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  • Having good domain name and using domain aliases ( I use notlong.com)?

    - by Michal P.
    I use only free servers and after creating my website: http://pundaquit.republika.pl I decided to make access to that domain by simple domain name . I decided to use domain alias http://notlong.com/ service and have simple domain name http://pundaquit.notlong.com The second advantage of using alias here was to be independant from my file host which I will have to change. I haven't found a better alias service like notlong, because notlong.com is easy to remember. After that I encounter many problems: * most of forums or social services treat notlong adress as a spam, * Bing so far hvn't accepted http://pundaquit.notlong.com domain and others. Is it another way to have good free domain name? How about the situation when your hosting server will inform you to expire? Only a lasting layer of domain aliases make you independant from the real file hosts.

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  • Solo .NET Programmer moving to a team

    - by 219558af-62fa-411d-b24c-d08dab
    I've been a solo .NET programmer for a small startup for the last 8 years. I've put together some pretty decent software, and I always strived to better myself and conform to best practices, including source control (SVN/TFS). I worked very closely with a team of engineers of other disciplines, but when it came down to the software I was the only one programming. I love the craft of programming and love learning new things to sharpen my tools. In 2 weeks I will be starting a new job in a team of 20 .NET developers. My position will be mid-level, and I will be working under some programmers with incredibly impressive backgrounds. Again, the team aspect of development will be new to me, so I'm looking for some general "new guy" tips that will help me be as effective and easy to get along with as possible from the get-go. Anything goes, including high level tips, and small day-to-day things about communication.

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  • Avoid Postfix Increment Operator

    - by muntoo
    I've read that I should avoid the postfix increment operator because of performance reasons (in certain cases). But doesn't this affect code readability? In my opinion: for(int i = 0; i < 42; i++); /* i will never equal 42! */ Looks better than: for(int i = 0; i < 42; ++i); /* i will never equal 42! */ But this is probably just out of habit. Admittedly, I haven't seen many use ++i. Is the performance that bad to sacrifice readability, in this case? Or am I just blind, and ++i is more readable than i++?

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  • Developing Salesforce apps in Ruby on Rails

    - by Robert S.
    I want to build a web app that uses Salesforce.com data, and I want to build it fast. I'm a .NET developer (WPF, C#, ASP.NET MVC). I understand Ruby and RoR fairly well, but I haven't delivered any Rails apps. I'm wondering, is Ruby on Rails a suitable tool for rapidly building Salesforce apps, or is it better for the "traditional" web2.0 stuff like Groupon and Twitter? In other words, would using RoR help me achieve my fast (e.g., three months) goal over using .NET, which I already know?

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  • Topeka Dot Net User Group (DNUG) Meeting &ndash; April 6, 2010

    Topeka DNUG is free for anyone to attend! Mark your calendars now! SPEAKER: Troy Tuttle is a self-described pragmatic agilist, and Kanban practitioner, with more than a decade of experience in delivering software in the finance and health industries and as a consultant. He advocates teams improve their performance through pursuit of better practices like continuous integration and automated testing. Troy is the founder of the Kansas City Limited WIP Society and is a speaker at local area groups...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Water Simulation in LIBGDX [on hold]

    - by Noah Huppert
    I am doing some R&D for a game and am now tackling the topic of water. The goal Make water that can flow. Aka you can have an origin point that water shoots out from or a downhill slope. Make it so water splashes, so when an object hits the water there is a splash. Aka: Actual physics water sim. The current way I know how to do it I know how to create a shader that makes an object look like its water by making waves. Combined with that you can check to see if an object is colliding and apply an upwards force to simulate buoyancy. What is wrong with that way The water does not flow No splashes Possible solutions Have particles that are fairly large that interact with each other to simulate water Possible drawbacks Performance. Question: Is there a better way to do water or is using particles as described the only way?

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  • Why do we use Pythagoras in game physics?

