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  • ComboBox SelectedItem vs SelectedValue

    - by Anna Lear
    The following code works as you’d expect — MyProperty on the model is updated when the user picks a new item in the dropdown. comboBox1.DataBindings.Add("SelectedValue", myModel, "MyProperty", true, DataSourceUpdateMode.OnPropertyChanged); The following, however, doesn’t work the same way and the model update isn’t triggered until the input focus moves to another control on the form: comboBox1.DataBindings.Add("SelectedItem", myModel, "MyProperty", true, DataSourceUpdateMode.OnPropertyChanged); Does anybody know why? I don’t even know where to start investigating the cause. Pointers in the right direction to start the investigation or an outright explanation would be equally appreciated. Thanks.

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  • jQuery/Asp.Net mvc username lookup

    - by MD_Oppenheimer
    OK, for the life of me I can't uderstand why the follwing code is always returning false?? I have debugged with firefox to see what going on, but the function seems to always return false even when the condition username taken is 0(false), here is the jquery code: function CheckAvailability() { showLoader(); $.post("/Account/CheckUsernameAvailability", { userName: $(profile_username).val() }, function(data) { var myObject = eval('(' + data + ')'); var newid = myObject; if (newid == 0) { profile_username_error.removeClass("field_not_valid"); profile_username_error.addClass("field_valid"); $("#validUserName_msg").html("<font color='green'>Available</font>") return true; } else { profile_username_error.addClass("field_not_valid"); profile_username_error.removeClass("field_valid"); $("#validUserName_msg").html("<font color='red'>Taken</font>") return false; } }); } I'm using the /Account/CheckUsernameAvailability to check if a given name is take or not, it not taken(0) should return true, false otherwise.

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  • Jquuery Tabs Cookiess

    - by user342391
    I am trying to use the Jquery cookie plugin to remember the last selected tab. I can't seem to get it to work.Do i need anything else apart from the jquery lib and cookie plugin??? This is the code: <script type="text/javascript"> $(document).ready(function() { $("#tabletabscampaigns > ul").tabs({ remote: true, cache: true }); $("#tabletabscampaigns").tabs({selected: 0, cookie: { expires: 30} }); }); </script> <div id="tabletabscampaigns" style="float:left; width:895px; margin-top:20px;">

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  • Record audio via MediaRecorder

    - by Isuru Madusanka
    I am trying to record audio by MediaRecorder, and I get an error, I tried to change everything and nothing works. Last two hours I try to find the error, I used Log class too and I found out that error occurred when it call recorder.start() method. What could be the problem? public class AudioRecorderActivity extends Activity { MediaRecorder recorder; File audioFile = null; private static final String TAG = "AudioRecorderActivity"; private View startButton; private View stopButton; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); startButton = findViewById(R.id.start); stopButton = findViewById(R.id.stop); setContentView(R.layout.main); } public void startRecording(View view) throws IOException{ startButton.setEnabled(false); stopButton.setEnabled(true); File sampleDir = Environment.getExternalStorageDirectory(); try{ audioFile = File.createTempFile("sound", ".3gp", sampleDir); }catch(IOException e){ Toast.makeText(getApplicationContext(), "SD Card Access Error", Toast.LENGTH_LONG).show(); Log.e(TAG, "Sdcard access error"); return; } recorder = new MediaRecorder(); recorder.setAudioSource(MediaRecorder.AudioSource.MIC); recorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); recorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); recorder.setAudioEncodingBitRate(16); recorder.setAudioSamplingRate(44100); recorder.setOutputFile(audioFile.getAbsolutePath()); recorder.prepare(); recorder.start(); } public void stopRecording(View view){ startButton.setEnabled(true); stopButton.setEnabled(false); recorder.stop(); recorder.release(); addRecordingToMediaLibrary(); } protected void addRecordingToMediaLibrary(){ ContentValues values = new ContentValues(4); long current = System.currentTimeMillis(); values.put(MediaStore.Audio.Media.TITLE, "audio" + audioFile.getName()); values.put(MediaStore.Audio.Media.DATE_ADDED, (int)(current/1000)); values.put(MediaStore.Audio.Media.MIME_TYPE, "audio/3gpp"); values.put(MediaStore.Audio.Media.DATA, audioFile.getAbsolutePath()); ContentResolver contentResolver = getContentResolver(); Uri base = MediaStore.Audio.Media.EXTERNAL_CONTENT_URI; Uri newUri = contentResolver.insert(base, values); sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, newUri)); Toast.makeText(this, "Added File" + newUri, Toast.LENGTH_LONG).show(); } } And here is the xml layout. <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/RelativeLayout1" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <Button android:id="@+id/start" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:layout_centerHorizontal="true" android:layout_marginTop="146dp" android:onClick="startRecording" android:text="Start Recording" /> <Button android:id="@+id/stop" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignLeft="@+id/start" android:layout_below="@+id/start" android:layout_marginTop="41dp" android:enabled="false" android:onClick="stopRecording" android:text="Stop Recording" /> </RelativeLayout> And I added permission to AndroidManifest file. <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="in.isuru.audiorecorder" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="8" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" > <activity android:name=".AudioRecorderActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> <uses-permission android:name="android.permission.RECORD_AUDIO" /> </manifest> I need to record high quality audio. Thanks!

