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  • Detect and record a sound with python

    - by Jean-Pierre
    I'm using this program to record a sound in python: import pyaudio import wave import sys chunk = 1024 FORMAT = pyaudio.paInt16 CHANNELS = 1 RATE = 44100 RECORD_SECONDS = 5 WAVE_OUTPUT_FILENAME = "output.wav" p = pyaudio.PyAudio() stream = p.open(format = FORMAT, channels = CHANNELS, rate = RATE, input = True, frames_per_buffer = chunk) print "* recording" all = [] for i in range(0, RATE / chunk * RECORD_SECONDS): data = stream.read(chunk) all.append(data) print "* done recording" stream.close() p.terminate() write data to WAVE file data = ''.join(all) wf = wave.open(WAVE_OUTPUT_FILENAME, 'wb') wf.setnchannels(CHANNELS) wf.setsampwidth(p.get_sample_size(FORMAT)) wf.setframerate(RATE) wf.writeframes(data) wf.close() I want to change the program to start recording when sound is detected by the sound card input. Probably should compare the input sound level in Chunk, but how do this?

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  • From iPhone OS to cocoa on OSX...

    - by David
    Hi - this is quite a basic OSX/cocoa question. I come from an iPhone OS development background. I'm now trying to write apps for OSX, but I don't understand where cocoa on OSX decides where the program gets control. I can see the main function, but where does program control go from there? Say for example I want to programatically create a window with an NSView in it once the app has finished launching - how would I do that? There is no app delegate created that I can see, in iPhone OS I would wait for the - (void) applicationDidFinishLaunching:(UIApplication *)application method to be called. I really don't want to use the Interface Builder or NIB files to setup my window/view. How would I go about this? Any help would be much appreciated - Cheers, David

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  • Diophantine Equation

    - by swapnika
    Write an iterative program that finds the largest number of McNuggets that cannot be bought in exact quantity. Your program should print the answer in the following format (where the correct number is provided in place of n): "Largest number of McNuggets that cannot be bought in exact quantity: n" Hints: Hypothesize possible instances of numbers of McNuggets that cannot be purchased exactly, starting with 1 For each possible instance, called n, 1. Test if there exists non-negative integers a, b, and c, such that 6a+9b+20c = n. (This can be done by looking at all feasible combinations of a, b, and c) 2. If not, n cannot be bought in exact quantity, save n When you have found six consecutive values of n that in fact pass the test of having an exact solution, the last answer that was saved (not the last value of n that had a solution) is the correct answer, since you know by the theorem that any amount larger can also be bought in exact quantity

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  • Stack overflow in OCaml and F# but not in Haskell

    - by Fernand Pajot
    I've been comparing for fun different languages for speed in execution of the following program: for i from 1 to 1000000 sum the product i*(sqrt i) One of my implementations (not the only one) is constructing a list [1..1000000] and then folding with a specific funtion. The program works fine and fast in Haskell (even when using foldl and not foldl') but stack overflows in OCaml and F#. Here is the Haskell code: test = foldl (\ a b -> a + b * (sqrt b)) 0 create 0 = [] create n = n:(create (n-1)) main = print (test (create 1000000)) And here is the OCaml one: let test = List.fold_left (fun a b -> a +. (float_of_int b) *. (sqrt (float_of_int b))) 0. ;; let rec create = function | 0 -> [] | n -> n::(create (n-1)) ;; print_float (test (create 1000000));; Why does the OCaml/F# implementation stack overflows?

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  • When we should use pushScene and replaceScene in cocos2d ?

    - by srikanth rongali
    Hi, I cocos2d, I am using pushScene and replaceScene to move to next scene. But, I am confused which we should use? When I am using replaceScene in some places app is crashing and giving errors like -[UITextView length]: unrecognized selector sent to instance 0x842a750 Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UITextView length]: unrecognized selector sent to instance 0x842a750' But, in my program I am not passing length to UITextView. My program is in this way In scene1 I have UITextView, and I am replacing this scene with scene2. Then -(id)buttonPressed:(id)sender { [description removeFromSuperview]; // It is the textView(description) CCScene *Scene = [CCScene node]; CCLayer *Layer = [scene2 node]; [Scene addChild:Layer]; [[CCDirector sharedDirector] setAnimationInterval:1.0/60]; [[CCDirector sharedDirector] replaceScene: Scene]; } But, when I am using pushScene in presence of replaceScene it is working good. Please clarify me which one should use in which cases ? Thank You

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  • How to configure maximum number of transport channels in WCF using basicHttpBinding?

