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  • Increasing time resolution of BOOST::progress timer

    - by feelfree
    BOOST::progress_timer is a very useful class to measure the running time of a function. However, the default implementation of progress_timer is not accurate enough and a possible way of increasing time resolution is to reconstruct a new class as the following codes show: #include <boost/progress.hpp> #include <boost/static_assert.hpp> template<int N=2> class new_progress_timer:public boost::timer { public: new_progress_timer(std::ostream &os=std::cout):m_os(os) { BOOST_STATIC_ASSERT(N>=0 &&N<=10); } ~new_progress_timer(void) { try { std::istream::fmtflags old_flags = m_os.setf(std::istream::fixed,std::istream::floatfield); std::streamsize old_prec = m_os.precision(N); m_os<<elapsed()<<"s\n" <<std::endl; m_os.flags(old_flags); m_os.precison(old_prec); } catch(...) { } } private: std::ostream &m_os; }; However, when I compile the codes with VC10, the following error appear: 'precison' : is not a member of 'std::basic_ostream<_Elem,_Traits>' Any ideas? Thanks.

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  • char[] and char* compatibility?

    - by Aerovistae
    In essence, will this code work? And before you say "Run it and see!", I just realized my cygwin didn't come with gcc and it's currently 40 minutes away from completing reinstallation. That being said: char* words[1000]; for(int i = 0; i<1000; i++) words[i] = NULL; char buffer[ 1024 ]; //omit code that places "ADD splash\0" into the buffer if(strncmp (buffer, "ADD ", 4){ char* temp = buffer + 4; printf("Adding: %s", temp); int i = 0; while(words[i] != NULL) i++; words[i] = temp; } I'm mostly uncertain about the line char* temp = buffer + 4, and also whether I can assign words[i] in the manner that I am. Am I going to get type errors when I eventually try to compile this in 40 minutes? Also-- if this works, why don't I need to use malloc() on each element of words[]? Why can I say words[i] = temp, instead of needing to allocate memory for words[i] the length of temp?

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  • Python Loop for mysql statement

    - by user552974
    Hi, I have a project that i need to compile number of cities in each state and make an insert statement for mysql database. I think the easiest way to do it is via python but since i m a complete noob i would like to reach out all the python gurus here. Here is what the input looks like. Example below is for Florida. cities = ['Boca Raton', 'Boynton Beach', 'Bradenton', 'Cape Coral', 'Deltona'] and this what the output should be. INSERT INTO `oc_locations` (`idLocation`, `name`, `idLocationParent`, `friendlyName`) VALUES (1, 'Florida', 0, 'Florida'), (2, 'Boca Raton', 1, 'Boca Raton'), (3, 'Boynton Beach', 1, 'Boynton Beach'), (4, 'Bradenton', 1, 'Bradenton'), (5, 'Cape Coral', 1, 'Cape Coral'), (6, 'Deltona', 1, 'Deltona'), If you look at carefully the "idLocationParent" for "Florida" value is "0" so which means it is a top level value. This will be done for 50 states so ability to plug the state name into the mysql statement would be icing on the cake if there is a easy way to do it. Also alphabetical order and auto increment for the idLocation would be great. Here is an example of what i m trying to achieve concatenation is the part i need to figure out. for city in cities: print (1, 'city', 0, 'city'), city

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  • The Current State Of Serving a PHP 5.x App on the Apache, LightTPD & Nginx Web Servers?

    - by Gregory Kornblum
    Being stuck in a MS stack architecture/development position for the last year and a half has prevented me from staying on top of the world of open source stack based web servers recent evolution more than I would have liked to. However I am now building an open source stack based application/system architecture and sadly I do not have the time to give each of the above mentioned web servers a thorough test of my own to decide. So I figured I'd get input from the best development community site and more specifically the people who make it so. This is a site that is a resource for information regarding a specific domain and target audience with features to help users not only find the information but to also interact with one another in various ways for various reasons. I chose the open source stack for the wealth of resources it has along with much better offers than the MS stack (i.e. WordPress vs BlogEngine.NET). I feel Java is more in the middle of these stacks in this regard although I am not ruling out the possibility of using it in certain areas unrelated to the actual web app itself such as background processes. I have already come to the conclusion of using PHP (using CodeIgniter framework & APC), MySQL (InnoDB) and Memcached on CentOS. I am definitely serving static content on Nginx. However the 3 servers mentioned have no consensus on which is best for dynamic content in regards to performance. It seems LightTPD still has the leak issue which rules it out if it does, Nginx seems it is still not mature enough for this aspect and of course Apache tries to be everything for everybody. I am still going to compile the one chosen with as many performance tweaks as possible such as static linking and the likes. I believe I can get Apache to match the other 2 in regards to serving dynamic content through this process and not having it serve anything static. However during my research it seems the others are still worth considering. So with all things considered I would love to hear what everyone here has to say on the matter. Thanks!

