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  • Function overloading

    - by makcoozi
    I found this code , and i m not sure that whether overloading should happen or not. void print( int (*arr)[6], int size ); void print( int (*arr)[5], int size ); what happens if I pass pointer to an array of 4 elements , to it should come... any thread will be helpful.

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  • C# MultiThread Safe Class Design

    - by Robert
    I'm trying to designing a class and I'm having issues with accessing some of the nested fields and I have some concerns with how multithread safe the whole design is. I would like to know if anyone has a better idea of how this should be designed or if any changes that should be made? using System; using System.Collections; namespace SystemClass { public class Program { static void Main(string[] args) { System system = new System(); //Seems like an awkward way to access all the members dynamic deviceInstance = (((DeviceType)((DeviceGroup)system.deviceGroups[0]).deviceTypes[0]).deviceInstances[0]); Boolean checkLocked = deviceInstance.locked; //Seems like this method for accessing fields might have problems with multithreading foreach (DeviceGroup dg in system.deviceGroups) { foreach (DeviceType dt in dg.deviceTypes) { foreach (dynamic di in dt.deviceInstances) { checkLocked = di.locked; } } } } } public class System { public ArrayList deviceGroups = new ArrayList(); public System() { //API called to get names of all the DeviceGroups deviceGroups.Add(new DeviceGroup("Motherboard")); } } public class DeviceGroup { public ArrayList deviceTypes = new ArrayList(); public DeviceGroup() {} public DeviceGroup(string deviceGroupName) { //API called to get names of all the Devicetypes deviceTypes.Add(new DeviceType("Keyboard")); deviceTypes.Add(new DeviceType("Mouse")); } } public class DeviceType { public ArrayList deviceInstances = new ArrayList(); public bool deviceConnected; public DeviceType() {} public DeviceType(string DeviceType) { //API called to get hardwareIDs of all the device instances deviceInstances.Add(new Mouse("0001")); deviceInstances.Add(new Keyboard("0003")); deviceInstances.Add(new Keyboard("0004")); //Start thread CheckConnection that updates deviceConnected periodically } public void CheckConnection() { //API call to check connection and returns true this.deviceConnected = true; } } public class Keyboard { public string hardwareAddress; public bool keypress; public bool deviceConnected; public Keyboard() {} public Keyboard(string hardwareAddress) { this.hardwareAddress = hardwareAddress; //Start thread to update deviceConnected periodically } public void CheckKeyPress() { //if API returns true this.keypress = true; } } public class Mouse { public string hardwareAddress; public bool click; public Mouse() {} public Mouse(string hardwareAddress) { this.hardwareAddress = hardwareAddress; } public void CheckClick() { //if API returns true this.click = true; } } }

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  • Good concurrency example of Java vs. Clojure

    - by Michiel Borkent
    Clojure is said to be a language that makes multi-thread programming easier. From the Clojure.org website: Clojure simplifies multi-threaded programming in several ways. Now I'm looking for a non-trivial problem solved in Java and in Clojure so I can compare/contrast their simplicity. Anyone?

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  • JVM cannot use 8 CPUon Linux

    - by Trustin
    I have observed that JVM cannot user 8 CPU advantage. Because when a thread runs more than 1 secs, other threds are waiting for it. there is no lock beetween these threds is there any jvm option for this ?

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  • Why does the Java compiler complain about a local variable not having been initialized here?

    - by pele
    int a = 1, b; if(a > 0) b = 1; if(a <= 0) b = 2; System.out.println(b); If I run this, I receive: Exception in thread "main" java.lang.Error: Unresolved compilation problem: The local variable b may not have been initialized at Broom.main(Broom.java:9) I know that the local variables are not initialized and is your duty to do this, but in this case, the first if doesn't initialize the variable?

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  • Windows 7: Dual Monitor Issue

    - by sdoca
    I have a Dell laptop with a docking station and two external monitors hooked up. I'm running Windows 7 64 bit. Originally, the two monitors were the same - Dell 1908FP. I have replaced one of them with an HP LA2405. I have set the HP 24" (1920 x 1200 connected via DVI port) as montior 1 and extended to use the Dell 19" (12080 x 1024 connected via VGA port) as monitor 2. I have set my power plan so that when the laptop is plugged in, it will turn the monitors off after 10 minutes, but it will not put my laptop to sleep. However, now that I have the HP monitor, when I unlock my laptop and the monitors come back on, all my windows are resized and shifted to the top left corner of the HP monitor as if they had been resized for display on the smaller Dell monitor. A co-worker has the exact same laptop and monitor configuration but doesn't experience this issue, so I figure there's some configuration that's different but we can't find it. I haven't been able to find any mention of a similar problem doing an internet search, but I'm not really sure what terms to use in my search. Anybody have any suggestions as to what may be causing the issue? OS setting? Monitor setting? EDIT: My laptop is using the Intel Graphics and Media Control Panel/drivers.

