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  • Good Compression for Slow-mo Video

    - by marienbad
    What's the best way to deliver super slow-motion video to the browser? This seems to me to be a special case, because with super slow-mo video (such as 10,000 frames per second) the visual difference from frame to frame is minimal. As such, it's easy to compress highly. Please suggest codecs, as well as encoding software, backend software, software configuration tips, and services like youtube. My goal is to get about 100 frames of QVGA video to the browser in 500KB. By the way, remember that Radiohead In Rainbows site?

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  • Pidgin not present in 12.10 repositories, how do i get one?

    - by Ankit
    I want to install Pidgin on my 12.10 clean install system. When I go to the Software Center and try to install the client I get an error saying:- Not found There isn’t a software package called “pidgin” in your current software sources. Any ideas which repositories i need to import to get this done. ERROR:- Failed to fetch http://archive.ubuntu.com/ubuntu/pool/main/p/pidgin/pidgin-data_2.10.6-0ubuntu1_all.deb 404 Not Found [IP: 91.189.92.156 80] Failed to fetch http://archive.ubuntu.com/ubuntu/pool/main/p/pidgin/pidgin_2.10.6-0ubuntu1_amd64.deb 404 Not Found [IP: 91.189.92.156 80]

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  • Python simulation-scripts architecture

    - by Beastcraft
    Situation: I've some scripts that simulate user-activity on desktop. Therefore I've defined a few cases (workflows) and implemented them in Python. I've also written some classes for interacting with the users' software (e.g. web browser etc.). Problem: I'm a total beginner in software design / architecture (coding isn't a problem). How could I structure what I described above? Providing a library which contains all the workflows as functions, or a separate class/module etc. for each workflow? I want to keep the the workflows simple. The complexity should be hidden in the classes for interacting with the users' software. Are there any papers / books I could read about this, or could you provide some tips? Kind regards, B

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  • New Solaris Cluster!

    - by Jeff Victor
    We released Oracle Solaris Cluster 4.1 recently. OSC offers both High Availability (HA) and also Scalable Services capabilities. HA delivers automatic restart of software on the same cluster node and/or automatic failover from a failed node to a working cluster node. Software and support is available for both x86 and SPARC systems. The Scalable Services features manage multiple cluster nodes all providing a load-balanced service such as web servers or app serves. OSC 4.1 includes the ability to recover services from software failures, failure of hardware components such as DIMMs, CPUs, and I/O cards, a global file system, rolling upgrades, and much more. Oracle Availability Engineering posted a brief description and links to details. Or, you can just download it now!

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  • How to balance programming projects between feasibility and usefulness

    - by tyjkenn
    I've become fairly competent as a programmer, but I would not say I am a master. I work independently, most as a hobby, although I have done some freelance PHP work. I tend to find myself dabbling in a lot of things: Java Android SDK, Arduino, game scripting, Lua, etc. I've reached the point where I want to start a real software project, but cannot think of a small enough project that allows me enough practice, while still being able to publish a decent piece of software in a reasonable amount of time, and build up a portfolio. More specifically, I was looking at Ubuntu development, in Python, using the Quickly toolset, which includes the PyGTK libraries. So the question is, what is the best way to come up with a small project that is still useful, as a starting point to a software development career?

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  • How do open-source projects grow?

    - by dan_waterworth
    I know of lots of software that is open-source. For at least some of it, someone, somewhere must have written the first version alone. How does good open-source software become well known? I'm most interested in the first steps. How does software written by one person gain its first new contributors? I'm looking for practical advise. I've started a project here, called aodbm. What steps can I take to give it the best possible start?

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  • Is there an opposite for the term "Backporting"?

    - by Avian00
    As I understand, the term "Backporting" is used to describe a fix which is applied in a future version which is also ported to a previous version. Wikipedia definition is as follows: Backporting is the action of taking a certain software modification (patch) and applying it to an older version of the software than it was initially created for. It forms part of the maintenance step in a software development process... For example: A problem is discovered and fixed in V2.0. The same fix is ported and applied to V1.5. What is the term when this is done in the opposite direction? The problem is discovered and fixed in V1.5. The same fix is ported and applied to V2.0. Would the term "Backporting" still apply? Or is there a term such as "Forwardporting" (which amusingly sounds a lot like "Port Forwarding")?

