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  • DateTime object is blank

    - by user522962
    I am trying to convert a date to a DateTime Object. My code works fine on my localhost (php version 5.3) but returns a blank DateTime object on my remote server (php version 5.2.14). Am I missing something really obvious? <?php $d = '2010-01-01'; $n = new DateTime ( $d ); print_r($n); ?> // result on localhost: DateTime Object ( [date] => 2010-01-01 00:00:00 [timezone_type] => 3 [timezone] => UTC ) // result on remotehost: DateTime Object ( ) // is blank

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  • AS3 Passing data between objects/classes

    - by 1337holiday
    So i a building a categorized menu of different foods. I have a class for "categories" (buttons) which essentially will return a string "salads", "drinks", etc. I now have another class "menuItems" for items within categories and this handles sizes such as "small", "med", "large", etc. My problem now is that when i return "salads", i want to invoke an array which contains all the elements of salads, send it to menuItems which will populate the menu. So far i have both the category objects and the menu object setup. I just cant seem to be able to send the data that the category object is returning and pass it to the menu object. Both of which are added to the stage as shown below: If there was a way that i could say add all these classes to one class so that they can talk to each other that would be great but i dont know how to do this. Been stuck for hours, please any help is greatly appreciated.

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  • programing logic and design plzzzzzzzzz help [closed]

    - by alex
    `*the midvile park maintains records containing info about players on it's soccer teams . each record contain a players first name,last name,and team number . the team are team number team name 1 goal getters 2 the force 3 top gun 4 shooting stars 5 midfield monsters design a proggram that accept player data and creates a report that lists each player along with his or her team number and team name

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  • Database design

    - by Hadad
    Hello, I've a system, that have two types of users (Companies and individuals).all types have a shared set of properties but they differ in another. What is the best design merge all in one table that allows null for unmatched properties, or separate them in two tables related to a basic table with a one to one relationship. Thanks.

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  • jquery flash object show hide

    - by coure06
    i am trying to show/hide a flash object based on click of button, but the code is not working //to hide $('object').css({visibility: 'hidden'}); //to show $('object').css({visibility: 'visible'}); i dont want to use .show() and .hide() as they will also remove the area of flash content.

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  • Reference an object, based on a variable with it's name in it

    - by James G
    I'm looking for a way to reference an object, based on a variable with it's name in it. I know I can do this for properties and sub properties: var req = {body: {jobID: 12}}; console.log(req.body.jobID); //12 var subProperty = "jobID"; console.log(req.body[subProperty ]); //12 var property = "body"; console.log(req[property][subProperty]); //12 is it possible for the object itself? var req = {body: {jobID: 12}}; var object = "req"; var property = "body"; var subProperty = "jobID"; console.log([object][property][subProperty]); //12 or console.log(this[object][property][subProperty]); //12 Note: I'm doing this in node.js not a browser. Here is an exert from the function: if(action.render){ res.render(action.render,renderData); }else if(action.redirect){ if(action.redirect.args){ var args = action.redirect.args; res.redirect(action.redirect.path+req[args[0]][args[1]]); }else{ res.redirect(action.redirect.path); } } I could work around it by changing it to this, but I was looking for something more dynamic. if(action.render){ res.render(action.render,renderData); }else if(action.redirect){ if(action.redirect.args){ var args = action.redirect.args; if(args[0]==="req"){ res.redirect(action.redirect.path+req[args[1]][args[2]]); }else if(args[0]==="rows"){ rows.redirect(action.redirect.path+rows[args[1]][args[2]]); } }else{ res.redirect(action.redirect.path); } }

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  • What should layers in dotnet application ?

    - by haansi
    I am using layered architecture in dotnet (mostly I work on web projects). I am confuse what layers should I use ? I have small idea that there should be the following layers. user interface customer types (custom entities) business logic layer data access layer My purpose is sure quality of work and maximum re-usability of code. some one suggested to add common types layer in it. Please guide me what should be layers ? and in each layer what part should go ?

