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  • Advice on developing a social network [on hold]

    - by Siraj Mansour
    I am doing research on assembling a team, using the right tools, and the cost to develop a highly responsive social network that is capable of dealing with a lot of users. Similar to the Facebook concept but using the basics package for now. Profile, friends, posts, updates, media upload/download, streaming, chat and Inbox messaging are all in the package. We certainly do not expect it to be as popular as Facebook or handle the same number of users and requests, but in its own game it has to be a monster, and expandable for later on. Neglecting the hosting, and servers part, i am looking for technical advise and opinions, on what kind of team i need ? how many developers ? their expertise ? What are the right tools ? languages ? frameworks ? environments ? Any random ideas about the infrastructure ? Quick thoughts on the development process ? Please use references, if you have any to support your ideas. Development cost mere estimation ? NEGLECTING THE COST OF SERVERS I know my question is too broad but my knowledge is very limited and i need detailed help, for any help you can offer i thank you in advance.

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  • good literature for teaching object oriented thinking in C [closed]

    - by Dipan Mehta
    Quite often C is the primary platform for the development. And when things are large scale, I have seen partitioning of the system as different objects is quite a natural thing. Some or many of the object orientated analysis and design principles are used here very well. This is not a debate question about whether or not C is a good candidate for object oriented programming or not. This is also NOT a question how to do OO in C. You can refer to this question and there are probably many such citations. As far as I am concerned, I have learned some of this things while working with many open source and commercial projects. (libjpeg, ffmpeg, Gstreamer which is based on GObject). I can probably extend a few references that explains some of these concepts such as - 1. Event Helix article, 2. Linux Mag article 3. one of my answers which links Schreiner's reference. Unfortunately, when we induct younger folks, it seems too hard to make them learn all of it the hard way. Usually, when we say it's C, a general reaction is to throw away all of the "Object thinking". Looking for help extending above references from those who have been in the similar areas of work. Are there any good formal literature that explains how Object thinking can be made to use while you are working in C? I have seen tons of book on general "object oriented paradigms" but they all focus on advanced languages mostly not in C. You see most C books - but most focus only on the syntax and the obfuscated corners of C and that's it. There are hardly ANY good reference, specially books or any systematic (I mean formal) literature on how to apply OO in C. This is very surprising given that so many large scale open source projects use C which are truly using this very well; but we hardly see any good formal literature on this subject.

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  • Effective handling of variables in non-object oriented programming

    - by srnka
    What is the best method to use and share variables between functions in non object-oriented program languages? Let's say that I use 10 parameters from DB, ID and 9 other values linked to it. I need to work with all 10 parameters in many functions. I can do it next ways: 1. call functions only with using ID and in every function get the other parameters from DB. Advantage: local variables are clear visible, there is only one input parameter to function Disadvantage: it's slow and there are the same rows for getting parameters in every function, which makes function longer and not so clear 2. call functions with all 10 parameters Advantage: working with local variables, clear function code Disadvantage: many input parameters, what is not nice 3. getting parameters as global variables once and using them everywhere Advantage - clearer code, shorter functions, faster processing Disadvantage - global variables - loosing control of them, possibility of unwanted overwriting (Especially when some functions should change their values) Maybe there is some another way how to implement this and make program cleaner and more effective. Can you say which way is the best for solving this issue?

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  • How to configure KDE default settings for a new user of a group?

    - by Adobe
    I'm a sys admin on Kubuntu 11.10 machine. Where do I configure the basic config for a new user (say belonging to group "users")? Edit 1: I want to configure langauages - currently my new users get English and Bulgarian Languages. I want them to get English and Russian - and also to set Alt-CapsLock - to be the input-language-switching-combination. Edit 2: How do I configure things in /usr/share/kde4 When I do kdesudo systemsettings and save configurations - only root settings got changed - not the /usr/share/kde4 ones. Edit 3: New user gets the /etc/skel files controlling bash behaviour-appearence. What about the KDE new user's default files - where are they stored? Edit 4: Oh, I found some hints: kde4-config --path config gives a list of folders (separated by the colon) where KDE looks for configs. My machine responded with: /home/boris/.kde/share/config/ /etc/kde4/ /usr/share/kubuntu-default-settings/kde4-profile/default/share/config/ /usr/share/kde4/config/ /usr/share/desktop-base/profiles/kde-profile/share/config/ It looks like third line is where KDE takes the default options. So I found these zilions of settings - but no GUI way to configure it ((. Edit 5: Finally, I've created a dummy user, configured it, and wrote a script which gives it's settings to a given user(s). The trick - is to chown after one transfered the dot files from one user to another. I've tested it - it works fine.