    - by Starkers
    I've recently learned that we use Pythagoras a lot in our physics calculations and I'm afraid I don't really get the point. Here's an example from a book to make sure an object doesn't travel faster than a MAXIMUM_VELOCITY constant in the horizontal plane: MAXIMUM_VELOCITY = <any number>; SQUARED_MAXIMUM_VELOCITY = MAXIMUM_VELOCITY * MAXIMUM_VELOCITY; function animate(){ var squared_horizontal_velocity = (x_velocity * x_velocity) + (z_velocity * z_velocity); if( squared_horizontal_velocity <= SQUARED_MAXIMUM_VELOCITY ){ scalar = squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY; x_velocity = x_velocity / scalar; z_velocity = x_velocity / scalar; } } Let's try this with some numbers: An object is attempting to move 5 units in x and 5 units in z. It should only be able to move 5 units horizontally in total! MAXIMUM_VELOCITY = 5; SQUARED_MAXIMUM_VELOCITY = 5 * 5; SQUARED_MAXIMUM_VELOCITY = 25; function animate(){ var x_velocity = 5; var z_velocity = 5; var squared_horizontal_velocity = (x_velocity * x_velocity) + (z_velocity * z_velocity); var squared_horizontal_velocity = 5 * 5 + 5 * 5; var squared_horizontal_velocity = 25 + 25; var squared_horizontal_velocity = 50; // if( squared_horizontal_velocity <= SQUARED_MAXIMUM_VELOCITY ){ if( 50 <= 25 ){ scalar = squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY; scalar = 50 / 25; scalar = 2.0; x_velocity = x_velocity / scalar; x_velocity = 5 / 2.0; x_velocity = 2.5; z_velocity = z_velocity / scalar; z_velocity = 5 / 2.0; z_velocity = 2.5; // new_horizontal_velocity = x_velocity + z_velocity // new_horizontal_velocity = 2.5 + 2.5 // new_horizontal_velocity = 5 } } Now this works well, but we can do the same thing without Pythagoras: MAXIMUM_VELOCITY = 5; function animate(){ var x_velocity = 5; var z_velocity = 5; var horizontal_velocity = x_velocity + z_velocity; var horizontal_velocity = 5 + 5; var horizontal_velocity = 10; // if( horizontal_velocity >= MAXIMUM_VELOCITY ){ if( 10 >= 5 ){ scalar = horizontal_velocity / MAXIMUM_VELOCITY; scalar = 10 / 5; scalar = 2.0; x_velocity = x_velocity / scalar; x_velocity = 5 / 2.0; x_velocity = 2.5; z_velocity = z_velocity / scalar; z_velocity = 5 / 2.0; z_velocity = 2.5; // new_horizontal_velocity = x_velocity + z_velocity // new_horizontal_velocity = 2.5 + 2.5 // new_horizontal_velocity = 5 } } Benefits of doing it without Pythagoras: Less lines Within those lines, it's easier to read what's going on ...and it takes less time to compute, as there are less multiplications Seems to me like computers and humans get a better deal without Pythagoras! However, I'm sure I'm wrong as I've seen Pythagoras' theorem in a number of reputable places, so I'd like someone to explain me the benefit of using Pythagoras to a maths newbie. Does this have anything to do with unit vectors? To me a unit vector is when we normalize a vector and turn it into a fraction. We do this by dividing the vector by a larger constant. I'm not sure what constant it is. The total size of the graph? Anyway, because it's a fraction, I take it, a unit vector is basically a graph that can fit inside a 3D grid with the x-axis running from -1 to 1, z-axis running from -1 to 1, and the y-axis running from -1 to 1. That's literally everything I know about unit vectors... not much :P And I fail to see their usefulness. Also, we're not really creating a unit vector in the above examples. Should I be determining the scalar like this: // a mathematical work-around of my own invention. There may be a cleverer way to do this! I've also made up my own terms such as 'divisive_scalar' so don't bother googling var divisive_scalar = (squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY); var divisive_scalar = ( 50 / 25 ); var divisive_scalar = 2; var multiplicative_scalar = (divisive_scalar / (2*divisive_scalar)); var multiplicative_scalar = (2 / (2*2)); var multiplicative_scalar = (2 / 4); var multiplicative_scalar = 0.5; x_velocity = x_velocity * multiplicative_scalar x_velocity = 5 * 0.5 x_velocity = 2.5 Again, I can't see why this is better, but it's more "unit-vector-y" because the multiplicative_scalar is a unit_vector? As you can see, I use words such as "unit-vector-y" so I'm really not a maths whiz! Also aware that unit vectors might have nothing to do with Pythagoras so ignore all of this if I'm barking up the wrong tree. I'm a very visual person (3D modeller and concept artist by trade!) and I find diagrams and graphs really, really helpful so as many as humanely possible please!

