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  • ASP.Net Architecture Specific to Shared/Static functions

    - by Maxim Gershkovich
    Hello All, Could someone please advise in the context of a ASP.Net application is a shared/static function common to all users? If for example you have a function Public shared function GetStockByID(StockID as Guid) as Stock Is that function common to all current users of your application? Or is the shared function only specific to the current user and shared in the context of ONLY that current user? So more specifically my question is this, besides database concurrency issues such as table locking do I need to concern myself with threading issues in shared functions in an ASP.Net application? In my head; let’s say my application namespace is MyTestApplicationNamespace. Everytime a new user connects to my site a new instance of the MyTestApplicationNamespace is created and therefore all shared functions are common to that instance and user but NOT common across multiple users. Is this correct?

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  • Getters and Setters: Code smell, Necessary Evil, or Can't Live Without Them [closed]

    - by Avery Payne
    Possible Duplicate: Allen Holub wrote “You should never use get/set functions”, is he correct? Is there a good, no, a very good reason, to go through all the trouble of using getters and setters for object-oriented languages? What's wrong with just using a direct reference to a property or method? Is there some kind of "semantical coverup" that people don't want to talk about in polite company? Was I just too tired and fell asleep when someone walked out and said "Thou Shalt Write Copious Amounts of Code to Obtain Getters and Setters"? Follow-up after a year: It seems to be a common occurrence with Java, less so with Python. I'm beginning to wonder if this is more of a cultural phenomena (related to the limitations of the language) rather than "sage advice". The -1 question score is complete for-the-lulz as far as I am concerned. It's interesting that there are specific questions that are downvoted, not because they are "bad questions", but rather, because they hit someone's raw nerve.

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  • Is there any way to provide custom factory for .Net Framework creation Entities from EF4 ?

    - by ILICH
    There are a lot of posts about how cool POCO objects are and how Entity Framework 4 supports them. I decided to try it out with domain driven development oriented architecture and finished with domain entities that has dependencies from services. So far so good. Imagine my Products are POCO objects. When i query for objects like this: NorthwindContext db = new NorthwindContext(); var products = db.Products.ToList(); EF creates instances of products for me. Now I want to inject dependencies in my POCO objects (products) The only way I see is make some method within NorthwindContext that makes something like pseudo-code below: public List<Product> GetProducts(){ var products = database.Products.ToList(); container.BuildUp(products); //inject dependencies return products; } But what if i want to make my repository to be more flexible like this: public ObjectSet<Product> GetProducts() { ... } So, I really need a factory to make it more lazy and linq friendly. Please help !

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  • some confusions to singleton pattern in PHP

    - by SpawnCxy
    Hi all, In my team I've been told to write resource class like this style: class MemcacheService { private static $instance = null; private function __construct() { } public static function getInstance($fortest = false) { if (self::$instance == null) { self::$instance = new Memcached(); if ($fortest) { self::$instance->addServer(MEMTEST_HOST, MEMTEST_PORT); } else { self::$instance->addServer(MEM_HOST, MEM_PORT); } } return self::$instance; } } But I think in PHP resource handles will be released and initialized again every time after a request over. That means MemcacheService::getInstance() is totally equal new Memcached() which cannot be called singleton pattern at all. Please correct me if I'm wrong. Regards

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  • If as assert fails, is there a bug?

    - by RichAmberale
    I've always followed the logic: if assert fails, then there is a bug. Root cause could either be: Assert itself is invalid (bug) There is a programming error (bug) (no other options) I.E. Are there any other conclusions one could come to? Are there cases where an assert would fail and there is no bug?

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  • Passing an array for setting variable

    - by mathk
    Hi, I often see this idiom when reading php code: public function __construct($config) { if (array_key_exists('options', $config)) { ... } if (array_key_exists('driver_options', $config)) { ... } } Here I am concern with the way the parameter is used. If I were in lisp I would do: (defun ct (&key options driver_options) (do-something-with-option-and-driver_option)) But since I am in PHP I would rather have a constructor that take a list of parameter and let them be null if there a not require. So what do you guys think about having an array as parameter in other to do some initialization-or-whatever? In other to answer you have to take in account the point of view of the user of the function and the designer of the API. Also have you ever heard this has a code-smell? thanks

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  • JSF data transfer between UI and business layer

    - by Ram
    Hi, We are using JSF in UI, Spring in business layer, Hibernate in persistence layer. Now my question is how to pass data from the JSF UI to spring business layer. Can I directly use my business object in my backing bean or should I transfer data between the layer through DTO? Can one explain me with clear explanation if possible with piece of code and that related websites?