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  • Validation.HasError attached property

    - by Nima
    Did I miss something? 1- Style <Style TargetType="{x:Type TextBox}"> <Style.Triggers> <DataTrigger Binding="{Binding Path=Validation.HasError}" Value="true"> <Setter Property="BorderBrush" Value="Blue" /> </DataTrigger> </Style.Triggers> <Setter Property="MinWidth" Value="160" /> <Setter Property="Margin" Value="0 7 0 0"/> </Style> 2 - Viewmodel implement IDataErrorInfo 3- textBox in view <TextBox x:Name="FirstName" Text="{Binding Person.FirstName, UpdateSourceTrigger=PropertyChanged, ValidatesOnDataErrors=true}"></TextBox> 3 - I use Caliburn MVVM I got " BindingExpression path error: 'Validation' property not found on 'object' ''PersonWindowViewModel' (HashCode=38783181)'. BindingExpression:Path=Validation.HasError; DataItem='PersonWindowViewModel' (HashCode=38783181); target element is 'TextBox' (Name='FirstName'); target property is 'NoTarget' (type 'Object')"S

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  • Javascript - Determine if String Is In List

    - by Emtucifor
    In SQL we can see if a string is in a list like so: Column IN ('a', 'b', 'c') What's a good way to do this in javascript? I realize one can use the switch function: var str = 'a' var flag = false; switch (str) { case 'a': case 'b': case 'c': flag = true; default: } if (thisthing || thatthing || flag === true) { // do something } But this is a horrible mess. It's also clunky to do this: if (thisthing || thatthing || str === 'a' || str === 'b' || str = 'c') { // do something } And I'm not sure about the performance or clarity of this: if (thisthing || thatthing || {a:1, b:1, c:1}[str]) { // do something } Any ideas?

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  • Stuck in Infinite Loop while PostInvalidating

    - by Nicholas Roge
    I'm trying to test something, however, the loop I'm using keeps getting stuck while running. It's just a basic lock thread while doing something else before continuing kind of loop. I've double checked that I'm locking AND unlocking the variable I'm using, but regardless it's still stuck in the loop. Here are the segments of code I have that cause the problem: ActualGame.java: Thread thread=new Thread("Dialogue Thread"){ @Override public void run(){ Timer fireTimer=new Timer(); int arrowSequence=0; gameHandler.setOnTouchListener( new OnTouchListener(){ @Override public boolean onTouch(View v, MotionEvent me) { //Do something. if(!gameHandler.fireTimer.getActive()){ exitLoop=true; } return false; } } ); while(!exitLoop){ while(fireTimer.getActive()||!gameHandler.drawn); c.drawBitmap(SpriteSheet.createSingleBitmap(getResources(), R.drawable.dialogue_box,240,48),-48,0,null); c.drawBitmap(SpriteSheet.createSingleBitmap(getResources(),R.drawable.dialogue_continuearrow,32,16,8,16,arrowSequence,0),-16,8,null); gameHandler.drawn=false; gameHandler.postInvalidate(); if(arrowSequence+1==4){ arrowSequence=0; exitLoop=true; }else{ arrowSequence++; } fireTimer.startWait(100); } gameHandler.setOnTouchListener(gameHandler.defaultOnTouchListener); } }; thread.run(); And the onDraw method of GameHandler: canvas.scale(scale,scale); canvas.translate(((screenWidth/2)-((terrainWidth*scale)/2))/scale,((screenHeight/2)-((terrainHeight*scale)/2))/scale); canvas.drawColor(Color.BLACK); for(int layer=0;layer(less than)tiles.length;layer++){ if(layer==playerLayer){ canvas.drawBitmap(playerSprite.getCurrentSprite(), playerSprite.getPixelLocationX(), playerSprite.getPixelLocationY(), null); continue; } for(int y=0;y(less than)tiles[layer].length;y++){ for(int x=0;x(less than)tiles[layer][y].length;x++){ if(layer==0&&tiles[layer][y][x]==null){ tiles[layer][y][x]=nullTile; } if(tiles[layer][y][x]!=null){ runningFromTileEvent=false; canvas.drawBitmap(tiles[layer][y][x].associatedSprite.getCurrentSprite(),x*tiles[layer][y][x].associatedSprite.spriteWidth,y*tiles[layer][y][x].associatedSprite.spriteHeight,null); } } } } for(int i=0;i(less than)canvasEvents.size();i++){ if(canvasEvents.elementAt(i).condition(this)){ canvasEvents.elementAt(i).run(canvas,this); } } Log.e("JapaneseTutor","Got here.[1]"); drawn=true; Log.e("JapaneseTutor","Got here.[2]"); If you need to see the Timer class, or the full length of the GameHandler or ActualGame classes, just let me know.