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  • What is a Coding Dojo?

    - by huwyss
    Recently i found out that there is a thing called "coding dojo". The point behind it is that software developers want to have a space to learn new stuff like processes, methods, coding details, languages, and whatnot in an environment without stress. Just for fun. No competition. No results required. No deadlines.Some days ago I joined the Zurich coding dojo. We were three programmers with different backgrounds.We gave ourselves the task to develop a method that takes an input value and returns its prime factors. We did pair programming and every few minutes we switched positions. We used test driven development. The chosen programming language was Ruby.I haven't really done TDD before. It was pretty interesting to see the algorithm develop following the testcases.We started with the first test input=1 then developed the most simple productive program that passed this very first test. Then we added the next test input=2 and implemented the productive code. We kept adding tests and made sure all tests are passed until we had the general solution.When we improved the performance of our code we saw the value of the tests we wrote before. Of course our first performance improvement broke several tests.It was a very interesting experience to see how other developers think and how they work. I will participate at the dojo again and can warmly recommend it to anyone. There are  coding dojos all over the world.Have fun!

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  • Writing a DB Python or Ruby

    - by WojonsTech
    I am planning on writing a database. I know it's crazy and people will tell me there is no good reason to do so. I am really using it to get better at programming overall, this database wont be used in production. I am planning on writing it Ruby or Python. I have some experience with both languages, but no job or large project experience. I don't want this to be a this is better than that randomly I really need some facts. The things that I need to know are which of the language are better at the following things. Searching arrays/hashes? Sorting? Threading? Sockets? Memory management? Disk Reads/Writes? base64 encode/decode? Again this is just a project for myself. I will port it on github for the hell of it, but I don't expect it to be amazing or going up against mysql or mongodb any day.

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  • Building Enterprise Smartphone App &ndash; Part 4: Application Development Considerations

