Search Results

Search found 24765 results on 991 pages for 'iphone developer'.

Page 230/991 | < Previous Page | 226 227 228 229 230 231 232 233 234 235 236 237  | Next Page >

  • Problem when exiting search in iPhone

    - by camilo
    Hi. I have a search display controller, and it is searching well. I'm searching in a table with several sections and I have a viewForHeaderInSection function working as it's supposed to. When I start searching, my numberOfSectionsForTableView returns 1, and I have a special view saying "Search Results" wich I use in self.searchDisplayController.searchResultsTableView. The problem happens when I select a row in my searchResultsTableView: I change the view, and when I return and try to exit the searchDisplayController (by pressing the CancelButton), the tables change nice, but changing the viewforHeader for my first section is not "pretty". I have a "kind-of-click" anymation. I would like it to not be so noticeable for the user, having a more "fluid" change. Anybody had the same problem and knows how to solve it? In a different question (which would work as a workaround): how can I hide the keyboard while searching without pressing the Cancel or Search buttons? Thanks a lot!

    Read the article

  • iPhone: Going from transformed layers to jpeg

    - by Devin Ross
    I have a bunch of images that are transformed (using touch gestures). I want to take the transformations the user does to the images and create a jpeg from it. (ie. if a user rotates a photo to the right, I want to get a jpeg of the photo rotate to the right just as the looks on screen). This takes into account that the photo could be bigger than whats displayed on screen too (no screenshots). I'm trying to use CGContext (CGContextRotateCTM specifically) but its not been too successful. Thanks for the help.

    Read the article

  • iphone keyboard won't appear

    - by d_CFO
    I can click on the field, and it momentarily turns blue, but those events plus makeFirstResponder together do not cause the keyboard to show on a UITextField. Plain vanilla code follows; I include it so others can discern what is NOT there and therefore what, presumably, with solve the problem. I put in leading spaces to format this question more like code, but the parser seems to have stripped them, thus leaving left-justified code. Sorry! UITextFieldDelete, check: @interface RevenueViewController : UIViewController <UITableViewDelegate, UITableViewDataSource, UITextFieldDelegate> { UILabel *sgmntdControlLabel; UISegmentedControl *sgmntdControl; UITableView *theTableView; } @property(nonatomic,retain) UISegmentedControl *sgmntdControl; @property(nonatomic,retain) UILabel *sgmntdControlLabel; Delegate and source, check. -(void)loadView; // code CGRect frameTable = CGRectMake(10,0,300,260); theTableView = [[UITableView alloc] initWithFrame:frameTable style:UITableViewStyleGrouped]; [theTableView setDelegate:self]; [theTableView setDataSource:self]; // code [self.view addSubview:theTableView]; [super viewDidLoad]; } Insert UITextField to cell, check. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSInteger sectionNmbr = [indexPath section]; NSInteger rowNmbr = [indexPath row]; NSLog(@"cellForRowAtIndexPath=%d, %d",sectionNmbr,rowNmbr); static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell. switch (sectionNmbr) { case 0: if (rowNmbr == 0) { cell.tag = 1; cell.textLabel.text = @"Label for sctn 0, row 0"; UITextField *tf = [[UITextField alloc] init]; tf.keyboardType = UIKeyboardTypeNumberPad; tf.returnKeyType = UIReturnKeyDone; tf.delegate = self; [cell.contentView addSubview:tf]; } if (rowNmbr == 1) { cell.tag = 2; cell.textLabel.text = @"Label for sctn 0, row 1"; cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton; } break; } } Successfully end up where we want to be (?), no check, (and no keyboard!): - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"didSelectRowAtIndexPath"); switch (indexPath.section) { case 0: NSLog(@" section=0, rowNmbr=%d",indexPath.row); switch (indexPath.row) { case 0: UITableViewCell *cellSelected = [tableView cellForRowAtIndexPath: indexPath]; UITextField *textField = [[cellSelected.contentView subviews] objectAtIndex: 0]; [ textField setEnabled: YES ]; [textField becomeFirstResponder]; // here is where keyboard will appear? [tableView deselectRowAtIndexPath: indexPath animated: NO]; break; case 1: // code break; default: break; } break; case 1: // code break; default: // handle otherwise un-handled exception break; } } Thank you for your insights!