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  • Why should GoTos be bad?

    - by lisn
    I'm using gotos and a lot of them. C++, PHP or COBOL - I use them on nearly all occasions where everybody else would use functions or even classes. Yet my code is Clear Maintainable Bug-free Fast So why does everybody I meet tell me about how bad gotos are? Are there any facts that show that they are "bad"?

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  • Circular dependency with generics

    - by devoured elysium
    I have defined the following interface: public interface IStateSpace<State, Action> where State : IState where Action : IAction<State, Action> // <-- this is the line that bothers me { void SetValueAt(State state, Action action); Action GetValueAt(State state); } Basically, an IStateSpace interface should be something like a chess board, and in each position of the chess board you have a set of possible movements to do. Those movements here are called IActions. I have defined this interface this way so I can accommodate for different implementations: I can then define concrete classes that implement 2D matrix, 3D matrix, graphs, etc. public interface IAction<State, Action> { IStateSpace<State, Action> StateSpace { get; } } An IAction, would be to move up(this is, if in (2, 2) move to (2, 1)), move down, etc. Now, I'll want that each action has access to a StateSpace so it can do some checking logic. Is this implementation correct? Or is this a bad case of a circular dependence? If yes, how to accomplish "the same" in a different way? Thanks

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  • How should rules for Aggregate Roots be enforced?

    - by MylesRip
    While searching the web, I came across a list of rules from Eric Evans' book that should be enforced for aggregates: The root Entity has global identity and is ultimately responsible for checking invariants Root Entities have global identity. Entities inside the boundary have local identity, unique only within the Aggregate. Nothing outside the Aggregate boundary can hold a reference to anything inside, except to the root Entity. The root Entity can hand references to the internal Entities to other objects, but they can only use them transiently (within a single method or block). Only Aggregate Roots can be obtained directly with database queries. Everything else must be done through traversal. Objects within the Aggregate can hold references to other Aggregate roots. A delete operation must remove everything within the Aggregate boundary all at once When a change to any object within the Aggregate boundary is committed, all invariants of the whole Aggregate must be satisfied. This all seems fine in theory, but I don't see how these rules would be enforced in the real world. Take rule 3 for example. Once the root entity has given an exteral object a reference to an internal entity, what's to keep that external object from holding on to the reference beyond the single method or block? (If the enforcement of this is platform-specific, I would be interested in knowing how this would be enforced within a C#/.NET/NHibernate environment.)

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  • PHP Frontpage/Page controller