    - by Tim Murphy
    This is the final part in a series of posts based on a talk I gave recently at the Chicago Information Technology Architects Group.  Feel free to leave feedback. Application Development Considerations Now we get to the actual building of your solutions.  What are the skills and resources that will be needed in order to develop a smartphone application in the enterprise? Language Knowledge One of the first things you need to consider when you are deciding which platform language do you either have the most in house skill base or can you easily acquire.  If you already have developers who know Java or C# you may want to use either Android or Windows Phone.  You should also take into consideration the market availability of developers.  If your key developer leaves how easy is it to find a knowledgeable replacement? A second consideration when it comes to programming languages is the qualities exposed by the languages of a particular platform.  How well does that development language and its associated frameworks support things like security and access to the features of the smartphone hardware?  This will play into your overall cost of ownership if you have to create this infrastructure on your own. Manage Limited Resources Everything is limited on a smartphone: battery, memory, processing power, network bandwidth.  When developing your applications you will have to keep your footprint as small as possible in every way.  This means not running unnecessary processes in the background that will drain the battery or pulling more data over the airwaves than you have to.  You also want to keep your on device in as compact a format as possible. Mobile Design Patterns There are a number of design patterns that have either come to life because of smartphone development or have been adapted for this use.  The main pattern in the Windows Phone environment is the MVVM (Model-View-View-Model).  This is great for overall application structure and separation of concerns.  The fun part is trying to keep that separation as pure as possible.  Many of the other patterns may or may not have strict definitions, but some that you need to be concerned with are push notification, asynchronous communication and offline data storage. Real estate is limited on smartphones and even tablets. You are also limited in the type of controls that can be represented in the UI. This means rethinking how you modularize your application. Typing is also much harder to do so you want to reduce this as much as possible.  This leads to UI patterns.  While not what we would traditionally think of as design patterns the guidance each platform has for UI design is critical to the success of your application.  If user find the application difficult navigate they will not use it. Development Process Because of the differences in development tools required, test devices and certification and deployment processes your teams will need to learn new way of working together.  This will include the need to integrate service contracts of back-end systems with mobile applications.  You will also want to make sure that you present consistency across different access points to corporate data.  Your web site may have more functionality than your smartphone application, but it should have a consistent core set of functionality.  This all requires greater communication between sub-teams of your developers. Testing Process Testing of smartphone apps has a lot more to do with what happens when you lose connectivity or if the user navigates away from your application. There are a lot more opportunities for the user or the device to perform disruptive acts.  This should be your main testing concentration aside from the main business requirements.  You will need to do things like setting the phone to airplane mode and seeing what the application does in order to weed out any gaps in your handling communication interruptions. Need For Outside Experts Since this is a development area that is new to most companies the need for experts is a lot greater. Whether these are consultants, vendor representatives or just development community forums you will need to establish expert contacts. Nothing is more dangerous for your project timelines than a lack of knowledge.  Make sure you know who to call to avoid lengthy delays in your project because of knowledge gaps. Security Security has to be a major concern for enterprise applications. You aren't dealing with just someone's game standings. You are dealing with a companies intellectual property and competitive advantage. As such you need to start by limiting access to the application itself.  Once the user is in the app you need to ensure that the data is secure at all times.  This includes both local storage and across the wire.  This means if a platform doesn’t natively support encryption for these functions you will need to find alternatives to secure your data.  You also need to keep secret (encryption) keys obfuscated or locked away outside of the application. People can disassemble the code otherwise and break your encryption. Offline Capabilities As we discussed earlier one your biggest concerns is not having connectivity.  Because of this a good portion of your code may be dedicated to handling loss of connection and reconnection situations.  What do you do if you lose the network?  Back up all your transactions and store of any supporting data so that operations can continue off line. In order to support this you will need to determine the available flat file or local data base capabilities of the platform.  Any failed transactions will need to support a retry mechanism whether it is automatic or user initiated.  This also includes your services since they will need to be able to roll back partially completed transactions.  What ever you do, don’t ignore this area when you are designing your system. Deployment Each platform has different deployment capabilities. Some are more suited to enterprise situations than others. Apple's approach is probably the most mature at the moment. Prior to the current generation of smartphone platforms it would have been Windows CE. Windows Phone 7 has the limitation that the app has to be distributed through the same network as public facing applications. You mark them as private which means that they are only accessible by a direct URL. Unfortunately this does not make them undiscoverable (although it is very difficult). This will change with Windows Phone 8 where companies will be able to certify their own applications and distribute them.  Given this Windows Phone applications need to be more diligent with application access in order to keep them restricted to the company's employees. My understanding of the Android deployment schemes is that it is much less standardized then either iOS or Windows Phone. Someone would have to confirm or deny that for me though since I have not yet put the time into researching this platform further. Given my limited exposure to the iOS and Android platforms I have not been able to confirm this, but there are varying degrees of user involvement to install and keep applications updated. At one extreme the user just goes to a website to do the install and in other case they may need to download files and perform steps to install them. Future Bluetooth Today we use Bluetooth for keyboards, mice and headsets.  In the future it could be used to interrogate car computers or manufacturing systems or possibly retail machines by service techs.  This would open smartphones to greater use as a almost a Star Trek Tricorder.  You would get you all your data as well as being able to use it as a universal remote for just about any device or machine. Better corporation controlled deployment At least in the Windows Phone world the upcoming release of Windows Phone 8 will include a private certification and deployment option that is currently not available with Windows Phone 7 (Mango). We currently have to run the apps through the Marketplace certification process and use a targeted distribution method. Platform independent approaches HTML5 and JavaScript with Web Service has become a popular topic lately for not only creating flexible web site, but also creating cross platform mobile applications.  I’m not yet convinced that this lowest common denominator approach is viable in most cases, but it does have it’s place and seems to be growing.  Be sure to keep an eye on it. Summary From my perspective enterprise smartphone applications can offer a great competitive advantage to many companies.  They are not cheap to build and should be approached cautiously.  Understand the factors I have outlined in this series, do you due diligence and see if there is a portion of your business that can benefit from the mobile experience. del.icio.us Tags: Architecture,Smartphones,Windows Phone,iOS,Android

