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  • A Six Step Plan for Introducing Kids to Tabletop RPGs

    - by Jason Fitzpatrick
    Introducing your kids, nieces and nephews, or other budding geeks to your geeky hobbies like role-playing games can be tricky. This handy plan lays out some simple steps to make RPGs fun for younger kids. Courtesy of Ryan Carlson over at Geek Dad, the six-step primer covers topics like simplifying the rules, varying task difficulty, fun character creation ideas, and ensuring there are adequate opportunities for in-game success. Hit up the link below for the full guide. Have a RPG-introduction success story or tip to share? Add to the conversation in the comments below. Running an Introductory Roleplaying Game for Kids [GeekDad] How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It

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  • CodePlex Daily Summary for Tuesday, July 03, 2012

    CodePlex Daily Summary for Tuesday, July 03, 2012Popular ReleasesMini SQL Query: Mini SQL Query: Just a bug fix release for when the connections try to refresh after an edit. Make sure you read the http://pksoftware.net/Content/MiniSqlQuery/Help/MiniSqlQueryQuickStart.docx for an introduction.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.58: Fix for Issue #18296: provide "ALL" value to the -ignore switch to ignore all error and warning messages. Fix for issue #18293: if encountering EOF before a function declaration or expression is properly closed, throw an appropriate error and don't crash. Adjust the variable-renaming algorithm so it's very specific when renaming variables with the same number of references so a single source file ends up with the same minified names on different platforms. add the ability to specify kno...LogExpert: 1.4 build 4566: This release for the 1.4 version line contains various fixes which have been made some times ago. Until now these fixes were only available in the 1.5 alpha versions. It also contains a fix for: 710. Column finder (press F8 to show) Terminal server issues: Multiple sessions with same user should work now Settings Export/Import available via Settings Dialog still incomple (e.g. tab colors are not saved) maybe I change the file format one day no command line support yet (for importin...DynamicToSql: DynamicToSql 1.0.0 (beta): 1.0.0 beta versionCommonLibrary.NET: CommonLibrary.NET 0.9.8.5 - Final Release: A collection of very reusable code and components in C# 4.0 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. FluentscriptCommonLibrary.NET 0.9.8 contains a scripting language called FluentScript. Releases notes for FluentScript located at http://fluentscript.codeplex.com/wikipage?action=Edit&title=Release%20Notes&referringTitle=Documentation Fluentscript - 0.9.8.5 - Final ReleaseApplication: FluentScript Versio...SharePoint 2010 Metro UI: SharePoint 2010 Metro UI8: Please review the documentation link for how to install. Installation takes some basic knowledge of how to upload and edit SharePoint Artifact files. Please view the discussions tab for ongoing FAQsBack-Propagation Neural Networks Simulation: Back-Propagation Neural Networks Simulation: This is the first release application for Back-Propagation Neural Networks Simulation. It is required .NET Framework 4.0. Check this to use http://backpronn.codeplex.comnopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.60: Highlight features & improvements: • Significant performance optimization. • Use AJAX for adding products to the cart. • New flyout mini-shopping cart. • Auto complete suggestions for product searching. • Full-Text support. • EU cookie law support. To see the full list of fixes and changes please visit the release notes page (http://www.nopCommerce.com/releasenotes.aspx).THE NVL Maker: The NVL Maker Ver 3.51: http://download.codeplex.com/Download?ProjectName=nvlmaker&DownloadId=371510 ????:http://115.com/file/beoef05k#THE-NVL-Maker-ver3.51-sim.7z ????:http://www.mediafire.com/file/6tqdwj9jr6eb9qj/THENVLMakerver3.51tra.7z ======================================== ???? ======================================== 3.51 beta ???: ·?????????????????????? ·?????????,?????????0,?????????????????????? ·??????????????????????????? ·?????????????TJS????(EXP??) ·??4:3???,???????????????,??????????? ·?????????...????: ????2.0.3: 1、???????????。 2、????????。 3、????????????。 4、bug??,????。Generic enumeration: Enumeration.zip: Generic enumeration dll with a test console application.Apworks: Apworks (v2.5.4563.21309, 30JUN2012): Installation Prerequisites: 1. Microsoft .NET Framework 4.0 SP1 2. Microsoft Visual Studio 2010 SP1 3. Other required libraries & assemblies are now included in the installation package so no more prerequisites needed Functional Updates: 1. Refactor the identity field of the IEntity interface from 'Id' to 'ID' 2. Changed the MySql Storage to use the MySql NetConnector version 6.4.4. 3. Implemented the paging support for the repositories. 4. Added the Eager Loading Property specification t...AssaultCube Reloaded: 2.5 Intrepid: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, download the Linux package. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) You should delete /home/config/saved.cfg to reset binds/other stuff If you us...WallSwitch: WallSwitch 1.0.4: Version 1.0.4 Changes: Changes in previous version broke hotkey support; fixed this. When minimizing the window to tray, if there are unsaved changes, then prompt to save first. When changing the path on a folder location, reset the file list. Fixed app not shutting down properly when closed externally. Improved installer to shut down app instead of requiring reboot. Clear History action now clears all history, rather than just the current theme.List Form Manipulation Framework (LFMF) for SharePoint 2010: LFMF v1.1: Added new SPFieldIO field type to reference filenamesSystem.Net.FtpClient: API Reference 2012.06.29: Updated with new file listing example as well as any API changes since the last release.Magelia WebStore Open-source Ecommerce software: Magelia WebStore 2.0: User Right Licensing ContentType version 2.0.267.1Designing Windows 8 Applications with C# and XAML: Chapters 1 - 7 Release Preview: Source code for all examples from Chapters 1 - 7 for the Release PreviewSQL Server FineBuild: Version 3.1.0: Top SQL Server FineBuild Version 3.1.0This is the stable version of FineBuild for SQL Server 2012, 2008 R2, 2008 and 2005 Documentation FineBuild Wiki containing details of the FineBuild process Known Issues Limitations with this release FineBuild V3.1.0 Release Contents List of changes included in this release Please DonateFineBuild is free, but please donate what you think FineBuild is worth as everything goes to charity. Tearfund is one of the UK's leading relief and de...EasySL: RapidSL V2: Rewrite RapidSL UI Framework, Using Silverlight 5.0 EF4.1 Code First Ria Service SP2 + Lastest Silverlight Toolkit.New Projects2DoTasks: This is a simple Dnn Module for Project/Tasks/time management. I hope you all found it useful.AOPify: AOPify lightweight fluent AOP framework that provides basic AOP features both before,after,onerror etc with fluent syntax..Capacitacion: This is my first Project - mvillasecoCLFiling: Client filing with search functionsContoso University MVC NTier: This is first version reference application for ASP.NET MVC NTier.DynamicToSql: DynamicToSql is a lightweight API that maps dynamically typed entities to a database and vice versa. It works against any database that has ADO.NET drivers.Enlightener: Deobfuscator target at Confuser. Child project of http://netdeob0.codeplex.com/Excel Adjacency List to Dot: Excel add-in to generate graphs in GraphViz dot file format from an adjacency list in Excel.FFXIV Job Bar: This is a little utility to help with Job changes in FFXIV. Gallery: A simple javascript/jquery based image gallery. Just include the Gallery.js and jquery in your html page.Grocery Droid: Transfer your P.C. designed shopping list to androidLOCOL: Locol is a internet medium to provide local information and services to district local residents.Meter: Log communal meters dataNthDownload: NthDownload is yet another attempt at a download manager.Paginacion de un objeto en un gridview: Como paginar un objeto con multiples resultados en un gridviewRunman game: "Runman" is port of "Pac-Man" game writing on C# and XNASB01: Project will be a startup for a warehouse management and easy to extend by any developer. Plug n play kind of setup.SC2Ranks API: A .NET 4.0 SC2Ranks APISharePoint 2010 Cookie Approval Control: If you need to comply with EU cookie law this control displays a message to each user that cookies are in use on the site and allows them to accept the messageSharePoint Advanced Visibility Options: Advanced Visibility Options - is an extension to SharePoint providing configurable List Field Iterator with PowerShell scripts.smtools2: Add-on tools for Service MonsterSparqube Picture Column Lite for SharePoint 2010: Sparqube Picture Column Lite is simple component for uploading and displaying images in SharePoint 2010 lists.SpudloFizzBuzz: This project is part of a job application process.SwiftMVVM: An extremely fast, easily refactorable implementation of INotifyPropertyChanged/ing, using dynamic proxy generation, as well as a robust change tracking engine.ZPL Converter: ZPL Converter converts Zune Playlists (.ZPL) easily and fast into other playlist formats, e.g. '.M3U' or '.PLS'.

