot points, etc. - and I imagine it can be a bean - scoped just for this instance of this component, not a view-scoped or request-scoped bean that is shared across all instances of the component. How do I create such a bean? Is that even possible with composite components?

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  • boost::enable_if class template method

    - by aaa
    I got class with template methods that looks at this: struct undefined {}; template<typename T> struct is_undefined : mpl::false_ {}; template<> struct is_undefined<undefined> : mpl::true_ {}; template<class C> struct foo { template<class F, class V> typename boost::disable_if<is_undefined<C> >::type apply(const F &f, const V &variables) { } template<class F, class V> typename boost::enable_if<is_undefined<C> >::type apply(const F &f, const V &variables) { } }; apparently, both templates are instantiated, resulting in compile time error. is instantiation of template methods different from instantiation of free functions? I have fixed this differently, but I would like to know what is up. Thank you

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  • Delay android PlusClient login request

    - by jamesakadamingo
    I am trying to implement the new PlayServices API within my android application to use a +1 button. I have it working nicely, all the expected functionality is there. However it has one rather annoying feature (seriously google!). When you instance the plusclient: mPlusClient = new PlusClient(this, this, this, Scopes.PLUS_PROFILE); Your user is presented with a "Pick your account" dialog (if they have more than one account) followed by a "grant access" dialog. I understand the need for these steps, however they really get in the way of the user experience! My initial activity (post splash screen) now has the +1 button, which means that you have to instance the PlusClient. Doing so in the onCreate() method (as google suggests) means that my user is given the "authorisation" screen before they even know what is going on! What I want to do it delay that untill they actually click the +1 button. That way they will know why they are being asked to authorise access to their account! Any ideas? I have tried using an onClick listener on the +1 button to instance but it didn't work.

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  • Spring and JUnit annotated tests: creating fixtures in separate transactions

    - by Francois
    I am testing my Hibernate DAOs with Spring and JUnit. I would like each test method to start with a pre-populated DB, i.e. the Java objects have been saved in the DB, in a Hibernate transaction that has already been committed. How can I do this? With @After and @Before, methods execute in the same Hibernate transaction as the methods decorated with @Test and @Transactional (first level cache may not be flushed by the time the real test method starts). @BeforeTransaction and @AfterTransaction apparently cannot work with Hibernate because they don't create transactions even if the method is annotated with @Transactional in addition to @Before/AfterTransaction. Any suggestion?

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  • Managing Data Prefetching and Dependencies with .NET Typed Datasets

    - by Derek Morrison
    I'm using .NET typed datasets on a project, and I often get into situations where I prefetch data from several tables into a dataset and then pass that dataset to several methods for processing. It seems cleaner to let each method decide exactly which data it needs and then load the data itself. However, several of the methods work with the same data, and I want the performance benefit of loading data in the beginning only once. My problem is that I don't know of a good way or pattern to use for managing dependencies (I want to be sure I load all the data that I'm going to need for each class/method that will use the dataset). Currently, I just end up looking through the code for the various classes that will use the dataset to make sure I'm loading everything appropriately. What are good approaches or patterns to use in this situation? Am I doing something fundamentally wrong? Although I'm using typed datasets, this seems like it would be a common situation where prefetching data is used. Thanks!

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  • Make a Method of the Business Layer secure. best practice / best pattern [.net/c#]

    - by gsharp
    Hi We are using ASP.NET with a lot of AJAX "Page Method" calls. The WebServices defined in the Page invokes methods from our BusinessLayer. To prevent hackers to call the Page Methods, we want to implement some security in the BusinessLayer. We are struggling with two different issues. First one: public List<Employees> GetAllEmployees() { // do stuff } This Method should be called by Authorized Users with the Role "HR". Second one: public Order GetMyOrder(int orderId) { // do sutff } This Method should only be called by the owner of the Order. I know it's easy to implement the security for each method like: public List<Employees> GetAllEmployees() { // check if the user is in Role HR } or public Order GetMyOrder(int orderId) { // check if the order.Owner = user } What I'm looking for is some pattern/best practice to implement this kind of security in a generic way (without coding the the if then else every time) I hope you get what i mean :-) Thanks for you help.

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  • Make a Method of the Business Layer secure. best practice / best pattern

    - by gsharp
    We are using ASP.NET with a lot of AJAX "Page Method" calls. The WebServices defined in the Page invokes methods from our BusinessLayer. To prevent hackers to call the Page Methods, we want to implement some security in the BusinessLayer. We are struggling with two different issues. First one: public List<Employees> GetAllEmployees() { // do stuff } This Method should be called by Authorized Users with the Role "HR". Second one: public Order GetMyOrder(int orderId) { // do sutff } This Method should only be called by the owner of the Order. I know it's easy to implement the security for each method like: public List<Employees> GetAllEmployees() { // check if the user is in Role HR } or public Order GetMyOrder(int orderId) { // check if the order.Owner = user } What I'm looking for is some pattern/best practice to implement this kind of security in a generic way (without coding the the if then else every time) I hope you get what i mean :-)

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  • Hundreds of custom UserControls create thousands of USER Objects

