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  • HttpWebRequest response produces HTTP 422. Why?

    - by Simon
    Hi there. I'm trying to programmatically send a POST-request to a web-server in order to login an then perform other requests that require a login. This is my code: Encoding.UTF8.GetBytes( String.Format( "login={0}&password={1}&authenticity_token={2}", username, password, token)); //Create HTTP-request for login HttpWebRequest request = (HttpWebRequest)HttpWebRequest.Create("http://www.xxx.xx/xx/xx"); request.Method = "POST"; request.ContentType = "application/x-www-form-urlencoded"; request.ContentLength = data.Length; request.CookieContainer = new CookieContainer(); request.Accept = "application/xml,application/xhtml+xml,text/html; +"q=0.9,text/plain ;q=0.8,image/png,*/*;q=0.5"; request.Referer = "http://www.garzantilinguistica.it/it/session"; request.Headers.Add("Accept-Language", "de-DE"); request.Headers.Add("Origin", "http://www.xxx.xx"); request.UserAgent = "C#"; request.Headers.Add("Accept-Encoding", "gzip, deflate"); After sending the request //Send post request var requestStream = request.GetRequestStream(); requestStream.Write(data, 0, data.Length); requestStream.Flush(); requestStream.Close(); ... I want to get the servers response: //Get Response StreamReader responseStreamReader = new StreamReader( request.GetResponse().GetResponseStream()); //WebException: HTTP 422! string content = responseStreamReader.ReadToEnd(); This piece of code fires the WebException, that tells me the server responded with HTTP 422 (unprocessable entity due to semantic errors) Then I compared (using a TCP/IP sniffers) the requests of my program and the browser (which of course produces a valid POST-request and gets the right response). (1) My program's request: POST /it/session HTTP/1.1 Content-Type: application/x-www-form-urlencoded Accept: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain; q=0.8,image/png,*/*;q=0.5 Referer: http://www.garzantilinguistica.it/it/session Accept-Language: de-DE Origin: http://www.garzantilinguistica.it User-Agent: C# Accept-Encoding: gzip, deflate Host: www.garzantilinguistica.it Content-Length: 111 Expect: 100-continue Connection: Keep-Alive HTTP/1.1 100 Continue [email protected]&password=machivui&authenticity_token=4vLgtwP3nFNg4NeuG4MbUnU7sy4z91Wi8WJXH0POFmg= HTTP/1.1 422 Unprocessable Entity (2) The browser's request: POST /it/session HTTP/1.1 Host: www.garzantilinguistica.it Referer: http://www.garzantilinguistica.it/it/session Accept: application/xml,application/xhtml+xml,text/html;q=0.9, text/plain;q=0.8,image/png,*/*;q=0.5 Accept-Language: de-DE Origin: http://www.garzantilinguistica.it User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; de-DE) AppleWebKit/531.22.7 (KHTML, like Gecko) Version/4.0.5 Safari/531.22.7 Accept-Encoding: gzip, deflate Content-Type: application/x-www-form-urlencoded Cookie: __utma=244184339.652523587.1275208707.1275208707.1275211298.2; __utmb=244184339.20.10.1275211298; __utmc=244184339; __utmz=244184339.1275208707.1.1.utmcsr=(direct)|utmccn=(direct)|utmcmd=(none); _garzanti2009_session=BAh7CDoPc2Vzc2lvbl9pZCIlZDg4MWZjNjg2YTRhZWE0NDQ0ZTJmMTU2YWY4ZTQ1NGU6EF9jc3JmX3Rva2VuIjFqRWdLdll3dTYwOTVVTEpNZkt6dG9jUCtaZ0o4V0FnV2V5ZnpuREx6QUlZPSIKZmxhc2hJQzonQWN0aW9uQ29udHJvbGxlcjo6Rmxhc2g6OkZsYXNoSGFzaHsGOgplcnJvciIVbG9naW4gbm9uIHZhbGlkbwY6CkB1c2VkewY7CFQ%3D--4200fa769898dd156faa49e457baf660cf068d08 Content-Length: 144 Connection: keep-alive authenticity_token=jEgKvYwu6095ULJMfKztocP%2BZgJ8WAgWeyfznDLzAIY%3D&login=thespider14%40hotmail.com&password=machivui&remember_me=1&commit=Entra HTTP/1.1 302 Found Can someone help to understand which part of the request I am missing or what the main difference between the browser's and my request is? Why am I getting that 422?

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  • can't get texture to work

    - by user583713
    It been a while since I use android opengl but for what ever reason I get a white squre box and not the texture I what on the screen. Oh I do not think this would matter but just in case I put a linerlayout view first then the surfaceview on but anyway Here my code: public class GameEngine { private float vertices[]; private float textureUV[]; private int[] textureId = new int[1]; private FloatBuffer vertextBuffer; private FloatBuffer textureBuffer; private short indices[] = {0,1,2,2,1,3}; private ShortBuffer indexBuffer; private float x, y, z; private float rot, rotX, rotY, rotZ; public GameEngine() { } public void setEngine(float x, float y, float vertices[]){ this.x = x; this.y = y; this.vertices = vertices; ByteBuffer vbb = ByteBuffer.allocateDirect(this.vertices.length * 4); vbb.order(ByteOrder.nativeOrder()); vertextBuffer = vbb.asFloatBuffer(); vertextBuffer.put(this.vertices); vertextBuffer.position(0); vertextBuffer.clear(); ByteBuffer ibb = ByteBuffer.allocateDirect(indices.length * 2); ibb.order(ByteOrder.nativeOrder()); indexBuffer = ibb.asShortBuffer(); indexBuffer.put(indices); indexBuffer.position(0); indexBuffer.clear(); } public void draw(GL10 gl){ gl.glLoadIdentity(); gl.glTranslatef(x, y, z); gl.glRotatef(rot, rotX, rotY, rotZ); gl.glBindTexture(GL10.GL_TEXTURE_2D, textureId[0]); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(2, GL10.GL_FLOAT, 0, vertextBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_SHORT, indexBuffer); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); } public void LoadTexture(float textureUV[], GL10 gl, InputStream is) throws IOException{ this.textureUV = textureUV; ByteBuffer tbb = ByteBuffer.allocateDirect(this.textureUV.length * 4); tbb.order(ByteOrder.nativeOrder()); textureBuffer = tbb.asFloatBuffer(); textureBuffer.put(this.textureUV); textureBuffer.position(0); textureBuffer.clear(); Bitmap bitmap = null; try{ bitmap = BitmapFactory.decodeStream(is); }finally{ try{ is.close(); is = null; gl.glGenTextures(1, textureId,0); gl.glBindTexture(GL10.GL_TEXTURE_2D, textureId[0]); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); //Clean up gl.glBindTexture(GL10.GL_TEXTURE_2D, textureId[0]); bitmap.recycle(); }catch(IOException e){ } } } public void setVector(float x, float y, float z){ this.x = x; this.y = y; this.z = z; } public void setRot(float rot, float x, float y, float z){ this.rot = rot; this.rotX = x; this.rotY = y; this.rotZ = z; } public float getZ(){ return z; } }

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  • Recursing data into a 2 dimensional array in PHP 5

    - by user315699
    I'm getting bamboozled by "for each" loops and two dimensional arrays, and I'm a php newb so please bear with me (and ignore any variables with the word "image" - it's all about the mp3s, I just didn't change it from the xml tutorial) I found a php function on the net that list files in a directory, the output of which is: Array ( [0] = audio/1.mp3 [1] = audio/2.mp3 [2] = audio/3.mp3 [3] = audio/4.mp3 [4] = audio/5.mp3 ) As expected. And another that lists some info about mp3 files. $mp3datafile = 'audio/1.mp3'; $m = new mp3file($mp3datafile); $mp3dataArray = $m-get_metadata(); print_r($mp3dataArray); unset($mp3dataArray); The output of which is Array ( [Filesize] = 31972 [Encoding] = CBR [etc] ) In order to automatically build RSS for a podcast, I need to generate XML for each item. So far so good. This is how I'm making the xml foreach ($imagearray as $key = $val) { $tnsoundfile = $xml_generator-addChild('item'); $tnsoundfile-addChild('title', $podcasttitle); $enclosure = $tnsoundfile-addChild('enclosure'); $enclosure-addAttribute('url', $val); // that's the filename $enclosure-addAttribute('length', $mp3dataArray[Filesize]); // << Length is file length, not time. But later I also need $mp3dataArray[Length mm:ss] for duration tag. $enclosure-addAttribute('type', 'audio/mpeg'); $tnsoundfile-addChild('guid', $path_to_image_dir.'/'.$val); } (The above has been truncated, I realise it's not proper xml right now, but it was just to show what was going on). Perfect. But I need to do it for as many files as there are in the directory. So, I have an array of the names of the files in the directory in $mp3data And, I have an array of mp3 data in $mp3dataArray from one iteration of the get_metadata() function. If I do the following, then I get a nice list of the mp3 data of the 5 files in the directory: foreach ($mp3data as $key = $val) { $mp3datafile = $val; $m = new mp3file($mp3datafile); $mp3dataArray = $m-get_metadata(); print_r($mp3dataArray); unset($mp3dataArray); } As expected. Where I'm struggling, and have been for most of the day in spite of reading many forums and tutorials, is how to populate the "second dimension" of the array, so that it goes through 1,2,3,4 and 5.mp3 (or however many there are), extracts the metadata, then allows me to use it in the xml section above. Here's what I have foreach ($mp3data as $key = $val) { $mp3datafile = $val; $m = new mp3file($mp3datafile); $mp3dataArray = $m-get_metadata(); $mp3testarray = array($mp3dataArray); } print_r($mp3dataArray); Shouldn't that line print_r($mp3dataArray); give me a nice list of 5 lots of mp3 data, in the way it did when I recursed through the loop as before? Cos this is driving me nuts! It must be something so simple, and any help would be greatly appreciated. Thank you in advance.

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  • save the transient instance before flushing

    - by eugenn
    Exception: object references an unsaved transient instance - save the transient instance before flushing: Child How to reproduce issue: 1. Hibernate is load the entity "Parent". The property "child" is null 2. The "Parent" is rendered on the screen and after that the "child" property is auto instantiated. So I have the following graph: Parent.child != null Parent.child.childId = null Parent.child.childKey = "" Parent.child.childName = "" Question: How I could to force the Hibernate to ignore updating or inserting Child entity WHEN childId = null? If childId != null I would like just create relation. <hibernate-mapping> <class name="com.test.Parent" entity-name="ParentObject" table="parent" dynamic-insert="false" dynamic-update="true" optimistic-lock="version"> <id name="rowId" type="long"> <column name="RowID" /> <generator class="native" /> </id> <version name="versionSequence" type="integer" unsaved-value="null" generated="never" insert="false"> <column name="VersionSequence" /> </version> <many-to-one name="child" entity-name="Child" fetch="select" optimistic-lock="true" embed-xml="false" update="true" insert="false"> <column name="ChildID" /> </many-to-one> <property name="dateCreated" type="timestamp"> <column name="DateCreated" length="0" /> </property> <property name="dateUpdated" type="timestamp" update="false"> <column name="DateUpdated" length="0" /> </property> </class> </hibernate-mapping> <hibernate-mapping> <class name="com.Child" entity-name="Child" table="Child" dynamic-insert="false" dynamic-update="true" optimistic-lock="version"> <id name="childId" type="long" > <column name="ChildID" /> <generator class="native" /> </id> <version name="versionSequence" type="integer" insert="false" generated="never" > <column name="VersionSequence" /> </version> <property name="childKey" type="string" > <column name="ChildKey" length="20" /> </property> <property name="childName" type="string" > <column name="ChildName" length="30" /> </property> <property name="childNumber" type="string" > <column name="ChildNumber" /> </property> <property name="dateCreated" type="timestamp"> <column name="DateCreated" /> </property> <property name="dateUpdated" type="timestamp" update="false"> <column name="DateUpdated" /> </property> </class> </hibernate-mapping>

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  • Help with Silverlight Sockets and Message delivery

    - by pixel3cs
    There are 4 months since I stopped developing my Silverlight Multiplayer Chess game. The problem was a bug wich I couldn't reproduce. Sice I got some free time this week I managed to discover the problem and I am now able to reproduce the bug. It seems that if I send 10 messages from client, one after another, with no delay between them, just like in the below example // when I press Enter, the client will 10 messages with no delay between them private void textBox_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.Enter && textBox.Text.Length > 0) { for (int i = 0; i < 10; i++) { MessageBuilder mb = new MessageBuilder(); mb.Writer.Write((byte)GameCommands.NewChatMessageInTable); mb.Writer.Write(string.Format("{0}{2}: {1}", ClientVars.PlayerNickname, textBox.Text, i)); SendChatMessageEvent(mb.GetMessage()); //System.Threading.Thread.Sleep(100); } textBox.Text = string.Empty; } } // the method used by client to send a message to server public void SendData(Message message) { if (socket.Connected) { SocketAsyncEventArgs myMsg = new SocketAsyncEventArgs(); myMsg.RemoteEndPoint = socket.RemoteEndPoint; byte[] buffer = message.Buffer; myMsg.SetBuffer(buffer, 0, buffer.Length); socket.SendAsync(myMsg); } else { string err = "Server does not respond. You are disconnected."; socket.Close(); uiContext.Post(this.uiClient.ProcessOnErrorData, err); } } // the method used by server to receive data from client private void OnDataReceived(IAsyncResult async) { ClientSocketPacket client = async.AsyncState as ClientSocketPacket; int count = 0; try { if (client.Socket.Connected) count = client.Socket.EndReceive(async); // THE PROBLEM IS HERE // IF SERVER WAS RECEIVE ALL MESSAGES SEPARATELY, ONE BY ONE, THE COUNT // WAS ALWAYS 15, BUT BECAUSE THE SERVER RECEIVE 3 MESSAGES IN 1, THE COUNT // IS SOMETIME 45 } catch { HandleException(client); } client.MessageStream.Write(client.Buffer, 0, count); Message message; while (client.MessageStream.Read(out message)) { message.Tag = client; ThreadPool.QueueUserWorkItem(new WaitCallback(this.processingThreadEvent.ServerGotData), message); totalReceivedBytes += message.Buffer.Length; } try { if (client.Socket.Connected) client.Socket.BeginReceive(client.Buffer, 0, client.Buffer.Length, 0, new AsyncCallback(OnDataReceived), client); } catch { HandleException(client); } } there are sent only 3 big messages, and every big message contain 3 or 4 small messages. This is not the behavior I want. If I put a 100 milliseconds delay between message delivery, everything is work fine, but in a real world scenario users can send messages to server even at 1 millisecond between them. Are there any settings to be done in order to make the client send only one message at a time, or Even if I receive 3 messages in 1, are they full messages all the time (I dont't want to receive 2.5 messages in one big message) ? because if they are, I can read them and treat this new situation

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  • The type or namespace cannot be found (are you missing a using directive or an assembly reference?)

