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  • Accepting more simultaneous keyboard inputs

    - by unknownthreat
    Sometimes, a normal computer keyboard will only accept user's inputs up to a certain key simultaneously. I got a logitech keyboard that can accept up to 3-4 key presses at the same time. The computer does not accept any more input if you press more than 4 keys for this keyboard. And it also depends on certain areas of your keyboard as well. Some locations allow more key to be pressed (like the arrow keys), while some locations permit you to press only 1-2 keys. This also differs from keyboard to keyboard as well. Some older keyboards only accept up 1-2 keys. This isn't problematic with usual office work, but when it comes to gaming. For instance, imagine a platform game, where you have to jump, attack, and control direction at the same time. This implies several key presses and some keyboards cannot accept such simultaneous input. However, I've tried this on several games and the amount of possible keyboard inputs seem to be also different. Therefore, we have two issues: Keyboards have different amount of simultaneous inputs. Some games can accept more keyboard inputs than other games. At first, I thought this is hardware only problem, but why do some programs behave differently? Why some programs can accept more keyboard inputs than other programs? So how can we write our programs to accept more keyboard inputs?

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  • Ruby vs Lua as scripting language for C++

    - by bl00dshooter
    I am currently building a game server (not an engine), and I want it to be extendable, like a plugin system. The solution I found is to use a scripting language. So far, so good. I'm not sure if I should use Ruby or Lua. Lua is easier to embed, but Ruby has a larger library, and better syntax (in my opinion). The problem is, there is no easy way I found to use Ruby as scripting language with C++, whereas it's very easy with Lua. Toughs about this? Suggestions for using Ruby as scripting language (I tried SWIG, but it isn't nearly as neat as using Lua)? Thanks.

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  • Advice on embedding video content via CMS - what format?

    - by ted776
    Hi, if I set up the facility for people to embed video content on their site via their CMS (using TinyMCE editor), is there any reliable cross platform video format that should be used? From what I can find online, the only reliable way to embed and stream video is using FLV. Other formats seem to have caveats, e.g codecs required or quicktime updates required. Ideally I'd like to avoid this type of situation. If it is the case that FLV is the preferred option, then that involves asking people to encode their video content to FLV before uploading, so there is an extra step required here (unless I can set up the encoding in the back end, but this might take a while to process depending on the size of the video). Does anyone have any additional advice on this? The types of video i'd imagine people will be working with is raw camera footage, so i need to figure out the easiest and most reliable way of getting the footage on to a web page.

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  • How to decomment an html/php webpage?

    - by Sam
    A crazy question: Imagine a webpage file called somepage.php And it contains some html php contents in my editor I see: <html><head></head><body> <?=$welcome . $essay . $thatsAllForNowFolks . $footer ?> <!-- Blue Ball Bell Blow Bows Bats Beef Bark Bill Boss --> </body></html> When I browse my site I see those comments in the final result, while I only want that comment to be only in my editor for my secretive inspirations and don't want the whole world to know what I'm thinking when I'm developing, as well as I see those comments for any and all my website visitors as wasted bandwitch of internet speed. How do I decomment my entire html/php files at the moment the html is served? Ideas, code and suggestions are much appreciated. My thanks in advance...

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  • 2D Platformer Collision Problems With Both Axes

    - by AusGat
    I'm working on a little 2D platformer/fighting game with C++ and SDL, and I'm having quite a bit of trouble with the collision detection. The levels are made up of an array of tiles, and I use a for loop to go through each one (I know it may not be the best way to do it, and I may need help with that too). For each side of the character, I move it one pixel in that direction and check for a collision (I also check to see if the character is moving in that direction). If there is a collision, I set the velocity to 0 and move the player to the edge of the tile. My problem is that if I check for horizontal collisions first, and the player moves vertically at more than one pixel per frame, it handles the horizontal collision and moves the character to the side of the tile even if the tile is below (or above) the character. If I handle vertical collision first, it does the same, except it does it for the horizontal axis. How can I handle collisions on both axes without having those problems? Is there any better way to handle collision than how I'm doing it?

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  • GUI system architecture?

    - by topright
    I'm designing GUI (graphical user interface) system for a game engine (C++). Idea is to create a heirarchy of GUI controllers like Focusable, Hoverable, Dragable etc. Every GUI component can attach multiple controllers, they modify component's behaviour. I think it gives flexible system and protects from code duplication. Different instances of the same GUI class can have different complex behaviours (may be, even change it dynamically), so this approach looks practical. The other choice is to add focused, hovered, dragged etc. flags in the base GUI component class. It looks like overhead and not that flexible. Another solution is to use Decorator pattern and wrap objects with FocusDecorator, HoverDecorator etc. Maintaining such system looks a bit harder. Question: What are pitfalls in my solution? May be you have seen a better approaches in GUI systems? What are the best ways of implementing such flexible complex system?

