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  • How to free memory in try-catch blocks?

    - by Kra
    Hi, I have a simple question hopefully - how does one free memory which was allocated in the try block when the exception occurs? Consider the following code: try { char *heap = new char [50]; //let exception occur here delete[] heap; } catch (...) { cout << "Error, leaving function now"; //delete[] heap; doesn't work of course, heap is unknown to compiler return 1; } How can I free memory after the heap was allocated and exception occurred before calling delete[] heap? Is there a rule not to allocate memory on heap in these try .. catch blocks? Thanks

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  • Why is my CSS tool tip not functioning properly in Google Chrome, but fine in Firefox??

    - by JAG2007
    http://betawww.helpcurenow.org/media/press/ You'll see I have used spans within an anchor, with the span.hover-description set to display:none; by default, and on a:hover that span is set to display block and absolutely positioned to create a tool-tip effect when hovering over the name and email of the "For Immediate Release" contact names. Everything looks as desired in Firefox, but Chrome reveals my unknown blunder somewhere. Any help on what's the problem that is causing Chrome to not display like Firefox? Incidentally, Explorer shows the tool tip as expected, although I'm getting a funky bottom margin issue below the names, and Safari has the same issue as Chrome (must be a webkit rendering setting that I need to accommodate for).

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  • Method with throws Exception: Where is it actually handled?

    - by Esq
    Here is an example code, I am throwing an exception here, it works perfectly fine without the try/catch block of code for some reason. Do I have to handle this inside this method "EntryDelete" or Do I have to handle this where the method is called from? If so can I see an example, what do I have to import in there? What is the acceptable syntax or method to do this? public boolean EntryDelete(int entryId) throws SQLException{ this.open(); kDatabase.delete(kENTRY_TABLE, kENTRY_ENTRY_ID + "=" + entryId, null); this.close(); return true; } Thanks

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  • IE JavaScript Mystery

    - by William Calleja
    I have the following JavaScript function function headerBanner(){ var current = $('.bannerImages img:nth-child('+bannerIndex+')').css('display', 'none'); if(bannerIndex== $('.bannerImages img').size()){ bannerIndex= 1; }else{ bannerIndex= (bannerIndex*1)+1; } var next = $('.bannerImages img:nth-child('+bannerIndex+')').css('display', 'block'); } In every browser on the planet, with the exception of IE (8, 7 or less), the above code is working correctly. In Internet Explorer it's going through it and having no effect. I've put alerts at every line of the function and they all fire, even in IE, but the banner simply doesn't change. Is there any reason as to why this is so?

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  • weird space in IE - Any suggestions?