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  • how to use a class method as a WIN32 application callback method (WINPROC)... Error static struct HI

    - by numerical25
    I am receiving errors and at the same time trying to make this work so please read what I got to say. Thanks.... I am creating a c++ application and majority of the application is encapsulated into a class. That means that my WinProc function is a static class method that I use as my call back method for my win32 application. The problem is that since I created that as a win32 application, every class member I use inside that method has to be static as well. Including my HINSTANCE class which I use inside of it. Now I receive this error error LNK2001: unresolved external symbol "public: static struct HINSTANCE__ I need to figure out how to make this all work and below is my class declaration. My static member static HINSTANCE m_hInst is causing the error I believe. #pragma once #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: int m_width; int m_height; ATOM RegisterEngineClass(); public: static HINSTANCE m_hInst; //<------ This is causing the error HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name bool InitWindow(); bool InitDirectX(); bool InitInstance(); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); int Run(); }; Below is the implementation #include "stdafx.h" #include "RenderEngine.h" bool RenderEngine::InitWindow() { RenderEngine::m_hInst = NULL; // Initialize global strings LoadString(m_hInst, IDS_APP_TITLE, m_szTitle, MAX_LOADSTRING); LoadString(m_hInst, IDC_RENDERENGINE, m_szWindowClass, MAX_LOADSTRING); if(!RegisterEngineClass()) { return false; } if(!InitInstance()) { return false; } return true; } ATOM RenderEngine::RegisterEngineClass() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = RenderEngine::WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = m_hInst; wcex.hIcon = LoadIcon(m_hInst, MAKEINTRESOURCE(IDI_RENDERENGINE)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_RENDERENGINE); wcex.lpszClassName = m_szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } LRESULT CALLBACK RenderEngine::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(m_hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } bool RenderEngine::InitInstance() { m_hWnd = NULL; m_hWnd = CreateWindow(m_szWindowClass, m_szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, m_hInst, NULL); if (!m_hWnd) { return FALSE; } if(!ShowWindow(m_hWnd, m_nCmdShow)) { return false; } UpdateWindow(m_hWnd); return true; } // Message handler for about box. INT_PTR CALLBACK RenderEngine::About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int RenderEngine::Run() { MSG msg; HACCEL hAccelTable; hAccelTable = LoadAccelerators(m_hInst, MAKEINTRESOURCE(IDC_RENDERENGINE)); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } and below is the code being used within the WinMain RenderEngine go; int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. RenderEngine::m_hInst = hInstance; go.m_nCmdShow = nCmdShow; if(!go.InitWindow()) { return 0; } go.Run(); return 0; } If anything does not make any sense, then I apologize, I am a newb. Thanks for the help!!

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  • ActionScript BitmapData Built-in To Bitmaps?

    - by TheDarkIn1978
    i've used a Loader and URLRequest to download a .png from the internet and add it to my display list. since it's already a bitmap, does it have built in bitmap data already? or do i have to create the bitmap data myself? also, why does the same trace statement return false in the mouseMoveHandler when it outputs true in the displayImage function? var imageLoader:Loader = new Loader(); imageLoader.load(new URLRequest("http://somewebsite.com/image.png")); imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, displayImage); function displayImage(evt:Event):void { addChild(evt.target.content); addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); trace(evt.target.content is Bitmap); //outputs 'true' } function mouseMoveHandler(evt:MouseEvent):void { trace(evt.target.content is Bitmap); //outputs 'false' }

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  • Change the size of the panel dynamically

    - by C. Karunarathne
    Hi! I am implementing an application that needs to drag and drop image boxes in a panel.Image boxes are added dynamically from the program and so I have set the autoscroll property to true in panel.But when I have drag out the boxes at bottom in the panel the panel size got reduced.I have put autosize property false in panel.The panel is docked in another panel.I want to set the size of panel at run time.How can I achieve this. public form1(int[,] dummy, int columnSize, int rowSize) { this.dummy= dummy; numOfColumns = columnSize; numOfRows = rowSize; getData(); addIds = addIdArray; data = mylist; InitializeComponent(); //panel1.MinimumSize = new Size(columnSize * 40, rowSize * 40); //panel1.Height = rowSize * 40; //panel1.Width = columnSize * 40; //panel4.Height = rowSize * 40; //panel4.Width = columnSize * 40; int x, y; Structures.EmptyRectSpace space = new Structures.EmptyRectSpace(); for (int i = 0; i < data.Count; i++)// set picture boxes { space = (Structures.EmptyRectSpace)data[i]; x = space.startingJ; y = space.startingI; int h, w; h = space.length; w = space.width; p = new PictureBox(); p.Width = w * 40; p.Height = h * 40; p.BackColor = Color.DarkGreen; p.Image = Properties.Resources.v; p.BorderStyle = BorderStyle.FixedSingle; p.Name = addIdArray[i].ToString(); p.Location = new Point((x + 1 - w) * 40, (y + 1 - h) * 40); this.panel1.Controls.Add(p); } foreach (Control c in this.panel1.Controls) { if (c is PictureBox) { c.MouseDown += new MouseEventHandler(pictureBox1_MouseDown); } } this.panel1.DragOver += new System.Windows.Forms.DragEventHandler(this.panel1_DragOver); panel1.DragOver += new DragEventHandler(panel1_DragOver); panel1.DragDrop += new DragEventHandler(panel1_DragDrop); panel1.AllowDrop = true; panel2.AllowDrop = true; foreach (Control c in this.panel2.Controls) { c.MouseDown += new MouseEventHandler(pictureBox1_MouseDown); } this.panel2.DragOver += new System.Windows.Forms.DragEventHandler(this.panel2_DragOver); panel2.DragOver += new DragEventHandler(panel2_DragOver); panel2.DragDrop += new DragEventHandler(panel2_DragDrop); } This is the constructor of the form that contained panel.When it loaded the picture boxes must be added to the panel and there drag drop events of panel are implemented. Please give me a helping hand..