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  • Where'd My Data Go? (and/or...How Do I Get Rid of It?)

    - by David Paquette
    Want to get a better idea of how cascade deletes work in Entity Framework Code First scenarios? Want to see it in action? Stick with us as we quickly demystify what happens when you tell your data context to nuke a parent entity. This post is authored by Calgary .NET User Group Leader David Paquette with help from Microsoft MVP in Asp.Net James Chambers. We got to spend a great week back in March at Prairie Dev Con West, chalk full of sessions, presentations, workshops, conversations and, of course, questions.  One of the questions that came up during my session: "How does Entity Framework Code First deal with cascading deletes?". James and I had different thoughts on what the default was, if it was different from SQL server, if it was the same as EF proper and if there was a way to override whatever the default was.  So we built a set of examples and figured out that the answer is simple: it depends.  (Download Samples) Consider the example of a hockey league. You have several different entities in the league including games, teams that play the games and players that make up the teams. Each team also has a mascot.  If you delete a team, we need a couple of things to happen: The team, games and mascot will be deleted, and The players for that team will remain in the league (and therefore the database) but they should no longer be assigned to a team. So, let's make this start to come together with a look at the default behaviour in SQL when using an EDMX-driven project. The Reference – Understanding EF's Behaviour with an EDMX/DB First Approach First up let’s take a look at the DB first approach.  In the database, we defined 4 tables: Teams, Players, Mascots, and Games.  We also defined 4 foreign keys as follows: Players.Team_Id (NULL) –> Teams.Id Mascots.Id (NOT NULL) –> Teams.Id (ON DELETE CASCADE) Games.HomeTeam_Id (NOT NULL) –> Teams.Id Games.AwayTeam_Id (NOT NULL) –> Teams.Id Note that by specifying ON DELETE CASCADE for the Mascots –> Teams foreign key, the database will automatically delete the team’s mascot when the team is deleted.  While we want the same behaviour for the Games –> Teams foreign keys, it is not possible to accomplish this using ON DELETE CASCADE in SQL Server.  Specifying a ON DELETE CASCADE on these foreign keys would cause a circular reference error: The series of cascading referential actions triggered by a single DELETE or UPDATE must form a tree that contains no circular references. No table can appear more than one time in the list of all cascading referential actions that result from the DELETE or UPDATE – MSDN When we create an entity data model from the above database, we get the following:   In order to get the Games to be deleted when the Team is deleted, we need to specify End1 OnDelete action of Cascade for the HomeGames and AwayGames associations.   Now, we have an Entity Data Model that accomplishes what we set out to do.  One caveat here is that Entity Framework will only properly handle the cascading delete when the the players and games for the team have been loaded into memory.  For a more detailed look at Cascade Delete in EF Database First, take a look at this blog post by Alex James.   Building The Same Sample with EF Code First Next, we're going to build up the model with the code first approach.  EF Code First is defined on the Ado.Net team blog as such: Code First allows you to define your model using C# or VB.Net classes, optionally additional configuration can be performed using attributes on your classes and properties or by using a Fluent API. Your model can be used to generate a database schema or to map to an existing database. Entity Framework Code First follows some conventions to determine when to cascade delete on a relationship.  More details can be found on MSDN: If a foreign key on the dependent entity is not nullable, then Code First sets cascade delete on the relationship. If a foreign key on the dependent entity is nullable, Code First does not set cascade delete on the relationship, and when the principal is deleted the foreign key will be set to null. The multiplicity and cascade delete behavior detected by convention can be overridden by using the fluent API. For more information, see Configuring Relationships with Fluent API (Code First). Our DbContext consists of 4 DbSets: public DbSet<Team> Teams { get; set; } public DbSet<Player> Players { get; set; } public DbSet<Mascot> Mascots { get; set; } public DbSet<Game> Games { get; set; } When we set the Mascot –> Team relationship to required, Entity Framework will automatically delete the Mascot when the Team is deleted.  This can be done either using the [Required] data annotation attribute, or by overriding the OnModelCreating method of your DbContext and using the fluent API. Data Annotations: public class Mascot { public int Id { get; set; } public string Name { get; set; } [Required] public virtual Team Team { get; set; } } Fluent API: protected override void OnModelCreating(DbModelBuilder modelBuilder) { modelBuilder.Entity<Mascot>().HasRequired(m => m.Team); } The Player –> Team relationship is automatically handled by the Code First conventions. When a Team is deleted, the Team property for all the players on that team will be set to null.  No additional configuration is required, however all the Player entities must be loaded into memory for the cascading to work properly. The Game –> Team relationship causes some grief in our Code First example.  If we try setting the HomeTeam and AwayTeam relationships to required, Entity Framework will attempt to set On Cascade Delete for the HomeTeam and AwayTeam foreign keys when creating the database tables.  As we saw in the database first example, this causes a circular reference error and throws the following SqlException: Introducing FOREIGN KEY constraint 'FK_Games_Teams_AwayTeam_Id' on table 'Games' may cause cycles or multiple cascade paths. Specify ON DELETE NO ACTION or ON UPDATE NO ACTION, or modify other FOREIGN KEY constraints. Could not create constraint. To solve this problem, we need to disable the default cascade delete behaviour using the fluent API: protected override void OnModelCreating(DbModelBuilder modelBuilder) { modelBuilder.Entity<Mascot>().HasRequired(m => m.Team); modelBuilder.Entity<Team>() .HasMany(t => t.HomeGames) .WithRequired(g => g.HomeTeam) .WillCascadeOnDelete(false); modelBuilder.Entity<Team>() .HasMany(t => t.AwayGames) .WithRequired(g => g.AwayTeam) .WillCascadeOnDelete(false); base.OnModelCreating(modelBuilder); } Unfortunately, this means we need to manually manage the cascade delete behaviour.  When a Team is deleted, we need to manually delete all the home and away Games for that Team. foreach (Game awayGame in jets.AwayGames.ToArray()) { entities.Games.Remove(awayGame); } foreach (Game homeGame in homeGames) { entities.Games.Remove(homeGame); } entities.Teams.Remove(jets); entities.SaveChanges();   Overriding the Defaults – When and How To As you have seen, the default behaviour of Entity Framework Code First can be overridden using the fluent API.  This can be done by overriding the OnModelCreating method of your DbContext, or by creating separate model override files for each entity.  More information is available on MSDN.   Going Further These were simple examples but they helped us illustrate a couple of points. First of all, we were able to demonstrate the default behaviour of Entity Framework when dealing with cascading deletes, specifically how entity relationships affect the outcome. Secondly, we showed you how to modify the code and control the behaviour to get the outcome you're looking for. Finally, we showed you how easy it is to explore this kind of thing, and we're hoping that you get a chance to experiment even further. For example, did you know that: Entity Framework Code First also works seamlessly with SQL Azure (MSDN) Database creation defaults can be overridden using a variety of IDatabaseInitializers  (Understanding Database Initializers) You can use Code Based migrations to manage database upgrades as your model continues to evolve (MSDN) Next Steps There's no time like the present to start the learning, so here's what you need to do: Get up-to-date in Visual Studio 2010 (VS2010 | SP1) or Visual Studio 2012 (VS2012) Build yourself a project to try these concepts out (or download the sample project) Get into the community and ask questions! There are a ton of great resources out there and community members willing to help you out (like these two guys!). Good luck! About the Authors David Paquette works as a lead developer at P2 Energy Solutions in Calgary, Alberta where he builds commercial software products for the energy industry.  Outside of work, David enjoys outdoor camping, fishing, and skiing. David is also active in the software community giving presentations both locally and at conferences. David also serves as the President of Calgary .Net User Group. James Chambers crafts software awesomeness with an incredible team at LogiSense Corp, based in Cambridge, Ontario. A husband, father and humanitarian, he is currently residing in the province of Manitoba where he resists the urge to cheer for the Jets and maintains he allegiance to the Calgary Flames. When he's not active with the family, outdoors or volunteering, you can find James speaking at conferences and user groups across the country about web development and related technologies.