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  • Discovering Your Project

    - by Tim Murphy
    The discovery phase of any project is both exciting and critical to the project’s success.  There are several key points that you need to keep in mind as you navigate this process. The first thing you need to understand is who the players in the project are and what their motivations are for the project.  Leaving out a key stakeholder in the resulting product is one of the easiest ways to doom your project to fail.  The better the quality of the input you have at this early phase the better chance you will have of creating a well accepted deliverable. The next task you should tackle is to gather the goals for the project.  Specifically, what does the company expect to get for the money they are about to layout.  This seems like a common sense task, but you would be surprised how many teams to straight to building the system.  Even if you are following an agile methodology I believe that this is critical. Inventorying the resources that already exists gives you an idea what you are going to have to build and what you can leverage at lower risk.  This list should include documentation, servers, code repositories, databases, languages, security systems and supporting teams.  All of these are “resources” that can effect the cost and delivery schedule of your project. Finally, you need to verify what you have found and documented with the stakeholders and subject matter experts.  Documentation that has not been reviewed is actually a list of assumptions and we all know that assumptions are the mother of all screw ups. If you give the discovery phase of your project the attention that it deserves your project has a much better chance of success. I would love to hear what other people find important for this phase.  Please leave comments on this post so we can share the knowledge. del.icio.us Tags: Project discovery,documentation,business analysis,architecture

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  • What is a 'good number' of exceptions to implement for my library?

    - by Fuzz
    I've always wondered how many different exception classes I should implement and throw for various pieces of my software. My particular development is usually C++/C#/Java related, but I believe this is a question for all languages. I want to understand what is a good number of different exceptions to throw, and what the developer community expect of a good library. The trade-offs I see include: More exception classes can allow very fine grain levels of error handling for API users (prone to user configuration or data errors, or files not being found) More exception classes allows error specific information to be embedded in the exception, rather than just a string message or error code More exception classes can mean more code maintenance More exception classes can mean the API is less approachable to users The scenarios I wish to understand exception usage in include: During 'configuration' stage, which might include loading files or setting parameters During an 'operation' type phase where the library might be running tasks and doing some work, perhaps in another thread Other patterns of error reporting without using exceptions, or less exceptions (as a comparison) might include: Less exceptions, but embedding an error code that can be used as a lookup Returning error codes and flags directly from functions (sometimes not possible from threads) Implemented an event or callback system upon error (avoids stack unwinding) As developers, what do you prefer to see? If there are MANY exceptions, do you bother error handling them separately anyway? Do you have a preference for error handling types depending on the stage of operation?

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  • How to change careers

    - by Jack Black
    For the past 4 years I have worked in c# doing web development. I have really enjoyed it, learnt a lot and have a worked hard to get to a position where I am earning good money and enjoy the work. However lately - I have wanted a change. What with the "native renaissance" I would like to change my career from being high level application and web development to more down to the metal native development. I haven't done any c or c++ since Uni over 4 years ago and so I have begun reading text books and websites to brush up. However - one major issue I have is that I have no practical experience with C++ and although I am brushing up on it, there will be a lot I don't know. Most of the jobs I have seen in native code around me all require native experience. The only positions I can find that don't explicitly ask for native experience are junior level positions. In my current role I am a mid level developer and although there would be a lot to learn in a c++ position, I wouldn't class myself as a junior. I guess my question is, how do people solve this issue when changing programming languages for their profession and / or how would you approach this hurdle? Like I said, I would really like to try out native development professionally but I wouldn't want to move back to a junior role. Would employers consider years of managed development and native hobby projects enough experience?

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  • where to start and lack of motivation

    - by anoguy
    I have a few questions that have been bothering me for quite a while, maybe you guys can give me some tips. So let me give a very brief explanation about what I am doing at the moment (like someone cares lol). At the moment I am a last year student on computer science. And like most of you already know is that you won't learn deep programming there, you need to learn it yourself. So at the moment I know like the basics of c++, java, html, php. But it's all bits of this and bits of that. I seriously want to dive deeper in the programming world but there are so many programming languages on the web and there is so much information that i don't know where to start any more.. And that's not the biggest issue, I also lost a bit of my motivation for programming and I like to get more motivation for it so that I love what I do (I am also a very lazy person btw, that's also a problem playing here). So can you guys give me some tips for helping me, because I really want to get pumped up and make cool stuff. (sry for my bad english XD)