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  • XPathNavigator.Evaluate returning incorrect value?

    - by Eric
    I'm expecting this code to return true but it doesn't ? What am I missing here. string xml = @"<data><e id=""NUM_CPUS"">1</e><e id=""ACE_PRESENT"">1</e></data>"; XPathDocument doc = new XPathDocument(new StringReader(xml)); string expr = "(id('NUM_CPUS'))>=1 and (id('ACE_PRESENT'))=1"; XPathNavigator nav = doc.CreateNavigator(); XPathExpression query = nav.Compile(expr); object result = nav.Evaluate(query); bool b = bool.Parse(result.ToString()); if (!b) throw new Exception("Should be true");

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  • Why "do...while" does not exist in F#

    - by Kev
    I cannot find "do...while..." I have to code like this: let bubbleSort a= let n = Array.length a let mutable swapped = true let mutable i = 0 while swapped do swapped <- false for j = 0 to n-i-2 do if a.[j] > a.[j+1] then let t = a.[j] a.[j] <- a.[j+1] a.[j+1] <- t swapped <- true i <- i+1 The code is bad without "do...while". Sadly, "break/continue" are also not available. Is F# not suitable for non-functional-programming?

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  • Does Google provide any Android tutorials that teach how to implement a Service?

    - by Bub
    I apologize in advance for the "newbie" nature of this question. Here is my predicament: I'm brand new to android and developing in general. I'm using android's SDK with eclipse Galileo. I've followed several tutorials to create different layouts. I've even learned recently how to use radio buttons and verify which ones were selected. Now I need to create a service that downloads and updates an xml file within the application. I've tried to locate a simple tutorial for services on Google's developer site but so far, so bad. If they exist could somebody point me in the right direction? On the other hand, I've been told Google's tutorials are a little out dated. Is that true? If so, are there any other tutorials that would hand-hold (and possibly over-explain) how to use a service to a true newbie for free (like google)? Any suggestions would be appreciated.

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  • Avoid multiple autocomplete calls by wrapping it with SetTimeOut

    - by pixelboy
    Here's my issue : using an autocomplete jQuery plugin, I'd like to avoid multiple ajax requests when user strikes his keynoard by surrounding the $('#query1').autocomplete({ serviceUrl:'/actions/autocomplete?population=salon', minChars:3, maxHeight:300, width:200, clearCache:true, onSelect: function(suggestions,data){ $(".btn1").attr("href", "${pageContext.request.contextPath}/actions/espaceClients?participantId=" + data) } }); with something like var search = false; $('#query1, #query2, #query3').keyup(function(){ if (!search){ search = true; } if (search) { search = false; autocompleteThem(); } }); A you can see, above code is stupid, but it kinda shows what i'm trying to do. In simple words, if user dosen't type anything else in a certain period of time, then you can call autocomplete. I hope i'm being clear, as my brains are a mess...

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  • reRendering is not happening in jsf using data table

    - by palakolanusrinu
    HI, Rerendering is not working in my code please help in this <rich:dataTable id="bookIncome" value="#{myBean.ftBoookIncomelst}" var="item" rowKeyVar="row" first="0" width="100%"> <rich:subTable id="subBookIncome"value="#{item.txIncome}" var="income" rowKeyVar="row"> <rich:column id="descrtiptionColumn" width="30%"> <h:outputText value="#{income.descriptionCell.value}" rendered="#{!item.editableRow}" style="#{income.descriptionCell.boldClass}"> </h:outputText> <rich:inplaceInput layout="block" value="#{income.descriptionCell.value}" required="true" rendered="#{item.editableRow}" requiredMessage="Description at row #{row+1} wasn't filled." changedHoverClass="hover" viewHoverClass="hover" viewClass="inplace" changedClass="inplace" selectOnEdit="true" editEvent="onclick"> </rich:inplaceInput> In the above code i have proper id for datatable and i'm calling my ajax call using But its not showing any response but its hitting the server and its calling proper method and updating the required list also..Please help in this why its not rendering its not showing any exception on console also...