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  • mayavi2 installing has problem (ubuntu 12.04)

    - by user98865
    I'm using ubuntu 12.04 and python 2.7.3-0ubuntu2 is already installed. I have a problem during installing mayavi2 from ubuntu software center. Error message is : Package dependencies cannot be resolved This error could be caused by required additional software packages which are missing or not installable. Furthermore there could be a conflict between software packages which are not allowed to be installed at the same time. Details: The following packages have unmet dependencies mayavi2: Depends: python-numpy (= 1:1.6.1) but 1:1.6.1-6ubuntu1 is to be installed Depends: python-numpy-abi9 but it is a virtual package Depends: python (< 2.8) but 2.7.3-0ubuntu2 is to be installed Depends: python-vtk (= 5.4.2-5) but 5.8.0-5 is to be installed I've searched to solve this problem for a long time but I didn't solve yet. What can I do?

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  • What does an interviewer notice most on my resume?

    - by Need4Sleep
    When applying for a position such as a software developer for a company, what does an interviewer notice most on my resume concerning the work i have done? Is he/she concerned with the amount of work i do with others(Open source projects), The specific accomplishments I've made in my field(programs, apps) or the amount of time i spend helping others(forums, mentoring)? For those of you who have applied and work/worked in a position similar to a software developer,In your personal experience, what do you think helped you the most in landing the job? P.s. if 'software developer' is to broad a term, i would specifically enjoy working with teams to create large applications such as dropbox / google / skype etc...

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  • Tilgin Improves Subscriber Device Management with Embedded MySQL

    - by Bertrand Matthelié
    Tilgin IPRG AB develops and delivers systems and software for the digitally-connected home. Using Tilgin home gateway software, as well as central software for remote control and operation of the network, Tilgin’s customers can offer their subscribers broadband services. The company has over 100 customers,  telecommunications and broadband operators, in more than 30 countries.Tilgin needed a robust and scalable database solution for its auto-configuration server (ACS) product, tGem, used by its customers to manage the devices that provide their subscribers with access to television, internet, telephony, and other services. Tilgin chose MySQL as embedded database. This made it possible for Tilgin’s customers to easily and smoothly implement new generations of services, as well as to easily add new subscribers, ultimately enabling the company to save time and money. Read the case study here.

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  • Where is the best place to start projects and attract developers?

    - by user49557
    I want to develop software for Linux or cross-platform. I want to work with other open-source and non-profit developers. I want a place where Ubuntu or other developers come to start open-source or commercial projects, and we can join the projects or start our own projects. I know there are social coding sites, but where can I start the project, and invite people or let people join? Then we can submit software to sourceforge.net. I know we can start projects at sourceforge.net, but is there anything more dedicated for Ubuntu developers, especially for Ubuntu and for the Ubuntu Software Center? Would you recommend Launchpad, sourceforge.net, github, gitorous or others?

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  • How to share my usb modem's internet connection in ubuntu12.04?

    - by Nandlal
    I am using ubuntu 12.04 on my notebook and my primary internet connection is reliance netconnect. I want to share it on my android smartphone, but have no idea about sharing usb modem on linux. I was able to share the same on wondows 7 using the software provided by the notebook manufacturer. Again it's my bad luck that the manufacturer(Samsung) does not provides any driver or software for notebook for linux os they only provide it for windows os, but still some of the features work same as on windows without any driver or software. Please help me.

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  • Create a HotSpot which requires a username and password

    - by Trumbun
    I wish to set up a wireless access point which requires a username and password in order for clients to use the internet. The network setup will be internet modem connected to an Ubuntu Server (2 networks cards). The first network cards to get the internet to the server and the second network card to connect the the wifi hotspot. The server will host the software such as (Example software for windows) which will control the user connected by forcing them to login with the credentials given at the reception. Can some suggest some software that I can use? Thanks in advance

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  • Python and Ruby in Oracle Tuxedo

    - by christopher.jones
    Did you know you can now develop services and applications in Python or Ruby with Oracle Tuxedo? The Tuxedo team have a blog post about it at Python and Ruby in Tuxedo. I used to think of Tuxedo as a Transaction Processing Monitor but it has evolved into much more.