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  • C++ using typedefs in non-inline functions

    - by ArunSaha
    I have a class like this template< typename T > class vector { public: typedef T & reference; typedef T const & const_reference; typedef size_t size_type; const_reference at( size_t ) const; reference at( size_t ); and later in the same file template< typename T > typename vector<T>::const_reference // Line X vector<T>::at( size_type i ) const { rangecheck(); return elems_[ i ]; } template< typename T > reference // Line Y vector<T>::at( size_type i ) { rangecheck(); return elems_[ i ]; } Line X compiles fine but Line Y does not compile. The error message from g++ (version 4.4.1) is: foo.h:Y: error: expected initializer before 'vector' From this I gather that, if I want to have non-inline functions then I have to fully qualify the typedef name as in Line X. (Note that, there is no problem for size_type.) However, at least to me, Line X looks clumsy. Is there any alternative approach?

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  • How to get address of va_arg?

    - by lionbest
    I hack some old C API and i got a compile error with the following code: void OP_Exec( OP* op , ... ) { int i; va_list vl; va_start(vl,op); for( i = 0; i < op->param_count; ++i ) { switch( op->param_type[i] ) { case OP_PCHAR: op->param_buffer[i] = va_arg(vl,char*); // ok it works break; case OP_INT: op->param_buffer[i] = &va_arg(vl,int); // error here break; // ... more here } } op->pexec(op); va_end(vl); } The error with gcc version 4.4.1 (Ubuntu 4.4.1-4ubuntu9) was: main.c|55|error: lvalue required as unary ‘&’ operand So why exactly it's not possible here to get a pointer to argument? How to fix it? This code is executed very often with different OP*, so i prefer to not allocate extra memory. Is it possible to iterate over va_list knowing only the size of arguments?

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  • Sonata Media Bundle sortBy created_at

    - by tony908
    I use SonataMediaBundle and i would like sort Gallery by created_at field. In repository class i have (without orderBy working good!): $qb = $this->createQueryBuilder('m') ->orderBy('j.expires_at', 'DESC'); $query = $qb->getQuery(); return $query->getResult(); and this throw error: An exception has been thrown during the rendering of a template ("[Semantical Error] line 0, col 80 near 'created_at D': Error: Class Application\Sonata\MediaBundle\Entity\Gallery has no field or association named created_at") so i add this field to Gallery class: /** * @var \DateTime */ private $created_at; /** * Set created_at * * @param \DateTime $createdAt * @return Slider */ public function setCreatedAt($createdAt) { $this->created_at = $createdAt; return $this; } /** * Get created_at * * @return \DateTime */ public function getCreatedAt() { return $this->created_at; } but now i have error: FatalErrorException: Compile Error: Declaration of Application\Sonata\MediaBundle\Entity\Gallery::setCreatedAt() must be compatible with Sonata\MediaBundle\Model\GalleryInterface::setCreatedAt(DateTime $createdAt = NULL) in /home/tony/www/test/Application/Sonata/MediaBundle/Entity/Gallery.php line 32 GalleryInterface: https://github.com/sonata-project/SonataMediaBundle/blob/master/Model/GalleryInterface.php So... how can i use sortBy in my example?

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  • How to Implement an Interface that Requires Duplicate Member Names?