    - by Guru
    The below table is the only element inside a body tag - This displays fine in Firefox 3 as i expect it to be but it does not look good in IE7. There is a weird space just between the nested table and the row above. Can you please suggest some way to remove that weird space? - Thanks <table> <tr> <td colspan="14"> <div> <table id="value_table" width="100%" border="0" cellspacing="0" cellpadding="2" style="border-collapse: collapse; display: block"> <tr> <td height="20" align="center" valign="Middle" class="Header"> <div align="left"><b>  Search Relationships</b></div> </td> </tr> <tr> <td>This is working</td> </tr> <tr valign="top"> <td>second row</td> <td nowrap="nowrap" class="GrayRow" valign="top" border="1" height="40" align="center" style="border: none"> just above the table <table border="1" cellpadding="0" cellspacing="0" align="left"> <tr valign="top"> <td>new row inside table</td> <td class="GrayRow" nowrap="nowrap"> <b>Select:</b>   <select id="j_id19:browseType" name="j_id19:browseType" size="1" class="TextBlackNormal" onchange="showDynamicBox(this);"> <option value="NAME">User Name</option> <option value="ID">User Id</option> <option value="IBD/Office/IP">IBD/Office /IP</option> <option value="APA#">APA#</option></select>    </td> <td> <div id="dynamicBox1" style="display: block"><input id="j_id19:j_id23" name="j_id19:j_id23" type="text" value="" size="32" class="TextBlackNormal" /></div> </td>     <td> <div id="dynamicBox2" style="display: none"><input id="j_id19:j_id25" name="j_id19:j_id25" type="text" value="" size="32" class="TextBlackNormal" /></div> </td>     <td> <div id="dynamicBox3" style="display: none"> IBD   <input id="j_id19:ibdval1" name="j_id19:ibdval1" type="text" value="" maxlength="3" size="3" onkeyup="goToNextFocus(this);" class="TextBlackNormal" />   OFF   <input id="j_id19:ibdval2" name="j_id19:ibdval2" type="text" value="" maxlength="3" size="3" onkeyup="goToNextFocus(this);" class="TextBlackNormal" />   IP    <input id="j_id19:ibdval3" name="j_id19:ibdval3" type="text" value="" maxlength="3" size="3" onkeyup="goToNextFocus(this);" class="TextBlackNormal" /> </div> </td>     <td> <div id="dynamicBox4" style="display: none"> Average Price Account#    <input id="j_id19:apaval1" name="j_id19:apaval1" type="text" value="" maxlength="3" size="3" onkeyup="goToNextFocus(this);" class="TextBlackNormal" />  <input id="j_id19:apaval2" name="j_id19:apaval2" type="text" value="" maxlength="3" size="3" onkeyup="goToNextFocus(this);" class="TextBlackNormal" />  <input id="j_id19:apaval3" name="j_id19:apaval3" type="text" value="" maxlength="3" size="3" onkeyup="goToNextFocus(this);" class="TextBlackNormal" /> </div> </td>        <td class="GrayRow" nowrap="nowrap"> <div id="msg_multiple_inputs" style="display:none"> <font color="#990000" size="1">Enter multiple separated by commas   </font> </div>                                   </td> <td><input id="j_id19:display" name="j_id19:display" type="submit" value="Display" class="TextBlackNormal" /></td> </tr> </table> </td> </tr> </table> </div> </td> </tr> </table>

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  • What to do with missing fields in sunspot-rails?

    - by chrismealy
    I'm using sunspot/rails version 2. It's working great, but I can't figure out how to handle missing fields. If I don't have latitude and longitude this code will map it to 0,0 (near Africa): searchable do text :resume, :stored => true text :city, :boost => 5 latlon(:geo) { Sunspot::Util::Coordinates.new(latitude, longitude) } end I tried using two search blocks, each with a different conditional, but sunspot just uses the first searchable block. What I want to happen is for things missing locations to still be searchable, just not by location.

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  • jQuery getting these functions to work together