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  • Developing your Data Access Layer with ADO.NET Entity Framework 4

    Entity Framework has evolved in the light of feedback. ADO.NET Entity Framework 4 is now better able to accommodate different development methodologies. A welcome improvement is the way that, the application designer now has a range of options in the way that Entity Framework creates the Data Access layer. Prasanna returns to Simple-Talk to explain the significance of the changes.

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  • CEO Is the New CRM

    - by andrea.mulder
    Danny Rippon launched his blogging career last week with The Marketer outlining how CRM has evolved from managing customer data to 'CEM' - Customer Experience Management, and for true market leaders it is moving towards 'CEO' - Customer Experience Optimisation. Or as we like to say here in the states Customer Experience Optimization (with a "z"). Click here to hear Danny's thought on why CEO Is the New CRM.

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  • Flow-Design Cheat Sheet &ndash; Part I, Notation

    - by Ralf Westphal
    You want to avoid the pitfalls of object oriented design? Then this is the right place to start. Use Flow-Oriented Analysis (FOA) and –Design (FOD or just FD for Flow-Design) to understand a problem domain and design a software solution. Flow-Orientation as described here is related to Flow-Based Programming, Event-Based Programming, Business Process Modelling, and even Event-Driven Architectures. But even though “thinking in flows” is not new, I found it helpful to deviate from those precursors for several reasons. Some aim at too big systems for the average programmer, some are concerned with only asynchronous processing, some are even not very much concerned with programming at all. What I was looking for was a design method to help in software projects of any size, be they large or tiny, involing synchronous or asynchronous processing, being local or distributed, running on the web or on the desktop or on a smartphone. That´s why I took ideas from all of the above sources and some additional and came up with Event-Based Components which later got repositioned and renamed to Flow-Design. In the meantime this has generated some discussion (in the German developer community) and several teams have started to work with Flow-Design. Also I´ve conducted quite some trainings using Flow-Orientation for design. The results are very promising. Developers find it much easier to design software using Flow-Orientation than OOAD-based object orientation. Since Flow-Orientation is moving fast and is not covered completely by a single source like a book, demand has increased for at least an overview of the current state of its notation. This page is trying to answer this demand by briefly introducing/describing every notational element as well as their translation into C# source code. Take this as a cheat sheet to put next to your whiteboard when designing software. However, please do not expect any explanation as to the reasons behind Flow-Design elements. Details on why Flow-Design at all and why in this specific way you´ll find in the literature covering the topic. Here´s a resource page on Flow-Design/Event-Based Components, if you´re able to read German. Notation Connected Functional Units The basic element of any FOD are functional units (FU): Think of FUs as some kind of software code block processing data. For the moment forget about classes, methods, “components”, assemblies or whatever. See a FU as an abstract piece of code. Software then consists of just collaborating FUs. I´m using circles/ellipses to draw FUs. But if you like, use rectangles. Whatever suites your whiteboard needs best.   The purpose of FUs is to process input and produce output. FUs are transformational. However, FUs are not called and do not call other FUs. There is no dependency between FUs. Data just flows into a FU (input) and out of it (output). From where and where to is of no concern to a FU.   This way FUs can be concatenated in arbitrary ways:   Each FU can accept input from many sources and produce output for many sinks:   Flows Connected FUs form a flow with a start and an end. Data is entering a flow at a source, and it´s leaving it through a sink. Think of sources and sinks as special FUs which conntect wires to the environment of a network of FUs.   Wiring Details Data is flowing into/out of FUs through wires. This is to allude to electrical engineering which since long has been working with composable parts. Wires are attached to FUs usings pins. They are the entry/exit points for the data flowing along the wires. Input-/output pins currently need not be drawn explicitly. This is to keep designing on a whiteboard simple and quick.   Data flowing is of some type, so wires have a type attached to them. And pins have names. If there is only one input pin and output pin on a FU, though, you don´t need to mention them. The default is Process for a single input pin, and Result for a single output pin. But you´re free to give even single pins different names.   There is a shortcut in use to address a certain pin on a destination FU:   The type of the wire is put in parantheses for two reasons. 1. This way a “no-type” wire can be easily denoted, 2. this is a natural way to describe tuples of data.   To describe how much data is flowing, a star can be put next to the wire type:   Nesting – Boards and Parts If more than 5 to 10 FUs need to be put in a flow a FD starts to become hard to understand. To keep diagrams clutter free they can be nested. You can turn any FU into a flow: This leads to Flow-Designs with different levels of abstraction. A in the above illustration is a high level functional unit, A.1 and A.2 are lower level functional units. One of the purposes of Flow-Design is to be able to describe systems on different levels of abstraction and thus make it easier to understand them. Humans use abstraction/decomposition to get a grip on complexity. Flow-Design strives to support this and make levels of abstraction first class citizens for programming. You can read the above illustration like this: Functional units A.1 and A.2 detail what A is supposed to do. The whole of A´s responsibility is decomposed into smaller responsibilities A.1 and A.2. FU A thus does not do anything itself anymore! All A is responsible for is actually accomplished by the collaboration between A.1 and A.2. Since A now is not doing anything anymore except containing A.1 and A.2 functional units are devided into two categories: boards and parts. Boards are just containing other functional units; their sole responsibility is to wire them up. A is a board. Boards thus depend on the functional units nested within them. This dependency is not of a functional nature, though. Boards are not dependent on services provided by nested functional units. They are just concerned with their interface to be able to plug them together. Parts are the workhorses of flows. They contain the real domain logic. They actually transform input into output. However, they do not depend on other functional units. Please note the usage of source and sink in boards. They correspond to input-pins and output-pins of the board.   