    - by Will Marcouiller
    I often have to implement some interfaces such as IEnumerable<T> in my code. Each time, when implementing automatically, I encounter the following: public IEnumerator<T> GetEnumerator() { // Code here... } public IEnumerator GetEnumerator1() { // Code here... } Though I have to implement both GetEnumerator() methods, they impossibly can have the same name, even if we understand that they do the same, somehow. The compiler can't treat them as one being the overload of the other, because only the return type differs. When doing so, I manage to set the GetEnumerator1() accessor to private. This way, the compiler doesn't complaint about not implementing the interface member, and I simply throw a NotImplementedException within the method's body. However, I wonder whether it is a good practice, or if I shall proceed differently, as perhaps a method alias or something like so. What is the best approach while implementing an interface such as IEnumerable<T> that requires the implementation of two different methods with the same name? EDIT #1 Does VB.NET reacts differently from C# while implementing interfaces, since in VB.NET it is explicitly implemented, thus forcing the GetEnumerator1(). Here's the code: Public Function GetEnumerator() As System.Collections.Generic.IEnumerator(Of T) Implements System.Collections.Generic.IEnumerable(Of T).GetEnumerator // Code here... End Function Public Function GetEnumerator1() As System.Collections.Generic.IEnumerator Implements System.Collections.Generic.IEnumerable.GetEnumerator // Code here... End Function Both GetEnumerator() methods are explicitly implemented, and the compile will refuse them to have the same name. Why?

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  • Why won't WPF databindings show text when ToString() has a collaborating object?

    - by Jay
    In a simple form, I bind to a number of different objects -- some go in listboxes; some in textblocks. A couple of these objects have collaborating objects upon which the ToString() method calls when doing its work -- typically a formatter of some kind. When I step through the code I see that when the databinding is being set up, ToString() is called the collaborating object is not null and returns the expected result when inspected in the debugger, the objects return the expected result from ToString() BUT the text does not show up in the form. The only common thread I see is that these use a collaborating object, whereas the other bindings that show up as expected simply work from properties and methods of the containing object. If this is confusing, here is the gist in code: public class ThisThingWorks { private SomeObject some_object; public ThisThingWorks(SomeObject s) { some_object = s; } public override string ToString() { return some_object.name; } } public class ThisDoesntWork { private Formatter formatter; private SomeObject some_object; public ThisDoesntWork(SomeObject o, Formatter f) { formatter = f; some_object = o; } public override string ToString() { return formatter.Format(some_object.name); } } Again, let me reiterate -- the ToString() method works in every other context -- but when I bind to the object in WPF and expect it to display the result of ToString(), I get nothing. Update: The issue seems to be what I see as a buggy behaviour in the TextBlock binding. If I bind the Text property to a property of the DataContext that is declared as an interface type, ToString() is never called. If I change the property declaration to an implementation of the interface, it works as expected. Other controls, like Label work fine when binding the Content property to a DataContext property declared as either the implementation or the interface. Because this is so far removed from the title and content of this question, I've created a new question here: http://stackoverflow.com/questions/2917878/why-doesnt-textblock-databinding-call-tostring-on-a-property-whose-compile-tim

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  • Class Generics break completely seperate method

    - by TheLQ
    I found a strange problem when I used class Generics Today: Setting some broke a completely separate method. Here's a small example class that illustrates the problem. This code works just fine public class Sandbox { public interface ListenerManagerTest { public Set<Listener> getListeners(); } public void setListenerManager(ListenerManagerTest listenerManager) { for (Listener curListener : listenerManager.getListeners()) return; } } Now as soon as I use class Generics, the getListeners() method returns Set<Object> instead of Set<Listener> public class Sandbox { public interface ListenerManagerTest<E extends Object> { public Set<Listener> getListeners(); } public void setListenerManager(ListenerManagerTest listenerManager) { for (Listener curListener : listenerManager.getListeners()) //Expected Listener, not Object return; } } What would cause this error? The ##java channel on Freenode said it was because of compile time candy and that I was using a raw type. But how would an raw class type break all generics in the class? And how would of worked before?

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  • Recursive templates: compilation error under g++

    - by Johannes
    Hi, I am trying to use templates recursively to define (at compile-time) a d-tuple of doubles. The code below compiles fine with Visual Studio 2010, but g++ fails and complains that it "cannot call constructor 'point<1::point' directly". Could anyone please shed some light on what is going on here? Many thanks, Jo #include <iostream> #include <utility> using namespace std; template <const int N> class point { private: pair<double, point<N-1> > coordPointPair; public: point() { coordPointPair.first = 0; coordPointPair.second.point<N-1>::point(); } }; template<> class point<1> { private: double coord; public: point() { coord= 0; } }; int main() { point<5> myPoint; return 0; }

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  • Specifying different initial values for fields in inherited models (django)