    - by Kumu
    I get the following error when I try to compile my C# program: The type or namespace name 'Login' could not be found (are you missing a using directive or an assembly reference?) using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace FootballLeague { public partial class MainMenu : Form { FootballLeagueDatabase footballLeagueDatabase; Game game; Team team; Login login; //Error here public MainMenu() { InitializeComponent(); changePanel(1); } public MainMenu(FootballLeagueDatabase footballLeagueDatabaseIn) { InitializeComponent(); footballLeagueDatabase = footballLeagueDatabaseIn; } private void Form_Loaded(object sender, EventArgs e) { } private void gameButton_Click(object sender, EventArgs e) { int option = 0; changePanel(option); } private void scoreboardButton_Click(object sender, EventArgs e) { int option = 1; changePanel(option); } private void changePanel(int optionIn) { gamePanel.Hide(); scoreboardPanel.Hide(); string title = "Football League System"; switch (optionIn) { case 0: gamePanel.Show(); this.Text = title + " - Game Menu"; break; case 1: scoreboardPanel.Show(); this.Text = title + " - Display Menu"; break; } } private void logoutButton_Click(object sender, EventArgs e) { login = new Login(); login.Show(); this.Hide(); } Login.cs class: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace FootballLeagueSystem { public partial class Login : Form { MainMenu menu; public Login() { InitializeComponent(); } private void administratorLoginButton_Click(object sender, EventArgs e) { string username1 = "08247739"; string password1 = "08247739"; if ((userNameTxt.Text.Length) == 0) MessageBox.Show("Please enter your username!"); else if ((passwordTxt.Text.Length) == 0) MessageBox.Show("Please enter your password!"); else if (userNameTxt.Text.Equals("") || passwordTxt.Text.Equals("")) MessageBox.Show("Invalid Username or Password!"); else { if (this.userNameTxt.Text == username1 && this.passwordTxt.Text == password1) MessageBox.Show("Welcome Administrator!", "Administrator Login"); menu = new MainMenu(); menu.Show(); this.Hide(); } } private void managerLoginButton_Click(object sender, EventArgs e) { { string username2 = "1111"; string password2 = "1111"; if ((userNameTxt.Text.Length) == 0) MessageBox.Show("Please enter your username!"); else if ((passwordTxt.Text.Length) == 0) MessageBox.Show("Please enter your password!"); else if (userNameTxt.Text.Equals("") && passwordTxt.Text.Equals("")) MessageBox.Show("Invalid Username or Password!"); else { if (this.userNameTxt.Text == username2 && this.passwordTxt.Text == password2) MessageBox.Show("Welcome Manager!", "Manager Login"); menu = new MainMenu(); menu.Show(); this.Hide(); } } } private void cancelButton_Click(object sender, EventArgs e) { this.Close(); } } } Where is the error? What am I doing wrong?

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  • Unable to write data to the transport connection: An existing connection was forcibly closed by the remote host

    - by xnoor
    i have an update server that sends client updates through TCP port 12000, the sending of a single file is successful only the first time, but after that i get an error message on the server "Unable to write data to the transport connection: An existing connection was forcibly closed by the remote host", if i restart the update service on the server, it works again only one, i have normal multithreaded windows service SERVER CODE namespace WSTSAU { public partial class ApplicationUpdater : ServiceBase { private Logger logger = LogManager.GetCurrentClassLogger(); private int _listeningPort; private int _ApplicationReceivingPort; private string _setupFilename; private string _startupPath; public ApplicationUpdater() { InitializeComponent(); } protected override void OnStart(string[] args) { init(); logger.Info("after init"); Thread ListnerThread = new Thread(new ThreadStart(StartListener)); ListnerThread.IsBackground = true; ListnerThread.Start(); logger.Info("after thread start"); } private void init() { _listeningPort = Convert.ToInt16(ConfigurationSettings.AppSettings["ListeningPort"]); _setupFilename = ConfigurationSettings.AppSettings["SetupFilename"]; _startupPath = System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase).Substring(6); } private void StartListener() { try { logger.Info("Listening Started"); ThreadPool.SetMinThreads(50, 50); TcpListener listener = new TcpListener(_listeningPort); listener.Start(); while (true) { TcpClient c = listener.AcceptTcpClient(); ThreadPool.QueueUserWorkItem(ProcessReceivedMessage, c); } } catch (Exception ex) { logger.Error(ex.Message); } } void ProcessReceivedMessage(object c) { try { TcpClient tcpClient = c as TcpClient; NetworkStream Networkstream = tcpClient.GetStream(); byte[] _data = new byte[1024]; int _bytesRead = 0; _bytesRead = Networkstream.Read(_data, 0, _data.Length); MessageContainer messageContainer = new MessageContainer(); messageContainer = SerializationManager.XmlFormatterByteArrayToObject(_data, messageContainer) as MessageContainer; switch (messageContainer.messageType) { case MessageType.ApplicationUpdateMessage: ApplicationUpdateMessage appUpdateMessage = new ApplicationUpdateMessage(); appUpdateMessage = SerializationManager.XmlFormatterByteArrayToObject(messageContainer.messageContnet, appUpdateMessage) as ApplicationUpdateMessage; Func<ApplicationUpdateMessage, bool> HandleUpdateRequestMethod = HandleUpdateRequest; IAsyncResult cookie = HandleUpdateRequestMethod.BeginInvoke(appUpdateMessage, null, null); bool WorkerThread = HandleUpdateRequestMethod.EndInvoke(cookie); break; } } catch (Exception ex) { logger.Error(ex.Message); } } private bool HandleUpdateRequest(ApplicationUpdateMessage appUpdateMessage) { try { TcpClient tcpClient = new TcpClient(); NetworkStream networkStream; FileStream fileStream = null; tcpClient.Connect(appUpdateMessage.receiverIpAddress, appUpdateMessage.receiverPortNumber); networkStream = tcpClient.GetStream(); fileStream = new FileStream(_startupPath + "\\" + _setupFilename, FileMode.Open, FileAccess.Read); FileInfo fi = new FileInfo(_startupPath + "\\" + _setupFilename); BinaryReader binFile = new BinaryReader(fileStream); FileUpdateMessage fileUpdateMessage = new FileUpdateMessage(); fileUpdateMessage.fileName = fi.Name; fileUpdateMessage.fileSize = fi.Length; MessageContainer messageContainer = new MessageContainer(); messageContainer.messageType = MessageType.FileProperties; messageContainer.messageContnet = SerializationManager.XmlFormatterObjectToByteArray(fileUpdateMessage); byte[] messageByte = SerializationManager.XmlFormatterObjectToByteArray(messageContainer); networkStream.Write(messageByte, 0, messageByte.Length); int bytesSize = 0; byte[] downBuffer = new byte[2048]; while ((bytesSize = fileStream.Read(downBuffer, 0, downBuffer.Length)) > 0) { networkStream.Write(downBuffer, 0, bytesSize); } fileStream.Close(); tcpClient.Close(); networkStream.Close(); return true; } catch (Exception ex) { logger.Info(ex.Message); return false; } finally { } } protected override void OnStop() { } } i have to note something that my windows service (server) is multithreaded.. i hope anyone can help with this

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  • How to generate a random unique string with more than 2^30 combination. I also wanted to reverse the process. Is this possible?

    - by Yusuf S
    I have a string which contains 3 elements: a 3 digit code (example: SIN, ABD, SMS, etc) a 1 digit code type (example: 1, 2, 3, etc) a 3 digit number (example: 500, 123, 345) Example string: SIN1500, ABD2123, SMS3345, etc.. I wanted to generate a UNIQUE 10 digit alphanumeric and case sensitive string (only 0-9/a-z/A-Z is allowed), with more than 2^30 (about 1 billion) unique combination per string supplied. The generated code must have a particular algorithm so that I can reverse the process. For example: public static void main(String[] args) { String test = "ABD2123"; String result = generateData(test); System.out.println(generateOutput(test)); //for example, the output of this is: 1jS8g4GDn0 System.out.println(generateOutput(result)); //the output of this will be ABD2123 (the original string supplied) } What I wanted to ask is is there any ideas/examples/libraries in java that can do this? Or at least any hint on what keyword should I put on Google? I tried googling using the keyword java checksum, rng, security, random number, etc and also tried looking at some random number solution (java SecureRandom, xorshift RNG, java.util.zip's checksum, etc) but I can't seem to find one? Thanks! EDIT: My use case for this program is to generate some kind of unique voucher number to be used by specific customers. The string supplied will contains 3 digit code for company ID, 1 digit code for voucher type, and a 3 digit number for the voucher nominal. I also tried adding 3 random alphanumeric (so the final digit is 7 + 3 digit = 10 digit). This is what I've done so far, but the result is not very good (only about 100 thousand combination): public static String in ="somerandomstrings"; public static String out="someotherrandomstrings"; public static String encrypt(String kata) throws Exception { String result=""; String ina=in; String outa=out; Random ran = new Random(); Integer modulus=in.length(); Integer offset= ((Integer.parseInt(Utils.convertDateToString(new Date(), "SS")))+ran.nextInt(60))/2%modulus; result=ina.substring(offset, offset+1); ina=ina+ina; ina=ina.substring(offset, offset+modulus); result=result+translate(kata, ina, outa); return result; } EDIT: I'm sorry I forgot to put the "translate" function : public static String translate(String kata,String seq1, String seq2){ String result=""; if(kata!=null&seq1!=null&seq2!=null){ String[] a=kata.split(""); for (int j = 1; j < a.length; j++) { String b=a[j]; String[]seq1split=seq1.split(""); String[]seq2split=seq2.split(""); int hint=seq1.indexOf(b)+1; String sq=""; if(seq1split.length>hint) sq=seq1split[hint]; String sq1=""; if(seq2split.length>hint) sq1=seq2split[hint]; b=b.replace(sq, sq1); result=result+b; } } return result; }

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  • Why is my NSURLConnection so slow?