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  • C# XML Serialisation Only Serialise Single Element in List

    - by guazz
    Given some sample XML such as: <XML> <EMPLOYEES> <EMPLOYEE isBestEmployee="false">John"<"/EMPLOYEE> <EMPLOYEE isBestEmployee="true">Joe"<"/EMPLOYEE> <EMPLOYEE isBestEmployee="false">Bill"<"/EMPLOYEE> </EMPLOYEES> </XML> How do I serialise just the employee with isBestEmployee="true" to a single Employee object?

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  • c#: RedirectStandardOutput prevents exit exception?

    - by user1743977
    All I want is to redirect standard output of a process to a file. Sounds easy, but everything I tried doesn't work: 1) putting a dos-style redirection in the list of arguments (e.g. "param1 param2 output.txt") doesn't work, 2) using RedirectStandardOutput = true works, BUT, apparently the process does not through an exception when it exists. So the handler defined via process.Exited += ... doesn't catch anything. To be clear, once I remove the 'RedirectStandardOutput = true ' statement, it DOES catch an exception. What am I doing wrong ? Thanks, Ofer

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  • Get positions for NAs only in the "middle" of a matrix column

    - by Abiel
    I want to obtain an index that refers to the positions of NA values in a matrix where the index is true if a given cell is NA and there is at least one non-NA value before and after it in the column. For example, given the following matrix [,1] [,2] [,3] [,4] [1,] NA 1 NA 1 [2,] 1 NA NA 2 [3,] NA 2 NA 3 the only value of the index that comes back TRUE should be [2,2]. Is there a compact expression for what I want to do? If I had to I could loop through columns and use something like min(which(!is.na(x[,i]))) to find the first non-NA value in each column, and then set all values before that to FALSE (and the same for all values after the max). This way I would not select leading and trailing NA values. But this seems a bit messy, so I'm wondering if there is a cleaner expression that does this without loops.

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  • Solr spellcheck configuration

    - by Bogdan Gusiev
    I am trying to build the spellcheck index with IndexBasedSpellChecker <lst name="spellchecker"> <str name="name">default</str> <str name="field">text</str> <str name="spellcheckIndexDir">./spellchecker</str> </lst> And I want to specify the dynamic field "*_text" as the field option: <dynamicField name="*_text" stored="false" type="text" multiValued="true" indexed="true"> How it can be done?

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  • POST parameters strangely parsed inside phantomjs

    - by user61629
    I am working with PHP/CURL and would like to send POST data to my phantomjs script, by setting the postfields array below: In my php controller I have: $data=array('first' => 'John', 'last' => 'Smith'); $url='http://localhost:7788/'; $output = $this->my_model->get_data($url,$data); In my php model I have: public function get_data($url,$postFieldArray) { $ch = curl_init(); curl_setopt($ch, CURLOPT_COOKIEJAR, $cookieFile); curl_setopt($ch, CURLOPT_FOLLOWLOCATION, TRUE); curl_setopt($ch, CURLOPT_RETURNTRANSFER, TRUE); curl_setopt($ch, CURLOPT_USERAGENT, "Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0)"); curl_setopt($ch, CURLOPT_POST, TRUE); curl_setopt($ch, CURLOPT_POSTFIELDS, $postFieldArray); curl_setopt($ch, CURLOPT_URL, $url); $output = curl_exec($ch); In my phantomJS script that I am running locally I have: // import the webserver module, and create a server var server = require('webserver').create(); var port = require('system').env.PORT || 7788; console.log("Start Application"); console.log("Listen port " + port); // Create serever and listen port server.listen(port, function(request, response) { // Print some information Just for debbug console.log("We got some requset !!!"); console.log("request method: ", request.method); // request.method POST or GET if(request.method == 'POST' ){ console.log("POST params should be next: "); console.log("POST params: ",request.post); exit; } I first start and run the phantomjs script (myscript.js) from the command line, then I run my php script. The output is: $ phantomjs.exe myscript.js Start Application Listen port 7788 null We got some requset !!! request method: POST POST params should be next: POST params: ------------------------------e70d439800f9 Content-Disposition: form-data; name="first" John ------------------------------e70d439800f9 Content-Disposition: form-data; name="last" Smith ------------------------------e70d439800f9-- I'm confused about the the output. I was expecting something more like: first' => 'John', 'last' => 'Smith Can someone explain why it looks this way? How can I parse the request.post object to assign to variables inside myscript.js

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  • jQuery Tools - Range Input with Mousewheel support

    - by pspahn
    I've got a nice looking horizontal scroller that uses the Range Input feature of jQ Tools. Mouse wheel scrolling support would be awesome, and I'm sure it can work, just not sure how to get it set up. I've got the generic setup: var scroll = jQuery('#scroll'); jQuery(':range').rangeinput({ speed: 0, progress: true, onSlide: function(ev, step) { scroll.css({left: -step}); }, change: function(e, i) { scroll.animate({left: -i}, "fast"); } }); The doc page ( http://jquerytools.org/documentation/toolbox/mousewheel.html ) for mousewheel gives an example: $("#myelement").mousewheel(function(event, delta) { }); But I'm not sure how this hooks in. Other tools in the package simply allow the option: mousewheel: true Unfortunately that doesn't work on range input. Any advice appreciated. Thank you.