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  • Which E-commerce Platform works well with Flash Product Customization+Social?

    - by Artur
    What's the best platform out there that is flexible enough to easily integrate this: Custom Flash App I would like customers to : 1 - Select a t-shirt from a gallery of artists. 2 - Customize it ( using a Flash tool i created ) 3 - Select a T-shirt size 4 - Order it. All this flash widget does is generate a JPG on the server. the ecommerce app should assign it to that Order/Customer, and add it to their shopping cart. Social Features Customers should also be able to comment on the t-shirts and artist bios. I was thinking of trying Wordpress plugins like Shopp or Getshopped or Cart66. ----- then BuddyPRess for social features. Or is Magento a better choice? thanks!

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  • Leaked Gmail for Android Version 4.2 Features Pinch-to-Zoom and Swipe-to-Delete [Video]

    - by Jason Fitzpatrick
    If you love keeping an eye at what’s around the corner, this video showcases some of the new features in Gmail for Android–there’s even an APK for those adventurous readers who want to try it. Courtesy of AndroidPolice, we’re treated to the above video showcasing Gmail for Android’s new look and features–including pinch-to-zoom and a swipe-to-delete (or archive), similar to the notification dismissal in Android Jelly Bean. If you’re up for a little unofficial app installation, you can even hit up the link below to check out the full writeup and grab a copy of the unofficial installer. Exclusive: Upcoming Gmail For Android 4.2 Will Finally Have Pinch-To-Zoom, Swipeaway Delete/Archive [AndroidZoom] HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems

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  • Ubuntu slow on HP 2000 notebook with Apu e1-1200

    - by user169861
    I am using HP 2000 notebook which initially came with Windows 7 64bit. It has 4gb ram, AMD APU E1-1200 (1.4ghz) with Radeon 7310. With Windows it worked ok, so I decided to switch to Ubuntu. I installed 13.04 64bit at first, but responsiveness wasn't that good (opening windows, menus, Firefox, dash search) even if it was way better during the testing from live USB. I tried different kind of drivers for graphic card, 13.6beta, 13.4, fgrlx proprietary, upgraded kernel but the situation was the same. Then I tried installing 32bit version but the results were identical. After that I tried LTS version 12.04 and Xubuntu 13.04.. Responsiveness wasn't that different at all. Not sure what to do, and I wouldn't want to go back to Windows. This machine is not a beast, but it should be enough to deal with Unity or Xfce without troubles. Oh yes, I have insydeH20 BIOS with not so many options at my disposal. Thanks and best regards,

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  • Repairing or recreating a bootloader on a multi-booting EFI GPT system

    - by Emre
    Reinstalling Ubuntu messed up my boot loader so I I tried to fix it with boot repair. It detected my OSX installation and asked about removing the "separate boot/EFI". It also said my partition was full despite the fact that it wasn't and asked me to remove stuff. I declined both and proceeded. It's been stuck at the "purge and reinstall the GRUB" stage for half an hour. Is this typical, bearing in mind I have a fast SSD and CPU? Is there a better way to re-install grub on a multi-booting UEFI system? Does my pastebin provide any insight?

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  • When to use identity comparison instead of equals?

    - by maaartinus
    I wonder why would anybody want to use identity comparison for fields in equals, like here (Java syntax): class C { private A a; public boolean equals(Object other) { // standard boring prelude if (other==this) return true; if (other==null) return false; if (other.getClass() != this.getClass()) return false; C c = (C) other; // the relevant part if (c.a != this.a) return false; // more tests... and then return true; } // getter, setters, hashCode, ... } Using == is a bit faster than equals and a bit shorter (due to no need for null tests), too, but in what cases (if any) you'd say it's really better to use == for fields inside equals?