    - by Bama91
    I have setup an NSURLConnection using the guidelines in Using NSURLConnection from the Mac OS X Reference Library, creating an NSMutableURLRequest as POST to a PHP script with a custom body to upload 20 MB of data (see code below). Note that the post body is what it is (line breaks and all) to exactly match an existing desktop implementation. When I run this in the iPhone simulator, the post is successful, but takes an order of magnitude longer than if I run the equivalent code locally on my Mac in C++ (20 minutes vs. 20 seconds, respectively). Any ideas why the difference is so dramatic? I understand that the simulator will give different results than the actual device, but I would expect at least similar results. Thanks const NSUInteger kDataSizePOST = 20971520; const NSString* kServerBDC = @"WWW.SOMEURL.COM"; const NSString* kUploadURL = @"http://WWW.SOMEURL.COM/php/test/upload.php"; const NSString* kUploadFilename = @"test.data"; const NSString* kUsername = @"testuser"; const NSString* kHostname = @"testhost"; srandom(time(NULL)); NSMutableData *uniqueData = [[NSMutableData alloc] initWithCapacity:kDataSizePOST]; for (unsigned int i = 0 ; i < kDataSizePOST ; ++i) { u_int32_t randomByte = ((random() % 95) + 32); [uniqueData appendBytes:(void*)&randomByte length:1]; } NSMutableURLRequest *request = [[NSMutableURLRequest alloc] init]; [request setURL:[NSURL URLWithString:kUploadURL]]; [request setHTTPMethod:@"POST"]; NSString *boundary = @"aBcDd"; NSString *contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@",boundary]; [request addValue:contentType forHTTPHeaderField: @"Content-Type"]; NSMutableData *postbody = [NSMutableData data]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[uniqueData length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: form-data; name=test; filename=%@", kUploadFilename] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithString:@";\nContent-Type: multipart/mixed;\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[NSData dataWithData:uniqueData]]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[kUsername length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: inline; name=Username;\n\r\n%@",kUsername] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[kHostname length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: inline; name=Hostname;\n\r\n%@",kHostname] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\n--%@--",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; [request setHTTPBody:postbody]; NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if (theConnection) { _receivedData = [[NSMutableData data] retain]; } else { // Inform the user that the connection failed. } [request release]; [uniqueData release];

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  • move carat to the end of a text input field AND make the end visible

    - by user322384
    I'm going insane. I have an autosuggest box where users choose a suggestion. On the next suggestion selection the value of the text input box exceeds its size. I can move the carat to the end of the input field crossbrowser, no problem. But on Chrome and Safari I cannot SEE the carat at the end. The end of the text is not visible. Is there a way to move the carat to the end of a text input field AND have the end of the field visible so that the user is not confused about where the input carat went? what I got so far: <html> <head><title>Field update test</title></head> <body> <form action="#" method="POST" name="testform"> <p>After a field is updated the carat should be at the end of the text field AND the end of the text should be visible</p> <input type="text" name="testbox" value="" size="40"> <p><a href="javascript:void(0);" onclick="add_more_text();">add more text</a></p> </form> <script type="text/javascript"> <!-- var count = 0; function add_more_text() { var textfield = document.testform.elements['testbox']; textfield.blur(); textfield.focus(); if (count == 0) textfield.value = ''; // clear old count++; textfield.value = (count ? textfield.value : '') + ", " + count + ": This is some sample text"; // move to the carat to the end of the field if (textfield.setSelectionRange) { textfield.setSelectionRange(textfield.value.length, textfield.value.length); } else if (textfield.createTextRange) { var range = textfield.createTextRange(); range.collapse(true); range.moveEnd('character', textfield.value.length); range.moveStart('character', textfield.value.length); range.select(); } // force carat visibility for some browsers if (document.createEvent) { // Trigger a space keypress. var e = document.createEvent('KeyboardEvent'); if (typeof(e.initKeyEvent) != 'undefined') { e.initKeyEvent('keypress', true, true, null, false, false, false, false, 0, 32); } else { e.initKeyboardEvent('keypress', true, true, null, false, false, false, false, 0, 32); } textfield.dispatchEvent(e); // Trigger a backspace keypress. e = document.createEvent('KeyboardEvent'); if (typeof(e.initKeyEvent) != 'undefined') { e.initKeyEvent('keypress', true, true, null, false, false, false, false, 8, 0); } else { e.initKeyboardEvent('keypress', true, true, null, false, false, false, false, 8, 0); } textfield.dispatchEvent(e); } } // --> </script> </body> </html> Thanks

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  • @OneToMany association joining on the wrong field

    - by april26
    I have 2 tables, devices which contains a list of devices and dev_tags, which contains a list of asset tags for these devices. The tables join on dev_serial_num, which is the primary key of neither table. The devices are unique on their ip_address field and they have a primary key identified by dev_id. The devices "age out" after 2 weeks. Therefore, the same piece of hardware can show up more than once in devices. I mention that to explain why there is a OneToMany relationship between dev_tags and devices where it seems that this should be a OneToOne relationship. So I have my 2 entities @Entity @Table(name = "dev_tags") public class DevTags implements Serializable { private Integer tagId; private String devTagId; private String devSerialNum; private List<Devices> devices; @Id @GeneratedValue @Column(name = "tag_id") public Integer getTagId() { return tagId; } public void setTagId(Integer tagId) { this.tagId = tagId; } @Column(name="dev_tag_id") public String getDevTagId() { return devTagId; } public void setDevTagId(String devTagId) { this.devTagId = devTagId; } @Column(name="dev_serial_num") public String getDevSerialNum() { return devSerialNum; } public void setDevSerialNum(String devSerialNum) { this.devSerialNum = devSerialNum; } @OneToMany(mappedBy="devSerialNum") public List<Devices> getDevices() { return devices; } public void setDevices(List<Devices> devices) { this.devices = devices; } } and this one public class Devices implements java.io.Serializable { private Integer devId; private Integer officeId; private String devSerialNum; private String devPlatform; private String devName; private OfficeView officeView; private DevTags devTag; public Devices() { } @Id @GeneratedValue(strategy = IDENTITY) @Column(name = "dev_id", unique = true, nullable = false) public Integer getDevId() { return this.devId; } public void setDevId(Integer devId) { this.devId = devId; } @Column(name = "office_id", nullable = false, insertable=false, updatable=false) public Integer getOfficeId() { return this.officeId; } public void setOfficeId(Integer officeId) { this.officeId = officeId; } @Column(name = "dev_serial_num", nullable = false, length = 64, insertable=false, updatable=false) @NotNull @Length(max = 64) public String getDevSerialNum() { return this.devSerialNum; } public void setDevSerialNum(String devSerialNum) { this.devSerialNum = devSerialNum; } @Column(name = "dev_platform", nullable = false, length = 64) @NotNull @Length(max = 64) public String getDevPlatform() { return this.devPlatform; } public void setDevPlatform(String devPlatform) { this.devPlatform = devPlatform; } @Column(name = "dev_name") public String getDevName() { return devName; } public void setDevName(String devName) { this.devName = devName; } @ManyToOne(fetch = FetchType.LAZY) @JoinColumn(name = "office_id") public OfficeView getOfficeView() { return officeView; } public void setOfficeView(OfficeView officeView) { this.officeView = officeView; } @ManyToOne() @JoinColumn(name="dev_serial_num") public DevTags getDevTag() { return devTag; } public void setDevTag(DevTags devTag) { this.devTag = devTag; } } I messed around a lot with @JoinColumn(name=) and the mappedBy attribute of @OneToMany and I just cannot get this right. I finally got the darn thing to compile, but the query is still trying to join devices.dev_serial_num to dev_tags.tag_id, the @Id for this entity. Here is the transcript from the console: 13:12:16,970 INFO [STDOUT] Hibernate: select devices0_.office_id as office5_2_, devices0_.dev_id as dev1_2_, devices0_.dev_id as dev1_156_1_, devices0_.dev_name as dev2_156_1_, devices0_.dev_platform as dev3_156_1_, devices0_.dev_serial_num as dev4_156_1_, devices0_.office_id as office5_156_1_, devtags1_.tag_id as tag1_157_0_, devtags1_.comment as comment157_0_, devtags1_.dev_serial_num as dev3_157_0_, devtags1_.dev_tag_id as dev4_157_0_ from ond.devices devices0_ left outer join ond.dev_tags devtags1_ on devices0_.dev_serial_num=devtags1_.tag_id where devices0_.office_id=? 13:12:16,970 INFO [IntegerType] could not read column value from result set: dev4_156_1_; Invalid value for getInt() - 'FDO1129Y2U4' 13:12:16,970 WARN [JDBCExceptionReporter] SQL Error: 0, SQLState: S1009 13:12:16,970 ERROR [JDBCExceptionReporter] Invalid value for getInt() - 'FDO1129Y2U4' That value for getInt() 'FD01129Y2U4' is a serial number, definitely not an Int! What am I missing/misunderstanding here? Can I join 2 tables on any fields I want or does at least one have to be a primary key?

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  • Create and Share a File (Also a mysterious error)

    - by Kirk
    My goal is to create a XML file and then send it through the share Intent. I'm able to create a XML file using this code FileOutputStream outputStream = context.openFileOutput(fileName, Context.MODE_WORLD_READABLE); PrintStream printStream = new PrintStream(outputStream); String xml = this.writeXml(); // get XML here printStream.println(xml); printStream.close(); I'm stuck trying to retrieve a Uri to the output file in order to share it. I first tried to access the file by converting the file to a Uri File outFile = context.getFileStreamPath(fileName); return Uri.fromFile(outFile); This returns file:///data/data/com.my.package/files/myfile.xml but I cannot appear to attach this to an email, upload, etc. If I manually check the file length, it's proper and shows there is a reasonable file size. Next I created a content provider and tried to reference the file and it isn't a valid handle to the file. The ContentProvider doesn't ever seem to be called a any point. Uri uri = Uri.parse("content://" + CachedFileProvider.AUTHORITY + "/" + fileName); return uri; This returns content://com.my.package.provider/myfile.xml but I check the file and it's zero length. How do I access files properly? Do I need to create the file with the content provider? If so, how? Update Here is the code I'm using to share. If I select Gmail, it does show as an attachment but when I send it gives an error Couldn't show attachment and the email that arrives has no attachment. public void onClick(View view) { Log.d(TAG, "onClick " + view.getId()); switch (view.getId()) { case R.id.share_cancel: setResult(RESULT_CANCELED, getIntent()); finish(); break; case R.id.share_share: MyXml xml = new MyXml(); Uri uri; try { uri = xml.writeXmlToFile(getApplicationContext(), "myfile.xml"); //uri is "file:///data/data/com.my.package/files/myfile.xml" Log.d(TAG, "Share URI: " + uri.toString() + " path: " + uri.getPath()); File f = new File(uri.getPath()); Log.d(TAG, "File length: " + f.length()); // shows a valid file size Intent shareIntent = new Intent(); shareIntent.setAction(Intent.ACTION_SEND); shareIntent.putExtra(Intent.EXTRA_STREAM, uri); shareIntent.setType("text/plain"); startActivity(Intent.createChooser(shareIntent, "Share")); } catch (FileNotFoundException e) { e.printStackTrace(); } break; } } I noticed that there is an Exception thrown here from inside createChooser(...), but I can't figure out why it's thrown. E/ActivityThread(572): Activity com.android.internal.app.ChooserActivity has leaked IntentReceiver com.android.internal.app.ResolverActivity$1@4148d658 that was originally registered here. Are you missing a call to unregisterReceiver()? I've researched this error and can't find anything obvious. Both of these links suggest that I need to unregister a receiver. Chooser Activity Leak - Android Why does Intent.createChooser() need a BroadcastReceiver and how to implement? I have a receiver setup, but it's for an AlarmManager that is set elsewhere and doesn't require the app to register / unregister. Code for openFile(...) In case it's needed, here is the content provider I've created. public ParcelFileDescriptor openFile(Uri uri, String mode) throws FileNotFoundException { String fileLocation = getContext().getCacheDir() + "/" + uri.getLastPathSegment(); ParcelFileDescriptor pfd = ParcelFileDescriptor.open(new File(fileLocation), ParcelFileDescriptor.MODE_READ_ONLY); return pfd; }

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  • missing table in SQLite with specific version of HTC DESIRE HD

    - by William
    My application has a SQLite database in the asset folder. When the user launches my application, the database is created and the tables too. This works fine with a lot of devices (Nexus One, Htc Magic, SGS, X10… and even Htc Desire HD v2.2). My application works with all versions of Android (tested on my device (1.6, 2.2, 2.2.1 Htc Magic) and on the emulator (v1,5 until v2.3). I have just a problem with HTC DESIRE HD v2.2.1 1.72.405.3. The logcat: android.database.sqlite.SQLiteException: no such table: LISTE: , while compiling: select _id from LISTE at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2833) at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2854) at android.app.ActivityThread.access$2300(ActivityThread.java:136) at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2179) at android.os.Handler.dispatchMessage(Handler.java:99) at android.os.Looper.loop(Looper.java:143) at android.app.ActivityThread.main(ActivityThread.java:5068) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:521) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:858) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:616) at dalvik.system.NativeStart.main(Native Method) Caused by: android.database.sqlite.SQLiteException: no such table: LISTE: , while compiling: select _id from LISTE at android.database.sqlite.SQLiteCompiledSql.native_compile(Native Method) at android.database.sqlite.SQLiteCompiledSql.compile(SQLiteCompiledSql.java:91) at android.database.sqlite.SQLiteCompiledSql.(SQLiteCompiledSql.java:64) at android.database.sqlite.SQLiteProgram.(SQLiteProgram.java:80) at android.database.sqlite.SQLiteQuery.(SQLiteQuery.java:46) at android.database.sqlite.SQLiteDirectCursorDriver.query(SQLiteDirectCursorDriver.java:53) at android.database.sqlite.SQLiteDatabase.rawQueryWithFactory(SQLiteDatabase.java:1417) at android.database.sqlite.SQLiteDatabase.rawQuery(SQLiteDatabase.java:1387) ... 11 more My application create the database but it doesn’t copy the tables of the file of the asset folder in data\data\packagename\databases\mydatabase. My code: public void createDataBase() throws IOException{ boolean dbExist = checkDataBase(); if(dbExist){ //do nothing - database already exist }else{ //By calling this method and empty database will be created into the default system path //of your application so we are gonna be able to overwrite that database with our database. this.getReadableDatabase(); try { copyDataBase(); } catch (IOException e) { throw new Error("Error copying database"); } } } private void copyDataBase() throws IOException{ //Open your local db as the input stream InputStream myInput = myContext.getAssets().open(DB_NAME); // Path to the just created empty db String outFileName = DB_PATH + DB_NAME; //Open the empty db as the output stream OutputStream myOutput = new FileOutputStream(outFileName); //transfer bytes from the inputfile to the outputfile byte[] buffer = new byte[1024]; int length; while ((length = myInput.read(buffer))!= -1){ if (length > 0){ myOutput.write(buffer, 0, length); } } //Close the streams myOutput.flush(); myOutput.close(); myInput.close(); } I think that the copydatabase function has a problem but I don't see. This code works fine with all devices except the HTC DESIRE HD v2.2.1 1.72.405.3. What problems might exist here for the HTC Desire with the given version above? How can this be remedied?