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  • 3D space game development

    - by user1693061
    I want to develop a 3D game (sci-fi type with spaceships) which can be played on multiplayer mode and by multiplayer i mean around 10 players for start as it will be a personal testing project and mostly educational. I have been searching for some days about the available languages and engines but i am kinda confused. Since i have been learning Java for my 1st year in I.T university and i have pretty good understanding i thought i would go with the Java language and develop that game on an applet so it could be played on a browser. After going through an applet game tutorial i understood how graphics work on an applet. So.. 1st question: Could an applet carry the burden of a 3D game especially on multiplayer? My thinking: It's a space game so the graphics should not be such a big problem since it wont be that crowded with entities apart from ships, planets and some effects. If the java applet is not the way for my project i would't mind "developing it on desktop"(i mean not making it a browser game). 2nd question: Should i use Unity engine for my purpose(space game)? If not name other language/engine combo.

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  • Best Method/Library For Remote Authentication

    - by Mike
    I have a web app that has a REST API interface: http://api.example.com/core that uses API Keys and domain specific keys (key has to be used on the specified domain). I then will have several client sites with ajax forms where we will require users to sign in before being able to submit the form. This form will add data to a table, and submit an email to several recipients along with checking credentials. This form will use an ajax submit to our REST API. All Communication to/from the API is over SSL Ideal Flow: Visitor Fills Form Out -> Enters User/pass -> Submits Form -> ajax request to REST API -> API Verifies credentials -> does CRUD -> sends emails -> returns 200/403 -> perform DOM manipulation based on return code in ajax call Are there any libraries in PHP that currently do something to this similarly? Would OAuth be a good use for this scenario? Languages used are: js/html/css/php/MySQL

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  • Multilingual sites and Google search results, using sub-folders for language

    - by AWinter
    About three months ago we added an English version of our, previously Japanese only, site under the subfolder /en/ we've tried to follow the sometimes incomplete best practices laid out by Google by adding alternate tags to all pages that are currently translated. The top page for instance has the following meta tags for language. <link rel="canonical" href="/"> <link rel="alternate" hreflang="ja" href="/"> <link rel="alternate" hreflang="en" href="/en/"> While the English main page under /en/ has <link rel="canonical" href="/en/"> <link rel="alternate" hreflang="ja" href="/"> <link rel="alternate" hreflang="en" href="/en/"> Alternate languages are setup in the sitemap. (as per Google's recommendations) It seems however that Google absolutely refuses to show the English top page in results when the user is using English at google.com if you search you'll, as of this post, get the Japanese description and a title that Google has apparently invented instead of the title and description in the meta-tags for the /en/ index page. Does anyone have any experience with subfolders actually working to affect search results? What are the best practices for ensuring that the correct language version of my website is displayed through Google and other search engines? And how long will it take before the new language version becomes prominent in search engine results?

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  • Should I, and how do I incorporate microdata into my asp.net website with 47 pages?

    - by Jason Weber
    I have an asp.net (vb) with 47 pages. The problem is that it's in 10 different languages, although 98% just use English. I have 5 master pages. I've read Google Webmaster Tools, but I'm still confounded. I'm reading about how microdata is the way to go. Does this mean I should put itemtype and itemprop span and div tags in my master pages, or should I do all of my 47 pages (.resx resource files) separately? The main key phrase I want throughout search results is "machine vision". For instance, the first couple sentences on my "about.aspx" page are: <span itemprop="name">USS Vision Inc.</span> (USS) is a privately-owned company with headquarters in <span itemprop="locality">Detroit, Michigan, USA</span>. We design, engineer, produce, and integrate special machine vision error-proofing products and <a href="http://www.ussvision.com/services/" target="_self" itemprop="url">services</a> that create lean factories by improving the quality of manufactured products, and by significantly reducing manufacturing costs through advanced automation. Am I doing this right, or how would I do this if I'm not? Should I use the itemprop="url" or other rich snippets for every link in my website? I mean, do I need to add an itemprop to just about everything, or can I just alter my master pages? Any guidance in this regard to help improve my SEO and SERPS would be greatly appreciated!