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  • Using a subset of GetHashCode() to increase AzureTable performance through partitioning

    - by makerofthings7
    Generally speaking, Azure Table IO performance improves as more partitions are used (with some tradeoffs in continuation tokens and batch updates I won't go into). Since the partition key is always a string I am considering using a "natural" load balancing technique based on a subset of the GetHashCode() of the partition key, and appending this subset to the partition key itself. This will allow all direct PK/RK queries to be computed with little overhead and with ease. Batch updates may just need an intermediate to group similar PKs together prior to submission. Question: Should I use GetHashCode() to compute the partition key? Is a better function available? If I use GetHashCode() does it matter which character I use for my PK? Is there an abstraction for Azure Table and Blob storage that does this for me already?

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  • Repurpose a Wire Basket as a Game Controller Organizer

    - by Jason Fitzpatrick
    If you’re looking for an easy way to organize your console controllers, this simple repurposing hack turns an IKEA wire basket intended for managing cable clutter into a game controller stand. You won’t need a Dremel tool to install this hack; all you need to do to follow in the foot steps of IKEAHackers reader Leslie is to install a SIGNUM cable basket (or similar cable organizer) upside down so loom curves up instead of down. Instant wire cradle for your controllers (or possibly an open air charging station for your small electronics). Check out the link below for more details. Game Controller Management System [IKEAHackers] How To Make a Youtube Video Into an Animated GIFHTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear Monitors

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  • Flash framerate reliability

    - by Tim Cooper
    I am working in Flash and a few things have been brought to my attention. Below is some code I have some questions on: addEventListener(Event.ENTER_FRAME, function(e:Event):void { if (KEY_RIGHT) { // Move character right } // Etc. }); stage.addEventListener(KeyboardEvent.KEY_DOWN, function(e:KeyboardEvent):void { // Report key which is down }); stage.addEventListener(KeyboardEvent.KEY_UP, function(e:KeyboardEvent):void { // Report key which is up }); I have the project configured so that it has a framerate of 60 FPS. The two questions I have on this are: What happens when it is unable to call that function every 1/60 of a second? Is this a way of processing events that need to be limited by time (ex: a ball which needs to travel to the right of the screen from the left in X seconds)? Or should it be done a different way?

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  • Collision Detection in Java for a game

    - by gordsmash
    Im making a game in Java with a few other people but we are stuck on one part of it, making the collision detection. The game is an RPG and I know how to do the collision detection with the characters using Rectangles, but what I dont know how to do is the collision detection for the maps. What I mean by that is like so the character cant walk over trees or water and that stuff but using rectangles doesnt seem like the best option here. Well to explain what the game maps are gonna look like, here is an example http://i980.photobucket.com/albums/ae287/gordsmash/7-8.jpg Now I could use rectangles to get bounds and stop the player from walking over the trees and water but that would take a lot of them. But is there another easier way to prevent the player from walking over the trees and obstacles besides using Rectangles?

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  • Do people in non-English-speaking countries code in English?

    - by Damovisa
    With over 100 answers to this question it's highly likely that your answer has already been posted. Please don't post an answer unless you have something new to say I've heard it said (by coworkers) that everyone "codes in English" regardless of where they're from. I find that difficult to believe, however I wouldn't be surprised if, for most programming languages, the supported character set is relatively narrow. Have you ever worked in a country where English is not the primary language? If so, what did their code look like? Edit: Code samples would be great, by the way...

