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  • Physics-based dynamic audio generation in games

    - by alexc
    I wonder if it is possible to generate audio dynamically without any (!) audio assets, using pure mathematics/physics and some input values like material properties and spatial distribution of content in scene space. What I have in mind is something like a scene, with concrete floor, wooden table and glass on it. Now let's assume force pushes the glass towards the edge of table and then the glass falls onto the floor and shatters. The near-realistic glass destruction itself would be possible using voxels and good physics engine, but what about the sound the glass makes while shattering? I believe there is a way to generate that sound, because physics of sound is fairly known these days, but how computationaly costy that would be? Consumer hardware or supercomputers? Do any of you know some good resources/videos of such an experiment?

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  • How can I get a USB floppy drive to work?

    - by jfmessier
    I have a Toshiba USB floppy drive that I need to use under Ubuntu. When I connect it, and insert a floppy disk in it, I do not see anything mounted under Ubuntu 10.10. I was suspecting the hardware and/or the floppy disk to be defective, and so I tested the floppy disk as well as the floppy drive itself under Windows XP, and everything was just fine. I was able to find the following instructions: Add the following line to the /etc/modules file: floppy Enter the following shell commands: mkdir /media/floppy mount -t vfat /dev/sdc /media/floppy -o uid=1000 This will mount the floppy, but I would like this to happen automatically, so when I connect the drive to the USB port, it automatically mounts the floppy. How can I make this work? Or does Ubuntu only work with internal Floppy drives?

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  • Ask the Readers: Do You Prefer Print Magazines, Online Articles, or Both for Your Important Geeky Reading Needs?

    - by Asian Angel
    We all love to read information about new computer hardware, gadgets, software, and how-to articles to help us and satisfy our need for geeky knowledge. This week we would like to know if you prefer subscribing to/buying print magazines, doing all of your reading online, or using a combination of both Latest Features How-To Geek ETC RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition How To Create Your Own Custom ASCII Art from Any Image Google Cloud Print Extension Lets You Print Doc/PDF/Txt Files from Web Sites Hack a $10 Flashlight into an Ultra-bright Premium One Firefox Personas Arrive on Firefox Mobile Focus Booster Is a Sleek and Free Productivity Timer What is the Internet? From the Today Show January 1994 [Historical Video] Take Screenshots and Edit Them in Chrome and Iron Using Aviary Screen Capture

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  • How can I inform search engines that the usefulness of some content on my site has a limited shelf life?

    - by Tim Post
    Let's say that I run a forum dedicated to computer hardware. Naturally, people are going to ask questions like: What is the best laptop for running [os] Or What is the best video card for under [amount] These may be perfectly fine discussions, but the content loses usefulness over time. An answer to either question asked in 2007 might still be relevant in 2008, but definitely not in 2012. Is there a way that I can tell search engines that certain pages might not give visitors what they're looking for after a certain date, and perhaps hint to a page on my site that would provide good information? Perhaps something I could set in HTTP response headers, meta tags or even a site map?

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  • How do I stop stretching during window re-size in XNA?

    - by Bradley Uffner
    In my windowed mode XNA game when the user resizes the window the game stops updating the window and the last frame drawn is stretched and distorted until the user releases the mouse and the resize completes. Is there any way to have the game continue to run "normally", updating frames and redrawing the screen, during the resize event? I realize that keeping the render loop going while resizing may not be possible or recommended due do hardware managed resources getting continually created and destroyed, but is there any way to stop the ugly stretching? Ideally by leaving the existing frame unscaled in the top left, or with a black screen if that isn't possible.

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  • CPU Usage in Very Large Coherence Clusters