    - by atno
    I using the following as Frontpage/Page Controller(s) and it's working ok so far, except two problems I'm facing which as you can see are the $pages array and the switch, which are actually much much longer as the one I've pasted here. Everytime there is a need for a new page controller I have to add it to $pages array and to switch which makes that list very long. How would you overcome this problem and do you see any other improvement on this code? loadLogic() in page controllers it is used to get functions under pages/controllername/logic/function.php. Frontpage Controller - index.php: include 'common/common.php'; if(!isset($_GET['p']) OR $_GET['p'] == ''){ $_GET['p'] = 'home'; header('Location: index.php?p=home'); } $pages = array('home','register','login','logout','page1','page2','page3'); $_GET['p'] = trim($_GET['p']); if(isset($_GET['p'])){ if(in_array($_GET['p'], $pages)){ switch ($_GET['p']) { case 'home': include 'home.php'; break; case 'register': include 'register.php'; break; case 'login': include 'login.php'; break; case 'logout': include 'logout.php'; break; case 'page1': include 'page1.php'; break; case 'page2': include 'page2.php'; break; case 'page3': include 'page3.php'; break; } }else{ echo '404!'; } } Page Controller - {home,register,login,logout,page1,page2,page3}.php: include 'tpl/common/header.php'; contentStart(); if(isset($_SESSION['logged'])){ loadLogic('dashboard'); }else{ loadLogic('nologin'); } //Display login form in logic page instead links // if(!isset($_SESSION['logged'])){ contentEnd(); loadLogic('nologinForm'); }else{ contentEnd(); include'tpl/common/rcol.php'; } include 'tpl/common/footer.php'; function loadLogic(): function loadLogic($logic) { $path = dirname(__DIR__) . '/pages'; $controller = preg_split('/&/',$_SERVER['QUERY_STRING']); $controller = trim($controller[0],"p="); $logicPath = 'logic'; $logic = $logic . '.php'; $err = 0; $logicFullPath = $path.'/'.$controller.'/'.$logicPath.'/'.$logic; if($err == '0'){ include "$logicFullPath"; } } Folder Structure: projectName | ---> common | ---> pages | | | --->home | | | --->register | | | --->login | | | --->logout | | | --->page1 | | | --->page2 | | | --->page3 | ---> tpl | | | ---> common | --> home.php | --> register.php | --> login.php | --> logout.php | --> page1.php | --> page2.php | --> page3.php

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  • Data Access Layer in ASP.Net: Where do I create the Connection?

    - by atticae
    If I want to create a 3-Layer ASP.Net application (Presentation Layer, Business Layer, Data Access Layer), where is the best place to create the Connection objects? So far I used a helper class in my Presentation Layer to create an IDbCommand from the ConnectionString in the web.config on each page and passed it on to the DAL classes/methods. Now I am not so sure, if this part shouldn't also be included in the DAL somehow, because it obviously is part of the Data Access. The DAL is in a separately compilated project, so I dont have access to the web.config and cannot access the connection string (right?). What is the best practice here?

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  • Is it OK to re-create many SQL connections (SQL 2008)

    - by Mr. Flibble
    When performing many inserts into a database I would usually have code like this: using (var connection = new SqlConnection(connStr)) { connection.Open(); foreach (var item in items) { var cmd = new SqlCommand("INSERT ...") cmd.ExecuteNonQuery(); } } I now want to shard the database and therefore need to choose the connection string based on the item being inserted. This would make my code run more like this foreach (var item in items) { connStr = GetConnectionString(item); using (var connection = new SqlConnection(connStr)) { connection.Open(); var cmd = new SqlCommand("INSERT ...") cmd.ExecuteNonQuery(); } } Which basically means it's creating a new connection to the database for each item. Will this work or will recreating connections for each insert cause terrible overhead?

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  • Working with foreign keys - cannot insert

    - by Industrial
    Hi everyone! Doing my first tryouts with foreign keys in a mySQL database and are trying to do a insert, that fails for this reason: Integrity constraint violation: 1452 Cannot add or update a child row: a foreign key constraint fails Does this mean that foreign keys restrict INSERTS as well as DELETES and/or UPDATES on each table that is enforced with foreign keys relations? Thanks! Updated description: Products ---------------------------- id | type ---------------------------- 0 | 0 1 | 3 ProductsToCategories ---------------------------- productid | categoryid ---------------------------- 0 | 0 1 | 1 Product table has following structure CREATE TABLE IF NOT EXISTS `alpha`.`products` ( `id` MEDIUMINT UNSIGNED NOT NULL AUTO_INCREMENT , `type` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 , PRIMARY KEY (`id`) , CONSTRAINT `prodsku` FOREIGN KEY (`id` ) REFERENCES `alpha`.`productsToSku` (`product` ) ON DELETE CASCADE, ON UPDATE CASCADE) ENGINE = InnoDB;

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  • What performance overhead do IoC containers involve?