    - by brett
    I'm new to jQuery and have tried looking around for an answer on how to do this. I have 2 functions and I would like both to work together. The one function is submitHandler and its used to hide a form and at the same time add a class to a hidden element to unhide it - ie a thank you for submitting h1. The other function is to grab the input data and display it onsubmit in the form. So the problem is that I can get that one to work but then the other doesnt. Ie on form submit I can see the data input but not the h1 Thank you message. Here are the functions: SubmitHandler: submitHandler: function() { $("#content").empty(); $("#content").append( "<p>If you want to be kept in the loop...</p>" + "<p>Or you can contact...</p>" ); $('h1.success_').removeClass('success_').addClass('success_form'); $('#contactform').hide(); }, onsubmit="return inputdata()" function inputdata(){ var usr = document.getElementById('contactname').value; var eml = document.getElementById('email').value; var msg = document.getElementById('message').value; document.getElementById('out').innerHTML = usr + " " + eml + msg; document.getElementById('out').style.display = "block"; return true; }, The form uses PHP and jQuery - I dont know about AJAX but after some reading even less sure. Please help me out I dont know what I'm doing and at the moment I am learning but its a long road for me still. Thank you The form: <form method="post" action="<?php echo $_SERVER['PHP_SELF']; ?>" id="contactform" onsubmit="return inputdata()"> <div class="_required"><p class="label_left">Name*</p><input type="text" size="50" name="contactname" id="contactname" value="" class="required" /></div><br/><br/> <div class="_required"><p class="label_left">E-mail address*</p><input type="text" size="50" name="email" id="email" value="" class="required email" /></div><br/><br/> <p class="label_left">Message</p><textarea rows="5" cols="50" name="message" id="message" class="required"></textarea><br/> <input type="submit" value="submit" name="submit" id="submit" /> </form> The PHP bit: <?php $subject = "Website Contact Form Enquiry"; //If the form is submitted if(isset($_POST['submit'])) { //Check to make sure that the name field is not empty if(trim($_POST['contactname']) == '') { $hasError = true; } else { $name = trim($_POST['contactname']); } //Check to make sure sure that a valid email address is submitted if(trim($_POST['email']) == '') { $hasError = true; } else if (!eregi("^[A-Z0-9._%-]+@[A-Z0-9._%-]+\.[A-Z]{2,4}$", trim($_POST['email']))) { $hasError = true; } else { $email = trim($_POST['email']); } //Check to make sure comments were entered if(trim($_POST['message']) == '') { $hasError = true; } else { if(function_exists('stripslashes')) { $comments = stripslashes(trim($_POST['message'])); } else { $comments = trim($_POST['message']); } } //If there is no error, send the email if(!isset($hasError)) { $emailTo = '[email protected]'; //Put your own email address here $body = "Name: $name \n\nEmail: $email \n\nComments:\n $comments"; $headers = 'From: My Site <'.$emailTo.'>' . "\r\n" . 'Reply-To: ' . $email; mail($emailTo, $subject, $body, $headers); $emailSent = true; } } ? The Jquery Validate bit: $(document).ready(function(){ $('#contactform').validate({ showErrors: function(errorMap, errorList) { //restore the normal look $('#contactform div.xrequired').removeClass('xrequired').addClass('_required'); //stop if everything is ok if (errorList.length == 0) return; //Iterate over the errors for(var i = 0;i < errorList.length; i++) $(errorList[i].element).parent().removeClass('_required').addClass('xrequired'); }, Here is the full jQuery bit: $(document).ready(function(){ $('#contactform').validate({ showErrors: function(errorMap, errorList) { //restore the normal look $('#contactform div.xrequired').removeClass('xrequired').addClass('_required'); //stop if everything is ok if (errorList.length == 0) return; //Iterate over the errors for(var i = 0;i < errorList.length; i++) $(errorList[i].element).parent().removeClass('_required').addClass('xrequired'); }, submitHandler: function() { $('h1.success_').removeClass('success_').addClass('success_form'); $("#content").empty(); $("#content").append('#sadhu'); $('#contactform').hide(); }, }); }); Latest edit - Looks like this: $(document).ready(function(){ $('#contactform').validate({ showErrors: function(errorMap, errorList) { //restore the normal look $('#contactform div.xrequired').removeClass('xrequired').addClass('_required'); //stop if everything is ok if (errorList.length == 0) return; //Iterate over the errors for(var i = 0;i < errorList.length; i++) $(errorList[i].element).parent().removeClass('_required').addClass('xrequired'); }, function submitHandler() { $('h1.success_').removeClass('success_').addClass('success_form'); $("#content").empty(); $("#content").append('#sadhu'); $('#contactform').hide(); }, function inputdata() { var usr = document.getElementById('contactname').value; var eml = document.getElementById('email').value; var msg = document.getElementById('message').value; document.getElementById('out').innerHTML = usr + " " + eml + msg; document.getElementById('out').style.display = "block"; }, $(document).ready(function(){ $('#contactForm').submit(function() { inputdata(); submitHandler(); }); }); });

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  • Ruby on Rails with_option cannot call class method

    - by Dmitri
    I have a problem calling class method from the with_option block with validations: Model: class Model < ActiveRecord::Base attr_accessible :field with_options :if => "<not important>" do |step| ... bunch of validations step.validates :field, :inclusion => {:within => Model.field} end private self.field (1..10) end end And it returns: undefined method `field' for #Class:0x5f394a8 self.class.field also doesn't work. What is wrong with it ? How to fix it ? Big big thanks!