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  • Disabling Password and Key Login

    - by Matthew Miller
    I want to disable the login prompt to access the Passwords and Keys. Right clicking the prompt does not bring up a change password dialogue. Under Applications System Tools Preferences there is "Passwords and Keys" but right clicking that does not allow me to change the password either. There is no Password and Keys selection under Accessories. I used to be able to change the password to a blank character, which allowed it to automatically login, but there doesn't seem to be an option for that now. Using Gnome 3 in 12.10 Thank you

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  • How to better adjust more then 2 keyboard layouts

    - by zetah
    From time to time I have to use characters not present in my two layouts: Latin and Cyrillic and instead digging in Character map I thought to additionally add 2 more keyboard layouts. My issue with this approach is that most of the time I use just two layouts, and while changing to different layout (Alt-Shift) I now have to press couple of times to switch to previous layout. It's not just number of pressings, but I have to press two keys at once and track keyboard indicator which is distracting. I tried some options presented in keyboard settings, but I think there is no option that I would like - change just between first two layouts on Alt-Shift, and if I want to use additional layout I can choose it from keyboard indicator drop-down menu. Any ideas how this might be possible

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  • Design pattern for isomorphic trees

    - by Peregring-lk
    I want to create a data structure to work with isomorphic tree. I don't search for a "algorithms" or methods to check if two or more trees are isomorphic each other. Just to create various trees with the same structure. Example: 2 - - - - - - - 'a' - - - - - - - 3.5 / \ / \ / \ 3 3 'f' 'y' 1.0 3.1 / \ / \ / \ 4 7 'e' 'f' 2.3 7.7 The first "layer" or tree is the "natural tree" (a tree with natural numbers), the second layer is the "character tree" and the third one is the "float tree". The data structure has a method or iterator to traverse the tree and to make diferent operations with its values. These operations could change the value of nodes, but never its structure (first I create the structure and then I configure the tree with its diferent layers). In case of that I add a new node, this would be applied to each layer. Which known design pattern fits with this description or is related with it?

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  • Graphics on boot split into three sections

    - by a sandwhich
    I just installed 13.04 onto a new laptop because of the ease of install with the uefi bios. When I boot the system though, the screen is split into three sections each about 640x200 at the top of the screen, with the active terminal mirrored across them. Although I can login, startx fails due to something about a file. I have tried booting with vga=711 and normal nomodeset with no success. Booting the live usb I originally installed from results in the same issue. The graphics driver in the xorg.conf.something from what I can make out is set to vesa, but it could be set to some other four character value that is similar to vesa, hard to tell. How can I fix this? One thing to note, the laptop has two dedicated GT 750m's, along with the intel 4000 built into the processor. This is what it looks like, the purple box is what the grub2 menu was in before boot.

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  • Building Publishing Pages in Code