    - by Sosh
    Hi, Loose coupling is wonderful of course, but I have often wondered what overhead wiring up dynamically using an IoC container (for example Castle Windsor) has over a tightly coupled system? I know that a detailed answer would depend on what the IoC was being used for, but I'm really just trying to get a feel for the magnitude of effort involved in the IoC work. Does anyone have any stats or other resources regarding this? Thanks

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  • Storing users in a database

    - by EMcKenna
    Im wondering whats the best way of storing different types of users in my database. I am writing an application that has 4 main user types (admin, school, teacher, student). At the moment I have a table for each of these but i'm not sure thats the best way of storing user information. For instance... Allowing students to PM other student is simple (store sender and receiver student_id) but enabling teachers to PM students requires another table (sender teacher_id, sender student_id). Should all users be stored in one users table with a user_type field? If so, the teacher / student specific information will still have to be stored in another table. users user_id, password_hash, user_type students user_id, student_specific_stuff... teachers user_id, teacher_specific_stuff... How do I stop a user who has a user_type = student from being accidentally being entered into the teachers table (as both have a user_id) Just want to make sure I get the database correct before i go any further. Thanks...

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  • how to elegantly duplicate a graph (neural network)

    - by macias
    I have a graph (network) which consists of layers, which contains nodes (neurons). I would like to write a procedure to duplicate entire graph in most elegant way possible -- i.e. with minimal or no overhead added to the structure of the node or layer. Or yet in other words -- the procedure could be complex, but the complexity should not "leak" to structures. They should be no complex just because they are copyable. I wrote the code in C#, so far it looks like this: neuron has additional field -- copy_of which is pointer the the neuron which base copied from, this is my additional overhead neuron has parameterless method Clone() neuron has method Reconnect() -- which exchanges connection from "source" neuron (parameter) to "target" neuron (parameter) layer has parameterless method Clone() -- it simply call Clone() for all neurons network has parameterless method Clone() -- it calls Clone() for every layer and then it iterates over all neurons and creates mappings neuron=copy_of and then calls Reconnect to exchange all the "wiring" I hope my approach is clear. The question is -- is there more elegant method, I particularly don't like keeping extra pointer in neuron class just in case of being copied! I would like to gather the data in one point (network's Clone) and then dispose it completely (Clone method cannot have an argument though).

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  • Generic version control strategy for select table data within a heavily normalized database

    - by leppie
    Hi Sorry for the long winded title, but the requirement/problem is rather specific. With reference to the following sample (but very simplified) structure (in psuedo SQL), I hope to explain it a bit better. TABLE StructureName { Id GUID PK, Name varchar(50) NOT NULL } TABLE Structure { Id GUID PK, ParentId GUID (FK to Structure), NameId GUID (FK to StructureName) NOT NULL } TABLE Something { Id GUID PK, RootStructureId GUID (FK to Structure) NOT NULL } As one can see, Structure is a simple tree structure (not worried about ordering of children for the problem). StructureName is a simplification of a translation system. Finally 'Something' is simply something referencing the tree's root structure. This is just one of many tables that need to be versioned, but this one serves as a good example for most cases. There is a requirement to version to any changes to the name and/or the tree 'layout' of the Structure table. Previous versions should always be available. There seems to be a few possibilities to tackle this issue, like copying the entire structure, but most approaches causes one to 'loose' referential integrity. Example if one followed this approach, one would have to make a duplicate of the 'Something' record, given that the root structure will be a new record, and have a new ID. Other avenues of possible solutions are looking into how Wiki's handle this or go a lot further and look how proper version control systems work. Currently, I feel a bit clueless how to proceed on this in a generic way. Any ideas will be greatly appreciated. Thanks leppie

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  • Where are the new ideas in programming languages?

    - by 0xF
    I've recently been looking into the topic of programming languages and from what I've seen, few to none serious languages try making really "new" things that were not seen before their creation. Why do all more or less successful programming languages since 1980 or so just combine aspects of their predecessors? I just can't believe that programming languages "can't get any better"..

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  • Handling Dialogs in WPF with MVVM

    - by Ray Booysen
    In the MVVM pattern for WPF, handling dialogs is one of the more complex operations. As your view model does not know anything about the view, dialog communication can be interesting. I can expose an ICommand that when the view invokes it, a dialog can appear. Does anyone know of a good way to handle results from dialogs? I am speaking about windows dialogs such as MessageBox. One of the ways we did this was have an event on the viewmodel that the view would subscribe to when a dialog was required. public event EventHandler<MyDeleteArgs> RequiresDeleteDialog; This is OK, but it means that the view requires code which is something I would like to stay away from.