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  • Literate Haskell (.lhs) and Haddock

    - by finnsson
    At the moment I'm only using Haddock but after seeing some really interesting examples (e.g. this gist ) of literate Haskell I'm interested in trying it out in a project. The questions I got are: What do you write as Haddock comments and what do you write in the literate part? How do you scale literate programming to multiple files? Can anyone point me to an example where literate programming is used in a package with multiple modules? What is your experience of using literate programming in larger packages? Which flavour (markdown, latex, ...) of literate Haskell is preferred? Why are you programming in literate Haskell or plain vanilla Haskell? Are you programming in both styles and if so why? Do you prefer block-style (\begin{code}) or Bird-style (>)? Why?

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  • Googlebot substitutes the links of Rails app with subdomain.

    - by Victor
    I have this Rails app, with domain name abc.com. I am also having a separate subdomain for Piwik stats, in this subdomain stats.abc.com. Googlebot somehow listed some of the links with my subdomain too. http://abc.com/login http://stats.abc.com/login http://abc.com/signup http://stats.abc.com/signup The ones with stats will reference to the same page in the app, but are treated entirely different website. I have put in robots.txt in stats after this matter, but wondering if there is any appropriate way to block this because I may have new subdomains in future. Here's my content in robots.txt User-agent: * Disallow: / Thanks.

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  • What approaches are available to revert an IDirect3DDevice9 instance to its default render state?

    - by Rafael Goodman
    Given an instance of IDirect3DDevice9, what approaches are available to put it in its original render state (i.e. the state it was in when the device was initially created)? The cleanest way that I've come across is to create a state block via IDirect3DDevice9::CreateStateBlock just after the device has been created so that it can be applied later. Unfortunately, I'm operating under the constraints of an existing project such that I can't modify the device creation code; by the time my component gets the device, its default state has been modified. As a result, I'm looking for alternative approaches. Thx! ~Raf

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  • How to properly reserve identity values for usage in a database?

    - by esac
    We have some code in which we need to maintain our own identity (PK) column in SQL. We have a table in which we bulk insert data, but we add data to related tables before the bulk insert is done, thus we can not use an IDENTITY column and find out the value up front. The current code is selecting the MAX value of the field and incrementing it by 1. Although there is a highly unlikely chance that two instances of our application will be running at the same time, it is still not thread-safe (not to mention that it goes to the database everytime). I am using the ADO.net entity model. How would I go about 'reserving' a range of id's to use, and when that range runs out, grab a new block to use, and guarantee that the same range will not be used.

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  • In Vim, what is the best way to select, delete, or comment out large portions of multi-screen text?

    - by Edward Tanguay
    Selecting a large amount of text that extends over many screens in an IDE like Eclipse is fairly easy since you can use the mouse, but what is the best way to e.g. select and delete multiscreen blocks of text or write e.g. three large methods out to another file and then delete them for testing purposes in Vim when using it via putty/ssh where you cannot use the mouse? I can easily yank-to-the-end-of-line or yank-to-the-end-of-code-block but if the text extends over many screens, or has lots of blank lines in it, I feel like my hands are tied in Vim. Any solutions? And a related question: is there a way to somehow select 40 lines, and then comment them all out (with "#" or "//"), as is common in most IDEs?

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  • Help me understand Dispose() implementation code from MSDN

    - by Benny
    the following code is from MSDN: Idisposable pattern protected virtual void Dispose(bool disposing) { // If you need thread safety, use a lock around these // operations, as well as in your methods that use the resource. if (!_disposed) { if (disposing) { if (_resource != null) _resource.Dispose(); Console.WriteLine("Object disposed."); } // Indicate that the instance has been disposed. _resource = null; _disposed = true; } } why the following statement: _resource = null; _disposed = true; are not enclosed by if (disposing) statement block? for me i would probably write like this: if (disposing) { if (_resource != null) { _resource.Dispose(); _resource = null; _disposed = true; } Console.WriteLine("Object disposed."); } anything wrong with my version?