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  • UTF-8 HTML and CSS files with BOM (and how to remove the BOM with Python)

    - by Cameron
    First, some background: I'm developing a web application using Python. All of my (text) files are currently stored in UTF-8 with the BOM. This includes all my HTML templates and CSS files. These resources are stored as binary data (BOM and all) in my DB. When I retrieve the templates from the DB, I decode them using template.decode('utf-8'). When the HTML arrives in the browser, the BOM is present at the beginning of the HTTP response body. This generates a very interesting error in Chrome: Extra <html> encountered. Migrating attributes back to the original <html> element and ignoring the tag. Chrome seems to generate an <html> tag automatically when it sees the BOM and mistakes it for content, making the real <html> tag an error. So, using Python, what is the best way to remove the BOM from my UTF-8 encoded templates (if it exists -- I can't guarantee this in the future)? For other text-based files like CSS, will major browsers correctly interpret (or ignore) the BOM? They are being sent as plain binary data without .decode('utf-8'). Note: I am using Python 2.5. Thanks!

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  • how to develop complete software suite/platform ?

    - by fwfwfw
    here's an example of a company selling complete software suite/platform www.ql2.com/technology/platform.php i wonder how are such suite/platforms developped ? do you have to use J2EE ? i am more interested in how this company is able to produce their own proprietary WebQL language. www.automationanywhere.com/products/AAServer.htm is another similar company selling "servers"....how are such proprietary servers developped with Java technology ?

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  • Where can I take an online programming aptitude test/exam?

    - by nbolton
    A potential employer requires me to take an online aptitude test before my interview (in this case the test is for C, from Previsor). Where can I take the same (or similar) test so I have a rough idea on what I should brush up on? I've taken a similar test for C++ previously, so I have some idea of what to expect. I've also been studying my C books thoroughly (especially the required material as described in the PDF), but I feel it would be a good idea to get a feel for the particular test before taking it. I did a quick search on Brainbench, but they don't seem to have a C test, unless I'm mistaken (only C++). Note: I'm happy to pay to take a test if no decent free ones are available.

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  • Which PHP session settings are incorrect here?

    - by Greg McNulty
    I see the savepath has no value but does it default to something? Are the other values OK? I have access to the server and PHP files but how and what do I change? The specific issue - On page 1: session_start(); $_SESSION['uType']=$row['usertype']; //save user type to session print_r($_SESSION); //Prints the user type successfully On page 2: session_start(); print_r($_SESSION); //BLANK?? Observed: Page 1 displays the session data. However, there are NO cookies created anywhere on the browser? Page 1 does a require to display page 2. Page 2 does not contain the session data. Using FireFox as the target browser (looking at cookies with web developer add-in) How do I get the session to work across all pages? Thank You and yes I am a newbie at this.

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  • How to decide on what hardware to deploy web application

    - by Yuval A
    Suppose you have a web application, no specific stack (Java/.NET/LAMP/Django/Rails, all good). How would you decide on which hardware to deploy it? What rules of thumb exist when determining how many machines you need? How would you formulate parameters such as concurrent users, simultaneous connections and DB read/write ratio to a decision on how much, and which, hardware you need? Any resources on this issue would be very helpful...

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  • unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 referenced in function "public: bool