    - by Shawn Chin
    Question : What is the recommended way to specify an initial value for fields if one uses model inheritance and each child model needs to have different default values when rendering a ModelForm? Take for example the following models where CompileCommand and TestCommand both need different initial values when rendered as ModelForm. # ------ models.py class ShellCommand(models.Model): command = models.Charfield(_("command"), max_length=100) arguments = models.Charfield(_("arguments"), max_length=100) class CompileCommand(ShellCommand): # ... default command should be "make" class TestCommand(ShellCommand): # ... default: command = "make", arguments = "test" I am aware that one can used the initial={...} argument when instantiating the form, however I would rather store the initial values within the context of the model (or at least within the associated ModelForm). My current approach What I'm doing at the moment is storing an initial value dict within Meta, and checking for it in my views. # ----- forms.py class CompileCommandForm(forms.ModelForm): class Meta: model = CompileCommand initial_values = {"command":"make"} class TestCommandForm(forms.ModelForm): class Meta: model = TestCommand initial_values = {"command":"make", "arguments":"test"} # ------ in views FORM_LOOKUP = { "compile": CompileCommandFomr, "test": TestCommandForm } CmdForm = FORM_LOOKUP.get(command_type, None) # ... initial = getattr(CmdForm, "initial_values", {}) form = CmdForm(initial=initial) This feels too much like a hack. I am eager for a more generic / better way to achieve this. Suggestions appreciated. Other attempts I have toyed around with overriding the constructor for the submodels: class CompileCommand(ShellCommand): def __init__(self, *args, **kwargs): kwargs.setdefault('command', "make") super(CompileCommand, self).__init__(*args, **kwargs) and this works when I try to create an object from the shell: >>> c = CompileCommand(name="xyz") >>> c.save() <CompileCommand: 123> >>> c.command 'make' However, this does not set the default value when the associated ModelForm is rendered, which unfortunately is what I'm trying to achieve. Update 2 (looks promising) I now have the following in forms.py which allow me to set Meta.default_initial_values without needing extra code in views. class ModelFormWithDefaults(forms.ModelForm): def __init__(self, *args, **kwargs): if hasattr(self.Meta, "default_initial_values"): kwargs.setdefault("initial", self.Meta.default_initial_values) super(ModelFormWithDefaults, self).__init__(*args, **kwargs) class TestCommandForm(ModelFormWithDefaults): class Meta: model = TestCommand default_initial_values = {"command":"make", "arguments":"test"}

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  • How to improve Visual C++ compilation times?

    - by dtrosset
    I am compiling 2 C++ projects in a buildbot, on each commit. Both are around 1000 files, one is 100 kloc, the other 170 kloc. Compilation times are very different from gcc (4.4) to Visual C++ (2008). Visual C++ compilations for one project take in the 20 minutes. They cannot take advantage of the multiple cores because a project depend on the other. In the end, a full compilation of both projects in Debug and Release, in 32 and 64 bits takes more than 2 1/2 hours. gcc compilations for one project take in the 4 minutes. It can be parallelized on the 4 cores and takes around 1 min 10 secs. All 8 builds for 4 versions (Debug/Release, 32/64 bits) of the 2 projects are compiled in less than 10 minutes. What is happening with Visual C++ compilation times? They are basically 5 times slower. What is the average time that can be expected to compile a C++ kloc? Mine are 7 s/kloc with vc++ and 1.4 s/kloc with gcc. Can anything be done to speed-up compilation times on Visual C++?

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  • Omit return type in C++0x

    - by Clinton
    I've recently found myself using the following macro with gcc 4.5 in C++0x mode: #define RETURN(x) -> decltype(x) { return x; } And writing functions like this: template <class T> auto f(T&& x) RETURN (( g(h(std::forward<T>(x))) )) I've been doing this to avoid the inconvenience having to effectively write the function body twice, and having keep changes in the body and the return type in sync (which in my opinion is a disaster waiting to happen). The problem is that this technique only works on one line functions. So when I have something like this (convoluted example): template <class T> auto f(T&& x) -> ... { auto y1 = f(x); auto y2 = h(y1, g1(x)); auto y3 = h(y1, g2(x)); if (y1) { ++y3; } return h2(y2, y3); } Then I have to put something horrible in the return type. Furthermore, whenever I update the function, I'll need to change the return type, and if I don't change it correctly, I'll get a compile error if I'm lucky, or a runtime bug in the worse case. Having to copy and paste changes to two locations and keep them in sync I feel is not good practice. And I can't think of a situation where I'd want an implicit cast on return instead of an explicit cast. Surely there is a way to ask the compiler to deduce this information. What is the point of the compiler keeping it a secret? I thought C++0x was designed so such duplication would not be required.