    - by jpurdy
    When sizing Coherence installations, one of the complicating factors is that these installations (by their very nature) tend to be application-specific, with some being large, memory-intensive caches, with others acting as I/O-intensive transaction-processing platforms, and still others performing CPU-intensive calculations across the data grid. Regardless of the primary resource requirements, Coherence sizing calculations are inherently empirical, in that there are so many permutations that a simple spreadsheet approach to sizing is rarely optimal (though it can provide a good starting estimate). So we typically recommend measuring actual resource usage (primarily CPU cycles, network bandwidth and memory) at a given load, and then extrapolating from those measurements. Of course there may be multiple types of load, and these may have varying degrees of correlation -- for example, an increased request rate may drive up the number of objects "pinned" in memory at any point, but the increase may be less than linear if those objects are naturally shared by concurrent requests. But for most reasonably-designed applications, a linear resource model will be reasonably accurate for most levels of scale. However, at extreme scale, sizing becomes a bit more complicated as certain cluster management operations -- while very infrequent -- become increasingly critical. This is because certain operations do not naturally tend to scale out. In a small cluster, sizing is primarily driven by the request rate, required cache size, or other application-driven metrics. In larger clusters (e.g. those with hundreds of cluster members), certain infrastructure tasks become intensive, in particular those related to members joining and leaving the cluster, such as introducing new cluster members to the rest of the cluster, or publishing the location of partitions during rebalancing. These tasks have a strong tendency to require all updates to be routed via a single member for the sake of cluster stability and data integrity. Fortunately that member is dynamically assigned in Coherence, so it is not a single point of failure, but it may still become a single point of bottleneck (until the cluster finishes its reconfiguration, at which point this member will have a similar load to the rest of the members). The most common cause of scaling issues in large clusters is disabling multicast (by configuring well-known addresses, aka WKA). This obviously impacts network usage, but it also has a large impact on CPU usage, primarily since the senior member must directly communicate certain messages with every other cluster member, and this communication requires significant CPU time. In particular, the need to notify the rest of the cluster about membership changes and corresponding partition reassignments adds stress to the senior member. Given that portions of the network stack may tend to be single-threaded (both in Coherence and the underlying OS), this may be even more problematic on servers with poor single-threaded performance. As a result of this, some extremely large clusters may be configured with a smaller number of partitions than ideal. This results in the size of each partition being increased. When a cache server fails, the other servers will use their fractional backups to recover the state of that server (and take over responsibility for their backed-up portion of that state). The finest granularity of this recovery is a single partition, and the single service thread can not accept new requests during this recovery. Ordinarily, recovery is practically instantaneous (it is roughly equivalent to the time required to iterate over a set of backup backing map entries and move them to the primary backing map in the same JVM). But certain factors can increase this duration drastically (to several seconds): large partitions, sufficiently slow single-threaded CPU performance, many or expensive indexes to rebuild, etc. The solution of course is to mitigate each of those factors but in many cases this may be challenging. Larger clusters also lead to the temptation to place more load on the available hardware resources, spreading CPU resources thin. As an example, while we've long been aware of how garbage collection can cause significant pauses, it usually isn't viewed as a major consumer of CPU (in terms of overall system throughput). Typically, the use of a concurrent collector allows greater responsiveness by minimizing pause times, at the cost of reducing system throughput. However, at a recent engagement, we were forced to turn off the concurrent collector and use a traditional parallel "stop the world" collector to reduce CPU usage to an acceptable level. In summary, there are some less obvious factors that may result in excessive CPU consumption in a larger cluster, so it is even more critical to test at full scale, even though allocating sufficient hardware may often be much more difficult for these large clusters.

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  • Using Ubuntu without any knowledge of Linux

    - by Kiran Aaditya Jhonny
    Can I still install and use Ubuntu without any basic knowledge of a Linux operating system - do I need any background knowledge of Linux to use Ubuntu? If so, what will be the limits of my experience? Also, I heard from http://www.whylinuxisbetter.net/ that I don't need any drivers for hardware and peripherals. Can somebody shed some light on this statement? P.S. I don't know if these questions have been asked yet, I searched for these (maybe I didn't search hard enough), but I didn't find any.

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  • How to emulate Mode 13h in a modern 3D renderer?

    - by David Gouveia
    I was indulging in nostalgia and remembered the first game I created, which used Mode 13h. This mode was really simple to work with, since it was essentially just an array of bytes with an element for each pixel on the screen (using an indexed color scheme). So I thought it might be fun to create something nowadays under these restrictions, but on modern hardware. The API could be as simple as: public class Mode13h { public byte[] VideoMemory = new byte[320 * 200]; public Color[] Palette = new Color[256]; } Now I'm wondering what would be the best way to get this data on the screen, using something like XNA / DirectX / OpenGL. The only solution I could think of was to create a texture with the same size as the VideoMemory array, write the contents of VideoMemory to it every frame, then render that texture in a full screen quad with the correct aspect ratio and using point texture filtering for that retro look. Is there a better way?