    - by numerical25
    Having trouble creating my swap chain. I receive the following error. DX3dApp.obj : error LNK2019: unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 referenced in function "public: bool __thiscall DX3dApp::InitDirect3D(void)" (?InitDirect3D@DX3dApp@@QAE_NXZ) Below is the code ive done so far. #include "DX3dApp.h" bool DX3dApp::Init(HINSTANCE hInstance, int width, int height) { mhInst = hInstance; mWidth = width; mHeight = height; if(!WindowsInit()) { return false; } if(!InitDirect3D()) { return false; } } int DX3dApp::Run() { MSG msg = {0}; while (WM_QUIT != msg.message) { while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) == TRUE) { TranslateMessage(&msg); DispatchMessage(&msg); } Render(); } return (int) msg.wParam; } bool DX3dApp::WindowsInit() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = mhInst; wcex.hIcon = 0; wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = NULL; wcex.lpszClassName = TEXT("DirectXExample"); wcex.hIconSm = 0; RegisterClassEx(&wcex); // Resize the window RECT rect = { 0, 0, mWidth, mHeight }; AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, FALSE); // create the window from the class above mMainhWnd = CreateWindow(TEXT("DirectXExample"), TEXT("DirectXExample"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, mhInst, NULL); if (!mMainhWnd) { return false; } ShowWindow(mMainhWnd, SW_SHOW); UpdateWindow(mMainhWnd); return true; } bool DX3dApp::InitDirect3D() { DXGI_SWAP_CHAIN_DESC scd; ZeroMemory(&scd, sizeof(scd)); scd.BufferCount = 1; scd.BufferDesc.Width = mWidth; scd.BufferDesc.Height = mHeight; scd.BufferDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; scd.BufferDesc.RefreshRate.Numerator = 60; scd.BufferDesc.RefreshRate.Denominator = 1; scd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; scd.OutputWindow = mMainhWnd; scd.SampleDesc.Count = 1; scd.SampleDesc.Quality = 0; scd.Windowed = TRUE; HRESULT hr = D3D10CreateDeviceAndSwapChain(NULL,D3D10_DRIVER_TYPE_REFERENCE, NULL, 0, D3D10_SDK_VERSION, &scd, &mpSwapChain, &mpD3DDevice); if(!hr != S_OK) { return FALSE; } ID3D10Texture2D *pBackBuffer; return TRUE; } void DX3dApp::Render() { } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { // Allow the user to press the escape key to end the application case WM_KEYDOWN: switch(wParam) { // Check if the user hit the escape key case VK_ESCAPE: PostQuitMessage(0); break; } break; // The user hit the close button, close the application case WM_DESTROY: PostQuitMessage(0); break; } return DefWindowProc(hWnd, message, wParam, lParam); }

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  • What's the Build and Release Dev doing?

    - by Yongwei Xing
    Hi all I need someone give a career advice about the Build and Release Dev. I don't know what's exactly the uild and Release Dev do. What's the different between the Build and Release Dev and the regular product Dev? Do they have the same requirement? Or the regular product Dev need higher requirement? What do BRE dev do in their work? Best Regards,

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  • html css image alignment

    - by computerpro007
    Hi All, I have a question regarding image alignment with CSS. For example I have created a css class as below: .link { background: url("images/image1.gif") scroll right; } and below is the markup <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <title>Untitled Document</title> <p class="link">This is a link</p> </head> <body> </body> </html> When I check in the browser I get the image on the text. I want it after the text i mean This is a link (this is where I want the image to appear)

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  • Soften a colour border, maybe with a gradient, programmatically.

    - by ProfK
    I have a narrow header in corporate colour, bright red, with the content below on a just-off-white background. Ive tried softening the long line where these colours meet using border type divs with intermediate backgrounds, but I think I need the original type curved gradient 'area transitions'. I could copy the 1024px wide, and too narrow (vertically), header gif from their web site, and chop it up for eight border images, but that seems clumsy, and I'm looking for something I can apply anywhere, without needing images. I am able to do round borders in the x-y plane, but I'm curious as to how I can apply a gradient to any chosen colour transition. The extra divs I'm using as border elements above and below '#top-section' arose when I was toying with making many divs for one bordered element. This seemed the ultimate in border manipulation, sans code, but very tedious to spec in CSS and lay out a new border for each bordered element. <div id="topsection"> <div style="float: right; width: 300px; padding-right: 5px;"> <div style="font-size: small; text-align: right;"> Provantage Media Management System</div> <div style="font-size: x-small; text-align: right;"> <asp:LoginStatus ID="loginStatus" runat="server" LoginText="Log in" LogoutText="Log out" /> </div> </div> <span style="padding-left: 15px;">Main Menu</span><span id="content-title"> <asp:ContentPlaceHolder ID="titlePlaceHolder" runat="server"> </asp:ContentPlaceHolder> </span> <div style="background-color: white; height: 2px;"> </div> <div style="background-color: white; height: 3px;"></div> And the CSS: #topsection { background-color: #EB2728; color: white; height: 35px; font-size: large; font-weight: bold; }

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  • Using JQuery to traverse DOM structure, finding a specific <table> element located after HTML 'comme

    - by Shadow
    I currently have a website source code (no control over the source) which contains certain content that needs to be manipulated. This would be simple on the surface, however there is no unique ID attribute on the tag in question that can uniquely identify it, and therefore allow for further traversal. Here is a snippet of the source code, surrounding the tag in question. ... <td width="100%"> <!--This table snaps the content columns(one or two)--> <table border="0" width="100%"> ... Essentially, the HTML comment stuck out as an easy way to gain access to that element. Using the JQuery comment add-on from this question, and some help from snowlord comment below, I have been able to identify the comment and retrieve the following output using the 'dump' extension. $('td').comments().filter(":contains('This table snaps the content columns(one or two)')").dump(); returns; jQuery Object { 0 = DOMElement [ nodeName: DIV nodeValue: null innerHTML: [ 0 = String: This table snaps the content columns(one or two) ] ] } However I am not sure how to traverse to the sibling element in the DOM. This should be simple, but I haven't had much selector experience with JQuery. Any suggestions are appreciated.