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  • How to iterate over numerically named object properties

    - by Scott Schluer
    So I have a horribly designed class that I can't change that has properties like this: object.Color1 object.Color2 object.Color3 etc... How can I iterate through those with a for loop. In other words, something like this: for (int i = 0; i <= 40; i++) { string PropertyName = "Color" + i; if (object.PropertyName != "") { // do something } } Obviously this code wouldn't work but it gives you an idea of what I'm after. I have to do some processing on each property and I don't want to repeat my code 40 times. :) A loop would be perfect, I'm just not sure how to create the name of the property on the fly.

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  • Sharing class member data between sub components

    - by Tim Gradwell
    I have an aggregate 'main' class which contains some data which I wish to share. The main class also has other class members. I want to share the data with these other class members. What is the correct / neatest way to do this? The specific example I have is as follows. The main class is a .net Form. I have some controls (actually controls within controls) on the main form which need access to the shared data. Main Form - DataX - DataY - Control1 -- Subcontrol1 - Control2 -- SubControl2 SubControls 1 and 2 both wish to access DataX and DataY. The trouble is, I feel like better practice (to reduce coupling), would be that either subcontrols should not know about Main Form, or Main Form should not know about subcontrols - probably the former. For subcontrols not to know about Main Form, would probably mean Main Form passing references to both Controls 1 and 2, which in turn would pass the references on to SubControls 1 and 2. Lots of lines of code which just forward the references. If I later added DataZ and DataW, and Controls 3 and 4 and SubControls 3 and 4, I'd have to add lots more reference forwarding code. It seems simpler to me to give SubControls 1 and 2 member references to Main Form. That way, any sub control could just ask for MainForm.DataX or MainForm.DataY and if I ever added new data, I could just access it directly from the sub controls with no hassle. But it still involves setting the 'MainForm' member references every time I add a new Control or Subcontrol. And it gives me a gut feeling of 'wrong'. As you might be able to tell I'm not happy with either of my solutions. Is there a better way? Thanks

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  • TDBGrid columns design time or run time?

    - by Mawg
    I am using TDBGrid for the first time. I didn't even notice the Columns property in the object inspector and everything went just fine: the grid was filled. Then I saw the Columns property and tried it. When I use the object insector to add items to the Columns property of the grid, they do not all of them show up at run time. To me, it looks like the FieldName property is important. It looks like it is correct, but there are no values in some columns. If I leave this property blank (no columns at all) it seems that the control populates it itself at run time and I do see all the columns. I could live with that. When I set column titles at run time it works, but setting column width does not.

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  • Class with proprties that haven't been set

    - by koumides
    Hello there, I am creating a class in C# which eventually will be part of a library that other uses can use. A user of this class has to set some properties and then use a public method to retrieve the results. What shall I do when a user calls the method without setting all the properties? Throw exception and expect the user to catch it? Thanks

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  • How to filter/sort/rank object model nodes?

    - by BCS
    I have some kind of object model and I need to filter and sort it's nodes for some kind of property. What kinds of automated systems exist to generate and select properties of the object model that correlate to what I want? (I'm intentionally being abstract and non-specific) I'm thinking of a system that works kind of like spam filters or supervised classification systems in that given an example data set it identifies rules that find nodes of interest. However I'm looking for a more general system in that it shouldn't require any design time information about the object model. It should work equality well as a spam filter on e-mail, a bug finder on a code base, an interest filter in a newsgroup or bot accounts finder on a social networking site. As long as it can explore the object model via reflection and be given a set of "interesting" nodes, it should be able to find rules that will find more nodes like them.

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  • How can I call a Perl package I define in the same file?

    - by Robert S. Barnes
    I need to define some modules and use them all in the same file. No, I can't change the requirement. I would like to do something like the following: { package FooObj; sub new { ... } sub add_data { ... } } { package BarObj; use FooObj; sub new { ... # BarObj "has a" FooObj my $self = ( myFoo => FooObj->new() ); ... } sub some_method { ... } } my $bar = BarObj->new(); However, this results in the message: Can't locate FooObj.pm in @INC ... BEGIN failed... How do I get this to work?