    Read the article

  • iPhone SDK File Handler with iOS 4 Background Processes

    - by David Higgins
    The "application:applicationDidFinishLaunchingWithOptions:" message does not get called when an application is sitting in the background in iOS 4, and I'm trying to figure out how to be notified when the application is brought back into the foreground by another application. My application registers itself as a handler for certain file types, and Safari and other supported applications allow passing the files over to my app. This works great if the app is closed before I try to use it, but fails otherwise. In my application:applicationDidFinishLaunchingWithOptions: I have: NSURL *url = (NSURL *)[launchOptions valueForKey:UIApplicationLaunchOptionsURLKey]; if([url isFileURL]) { } [self.window makeKeyAndVisible]; return YES; As stated already, this works great so far for starting the app when it's not sitting in the background - but when I switch back over to Safari or Mail and try to open a new file that is supported, my application wakes up from the background and becomes active again but I can't see any "withOptions" overrides for application:applicationWillEnterForeground: or any way to identify what was passed in when it enters the foreground. What would be the appropriate way to receive these "open file notifications" when the application is in the background?

    Read the article

  • Keeping object in memory (iPhone SDK)

    - by Chris
    I am trying to create a UIImageView called theImageView in the touchesBegan method that I can then then move to a new location in touchesMoved. Currently I am receiving an "undeclared" error in touchesMoved where I set the new location for theImageView. What can I do to keep theImageView in memory between these two methods? - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { ... UIImageView *theImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"image.png"]]; theImageView.frame = CGRectMake(263, 228, 193, 300); [theImageView retain]; ... } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { ... theImageView.frame = CGRectMake(300, 300, 193, 300); ... }

    Read the article

  • Square collision detection problem (iPhone).

    - by thyrgle
    Hi, I know I've probably posted three questions related to this then deleted them, but thats only because I solved them before I got an answer. But, this one I can not solve and I don't believe it is that hard compared to the others. So, with out further ado, here is my problem: So I am using Cocos2d and one of the major problem is they don't have buttons. To compensate for there lack in buttons I am trying to detect if when a touch ended did it collide with a square (the button). Here is my code: - (void)ccTouchesEnded:(NSSet*)touches withEvent:(UIEvent*)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInView:touch.view]; NSLog(@"%f", 240-location.y); if (isReady == YES) { if (((240-location.y) <= (240-StartButton.position.x - 100) || -(240-location.y) >= (240-StartButton.position.x) + 100) && ((160-location.x) <= (160-StartButton.position.y) - 25 || (160-location.x) >= (160-StartButton.position.y) + 25)) { NSLog(@"Coll:%f", 240-StartButton.position.x); CCScene *scene = [PlayScene node]; [[CCDirector sharedDirector] replaceScene:[CCZoomFlipAngularTransition transitionWithDuration:2.0f scene:scene orientation:kOrientationRightOver]]; } } } Do you know what I am doing wrong?

    Read the article

  • Trying to re-create UI object from the native iPhone Calendar Notes

    - by FrankOS
    Probably a lame question for a start but i'm trying to re-create the ui object that's used in Apple's native Calendar to create notes. It's the basic text-field but with multiple lines. Sort of a text-area. Now i know that anything from the calendar in terms of ui objects isn't available but i have seen this in quite few apps so i'm guessing it's some sort of standard component. I must be dumb but i just cannot find it. Help please... Thx :)

    Read the article

  • Detect iphone region

    - by camilo
    Hi. In my app, the user is supposed to insert a phone number, which is then displayed somewhere else. In the contacts application, when displaying a phone number, it automatically appears in the format of the language selected by the user. Is there a way to do this automatically, or a way to detect the region and then adapt the displayed string?

    Read the article

  • IPhone geo tagging data (SQLite or CoreData)

    - by user267980
    Hi. I'm about to build an app that has a database of places that has a location (lon/lat) and i'm about to build the dataModel. Actualy the app is very simple and all i want is to be able to fetch all places around the user (say in a radius of 30miles). Is it better to user SQLite (is there any geo-spatial extension out there)? I'll have around 5000 places in the database and i'm wondering where i can ask a database without affecting performances.

    Read the article

  • iPhone loading view from nib only works once

    - by The Swissdude
    Hi Forum I'm trying to add a «loader-view» to my app which shows a spinner while doing stuff. This works fine the first time, but it doesn't work a second time. here's what I do: I have a viewController for the spinner (spinnerViewController) and a nib-file which I made in IB (spinner.xib). I load the nib in the viewDidLoad-event: spinnerView = [[spinnerViewController alloc] initWithNibName:@"spinner" bundle:nil]; [spinnerView retain]; spinnerView is declared in the .h-file (spinnerViewController *spinnerView;) next, I show the spinner-view: [self.view addSubview:spinnerView.view]; [self.view bringSubviewToFront:spinnerView.view]; which works fine... And now the trouble starts. No matter what I do, I can't show the spinner view again. I tried just hiding it (self.view sendSubViewToBack: spinnerView.view) which works for hiding, but when I try to bring it to the front again (self.view bringSubViewToFront: spinnerView.view) it doesn't work. I also tried removing the spinner-view and add it again with no success (within the spinnerViewController: [self.view removeFromSuperview] and to show it again [self.view addSubview... ) Any ideas what I'm doing wrong??? ;) Thanks for the help!