Implicit Dependencies Nesting functional units leads to a dependency tree. Boards depend on nested functional units, they are the inner nodes of the tree. Parts are independent, they are the leafs: Even though dependencies are the bane of software development, Flow-Design does not usually draw these dependencies. They are implicitly created by visually nesting functional units. And they are harmless. Boards are so simple in their functionality, they are little affected by changes in functional units they are depending on. But functional units are implicitly dependent on more than nested functional units. They are also dependent on the data types of the wires attached to them: This is also natural and thus does not need to be made explicit. And it pertains mainly to parts being dependent. Since boards don´t do anything with regard to a problem domain, they don´t care much about data types. Their infrastructural purpose just needs types of input/output-pins to match.   Explicit Dependencies You could say, Flow-Orientation is about tackling complexity at its root cause: that´s dependencies. “Natural” dependencies are depicted naturally, i.e. implicitly. And whereever possible dependencies are not even created. Functional units don´t know their collaborators within a flow. This is core to Flow-Orientation. That makes for high composability of functional units. A part is as independent of other functional units as a motor is from the rest of the car. And a board is as dependend on nested functional units as a motor is on a spark plug or a crank shaft. With Flow-Design software development moves closer to how hardware is constructed. Implicit dependencies are not enough, though. Sometimes explicit dependencies make designs easier – as counterintuitive this might sound. So FD notation needs a ways to denote explicit dependencies: Data flows along wires. But data does not flow along dependency relations. Instead dependency relations represent service calls. Functional unit C is depending on/calling services on functional unit S. If you want to be more specific, name the services next to the dependency relation: Although you should try to stay clear of explicit dependencies, they are fundamentally ok. See them as a way to add another dimension to a flow. Usually the functionality of the independent FU (“Customer repository” above) is orthogonal to the domain of the flow it is referenced by. If you like emphasize this by using different shapes for dependent and independent FUs like above. Such dependencies can be used to link in resources like databases or shared in-memory state. FUs can not only produce output but also can have side effects. A common pattern for using such explizit dependencies is to hook a GUI into a flow as the source and/or the sink of data: Which can be shortened to: Treat FUs others depend on as boards (with a special non-FD API the dependent part is connected to), but do not embed them in a flow in the diagram they are depended upon.   Attributes of Functional Units Creation and usage of functional units can be modified with attributes. So far the following have shown to be helpful: Singleton: FUs are by default multitons. FUs in the same of different flows with the same name refer to the same functionality, but to different instances. Think of functional units as objects that get instanciated anew whereever they appear in a design. Sometimes though it´s helpful to reuse the same instance of a functional unit; this is always due to valuable state it holds. Signify this by annotating the FU with a “(S)”. Multiton: FUs on which others depend are singletons by default. This is, because they usually are introduced where shared state comes into play. If you want to change them to be a singletons mark them with a “(M)”. Configurable: Some parts need to be configured before the can do they work in a flow. Annotate them with a “(C)” to have them initialized before any data items to be processed by them arrive. Do not assume any order in which FUs are configured. How such configuration is happening is an implementation detail. Entry point: In each design there needs to be a single part where “it all starts”. That´s the entry point for all processing. It´s like Program.Main() in C# programs. Mark the entry point part with an “(E)”. Quite often this will be the GUI part. How the entry point is started is an implementation detail. Just consider it the first FU to start do its job.   Patterns / Standard Parts If more than a single wire is attached to an output-pin that´s called a split (or fork). The same data is flowing on all of the wires. Remember: Flow-Designs are synchronous by default. So a split does not mean data is processed in parallel afterwards. Processing still happens synchronously and thus one branch after another. Do not assume any specific order of the processing on the different branches after the split.   It is common to do a split and let only parts of the original data flow on through the branches. This effectively means a map is needed after a split. This map can be implicit or explicit.   Although FUs can have multiple input-pins it is preferrable in most cases to combine input data from different branches using an explicit join: The default output of a join is a tuple of its input values. The default behavior of a join is to output a value whenever a new input is received. However, to produce its first output a join needs an input for all its input-pins. Other join behaviors can be: reset all inputs after an output only produce output if data arrives on certain input-pins

