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  • Gravity Sort : Is this possible programatically?

    - by Bragaadeesh
    Hi, I've been thinking recently on using the Object Oriented design in the sorting algorithm. However I was not able to find a proper way to even come closer in making this sorting algorithm that does the sorting in O(n) time. Ok, here is what I've been thinking for a week. I have a set of input data. I will assign a mass to each of the input data (assume input data a type of Mass). I will be placing all my input data in the space all at same distance from earth. And I will make them free fall. According to gravitational law, the heaviest one hits the ground first. And the order in which they hit will give me the sorted data. This is funny in some way, but underneath I feel that this should be possible using the OO that I have learnt till date Is it really possible to make a sorting technique that uses gravitational pull like scenario or am I stupid/crazy?

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  • Creating Mock object of Interface with type-hint in method fails on PHPUnit

    - by Mark
    I created the following interface: <?php interface Action { public function execute(\requests\Request $request, array $params); } Then I try to make a Mock object of this interface with PHPUnit 3.4, but I get the following error: Fatal error: Declaration of Mock_Action_b389c0b1::execute() must be compatible with that of Action::execute() in D:\Xampp\xampp\php\PEAR\PHPUnit\Framework\TestCase.php(1121) : eval()'d code on line 2 I looked through the stack trace I got from PHPUnit and found that it creates a Mock object that implements the interface Action, but creates the execute method in the following way: <?php public function execute($request, array $params) As you can see, PHPUnit takes over the array type-hint, but forgets about \requests\Request. Which obviously leads to an error. Does anyone knows a workaround for this error? I also tried it without namespaces, but I still get the same error.

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  • Mapping a ER model to Rails

    - by Thiago
    Hi there, I want to map the following ER schema to rails: I have an entity called "user" which has a self relationship called "has friend", which has an attribute called "status". In code, I would like to run: User.friends and it should return me an array of users, containing the users that I'm friend of. It shouldn't matter in which side of the relationship I am (i.e. whether I'm the friender or the friendee). Any thoughts?

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  • Rails STI: SuperClass Model Methods called from SubClass

    - by Karl
    I would like a little confirmation that I'm doing this correctly. Using rails single table inheritance I have the following models and class method: class PhoneNumber < ActiveRecord::Base def self.qual?(number) klass = self klass.exists?(:phone_number => phone_number) end end class Bubba < PhoneNumber end class Rufus < PhoneNumber end Bubba.qual?("8005551212") Tests pass and everything seems to work properly in rails console. Just wanted to confirm that I'm not headed for future trouble by using self in the superclass PhoneNumber and using that to execute class methods on subclasses from the parent. Is there a better way?

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  • Binding CoreData Managed Object to NSTextFieldCell subclass

    - by ndg
    I have an NSTableView which has its first column set to contain a custom NSTextFieldCell. My custom NSTextFieldCell needs to allow the user to edit a "desc" property within my Managed Object but to also display an "info" string that it contains (which is not editable). To achieve this, I followed this tutorial. In a nutshell, the tutorial suggests editing your Managed Objects generated subclass to create and pass a dictionary of its contents to your NSTableColumn via bindings. This works well for read-only NSCell implementations, but I'm looking to subclass NSTextFieldCell to allow the user to edit the "desc" property of my Managed Object. To do this, I followed one of the articles comments, which suggests subclassing NSFormatter to explicitly state which Managed Object property you would like the NSTextFieldCell to edit. Here's the suggested implementation: @implementation TRTableDescFormatter - (BOOL)getObjectValue:(id *)anObject forString:(NSString *)string errorDescription:(NSString **)error { if (anObject != nil){ *anObject = [NSDictionary dictionaryWithObject:string forKey:@"desc"]; return YES; } return NO; } - (NSString *)stringForObjectValue:(id)anObject { if (![anObject isKindOfClass:[NSDictionary class]]) return nil; return [anObject valueForKey:@"desc"]; } - (NSAttributedString*)attributedStringForObjectValue:(id)anObject withDefaultAttributes:(NSDictionary *)attrs { if (![anObject isKindOfClass:[NSDictionary class]]) return nil; NSAttributedString *anAttributedString = [[NSAttributedString alloc] initWithString: [anObject valueForKey:@"desc"]]; return anAttributedString; } @end I assign the NSFormatter subclass to my cell in my NSTextFieldCell subclass, like so: - (void)awakeFromNib { TRTableDescFormatter *formatter = [[[TRTableDescFormatter alloc] init] autorelease]; [self setFormatter:formatter]; } This seems to work, but falls down when editing multiple rows. The behaviour I'm seeing is that editing a row will work as expected until you try to edit another row. Upon editing another row, all previously edited rows will have their "desc" value set to the value of the currently selected row. I've been doing a lot of reading on this subject and would really like to get to the bottom of this. What's more frustrating is that my NSTextFieldCell is rendering exactly how I would like it to. This editing issue is my last obstacle! If anyone can help, that would be greatly appreciated.