    Read the article

  • Class hierarchy of objective c in iphone -for xcode

    - by vijay
    i want to know what is the hierarchy we have in xcode first we have to get window and from that i have to understand completely if i use the class as property of another like this //child inherits the parents @interface child:parent { // parent *parentobject; child *child; } then what is the difference b/w the class behaviour while using the as property for another class then what is contrast between the inheritance and property

    Read the article

  • iPhone view architecture question

    - by Joe
    So I have (for instance) three views: A: root view B: a view functionally identical to root C: a data entry view which collects a few piece of info What I'm trying to do is reuse C to supply the data it collects to either A or B. It should supply the data to whichever of the two it is pushed onto. The data for A is similar, but functionally distinct, to what collects for B. Right now, I'm passing data from C to A or B via a singleton class. What I'm trying to avoid is having two instances of C, one to supply data to A and B (because, in actuality, the program will have 5 total views like C. Does the question make sense?

    Read the article

  • Capture Video in iPhone

    - by Timmi
    Hi, I used the following code to record video. UIImagePickerController *m_objpicker;=[[UIImagePickerController alloc] init]; m_objpicker.sourceType = UIImagePickerControllerSourceTypeCamera; m_objpicker.mediaTypes = [NSArray arrayWithObject:(NSString *)kUTTypeMovie]; // hide the camera controls //picker.showsCameraControls=NO; m_objpicker.delegate = self; //picker.allowsImageEditing = NO; m_objpicker.allowsEditing=NO; // and put our overlay view in //picker.cameraOverlayView=m_objOverlayView; [self presentModalViewController:m_objpicker animated:YES]; When we finish recording (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info{ NSURL *m_objMediaURL=[info objectForKey:UIImagePickerControllerMediaURL]; [m_objpicker dismissModalViewControllerAnimated:YES]; } My doubt is, how to save the captured video to a location we specify. Also how to use UISaveVideoAtPathToSavedPhotosAlbum . What all things i need to change in my code so that i can save video to a specified location Thanks,

    Read the article

  • search substring from mutable array in iphone

    - by user566431
    how to search substring from mutable array? NSMutableArrray names having string values, searchText is a substring to search from name array values. for (NSString *sTemp in names) { NSRange titleResultsRange = [sTemp rangeOfString:searchText options:NSCaseInsensitiveSearch]; //NSLog(@"sTemp = %@, searchText = %@",sTemp,searchText); NSLog(@"%@",titleResultsRange.length); if (titleResultsRange.length > 0) [Items addObject:sTemp]; }

    Read the article

  • SQLite3 database doesn't actually insert data - iPhone

    - by user334934
    I'm trying to add a new entry into my database, but it's not working. There are no errors thrown, and the code that is supposed to be executed after the insertion runs, meaning there are no errors with the query. But still, nothing is added to the database. I've tried both prepared statements and the simpler sqlite3_exec and it's the same result. I know my database is being loaded because the info for the tableview (and subsequent tableviews) are loaded from the database. The connection isn't the problem. Also, the log of the sqlite3_last_insert_rowid(db) returns the correct number for the next row. But still, the information is not saved. Here's my code: db = [Database openDatabase]; NSString *query = [NSString stringWithFormat:@"INSERT INTO lists (name) VALUES('%@')", newField.text]; NSLog(@"Query: %@",query); sqlite3_stmt *statement; if (sqlite3_prepare_v2(db, [query UTF8String], -1, &statement, nil) == SQLITE_OK) { if(sqlite3_step(statement) == SQLITE_DONE){ NSLog(@"You created a new list!"); int newListId = sqlite3_last_insert_rowid(db); MyList *newList = [[MyList alloc] initWithName:newField.text idNumber:[NSNumber numberWithInt:newListId]]; [self.listArray addObject:newList]; [newList release]; [self.tableView reloadData]; sqlite3_finalize(statement); } else { NSAssert1(0, @"Error while inserting data. '%s'", sqlite3_errmsg(db)); } } [Database closeDatabase:db]; Again, no errors have been thrown. The prepare and step statements return SQLITE_OK and SQLITE_DONE respectively, yet nothing happens. Any help is appreciated!

    Read the article

  • Beginner iPhone Controller Question

    - by Besha
    I have a view that only has a button UIButton. First time clicking the button will draw a square above the button and the second time will replace the square with a circle. I need some help on writing the controller code. Please guide me to the right path. Thanks

    Read the article

< Previous Page | 226 227 228 229 230 231 232 233 234 235 236 237  | Next Page >