    - by David Jacobus
    Originally posted on: http://geekswithblogs.net/djacobus/archive/2013/10/27/154478.aspxOne of the Mantras we developers try to follow: Ensure that the solution package we deliver to the client is complete.  We build Web Parts, Master Pages, Images, CSS files and other artifacts that we push to the client with a WSP (Solution Package) And then we have them finish the solution by building their site pages by adding the web parts to the site pages.       I am a proponent that we,  the developers,  should minimize this time consuming work and build these site pages in code.  I found a few blogs and some MSDN documentation but not really a complete solution that has all these artifacts working in one solution.   What I am will discuss and provide a solution for is a package that has: 1.  Master Page 2.  Page Layout 3.  Page Web Parts 4.  Site Pages   Most all done in code without the development team or the developers having to finish up the site building process spending a few hours or days completing the site!  I am not implying that in Development we do this. In fact,  we build these pages incrementally testing our web parts, etc. I am saying that the final action in our solution is that we take all these artifacts and add them to the site pages in code, the client then only needs to activate a few features and VIOLA their site appears!.  I had a project that had me build 8 pages like this as part of the solution.   In this blog post, I am taking a master page solution that I have called DJGreenMaster.  On My Office 365 Development Site it looks like this:     It is a generic master page for a SharePoint 2010 site Along with a three column layout.  Centered with a footer that uses a SharePoint List and Web Part for the footer links.  I use this master page a lot in my site development!  Easy to change the color and site logo with a little CSS.   I am going to add a few web parts for discussion purposes and then add these web parts to a site page in code.    Lets look at the solution package for DJ Green Master as that will be the basis project for building the site pages:   What you are seeing  is a complete solution to add a Master Page to a site collection which contains: 1.  Master Page Module which contains the Master Page and Page Layout 2.  The Footer Module to add the Footer Web Part 3.  Miscellaneous modules to add images, JQuery, CSS and subsite page 4.  3 features and two feature event receivers: a.  DJGreenCSS, used to add the master page CSS file to Style Sheet Library and an Event Receiver to check it in. b.  DJGreenMaster used to add the Master Page and Page Layout.  In an Event Receiver change the master page to DJGreenMaster , create the footer list and check the files in. c.  DJGreenMasterWebParts add the Footer Web Part to the site collection. I won’t go over the code for this as I will give it to you at the end of this blog post. I have discussed creating a list in code in a previous post.  So what we have is the basis to begin what is germane to this discussion.  I have the first two requirements completed.  I need now to add page web parts and the build the pages in code.  For the page web parts, I will use one downloaded from Codeplex which does not use a SharePoint custom list for simplicity:   Weather Web Part and another downloaded from MSDN which is a SharePoint Custom Calendar Web Part, I had to add some functionality to make the events color coded to exceed the built-in 10 overlays using JQuery!    Here is the solution with the added projects:     Here is a screen shot of the Weather Web Part Deployed:   Here is a screen shot of the Site Calendar with JQuery:     Okay, Now we get to the final item:  To create Publishing pages.   We need to add a feature receiver to the DJGreenMaster project I will name it DJSitePages and also add a Event Receiver:       We will build the page at the site collection level and all of the code necessary will be contained in the event receiver.   Added a reference to the Microsoft.SharePoint.Publishing.dll contained in the ISAPI folder of the 14 Hive.   First we will add some static methods from which we will call  in our Event Receiver:   1: private static void checkOut(string pagename, PublishingPage p) 2: { 3: if (p.Name.Equals(pagename, StringComparison.InvariantCultureIgnoreCase)) 4: { 5: 6: if (p.ListItem.File.CheckOutType == SPFile.SPCheckOutType.None) 7: { 8: p.CheckOut(); 9: } 10:   11: if (p.ListItem.File.CheckOutType == SPFile.SPCheckOutType.Online) 12: { 13: p.CheckIn("initial"); 14: p.CheckOut(); 15: } 16: } 17: } 18: private static void checkin(PublishingPage p,PublishingWeb pw) 19: { 20: SPFile publishFile = p.ListItem.File; 21:   22: if (publishFile.CheckOutType != SPFile.SPCheckOutType.None) 23: { 24:   25: publishFile.CheckIn( 26:   27: "CheckedIn"); 28:   29: publishFile.Publish( 30:   31: "published"); 32: } 33: // In case of content approval, approve the file need to add 34: //pulishing site 35: if (pw.PagesList.EnableModeration) 36: { 37: publishFile.Approve("Initial"); 38: } 39: publishFile.Update(); 40: }   In a Publishing Site, CheckIn and CheckOut  are required when dealing with pages in a publishing site.  