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  • C++ Constructor initialization list strangeness

    - by Andy
    I have always been a good boy when writing my classes, prefixing all member variables with m_: class Test { int m_int1; int m_int2; public: Test(int int1, int int2) : m_int1(int int1), m_int2(int int2) {} }; void main() { Test t(10, 20); // Just an example } However, recently I forgot to do that and ended up writing: class Test { int int1; int int2; public: // Very questionable, but of course I meant to assign ::int1 to this->int1! Test(int int1, int int2) : int1(int1), int2(int2) {} }; Believe it or not, the code compiled with no errors/warnings and the assignments took place correctly! It was only when doing the final check before checking in my code when I realised what I had done. My question is: why did my code compile? Is something like that allowed in the C++ standard, or is it simply a case of the compiler being clever? In case you were wondering, I was using Visual Studio 2008 Thank you.

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  • Flex: Method doesn't work when being called on parentDocument

    - by ChrisInCambo
    Hi, I wonder is anyone can look at this code and tell me why calling the removeSelectedChild works when called from the same document, but returns the following error when called from the child document/component. "ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller." <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" > <mx:Accordion id="myAccordion" width="100%" height="100%" selectedIndex="0"> <mx:Script> <![CDATA[ public function removeSelectedChild():void { myAccordion.removeChild(myAccordion.selectedChild); } ]]> </mx:Script> <mx:headerRenderer> <mx:Component> <mx:Button click="{ parentDocument.removeSelectedChild() }" /> </mx:Component> </mx:headerRenderer> <mx:HBox> <mx:Button click="{ removeSelectedChild() }" /> </mx:HBox> </mx:Accordion> </mx:Application> Clicking on the button in the child produces the expected result, whilst clicking on the header throws an error despite the fact they both call exactly the same method. Sorry that the example is a little contrived, this problem arose in a quite complicated view, which was using all kinds of custom components. This was the only way I could display it in a way that will be quick for you to compile and easy to focus on the real issue without background noise. I'm pulling my hair out on this one and would really appreciate it if anyone could help. Cheers, Chris

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  • NAnt and relative path execution

    - by stacker
    How can I assign to trunk.dir property a relative path to the trunk location? This is my nant.build file: <?xml version="1.0" encoding="utf-8"?> <project name="ProjectName" default="build" xmlns="http://nant.sf.net/release/0.85/nant.xsd"> <!-- Directories --> <property name="trunk.dir" value="C:\Projects\ProjectName" /><!-- I want relative path over here! --> <property name="source.dir" value="${trunk.dir}src\" /> <!-- Working Files --> <property name="msbuild.exe" value="C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\msbuild.exe" /> <property name="solution.sln" value="${source.dir}ProjectName.sln" /> <!-- Called Externally --> <target name="compile"> <!-- Rebuild foces msbuild to clean and build --> <exec program="${msbuild.exe}" commandline="${solution.sln} /t:Rebuild /v:q" /> </target> </project>

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  • Constraint to array dimension in C language

    - by Summer_More_More_Tea
    int KMP( const char *original, int o_len, const char *substring, int s_len ){ if( o_len < s_len ) return -1; int k = 0; int cur = 1; int fail[ s_len ]; fail[ k ] = -1; while( cur < s_len ){ k = cur - 1; do{ if( substring[ cur ] == substring[ k ] ){ fail[ cur ] = k; break; }else{ k = fail[ k ] + 1; } }while( k ); if( !k && ( substring[ cur ] != substring[ 0 ] ) ){ fail[ cur ] = -1; }else if( !k ){ fail[ cur ] = 0; } cur++; } k = 0; cur = 0; while( ( k < s_len ) && ( cur < o_len ) ){ if( original[ cur ] == substring[ k ] ){ cur++; k++; }else{ if( k == 0 ){ cur++; }else{ k = fail[ k - 1 ] + 1; } } } if( k == s_len ) return cur - k; else return -1; } This is a KMP algorithm I once coded. When I reviewed it this morning, I find it strange that an integer array is defined as int fail[ s_len ]. Does the specification requires dimesion of arrays compile-time constant? How can this code pass the compilation? By the way, my gcc version is 4.4.1. Thanks in advance!

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  • Android: Defined array resource not found ?!