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  • Model-Controller cyclic reference/design problem

    - by jasamer
    I have a CoreData entity X, and controllers for this entity, XController. Now there's another entity, XGroup, containing a collection of X entities, and a XGroupController. Now the problem is that XGroupController needs to interact with XController, and it would be nice to just pass XGroupController a XGroup to observe, and then get the XControllers from the X entities. So the question is: is it a good idea to store a (weak, to avoid retain cycles) reference to a controller in an entity? It just feels a bit "wrong". Is there another design pattern for this?

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  • How do I copy object in Qt?

    - by Martin
    I'm using Qt and have some real basic problems. I have created my own widget MyTest that have a variable obj. I need to set this variable obj from an object outside of the widget so that the variable is copied not just a pointer to another object. I get an error message and can't figure out how to do this basic stuff. This is the code I'm using: MyTest.h: class MyTest : public QWidget { Q_OBJECT public: void setObj(QObject &inobj); QObject obj; .... } MyTest.cpp: void MyTest::setObj(QObject &inobj) { obj = inobj; //HERE I get the error message: "illegal access from 'QObject' to protected/private member 'QObject::operator=(const QObject &)'" } main.cpp: int main(int argc, char *argv[]) { QApplication a(argc, argv); QObject *ob = new QObject(); MyTest w; w.setObj(*ob); } Thanks for your help!

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  • Release Excel Object In My Destructor

    - by Murat
    Hi all, I'm writing a Excel class using Microsoft.Interropt.Excel DLL. I finish all function but I have an error in my Destructor. I Want to save all changes to my file and I want to release all source. I want to all of them in my destructor. But In my destructor, Excel.ApplicationClass, Workbook and Worksheet objects are fill by an Exception which have message "COM object that has been separated from its underlying RCW cannot be used." So I can't save nothing, close nothing because i can't access workbook or worksheet object. Can't I access the class private members in Destructor?

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  • Passing Activity to non-activity object properly

    - by rayman
    In my app ive got a non-activity object which it's role is being a manager class. many times i need to pass "source activity" to methods as parameter to that manager class in order to make some operations on that activity. for exaple let's assume we have MyActivity which gotta do some toast. so i have this manager class called MyManager, and i have this method in it raiseToast(Activity sourceActivity) { Toast.makeText(sourceActivity, demo, Toast.LENGTH_LONG).show(); } and from Myactivity class we calling that method this way: MyManager manager=new MyManager(); manager.raitetoast(MyActivity.this); it works fine. what I'm asking here, is this a proper way to pass an Activity as parameter to a non-activity object? I'm having a memory leaks on real device(not the emulator), I wonder if this could also causing any reason for that? Thanks Idan.

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  • Encode JSON data into another JSON object

    - by jburns20
    I have a JSON string that I would like to include as a value in a larger JSON object that I am creating from an array. How can I create the larger JSON object without php escaping the string, and without having to decode the previously encoded string? For example, if my JSON string is: $encoded_already = '{"encoded_key": "encoded_value"}'; And I would like to include it in my array and json_encode() it: $new_array = array( "some_other_key" => $some_value, "premade_data" => $encoded_already ); $output = json_encode($new_array); but I want to have the $encoded_already string be included as actual JSON, not just an escaped string.

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  • Validating class and superclass on RoR

    - by Luís Guilherme
    In ruby, you have an attribute called "type" which is the class of the object. Rails stores this at the database in a column called type. So, if I have several blog "types", I can do something like this def create @blog = Blog.new(params[:blog]) @blog[:type] = params[:blog][:type] # ... end If I add someone like this, and then load it, and ask its class (for instance, at the console), I have the right class name answered back. However, when I save it afterwards, rails will run only the superclass validators, not the ones I defined in the subclass. How should I make rails run the subclass validators?

