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  • Wikileaks : le créateur du site arrêté et ses avoirs gelés, les cyber-militants s'organisent et OVH s'exprime dans une nouvelle lettre ouverte

    Wikileaks : le créateur du site arrêté et ses avoirs gelés, les cyber-militants s'organisent et OVH s'exprime dans une nouvelle lettre ouverte Mise à jour du 07/12/10 Wikileaks est en train de passer du statut de site polémique à celui de site traqué. Une position qui, habituellement, attire de multiples sympathies dans la sphère d'Internet. Et Wikileaks ne fait pas exception. De nombreux internautes, y compris ceux qui n'adhèrent pas spécialement à la philosophie du site, ont décidé de réagir aux tentatives visant à le mettre hors-ligne. Il existe par exemple à présent de nombreux miroirs (et donc d'hébergeurs v...

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  • What to do with input during movement?

    - by user1895420
    In a concept I'm working on, the player can move from one position in a grid to the next. Once movement starts it can't be changed and takes a predetermined amount of time to finish (about a quarter of a second). Even though their movement can't be altered, the player can still press keys (perhaps in anticipation of their next move). What do I do with this input? Possibilities i've thought of: Ignore all input during movement. Log all input and loop through them one by one once movement finishes. Log the first or last input and move when possible. I'm not really sure which is the most appropriate or most natural. Hence my question: What do I do with player-input during movement?

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  • Non-language-specific interview questions for a senior web developer

    - by Songo
    I came across a job posting for a senior web developer position. The posting said that the development will be done using Ruby on Rails, but no prior knowledge is required. I confirmed with a contact in that company that a PHP web developer can apply for it or even an ASP.Net developer. I also confirmed that the interview won't contain any questions specific to PHP or Ruby on Rails. Can anyone please provide a good list of questions for a senior web developer that isn't specific to a certain language? Note This question isn't a duplicate for similar posts asking for questions relating to PHP, .Net or Ruby. Also, I'm not looking for topics to learn as a web developer, but rather interesting questions for a technical interview given the former conditions.

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  • Google Places référence les services de proximité, visites virtuelles des magasins et géo-localisati

    Google Places lance le référencement des services de proximité Et intègre la visite virtuelle des magasins et la géo-localisation des clients à Google Maps Le service local Business Center fait peau neuve est tout cela commence par un changement de nom : Google Places. Surfant sur la vague de l'optimisation du référencement des services géo-localisés en fonction de la position de l'internaute, Google innove en ajoutant des options à son service. Les nouvelles fonctionnalités annoncées : ? De nouvelles informations sur votre page ? Des outils de suivis comme Analytics afin que vous puissiez connaitre par quel moyen ou quel pa...

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  • Learning C# quickly

    - by Niklas H
    I just got a position at a big, well-known C#/.NET company. The thing is that I don't know any C# or .NET at all (they know that) and I want to learn as much as I can before I start, to not waste time (and money). How do I learn C#/.NET quickly and efficiently? Resources? Great tutorials? Videos? EDIT: I forgot to mention that I have a couple of years experience with Java. So I am not new to programming - just new to .NET.

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  • Settings for multiple monitors are not stored

    - by JJD
    I am running Ubuntu 12.04. on a Lenovo Thinkpad T400. I connected an external monitor as a second display. The laptop stands under the external screen. The laptop has a native resolution of 1440x900 (16:10), the external monitor 1280x1024 (5:4). There are two graphic adapters: one internal Intel GMA 4500 MHD and an discrete ATI card. Currently, the integrated Intel is enabled. I use the Display application to arrange the position of the monitors so it look like this: The problem: Whenever I restart my computer the configuration gets lost. First, the displays are mirrored instead of extended. I have to press Fn + F7 two times to switch to extended mode. Second, the Display settings still look like this: I know this worked once when I was running Ubuntu 10.10. I cannot tell since when it does not work. Do you know how I can permanently store the settings?

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  • Are there any plans to create a standard based on libunity?