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  • Why only the constant expression can be used as case expression in Switch statement?

    - by sinec
    Hi, what is bothering me is that I can't found an info regarding the question from the title. I found that assembly form the Switch-case statement is compiled into bunch of (MS VC 2008 compiler) cmp and je calls: 0041250C mov eax,dword ptr [i] 0041250F mov dword ptr [ebp-100h],eax 00412515 cmp dword ptr [ebp-100h],1 0041251C je wmain+52h (412532h) 0041251E cmp dword ptr [ebp-100h],2 00412525 je wmain+5Bh (41253Bh) 00412527 cmp dword ptr [ebp-100h],3 0041252E je wmain+64h (412544h) 00412530 jmp wmain+6Bh (41254Bh) where for above code will in case that if condition (i) is equal to 2, jump to address 41253Bh and do execution form there (at 41253Bh starts the code for 'case 2:' block) What I don't understand is why in case that,for instance, function is used as 'case expression', why first function couldn't be evaluated and then its result compared with the condition? Am I missing something? Thank you in advance

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  • Form Security (discussion)

    - by Eray Alakese
    I'm asking for brain storming and sharing experience. Which method you are using for form submiting security ? For example , for block automatically sended POST or GET datas, i'm using this method : // Generating random string <?php $hidden = substr(md5(microtime()) ,"-5"); ?> <form action="post.php" .... // assing this random string to a hidden input <input type="hidden" value="<?php echo $hidden;" name="secCode> // and then put this random string to a session variable $_SESSION["secCode"] = $hidden; **post.php** if ($_POST["secCode"] != $_SESSION["secCode"]) { die("You have to send this form, on our web site"); }

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  • Converting ObjC Blocks to C# Lambas

    - by Sam
    I need some help converting an Objective-C block to C#. Here is the source ObjC: NSDate* addYear = [_calendar dateByAddingComponents:((^{ NSDateComponents* components = [NSDateComponents new]; components.month = 12; return components; })()) toDate:now options:0]; Now I tried the following in C#: NSDate date = _calendar.DateByAddingComponents((() => { NSDateComponents components = new NSDateComponents(); components.Month = 12; return components; })(), now, NSCalendarOptions.None); To which I get the following compiler error: Expression denotes a 'anonymous method' where a 'method group' was expected. Removing the parentheses around the lambda yields Cannot convert 'lambda expression' to non-delegate type 'MonoTouch.Foundation.NSDateComponents'. What is the correct C# syntax? I need to retain the closures as there are a lot more in the code base that I am porting.

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  • Parallelize Bash Script

    - by thelsdj
    Lets say I have a loop in bash: for foo in `some-command` do do-something $foo done do-something is cpu bound and I have a nice shiny 4 core processor. I'd like to be able to run up to 4 do-something's at once. The naive approach seems to be: for foo in `some-command` do do-something $foo & done This will run all do-somethings at once, but there are a couple downsides, mainly that do-something may also have some significant I/O which performing all at once might slow down a bit. The other problem is that this code block returns immediately, so no way to do other work when all the do-somethings are finished. How would you write this loop so there are always X do-somethings running at once?