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  • Flash player (in Firefox) is unstable in 14.04

    - by henry
    For 13.10, I used this guide to get Intel iGPU-supported playback of flash videos in Firefox: http://www.webupd8.org/2013/09/adobe-flash-player-hardware.html All in all, Intel graphics acceleration for flash content was working just fine in 13.10, at least on my machine (with Xubuntu). I basically followed the guide to do the same for 14.04, but about 2-3 weeks ago flash videos started acting up. Whenever I have one instance of flash paused or stopped in one tab and go to the next tab to continue some song on Soundcloud or something, it's game over. I'm clueless as to what I can do here. Did anything change in the meantime?

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  • HP va-t-il s'attaquer à Microsoft ? Le constructeur va se lancer dans le Cloud Computing où il pourrait concurrencer Windows Azure

    HP va-t-il s'attaquer à Microsoft ? Le constructeur va se lancer dans le Cloud Computing où il pourrait concurrencer Windows Azure Le PDG change, la stratégie aussi. Au temps de Mark Hurd, l'alliance entre le constructeur HP et le fournisseur d'OS Microsoft était claire. Les deux sociétés complétaient leurs offres respectives avec les atouts de l'autre. Le hardware de HP et la plateforme Azure de Microsoft formaient des appliances complètes, clef-en-main, à destination des Cloud privés et des data-centers des entreprises. C'est encore théoriquement le cas aujourd'hui. Mais depu...

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  • Get Trained in Sun ZFS Storage 7000 Appliance

    - by mseika
    Oracle University has scheduled the following OPN Only course: Course: Sun ZFS Storage 7000 Appliance Installation, Administration & Hands-On Lab Dates: 23-27 Jun 2014 11-15 Aug 2014 6-10 Oct 2014 Location: Reading You will learn how to successfully describe, install, configure, maintain, administer, troubleshoot and upgrade Sun ZFS Storage 7000 software and hardware. There is a hands-on lab which will take you through a NAS head software restore session, often referred to as a FISHSTICK restore. More details and online registration Remember: your OPN discount will be applied to the standard price shown on Oracle University web pages. For assistance in booking and more information, contact the Oracle University Service Desk: eMail: [email protected] Telephone: 01 189 249 066

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  • How do you force Ubuntu to unmount a disk when you press the eject button on an optical drive?

    - by Michael Curran
    When upgrading my hardware, I also upgraded to Ubuntu 10.10. On my previous system (with 10.04 and earlier) when I ejected a disk from the optical drive, the subfolder in the /media directory was automatically removed. In my new 10.10 system, if I don't eject the disk using the "eject" command within the system, the disk remains mounted, even after a new disk is installed. The new drive is a Blu Ray drive, but I haven't noticed any other problems from it. Normally, this isn't a problem, but it makes installing applications that are spread over multiple CDs more difficult in many cases (i.e. Wine). Any advice?

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  • Infrared usb adapter not hot pluggable?

    - by A. Goossens
    For transferring exercise files from my Polar heart rate monitor i use the software Protrainer 5 with an external infrared usb adapter. Using Wine to run Protrainer 5 and some adjustments mentioned here (using irda-utils) i managed to make it work. Well, sort of: every time i want to transfer exercise files and the adapter is not plugged in i have to reboot my laptop with the usb adapter plugged in to make it work. Since i have a laptop it unfortunately is no option to just always leave the adapter in. It seems to me that the usb adapter isn't hot pluggable (which seems odd for a usb device) or there must be another problem. Polar WebLink (other software to transfer exercise files) experiences the same issue. Can anyone help me to fix this problem? Infrared usb adapter: Polar IRDA USB adapter OS: Ubuntu 12.10 (64-bit) Hardware: Lenovo Thinkpad T500

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  • how to find available wireless networks

    - by Quinn
    I'm using an HP Pavilion dv6000 I've looked at other answers similar to this question how ever when I look at my network symbol it doesn't say anything that the answer below says "Make sure that your wifi hardware switch is on or not. It is either F2 or F12 or near to it. Once the switch is enabled, there is a small fan-like applet on the top panel (Gnome Network Manager), fourth from the right. Click on it and if there is no tick mark on the option 'Enable Wireless', enable it. Wait till your wifi connection name appears." it how says 'Enable Networking' my wi-fi switch is on and I've tried using terminal to kill the applet as another answer suggests trying. Does anyone have any other ideas that might help? Just in case anybodies curious as to how I'm posting this I'm on my other ubuntu laptop that's running an older version.