    - by Sebastian Billaudelle
    In the last few month and maybe even years, Ubuntu and Canonical often were criticised for developing software and desktop components without talking to other groups in the free software community. I don't want to comment on this topic, but I see problems arising with creating a "proprietary" solution for displaying indicators and progressbars with a launcher like Unity. In the world of free and open Desktop Environments we often try to standardize parts and libraries or write specifications to increase collaboration between different desktops. We have the instrument of http://freedesktop.org and a lot of specifications are getting implemented by the major Desktop Environments. In this context, proposing a standard for those indicators would be a great step towards better interoperability between desktops. These indicators represent a great feature on the Linux Desktop and I'm sure that other projects like AWN, Docky, etc. would pick them up. With the great market share of Ubuntu, Canonical is in a position to propose it as a standard and encourage projects to implement it. Thank you in advance, Sebastian Billaudelle

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  • Can jobs limit future career paths?

    - by Kenneth
    I'm at the beginning of my career and I'm currently looking for jobs. I'm wondering to what extent choosing a particular job would limit future job options. I know that the farther you get away from college graduation the more employers look at your experience vs your actual degree. So I'm wondering with the ultimate goal of being in software engineering/computer science would taking a job in the IT realm limit my options of getting into software engineering? Likewise would taking a job in software quality assurance limit me from pursuing more of a main developer position later even though both are in software engineering?

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  • I can't get Ubuntu installation to start

    - by tyler
    I have a computer with the following configuration: AZUS Sabertooth Motherboard Intel I5 2500 CPU Windows 7 installed I'm trying to install linux. I first attempted to install pin guy. I burned the ISO, booted from it, got the initial menu; attempting to either run the live version from DVD, or install to system. However the process stops at a blank screen with the blinking cursor in left corner. So I downloaded Ubuntu and got the same results. Then I tried wubi and ended up in the same position. EDIT: UEFI might be part of the problem? Based on the link below I have determined that the process will be too time consuming and or risky so I'm giving up. https://help.ubuntu.com/community/UEFIBooting

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  • When you are expecting a promoting, do you prefer an technical or administrative job? [closed]

    - by Darf Zon
    As a programmer, they offered me an upgrade as project manager, but my feeling is that I can have a more effective contribution in a technical role that in one administrative. When should I accept the promotion? Generally speaking, I think that people should do what they love and what they like to do, from the time you are offered a promotion to someone is because he has been doing a great job today, and certainly learn new things in the new position and obviously have a better financial remuneration, but if it really is something you do not like do not good that post. That's my opinion.

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  • Matrix rotation of a rectangle to "face" a given point in 2d

    - by justin.m.chase
    Suppose you have a rectangle centered at point (0, 0) and now I want to rotate it such that it is facing the point (100, 100), how would I do this purely with matrix math? To give some more specifics I am using javascript and canvas and I may have something like this: var position = {x : 0, y: 0 }; var destination = { x : 100, y: 100 }; var transform = Matrix.identity(); this.update = function(state) { // update transform to rotate to face destination }; this.draw = function(ctx) { ctx.save(); ctx.transform(transform); // a helper that just calls setTransform() ctx.beginPath(); ctx.rect(-5, -5, 10, 10); ctx.fillStyle = 'Blue'; ctx.fill(); ctx.lineWidth = 2; ctx.stroke(); ctx.restore(); } Feel free to assume any matrix function you need is available.

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  • Camera changes view when controller connected

    - by ChocoMan
    I have a weird situation. I have a model set to 0 for X,Y and Z. My camera's position is set to: 0 (X-value, but updates when the model moves around) the model's height + 20f (about the same level as the model's shoulders) 25f (behind the model) Without the controller plugged in, everything looks fine as I want it. But as soon as I plug the controller in, the camera aims to the sky! But when I unplug the controller, the camera is back to what it should be. Does anyone have any insight as to what may cause this from plugging a controller in?

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  • Fastest way to get up to speed on webapp development with ASP.NET?

    - by leeand00
    I'm trying to get better at C# ASP.NET 3.5 development (...no none of that MVC stuff :), and fast! My boss gave me a book to read on it from Wrox, but the thing reads like a history novel, telling you how things worked as far back as ASP.NET 1.0; The web application we are developing is completely in ASP.NET 3.5 so I don't need to read through any of the history (maybe I'm wrong about that...but I don't really have the time to read about that...) Do you have any suggestions for a faster (book, series of tutorials) to come up to speed on it? I'd like to learn about UI components, database access, etc... P.S. In a previous position I was an JSP/J2EE developer (and I used MVC all the time! :-D) P.S.S. I did take a course on it in 2008 at some point, but it seemed all very pointy and clickly. I wanna learn the code stuff! The how it works, and where the events are!