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  • Creating non-framework calsses in CakePHP

    - by Affian
    I'm making a tournament manager in CakePHP 1.3 and I have a tournament controller which is fine but I want to implement a interface that can be used to define how a tournament runs. the controller needs to load a concrete class that implements the TournamentStyle interface that defines how the tournament works. At the end of a round the TournamentStyle is used to calculate the scores and winners and generate the next round of matches. That gives me a .php file for the interface and other files for the various styles. My question is: where would I put these files and how would I load them into my tournament controller?

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  • In what package should a "Settings" class be placed?

    - by Tom
    I'm in the middle of building an application but found myself too easily creating new packages without keeping the project's structure in mind. Now, I'm trying to redo the whole project structure on paper first. I am using a Settings class with public properties, accessed as settings for several other classes around the project. Now, since this Settings class applies for the whole project, I am unsure if it should be packaged and if so, in what kind of package should it exist? Or should it be in the root (the default package) with the main application class? I've been thinking about putting it in my utils package, then again I don't think it really is an utlity. Any strategies on how to decide on such package structure for example for a Settings class?

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  • Encapsulating a Windows.Forms.Button

    - by devoured elysium
    I want to define a special kind of button that only allows two possible labels: "ON" and "OFF". I decided to inherit from a Windows.Forms.Button to implement this but now I don't know I how should enforce this rule. Should I just override the Text property like this? public override string Text { set { throw new InvalidOperationException("Invalid operation on StartStopButton!"); } } The problem I see with this is that I am breaking the contract that all buttons should have. If any code tries something like foreach (Button button in myForm) { button.Text = "123"; } they will get an Exception if I have any of my special buttons on the form, which is something that isn't expectable. First, because people think of properties just as "public" variables, not methods, second, because they are used to using and setting whatever they want to buttons without having to worry with Exceptions. Should I instead just make the set property do nothing? That could also lead to awkward results: myButton.Text = "abc"; MessageBox.Show(abc); //not "abc"! The general idea from the OO world is to in this kind of cases use Composition instead of inheritance. public class MySpecialButton : <Some class from System.Windows.Forms that already knows how to draw itself on forms> private Button button = new Button(); //I'd just draw this button on this class //and I'd then only show the fields I consider //relevant to the outside world. ... } But to make the Button "live" on a form it must inherit from some special class. I've looked on Control, but it seems to already have the Text property defined. I guess the ideal situation would be to inherit from some kind of class that wouldn't even have the Text property defined, but that'd have position, size, etc properties available. Upper in the hierarchy, after Control, we have Component, but that looks like a really raw class. Any clue about how to achieve this? I know this was a long post :( Thanks

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  • Singletons and constants

    - by devoured elysium
    I am making a program which makes use of a couple of constants. At first, each time I needed to use a constant, I'd define it as //C# private static readonly int MyConstant = xxx; //Java private static final int MyConstant = xxx; in the class where I'd need it. After some time, I started to realise that some constants would be needed in more than one class. At this time, I had 3 choises: To define them in the different classes that needed it. This leads to repetition. If by some reason later I need to change one of them, I'd have to check in all classes to replace them everywhere. To define a static class/singleton with all the constants as public. If I needed a constant X in ClassA, ClassB and ClassC, I could just define it in ClassA as public, and then have ClassB and ClassC refer to them. This solution doesn't seem that good to me as it introduces even more dependencies as the classes already have between them. I ended up implementing my code with the second option. Is that the best alternative? I feel I am probably missing some other better alternative. What worries me about using the singleton here is that it is nowhere clear to a user of the class that this class is using the singleton. Maybe I could create a ConstantsClass that held all the constants needed and then I'd pass it in the constructor to the classes that'd need it? Thanks

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