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  • Evaluating server certificate

    - by Raven
    Hi, How can I detect a self signed certificate from a revoked or expired ones? I'm using NSURLConnection and implementing connection:didReceiveAuthenticationChallenge: on delegate: - (void)connection:(NSURLConnection *)connection didReceiveAuthenticationChallenge:(NSURLAuthenticationChallenge *)challenge{ if ([challenge.protectionSpace.authenticationMethod isEqualToString:NSURLAuthenticationMethodServerTrust]){ NSURLProtectionSpace *tmpSpace=[challenge protectionSpace]; SecTrustRef currentServerTrust=[tmpSpace serverTrust]; SecTrustResultType trustResult; OSStatus err = SecTrustEvaluate(currentServerTrust, &trustResult); BOOL trusted = (err == noErr) && ((trustResult == kSecTrustResultProceed) || (trustResult == kSecTrustResultUnspecified)); if (trusted){ // Do something } } } Currently the "if (trusted){}" block only work for certificates trusted by iOS, I want it to work for others as well, but only if the certificate isn't revoked or expired. The documentation is using SecTrustSettingsSetTrustSettings for changing the settings and reevaluate the trust. but I couldn't find this method (or the SecTrustSetting) for iOS, only for Mac. Thanks

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  • noob iPhone "count" frustrations!?!?!

    - by codemonkey
    Okay, I know I must be doing something incredibly stupid here. Here's the sample code (which, when executed within a viewDidLoad block silently crashes... no error output to debug console). NSMutableArray *bs = [NSMutableArray arrayWithCapacity:10]; [bs addObject:[NSNumber numberWithInteger: 2]]; NSLog(@"%@", [bs count]); [bs release]; What am I missing? Oh... and in case anyone is wondering, this code is just me trying to figure out why I can't get the count of an NSMutableArray that actually matters somewhere else in the program.

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  • When using the Facebook Connect Actionscript API (no JS, just straight Flash), how can I listen for

    - by techno
    Hey guys, When using the Facebook Connect AS API, the user will be prompted to log in to FB in a pop up window. At this point I want to block interaction in my flash movie and wait for them to complete logging in (or potentially close/cancel and not log in). I have seen examples where people put up a Flex "Alert" box with some hint like "Press ok once you have logged into facebook", but I want to automatically listen for them logging in or canceling/closing the popup window without logging in. Is there an event I can listen for with flash? So far I am using ZERO javascript, but I guess I could add a little if it is needed for this... I definitely want to avoid having some sort of "Press OK" alert box, but instead have the flash application automatically react to the user logging in with the popup window.

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  • Modular HTML in Adobe AIR? Is It Possible?

    - by Greg Bulmash
    When I write HTML with a PHP backend, I usually have a single header file and a single footer file with some PHP variables in them. The base skeleton for every page calls the header, contains the body content, and then calls the footer. That way, if I want to make changes to the header sitewide, I change one file. I'm working on developing the UI in my first Adobe AIR app and I'm wondering if there's some way to include such files in an HTML based page template there. Obviously, with the file read/write abilities in AIR, I can write a Javascript routine to pull data from a header file, parse it, and inject it into a placeholder. It just seems like such a kludge. I'm thinking there's gotta be some simple way to import a block of HTML into a page without an iFrame or complex post-processor. Something like a PHP include statement or perhaps the old Server Side Includes. Any methods you guys can recommend?

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  • RegEx (or other) parsing of script

    - by jpmyob
    RegEx is powerful - it is tru but I have a little - query for you I want to parse out the FUNCTIONS from some old code in JS...however - I am RegEx handicapped (mentally deficient in grasping the subtleties).. the issue that makes me NOT EVEN TRY - is two fold - 1) myVar = function(x){ yadda yadda } AND function myVar(x) { yadda yadda } are found throuout - COLD I write a parser for each? sure - but that seems inefficient... 2) MANY things may reside INSIDE the {} including OTHER sets of {} or other Functions(){} block of text... HELP - does anyone have, or know of some code parsing snippets or examples that will parse out the info I want to collect? Thanks

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  • Reallocating memory via "new" in C++

    - by BSchlinker
    Quick question regarding memory management in C++ If I do the following operation: pointer = new char [strlen(someinput_input)+1]; And then perform it again, with perhaps a different result being returned from strlen(someinput_input). Does this result in memory being left allocated from the previous "new" statement? IE, is each new statement receiving another block of HEAP memory from the OS, or is it simply reallocating? Assuming I do a final delete pointer[]; will that deallocate any and all memory that I ever allocated via new to that pointer? Thanks