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  • Sprite not moving when using a function from another class SFML c++

    - by user2892932
    I have a Game.cpp, and I am calling a update function in my Player class. In my player update Function I have it to check for keyboard input, and it seems to work, but whenever I try to call the .move() function, it seems to not work. I get no errors either. I am new to sfml, and decent with c++. Help is appreciated! #include "Player.h" Player::Player(void): vel(0), maxvel(100) { Load("Assets/sss.png",true); } void Player::Update(sf::Sprite& p) { if (sf::Keyboard::isKeyPressed(sf::Keyboard::A)) { moveObject(-3,0, p); } if(sf::Keyboard::isKeyPressed(sf::Keyboard::D)) { moveObject(-3,0, p); } } Player::~Player(void) { } This is the GameObject cpp #include "GameObject.h" #include <iostream> GameObject::GameObject(void) { isLoaded = false; } void GameObject::Load(std::string flname, bool isPlayer) { if(!tex.loadFromFile(flname)) { EXIT_FAILURE; } else { if(isPlayer) { if(!tex.loadFromFile(flname, sf::IntRect(0,0,33,33))) { EXIT_FAILURE; } else { std::cout << "Loading image" << "\n"; filename = flname; spr.setTexture(tex); isLoaded = true; } } else { std::cout << "Loading image" << "\n"; filename = flname; spr.setTexture(tex); isLoaded = true; } } } void GameObject::Draw(sf::RenderWindow & window) { if(isLoaded) { window.draw(spr); window.display(); std::cout << "Sprite drew" << "\n"; } } void GameObject::setPos(float x, float y) { if(isLoaded) { spr.setPosition(x,y); } } sf::Vector2f GameObject::GetObjPos() { return spr.getPosition(); } sf::Sprite& GameObject::getSprite() { return spr; } void GameObject::moveObject(float x, float y, sf::Sprite& sp) { sp.move(x, y); } GameObject::~GameObject(void) { }

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  • Why is django.test.client.Client not keeping me logged in.

    - by Mystic
    I'm using django.test.client.Client to test whether some text shows up when a user is logged in. However, I the Client object doesn't seem to be keeping me logged in. This test passes if done manually with Firefox but not when done with the Client object. class Test(TestCase): def test_view(self): user.set_password(password) user.save() client = self.client # I thought a more manual way would work, but no luck # client.post('/login', {'username':user.username, 'password':password}) login_successful = client.login(username=user.username, password=password) # this assert passes self.assertTrue(login_successful) response = client.get("/path", follow=True) #whether follow=True or not doesn't seem to work self.assertContains(response, "needle" ) When I print response it returns the login form that is hidden by: {% if not request.user.is_authenticated %} ... form ... {% endif %} This is confirmed when I run ipython manage.py shell. The problem seems to be that the Client object is not keeping the session authenticated.

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  • Intro Bar like stack overflow