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  • Seg Fault with malloc'd pointers

    - by anon
    I'm making a thread class to use as a wrapper for pthreads. I have a Queue class to use as a queue, but I'm having trouble with it. It seems to allocate and fill the queue struct fine, but when I try to get the data from it, it Seg. faults. http://pastebin.com/Bquqzxt0 (the printf's are for debugging, both throw seg faults) edit: the queue is stored in a dynamically allocated "struct queueset" array as a pointer to the data and an index for the data

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  • JNI String Corruption

    - by Chris Dennett
    Hi everyone, I'm getting weird string corruption across JNI calls which is causing problems on the the Java side. Every so often, I'll get a corrupted string in the passed array, which sometimes has existing parts of the original non-corrupted string. The C++ code is supposed to set the first index of the array to the address, it's a nasty hack to get around method call limitations. Additionally, the application is multi-threaded. remoteaddress[0]: 10.1.1.2:49153 remoteaddress[0]: 10.1.4.2:49153 remoteaddress[0]: 10.1.6.2:49153 remoteaddress[0]: 10.1.2.2:49153 remoteaddress[0]: 10.1.9.2:49153 remoteaddress[0]: {garbage here} java.lang.NullPointerException at kokuks.KKSAddress.<init>(KKSAddress.java:139) at kokuks.KKSAddress.createAddress(KKSAddress.java:48) at kokuks.KKSSocket._recvFrom(KKSSocket.java:963) at kokuks.scheduler.RecvOperation$1.execute(RecvOperation.java:144) at kokuks.scheduler.RecvOperation$1.execute(RecvOperation.java:1) at kokuks.KKSEvent.run(KKSEvent.java:58) at kokuks.KokuKS.handleJNIEventExpiry(KokuKS.java:872) at kokuks.KokuKS.handleJNIEventExpiry_fjni(KokuKS.java:880) at kokuks.KokuKS.runSimulator_jni(Native Method) at kokuks.KokuKS$1.run(KokuKS.java:773) at java.lang.Thread.run(Thread.java:717) remoteaddress[0]: 10.1.7.2:49153 The null pointer exception comes from trying to use the corrupt string. In C++, the address prints to standard out normally, but doing this reduces the rate of errors, from what I can see. The C++ code (if it helps): /* * Class: kokuks_KKSSocket * Method: recvFrom_jni * Signature: (Ljava/lang/String;[Ljava/lang/String;Ljava/nio/ByteBuffer;IIJ)I */ JNIEXPORT jint JNICALL Java_kokuks_KKSSocket_recvFrom_1jni (JNIEnv *env, jobject obj, jstring sockpath, jobjectArray addrarr, jobject buf, jint position, jint limit, jlong flags) { if (addrarr && env->GetArrayLength(addrarr) > 0) { env->SetObjectArrayElement(addrarr, 0, NULL); } jboolean iscopy; const char* cstr = env->GetStringUTFChars(sockpath, &iscopy); std::string spath = std::string(cstr); env->ReleaseStringUTFChars(sockpath, cstr); // release me! if (KKS_DEBUG) { std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << std::endl; } ns3::Ptr<ns3::Socket> socket = ns3::Names::Find<ns3::Socket>(spath); if (!socket) { std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " socket not found for path!!" << std::endl; return -1; // not found } if (!addrarr) { std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " array to set sender is null" << std::endl; return -1; } jsize arrsize = env->GetArrayLength(addrarr); if (arrsize < 1) { std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " array too small to set sender!" << std::endl; return -1; } uint8_t* bufaddr = (uint8_t*)env->GetDirectBufferAddress(buf); long bufcap = env->GetDirectBufferCapacity(buf); uint8_t* realbufaddr = bufaddr + position; uint32_t remaining = limit - position; if (KKS_DEBUG) { std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " bufaddr: " << bufaddr << ", cap: " << bufcap << std::endl; } ns3::Address aaddr; uint32_t mflags = flags; int ret = socket->RecvFrom(realbufaddr, remaining, mflags, aaddr); if (ret > 0) { if (KKS_DEBUG) std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " addr: " << aaddr << std::endl; ns3::InetSocketAddress insa = ns3::InetSocketAddress::ConvertFrom(aaddr); std::stringstream ss; insa.GetIpv4().Print(ss); ss << ":" << insa.GetPort() << std::ends; if (KKS_DEBUG) std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " addr: " << ss.str() << std::endl; jsize index = 0; const char *cstr = ss.str().c_str(); jstring jaddr = env->NewStringUTF(cstr); if (jaddr == NULL) std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " jaddr is null!!" << std::endl; //jaddr = (jstring)env->NewGlobalRef(jaddr); env->SetObjectArrayElement(addrarr, index, jaddr); //if (env->ExceptionOccurred()) { // env->ExceptionDescribe(); //} } jint jret = ret; return jret; } The Java code (if it helps): /** * Pass an array of size 1 into remote address, and this will be set with * the sender of the packet (hax). This emulates C++ references. * * @param remoteaddress * @param buf * @param flags * @return */ public int _recvFrom(final KKSAddress remoteaddress[], ByteBuffer buf, long flags) { if (!kks.isCurrentlyThreadSafe()) throw new RuntimeException( "Not currently thread safe for ns-3 functions!" ); //lock.lock(); try { if (!buf.isDirect()) return -6; // not direct!! final String[] remoteAddrStr = new String[1]; int ret = 0; ret = recvFrom_jni( path.toPortableString(), remoteAddrStr, buf, buf.position(), buf.limit(), flags ); if (ret > 0) { System.out.println("remoteaddress[0]: " + remoteAddrStr[0]); remoteaddress[0] = KKSAddress.createAddress(remoteAddrStr[0]); buf.position(buf.position() + ret); } return ret; } finally { errNo = _getErrNo(); //lock.unlock(); } } public int recvFrom(KKSAddress[] fromaddress, final ByteBuffer bytes, long flags, long timeoutMS) { if (KokuKS.DEBUG_MODE) printMessage("public synchronized int recvFrom(KKSAddress[] fromaddress, final ByteBuffer bytes, long flags, long timeoutMS)"); if (kks.isCurrentlyThreadSafe()) { return _recvFrom(fromaddress, bytes, flags); // avoid event } fromaddress[0] = null; RecvOperation ro = new RecvOperation( kks, this, flags, true, bytes, timeoutMS ); ro.start(); fromaddress[0] = ro.getFrom(); return ro.getRetCode(); }