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  • Persisting NLP parsed data

    - by tjb1982
    I've recently started experimenting with NLP using Stanford's CoreNLP, and I'm wondering what are some of the standard ways to store NLP parsed data for something like a text mining application? One way I thought might be interesting is to store the children as an adjacency list and make good use of recursive queries (postgres supports this and I've found it works really well). Something like this: Component ( id, POS, parent_id ) Word ( id, raw, lemma, POS, NER ) CW_Map ( component_id, word_id, position int ) But I assume there are probably many standard ways to do this depending on what kind of analysis is being done that have been adopted by people working in the field over the years. So what are the standard persistence strategies for NLP parsed data and how are they used?

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  • Unity Bar auto-hide behaviour and application icons placement

    - by Andrei
    The first issue: It seems that sometimes when I hover to the left edge of the screen the Unity Bar will not stay on top of other windows even if I continue to hover the cursor above it, at other times it will stay on top. Is this a normal behaviour? Or am I affected by some bug / inconsistency? If it's normal, what's the logic behind it? The second issue: Application icons for running applications do not maintain their position in the Unity Bar but instead move around according to some weird rules (if any?) that I can't understand. Is this to be expected, or is it a bug? Is there a way to force them to stop moving around? I like to see certain apps in certain positions and this bothers me.

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  • Arrays for a heightmap tile-based map

    - by JPiolho
    I'm making a game that uses a map which have tiles, corners and borders. Here's a graphical representation: I've managed to store tiles and corners in memory but I'm having troubles to get borders structured. For the tiles, I have a [Map Width * Map Height] sized array. For corners I have [(Map Width + 1) * (Map Height + 1)] sized array. I've already made up the math needed to access corners from a tile, but I can't figure out how to store and access the borders from a single array. Tiles store the type (and other game logic variables) and via the array index I can get the X, Y. Via this tile position it is possible to get the array index of the corners (which store the Z index). The borders will store a game object and accessing corners from only border info would be also required. If someone even has a better way to store these for better memory and performance I would gladly accept that. EDIT: Using in C# and Javascript.

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  • Do we set the bar too high by requiring that code tests not suffer from buffer overflow?

    - by brice
    We are currently recruiting for a Junior Developer position working mainly in C on Linux. As part of the process, we require candidates to complete a code test at their leisure in C. So far we have rejected two candidates on the basis that their code, although readable and in one case rather idiomatic, suffered from buffer overflow errors due to unbounded buffer writes. Are buffer overflows acceptable from a graduate developer? Are we setting the bar too high? What is the expected capability of graduate/Junior engineers? [Edit]: We explicitly ask for error-checked, production quality code. We provide a test & build framework for the candidates

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  • C#/.NET Little Wonders: Static Char Methods