    - by Dasa
    I have a simple top bar using jquery like the one on stackoverflow, but i want it to only appear on the first time a person visits the website. below is the HTML followed by the "bxSlider.js" file <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html> <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js"></script> <script type="text/javascript" src="bxSlider.js"></script> <title>topbar</title> <style type="text/css" media="screen"> #message { font-family:Arial,Helvetica,sans-serif; position:fixed; top:0px; left:0px; width:100%; z-index:105; text-align:center; color:white; padding:2px 0px 2px 0px; background-color:#8E1609; } #example1 { text-align: center; width: 80%; } .close-notify { white-space: nowrap; float:right; margin-right:10px; color:#fff; text-decoration:none; padding-left:3px; padding-right:3px } .close-notify a { color: #fff; } h4, p { margin:0px; padding:0px; } </style> </head> <body> <DIV ID='message' style="display: none;"> <DIV ID="example1"> <DIV CLASS="item"> <h4>Head 1</h4> <p>Text 1</p> </div><!-- end item --> <DIV CLASS="item"> <h4>Head 2</h4> <p>Text 2</p> </div><!-- end item --> </div><!-- end example1 --> <a href="#" CLASS="close-notify" onclick="closeNotice()">X</a> </div> <script type="text/javascript"> $(document).ready(function() { $("#message").fadeIn("slow"); $('#example1').bxSlider({ mode: 'slide', speed: 250, wrapper_CLASS: 'example1_container' }); }); function closeNotice() { $("#message").fadeOut("slow"); } </script> </body> </html> /** * * * bxSlider: Content slider / fade / ticker using the jQuery javascript library. * * Author: Steven Wanderski * Email: [email protected] * URL: http://bxslider.com * * **/ jQuery.fn.bxSlider = function(options){ ///////////////////////////////////////////////////////////////////////////////////////////////////////////// // Declare variables and functions ///////////////////////////////////////////////////////////////////////////////////////////////////////////// var defaults = { mode: 'slide', speed: 500, auto: false, auto_direction: 'left', pause: 2500, controls: true, prev_text: 'prev', next_text: 'next', width: $(this).children().width(), prev_img: '', next_img: '', ticker_direction: 'left', wrapper_class: 'container' }; options = $.extend(defaults, options); if(options.mode == 'ticker'){ options.auto = true; } var $this = $(this); var $parent_width = options.width; var current = 0; var is_working = false; var child_count = $this.children().size(); var i = 0; var j = 0; var k = 0; function animate_next(){ is_working = true; $this.animate({'left':'-' + $parent_width * 2 + 'px'}, options.speed, function(){ $this.css({'left':'-' + $parent_width + 'px'}).children(':first').appendTo($this); is_working = false; }); } function animate_prev(){ is_working = true; $this.animate({'left': 0}, options.speed, function(){ $this.css({'left':'-' + $parent_width + 'px'}).children(':last').insertBefore($this.children(':first')); is_working = false; }); } function fade(direction){ if(direction == 'next'){ var last_before_switch = child_count - 1; var start_over = 0; var incr = k + 1; }else if(direction == 'prev'){ var last_before_switch = 0; var start_over = child_count -1; var incr = k - 1; } is_working = true; if(k == last_before_switch){ $this.children().eq(k).fadeTo(options.speed, 0); $this.children().eq(start_over).fadeTo(options.speed, 1, function(){ is_working = false; k = start_over; }); }else{ $this.children().eq(k).fadeTo(options.speed, 0); $this.children().eq(incr).fadeTo(options.speed, 1, function(){ is_working = false; k = incr; }); } } function add_controls(){ ///////////////////////////////////////////////////////////////////////////////////////////////////////////// // Check if user selected images to use for next / prev ///////////////////////////////////////////////////////////////////////////////////////////////////////////// if(options.prev_img != '' || options.next_img != ''){ $this.parent().append('<a class="slider_prev" href=""><img src="' + options.prev_img + '" alt=""/></a><a class="slider_next" href=""><img src="' + options.next_img + '" alt="" /></a>'); }else{ $this.parent().append('<a class="slider_prev" href="">' + options.prev_text + '</a><a class="slider_next" href="">' + options.next_text + '</a>'); } $this.parent().find('.slider_prev').css({'float':'left', 'outline':'0', 'color':'yellow'}); $this.parent().find('.slider_next').css({'float':'right', 'outline':'0', 'color':'yellow'}); ///////////////////////////////////////////////////////////////////////////////////////////////////////////// // Accomodate padding-top for controls when elements are absolutely positioned (only in fade mode) ///////////////////////////////////////////////////////////////////////////////////////////////////////////// if(options.mode == 'fade'){ $this.parent().find('.slider_prev').css({'paddingTop' : $this.children().height()}) $this.parent().find('.slider_next').css({'paddingTop' : $this.children().height()}) } ///////////////////////////////////////////////////////////////////////////////////////////////////////////// // Actions when user clicks next / prev buttons ///////////////////////////////////////////////////////////////////////////////////////////////////////////// $this.parent().find('.slider_next').click(function(){ if(!is_working){ if(options.mode == 'slide'){ animate_next(); if(options.auto){ clearInterval($.t); $.t = setInterval(function(){animate_next();}, options.pause); } }else if(options.mode == 'fade'){ fade('next'); if(options.auto){ clearInterval($.t); $.t = setInterval(function(){fade('next');}, options.pause); } } } return false; }); $this.parent().find('.slider_prev').click(function(){ if(!is_working){ if(options.mode == 'slide'){ animate_prev(); if(options.auto){ clearInterval($.t); $.t = setInterval(function(){animate_prev();}, options.pause); } }else if(options.mode == 'fade'){ fade('prev'); if(options.auto){ clearInterval($.t); $.t = setInterval(function(){fade('prev');}, options.pause); } } } return false; }); } function ticker() { if(options.ticker_direction == 'left'){ $this.animate({'left':'-' + $parent_width * 2 + 'px'}, options.speed, 'linear', function(){ $this.css({'left':'-' + $parent_width + 'px'}).children(':first').appendTo($this); ticker(); }); }else if(options.ticker_direction == 'right'){ $this.animate({'left': 0}, options.speed, 'linear', function(){ $this.css({'left':'-' + $parent_width + 'px'}).children(':last').insertBefore($this.children(':first')); ticker(); }); } } ///////////////////////////////////////////////////////////////////////////////////////////////////////////// // Create content wrapper and set CSS ///////////////////////////////////////////////////////////////////////////////////////////////////////////// $this.wrap('<div class="' + options.wrapper_class + '"></div>'); //console.log($this.parent().css('paddingTop')); if(options.mode == 'slide' || options.mode == 'ticker'){ $this.parent().css({ 'overflow' : 'hidden', 'position' : 'relative', 'margin' : '0 auto', 'width' : options.width + 'px' }); $this.css({ 'width' : '999999px', 'position' : 'relative', 'left' : '-' + $parent_width + 'px' }); $this.children().css({ 'float' : 'left', 'width' : $parent_width }); $this.children(':last').insertBefore($this.children(':first')); }else if(options.mode == 'fade'){ $this.parent().css({ 'overflow' : 'hidden', 'position' : 'relative', 'width' : options.width + 'px' //'height' : $this.children().height() }); if(!options.controls){ $this.parent().css({'height' : $this.children().height()}); } $this.children().css({ 'position' : 'absolute', 'width' : $parent_width, 'listStyle' : 'none', 'opacity' : 0 }); $this.children(':first').css({ 'opacity' : 1 }); } ///////////////////////////////////////////////////////////////////////////////////////////////////////////// // Check if user selected "auto" ///////////////////////////////////////////////////////////////////////////////////////////////////////////// if(!options.auto){ add_controls(); }else{ if(options.mode == 'ticker'){ ticker(); }else{ ///////////////////////////////////////////////////////////////////////////////////////////////////////////// // Set a timed interval ///////////////////////////////////////////////////////////////////////////////////////////////////////////// if(options.mode == 'slide'){ if(options.auto_direction == 'left'){ $.t = setInterval(function(){animate_next();}, options.pause); }else if(options.auto_direction == 'right'){ $.t = setInterval(function(){animate_prev();}, options.pause); } }else if(options.mode == 'fade'){ if(options.auto_direction == 'left'){ $.t = setInterval(function(){fade('next');}, options.pause); }else if(options.auto_direction == 'right'){ $.t = setInterval(function(){fade('prev');}, options.pause); } } if(options.controls){ add_controls(); } } } }