    - by David
    Hi, i have a strange (?) error in my android application. I have defined some arrays in values/arrays.xml the following way: <?xml version="1.0" encoding="utf-8"?> <resources> <array name="perimeter"> <item>10 miles</item> <item>20 miles</item> <item>30 miles</item> </array> <array name="regvalues"> <item>1</item> <item>2</item> <item>3</item> </array> </resources> Now I want to use them in a ListPreference for a PreferenceActivity (defined by an xml file). So i set android:entries="@array/perimeter" android:entryValues="@array/regvalues" for this ListPreference. When I try to use this on my device the app crashes. (NullPointer in Dialog.close()) If I try to use the regvalues-items as Entries for the ListPreference i get a NullPointer in ArrayAdapter.createViewFromResource(int, View, ViewGroup, int) line: 355 So there seems to be sth wrong with the regvalues array. But what ?!? Eclipse shows me no errors at compile time. So everything in the xml-file and java-code is written correctly and there are no typos. Where is the problem?!?

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  • Howcome some C++ functions with unspecified linkage build with C linkage?

    - by christoffer
    This is something that makes me fairly perplexed. I have a C++ file that implements a set of functions, and a header file that defines prototypes for them. When building with Visual Studio or MingW-gcc, I get linking errors on two of the functions, and adding an 'extern "C"' qualifier resolved the error. How is this possible? Header file, "some_header.h": // Definition of struct DEMO_GLOBAL_DATA omitted DWORD WINAPI ThreadFunction(LPVOID lpData); void WriteLogString(void *pUserData, const char *pString, unsigned long nStringLen); void CheckValid(DEMO_GLOBAL_DATA *pData); int HandleStart(DEMO_GLOBAL_DATA * pDAta, TCHAR * pLogFileName); void HandleEnd(DEMO_GLOBAL_DATA *pData); C++ file, "some_implementation.cpp" #include "some_header.h" DWORD WINAPI ThreadFunction(LPVOID lpData) { /* omitted */ } void WriteLogString(void *pUserData, const char *pString, unsigned long nStringLen) { /* omitted */ } void CheckValid(DEMO_GLOBAL_DATA *pData) { /* omitted */ } int HandleStart(DEMO_GLOBAL_DATA * pDAta, TCHAR * pLogFileName) { /* omitted */ } void HandleEnd(DEMO_GLOBAL_DATA *pData) { /* omitted */ } The implementations compile without warnings, but when linking with the UI code that calls these, I get a normal error LNK2001: unresolved external symbol "int __cdecl HandleStart(struct _DEMO_GLOBAL_DATA *, wchar_t *) error LNK2001: unresolved external symbol "void __cdecl CheckValid(struct _DEMO_MAIN_GLOBAL_DATA * What really confuses me, now, is that only these two functions (HandleStart and CheckValid) seems to be built with C linkage. Explicitly adding "extern 'C'" declarations for only these two resolved the linking error, and the application builds and runs. Adding "extern 'C'" on some other function, such as HandleEnd, introduces a new linking error, so that one is obviously compiled correctly. The implementation file is never modified in any of this, only the prototypes.

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  • OpenMP in Fortran

    - by user345293
    I very rarely use fortran, however I have been tasked with taking legacy code rewriting it to run in parallel. I'm using gfortran for my compiler choice. I found some excellent resources at https://computing.llnl.gov/tutorials/openMP/ as well as a few others. My problem is this, before I add any OpenMP directives, if I simply compile the legacy program: gfortran Example1.F90 -o Example1 everything works, but turning on the openmp compiler option even without adding directives: gfortran -openmp Example1.F90 -o Example1 ends up with a Segmentation fault when I run the legacy program. Using smaller test programs that I wrote, I've successfully compiled other programs with -openmp that run on multiple threads, but I'm rather at a loss why enabling the option alone and no directives is resulting in a seg fault. I apologize if my question is rather simple. I could post code but it is rather long. It faults as I assign initial values: REAL, DIMENSION(da,da) :: uconsold REAL, DIMENSION(da,da,dr,dk) :: uconsolde ... uconsold=0.0 uconsolde=0.0 The first assignment to "uconsold" works fine, the second seems to be the source of the fault as when I comment the line out the next several lines execute merrily until "uconsolde" is used again. Thank you for any help in this matter.

