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  • How to get the SMTP response in CACHE

    - by praveenjayapal
    Hi friends, I want to retrive the SMTP response after sending the mail. I need to fetch the response for the send mail (whether its send properly or not) The response must be like this Return-path: itgigs@4wtech.com Envelope-to: [email protected] Delivery-date: Fri, 12 Dec 2008 23:54:57 -0500 Received: from pool-98-109-89-94.nwrknj.fios.verizon.net ([98.109.89.94] helo=Andy-PC) by server.4wtech.com with esmtp (Exim 4.69) (envelope-from itgigs@4wtech.com) id 1LBMWn-0005BH-7u for [email protected]; Fri, 12 Dec 2008 23:54:57 -0500 Date: Sat, 13 Dec 2008 04:55:09 UT From: [email protected] Subject: Web Deverloper Internship (SoHo) (955259288 ) To: [email protected] MIME-Version: 1.0 Content-Type: text/html; charset="ISO-8859-1" Content-Transfer-Encoding: quoted-printable How can i retrieve the SMTP response? Please help me

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  • WCF threading - non-responsive UI

    - by Sphynx
    Hi everyone. I'm trying to configure some WCF stuff. Currently, I have a server which allows remote users to download files, and client. In the server, I use a ServiceHost class. I assume it should be running on a separate thread, however, the server UI (WinForms) becomes locked when someone downloads a file. Is there a way to manage the WCF threading model? Thank you!

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  • Double hop SQL delegation not working

    - by eKoz
    I've been trying to diagnose this for some time, and unfortunately Im still getting the dreaded anonymous logon issue when trying to connect to a sql db as a domain user. Steps taken: App Pool created with delegation service acct Site / Virtual dir running with Integrated Windows auth only Made sure site itself can use kerberos KB 215383 Service acct added to IIS_WPG group Service acct added to "act as part of operating system" under Local Security settings Service acct added to Log on as service under Local Security Settings HTTP SPN set for web address + service account (and FQDN) MSSQLSvc SPN set for sql box and domain acct sql is running as Trust for delegation turned on service acct, specified services, and sql service acct After all this, Im still getting the exact same error from when I started. Login failed for user 'NT AUTHORITY\ANONYMOUS LOGON'. This has advanced my balding by at least 5 years so far. I would greatly appreciate any additional tips on diagnosing or setting up.

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  • Detecting type of webservice in httpmodule

    - by Marcus
    Hi, Is there any way to detect the type of a webservice inside a httpmodule? The reason for this is that I want to do some property injection to the webservice before it's processed. I found this: http://social.msdn.microsoft.com/Forums/en/asmxandxml/thread/0e848eee-d353-4e67-b47f-89fddb600009 but that is one h..l of an ugly solution. Anyone have a nice solution?

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  • Cannot evaluate expression error in ONE project for years

    - by pukipuki
    Just tired to see this error every time for years only in ONE project: "Cannot evaluate expression because a thread is stopped at a point where garbage collection is impossible, possibly because the code is optimized" Almost every property or field displays this message. From vs2005+.net2.0 to vs2008+.net3.5 now. Does anybody know how to fix it?

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  • Android: 2D. OpenGl or android.graphics.drawable?

    - by DroidIn.net
    I'm working with my friend on our first Android game. Basic idea is that every frame the whole surface is redrawn (1 large bitmap) which then sprinkled all over with large number of particles which produces effect of soapy bubbles where there's a pool of about 20 bitmaps which randomly gets picked to produce illusion that all bubbles (between 200 - 300) are all different. The math engine is in C (JNI) and currently all drawing is done using android.graphics package very similar (since that was the example I was using) to Lunar Lander. It works but animation is somewhat jerky and I can feel by temperature of my phone that it is very busy. Will we benefit from switching to OpenGL? And as a bonus question: what would be a good way to optimize the drawing mechanism (Lunar Lander like) we have now?

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  • How can I limit the number of connections to an mssql server from my tomcat deployed java applicatio

    - by CJ
    Hi, I have an application that is deployed on tomcat on server A and sends queries to a huge variety of mssql databases on an server B. I am concerned that my application could overload this mssql database server and would like some way to preventing it making requests to connect to any database on that server if some arbitrary number of connections were already in existence and unclosed. I am looking at using connection pooling but am under the impression that this will only pool connections to a specific database on the mssql server, I want to control the total of these combined connections that will occur to many different databases (incidentally I can only find out the names of individual db's dynamically as they change day to day). Will connection pooling take care of this for me, are am I looking at this from the wrong perspective? I have no access to the configuration of the mssql server. Links to tutorials or working examples of your suggested solution are most welcome! Thanks, Caroline

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  • Calling pthread_cond_signal without locking mutex

    - by Maysam
    Hi, I read somewhere that we should lock the mutex before calling pthread_cond_signal and unlock the mutext after calling it: The pthread_cond_signal() routine is used to signal (or wake up) another thread which is waiting on the condition variable. It should be called after mutex is locked, and must unlock mutex in order for pthread_cond_wait() routine to complete. My question is: isn't it OK to call pthread_cond_signal or pthread_cond_broadcast methods without locking the mutex?