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  • Model a Zero or One to Many Relationship

    - by John
    How should I model a zero or one to a many relationship in the database? For example, a user record may or may not have a parent. So should my user table have a t_user.parent_id or should I have an associative table called t_user_hierarchy with the columns t_user_hierarchy.parent_id and t_user_hierarchy.user_id?

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  • HTML-like GUI Framework in Java

    - by wintermute
    I was recently brought onto a project where we are developing a lot GUI elements for BlackBerry devices. The standard RIM APIs are pretty basic, almost never do what is required and are difficult or impossible to extend, so we end up re-implementing chunks of it. Currently the code we have isn't super organized and factored so there are lots of little tricks that get implemented over and over again. I had a thought about how to aid development efforts on this platform and wanted to see if the community could tell me if I'm still sane or if I've gone totally nuts. By far, the biggest organizational problem I've run into is making sure that each screen is laid out properly with proper padding and such. The current approach is to manually keep track of padding like so: protected void sublayout(int width, int height) { final int padding = 5; int y = padding; int x = padding; layoutChild(_someChild, width - padding * 2, height / 3 - padding * 2); setPositionChild(_someChild, x, y); y += _someChild.getHeight() + padding; // Calculate where to start drawing next. /* ... snipped ... */ } As you can see, positioning elements on a screen is a nightmare due to the tedium. I have investigated other GUI frameworks but, for a variety of reasons, it is difficult to find one that suites our purposes. One potential solution that came to me is to create a GUI framework who's API resembles HTML/CSS. This would allow for things like padding, margins, borders and colours to be handled through a sort of CSS API while the content would be organized using the HTML part of the API. It might look something like this: public class OptionsScreen extends Document { public OptionsScreen() { // You would set the style (like CSS style) through the constructor. Div content = new Div(new Style(new Padding(5), Color.BLACK)); // Then build up a tree of elements which can each have their own style's. // Each element knows how to draw itself, but it doesn't have to worry about // manually handling things like padding. // content.addChild(new P("This is a paragraph", new Style(new Padding(), Color.RED))); Ul list = new Ul(); list.addChild(new Li("item 1")); list.addChild(new Li("item 2")); content.addChild(list); addChild(content); } } I can imagine this making it easier to customize the UI of our app (which is very important) with different fonts, colours and layouts. Does this idea belong on The Daily WTF or do you think there is some promise?

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  • C# Event Handlers Using an Enum

    - by Jimbo
    I have a StatusChanged event that is raised by my object when its status changes - however, the application needs to carry out additional actions based on what the new status is. e.g If the new status is Disconnected, then it must update the status bar text and send an email notification. So, I wanted to create an Enum with the possible statuses (Connected, Disconnected, ReceivingData, SendingData etc.) and have that sent with the EventArgs parameter of the event when it is raised (see below) Define the object: class ModemComm { public event CommanderEventHandler ModemCommEvent; public delegate void CommanderEventHandler(object source, ModemCommEventArgs e); public void Connect() { ModemCommEvent(this, new ModemCommEventArgs ModemCommEventArgs.eModemCommEvent.Connected)); } } Define the new EventArgs parameter: public class ModemCommEventArgs : EventArgs{ public enum eModemCommEvent { Idle, Connected, Disconnected, SendingData, ReceivingData } public eModemCommEvent eventType { get; set; } public string eventMessage { get; set; } public ModemCommEventArgs(eModemCommEvent eventType, string eventMessage) { this.eventMessage = eventMessage; this.eventType = eventType; } } I then create a handler for the event in the application: ModemComm comm = new ModemComm(); comm.ModemCommEvent += OnModemCommEvent; and private void OnModemCommEvent(object source, ModemCommEventArgs e) { } The problem is, I get a 'Object reference not set to an instance of an object' error when the object attempts to raise the event. Hoping someone can explain in n00b terms why and how to fix it :)

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