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  • Javascript and Twitter API rate limitation? (Changing variable values in a loop)

    - by Pablo
    Hello, I have adapted an script from an example of http://github.com/remy/twitterlib. It´s a script that makes one query each 10 seconds to my Twitter timeline, to get only the messages that begin with a musical notation. It´s already working, but I don´t know it is the better way to do this... The Twitter API has a rate limit of 150 IP access per hour (queries from the same user). At this time, my Twitter API is blocked at 25 minutes because the 10 seconds frecuency between posts. If I set up a frecuency of 25 seconds between post, I am below the rate limit per hour, but the first 10 posts are shown so slowly. I think this way I can guarantee to be below the Twitter API rate limit and show the first 10 posts at normal speed: For the first 10 posts, I would like to set a frecuency of 5 seconds between queries. For the rest of the posts, I would like to set a frecuency of 25 seconds between queries. I think if making somewhere in the code a loop with the previous sentences, setting the "frecuency" value from 5000 to 25000 after the 10th query (or after 50 seconds, it´s the same), that´s it... Can you help me on modify this code below to make it work? Thank you in advance. var Queue = function (delay, callback) { var q = [], timer = null, processed = {}, empty = null, ignoreRT = twitterlib.filter.format('-"RT @"'); function process() { var item = null; if (q.length) { callback(q.shift()); } else { this.stop(); setTimeout(empty, 5000); } return this; } return { push: function (item) { var green = [], i; if (!(item instanceof Array)) { item = [item]; } if (timer == null && q.length == 0) { this.start(); } for (i = 0; i < item.length; i++) { if (!processed[item[i].id] && twitterlib.filter.match(item[i], ignoreRT)) { processed[item[i].id] = true; q.push(item[i]); } } q = q.sort(function (a, b) { return a.id > b.id; }); return this; }, start: function () { if (timer == null) { timer = setInterval(process, delay); } return this; }, stop: function () { clearInterval(timer); timer = null; return this; }, empty: function (fn) { empty = fn; return this; }, q: q, next: process }; }; $.extend($.expr[':'], { below: function (a, i, m) { var y = m[3]; return $(a).offset().top y; } }); function renderTweet(data) { var html = ''; html += ''; html += twitterlib.ify.clean(data.text); html += ''; since_id = data.id; return html; } function passToQueue(data) { if (data.length) { twitterQueue.push(data.reverse()); } } var frecuency = 10000; // The lapse between each new Queue var since_id = 1; var run = function () { twitterlib .timeline('twitteruser', { filter : "'?'", limit: 10 }, passToQueue) }; var twitterQueue = new Queue(frecuency, function (item) { var tweet = $(renderTweet(item)); var tweetClone = tweet.clone().hide().css({ visibility: 'hidden' }).prependTo('#tweets').slideDown(1000); tweet.css({ top: -200, position: 'absolute' }).prependTo('#tweets').animate({ top: 0 }, 1000, function () { tweetClone.css({ visibility: 'visible' }); $(this).remove(); }); $('#tweets p:below(' + window.innerHeight + ')').remove(); }).empty(run); run();

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  • Javascript style objects in Objective-C

    - by awolf
    Background: I use a ton of NSDictionary objects in my iPhone and iPad code. I'm sick of the verbose way of getting/setting keys to these state dictionaries. So a little bit of an experiment: I just created a class I call Remap. Remap will take any arbitrary set[VariableName]:(NSObject *) obj selector and forward that message to a function that will insert obj into an internal NSMutableDictionary under the key [vairableName]. Remap will also take any (zero argument) arbitrary [variableName] selector and return the NSObject mapped in the NSMutableDictionary under the key [variableName]. e.g. Remap * remap = [[Remap alloc] init]; NSNumber * testNumber = [NSNumber numberWithInt:46]; [remap setTestNumber:testNumber]; testNumber = [remap testNumber]; [remap setTestString:@"test string"]; NSString * testString = [remap testString]; NSMutableDictionary * testDict = [NSMutableDictionary dictionaryWithObject:testNumber forKey:@"testNumber"]; [remap setTestDict:testDict]; testDict = [remap testDict]; where none of the properties testNumber, testString, or testDict are actually defined in Remap. The crazy thing? It works... My only question is how can I disable the "may not respond to " warnings for JUST accesses to Remap? P.S. : I'll probably end up scrapping this and going with macros since message forwarding is quite inefficient... but aside from that does anyone see other problems with Remap? Here's Remap's .m for those who are curious: #import "Remap.h" @interface Remap () @property (nonatomic, retain) NSMutableDictionary * _data; @end @implementation Remap @synthesize _data; - (void) dealloc { relnil(_data); [super dealloc]; } - (id) init { self = [super init]; if (self != nil) { NSMutableDictionary * dict = [[NSMutableDictionary alloc] init]; [self set_data:dict]; relnil(dict); } return self; } - (void)forwardInvocation:(NSInvocation *)anInvocation { NSString * selectorName = [NSString stringWithUTF8String: sel_getName([anInvocation selector])]; NSRange range = [selectorName rangeOfString:@"set"]; NSInteger numArguments = [[anInvocation methodSignature] numberOfArguments]; if (range.location == 0 && numArguments == 4) { //setter [anInvocation setSelector:@selector(setData:withKey:)]; [anInvocation setArgument:&selectorName atIndex:3]; [anInvocation invokeWithTarget:self]; } else if (numArguments == 3) { [anInvocation setSelector:@selector(getDataWithKey:)]; [anInvocation setArgument:&selectorName atIndex:2]; [anInvocation invokeWithTarget:self]; } } - (NSMethodSignature *) methodSignatureForSelector:(SEL) aSelector { NSString * selectorName = [NSString stringWithUTF8String: sel_getName(aSelector)]; NSMethodSignature * sig = [super methodSignatureForSelector:aSelector]; if (sig == nil) { NSRange range = [selectorName rangeOfString:@"set"]; if (range.location == 0) { sig = [self methodSignatureForSelector:@selector(setData:withKey:)]; } else { sig = [self methodSignatureForSelector:@selector(getDataWithKey:)]; } } return sig; } - (NSObject *) getDataWithKey: (NSString *) key { NSObject * returnValue = [[self _data] objectForKey:key]; return returnValue; } - (void) setData: (NSObject *) data withKey:(NSString *)key { if (key && [key length] >= 5 && data) { NSRange range; range.length = 1; range.location = 3; NSString * firstChar = [key substringWithRange:range]; firstChar = [firstChar lowercaseString]; range.length = [key length] - 5; // the 4 we have processed plus the training : range.location = 4; NSString * adjustedKey = [NSString stringWithFormat:@"%@%@", firstChar, [key substringWithRange:range]]; [[self _data] setObject:data forKey:adjustedKey]; } else { //assert? } } @end

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  • Why does my program not read full files?

    - by user593395
    I have written code in Java to read the content of a file. But it is working for small line of file only not for more than 1000 line of file. Please tell me me what error I have made in the below program. program: import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.util.regex.Matcher; import java.util.regex.Pattern; public class aaru { public static void main(String args[]) throws FileNotFoundException { File sourceFile = new File("E:\\parser\\parse3.txt"); File destinationFile = new File("E:\\parser\\new.txt"); FileInputStream fileIn = new FileInputStream(sourceFile); FileOutputStream fileOut = new FileOutputStream(destinationFile); DataInputStream dataIn = new DataInputStream(fileIn); DataOutputStream dataOut = new DataOutputStream(fileOut); String str=""; String[] st; String sub[]=null; String word=""; String contents=""; String total=""; String stri="";; try { while((contents=dataIn.readLine())!=null) { total = contents.replaceAll(",",""); String str1=total.replaceAll("--",""); String str2=str1.replaceAll(";","" ); String str3=str2.replaceAll("&","" ); String str4=str3.replaceAll("^","" ); String str5=str4.replaceAll("#","" ); String str6=str5.replaceAll("!","" ); String str7=str6.replaceAll("/","" ); String str8=str7.replaceAll(":","" ); String str9=str8.replaceAll("]","" ); String str10=str9.replaceAll("\\?",""); String str11=str10.replaceAll("\\*",""); String str12=str11.replaceAll("\\'",""); Pattern pattern = Pattern.compile("\\s+", Pattern.CASE_INSENSITIVE | Pattern.DOTALL | Pattern.MULTILINE); Matcher matcher = pattern.matcher(str12); //boolean check = matcher.find(); String result=str12; Pattern p=Pattern.compile("^www\\.|\\@"); Matcher m=p.matcher(result); stri = m.replaceAll(" "); int i; int j; st=stri.split("\\."); for(i=0;i<st.length;i++) { st[i]=st[i].trim(); /*if(st[i].startsWith(" ")) st[i]=st[i].substring(1,st[i].length);*/ sub=st[i].split(" "); if(sub.length>1) { for(j=0;j<sub.length-1;j++) { word = word+sub[j]+","+sub[j+1]+"\r\n"; } } else { word = word+st[i]+"\r\n"; } } } System.out.println(word); dataOut.writeBytes(word+"\r\n"); fileIn.close(); fileOut.close(); dataIn.close(); dataOut.close(); } catch(Exception e) { System.out.print(e); } } }

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  • Replace html element with data in javascript

    - by Ultimate
    I trying to auto increment the serial number when row increases and automatically readjust the numbering order when a row gets deleted in javascript. For that I am using the following clone method for doing my task. Rest of the thing is working correct except its not increasing the srno because its creating the clone of it. Following is my code for this: function addCloneRow(obj) { if(obj) { var tBody = obj.parentNode.parentNode.parentNode; var trTable = tBody.getElementsByTagName("tr")[1]; var trClone = trTable.cloneNode(true); if(trClone) { var txt = trClone.getElementsByTagName("input"); var srno = trClone.getElementsByTagName("span"); var dd = trClone.getElementsByTagName("select"); text = tBody.getElementsByTagName("tr").length; alert(text) //here i am getting the srno in increasing order //I tried something like following but not working //var ele = srno.replace(document.createElement("h1"), srno); //alert(ele); for(var i=0; i<dd.length; i++) { dd[i].options[0].selected=true; var nm = dd[i].name; var nNm = nm.substring((nm.indexOf("_")+1),nm.indexOf("[")); dd[i].name = nNm+"[]"; } for(var j=0; j<txt.length; j++) { var nm = txt[j].name; var nNm = nm.substring((nm.indexOf("_")+1),nm.indexOf("[")); txt[j].name = nNm+"[]"; if(txt[j].type == "hidden"){ txt[j].value = "0"; }else if(txt[j].type == "text") { txt[j].value = ""; }else if(txt[j].type == "checkbox") { txt[j].checked = false; } } for(var j=0; j<txt.length; j++) { var nm = txt[j].name; var nNm = nm.substring((nm.indexOf("_")+1),nm.indexOf("[")); txt[j].name = nNm+"[]"; if(txt[j].type == "hidden"){ txt[j].value = "0"; }else if(txt[j].type == "text") { txt[j].value = ""; }else if(txt[j].type == "checkbox") { txt[j].checked = false; } } tBody.insertBefore(trClone,tBody.childNodes[1]); } } } Following is my html : <table id="step_details" style="display:none;"> <tr> <th width="5">#</th> <th width="45%">Step details</th> <th>Expected Results</th> <th width="25">Execution</th> <th><img src="gui/themes/default/images/ico_add.gif" onclick="addCloneRow(this);"/></th> </tr> <tr> <td><span>1</span></td> <td><textArea name="step_details[]"></textArea></td> <td><textArea name="expected_results[]"></textArea></td> <td><select onchange="content_modified = true" name="exec_type[]"> <option selected="selected" value="1" label="Manual">Manual</option> <option value="2" label="Automated">Automated</option> </select> </td> <td><img src="gui/themes/default/images/ico_del.gif" onclick="removeCloneRow(this);"/></td> </tr> </table> I want to change the srno. of span element dynamically after increment and decrement on it. Need help thanks

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  • .NET file Decryption - Bad Data