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  • C# Socket Server

    - by Snoopy
    In .NET 3.5 a new socket classes was released: http://msdn.microsoft.com/en-us/library/bb968780.aspx i found a sample but some questions regarding best practicses are remaining: http://code.msdn.microsoft.com/nclsamples/Wiki/View.aspx?title=Socket%20Performance m_numConnections (the maximum number of connections the sample is designed to handle simultaneously) is probably equal to the amount of cpu cores i have. m_receiveBufferSize is the size for one packet? like 8kb? how should i handle a length byte? opsToPreAlloc i dont understand. is this if i code a transparent proxy? Regarding the multithreading, what should be used? The reactive extension seem to be a good choice. Has anyone tried this in a real world project? Are there better options? I had bad experiences with the .NET thread pool in the past.

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  • What is the difference between PS1 and PROMPT_COMMAND

    - by Jed Daniels
    While taking a look at this awesome thread I noticed that some examples use PS1="Blah Blah Blah" and some use PROMPT_COMMAND="Blah Blah Blah" (and some use both) when setting the prompt in a bash shell. What is the difference between the two? An SO search and even a bit of broader google searching aren't getting me results, so even a link to the right place to look for the answer would be appreciated. Thanks!

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  • Does WCF use the ThreadPool to bring up new instances for a PerCall service?

    - by theburningmonk
    Hi, for a PerCall WCF service whose throttling has been set to be high (say, 200 max concurrent calls) would WCF bring up a new instance and invoke the request on a threadpool thread? If it does, then does this have an impact on the total number of concurrent calls allowed? I ask because I don't seem to ever hit the max number of concurrent calls I've set in the service throttling config but instead a fraction of that number - up to 50 on a 100 MaxConcurrentCalls setting and 160 on a 200 MaxConcurrentCalls setting. Thanks,

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  • Custom Memory Allocator for STL map

    - by Prasoon Tiwari
    This question is about construction of instances of custom allocator during insertion into a std::map. Here is a custom allocator for std::map<int,int> along with a small program that uses it: #include <stddef.h> #include <stdio.h> #include <map> #include <typeinfo> class MyPool { public: void * GetNext() { return malloc(24); } void Free(void *ptr) { free(ptr); } }; template<typename T> class MyPoolAlloc { public: static MyPool *pMyPool; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef T value_type; template<typename X> struct rebind { typedef MyPoolAlloc<X> other; }; MyPoolAlloc() throw() { printf("-------Alloc--CONSTRUCTOR--------%08x %32s\n", this, typeid(T).name()); } MyPoolAlloc(const MyPoolAlloc&) throw() { printf(" Copy Constructor ---------------%08x %32s\n", this, typeid(T).name()); } template<typename X> MyPoolAlloc(const MyPoolAlloc<X>&) throw() { printf(" Construct T Alloc from X Alloc--%08x %32s %32s\n", this, typeid(T).name(), typeid(X).name()); } ~MyPoolAlloc() throw() { printf(" Destructor ---------------------%08x %32s\n", this, typeid(T).name()); }; pointer address(reference __x) const { return &__x; } const_pointer address(const_reference __x) const { return &__x; } pointer allocate(size_type __n, const void * hint = 0) { if (__n != 1) perror("MyPoolAlloc::allocate: __n is not 1.\n"); if (NULL == pMyPool) { pMyPool = new MyPool(); printf("======>Creating a new pool object.\n"); } return reinterpret_cast<T*>(pMyPool->GetNext()); } //__p is not permitted to be a null pointer void deallocate(pointer __p, size_type __n) { pMyPool->Free(reinterpret_cast<void *>(__p)); } size_type max_size() const throw() { return size_t(-1) / sizeof(T); } void construct(pointer __p, const T& __val) { printf("+++++++ %08x %s.\n", __p, typeid(T).name()); ::new(__p) T(__val); } void destroy(pointer __p) { printf("-+-+-+- %08x.\n", __p); __p->~T(); } }; template<typename T> inline bool operator==(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return true; } template<typename T> inline bool operator!=(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return false; } template<typename T> MyPool* MyPoolAlloc<T>::pMyPool = NULL; int main(int argc, char *argv[]) { std::map<int, int, std::less<int>, MyPoolAlloc<std::pair<const int,int> > > m; //random insertions in the map m.insert(std::pair<int,int>(1,2)); m[5] = 7; m[8] = 11; printf("======>End of map insertions.\n"); return 0; } Here is the output of this program: -------Alloc--CONSTRUCTOR--------bffcdaa6 St4pairIKiiE Construct T Alloc from X Alloc--bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE St4pairIKiiE Copy Constructor ---------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcdaa6 St4pairIKiiE ======Creating a new pool object. Construct T Alloc from X Alloc--bffcd9df St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d028 St4pairIKiiE. Destructor ---------------------bffcd9df St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d048 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d068 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE ======End of map insertions. Construct T Alloc from X Alloc--bffcda23 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d068. Destructor ---------------------bffcda23 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d048. Destructor ---------------------bffcda43 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d028. Destructor ---------------------bffcda43 St4pairIKiiE Destructor ---------------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Last two columns of the output show that an allocator for std::pair<const int, int> is constructed everytime there is a insertion into the map. Why is this necessary? Is there a way to suppress this? Thanks! Edit: This code tested on x86 machine with g++ version 4.1.2. If you wish to run it on a 64-bit machine, you'll have to change at least the line return malloc(24). Changing to return malloc(48) should work.