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Often times in our code we deal with the bigger classes and types in the BCL, and occasionally forgot that there are some nice methods on the primitive types as well.  Today we will discuss some of the handy static methods that exist on the char (the C# alias of System.Char) type. The Background I was examining a piece of code this week where I saw the following: 1: // need to get the 5th (offset 4) character in upper case 2: var type = symbol.Substring(4, 1).ToUpper(); 3:  4: // test to see if the type is P 5: if (type == "P") 6: { 7: // ... do something with P type... 8: } Is there really any error in this code?  No, but it still struck me wrong because it is allocating two very short-lived throw-away strings, just to store and manipulate a single char: The call to Substring() generates a new string of length 1 The call to ToUpper() generates a new upper-case version of the string from Step 1. In my mind this is similar to using ToUpper() to do a case-insensitive compare: it isn’t wrong, it’s just much heavier than it needs to be (for more info on case-insensitive compares, see #2 in 5 More Little Wonders). One of my favorite books is the C++ Coding Standards: 101 Rules, Guidelines, and Best Practices by Sutter and Alexandrescu.  True, it’s about C++ standards, but there’s also some great general programming advice in there, including two rules I love:         8. Don’t Optimize Prematurely         9. Don’t Pessimize Prematurely We all know what #8 means: don’t optimize when there is no immediate need, especially at the expense of readability and maintainability.  I firmly believe this and in the axiom: it’s easier to make correct code fast than to make fast code correct.  Optimizing code to the point that it becomes difficult to maintain often gains little and often gives you little bang for the buck. But what about #9?  Well, for that they state: “All other things being equal, notably code complexity and readability, certain efficient design patterns and coding idioms should just flow naturally from your fingertips and are no harder to write then the pessimized alternatives. This is not premature optimization; it is avoiding gratuitous pessimization.” Or, if I may paraphrase: “where it doesn’t increase the code complexity and readability, prefer the more efficient option”. The example code above was one of those times I feel where we are violating a tacit C# coding idiom: avoid creating unnecessary temporary strings.  The code creates temporary strings to hold one char, which is just unnecessary.  I think the original coder thought he had to do this because ToUpper() is an instance method on string but not on char.  What he didn’t know, however, is that ToUpper() does exist on char, it’s just a static method instead (though you could write an extension method to make it look instance-ish). This leads me (in a long-winded way) to my Little Wonders for the day… Static Methods of System.Char So let’s look at some of these handy, and often overlooked, static methods on the char type: IsDigit(), IsLetter(), IsLetterOrDigit(), IsPunctuation(), IsWhiteSpace() Methods to tell you whether a char (or position in a string) belongs to a category of characters. IsLower(), IsUpper() Methods that check if a char (or position in a string) is lower or upper case ToLower(), ToUpper() Methods that convert a single char to the lower or upper equivalent. For example, if you wanted to see if a string contained any lower case characters, you could do the following: 1: if (symbol.Any(c => char.IsLower(c))) 2: { 3: // ... 4: } Which, incidentally, we could use a method group to shorten the expression to: 1: if (symbol.Any(char.IsLower)) 2: { 3: // ... 4: } Or, if you wanted to verify that all of the characters in a string are digits: 1: if (symbol.All(char.IsDigit)) 2: { 3: // ... 4: } Also, for the IsXxx() methods, there are overloads that take either a char, or a string and an index, this means that these two calls are logically identical: 1: // check given a character 2: if (char.IsUpper(symbol[0])) { ... } 3:  4: // check given a string and index 5: if (char.IsUpper(symbol, 0)) { ... } Obviously, if you just have a char, then you’d just use the first form.  But if you have a string you can use either form equally well. As a side note, care should be taken when examining all the available static methods on the System.Char type, as some seem to be redundant but actually have very different purposes.  For example, there are IsDigit() and IsNumeric() methods, which sound the same on the surface, but give you different results. IsDigit() returns true if it is a base-10 digit character (‘0’, ‘1’, … ‘9’) where IsNumeric() returns true if it’s any numeric character including the characters for ½, ¼, etc. Summary To come full circle back to our opening example, I would have preferred the code be written like this: 1: // grab 5th char and take upper case version of it 2: var type = char.ToUpper(symbol[4]); 3:  4: if (type == 'P') 5: { 6: // ... do something with P type... 7: } Not only is it just as readable (if not more so), but it performs over 3x faster on my machine:    1,000,000 iterations of char method took: 30 ms, 0.000050 ms/item.    1,000,000 iterations of string method took: 101 ms, 0.000101 ms/item. It’s not only immediately faster because we don’t allocate temporary strings, but as an added bonus there less garbage to collect later as well.  To me this qualifies as a case where we are using a common C# performance idiom (don’t create unnecessary temporary strings) to make our code better. Technorati Tags: C#,CSharp,.NET,Little Wonders,char,string

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  • Steady zoom on center in LWJGL (Modelview)

    - by l5p4ngl312
    I am having a problem in LWJGL with zooming in and out. I am using glScaled(zoom, zoom, 1) before glTranslated. There are 2 problems: 1. The rate of zoom speeds up a lot when zooming out (lower zoom value). 2. It zooms in on the bottom left corner of the screen rather than the center. Eventually, I would like to have the zoom focused on the mouse position. I have tried to fix these problems by make it glScaled(zoom^12, zoom^12, 1) so that the greater the zoom value, the faster it will zoom in order to balance out the faster zoom at lower zoom values. To compensate for the zoom focused on the bottom left, I have tried to subtract (zoom+1)^10 + 2^10 from the X and Y of each sprite. This results in a curved zoom path, first to the left and then to the right. It is a 2D game.