    - by Jon
    I am in the process of rewriting an old application. The old app stored data in a scoreboard file that was encrypted with the following code: private const String SSecretKey = @"?B?n?Mj?"; public DataTable GetScoreboardFromFile() { FileInfo f = new FileInfo(scoreBoardLocation); if (!f.Exists) { return setupNewScoreBoard(); } DESCryptoServiceProvider DES = new DESCryptoServiceProvider(); //A 64 bit key and IV is required for this provider. //Set secret key For DES algorithm. DES.Key = ASCIIEncoding.ASCII.GetBytes(SSecretKey); //Set initialization vector. DES.IV = ASCIIEncoding.ASCII.GetBytes(SSecretKey); //Create a file stream to read the encrypted file back. FileStream fsread = new FileStream(scoreBoardLocation, FileMode.Open, FileAccess.Read); //Create a DES decryptor from the DES instance. ICryptoTransform desdecrypt = DES.CreateDecryptor(); //Create crypto stream set to read and do a //DES decryption transform on incoming bytes. CryptoStream cryptostreamDecr = new CryptoStream(fsread, desdecrypt, CryptoStreamMode.Read); DataTable dTable = new DataTable("scoreboard"); dTable.ReadXml(new StreamReader(cryptostreamDecr)); cryptostreamDecr.Close(); fsread.Close(); return dTable; } This works fine. I have copied the code into my new app so that I can create a legacy loader and convert the data into the new format. The problem is I get a "Bad Data" error: System.Security.Cryptography.CryptographicException was unhandled Message="Bad Data.\r\n" Source="mscorlib" The error fires at this line: dTable.ReadXml(new StreamReader(cryptostreamDecr)); The encrypted file was created today on the same machine with the old code. I guess that maybe the encryption / decryption process uses the application name / file or something and therefore means I can not open it. Does anyone have an idea as to: A) Be able explain why this isn't working? B) Offer a solution that would allow me to be able to open files that were created with the legacy application and be able to convert them please? Here is the whole class that deals with loading and saving the scoreboard: using System; using System.Collections.Generic; using System.Text; using System.Security.Cryptography; using System.Runtime.InteropServices; using System.IO; using System.Data; using System.Xml; using System.Threading; namespace JawBreaker { [Serializable] class ScoreBoardLoader { private Jawbreaker jawbreaker; private String sSecretKey = @"?B?n?Mj?"; private String scoreBoardFileLocation = ""; private bool keepScoreBoardUpdated = true; private int intTimer = 180000; public ScoreBoardLoader(Jawbreaker jawbreaker, String scoreBoardFileLocation) { this.jawbreaker = jawbreaker; this.scoreBoardFileLocation = scoreBoardFileLocation; } // Call this function to remove the key from memory after use for security [System.Runtime.InteropServices.DllImport("KERNEL32.DLL", EntryPoint = "RtlZeroMemory")] public static extern bool ZeroMemory(IntPtr Destination, int Length); // Function to Generate a 64 bits Key. private string GenerateKey() { // Create an instance of Symetric Algorithm. Key and IV is generated automatically. DESCryptoServiceProvider desCrypto = (DESCryptoServiceProvider)DESCryptoServiceProvider.Create(); // Use the Automatically generated key for Encryption. return ASCIIEncoding.ASCII.GetString(desCrypto.Key); } public void writeScoreboardToFile() { DataTable tempScoreBoard = getScoreboardFromFile(); //add in the new scores to the end of the file. for (int i = 0; i < jawbreaker.Scoreboard.Rows.Count; i++) { DataRow row = tempScoreBoard.NewRow(); row.ItemArray = jawbreaker.Scoreboard.Rows[i].ItemArray; tempScoreBoard.Rows.Add(row); } //before it is written back to the file make sure we update the sync info if (jawbreaker.SyncScoreboard) { //connect to webservice, login and update all the scores that have not been synced. for (int i = 0; i < tempScoreBoard.Rows.Count; i++) { try { //check to see if that row has been synced to the server if (!Boolean.Parse(tempScoreBoard.Rows[i].ItemArray[7].ToString())) { //sync info to server //update the row to say that it has been updated object[] tempArray = tempScoreBoard.Rows[i].ItemArray; tempArray[7] = true; tempScoreBoard.Rows[i].ItemArray = tempArray; tempScoreBoard.AcceptChanges(); } } catch (Exception ex) { jawbreaker.writeErrorToLog("ERROR OCCURED DURING SYNC TO SERVER UPDATE: " + ex.Message); } } } FileStream fsEncrypted = new FileStream(scoreBoardFileLocation, FileMode.Create, FileAccess.Write); DESCryptoServiceProvider DES = new DESCryptoServiceProvider(); DES.Key = ASCIIEncoding.ASCII.GetBytes(sSecretKey); DES.IV = ASCIIEncoding.ASCII.GetBytes(sSecretKey); ICryptoTransform desencrypt = DES.CreateEncryptor(); CryptoStream cryptostream = new CryptoStream(fsEncrypted, desencrypt, CryptoStreamMode.Write); MemoryStream ms = new MemoryStream(); tempScoreBoard.WriteXml(ms, XmlWriteMode.WriteSchema); ms.Position = 0; byte[] bitarray = new byte[ms.Length]; ms.Read(bitarray, 0, bitarray.Length); cryptostream.Write(bitarray, 0, bitarray.Length); cryptostream.Close(); ms.Close(); //now the scores have been added to the file remove them from the datatable jawbreaker.Scoreboard.Rows.Clear(); } public void startPeriodicScoreboardWriteToFile() { while (keepScoreBoardUpdated) { //three minute sleep. Thread.Sleep(intTimer); writeScoreboardToFile(); } } public void stopPeriodicScoreboardWriteToFile() { keepScoreBoardUpdated = false; } public int IntTimer { get { return intTimer; } set { intTimer = value; } } public DataTable getScoreboardFromFile() { FileInfo f = new FileInfo(scoreBoardFileLocation); if (!f.Exists) { jawbreaker.writeInfoToLog("Scoreboard not there so creating new one"); return setupNewScoreBoard(); } else { DESCryptoServiceProvider DES = new DESCryptoServiceProvider(); //A 64 bit key and IV is required for this provider. //Set secret key For DES algorithm. DES.Key = ASCIIEncoding.ASCII.GetBytes(sSecretKey); //Set initialization vector. DES.IV = ASCIIEncoding.ASCII.GetBytes(sSecretKey); //Create a file stream to read the encrypted file back. FileStream fsread = new FileStream(scoreBoardFileLocation, FileMode.Open, FileAccess.Read); //Create a DES decryptor from the DES instance. ICryptoTransform desdecrypt = DES.CreateDecryptor(); //Create crypto stream set to read and do a //DES decryption transform on incoming bytes. CryptoStream cryptostreamDecr = new CryptoStream(fsread, desdecrypt, CryptoStreamMode.Read); DataTable dTable = new DataTable("scoreboard"); dTable.ReadXml(new StreamReader(cryptostreamDecr)); cryptostreamDecr.Close(); fsread.Close(); return dTable; } } public DataTable setupNewScoreBoard() { //scoreboard info into dataset DataTable scoreboard = new DataTable("scoreboard"); scoreboard.Columns.Add(new DataColumn("playername", System.Type.GetType("System.String"))); scoreboard.Columns.Add(new DataColumn("score", System.Type.GetType("System.Int32"))); scoreboard.Columns.Add(new DataColumn("ballnumber", System.Type.GetType("System.Int32"))); scoreboard.Columns.Add(new DataColumn("xsize", System.Type.GetType("System.Int32"))); scoreboard.Columns.Add(new DataColumn("ysize", System.Type.GetType("System.Int32"))); scoreboard.Columns.Add(new DataColumn("gametype", System.Type.GetType("System.String"))); scoreboard.Columns.Add(new DataColumn("date", System.Type.GetType("System.DateTime"))); scoreboard.Columns.Add(new DataColumn("synced", System.Type.GetType("System.Boolean"))); scoreboard.AcceptChanges(); return scoreboard; } private void Run() { // For additional security Pin the key. GCHandle gch = GCHandle.Alloc(sSecretKey, GCHandleType.Pinned); // Remove the Key from memory. ZeroMemory(gch.AddrOfPinnedObject(), sSecretKey.Length * 2); gch.Free(); } } }

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  • Inverse Kinematics with OpenGL/Eigen3 : unstable jacobian pseudoinverse

    - by SigTerm
    I'm trying to implement simple inverse kinematics test using OpenGL, Eigen3 and "jacobian pseudoinverse" method. The system works fine using "jacobian transpose" algorithm, however, as soon as I attempt to use "pseudoinverse", joints become unstable and start jerking around (eventually they freeze completely - unless I use "jacobian transpose" fallback computation). I've investigated the issue and turns out that in some cases jacobian.inverse()*jacobian has zero determinant and cannot be inverted. However, I've seen other demos on the internet (youtube) that claim to use same method and they do not seem to have this problem. So I'm uncertain where is the cause of the issue. Code is attached below: *.h: struct Ik{ float targetAngle; float ikLength; VectorXf angles; Vector3f root, target; Vector3f jointPos(int ikIndex); size_t size() const; Vector3f getEndPos(int index, const VectorXf& vec); void resize(size_t size); void update(float t); void render(); Ik(): targetAngle(0), ikLength(10){ } }; *.cpp: size_t Ik::size() const{ return angles.rows(); } Vector3f Ik::getEndPos(int index, const VectorXf& vec){ Vector3f pos(0, 0, 0); while(true){ Eigen::Affine3f t; float radAngle = pi*vec[index]/180.0f; t = Eigen::AngleAxisf(radAngle, Vector3f(-1, 0, 0)) * Eigen::Translation3f(Vector3f(0, 0, ikLength)); pos = t * pos; if (index == 0) break; index--; } return pos; } void Ik::resize(size_t size){ angles.resize(size); angles.setZero(); } void drawMarker(Vector3f p){ glBegin(GL_LINES); glVertex3f(p[0]-1, p[1], p[2]); glVertex3f(p[0]+1, p[1], p[2]); glVertex3f(p[0], p[1]-1, p[2]); glVertex3f(p[0], p[1]+1, p[2]); glVertex3f(p[0], p[1], p[2]-1); glVertex3f(p[0], p[1], p[2]+1); glEnd(); } void drawIkArm(float length){ glBegin(GL_LINES); float f = 0.25f; glVertex3f(0, 0, length); glVertex3f(-f, -f, 0); glVertex3f(0, 0, length); glVertex3f(f, -f, 0); glVertex3f(0, 0, length); glVertex3f(f, f, 0); glVertex3f(0, 0, length); glVertex3f(-f, f, 0); glEnd(); glBegin(GL_LINE_LOOP); glVertex3f(f, f, 0); glVertex3f(-f, f, 0); glVertex3f(-f, -f, 0); glVertex3f(f, -f, 0); glEnd(); } void Ik::update(float t){ targetAngle += t * pi*2.0f/10.0f; while (t > pi*2.0f) t -= pi*2.0f; target << 0, 8 + 3*sinf(targetAngle), cosf(targetAngle)*4.0f+5.0f; Vector3f tmpTarget = target; Vector3f targetDiff = tmpTarget - root; float l = targetDiff.norm(); float maxLen = ikLength*(float)angles.size() - 0.01f; if (l > maxLen){ targetDiff *= maxLen/l; l = targetDiff.norm(); tmpTarget = root + targetDiff; } Vector3f endPos = getEndPos(size()-1, angles); Vector3f diff = tmpTarget - endPos; float maxAngle = 360.0f/(float)angles.size(); for(int loop = 0; loop < 1; loop++){ MatrixXf jacobian(diff.rows(), angles.rows()); jacobian.setZero(); float step = 1.0f; for (int i = 0; i < angles.size(); i++){ Vector3f curRoot = root; if (i) curRoot = getEndPos(i-1, angles); Vector3f axis(1, 0, 0); Vector3f n = endPos - curRoot; float l = n.norm(); if (l) n /= l; n = n.cross(axis); if (l) n *= l*step*pi/180.0f; //std::cout << n << "\n"; for (int j = 0; j < 3; j++) jacobian(j, i) = n[j]; } std::cout << jacobian << std::endl; MatrixXf jjt = jacobian.transpose()*jacobian; //std::cout << jjt << std::endl; float d = jjt.determinant(); MatrixXf invJ; float scale = 0.1f; if (!d /*|| true*/){ invJ = jacobian.transpose(); scale = 5.0f; std::cout << "fallback to jacobian transpose!\n"; } else{ invJ = jjt.inverse()*jacobian.transpose(); std::cout << "jacobian pseudo-inverse!\n"; } //std::cout << invJ << std::endl; VectorXf add = invJ*diff*step*scale; //std::cout << add << std::endl; float maxSpeed = 15.0f; for (int i = 0; i < add.size(); i++){ float& cur = add[i]; cur = std::max(-maxSpeed, std::min(maxSpeed, cur)); } angles += add; for (int i = 0; i < angles.size(); i++){ float& cur = angles[i]; if (i) cur = std::max(-maxAngle, std::min(maxAngle, cur)); } } } void Ik::render(){ glPushMatrix(); glTranslatef(root[0], root[1], root[2]); for (int i = 0; i < angles.size(); i++){ glRotatef(angles[i], -1, 0, 0); drawIkArm(ikLength); glTranslatef(0, 0, ikLength); } glPopMatrix(); drawMarker(target); for (int i = 0; i < angles.size(); i++) drawMarker(getEndPos(i, angles)); } Any help will be appreciated.