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  • Good books or tutorials on building projects without an IDE?

    - by CodexArcanum
    While I'm certainly under no illusions that building software without an IDE is possible, I don't actually know much about doing it well. I've been using graphical tools like Visual Studio or Code::Blocks so long that I'm pretty well lost without them. And that really stinks when I want to change environments or languages. I couldn't really do anything in D until someone made a Visual Studio plugin, and now that I'm trying to do more development on Mac, I can't use D again because the XCode plugins don't work. I'm sick of being lost when I see a .make file and having no idea what I'm supposed to do with a folder full of source files. People can't be compiling them one by one using the console and then linking them one by one. You'd spend more time typing file names than code. So what are the automation and productivity tools of the non-IDE user? How do you manage a project when you're writing all the code in emacs or vim or nano or whatever? I would love it if there was a book or a guide online that spells some of this out.

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  • Assuming "clean code/architecture" is there a difference in "effort" between PHP or Java/J2EE web application development?

    - by PhD
    A client asked us to estimate effort when selecting PHP as the implementation language for his next web-based application. We spent about a week exploring PHP, prototyping, testing etc., We are quite new to this language - may have hacked around it in the past but, let's go with PHP-noobs but application development experts (for the lack of a better, less flattering word :) It seems, that if we write, clean maintainable code, follow separation of concerns, enterprise architecture patters (DAOs etc.) the 'effort' in creating an object-oriented PHP based web-application seems to be the same for a Java based one. Here's our equation for estimating the effort (development/delivery time): ConstructionEffort = f(analysis, design, coding, testing, review, deployment) We were specifically comparing effort estimates in creating an enterprise application with the following: PHP + CakePHP/CodeIgniter (should we have considered others?) Java + Spring + Restlet It's an end-to-end application: Client: Javascript/jQuery + HTML/CSS Middle tier/Business Logic - (Still evaluating PHP/Java) Database: MySQL The effort estimates of the 1st and 3rd tier are constant and relatively independent of the middle tier's technology. At a high level with an initial breakdown into user stories of the requested features as well as a high-level SWAG on the sheer number of classes/SLOC that would be required for PHP doesn't seem to differ by much from what is required of the same in Java. Is this correct? We are basing our initial estimates on the initial prototyping/coding we've done with PHP - we are currently disregarding fluency with the language as a factor, since that'll be an initial hurdle and not a long term impediment IMHO (we also have sufficient time to become quite fluent with PHP). I'm interested in knowing the programmers' perspective with respect to effort when creating similar applications with either of the languages to justify choosing one over the other. Are we missing something here? It seems we are going against popular belief of PHP being quicker to market (or we being very fluent with Java have our vision clouded). It doesn't seem to have any coding/programming effort saving from what we/ve played around with.

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  • Are there any significant advantages to using a native language for mobile app development?

    - by Karl Daniel
    Forgive me if this question has already been answered but I couldn't quite find the answer I was looking for. What I wanted to know was, is there any significant advantage to using a native language when developing and deploying apps to a mobile environment? The reason I ask is for a long while now I've been using Objective-C, Apple's native language for iOS, to build my apps. However I've been wondering whether or not there is any real benefit to doing this, over using a non-native language like JavaScript and then deploying it through a service like 'Phone Gap'? I do stress 'significant' advantages as native languages are always more likely to have the upper hand when it comes to speed and access to the latest APIs. However in general I don't see using a non-native language or a service like 'Phone Gap' causing and major slow down to my apps or restricting my development. Additionally having the ability to deploy to multiple services is also very handy indeed. This is why I put the question, are there any significant advantages to using a native language for mobile app development?