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  • Powder games: how do they work?

    - by Marc Müller
    Hey guys, I recently found these two gems: http://powdertoy.co.uk/ http://dan-ball.jp/en/javagame/dust/ My question is: How are the physics with so many elements efficiently handled? Am I just severely underestimating modern computing power or is it possible to 'just' have a two-dimensional array, each cell of which describes what is placed at the according position and simulate each cell in every step. Or are there more complex things being done like summarising large areas of the same kind into a single data set and separating said set as needed? Are there any open-source games like this I could look at?

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  • Typical Applications of Linear System Solver in Game Developemnt

    - by craftsman.don
    I am going to write a custom solver for linear system. I would like to survey the typical problems involved the linear system solving in games. So that I can custom optimization on these problems based on the shape of the matrix. currently I am focus on these problems: B-Spline editing (I use a linear solve to resolve the C0, C1, C2 continuity) Constraint in Simulation (especially Position-Constraint, cloth) Both of them are Banded Matrix. I want to hear about some other applications of a linear system in games. Thank you.

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  • How do you go about training a replacement?

    - by SnOrfus
    I recently asked about leaving a position and got a lot of great answers. One of the common threads was that being around to train the new person would be expected and could go a long way. Now considering that (I think) most people don't stay at a company for a long time after they've given notice, and it will take time for the company to interview/hire one - that leaves for a short amount of time to get someone up to speed. I've also never trained anyone before. I did a bunch of tutoring in University and College, but teaching a language/technology is far different from training someone to replace you on your job. So the question is: how do you go about training someone to replace you in a, potentially, short amount of time?

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  • Register Now! Oracle Hardware Sales Training: Hardware and Software - Engineered to be Sold Together!

    - by swalker
    Dear partner, You can now register for Oracle’s EMEA Hardware Sales Training Roadshow: "Hardware and Software - Engineered to be Sold Together!" The objective of this one-day, face-to-face, free of charge training session is to share with you and your Oracle peers the latest information on Oracle’s products and solutions and to ensure that you are fully equipped to position and sell Oracle’s integrated stack. Please find agenda, schedule, details and registration information here. The EMEA Hardware Sales Training Roadshow is intended for Oracle Partners and Oracle Sales working together. Limited seats are available on a first-come-first-serve basis, so kindly register as early as possible to reserve your seat. We hope you will take maximum advantage of these great learning and networking opportunities and look forward to welcoming you to your nearest event! Best regards, Giuseppe Facchetti Partner Business Development Manager, Servers, Oracle EMEA Sasan Moaveni Storage Partner Sales Manager Oracle EMEA

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  • REGISTER NOW! ORACLE HARDWARE SALES TRAINING: HARDWARE AND SOFTWARE - ENGINEERED TO BE SOLD TOGETHER!

    - by mseika
    REGISTER NOW!ORACLE HARDWARE SALES TRAINING: HARDWARE AND SOFTWARE - ENGINEERED TO BE SOLD TOGETHER! Dear partner You can now register for Oracle's EMEA Hardware Sales Training Roadshow: "Hardware and Software - Engineered to be sold together!"The objective of this one-day, face-to-face, free of charge training session is to share with you and your Oracle peers the latest information on Oracle's products and solutions and to ensure that you are fully equipped to position and sell Oracle's integrated stack. Please find the agenda, schedule details and registration information here.The seats are limited and available on a first-come-first-serve basis. We recommend you to register yourself as early as possible and reserve your seat.Register Now We hope you will take the maximum advantage of these great learning and networking opportunities and look forward to welcoming you to your nearest event! Best regards, Giuseppe FacchettiPartner Business Development Manager,Servers, Oracle EMEA Sasan MoaveniStorage Partner Sales ManagerOracle EMEA

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  • Headspring continues to hire: we will train contract-to-hire positions

    Refer to position details: http://www.headspringsystems.com/careers/senior-software-engineer/ Headspring is always looking for good people, and we have continued to expand throughout the downturn in the economy.  Over 2009, I increased our development staff 13%, and already in 2010, it has increased 11% just in the first two months.  We are continuing to grow, and it doesnt look like it is slowing down. There are two model which work very well: Contract-to-hire:  This is when...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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