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  • Cheaper alternatives to 99Designs.com (outsource CSS design)

    - by Chris Smith
    I'm designing my own website as a side project and I want the site to look professional. (Read, not designed by a programmer.) I don't mind spending a little money to have a professional do it, but design sites like 99designs.com cost way to much. (~$500+) Is there a cheaper (~$100 - $200) alternative for getting a designer to improve an existing site? (Things like updating the CCS or suggesting better ways for laying out the navigation.) Or is my best bet trying to pick up a freelancer on Craigslist?

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  • how to do partial updates in OpenGL?

    - by Will
    It is general wisdom that you redraw the entire viewport on each frame. I would like to use partial updates; what are the various ways can do that, and what are their pros, cons and relative performance? (Using textures, FBOs, the accumulator buffer, any kind of scissors that can affect swapbuffers etc?) A scenario: a scene with a fair few thousand visible trees; although the textures are mipmapped and they are drawn via VBOs roughly front-to-back with so on, its still a lot of polys. Would streaming a single screen-sized texture be better than throwing them at the screen every frame? You'd have to redraw and recapture them only on camera movement or as often as your wind model updates or whatever, which need not be every frame.

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  • Is it possible to update the livetile in XNA WP7 game?

    - by Jaakko Lipsanen
    ( I'm not sure if this question belongs here, but since it is related to game development and I have no idea where else I should post this, I will post this here ) As the title says, what I am basically asking is if it is possible to update the livetile of an pure XNA game ( not SL + XNA hybrid )? I've been thinking something like that whenever user launches the game, I would create an texture dynamically and then update the livetile to show that texture. Even better would be if I could schedule this code to run for example once a day, without requiring user to even launch the game. Is this possible in WP7 or in WP8 ( is the WP8 SDK even publicly released yet? ) in pure XNA game? What about in XNA + SL hybrid?

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  • tor browser install ubuntu 14.04

    - by hiyaimlisa
    I have read the answers to other questions regarding the install/running of the tor browser. I have tried the answers given but still cannot get the tor browser to run on mine. I have ubuntu 14.04 and where it shows to start tor browser when I double click all I get is an open tab full of code. Anyone with suggestions I should try? I also tried downloading from tor project did not work and tried the install using command in the terminal and it also did not work. When I had windows I had no problem with the install or the tor browser running. I really like ubuntu better this is the only thing that I am having trouble with. PLEASE HELP!!!

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  • How to add a sound that an enemy AI can hear?

    - by Chris
    Given: a 2D top down game Tiles are stored just in a 2D array Every tile has a property - dampen (so bricks might be -50db, air might be -1) From this I want to add it so a sound is generated at point x1, y1 and it "ripples out". The image below kind of outlines it better. Obviously the end goal is that the AI enemy can "hear" the sound - but if a wall is blocking it, the sound doesn't travel as far. Red is the wall, which has a dampen of 50db. I think in the 3rd game tick I am confusing my maths. What would be the best way of implementing this?

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  • ScreenManagement how do I had different controls?

    - by DiasFrancisco
    I saw a question here using DataTemplates with WPF for ScreenManagement, I was curious and I gave it a try I think the ideia is amazing and very clean. Though I'm new to WPF and I read a lot of times that almost everything should be made in XAML and very little should be "coded behind". My questions resolves about using the datatemplate ideia, WHERE should the code that calls the transitions be? where should I define which commands are avaiable in which screens. For example: [ScreenA] Commands: Pressing B - Goes to state B Pressing ESC - Exits [ScreenB] Commands: Pressing A - Goes to state A Pressing SPACE - Exits where do I define the keyEventHandlers? and where do I call the next screen? I'm doing this as an hobby for learning and "if you are learning, better learn it right" :) Thank you for your time.

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  • How can I enable auto-switching HDMI sound on Ubuntu 12.04?

    - by João Ciocca
    I've just installed Ubuntu 12.04 on my Lenovo G550 notebook and decided to test the main thing I use it for, on Windows: watching movies and series on my living room TV. Plugged in the HDMI cable, screen auto-configured nicely - awesome. But the sound is coming through my notebook's speakers, instead of my TV. Searched for almost an hour on Google, found a couple of things - nothing that helped, though. Here are two links that made me sad: Another question on AskUbuntu "a better sounding world" post about HDMI On 2, David says that autoswitching was disabled... so how can I enable it?