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  • Using IComparable<T> Interface

    - by Pawan_Mishra
    Level : Beginner to Intermediate C# language has constantly evolved over a constant period of time.Each new version introduced new features which changed the way we programmed and solved the problems. Whether it was introduction of generics in C# 2.0 , LINQ in C# 3.0 or concept of dynamic programming in C# 4.0 , each of them had or will have greater impact on our programming style.As a developer we don’t have much option but to evolve and redefine our self in this constantly changing environment...(read more)

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  • Collection System

    Both first and third party collection agencies have been using collection system software to streamline collections for years, so it comes as no surprise that collection system software has evolved t... [Author: Sue McCrossin - Computers and Internet - March 30, 2010]

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  • Open Clip Art Library 2.0 Release!

    <b>Worldlabel:</b> "The Open Clip Art Library grew from a project between Jon Phillips (of Fabricatorz) and Bryce Harrington, in early 2004. From humble beginnings, it has evolved into a massive collection of over 24,000 scalable vector images, all created by 1200+ artists from around the world."

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  • Immortal Kombat [Humorous Video]

    - by Asian Angel
    Sometimes the Grim Reaper’s job is quick and simple, but not this time as he comes to claim the soul of an avid gamer. Can they come to an amicable understanding or has this just evolved into Immortal Kombat? Note: Contains what may be considered to be inappropriate imagery just before video credits start. Immortal Kombat [via Dorkly] How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • 60 Years of Barcodes [Infographic]

    - by Asian Angel
    Barcodes adorn nearly everything we buy such as food, books, movies, and more, so just how did it all begin and how has the technology evolved over the past sixty years? 60th anniversary of the barcode [via Graph Jam - Cheeseburger Network] 6 Ways Windows 8 Is More Secure Than Windows 7 HTG Explains: Why It’s Good That Your Computer’s RAM Is Full 10 Awesome Improvements For Desktop Users in Windows 8

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