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  • JRuby app throws exception in Spring

    - by mat3001
    I am trying to run a JRuby app in Spring. I use Eclipse to run it. But it doesn't compile. Does anybody know what's going on here? Exception in thread "Launcher:/oflaDemo" [INFO] [Launcher:/oflaDemo] org.springframework.beans.factory.support.DefaultListableBeanFactory - Destroying singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@4a009ab0: defining beans [placeholderConfig,web.context,web.scope,web.handler,demoService.service]; parent: org.springframework.beans.factory.support.DefaultListableBeanFactory@f5d8d75 [INFO] [Launcher:/installer] org.red5.server.service.Installer - Installer service created org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'web.scope' defined in ServletContext resource [/WEB-INF/red5-web.xml]: Initialization of bean failed; nested exception is org.springframework.beans.TypeMismatchException: Failed to convert property value of type [org.springframework.scripting.jruby.JRubyScriptFactory] to required type [org.red5.server.api.IScopeHandler] for property 'handler'; nested exception is java.lang.IllegalArgumentException: Cannot convert value of type [org.springframework.scripting.jruby.JRubyScriptFactory] to required type [org.red5.server.api.IScopeHandler] for property 'handler': no matching editors or conversion strategy found at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:480) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory$1.run(AbstractAutowireCapableBeanFactory.java:409) at java.security.AccessController.doPrivileged(Native Method) I don't have a lot of experience with Spring, so I would really appreciate hits. If you're familiar with red5 - yes it's the oflademo app supplied by red5.

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  • Segmentation fault in C recursive Combination (nCr)

    - by AruniRC
    PLease help me out here. The program is supposed to recursively find out the combination of two numbers. nCr = n!/ (r!(n-r)! ). I'm getting this error message when i compile it on GCC. Here's what the terminal shows: Enter two numbers: 8 4 Segmentation fault (Program exited with code:139) The code is given here: #include<stdio.h> float nCr(float, float, float); int main() { float a, b, c; printf("Enter two numbers: \n"); scanf("%f%f", &a, &b); c = nCr(a, b, a-b); printf("\n%.3f", c); return 0; } float nCr(float n, float r, float p) { if(n<1) return (1/(p*r))*(nCr(1, r-1, p-1)); if(r<1) return (n/(p*1))*(nCr(n-1, 1, p-1)); if(p<1) return (n/r)*(nCr(n-1, r-1, 1)); return ( n/(p*r) )*nCr(n-1, r-1, p-1); }

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  • A problem regarding dll inheritance

    - by Adam
    Hello all I have created a dll that will be used by multiple applications, and have created an installer package that installs it to the program files, as well as adds it to the Global Assembly Cache. The dll itself uses log4net, and requires a xml file for the logging definitions. Therefore when the installer is run, the following files get copied to the install directory within program files: The main dll that I developed - The Log4Net.dll - the Log4Net.xml file I am now experiencing a problem. I have created a test console application for experimentation. I have added my dll as a reference, and set the 'local copy' flag to false. When I compile the test console exe however, I noticed that it has copied the log4net.dll and log4net.xml files to the bin directory. And when running the test console, it appears that it will only work if the log4net.dll is in the same directory as the exe. This is dispite the fact that the test console application does not use log4net, only the dll that was added as a reference does. Is there some way to have it so that the log4net.dll & xml files used will be the ones that were installed to the program files, rather than any application needed to copy over local copies? The applications that will be using my dll will not be using log4net, only the dll that they are referencing uses it. Many thanks

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  • flex 4 release changes to application are not showing up.

    - by guacamoly
    I just took over a clients flex project and I can't get the app to reflect even a simple trace statement. Before I took over, the project was last successfully built using the Flash Builder Beta 2 environment/sdk. I have the latest release version of Flash Builder 4. Upon importing the project into FB4, I got a ton of errors. Most of them mostly because of the changes made to the sdk from beta2 to release. Some of the things I corrected: - mx namespace from library://ns.adobe.com/flex/halo to library://ns.adobe.com/flex/mx - video player skinning: a lot of the state names for the video player component had been changed, more required states had been added. also there were other video related component and property names that had to be updated. But I fixed all that and the application was finally able to compile (although with some warnings mostly of the duplicate variable type) The only thing now is that whatever change I make to the project doesn't get reflected in the build (debug or release). I changed existing traces, added additional traces. Nothing shows up. I even removed the applicationComplete property in the main.mxml. Everything still ran like nothing changed. Also I can't seem to debug the app. Whenever I try to debug.. flash builder says.. "Swf Application doesn't contain the required debugging information ... " Anyone have any idea how I need to even begin tackling all this? Any help or pointers would be greatly appreciated.

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