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  • tweak CSS to expand header

    - by every_answer_gets_a_point
    for this site: http://yoursdproperty.com/ do you see how there some extra white space all the way at the top? how would i expand that image to get rid of that space? The weird thing is that the flash file that runs the header images has already been changed by me to be the width of the page. Something in the CSS though makes it the old size of 940 wide. please note that im only interested in making adjustments to the css or html, not flash or javascript

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  • How to Conduct an online coding competition?

    - by Alice
    I need to design a website for a programming competition event. It will be similar to TOP CODER competitions. User will be given all questions & then user submits the code, that will be running on the server and checks if it gives the correct solution or not. The first one to finish all the questions is the winner. I've no clue about how to proceed. Assume that languages that are supported are C, C++, Java.

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  • whJavaScript: how to create a JS event that requires 2 seperate JS files to be loaded first while d

    - by Teddyk
    I want to perform asynchronous JavaScript downloads of two files that have dependencies attached to them. function addScript(url) { var script = document.createElement('script'); script.src = url; document.getElementsByTagName('head')[0].appendChild(script); } addScript('http://google.com/gmaps.js'); addScript('http://jquery.com/jquery.js'); function requiresJQuery() { ... } function requiresGmaps() { ... } function requiresBothJQueryGmaps() { ... } // do some work that has no dependencies on either JQuery or Google maps ... // now call a function that requires Gmaps to be loaded if (GmapsIsLoaded) { requiresGmaps(); } // then do something that requires both JQuery & Gmaps (or wait until they are loaded) if (JQueryAndGmapsIsLoaded) { requiresBothJQueryGmaps(); } Question: How can I create an event to indicate when: JQuery is loaded? Google Maps is loaded JQuery & Google Maps are both loaded?

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  • Django "Error: cannot import name escape" on windows

    - by Sam
    I cannot run the dev server because of this error ("Error: cannot import name escape"). I assume its because of modifications I've done to the project, but i have no idea how to find where the error is originating from to fix it. I don't import anything called escape anywhere. Update Using django-admin.py rather than the projects manage.py, don't know why... Update 2 Now manage.py is working. This may be because I had a file called email.py which was trying to import email.mime.text (ie trying to import itself) renaming to sendemail.py solved this problem.

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  • Black outline around map polygons (IE)

    - by user146780
    This only happens in some IE's. Here: http://animactions.ca/Animactions/volet_entreprise.php You may notice that when you click and drag on one of the circles, you will get something similar to this: http://img534.imageshack.us/img534/7578/errorra.png I cannot figure it out. Here is my image map: <p class="style2"> <map id="FPMap0" name="FPMap0"> <area coords="405, 8, 375, 10, 353, 13, 322, 30, 317, 48, 327, 69, 344, 75, 370, 84, 401, 86, 428, 81, 454, 69, 466, 56, 468, 37, 452, 19, 419, 9" href="le_developpement_des_equipes_de_travail.php" shape="poly" style="outline:0" target="_blank" /> <area coords="95, 164, 65, 166, 43, 174, 21, 186, 16, 206, 27, 225, 48, 237, 76, 241, 99, 241, 129, 236, 151, 228, 165, 214, 167, 194, 154, 177, 130, 168, 105, 165" href="le_developpement_operationnel.php" shape="poly" style="outline:0" target="_blank" /> <area coords="138, 17, 115, 7, 95, 8, 63, 8, 41, 20, 21, 35, 23, 60, 42, 74, 77, 83, 117, 86, 144, 76, 164, 62, 173, 40, 156, 21, 137, 12" href="coaching_strategique_de_cadre.php" shape="poly" style="border-width:0" target="_blank" /> </map> <img alt="services entreprise" height="258" src="Images/service_ent.PNG" width="490" usemap="#FPMap0" /></p> I really hope someone can figure this out because I'v tried everything... Thanks

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  • Basic Tooltip (jQuery)

    - by Nimbuz
    HTML: <a href="#" rel="tooltip">Open Tooltip</a> <div id="tooltip">Tooltip Content</div> I checked out some tooltip plugins but my requirement is a really basic tooltip that shows a hidden div on hover. All plugins either have too many advanced options that I don't require and have already styled tooltips that might be difficult to modify. I'd appreciate any help. Thanks.

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