Okay lets look at the Feature Activated Event Receiver: 1: public override void FeatureActivated(SPFeatureReceiverProperties properties) 2: { 3:   4:   5:   6: object oParent = properties.Feature.Parent; 7:   8:   9:   10: if (properties.Feature.Parent is SPWeb) 11: { 12:   13: currentWeb = (SPWeb)oParent; 14:   15: currentSite = currentWeb.Site; 16:   17: } 18:   19: else 20: { 21:   22: currentSite = (SPSite)oParent; 23:   24: currentWeb = currentSite.RootWeb; 25:   26: } 27: 28:   29: //create the publishing pages 30: CreatePublishingPage(currentWeb, "Home.aspx", "ThreeColumnLayout.aspx","Home"); 31: //CreatePublishingPage(currentWeb, "Dummy.aspx", "ThreeColumnLayout.aspx","Dummy"); 32: }     Basically we are calling the method Create Publishing Page with parameters:  Current Web, Name of the Page, The Page Layout, Title of the page.  Let’s look at the Create Publishing Page method:   1:   2: private void CreatePublishingPage(SPWeb site, string pageName, string pageLayoutName, string title) 3: { 4: PublishingSite pubSiteCollection = new PublishingSite(site.Site); 5: PublishingWeb pubSite = null; 6: if (pubSiteCollection != null) 7: { 8: // Assign an object to the pubSite variable 9: if (PublishingWeb.IsPublishingWeb(site)) 10: { 11: pubSite = PublishingWeb.GetPublishingWeb(site); 12: } 13: } 14: // Search for the page layout for creating the new page 15: PageLayout currentPageLayout = FindPageLayout(pubSiteCollection, pageLayoutName); 16: // Check or the Page Layout could be found in the collection 17: // if not (== null, return because the page has to be based on 18: // an excisting Page Layout 19: if (currentPageLayout == null) 20: { 21: return; 22: } 23:   24: 25: PublishingPageCollection pages = pubSite.GetPublishingPages(); 26: foreach (PublishingPage p in pages) 27: { 28: //The page allready exists 29: if ((p.Name == pageName)) return; 30:   31: } 32: 33:   34:   35: PublishingPage newPage = pages.Add(pageName, currentPageLayout); 36: newPage.Description = pageName.Replace(".aspx", ""); 37: // Here you can set some properties like: 38: newPage.IncludeInCurrentNavigation = true; 39: newPage.IncludeInGlobalNavigation = true; 40: newPage.Title = title; 41: 42: 43:   44:   45: 46:   47: //build the page 48:   49: 50: switch (pageName) 51: { 52: case "Homer.aspx": 53: checkOut("Courier.aspx", newPage); 54: BuildHomePage(site, newPage); 55: break; 56:   57:   58: default: 59: break; 60: } 61: // newPage.Update(); 62: //Now we can checkin the newly created page to the “pages” library 63: checkin(newPage, pubSite); 64: 65: 66: }     The narrative in what is going on here is: 1.  We need to find out if we are dealing with a Publishing Web.  2.  Get the Page Layout 3.  Create the Page in the pages list. 4.  Based on the page name we build that page.  (Here is where we can add all the methods to build multiple pages.) In the switch we call Build Home Page where all the work is done to add the web parts.  Prior to adding the web parts we need to add references to the two web part projects in the solution. using WeatherWebPart.WeatherWebPart; using CSSharePointCustomCalendar.CustomCalendarWebPart;   We can then reference them in the Build Home Page method.   Let’s look at Build Home Page: 1:   2: private static void BuildHomePage(SPWeb web, PublishingPage pubPage) 3: { 4: // build the pages 5: // Get the web part manager for each page and do the same code as below (copy and paste, change to the web parts for the page) 6: // Part Description 7: SPLimitedWebPartManager mgr = web.GetLimitedWebPartManager(web.Url + "/Pages/Home.aspx", System.Web.UI.WebControls.WebParts.PersonalizationScope.Shared); 8: WeatherWebPart.WeatherWebPart.WeatherWebPart wwp = new WeatherWebPart.WeatherWebPart.WeatherWebPart() { ChromeType = PartChromeType.None, Title = "Todays Weather", AreaCode = "2504627" }; 9: //Dictionary<string, string> wwpDic= new Dictionary<string, string>(); 10: //wwpDic.Add("AreaCode", "2504627"); 11: //setWebPartProperties(wwp, "WeatherWebPart", wwpDic); 12:   13: // Add the web part to a pagelayout Web Part Zone 14: mgr.AddWebPart(wwp, "g_685594D193AA4BBFABEF2FB0C8A6C1DD", 1); 15:   16: CSSharePointCustomCalendar.CustomCalendarWebPart.CustomCalendarWebPart cwp = new CustomCalendarWebPart() { ChromeType = PartChromeType.None, Title = "Corporate Calendar", listName="CorporateCalendar" }; 17:   18: mgr.AddWebPart(cwp, "g_20CBAA1DF45949CDA5D351350462E4C6", 1); 19:   20:   21: pubPage.Update(); 22:   23: } Here is what we are doing: 1.  We got  a reference to the SharePoint Limited Web Part Manager and linked/referenced Home.aspx  2.  Instantiated the a new Weather Web Part and used the Manager to add it to the page in a web part zone identified by ID,  thus the need for a Page Layout where the developer knows the ID’s. 3.  Instantiated the Calendar Web Part and used the Manager to add it to the page. 4. We the called the Publishing Page update method. 5.  Lastly, the Create Publishing Page method checks in the page just created.   Here is a screen shot of the page right after a deploy!       Okay!  I know we could make a home page look much better!  However, I built this whole Integrated solution in less than a day with the caveat that the Green Master was already built!  So what am I saying?  Build you web parts, master pages, etc.  At the very end of the engagement build the pages.  The client will be very happy!  Here is the code for this solution Code