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  • Install AMDCONFIG on Ubuntu driver

    - by Nick Bailuc
    In 12.04 I used the official driver downloaded from amd.com which came with amdconfig but now in 14.04 the official driver is buggy so I just use the Ubuntu Official Drivers which works even better because they beefed up the original driver. The Ubuntu driver doesnt come with the terminal command amdconfig which allowed me to tweak/overclock my graphics card. How can I install it without having to install the original AMD driver? Additional Information: -I only use x.org drivers becuase it's opensource therefore more stable rather than the proprietary fglrx driver -I do not use procrams like amdoverdrivectrl or atioverclock because they are not as stable and advanced as the terminal command

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  • Getting a domain sub-directory url for a new server

    - by Xianlin
    I have an web application server running tomcat and i need to publish my APIs to internet users. However I don't have a domain name for this server and I can only put the ip address of this server (e.g. 145.XXX.XXX.XXX) to point out where my API xml files are located. I have another web server running with a domain name "http://www.webserver.com" registered on the internet and I want to make use of its domain name to server my web application server API xml files location. How can I do that? using "www.webserver.com/api" or using "api.webserver.com"? which is better? Also I wonder if I want to publish a "rstp://145.XXX.XXX.XXX" web link for video streaming purpose, can I use "rstp://www.webserver.com/api" to replace it and how to do it? I always thought the url contain domain sub-directory name cannot point to another IP address, it only can point to another folder location on the webserver itself.

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  • Current state of the art for holographic displays?

    - by kamziro
    In another thread I was asking about independent arcade system development, and partly it was because I'm interested in using available 3D holographic technology for the displays. I saw one which involved a rotating mirror at very high speeds, so that's probably not going to be too feasible (I'd hate to think of what happens when something goes wrong). However, I looked around for videos from trade shows, and I found this: http://www.youtube.com/watch?v=Vl0EIngM-RA But information is scarce, and I'm led to believe it's just using mirrors and reflections, and does not convey true 3D depth like the one using rotating mirrors at high speed: http://www.youtube.com/watch?v=YKCUGQ-uo8c So yeah, does anyone know if there's something better available today?

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  • SH404SEF URLs in Joomla 1.5

    - by Tao Bellamine
    I have two modules to play with urls, the global configuration module and the sh404sef module. The global config is set to "Sef urls: YES" and "mod rewrite enabled: YES" and the sh404sef is set "url optimization: NO". My problem is, even with "Sef urls" set in the global config, my urls still don't seem to be that "user friendly" so I turn on the "Url optimization" using the sh404sef module, and I get better descriptive urls. However, the problem I inherit from doing this is that my dynamically populated chronoforms get messed up (only the chrono forms, other forms are fine); These forms are now showing up at the homepage instead of their own reserved page. Here's an example: Old form "GOOD" url: http://www.mycraftwork.com/index.php?option=com_content&view=article&id=94 New optimized "BAD" URL: http://www.mycraftwork.com/handthrown-pottery/alladin-teapot/index.php?option=com_content&view=article&id=94 Any help would be GREATLY appreciated! I can even turn the sh404sef on and off if some people are interested in seeing the issue LIVE. Thanks!! Tao Bellamine

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  • Best way to start Game development? [on hold]

    - by SupSon ?
    I'm a web developer. I got skills in PHP, CSS HTML. I also have a little bit of knowledge about JS. I want to get into game development to be a better programmer overal. I just want to start by making a simple platform game. Some kind of very simple mario clone. What is the best way to start the process of gamedevelopment? I know code is just code, but when thinking about starting my own little game, i do not exactly know where to start looking. Some opinions on this would be awsome!

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  • Is AGS outdated for Point & Click Adventures?

    - by Aidan Moore
    Is Adventure Game Studio (AGS) outdated? I am working on a Point and Click Adventure game being coded on the AGS engine, and just recently, the question of 'is this outdated?' has come up. I'll admit, AGS is a rather old, and kind of went out of style with the P&C genre itself, but I have not found anything quite like it that specializes in this specific format of games. So my big question is not only 'is this outdated?' but also 'Is there a better alternative?'

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