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  • Difference among STLPort and SGI STL

    - by Yan Cheng CHEOK
    Recently, I was buzzed by the following problem STL std::string class causes crashes and memory corruption on multi-processor machines while using VC6. I plan to use an alternative STL libraries instead of the one provided by VC6. I came across 2 libraries : STLPort and SGI STL I was wondering what is the difference between the 2. Which one I should use? Which one able to guarantee thread safety? Thanks.

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  • Explain Type Classes in Haskell

    - by Tsubasa Gomamoto
    Hi, I am a C++ / Java programmer and the main paradigm I happen to use in everyday programming is OOP. In some thread I read a comment that Type classes are more intuitive in nature than OOP. Can someone explain the concept of type classes in simple words so that an OOP guy like me can understand it?

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  • Get owner's email address

    - by kape123
    I have android.permission.READ_OWNER_DATA but I can't find any reliable code that would explain how can I read email address of device's owner. And please don't turn this into 'why you wanna do that' thread. Thanks for help!

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  • CPU ordering in Linux (with hyper threading)

    - by Jason
    I'm curious what the CPU ordering is in Linux. Say I bind a thread to cpu0 and another to cpu1 on a hyperthreaded system, are they both going to be on the same physical core. Given a Core i7 920 with 4 cores and hyperthreading, the output of /proc/cpuinfo has me thinking that cpu0 and cpu1 are different physical cores, and cpu0 and cpu4 are on the same physical core. Thanks.

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  • Converting String to int in Java and getting a NumberFormatException, can't figure out why

    - by user1687682
    ipString is a String representation of an IP address with spaces instead of dots. String[] ipArray = ipString.split(" "); String ip = ""; for (String part : ipArray){ if (part != null){ ip += part } } ip = ip.trim(); int ipInt = Integer.parseInt(ip); // Exception is thrown here. Exception in thread "main" java.lang.NumberFormatException: For input string: "6622015176". Could someone explain why this exception is being thrown?