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  • How to Use a PS3 Controller as a Joystick for Your Windows PC

    - by Zainul Franciscus
    Do you find it hard to steer your mouse and hit the right keyboard key to play PC games? If you happen to have PS3 controllers, why not use them as Joysticks to play games? Image by AlphaCoders Before we begin, head over to MotionInJoy website to install the required drivers for Windows. The installer comes for both x86 (32-bit operating system) and x64 (64-bit operating system), so make sure you download the right installer for your system. If you are in doubt, just go to Start -> Control Panel –> System, to verify your system settings. HTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear MonitorsMacs Don’t Make You Creative! So Why Do Artists Really Love Apple?

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  • PHP security regarding login

    - by piers
    I have read a lot about PHP login security recently, but many questions on Stack Overflow regarding security are outdated. I understand bcrypt is one of the best ways of hashing passwords today. However, for my site, I believe sha512 will do very well, at least to begin with. (I mean bcrypt is for bigger sites, sites that require high security, right?) I´m also wonder about salting. Is it necessary for every password to have its own unique salt? Should I have one field for the salt and one for the password in my database table? What would be a decent salt today? Should I join the username together with the password and add a random word/letter/special character combination to it? Thanks for your help!

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  • How do I rebuild a corrupt dpkg status file?

    - by Ramón
    Whenever I type sudo apt-get remove and then press the Tab key for auto-completion I get the following message: grep-status: /var/lib/dpkg/status:15945: expected a colon. I don't see anything especially strange at line 15945 in the status file. It's a dot character in the description field of a mono library package and inserting a colon did not help. Removing the line containing the dot did not work either. Overwriting the file with status-old resulted in the same message. Is there some way to rebuild the status file?