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  • Passing XML markers to Google Map

    - by djmadscribbler
    I've been creating a V3 Google map based on this example from Mike Williams http://www.geocodezip.com/v3_MW_example_map3.html I've run into a bit of a problem though. If I have no parameters in my URL then I get the error "id is undefined idmarkers [id.toLowerCase()] = marker;" in Firebug and only one marker will show up. If I have a parameter (?id=105 for example) then all the sidebar links say 105 (or whatever the parameter in the URL was) instead of their respective label as listed in the XML file and a random infowindow will be opened instead of the window for the id in the URL. Here is my javascript: var map = null; var lastmarker = null; // ========== Read paramaters that have been passed in ========== // Before we go looking for the passed parameters, set some defaults // in case there are no parameters var id; var index = -1; // these set the initial center, zoom and maptype for the map // if it is not specified in the query string var lat = 42.194741; var lng = -121.700301; var zoom = 18; var maptype = google.maps.MapTypeId.HYBRID; function MapTypeId2UrlValue(maptype) { var urlValue = 'm'; switch (maptype) { case google.maps.MapTypeId.HYBRID: urlValue = 'h'; break; case google.maps.MapTypeId.SATELLITE: urlValue = 'k'; break; case google.maps.MapTypeId.TERRAIN: urlValue = 't'; break; default: case google.maps.MapTypeId.ROADMAP: urlValue = 'm'; break; } return urlValue; } // If there are any parameters at eh end of the URL, they will be in location.search // looking something like "?marker=3" // skip the first character, we are not interested in the "?" var query = location.search.substring(1); // split the rest at each "&" character to give a list of "argname=value" pairs var pairs = query.split("&"); for (var i = 0; i < pairs.length; i++) { // break each pair at the first "=" to obtain the argname and value var pos = pairs[i].indexOf("="); var argname = pairs[i].substring(0, pos).toLowerCase(); var value = pairs[i].substring(pos + 1).toLowerCase(); // process each possible argname - use unescape() if theres any chance of spaces if (argname == "id") { id = unescape(value); } if (argname == "marker") { index = parseFloat(value); } if (argname == "lat") { lat = parseFloat(value); } if (argname == "lng") { lng = parseFloat(value); } if (argname == "zoom") { zoom = parseInt(value); } if (argname == "type") { // from the v3 documentation 8/24/2010 // HYBRID This map type displays a transparent layer of major streets on satellite images. // ROADMAP This map type displays a normal street map. // SATELLITE This map type displays satellite images. // TERRAIN This map type displays maps with physical features such as terrain and vegetation. if (value == "m") { maptype = google.maps.MapTypeId.ROADMAP; } if (value == "k") { maptype = google.maps.MapTypeId.SATELLITE; } if (value == "h") { maptype = google.maps.MapTypeId.HYBRID; } if (value == "t") { maptype = google.maps.MapTypeId.TERRAIN; } } } // this variable will collect the html which will eventually be placed in the side_bar var side_bar_html = ""; // arrays to hold copies of the markers and html used by the side_bar // because the function closure trick doesnt work there var gmarkers = []; var idmarkers = []; // global "map" variable var map = null; // A function to create the marker and set up the event window function function createMarker(point, icon, label, html) { var contentString = html; var marker = new google.maps.Marker({ position: point, map: map, title: label, icon: icon, zIndex: Math.round(point.lat() * -100000) << 5 }); marker.id = id; marker.index = gmarkers.length; google.maps.event.addListener(marker, 'click', function () { lastmarker = new Object; lastmarker.id = marker.id; lastmarker.index = marker.index; infowindow.setContent(contentString); infowindow.open(map, marker); }); // save the info we need to use later for the side_bar gmarkers.push(marker); idmarkers[id.toLowerCase()] = marker; // add a line to the side_bar html side_bar_html += '<a href="javascript:myclick(' + (gmarkers.length - 1) + ')">' + id + '<\/a><br>'; } // This function picks up the click and opens the corresponding info window function myclick(i) { google.maps.event.trigger(gmarkers[i], "click"); } function makeLink() { var mapinfo = "lat=" + map.getCenter().lat().toFixed(6) + "&lng=" + map.getCenter().lng().toFixed(6) + "&zoom=" + map.getZoom() + "&type=" + MapTypeId2UrlValue(map.getMapTypeId()); if (lastmarker) { var a = "/about/map/default.aspx?id=" + lastmarker.id + "&" + mapinfo; var b = "/about/map/default.aspx?marker=" + lastmarker.index + "&" + mapinfo; } else { var a = "/about/map/default.aspx?" + mapinfo; var b = a; } document.getElementById("idlink").innerHTML = '<a href="' + a + '" id=url target=_new>- Link directly to this page by id</a> (id in xml file also entry &quot;name&quot; in sidebar menu)'; document.getElementById("indexlink").innerHTML = '<a href="' + b + '" id=url target=_new>- Link directly to this page by index</a> (position in gmarkers array)'; } function initialize() { // create the map var myOptions = { zoom: zoom, center: new google.maps.LatLng(lat, lng), mapTypeId: maptype, mapTypeControlOptions: { style: google.maps.MapTypeControlStyle.DROPDOWN_MENU }, navigationControl: true, mapTypeId: google.maps.MapTypeId.HYBRID }; map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); var stylesarray = [ { featureType: "poi", elementType: "labels", stylers: [ { visibility: "off" } ] }, { featureType: "landscape.man_made", elementType: "labels", stylers: [ { visibility: "off" } ] } ]; var options = map.setOptions({ styles: stylesarray }); // Make the link the first time when the page opens makeLink(); // Make the link again whenever the map changes google.maps.event.addListener(map, 'maptypeid_changed', makeLink); google.maps.event.addListener(map, 'center_changed', makeLink); google.maps.event.addListener(map, 'bounds_changed', makeLink); google.maps.event.addListener(map, 'zoom_changed', makeLink); google.maps.event.addListener(map, 'click', function () { lastmarker = null; makeLink(); infowindow.close(); }); // Read the data from example.xml downloadUrl("example.xml", function (doc) { var xmlDoc = xmlParse(doc); var markers = xmlDoc.documentElement.getElementsByTagName("marker"); for (var i = 0; i < markers.length; i++) { // obtain the attribues of each marker var lat = parseFloat(markers[i].getAttribute("lat")); var lng = parseFloat(markers[i].getAttribute("lng")); var point = new google.maps.LatLng(lat, lng); var html = markers[i].getAttribute("html"); var label = markers[i].getAttribute("label"); var icon = markers[i].getAttribute("icon"); // create the marker var marker = createMarker(point, icon, label, html); } // put the assembled side_bar_html contents into the side_bar div document.getElementById("side_bar").innerHTML = side_bar_html; // ========= If a parameter was passed, open the info window ========== if (id) { if (idmarkers[id]) { google.maps.event.trigger(idmarkers[id], "click"); } else { alert("id " + id + " does not match any marker"); } } if (index > -1) { if (index < gmarkers.length) { google.maps.event.trigger(gmarkers[index], "click"); } else { alert("marker " + index + " does not exist"); } } }); } var infowindow = new google.maps.InfoWindow( { size: new google.maps.Size(150, 50) }); google.maps.event.addDomListener(window, "load", initialize); And here is an example of my XML formatting <marker lat="42.196175" lng="-121.699224" html="This is the information about 104" iconimage="/about/map/images/104.png" label="104" />

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  • Why Java servlet can't get Paypal IPN messages everytime ?

    - by Frank
    I have a Java servlet running on my notebook with Windows Vista, I set up a static IP, did port forwarding and registered for a free DDNS service, now my servlet is running, I gave the url to Paypal to send me IPN messages, I went on to it's sandbox site got to the test tools page, tried to send test messages by clicking the "Send IPN" button, most of the time it would fail, the error is : "IPN delivery failed. Unable to connect to the specified URL. Please verify the URL and try again." But maybe 1 in 10 times, it might be successful and my servlet would get the message, and I looked at the messages I got, they are in correct format. So I called Paypal asking why, he said I shouldn't run the servlet on my notebook, in stead I should run it on the web server, but I told him my ISP doesn't support Java on their server, and since I did all the above steps, shouldn't it be the same to run the servlet on my notebook ? He said his test showed he couldn't get to my servlet, but I asked why maybe 1 in 10 times it could get through ? If there is something wrong with running it on my notebook, then 100% times it should fail, am I correct on this point ? But anyway he said that's all he could do, and I should troubleshoot it myself. The servlet looks like this : import java.io.*; import java.net.*; import javax.servlet.*; import javax.servlet.http.*; import java.util.*; public class PayPal_Servlet extends HttpServlet { static boolean Debug=true; static String PayPal_Url="https://www.paypal.com/cgi-bin/webscr",Sandbox_Url="https://www.sandbox.paypal.com/cgi-bin/webscr", Dir_License_Messages="C:/Dir_License_Messages/"; static TransparencyExample Transparency_Example; static PayPal_Message_To_License_File_Worker PayPal_message_to_license_file_worker; // Initializes the servlet. public void init(ServletConfig config) throws ServletException { super.init(config); if (!new File(Dir_License_Messages).exists()) new File(Dir_License_Messages).mkdirs(); System.gc(); } /** Processes requests for both HTTP <code>GET</code> and <code>POST</code> methods. * @param request servlet request * @param response servlet response */ protected void processRequest(HttpServletRequest request,HttpServletResponse response) throws ServletException,IOException { // Read post from PayPal system and add 'cmd' Enumeration en=request.getParameterNames(); String str="cmd=_notify-validate"; while (en.hasMoreElements()) { String paramName=(String)en.nextElement(); String paramValue=request.getParameter(paramName); str=str+"&"+paramName+"="+URLEncoder.encode(paramValue); } // Post back to PayPal system to validate // NOTE: change http: to https: in the following URL to verify using SSL (for increased security). // using HTTPS requires either Java 1.4 or greater, or Java Secure Socket Extension (JSSE) and configured for older versions. URL u=new URL(Debug?Sandbox_Url:PayPal_Url); URLConnection uc=u.openConnection(); uc.setDoOutput(true); uc.setRequestProperty("Content-Type","application/x-www-form-urlencoded"); PrintWriter pw=new PrintWriter(uc.getOutputStream()); pw.println(str); pw.close(); BufferedReader in=new BufferedReader(new InputStreamReader(uc.getInputStream())); String res=in.readLine(); in.close(); // Assign posted variables to local variables String itemName=request.getParameter("item_name"); String itemNumber=request.getParameter("item_number"); String paymentStatus=request.getParameter("payment_status"); String paymentAmount=request.getParameter("mc_gross"); String paymentCurrency=request.getParameter("mc_currency"); String txnId=request.getParameter("txn_id"); String receiverEmail=request.getParameter("receiver_email"); String payerEmail=request.getParameter("payer_email"); if (res.equals("VERIFIED")) // Check notification validation { // check that paymentStatus=Completed // check that txnId has not been previously processed // check that receiverEmail is your Primary PayPal email // check that paymentAmount/paymentCurrency are correct // process payment } else if (res.equals("INVALID")) // Log for investigation { } else // Log for error { } // =========================================================================== if (txnId!=null) { Write_File_Safe_Fast(Dir_License_Messages+txnId+".txt",new StringBuffer(str.replace("&","\n")),false); } // =========================================================================== String Message_File_List[]=Tool_Lib.Get_File_List_From_Dir(Dir_License_Messages); response.setContentType("text/html"); PrintWriter out=response.getWriter(); String title="Reading All Request Parameters",Name="",Value; out.println("<Html><Head><Title>"+title+"</Title></Head>\n<Body Bgcolor=\"#FDF5E6\">\n<H1 Align=Center>"+title+"</H1>\n"+ "<Table Border=1 Align=Center>\n"+"<Tr Bgcolor=\"#FFAD00\"><Th>Parameter Name</Th><Th>Parameter Value(s) Messages = "+Message_File_List.length+"</Th></Tr>"); Enumeration paramNames=request.getParameterNames(); while(paramNames.hasMoreElements()) { String paramName=(String)paramNames.nextElement(); out.print("<Tr><Td>"+paramName+"</Td><Td>"); String[] paramValues=request.getParameterValues(paramName); if (paramValues.length == 1) { String paramValue=paramValues[0]; if (paramValue.length() == 0) out.print("<I>No Value</I>"); else { out.println(paramValue+"</Td></Tr>"); // Out("paramName = "+paramName+" paramValue = "+paramValue); // if (paramName.startsWith("Name")) Name=paramValue; // else if (paramName.startsWith("Value")) Write_File_Safe_Fast("C:/Dir_Data/"+Name,new StringBuffer(paramValue),false); } } else { out.println("<Ul>"); for (int i=0;i<paramValues.length;i++) out.println("<Li>"+paramValues[i]); out.println("</Ul></Td</Tr>"); } } out.println("</Table>\n</Body></Html>"); } /** Handles the HTTP <code>GET</code> method. * @param request servlet request * @param response servlet response */ protected void doGet(HttpServletRequest request,HttpServletResponse response) throws ServletException,IOException { processRequest(request,response); } /** Handles the HTTP <code>POST</code> method. * @param request servlet request * @param response servlet response */ protected void doPost(HttpServletRequest request,HttpServletResponse response) throws ServletException,IOException { processRequest(request,response); } // Returns a short description of the servlet. public String getServletInfo() { return "Short description"; } // Destroys the servlet. public void destroy() { System.gc(); } public static void Write_File_Safe_Fast(String File_Path,StringBuffer Str_Buf,boolean Append) { FileOutputStream fos=null; BufferedOutputStream bos=null; try { fos=new FileOutputStream(File_Path,Append); bos=new BufferedOutputStream(fos); for (int j=0;j<Str_Buf.length();j++) bos.write(Str_Buf.charAt(j)); } catch (Exception e) { e.printStackTrace(); } finally { try { if (bos!=null) { bos.close(); bos=null; } if (fos!=null) { fos.close(); fos=null; } } catch (Exception ex) { ex.printStackTrace(); } } System.gc(); } } I use Netbean6.7 to develop the servlet, and the code was from Paypal's JSP sample code, what can I do to debug the problem ?