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  • Ignoring a model with all blank fields in Ruby on Rails

    - by aguynamedloren
    I am trying to create multiple items (each with a name value and a content value) in a single form. The code I have is functioning, but I cannot figure out how to ignore items that are blank. Here's the code: #item.rb class Item < ActiveRecord::Base attr_accessible :name, :content validates_presence_of :name, :content end #items_controller.rb class ItemsController < ApplicationController def new @items = Array.new(3){ Item.new } end def create @items = params[:items].values.collect{|item|Item.new(item)} if @items.each(&:save!) flash[:notice] = "Successfully created item." redirect_to root_url else render :action => 'new' end end #new.html.erb <% form_tag :action => 'create' do %> <%@items.each_with_index do |item, index| %> <% fields_for "items[#{index}]", item do |f| %> <p> Name: <%= f.text_field :name %> Content: <%= f.text_field :content %> </p> <% end %> <% end %> <%= submit_tag %> <% end %> This code works when all fields for all items are filled out in the form, but fails if any fields are left blank (due to validations). The goal is that 1 or 2 items could be saved, even if others are left blank. I'm sure there is a simple solution to this, but I've been tinkering for hours with no avail. Any help is appreciated!

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  • Using StructureMap, how do you explicitly trigger the reinstantiation of a object with InstanceScope

    - by Mark Rogers
    I have an integration test harness where I want to teardown and then re-instantiate some of the singleton-scoped objects I've registered with StructureMap, after and before each test. This way I can simulate the actual run time environment, but not have the singleton's state being passed from one test to another. Maybe this isn't a great way to do an integration test, but I'm running out of alternative solutions (read open to any advice). So can an object with InstanceScope.Singleton, be re-instantiated? What's the best way to do re-instantiate a singleton-scoped object with StructureMap?

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  • Rails - Associations - Automatically setting an association_id for a model which has 2 belongs_to

    - by adam
    I have 3 models class User < ... belongs_to :language has_many :posts end class Post < ... belongs_to :user belongs_to :language end class Language < ... has_many :users has_many :posts end Im going to be creating lots of posts via users and at the same time I have to also specify the language the post was written in, which is always the language associatd with the user i.e. @user.posts.create(:text => "blah", :language_id => @user.language_id) That's fine but the way I set the language doesn't sit well with me. The language will always be that of the users so is there a 'best-practice' way of doing this? I know a little about callbacks and association extensions but not sure of any pitfalls.

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  • Best way to get the iframe object.

    - by Umar Siddique
    Hi, We are using too many iframes in out web application. In these iframes we load the pages which may also contains iframes and so on up to N level. Right now i'm using recursive function to find out the required iframe object in JavaScript. It works fine, The issue is when we create large dynamic pages which may contains up to 1000 iframes in it. In this case my recursive function takes too much time to find the required iframe object. How i can overcome this issue or these is any alternative of recursion in JavaScript. Thanks

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  • Serializing C# objects to DB

    - by Robert Koritnik
    I'm using a DB table with various different entities. This means that I can't have an arbitrary number of fields in it to save all kinds of different entities. I want instead save just the most important fields (dates, reference IDs - kind of foreign key to various other tables, most important text fields etc.) and an additional text field where I'd like to store more complete object data. the most obvious solution would be to use XML strings and store those. The second most obvious choice would be JSON, that usually shorter and probably also faster to serialize/deserialize... And is probably also faster. But is it really? My objects also wouldn't need to be strictly serializable, because JsonSerializer is usually able to serialize anything. Even anonymous objects, that may as well be used here. What would be the most optimal solution to solve this problem?

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  • Match returning a string instead of object

    - by Pablo
    This simple regex matching returns a string instead of an object on every browser but the latest firefox... text = "language. Filename: My Old School Yard.avi. File description: File size: 701.54 MB. View on Megavideo. Enter this, here:" name = text.match(/(Filename:)(.*) File /); alert(typeof(name)); as far as i know this the match function is suppose to return an object (Array). Has anyone come across this issue?