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  • Why and what for: java enum

    - by Mat Banik
    Today I was browsing through some question on this site and I found mention of enum being used in singleton pattern and that there are some thread safety benefits to such solution. I never used enums and I have been programing in java for more than couple a years now. And apparently they changed a lot and now they even do full blown support of OOP within them selfs. Now why and what for should I used enum in day to day programing?

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  • File corruption (bad checksums) in large files copied to VMware guest

    - by AllanA
    In setting up a development lab, I've got a desktop system running ESXi 4.1.0 (free license) on SATA RAID 0 (already purchased and configured when I started this job; I'm open to hardware input as it pertains to my problem.) Its guests so far include two Win2008 Server R2 64-bit VMs and on Ubuntu 10.04 64-bit VM. I'm installing onto the Windows servers. We've been copying off some fairly large files (over a gigabyte) for an installation, hoping to install more quickly from a (virtual) hard drive than from the network for from BD-ROM. The problem is that they keep coming up with different checksums from the originals. The file sizes are the same, but md5sum reports different numbers (and so does the installer, as it refuses to continue when the checksums don't match.) I've tried copying directly from the BD-ROM (attaching the OS drive to the host system's physical drive). I've tried copying the large files onto a co-worker's Windows machine from his Blu-Ray drive; when I do that, the checksums match. But when I copy from his machine to the VM guest over a network share, the checksums no longer match. Thinking this meant a corrupt destination drive, I deleted it in vSphere and added another freshly created drive. The problem persists. I'm not sure what to try next.

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  • how to return 2 values from a java function?

    - by javaLearner.java
    Here is my code: // Function code public static int something(){ int number1 = 1; int number2 = 2; return number1, number2; } // Main class code public static void main(String[] args) { something(); System.out.println(number1 + number2); } Error: Exception in thread "main" java.lang.RuntimeException: Uncompilable source code - missing return statement at assignment.Main.something(Main.java:86) at assignment.Main.main(Main.java:53) Java Result: 1

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  • Find Hyperlinks in Text using Python (twitter related)

    - by TimLeung
    How can I parse text and find all instances of hyperlinks with a string? The hyperlink will not be in the html format of <a href="http://test.com">test</a> but just http://test.com Secondly, I would like to then convert the original string and replace all instances of hyperlinks into clickable html hyperlinks. I found an example in this thread: Easiest way to convert a URL to a hyperlink in a C# string? but was unable to reproduce it in python :(

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  • _NSAutoreleaseNoPool Breaking but No Helpful Stack Trace

    - by Matt Long
    I am getting the message: * _NSAutoreleaseNoPool(): Object 0x3f43660 of class UICFFont autoreleased with no pool in place - just leaking I have placed a break point using the symbol _NSAutoreleaseNoPool and the program does break, however, the stack trace does not show me any of my code only some UIView and Core Animation layer code. Is there a better way to get to the bottom of the issue? There is apparently a thread that does not have an auto release pool, but I can't figure out where. Thanks.

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  • Sinatra/Rails: Persisting custom class instances during app lifetime

    - by knoopx
    Can I assert rails/sinatra apps are initialized only once and all requests share the same app instance? or do new requests spawn new app instances? Is it possible to instance custom classes and persist them during app lifetime without using sessions, database storages or third party services? If so, what are the implications from a thread-safeness point of view? I'm trying to figure how to implement a web-based download manager and I'm currently evaluating ruby-based frameworks.

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  • How to know when a specific process is stuck?

    - by Carlos Blanco
    Is there a way to know when a specific process is "stuck" in Java? I'm running an external application from my java program. Sometimes, this app hangs. I would like to know when this app stops working so I can kill it from my code. I'm thinking of some type of monitoring from a different thread in my code. Any toughts?

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  • Multi-threaded random_r is slower than single threaded version.