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  • Cinnamon Settings blank after update

    - by Seth Balmore
    Using Ubuntu 12.04 with the cinnamon desktop, I installed the most recent updates and now when I open "System Settings" the entire window appears as a blank white screen. The headers for APPEARANCE, PREFERENCES, and HARDWARE are present, but the usual icons for *Background, *Hot Corners, *Printers, etc. are no longer visible. Some of these settings can still be altered via the terminal: cinnamon-settings backgrounds cinnamon-settings applets cinnamon-settings mouse and touchpad But other commands, such as cinnamon-settings hot corners are met with an error. This is obviously a problem with cinnamon, so I just want to bring it to attention and find out when they plan on fixing the bug. A workaround can be found on the web, but it seems way to risky to rely on.

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  • [News] Le mouvement NoSQL et MongoDB

    Le mouvement "NoSQL" est une communaut? cr??e dans le but de promouvoir les bases de donn?es non relationnelles (d'o? le terme NoSQL). Dans cet hymne ? ce mouvement, Michael Kennedy, instructeur pour DevelopMentor, d?crit les pr?ceptes de NoSQL en l'illustrant ? travers un moteur finalement peu connu du grand public, MongoDB. A lire, tr?s int?ressant m?me si on ne partage pas l'opinion de cette communaut? : "(...) A basic SQL Server cluster might run you $100,000 just to get it up and running on decent hardware. Rather than leveraging crazy scaling-up options, the NoSQL databases let you scale-out. They make this possible (dare I say easy?) by dropping the relational aspects of a database (...) "

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  • Oracle Database Appliance Technical Boot Camp

    - by mseika
    Oracle Database Appliance Technical Boot Camp Wednesday 19th September 9.30 – 16.30 This session is designed to give our partners detailed sales and technical information to familiarise themselves with the Oracle Database Appliance. It is split into two sessions, the first aimed at sales and pre-sales technical support, and the second aimed at pre-sales and technical implementation staff. The agenda is as follows: Part 1 Oracle Engineered Systems Introducing the Oracle Database Appliance What is the target market? Competitive positioning Sales Plays Up sell opportunities Resell requirements and process Part 2 Hardware internals Download the appliance software kit Disabling / enabling cores Configuration and setup Oracle 11g R2 overview Backup strategies Please register here.

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  • Stream sound card output to icecast2 via darkice

    - by Alberto Burgos
    I want to stream to icecast server via darkice, the default .cfg comes with /dev/dsp, witch is OSS, but there is no /dev/dsp in Ubuntu 12.10, so I tried hw:0,0, but it's just the microphone, and I would like to stream all of the sound-card output. Any ideas? cat /proc/asound/cards 0 [SB ]: HDA-Intel - HDA ATI SB HDA ATI SB at 0xf8700000 irq 16 cat /proc/asound/devices 1: : sequencer 2: [ 0- 0]: digital audio playback 3: [ 0- 0]: digital audio capture 4: [ 0- 0]: hardware dependent 5: [ 0] : control 33: : timer I tried following this post: How can I stream my soundcard output?

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  • Unity iOS optimization and draw calls

    - by vzm
    I am curious of what methods I should approach in optimizing my Unity project for iOS hardware. I have very little image effects running (directional light with low res shadows) and I used the combine children script from the standard assets to lessen the load on the CPU. My project currently runs with 45-57 draw calls at non-intensive segments and up to 178 at intensive segments. I heard that static batching relieves some of the stress, but the game has the environment moving around the player instead of the player moving around the environment. Is there any alternative that I may look towards to improving the draw call number?

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  • How do I fool 12.10 to think it uses Unity2d in order to get the resolution my screen can use?

    - by Konstapel Kask
    On a laptop (model older) I have two screens (one built in, one external). I wish to use them both at the same time, but the settings app complains: Requested size (2944, 1080) exceeds 3D hardware limit (2048, 2048). You must either rearrange the displays so that they fit within a (2048, 2048) square or select the Ubuntu 2D session at login. The problem though, Unity 2D has been discontinued. I have forced Ubuntu to render Unity in 2D mode (with the help of echo export UNITY_LOW_GFX_MODE=1 >> .xprofile in accordance to this askubuntu post. But the error message still remains. How can one get the resolution that my computer supports? Or, how can I assure Ubuntu that it truly does use a 2D session?