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  • EF Code First Detached Entity not updating object reference

    - by Alvaro
    I'm posting the exact entity: public class Person : ContactableEntity { public Plan Plan { get; set; } public int Record { get; set; } public int PersonTypeValue { get; set; } } I'm using the following code to update in a disconected context fashion: public void Update(DbSet MySet, object Obj) { MySet.Attach(Obj); var Entry = this.Entry(Obj); Entry.State = EntityState.Modified; this.SaveChanges(); } This is a method exposed by my dbContext Called this way: PersistentManager.Update(PersistentManager.Personas,UpdatedPersona); The problem is, EF will update any property but the referenced Plan object. Can someone tell me where is the mistake? In advance : the entity reaches the point of update with all the properties correctly set. EF just fails to update the FK in the Database (no exception though)

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  • Perceptron Classification and Model Training

    - by jake pinedo
    I'm having an issue with understanding how the Perceptron algorithm works and implementing it. cLabel = 0 #class label: corresponds directly with featureVectors and tweets for m in range(miters): for point in featureVectors: margin = answers[cLabel] * self.dot_product(point, w) if margin <= 0: modifier = float(lrate) * float(answers[cLabel]) modifiedPoint = point for x in modifiedPoint: if x != 0: x *= modifier newWeight = [modifiedPoint[i] + w[i] for i in range(len(w))] w = newWeight self._learnedWeight = w This is what I've implemented so far, where I have a list of class labels in answers and a learning rate (lrate) and a list of feature vectors. I run it for the numbers of iterations in miter and then get the final weight at the end. However, I'm not sure what to do with this weight. I've trained the perceptron and now I have to classify a set of tweets, but I don't know how to do that. EDIT: Specifically, what I do in my classify method is I go through and create a feature vector for the data I'm given, which isn't a problem at all, and then I take the self._learnedWeight that I get from the earlier training code and compute the dot-product of the vector and the weight. My weight and feature vectors include a bias in the 0th term of the list so I'm including that. I then check to see if the dotproduct is less than or equal to 0: if so, then I classify it as -1. Otherwise, it's 1. However, this doesn't seem to be working correctly.

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  • iphone - passing an object on an UIToolbarButton action

    - by Mike
    Is that possible to make a UIToolbarButton pass an object to its target by using some exoteric method (as it seems not to be possible using regular button use)? I mean something like UIBarButtonItem *Button = [[UIBarButtonItem alloc] initWithImage:buttonImage style:UIBarButtonItemStylePlain target:self action:@selector(doSomething:) **withObject:usingThis**]; I know I can trigger a method that will launch the full method with the object, but for the sake of elegance I was trying to minimize the code... I suspect it is not possible, but as you guys out there are insanely good you may come with an transcendental answer... who knows...

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  • Best way to model Installation logic/flow

    - by Ian
    Hi All, We are currently working on designing the installer for our product. We are currently on the design phase and I'm wondering what is the best diagram (UML or not) to use when modeling installation logic or flow? Currently, we are using the good'ol flowchart. Thanks!

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  • Modifying a model and texture mid-game code

    - by MicroPirate
    Just have a question for anyone out there who knows some sort of game engine pretty well. What I am trying to implement is some sort of script or code that will allow me to make a custom game character and textures mid-game. A few examples would be along the lines of changing facial expressions and body part positions in the game SecondLife. I don't really need a particular language, feel free to use your favorite, I'm just really looking for an example on how to go about this. Also I was wondering if there is anyway to combine textures for optimization; for example if i wanted to add a tattoo to a character midgame, is there any code that could combine his body texture and the tattoo texture into one texture to use (this way I can simply just render one texture per body.) Any tips would be appreciated, sorry if the question is a wee bit to vauge.

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  • Best way to remove an object from an array in Processing

    - by cmal
    I really wish Processing had push and pop methods for working with Arrays, but since it does not I'm left trying to figure out the best way to remove an object at a specific position in an array. I'm sure this is as basic as it gets for many people, but I could use some help with it, and I haven't been able to figure much out by browsing the Processing reference. I don't think it matters, but for your reference here is the code I used to add the objects initially: Flower[] flowers = new Flower[0]; for (int i=0; i < 20; i++) { Flower fl = new Flower(); flowers = (Flower[]) expand(flowers, flowers.length + 1); flowers[flowers.length - 1] = fl; } For the sake of this question, let's assume I want to remove an object from position 15. Thanks, guys.

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  • Correct way to model recursive relationship in Django

    - by Yuval A
    My application has two node types: a parent node which can hold recursive child nodes. Think of it like the post-comment system in SO, but comments can be recursive: parent_1 child_11 child_12 child_121 child_3 parent_2 child_21 child_211 child_2111 Important to note that the parent nodes have different attributes and behavior than the child nodes. What is the correct (and presumably most efficient) way of modeling this relationship in Django?

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