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  • Changing the action of a form with javascript/jquery

    - by Micah
    I'm having an issue that is driving me crazy. I'm trying to modify the openid-selector to support facebook. I'm using RPXNow as my provider so it requires the form to be submitted to a different url than the standard. For example. RpxNow requires me to setup my form like this: <form action="https://wikipediamaze.rpxnow.com/openid/start?token_url=..."> This works for every provider except for facebook and myspace. Those require the form to be posted to a different url like this: <form action="https://wikipediamaze.rpxnow.com/facebook/start?token_url=..."> and <form action="https://wikipediamaze.rpxnow.com/myspace/start?token_url=..."> The open id selector has a bunch of buttons on the form each representing the openid providers. What I'm trying to do is detect when the facebook or myspace button is clicked and changed the action on the form before submitting. However it's not working. Here is my code. I've tried several variations all with the same "not supported" exception $("#openid_form").attr("action", form_url) document.forms[0].action = form_url Any suggestions? Update Here are more details on the code. I've ommitted some for brevity. The only thing i've done is added the facebook section to the "providers_large" object (which successfully adds the logo to the website), and instead of supply a url identifying the user, I'm creating a property called "form_url" which is what I want to set the action of my form to. If you look at the section title "Provider image click" you'll see where I'm checking for the presence of the property "form_url" and using jquery to change the action and submit the form. However when I step through the javascript in debug mode it tells me it's an ivalid operation. var providers_large = { google: { name: 'Google', url: 'https://www.google.com/accounts/o8/id' }, facebook: { name: 'Facebook', form_url: 'http://wikipediamaze.rpxnow.com/facebook/start?token_url=http://www.wikipediamaze.com/Accounts/Logon' }, }; var providers_small = { myopenid: { name: 'MyOpenID', label: 'Enter your MyOpenID username.', url: 'http://{username}.myopenid.com/' }, livejournal: { name: 'LiveJournal', label: 'Enter your Livejournal username.', url: 'http://{username}.livejournal.com/' }, flickr: { name: 'Flickr', label: 'Enter your Flickr username.', url: 'http://flickr.com/{username}/' }, technorati: { name: 'Technorati', label: 'Enter your Technorati username.', url: 'http://technorati.com/people/technorati/{username}/' }, wordpress: { name: 'Wordpress', label: 'Enter your Wordpress.com username.', url: 'http://{username}.wordpress.com/' }, blogger: { name: 'Blogger', label: 'Your Blogger account', url: 'http://{username}.blogspot.com/' }, verisign: { name: 'Verisign', label: 'Your Verisign username', url: 'http://{username}.pip.verisignlabs.com/' }, vidoop: { name: 'Vidoop', label: 'Your Vidoop username', url: 'http://{username}.myvidoop.com/' }, verisign: { name: 'Verisign', label: 'Your Verisign username', url: 'http://{username}.pip.verisignlabs.com/' }, claimid: { name: 'ClaimID', label: 'Your ClaimID username', url: 'http://claimid.com/{username}' } }; var providers = $.extend({}, providers_large, providers_small); var openid = { cookie_expires: 6*30, // 6 months. cookie_name: 'openid_provider', cookie_path: '/', img_path: 'images/', input_id: null, provider_url: null, init: function(input_id) { var openid_btns = $('#openid_btns'); this.input_id = input_id; $('#openid_choice').show(); $('#openid_input_area').empty(); // add box for each provider for (id in providers_large) { openid_btns.append(this.getBoxHTML(providers_large[id], 'large', '.gif')); } if (providers_small) { openid_btns.append('<br/>'); for (id in providers_small) { openid_btns.append(this.getBoxHTML(providers_small[id], 'small', '.ico')); } } $('#openid_form').submit(this.submit); var box_id = this.readCookie(); if (box_id) { this.signin(box_id, true); } }, getBoxHTML: function(provider, box_size, image_ext) { var box_id = provider["name"].toLowerCase(); return '<a title="'+provider["name"]+'" href="javascript: openid.signin(\''+ box_id +'\');"' + ' style="background: #FFF url(' + this.img_path + box_id + image_ext+') no-repeat center center" ' + 'class="' + box_id + ' openid_' + box_size + '_btn"></a>'; }, /* Provider image click */ signin: function(box_id, onload) { var provider = providers[box_id]; if (! provider) { return; } this.highlight(box_id); this.setCookie(box_id); // prompt user for input? if (provider['label']) { this.useInputBox(provider); this.provider_url = provider['url']; } else if(provider['form_url']) { $('#openid_form').attr("action", provider['form_url']); $('#openid_form').submit(); } else { this.setOpenIdUrl(provider['url']); if (! onload) { $('#openid_form').submit(); } } }, /* Sign-in button click */ submit: function() { var url = openid.provider_url; if (url) { url = url.replace('{username}', $('#openid_username').val()); openid.setOpenIdUrl(url); } return true; }, setOpenIdUrl: function (url) { var hidden = $('#'+this.input_id); if (hidden.length > 0) { hidden.value = url; } else { $('#openid_form').append('<input type="hidden" id="' + this.input_id + '" name="' + this.input_id + '" value="'+url+'"/>'); } }, highlight: function (box_id) { // remove previous highlight. var highlight = $('#openid_highlight'); if (highlight) { highlight.replaceWith($('#openid_highlight a')[0]); } // add new highlight. $('.'+box_id).wrap('<div id="openid_highlight"></div>'); }, setCookie: function (value) { var date = new Date(); date.setTime(date.getTime()+(this.cookie_expires*24*60*60*1000)); var expires = "; expires="+date.toGMTString(); document.cookie = this.cookie_name+"="+value+expires+"; path=" + this.cookie_path; }, readCookie: function () { var nameEQ = this.cookie_name + "="; var ca = document.cookie.split(';'); for(var i=0;i < ca.length;i++) { var c = ca[i]; while (c.charAt(0)==' ') c = c.substring(1,c.length); if (c.indexOf(nameEQ) == 0) return c.substring(nameEQ.length,c.length); } return null; }, useInputBox: function (provider) { var input_area = $('#openid_input_area'); var html = ''; var id = 'openid_username'; var value = ''; var label = provider['label']; var style = ''; if (label) { html = '<p>' + label + '</p>'; } if (provider['name'] == 'OpenID') { id = this.input_id; value = 'http://'; style = 'background:#FFF url('+this.img_path+'openid-inputicon.gif) no-repeat scroll 0 50%; padding-left:18px;'; } html += '<input id="'+id+'" type="text" style="'+style+'" name="'+id+'" value="'+value+'" />' + '<input id="openid_submit" type="submit" value="Sign-In"/>'; input_area.empty(); input_area.append(html); $('#'+id).focus(); } };

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  • C# Persistent WebClient

    - by Nullstr1ng
    I have a class written in C# (Windows Forms) It's a WebClient class which I intent to use in some website and for Logging In and navigation. Here's the complete class pastebin.com (the class has 197 lines so I just use pastebin. Sorry if I made a little bit harder for you to read the class, also below this post) The problem is, am not sure why it's not persistent .. I was able to log in, but when I navigate to other page (without leaving the domain), I was thrown back to log in page. Can you help me solving this problem? one issue though is, the site I was trying to connect is "HTTPS" protocol. I have not yet tested this on just a regular HTTP. Thank you in advance. /* * Web Client v1.2 * --------------- * Date: 12/17/2010 * author: Jayson Ragasa */ using System; using System.Collections; using System.Collections.Specialized; using System.Collections.Generic; using System.Text; using System.IO; using System.Net; using System.Web; namespace Nullstring.Modules.WebClient { public class WebClientLibrary { #region vars string _method = string.Empty; ArrayList _params; CookieContainer cookieko; HttpWebRequest req = null; HttpWebResponse resp = null; Uri uri = null; #endregion #region properties public string Method { set { _method = value; } } #endregion #region constructor public WebClientLibrary() { _method = "GET"; _params = new ArrayList(); cookieko = new CookieContainer(); } #endregion #region methods public void ClearParameter() { _params.Clear(); } public void AddParameter(string key, string value) { _params.Add(string.Format("{0}={1}", WebTools.URLEncodeString(key), WebTools.URLEncodeString(value))); } public string GetResponse(string URL) { StringBuilder response = new StringBuilder(); #region create web request { uri = new Uri(URL); req = (HttpWebRequest)WebRequest.Create(URL); req.Method = "GET"; req.GetLifetimeService(); } #endregion #region get web response { resp = (HttpWebResponse)req.GetResponse(); Stream resStream = resp.GetResponseStream(); int bytesReceived = 0; string tempString = null; int count = 0; byte[] buf = new byte[8192]; do { count = resStream.Read(buf, 0, buf.Length); if (count != 0) { bytesReceived += count; tempString = Encoding.UTF8.GetString(buf, 0, count); response.Append(tempString); } } while (count > 0); } #endregion return response.ToString(); } public string GetResponse(string URL, bool HasParams) { StringBuilder response = new StringBuilder(); #region create web request { uri = new Uri(URL); req = (HttpWebRequest)WebRequest.Create(URL); req.MaximumAutomaticRedirections = 20; req.AllowAutoRedirect = true; req.Method = this._method; req.Accept = "text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8"; req.KeepAlive = true; req.CookieContainer = this.cookieko; req.UserAgent = "Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10_5_8; en-US) AppleWebKit/534.10 (KHTML, like Gecko) Chrome/8.0.552.224 Safari/534.10"; } #endregion #region build post data { if (HasParams) { if (this._method.ToUpper() == "POST") { string Parameters = String.Join("&", (String[])this._params.ToArray(typeof(string))); UTF8Encoding encoding = new UTF8Encoding(); byte[] loginDataBytes = encoding.GetBytes(Parameters); req.ContentType = "application/x-www-form-urlencoded"; req.ContentLength = loginDataBytes.Length; Stream stream = req.GetRequestStream(); stream.Write(loginDataBytes, 0, loginDataBytes.Length); stream.Close(); } } } #endregion #region get web response { resp = (HttpWebResponse)req.GetResponse(); Stream resStream = resp.GetResponseStream(); int bytesReceived = 0; string tempString = null; int count = 0; byte[] buf = new byte[8192]; do { count = resStream.Read(buf, 0, buf.Length); if (count != 0) { bytesReceived += count; tempString = Encoding.UTF8.GetString(buf, 0, count); response.Append(tempString); } } while (count > 0); } #endregion return response.ToString(); } #endregion } public class WebTools { public static string EncodeString(string str) { return HttpUtility.HtmlEncode(str); } public static string DecodeString(string str) { return HttpUtility.HtmlDecode(str); } public static string URLEncodeString(string str) { return HttpUtility.UrlEncode(str); } public static string URLDecodeString(string str) { return HttpUtility.UrlDecode(str); } } } UPDATE Dec 22GetResponse overload public string GetResponse(string URL) { StringBuilder response = new StringBuilder(); #region create web request { //uri = new Uri(URL); req = (HttpWebRequest)WebRequest.Create(URL); req.Method = "GET"; req.CookieContainer = this.cookieko; } #endregion #region get web response { resp = (HttpWebResponse)req.GetResponse(); Stream resStream = resp.GetResponseStream(); int bytesReceived = 0; string tempString = null; int count = 0; byte[] buf = new byte[8192]; do { count = resStream.Read(buf, 0, buf.Length); if (count != 0) { bytesReceived += count; tempString = Encoding.UTF8.GetString(buf, 0, count); response.Append(tempString); } } while (count 0); } #endregion return response.ToString(); } But still I got thrown back to login page. UPDATE: Dec 23 I tried listing the cookie and here's what I get at first, I have to login to a webform and this I have this Cookie JSESSIONID=368C0AC47305282CBCE7A566567D2942 then I navigated to another page (but on the same domain) I got a different Cooke? JSESSIONID=9FA2D64DA7669155B9120790B40A592C What went wrong? I use the code updated last Dec 22

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  • CVE-2006-3744 Multiple Integer overflow vulnerabilities in ImageMagick

    - by chandan
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2006-3744 Numeric Errors vulnerability 5.1 ImageMagick Solaris 10 SPARC: 136882-03 X86: 136883-03 This notification describes vulnerabilities fixed in third-party components that are included in Sun's product distribution.Information about vulnerabilities affecting Oracle Sun products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Guidance: A Branching strategy for Scrum Teams