    - by Andy Blackman
    I'm creating a dashboard application that shows hundreds of "items" on a FlowLayoutPanel. Each "item" is a UserControl that is made up of 12 or labels. My app queries a database and then creates an "item" instance for each record, populating ethe labels and textboxes with data before adding it to the FlowLayoutPanel. After adding about 560 items to the panel, I noticed that the USER Objects count in my Task Manager had gone up to about 7300, which was much much larger than any other app on my machine. I did a quick spot of mental arithmetic (OK, I might have used calc.exe) and figured that 560 * 13 (12 labels plus the UserControl itself) is 7280. So that suddenly gave away where all the objects were coming from... Knowing that there is a 10,000 USER object limit before windows throws in the towel, I'm trying to figure better ways of drawing these items onto the FlowLayoutPanel. My ideas so far are as follows: 1) User-draw the "item", using graphics.DrawText and DrawImage in place of many of the labels. I'm hoping that this will mean 1 item = 1 USER Object, not 13. 2) Have 1 instance of the "item", then for each record, populate the instance and use the Control.DrawToBitmap() method to grab an image and then use that in the FlowLayoutPanel (or similar) So... Does anyone have any other suggestions ??? P.S. It's a zoomable interface, so I have already ruled out "Paging" as there is a requirement to see all items at once :( Thanks everyone.

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  • how to create multiple selections in text edit box in qt4?

    - by Ronny
    Qt3.3 used to allow for multiple selections in the QTextEdit widget by calling the setSelection() function and specifying a different selection id (selNum) as the last argument in that function. In Qt4, to create a selection, I do it by creating a QTextCursor object and call the setPosition() or movePosition() methods. I have no problems being able to create a single selection of text. I am, however, unable to find a way to create multiple selections. The methods in Qt4 do not have an argument which allows you to set a selection id, nor can i find any other function in the QTextCursor or QTextEdit which looks like it might allow me to do so. Has this feature been completely removed from Qt4? or has is there a new and different way of doing it? Thanks. Ronny

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  • Using the JNotify library, how can you tell if a deleted file was a file or a directory?

    - by Moeri
    For those unfamiliar with JNotify, this is a library which provides an easy way to monitor events in a directory. For instance, when a file gets deleted in the selected folder, the method "fileDeleted" gets called, along with a few parameters. Here's an example of the fileDeleted method: public void fileDeleted(int wd, String rootPath, String name) { print("deleted " + rootPath + " : " + name); } Now, I would like to know if the deleted file was a file or directory. My usual approach is to create a new File object with the given path, and use the methods isFile() and isDirectory() However, since this file is already deleted, these methods always return false. So here's my concrete question: I have the path to a deleted file or directory, how can I tell wether it was a file or a directory? Is there a workaround to this? What's the best practice to do here? Thank you in advance.

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  • What is Ruby's double-colon (::) all about?

    - by Meltemi
    I'd probably be able to answer this for myself if "::" wasn't so hard to Google. Didn't see anything on SO so thought I'd try my luck. What is this double-colon :: all about? I see it everywhere in Rails: class User < ActiveRecord::Base or… ActionController::Routing::Routes.draw do |map| I found a definition from this guy: The :: is a unary operator that allows: constants, instance methods and class methods defined within a class or module, to be accessed from anywhere outside the class or module. but that just leads to more questions. What good is scope (private, protected) if you can just use :: to expose anything?

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  • C++ - Breaking code implementation into different parts

    - by Kotti
    Hi! The question plot (a bit abstract, but answering this question will help me in my real app): So, I have some abstract superclass for objects that can be rendered on the screen. Let's call it IRenderable. struct IRenderable { // (...) virtual void Render(RenderingInterface& ri) = 0; virtual ~IRenderable() { } }; And suppose I also have some other objects that derive from IRenderable, e.g. Cat and Dog. So far so good. I add some Cat and Dog specific methods, like SeekForWhiskas(...) and Bark(...). After that I add specific Render(...) method for them, so my code looks this way: class Cat : public IRenderable { public: void SeekForWhiskas(...) { // Implementation could be here or moved // to a source file (depends on me wanting // to inline it or not) } virtual void Render(...) { // Here comes the rendering routine, that // is specific for cats SomehowDrawAppropriateCat(...); } }; class Dog : public IRenderable { public: void Bark(...) { // Same as for 'SeekForWhiskas(...)' } virtual void Render(...) { // Here comes the rendering routine, that // is specific for dogs DrawMadDog(...); } }; And then somewhere else I can do drawing the way that an appropriate rendering routine is called: IRenderable* dog = new Dog(); dog->Render(...); My question is about logical wrapping of such kind of code. I want to break apart the code, that corresponds to rendering of the current object and it's own methods (Render and Bark in this example), so that my class implementation doesn't turn into a mess (imagine that I have 10 methods like Bark and of course my Render method doesn't fit in their company and would be hard to find). Two ways of making what I want to (as far as I know) are: Making appropriate routines that look like RenderCat(Cat& cat, RenderInterface* ri), joining them to render namespace and then the functions inside a class would look like virtual void Render(...) { RenderCat(*this, ...); }, but this is plain stupid, because I'll lose access to Cat's private members and friending these functions looks like a total design disaster. Using visitor pattern, but this would also mean I have to rebuild my app's design and looks like an inadequate way to make my code complicated from the very beginning. Any brilliant ideas? :)

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