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  • Not All iPhone 5 and Galaxy SIII in Some Markets #UX #mobile #BBC #L10n

    - by ultan o'broin
    The BBC World Service provides news content to more people across the globe, and has launched a series of new apps tailored for Nokia devices, allowing mobile owners to receive news updates in 11 different languages. So, not everyone using an iPhone 5 or Samsung Galaxy SIII then? hardly surprising given one of these devices could cost you a large chunk of your annual income in some countries! The story is a reminder of taking into account local market requirements and using a toolkit to develop solutions for them. The article tells us The BBC World Service apps will feature content from the following BBC websites: BBC Arabic, BBC Brasil (in Portuguese), BBC Chinese, BBC Hindi, BBC Indonesia, BBC Mundo (in Spanish), BBC Russian, BBC Turkce, BBC Ukrainian, BBC Urdu and BBC Vietnamese. Users of the Chinese, Indonesian and Arabic apps will receive news content but will also be able to listen to radio bulletins.It’s a big move for the BBC, particularly as Nokia has sold more than 675 million Series 40 handsets to date. While the company’s smartphone sales dwindle, its feature phone business has continued to prop up its balance sheet. Ah, feature phones. Remember them? You should! Don't forget that Oracle Application Development Framework solution for feature phones too: Mobile Browser. So, don't ignore a huge market segment and opportunity to grow your business by disregarding feature phones when Oracle makes it easy  for you to develop mobile solutions for a full range of devices and users! Let's remind ourselves of the different mobile toolkit solutions offered by Oracle or coming soon that makes meeting the users of global content possible. Mobile Development with ADF Mobile (Oracle makes no contractual claims about development, release, and timing of future products.) All that said, check out where the next big markets for mobile apps is coming from in my post on Blogos: Where Will The Next 10 Million Apps Come From? BRIC to MIST.

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  • Why job postings always looking for "rockstars?"

    - by Xepoch
    I have noticed a recent trend in requesting programmers who are rockstars. I get it, they're looking for someone who is really good at what they do. But why (pray) make the reference to a rockstar? Do these companies really want these traits as a real rockstar? Party all night and wake up to take care of quick business in the morning? Substance abuse, Narcissism with celebrity, Compensation well exceeding their management, Excellent at putting on a short-lived show, Entertainment instead of value, 1 hit (project) wonders or single-genre performers, Et cetera What is wrong with Senior or Principal Software Engineer who has an established and proven passion for the business? Rather do we mean quite the opposite, someone who: rolls up the sleeves and gets to work, takes appropriate direction and helps influence teams, programs in lessons' learned and proper practices, provides timely communication to the whole team, can code and understand multiple languages, understands the science and theory behind computation, Is there a trend to diversify the software engineering ranks? How many software rockstars can you hire before your band starts breaking up? Sure, there are lots of folks doing this stuff on their own, maybe even a rare few who do coding for show, but I wager the majority is for business. I don't see ads for rockstar accountants, or rockstar machinists, or rockstart CFOs. What makes the software programmer and their hiring departments lean towards this kind of job title?

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  • How to focus on one topic? [closed]

    - by Brian
    I have a huge problem while reading computer books. Every couple pages I'll end up googling something I want to learn more about, but then I'll find something on that page that I'll want to learn more about and google that (sometimes programming related, sometime hardware related). Normally after wasting around 3 hours going into different subjects I'll return to the original text only to repeat the process a few pages later. Any advice for sticking to one subject and learning that in-depth? I have tons of programming books I've read half-way through since I'll become interested in other languages/topics (not that I'm not interested in the books I've started). Also, what would be worth focusing on in depth? I've gone into Python in the most depth but for classes I'm learning Java and assembly (ARM and Motorola 68000). Also, I've taken a class on C++. Lately I've been spending most of my time learning about Linux instead of programming though. I'm not sure what would be worth focusing on the most to get a job. In other words, how can you focus on one topic and not let curiosity about everything else get in the way? Thanks in advance, Brian

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  • How to indicate to a web server the language of a resource

    - by Nik M
    I'm writing an HTTP API to a publishing server, and I want resources with representations in multiple languages. A user whose client GETs a resource which has Korean, Japanese and Trad. Chinese representations, and sends Accept-Language: en, ja;q=0.7 should get the Japanese. One resource, identified by one URI, will therefore have a number of different language representations. This seems to me like a totally orthodox use of content negotiation and multiple resource representations. But when each translator comes to provide these alternate language representations to the server, what's the correct way to instruct the server which language to store the representation under? I'm having the translators PUT the representation in its entirety to the same URI, but I can't find out how to do this elegantly. Content-Language is a response header, and none of the request headers seem to fit the bill. It seems my options are Invent a new request header Supply additional metadata in a multipart/related document Provide language as a parameter to the Content-Type of the request, like Content-Type: text/html;language=en I don't want to get into the business of extending HTTP, and I don't feel great about bundling extra metadata into the representation. Neither approach seems friendly to HTTP caches either. So option 3 seems like the best way that I can think of, but even then it's decidedly non-standard to put my own specific parameters on a very well established content type. Is there any by-the-book way of achieving this?