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  • Detecting type of webserive in httpmodule

    - by Marcus
    Hi, Is there any way to detect the type of a webservice inside a httpmodule? The reason for this is that I want to do some property injection to the webservice before it's processed. I found this: http://social.msdn.microsoft.com/Forums/en/asmxandxml/thread/0e848eee-d353-4e67-b47f-89fddb600009 but that is one h..l of an ugly solution. Anyone have a nice solution?

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  • Can I create support multiple database transactions on a single connection?

    - by draezal
    I have created a HyperSQL Database. I was just wondering whether I could run multiple transactions on a single connection. I didn't want to spawn a new connection for each transaction due to the overhead associated with this. Looking at some similar questions the suggestion appeared to be to create a pool of database connections and then block waiting for one to become available. This is a workable, but not desirable solution. Background Info (if this is relevant to the answer). My application will create a new thread when some request comes in. This request will require a database transaction. Then some not insignificant time later this transaction will be committed. Any advice appreciated :)

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  • Sending an int array through Winsocks

    - by seed
    I'm trying to send an int array through Winsocks. I might be wrong, but I'm pretty sure only a char* is supported so I'm kind of stuck on how to do this properly. There are also problems with little/big edian, so what would be a good way to do this? I've already asked a question of converting int array to char but it was recommended to start a new thread on this in the networking section instead.

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  • Azure scalability over XML File

    - by dayscott
    What is the best practise solution for programmaticaly changing the XML file where the number of instances are definied ? I know that this is somehow possible with this csmanage.exe for the Windows Azure API. How can i measure which Worker Role VMs are actually working? I asked this question on MSDN Community forums as well: http://social.msdn.microsoft.com/Forums/en-US/windowsazure/thread/02ae7321-11df-45a7-95d1-bfea402c5db1

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  • Detecting a stale Mutex

    - by sum1stolemyname
    Is there any technique or tool available to detect this kind of a deadlock during runtime? picture this in a worker thread (one of several, normally 4-6) try WaitForSingleObject(myMutex); DoSTuffThatMightCauseAnException; Except ReleaseMutex(myMutex); end; or more generally is there a design-pattern to avoid these kind of bugs? I coded the above code in the little hous after a longer hacking run

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  • Pointers to threads

    - by viswanathan
    Suppose i have pointer to a thread like this CWinThread *m_pThread = AfxBeginThread(StartThread, this, THREAD_PRIORITY_NORMAL, 0, 0); Now in my StartThread function assume i did all operations and the function returned like this UINT CClassThread::StartThread(LPVOID pVoid) { return true; } Will my m_pThread be invalid when the return statement is executed?

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  • COMET chat application - IIS7 slows down over time

    - by Yaron
    I have built a chat application which uses this code to push messages to clients (web pages) and to monitor online users and their information. Basically, the code creates and manages a custom thread pool for maintaining the list of connected users & their state. The application was hosted on a shared hosting account (IIS6), and worked fine. After moving the site (ASP.Net App) to a dedicated virtual server it seems I have a problem where IIS7 gets slower and slower as time passes, and my only "solution" is to restart IIS. I am trying to look at the performance counters and have do idea on which one to look.

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  • Access to path denied when saving an image with ASP.NET 4.0 project

    - by user161276
    I have an existing application that was written in .NET 3.5. The piece of code in question is using the FileUpload control and its SaveAs method. Its worked perfectly for the past six months, but I've recently upgraded the project to .NET 4.0 and I'm now receiving an "Access to path (...) is denied" every time the method is called. It works fine locally in dev mode but fails on my prod server. I've upgraded the website to run under .NET 4.0 and I've made sure the account (Network Service) it runs under in the app pool has full control. Other than upgrading to .NET 4.0, nothing has changed for the project. Any ideas or suggestions? Thanks in advance.

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  • What is Erlang's concurrency model actually ?

    - by arun_suresh
    I was reading a paper recently Why Events are Bad. The paper is a comparative study of Event based and thread based highly concurrent servers and finally concludes stating that Threads are better than events in that scenario. I find that I am not able to classify what sort of concurrency model erlang exposes. Erlang provides Light Weight Processes, but those processes are suspended most of the time until it has received some event/message of some sort. /Arun

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