    - by Nixuz
    The following program is essentially the same the one described here. When I run and compile the program using two threads (NTHREADS == 2), I get the following run times: real 0m14.120s user 0m25.570s sys 0m0.050s When it is run with just one thread (NTHREADS == 1), I get run times significantly better even though it is only using one core. real 0m4.705s user 0m4.660s sys 0m0.010s My system is dual core, and I know random_r is thread safe and I am pretty sure it is non-blocking. When the same program is run without random_r and a calculation of cosines and sines is used as a replacement, the dual-threaded version runs in about 1/2 the time as expected. #include <pthread.h> #include <stdlib.h> #include <stdio.h> #define NTHREADS 2 #define PRNG_BUFSZ 8 #define ITERATIONS 1000000000 void* thread_run(void* arg) { int r1, i, totalIterations = ITERATIONS / NTHREADS; for (i = 0; i < totalIterations; i++){ random_r((struct random_data*)arg, &r1); } printf("%i\n", r1); } int main(int argc, char** argv) { struct random_data* rand_states = (struct random_data*)calloc(NTHREADS, sizeof(struct random_data)); char* rand_statebufs = (char*)calloc(NTHREADS, PRNG_BUFSZ); pthread_t* thread_ids; int t = 0; thread_ids = (pthread_t*)calloc(NTHREADS, sizeof(pthread_t)); /* create threads */ for (t = 0; t < NTHREADS; t++) { initstate_r(random(), &rand_statebufs[t], PRNG_BUFSZ, &rand_states[t]); pthread_create(&thread_ids[t], NULL, &thread_run, &rand_states[t]); } for (t = 0; t < NTHREADS; t++) { pthread_join(thread_ids[t], NULL); } free(thread_ids); free(rand_states); free(rand_statebufs); } I am confused why when generating random numbers the two threaded version performs much worse than the single threaded version, considering random_r is meant to be used in multi-threaded applications.

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  • how to write or create (when no exist) a file using python and Google AppEngine

    - by zjm1126
    this is my code: f = open('text/a.log', 'wb') f.write('hahaha') f.close() and it is not create a new file when not exist how to do this , thanks updated class MyThread(threading.Thread): def run(self): f = open('a.log', 'w') f.write('hahaha') f.close() error is : Traceback (most recent call last): File "D:\Python25\lib\threading.py", line 486, in __bootstrap_inner self.run() File "D:\zjm_code\helloworld\views.py", line 15, in run f = open('a.log', 'w') File "d:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1188, in __init__ raise IOError('invalid mode: %s' % mode) IOError: invalid mode: w

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  • C# drawing and invalidating 2 lines to meet

    - by BlueMonster
    If i have 2 lines on a page as such: e.Graphics.DrawLine(blackPen, w, h, h, w); e.Graphics.DrawLine(blackPen, w2, h2, h2, w2); how would i animate the first line to reach the second line's position? I have the following method which calculates the distance between two points (i'm assuming i would use this?) public int Distance2D(int x1, int y1, int x2, int y2) { // ______________________ //d = &#8730; (x2-x1)^2 + (y2-y1)^2 // //Our end result int result = 0; //Take x2-x1, then square it double part1 = Math.Pow((x2 - x1), 2); //Take y2-y1, then sqaure it double part2 = Math.Pow((y2 - y1), 2); //Add both of the parts together double underRadical = part1 + part2; //Get the square root of the parts result = (int)Math.Sqrt(underRadical); //Return our result return result; } How would i re-draw the line (on a timer) to reach the second line's position? I've looked a lot into XAML (story-boarding) and such - but i want to know how to do this on my own. Any ideas? I know i would need a method which runs in a loop re-drawing the line after moving the position a tid bit. I would have to call Invalidate() in order to make the line appear as though it's moving... but how would i do this? how would i move that line slowly over to the other line? I'm pretty sure i'd have to use double buffering if i'm doing this as well... as such: SetStyle(ControlStyles.DoubleBuffer | ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint, true); This doesn't quiet work, i'm not quiet sure how to fix it. Any ideas? protected override void OnPaint(PaintEventArgs e) { Distance2D(w, h, w2, h2); if (w2 != w && h2 != h) { e.Graphics.DrawLine(blackPen, (w * (int)frame), (h * (int)frame), (h * (int)frame), (w * (int)frame)); e.Graphics.DrawLine(blackPen, w2, h2, h2, w2); } else { t.Abort(); } base.OnPaint(e); } public void MoveLine() { for (int i = 0; i < 126; i++) { frame += .02; Invalidate(); Thread.Sleep(30); } } private void button1_Click(object sender, EventArgs e) { t = new Thread(new ThreadStart(MoveLine)); t.Start(); }

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