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  • SQL Saturday #220 Atlanta May 2013!

    - by Most Valuable Yak (Rob Volk)
    If you love SQL Server training and are near the Atlanta area, or just love us so much you're willing to travel here, please come join us for: SQL SATURDAY #220! The main event is Saturday, May 18.  The event is free, with a $10.00 lunch fee.  The main page has more details here: http://www.sqlsaturday.com/220/eventhome.aspx We are also offering pre-conference sessions on Friday, May 17, by 5 world-renowned presenters: Denny Cherry: SQL Server Security Register! Site Twitter Adam Machanic: Surfing the Multicore Wave: Processors, Parallelism, and Performance Register! Site Twitter Stacia Misner: Languages of BI Register! Site Twitter Bill Pearson: Practical Self-Service BI with PowerPivot for Excel Register! Site Twitter Eddie Wuerch: The DBA Skills Upgrade Toolkit Register! Site Twitter         We have an early bird registration price of $119 until noon EST Friday, March 22.  After that the price goes to $149, a STEAL when you compare it to the PASS Summit price. :) Please click on the links to register and for more information.  You can also follow the hash tag #SQLSatATL on Twitter for more news about this event. Can't wait to see you all there!

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  • What's so great about Clojure?

    - by marco-fiset
    I've been taking a look at Clojure lately and I stumbled upon this post on Stackoverflow that indicates some projects following best practices, and overall good Clojure code. I wanted to get my head around the language after reading some basic tutorials so I took a look at some "real-world" projects. After looking at ClojureScript and Compojure (two the the aforementioned "good" projects), I just feel like Clojure is a joke. I don't understand why someone would pick Clojure over say, Ruby or Python, two languages that I love and have such a clean syntax and are very easy to pick up whereas Clojure uses so much parenthesis and symbols everywhere that it ruins the readability for me. I think that Ruby and Python are beautiful, readable and elegant. They are easy to read even for someone who does not know the language inside out. However, Clojure is opaque to me and I feel like I must know every tiny detail about the language implementation in order to be able to understand any code. So please, enlighten me! What is so good about Clojure? What is the absolute minimum that I should know about the language in order to appreciate it?

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  • Resource Acquisition is Initialization in C#

    - by codeWithoutFear
    Resource Acquisition Is Initialization (RAII) is a pattern I grew to love when working in C++.  It is perfectly suited for resource management such as matching all those pesky new's and delete's.  One of my goals was to limit the explicit deallocation statements I had to write.  Often these statements became victims of run-time control flow changes (i.e. exceptions, unhappy path) or development-time code refactoring. The beauty of RAII is realized by tying your resource creation (acquisition) to the construction (initialization) of a class instance.  Then bind the resource deallocation to the destruction of that instance.  That is well and good in a language with strong destructor semantics like C++, but languages like C# that run on garbage-collecting runtimes don't provide the same instance lifetime guarantees. Here is a class and sample that combines a few features of C# to provide an RAII-like solution: using System; namespace RAII { public class DisposableDelegate : IDisposable { private Action dispose; public DisposableDelegate(Action dispose) { if (dispose == null) { throw new ArgumentNullException("dispose"); } this.dispose = dispose; } public void Dispose() { if (this.dispose != null) { Action d = this.dispose; this.dispose = null; d(); } } } class Program { static void Main(string[] args) { Console.Out.WriteLine("Some resource allocated here."); using (new DisposableDelegate(() => Console.Out.WriteLine("Resource deallocated here."))) { Console.Out.WriteLine("Resource used here."); throw new InvalidOperationException("Test for resource leaks."); } } } } The output of this program is: Some resource allocated here. Resource used here. Unhandled Exception: System.InvalidOperationException: Test for resource leaks. at RAII.Program.Main(String[] args) in c:\Dev\RAII\RAII\Program.cs:line 40 Resource deallocated here. Code without fear! --Don

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