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  • TFS 2008 to TFS 2010 moves and some issues

    - by Enrique Lima
    There have been many things going on this year around TFS.  Most of them had to do with migrations (I don’t call them upgrades for the most part since it involved new hardware and such).  Many were implementations using the Conchango SfTS template (now EMC). But there were others that were CMMI or Agile 4.0. Everything would move just fine, no issues.  That was until you attempted to run Test Case Management or run the last configuration steps for Lab Management. There is an error that states a project is not ready to run or integrate with Test or Lab Management.  And while there was some documentation on how to adjust and update the Agile WITs to work with it, there was still some disconnect to making it work with CMMI. Now there is a great post on how to run the “fix” from end to end. Check the post here:  TFS 2010: Enable Test Case Management for upgraded Team Projects

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  • HP 510 laptop doesn't suspend when I close the lid

    - by Yuri
    I have an HP 510 laptop with Ubuntu 12.04. I have all the correct settings for suspending when the lid is closed, as far as I can tell, so I think it's a problem with detecting the event. The way it "should" be detected, from what I can see, is a little hardware switch that is pushed when the lid closes. This switch manually puts off the backlight, and sends the suspend signal. All I can think is that the signal isn't being properly interpreted. Can anyone suggest a fix? Update: I tested whether the button was actually working based on the suggestion by josinalvo, and I found that in the directory /proc/acpi/button/lid/ there is no LID directory. There is, however, a C1CF folder, and in it is a state file. When using the this file instead of ID, I discovered that, no, when I close the lid, the state does not change.

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  • Is there any difference between processor and core?

    - by Salvador
    The following two command seems to give me different information about the same hardware srs@ubuntu:~$ cat /proc/cpuinfo | grep -e processor -e cores processor : 0 cpu cores : 4 processor : 1 cpu cores : 4 processor : 2 cpu cores : 4 processor : 3 cpu cores : 4 srs@ubuntu:~$ sudo dmidecode -t processor # dmidecode 2.9 SMBIOS 2.6 present. Handle 0x0004, DMI type 4, 42 bytes Processor Information Socket Designation: LGA1155 Type: Central Processor Family: <OUT OF SPEC> Manufacturer: Intel ID: A7 06 02 00 FF FB EB BF Version: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz Voltage: 1.0 V External Clock: 100 MHz Max Speed: 3800 MHz Current Speed: 3300 MHz Status: Populated, Enabled Upgrade: Other L1 Cache Handle: 0x0005 L2 Cache Handle: 0x0006 L3 Cache Handle: 0x0007 Serial Number: To Be Filled By O.E.M. Asset Tag: To Be Filled By O.E.M. Part Number: To Be Filled By O.E.M. Core Count: 4 Core Enabled: 1 Characteristics: 64-bit capable Until today I thought I had a single processor with 4 independent cores. I also thought that within each core can be used different threads.

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  • What are my tool options to prototype a 2D online multiplayer game?

    - by Asher Einhorn
    I'm looking for the best tool to allow me to quickly put together a 2D game that relies largely on networking. It's extremely likely that this game will require a server side program to constantly run. I have little experience with these things and since it's a prototype i'd like the easiest options for achieving this. I am looking to make this game for the web and mobile devices, although at present I only have access to ios hardware, (no android etc). I just want to get the bare bones of this set up so I can test it from the earliest opportunity to see if it's fun. EDIT - doesn't unity have some inbuilt networking stuff in it?

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  • New Whitepaper: Deploying E-Business Suite on Exadata and Exalogic

    - by Elke Phelps (Oracle Development)
    Our E-Business Suite Performance Team recently published a new whitepaper to assist you with deploying E-Business Suite on the Oracle Exalogic Elastic Cloud and Oracle Exadata Database Machine , also referred to as Exastack.  If you are considering a migration to Exastack, this new whitepaper will assist you understanding sizing requirements, deployment standards and migration strategies: Deploying Oracle E-Business Suite on Oracle Exalogic Elastic Cloud and Oracle Exadata Database Machine (Note 1460742.1) This whitepaper covers the following topics: Scalability and Sizing Examples - provides performance benchmark analysis with concurrent user counts, scaling analysis and sizing recommendations Deployment Standards - includes recommendations for deploying the various components of the E-Business Suite architecture on Exastack Migration Standards and Guidelines - includes an overview of methods for migrating from commodity hardware to Exastack References Our Maximum Availability Architecture (MAA) team has a number of whitepapers that provide additional information regarding Oracle E-Business Suite on the Oracle Exadata Database Machine.  Their library of whitepapers may be found here: MAA Best Practices - Oracle Applications Unlimited  Related Articles Running E-Business Suite on Exadata V2 Running Oracle E-Business Suite on Exalogic Elastic Cloud

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