    - by Martin Hinshelwood
    Having a good branching strategy will save your bacon, or at least your code. Be careful when deviating from your branching strategy because if you do, you may be worse off than when you started! This is one possible branching strategy for Scrum teams and I will not be going in depth with Scrum but you can find out more about Scrum by reading the Scrum Guide and you can even assess your Scrum knowledge by having a go at the Scrum Open Assessment. You can also read SSW’s Rules to Better Scrum using TFS which have been developed during our own Scrum implementations. Acknowledgements Bill Heys – Bill offered some good feedback on this post and helped soften the language. Note: Bill is a VS ALM Ranger and co-wrote the Branching Guidance for TFS 2010 Willy-Peter Schaub – Willy-Peter is an ex Visual Studio ALM MVP turned blue badge and has been involved in most of the guidance including the Branching Guidance for TFS 2010 Chris Birmele – Chris wrote some of the early TFS Branching and Merging Guidance. Dr Paul Neumeyer, Ph.D Parallel Processes, ScrumMaster and SSW Solution Architect – Paul wanted to have feature branches coming from the release branch as well. We agreed that this is really a spin-off that needs own project, backlog, budget and Team. Scenario: A product is developed RTM 1.0 is released and gets great sales.  Extra features are demanded but the new version will have double to price to pay to recover costs, work is approved by the guys with budget and a few sprints later RTM 2.0 is released.  Sales a very low due to the pricing strategy. There are lots of clients on RTM 1.0 calling out for patches. As I keep getting Reverse Integration and Forward Integration mixed up and Bill keeps slapping my wrists I thought I should have a reminder: You still seemed to use reverse and/or forward integration in the wrong context. I would recommend reviewing your document at the end to ensure that it agrees with the common understanding of these terms merge (forward integration) from parent to child (same direction as the branch), and merge  (reverse integration) from child to parent (the reverse direction of the branch). - one of my many slaps on the wrist from Bill Heys.   As I mentioned previously we are using a single feature branching strategy in our current project. The single biggest mistake developers make is developing against the “Main” or “Trunk” line. This ultimately leads to messy code as things are added and never finished. Your only alternative is to NEVER check in unless your code is 100%, but this does not work in practice, even with a single developer. Your ADD will kick in and your half-finished code will be finished enough to pass the build and the tests. You do use builds don’t you? Sadly, this is a very common scenario and I have had people argue that branching merely adds complexity. Then again I have seen the other side of the universe ... branching  structures from he... We should somehow convince everyone that there is a happy between no-branching and too-much-branching. - Willy-Peter Schaub, VS ALM Ranger, Microsoft   A key benefit of branching for development is to isolate changes from the stable Main branch. Branching adds sanity more than it adds complexity. We do try to stress in our guidance that it is important to justify a branch, by doing a cost benefit analysis. The primary cost is the effort to do merges and resolve conflicts. A key benefit is that you have a stable code base in Main and accept changes into Main only after they pass quality gates, etc. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft The second biggest mistake developers make is branching anything other than the WHOLE “Main” line. If you branch parts of your code and not others it gets out of sync and can make integration a nightmare. You should have your Source, Assets, Build scripts deployment scripts and dependencies inside the “Main” folder and branch the whole thing. Some departments within MSFT even go as far as to add the environments used to develop the product in there as well; although I would not recommend that unless you have a massive SQL cluster to house your source code. We tried the “add environment” back in South-Africa and while it was “phenomenal”, especially when having to switch between environments, the disk storage and processing requirements killed us. We opted for virtualization to skin this cat of keeping a ready-to-go environment handy. - Willy-Peter Schaub, VS ALM Ranger, Microsoft   I think people often think that you should have separate branches for separate environments (e.g. Dev, Test, Integration Test, QA, etc.). I prefer to think of deploying to environments (such as from Main to QA) rather than branching for QA). - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   You can read about SSW’s Rules to better Source Control for some additional information on what Source Control to use and how to use it. There are also a number of branching Anti-Patterns that should be avoided at all costs: You know you are on the wrong track if you experience one or more of the following symptoms in your development environment: Merge Paranoia—avoiding merging at all cost, usually because of a fear of the consequences. Merge Mania—spending too much time merging software assets instead of developing them. Big Bang Merge—deferring branch merging to the end of the development effort and attempting to merge all branches simultaneously. Never-Ending Merge—continuous merging activity because there is always more to merge. Wrong-Way Merge—merging a software asset version with an earlier version. Branch Mania—creating many branches for no apparent reason. Cascading Branches—branching but never merging back to the main line. Mysterious Branches—branching for no apparent reason. Temporary Branches—branching for changing reasons, so the branch becomes a permanent temporary workspace. Volatile Branches—branching with unstable software assets shared by other branches or merged into another branch. Note   Branches are volatile most of the time while they exist as independent branches. That is the point of having them. The difference is that you should not share or merge branches while they are in an unstable state. Development Freeze—stopping all development activities while branching, merging, and building new base lines. Berlin Wall—using branches to divide the development team members, instead of dividing the work they are performing. -Branching and Merging Primer by Chris Birmele - Developer Tools Technical Specialist at Microsoft Pty Ltd in Australia   In fact, this can result in a merge exercise no-one wants to be involved in, merging hundreds of thousands of change sets and trying to get a consolidated build. Again, we need to find a happy medium. - Willy-Peter Schaub on Merge Paranoia Merge conflicts are generally the result of making changes to the same file in both the target and source branch. If you create merge conflicts, you will eventually need to resolve them. Often the resolution is manual. Merging more frequently allows you to resolve these conflicts close to when they happen, making the resolution clearer. Waiting weeks or months to resolve them, the Big Bang approach, means you are more likely to resolve conflicts incorrectly. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   Figure: Main line, this is where your stable code lives and where any build has known entities, always passes and has a happy test that passes as well? Many development projects consist of, a single “Main” line of source and artifacts. This is good; at least there is source control . There are however a couple of issues that need to be considered. What happens if: you and your team are working on a new set of features and the customer wants a change to his current version? you are working on two features and the customer decides to abandon one of them? you have two teams working on different feature sets and their changes start interfering with each other? I just use labels instead of branches? That's a lot of “what if’s”, but there is a simple way of preventing this. Branching… In TFS, labels are not immutable. This does not mean they are not useful. But labels do not provide a very good development isolation mechanism. Branching allows separate code sets to evolve separately (e.g. Current with hotfixes, and vNext with new development). I don’t see how labels work here. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   Figure: Creating a single feature branch means you can isolate the development work on that branch.   Its standard practice for large projects with lots of developers to use Feature branching and you can check the Branching Guidance for the latest recommendations from the Visual Studio ALM Rangers for other methods. In the diagram above you can see my recommendation for branching when using Scrum development with TFS 2010. It consists of a single Sprint branch to contain all the changes for the current sprint. The main branch has the permissions changes so contributors to the project can only Branch and Merge with “Main”. This will prevent accidental check-ins or checkouts of the “Main” line that would contaminate the code. The developers continue to develop on sprint one until the completion of the sprint. Note: In the real world, starting a new Greenfield project, this process starts at Sprint 2 as at the start of Sprint 1 you would have artifacts in version control and no need for isolation.   Figure: Once the sprint is complete the Sprint 1 code can then be merged back into the Main line. There are always good practices to follow, and one is to always do a Forward Integration from Main into Sprint 1 before you do a Reverse Integration from Sprint 1 back into Main. In this case it may seem superfluous, but this builds good muscle memory into your developer’s work ethic and means that no bad habits are learned that would interfere with additional Scrum Teams being added to the Product. The process of completing your sprint development: The Team completes their work according to their definition of done. Merge from “Main” into “Sprint1” (Forward Integration) Stabilize your code with any changes coming from other Scrum Teams working on the same product. If you have one Scrum Team this should be quick, but there may have been bug fixes in the Release branches. (we will talk about release branches later) Merge from “Sprint1” into “Main” to commit your changes. (Reverse Integration) Check-in Delete the Sprint1 branch Note: The Sprint 1 branch is no longer required as its useful life has been concluded. Check-in Done But you are not yet done with the Sprint. The goal in Scrum is to have a “potentially shippable product” at the end of every Sprint, and we do not have that yet, we only have finished code.   Figure: With Sprint 1 merged you can create a Release branch and run your final packaging and testing In 99% of all projects I have been involved in or watched, a “shippable product” only happens towards the end of the overall lifecycle, especially when sprints are short. The in-between releases are great demonstration releases, but not shippable. Perhaps it comes from my 80’s brain washing that we only ship when we reach the agreed quality and business feature bar. - Willy-Peter Schaub, VS ALM Ranger, Microsoft Although you should have been testing and packaging your code all the way through your Sprint 1 development, preferably using an automated process, you still need to test and package with stable unchanging code. This is where you do what at SSW we call a “Test Please”. This is first an internal test of the product to make sure it meets the needs of the customer and you generally use a resource external to your Team. Then a “Test Please” is conducted with the Product Owner to make sure he is happy with the output. You can read about how to conduct a Test Please on our Rules to Successful Projects: Do you conduct an internal "test please" prior to releasing a version to a client?   Figure: If you find a deviation from the expected result you fix it on the Release branch. If during your final testing or your “Test Please” you find there are issues or bugs then you should fix them on the release branch. If you can’t fix them within the time box of your Sprint, then you will need to create a Bug and put it onto the backlog for prioritization by the Product owner. Make sure you leave plenty of time between your merge from the development branch to find and fix any problems that are uncovered. This process is commonly called Stabilization and should always be conducted once you have completed all of your User Stories and integrated all of your branches. Even once you have stabilized and released, you should not delete the release branch as you would with the Sprint branch. It has a usefulness for servicing that may extend well beyond the limited life you expect of it. Note: Don't get forced by the business into adding features into a Release branch instead that indicates the unspoken requirement is that they are asking for a product spin-off. In this case you can create a new Team Project and branch from the required Release branch to create a new Main branch for that product. And you create a whole new backlog to work from.   Figure: When the Team decides it is happy with the product you can create a RTM branch. Once you have fixed all the bugs you can, and added any you can’t to the Product Backlog, and you Team is happy with the result you can create a Release. This would consist of doing the final Build and Packaging it up ready for your Sprint Review meeting. You would then create a read-only branch that represents the code you “shipped”. This is really an Audit trail branch that is optional, but is good practice. You could use a Label, but Labels are not Auditable and if a dispute was raised by the customer you can produce a verifiable version of the source code for an independent party to check. Rare I know, but you do not want to be at the wrong end of a legal battle. Like the Release branch the RTM branch should never be deleted, or only deleted according to your companies legal policy, which in the UK is usually 7 years.   Figure: If you have made any changes in the Release you will need to merge back up to Main in order to finalise the changes. Nothing is really ever done until it is in Main. The same rules apply when merging any fixes in the Release branch back into Main and you should do a reverse merge before a forward merge, again for the muscle memory more than necessity at this stage. Your Sprint is now nearly complete, and you can have a Sprint Review meeting knowing that you have made every effort and taken every precaution to protect your customer’s investment. Note: In order to really achieve protection for both you and your client you would add Automated Builds, Automated Tests, Automated Acceptance tests, Acceptance test tracking, Unit Tests, Load tests, Web test and all the other good engineering practices that help produce reliable software.     Figure: After the Sprint Planning meeting the process begins again. Where the Sprint Review and Retrospective meetings mark the end of the Sprint, the Sprint Planning meeting marks the beginning. After you have completed your Sprint Planning and you know what you are trying to achieve in Sprint 2 you can create your new Branch to develop in. How do we handle a bug(s) in production that can’t wait? Although in Scrum the only work done should be on the backlog there should be a little buffer added to the Sprint Planning for contingencies. One of these contingencies is a bug in the current release that can’t wait for the Sprint to finish. But how do you handle that? Willy-Peter Schaub asked an excellent question on the release activities: In reality Sprint 2 starts when sprint 1 ends + weekend. Should we not cater for a possible parallelism between Sprint 2 and the release activities of sprint 1? It would introduce FI’s from main to sprint 2, I guess. Your “Figure: Merging print 2 back into Main.” covers, what I tend to believe to be reality in most cases. - Willy-Peter Schaub, VS ALM Ranger, Microsoft I agree, and if you have a single Scrum team then your resources are limited. The Scrum Team is responsible for packaging and release, so at least one run at stabilization, package and release should be included in the Sprint time box. If more are needed on the current production release during the Sprint 2 time box then resource needs to be pulled from Sprint 2. The Product Owner and the Team have four choices (in order of disruption/cost): Backlog: Add the bug to the backlog and fix it in the next Sprint Buffer Time: Use any buffer time included in the current Sprint to fix the bug quickly Make time: Remove a Story from the current Sprint that is of equal value to the time lost fixing the bug(s) and releasing. Note: The Team must agree that it can still meet the Sprint Goal. Cancel Sprint: Cancel the sprint and concentrate all resource on fixing the bug(s) Note: This can be a very costly if the current sprint has already had a lot of work completed as it will be lost. The choice will depend on the complexity and severity of the bug(s) and both the Product Owner and the Team need to agree. In this case we will go with option #2 or #3 as they are uncomplicated but severe bugs. Figure: Real world issue where a bug needs fixed in the current release. If the bug(s) is urgent enough then then your only option is to fix it in place. You can edit the release branch to find and fix the bug, hopefully creating a test so it can’t happen again. Follow the prior process and conduct an internal and customer “Test Please” before releasing. You can read about how to conduct a Test Please on our Rules to Successful Projects: Do you conduct an internal "test please" prior to releasing a version to a client?   Figure: After you have fixed the bug you need to ship again. You then need to again create an RTM branch to hold the version of the code you released in escrow.   Figure: Main is now out of sync with your Release. We now need to get these new changes back up into the Main branch. Do a reverse and then forward merge again to get the new code into Main. But what about the branch, are developers not working on Sprint 2? Does Sprint 2 now have changes that are not in Main and Main now have changes that are not in Sprint 2? Well, yes… and this is part of the hit you take doing branching. But would this scenario even have been possible without branching?   Figure: Getting the changes in Main into Sprint 2 is very important. The Team now needs to do a Forward Integration merge into their Sprint and resolve any conflicts that occur. Maybe the bug has already been fixed in Sprint 2, maybe the bug no longer exists! This needs to be identified and resolved by the developers before they continue to get further out of Sync with Main. Note: Avoid the “Big bang merge” at all costs.   Figure: Merging Sprint 2 back into Main, the Forward Integration, and R0 terminates. Sprint 2 now merges (Reverse Integration) back into Main following the procedures we have already established.   Figure: The logical conclusion. This then allows the creation of the next release. By now you should be getting the big picture and hopefully you learned something useful from this post. I know I have enjoyed writing it as I find these exploratory posts coupled with real world experience really help harden my understanding.  Branching is a tool; it is not a silver bullet. Don’t over use it, and avoid “Anti-Patterns” where possible. Although the diagram above looks complicated I hope showing you how it is formed simplifies it as much as possible.   Technorati Tags: Branching,Scrum,VS ALM,TFS 2010,VS2010

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