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  • Javascript game with css position

    - by newb125505
    I am trying to make a very simple helicopter game in javascript and I'm currently using css positions to move the objects. but I wanted to know if there was a better/other method for moving objects (divs) when a user is pressing a button here's a code i've got so far.. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Game 2 helicopter</title> <script type="text/javascript"> function num(x){ return parseInt(x.replace(/([^0-9]+)/g,'')); } function getPos(x, y){ var inum=Math.floor(Math.random()*(y+1-x)) + x; inum=inum; return inum; } function setTop(x,y){ x.style.top = y+'px'; } function setBot(x,y){ x.style.bottom = y+'px'; } function setLeft(x,y){ x.style.left = y+'px'; } function setRight(x,y){ x.style.right = y+'px'; } function getTop(x){ return num(x.style.top); } function getBot(x){ return num(x.style.bottom); } function getLeft(x){ return num(x.style.left); } function getRight(x){ return num(x.style.right); } function moveLeft(x,y){ var heli = document.getElementById('heli'); var obj = document.getElementById('obj'); var poss = [20,120,350,400]; var r_pos = getPos(1,4); var rand_pos = poss[r_pos]; xleft = getLeft(x)-y; if(xleft>0){ xleft=xleft; } else{ xleft=800; setTop(x,rand_pos); } setLeft(x,xleft); setTimeout(function(){moveLeft(x,y)},10); checkGame(heli,obj); } var heli; var obj; function checkGame(x,y){ var obj_right = getLeft(x) + 100; var yt = getTop(y); var yb = (getTop(y)+100); if(getTop(x) >= yt && getTop(x) <= yb && obj_right==getLeft(y)){ endGame(); } } function func(){ var x = document.getElementById('heli'); var y = document.getElementById('obj'); alert(getTop(x)+' '+getTop(y)+' '+(getTop(y)+200)); } function startGame(e){ document.getElementById('park').style.display='block'; document.getElementById('newgame').style.display='none'; heli = document.getElementById('heli'); obj = document.getElementById('obj'); hp = heli.style.top; op = obj.style.top; setTop(heli,20); setLeft(heli,20); setLeft(obj,800); setTop(obj,20); moveLeft(obj,5); } function newGameLoad(){ document.getElementById('park').style.display='none'; document.getElementById('newgame').style.display='block'; } function gamePos(e){ heli = document.getElementById('heli'); obj = document.getElementById('obj'); var keynum; var keychar; var numcheck; if(window.event){ // IE keynum = e.keyCode; } else if(e.which){ // Netscape/Firefox/Opera keynum = e.which; } keychar = String.fromCharCode(keynum); // up=38 down=40 left=37 right=39 /*if(keynum==37){ //left tl=tl-20; db.style.left = tl + 'px'; } if(keynum==39){ //right //stopPos(); tl=tl+20; db.style.left = tl + 'px'; }*/ curb = getTop(heli); if(keynum==38){ //top setTop(heli,curb-10); //alert(curb+10); } if(keynum==40){ //bottom setTop(heli,curb+10); //alert(curb-10); } } function endGame(){ clearTimeout(); newGameLoad(); } </script> <style type="text/css"> .play{position:absolute;color:#fff;} #heli{background:url(http://classroomclipart.com/images/gallery/Clipart/Transportation/Helicopter/TN_00-helicopter2.jpg);width:150px;height:59px;} #obj{background:red;width:20px;height:200px;} .park{height:550px;border:5px solid brown;border-left:none;border-right:none;} #newgame{display:none;} </style> </head> <body onload="startGame();" onkeydown="gamePos(event);"> <div class="park" id="park"> <div id="heli" class="play"></div> <div id="obj" class="play"></div> </div> <input type="button" id="newgame" style="position:absolute;top:25%;left:25%;" onclick="startGame();" value="New Game" /> </body> </html>

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