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  • check if directory exists c#

    - by Ant
    I am trying to see if a directory exists based on an input field from the user. When the user types in the path, I want to check if the path actually exists. I have some c# code already. It returns 1 for any local path, but always returns 0 when I am checking a network path. static string checkValidPath(string path) { //Insert your code that runs under the security context of the authenticating user here. using (ImpersonateUser user = new ImpersonateUser(user, "", password)) { //DirectoryInfo d = new DirectoryInfo(quotelessPath); bool doesExist = Directory.Exists(path); //if (d.Exists) if(doesExist) { user.Dispose(); return "1"; } else { user.Dispose(); return "0"; } } } public class ImpersonateUser : IDisposable { [DllImport("advapi32.dll", SetLastError = true)] private static extern bool LogonUser(string lpszUsername, string lpszDomain, string lpszPassword, int dwLogonType, int dwLogonProvider, out IntPtr phToken); [DllImport("kernel32", SetLastError = true)] private static extern bool CloseHandle(IntPtr hObject); private IntPtr userHandle = IntPtr.Zero; private WindowsImpersonationContext impersonationContext; public ImpersonateUser(string user, string domain, string password) { if (!string.IsNullOrEmpty(user)) { // Call LogonUser to get a token for the user bool loggedOn = LogonUser(user, domain, password, 9 /*(int)LogonType.LOGON32_LOGON_NEW_CREDENTIALS*/, 3 /*(int)LogonProvider.LOGON32_PROVIDER_WINNT50*/, out userHandle); if (!loggedOn) throw new Win32Exception(Marshal.GetLastWin32Error()); // Begin impersonating the user impersonationContext = WindowsIdentity.Impersonate(userHandle); } } public void Dispose() { if (userHandle != IntPtr.Zero) CloseHandle(userHandle); if (impersonationContext != null) impersonationContext.Undo(); } } Any help is appreciated. Thanks! EDIT 3: updated code to use BrokenGlass's impersonation functions. However, I need to initialize "password" to something... EDIT 2: I updated the code to try and use impersonation as suggested below. It still fails everytime. I assume I am using impersonation improperly... EDIT: As requested by ChrisF, here is the function that calls the checkValidPath function. Frontend aspx file... $.get('processor.ashx', { a: '7', path: x }, function(o) { alert(o); if (o=="0") { $("#outputPathDivValid").dialog({ title: 'Output Path is not valid! Please enter a path that exists!', width: 500, modal: true, resizable: false, buttons: { 'Close': function() { $(this).dialog('close'); } } }); } }); Backend ashx file... public void ProcessRequest (HttpContext context) { context.Response.Cache.SetExpires(DateTime.Now); string sSid = context.Request["sid"]; switch (context.Request["a"]) {//a bunch of case statements here... case "7": context.Response.Write(checkValidPath(context.Request["path"].ToString())); break;

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