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  • Pressing p in dash results in weird B

    - by ayckoster
    Today I tried to open Skype in my dash and discovered that my "p" key does not work properly. Instead of p I get B. In every other application the key works properly. When I copy the text "skyBe" from dash into another application it sais "skype". I tried every other character and they seem fine, it's only the "p" key. I think that the problem is dash. Anyone else has the same problem? Here is an image. I enter "skype" and get this: What causes this problem and how can I fix it? Environment: Lenovo W500 with German keyboard Ubuntu 12.10 Language settings: English Keyboard layout: German

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  • Box2D Platform body not moving player body along with it

    - by onedayitwillmake
    I am creating a game using Box2D (Javascript implementation) - and I added the ability to have a static platform, that is moved along an axis as a function of a sine. My problem is when the player lands on the platform, as the platform moves along the X axis - the player is not moved along with it, as you visually would expect. The player can land on the object, and if it hits the side of the object, it does colide with it and is pushed. This image might explain better than I did: After jumping on to the red platform the player character will fall off as the platform moves to the right UPDATE: Here is a live demo showing the problem: http://onedayitwillmake.com/ChuClone/slideexample.php

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  • A good interpreted language for a small embedded project

    - by Earlz
    I have an mbed which has a small ARM Cortex M3 on it. Basically, my effective resources for the project are ~25Kb of RAM and ~400Kb of Flash. For I/O I'll have a PS/2 keyboard, a VGA framebuffer(with character output), and an SD card for saving/loading programs(up to a couple of Mb maybe) The reason I ask this here is because I'm trying to figure out what programming language to implement on the thing. I'm looking for an interpreted language that's easy for me to implement, and won't break the bank on my resources. I also intend for this to be at least possible to write on th device itself, though the editor can be interpreted(yay bootstrapping) Anyway, I've looked at a few simple languages. Some nice candidates: Forth BASIC Scheme? Has anyone done something like this or know of any languages that can fit this bill or have comments about my three candidates so far?

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  • Small-Scale Physics Engine

    - by user1276078
    I'm entering Android game development, and I already have a computer version of a game I want to publish. The thing is, I want to make this as good as it can be. With that said, I need a physics engine, really to only do one thing. That one thing is to make a parabolic movement of my main character as he's jumping in the air. Currently, my computer version simply makes the guy move up at a 45 degree angle, and as soon as it hits the ceiling, down at a 45 degree angle. I need a physics engine/library that would accomplish that, it has to be in java since that's my best language, it has to be 2D, and it has to be able to work on Android. Which physics engine/library could accomplish all of that?

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  • How important is Programming for a Level Designer?

    - by WryGrin
    I'm currently attending school in a Level Design program, and I was wondering how important programming really is in being a Level Designer? I'm apparently incapable of learning programming (despite my best efforts), and tend to do very well in all other courses 3D modelling, story/character design, narrative and dialogue writing, environmental and conceptual design etc. I'm wondering if my strengths in the other areas are enough (with practice) to let me become a Level Designer, or I'm wasting my time if I can't program? I really want to be a Designer, but I just can't seem to wrap my head around the "language" of programming in general (Java kicks my teeth in even with tutoring and additional work on my own).

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  • Cool Cleaner for Android Makes Cache and History Wiping a Snap

    - by Jason Fitzpatrick
    Cool Cleaner for Android is a free application that consolidates the process of clearing the varies caches and histories on your Android dead-simple wiping. If you frequently clear the cache and history files for applications on your phone, Cool Cleaner will save you a ton of time. Rather than navigating to various applications and sub-menus to clear out the cache and the history, Cool Cleaner acts as a dashboard for all your apps. From the History and Cache tabs in the app you can wipe everything from your outgoing call log to your Market search history and more. If the app has a history file or cache you can wipe it from Cool Cleaner–including non-stock apps like Facebook, TweetDeck, game apps, etc. Cool Cleaner is a free ad-supported application. Hit up the link below to read more and grab a copy. Cool Cleaner [Android Market via Addictive Tips] How To Make a Youtube Video Into an Animated GIFHTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear Monitors

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  • Adding a comma to a resource name in Microsoft Project

    - by John Paul Cook
    Microsoft Project does not allow a comma to be added to a resource name. In healthcare, the norm is to refer to people using the pattern of Name, Title which in my case is John Cook, RN. Not all commas are equal. By substituting a different comma for the one Project doesn’t like, it’s possible to add a comma to a resource name. Figure 1. Error message after trying to add a comma to a resource name in Microsoft Project 2013. The error message refers to “the list separator character” that is commonly...(read more)

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  • General visual effects to meshes/entities

    - by Pacha
    I am trying to add some visual effects to some entities, meshes, or whatever you want to call them as they are looking pretty dull in my game right now. What I want to achieve is this: http://youtu.be/zox8935PLw0?t=36s (the "texture" gets disintegrated and then goes back to normal, covering the whole mesh.) Also I would like to know what is the best way to add effects like the one in the video to my game (for example, thunder effects, shattering, etc.) I know that I can do some things with shaders, but I haven't learned them too well and I am still in a beginner level. I am using Ogre3D, and GLSL for shaders. Thanks! Note: this is a screen-shot of my game, I want to apply the effect in the video to my main character):

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  • SSIS - The expression cannot be parsed because it contains invalid elements at the location specifie

    - by simonsabin
    If you get the following error when trying to write an expression there is an easy solution Attempt to parse the expression "@[User::FilePath] + "\" + @[User::FileName] + ".raw"" failed.  The token "." at line number "1", character number "<some position>" was not recognized. The expression cannot be parsed because it contains invalid elements at the location specified. The SSIS expression language is a C based language and the \ is a token, this means you have to escape it with another one. i.e "\" becomes "\\", unlike C# you can't prefix the string with a @, you have to use the escaping route. In summary when ever you want to use \ you need to use two \\

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