    - by Hemant
    Consider following code which is essentially a WCF host: [ServiceContract (Namespace = "http://www.mightycalc.com")] interface ICalculator { [OperationContract] int Add (int aNum1, int aNum2); } [ServiceBehavior (InstanceContextMode = InstanceContextMode.PerCall)] class Calculator: ICalculator { public int Add (int aNum1, int aNum2) { Thread.Sleep (2000); //Simulate a lengthy operation return aNum1 + aNum2; } } class Program { static void Main (string[] args) { try { using (var serviceHost = new ServiceHost (typeof (Calculator))) { var httpBinding = new BasicHttpBinding (BasicHttpSecurityMode.None); serviceHost.AddServiceEndpoint (typeof (ICalculator), httpBinding, "http://172.16.9.191:2221/calc"); serviceHost.Open (); Console.WriteLine ("Service is running. ENJOY!!!"); Console.WriteLine ("Type 'stop' and hit enter to stop the service."); Console.ReadLine (); if (serviceHost.State == CommunicationState.Opened) serviceHost.Close (); } } catch (Exception e) { Console.WriteLine (e); Console.ReadLine (); } } } Also the WCF client program is: class Program { static int COUNT = 0; static Timer timer = null; static void Main (string[] args) { var threads = new Thread[10]; for (int i = 0; i < threads.Length; i++) { threads[i] = new Thread (Calculate); threads[i].Start (null); } timer = new Timer (o => Console.WriteLine ("Count: {0}", COUNT), null, 1000, 1000); Console.ReadLine (); timer.Dispose (); } static void Calculate (object state) { var c = new CalculatorClient ("BasicHttpBinding_ICalculator"); c.Open (); while (true) { try { var sum = c.Add (2, 3); Interlocked.Increment (ref COUNT); } catch (Exception ex) { Console.WriteLine ("Error on thread {0}: {1}", Thread.CurrentThread.Name, ex.GetType ()); break; } } c.Close (); } } Basically, I am creating 10 proxy clients and then repeatedly calling Add service method. Now if I run both applications and observe opened TCP connections using netstat, I find that: If both client and server are running on same machine, number of tcp connections are equal to number of proxy objects. It means all requests are being served in parallel. Which is good. If I run server on a separate machine, I observed that maximum 2 TCP connections are opened regardless of the number of proxy objects I create. Only 2 requests run in parallel. It hurts the processing speed badly. If I switch to net.tcp binding, everything works fine (a separate TCP connection for each proxy object even if they are running on different machines). I am very confused and unable to make the basicHttpBinding use more TCP connections. I know it is a long question, but please help!

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  • Partial sorting algorithm

    - by Enriquev
    Hello, Say I have 50 million features, each feature comes from disk. At the beggining of my program, I handle each feature and depending on some conditions, I apply some modifications to some. A this point in my program, I am reading a feature from disk, processing it, and writing it back, because well I don't have enough ram to open all 50 million features at once. Now say I want to sort these 50 million features, is there any optimal algorithm to do this as I can't load everyone at the same time? Like a partial sorting algorithm or something like that?

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  • serving large file using select, epoll or kqueue

    - by xask
    Nginx uses epoll, or other multiplexing techniques(select) for its handling multiple clients, i.e it does not spawn a new thread for every request unlike apache. I tried to replicate the same in my own test program using select. I could accept connections from multiple client by creating a non-blocking socket and using select to decide which client to serve. My program would simply echo their data back to them .It works fine for small data transfers (some bytes per client) The problem occurs when I need to send a large file over a connection to the client. Since i have only one thread to serve all client till the time I am finished reading the file and writing it over to the socket i cannot resume serving other client. Is there a known solution to this problem, or is it best to create a thread for every such request ?

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  • Parallel.For System.OutOfMemoryException

    - by Martin Neal
    We have a fairly simple program that's used for creating backups. I'm attempting to parallelize it but am getting an OutofMemoryException within an AggregateExcption. Some of the source folders are quite large, and the program doesn't crash for about 40 minutes after it starts. I don't know where to start looking so the below code is a near exact dump of all code the code sans directory structure and Exception logging code. Any advise as to where to start looking? using System; using System.Diagnostics; using System.IO; using System.Threading.Tasks; namespace SelfBackup { class Program { static readonly string[] saSrc = { "\\src\\dir1\\", //... "\\src\\dirN\\", //this folder is over 6 GB }; static readonly string[] saDest = { "\\dest\\dir1\\", //... "\\dest\\dirN\\", }; static void Main(string[] args) { Parallel.For(0, saDest.Length, i => { try { if (Directory.Exists(sDest)) { //Delete directory first so old stuff gets cleaned up Directory.Delete(sDest, true); } //recursive function clsCopyDirectory.copyDirectory(saSrc[i], sDest); } catch (Exception e) { //standard error logging CL.EmailError(); } }); } } /////////////////////////////////////// using System.IO; using System.Threading.Tasks; namespace SelfBackup { static class clsCopyDirectory { static public void copyDirectory(string Src, string Dst) { Directory.CreateDirectory(Dst); /* Copy all the files in the folder If and when .NET 4.0 is installed, change Directory.GetFiles to Directory.Enumerate files for slightly better performance.*/ Parallel.ForEach<string>(Directory.GetFiles(Src), file => { /* An exception thrown here may be arbitrarily deep into this recursive function there's also a good chance that if one copy fails here, so too will other files in the same directory, so we don't want to spam out hundreds of error e-mails but we don't want to abort all together. Instead, the best solution is probably to throw back up to the original caller of copy directory an move on to the next Src/Dst pair by not catching any possible exception here.*/ File.Copy(file, //src Path.Combine(Dst, Path.GetFileName(file)), //dest true);//bool overwrite }); //Call this function again for every directory in the folder. Parallel.ForEach(Directory.GetDirectories(Src), dir => { copyDirectory(dir, Path.Combine(Dst, Path.GetFileName(dir))); }); } }

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  • Java Threading Concept Understanding

    - by Nirmal
    Hello All... Recently I have gone through with one simple threading program, which leads me some issues for the related concepts... My sample program code looks like : class NewThread implements Runnable { Thread t; NewThread() { t = new Thread(this, "Demo Thread"); System.out.println("Child thread: " + t); t.start(); // Start the thread } public void run() { try { for (int i = 5; i > 0; i--) { System.out.println("Child Thread: " + i); Thread.sleep(500); } } catch (InterruptedException e) { System.out.println("Child interrupted."); } System.out.println("Exiting child thread."); } } class ThreadDemo { public static void main(String args[]) { new NewThread(); // create a new thread try { for (int i = 5; i > 0; i--) { System.out.println("Main Thread: " + i); Thread.sleep(1000); } } catch (InterruptedException e) { System.out.println("Main thread interrupted."); } System.out.println("Main thread exiting."); } } Now this program giving me the output as follows : Child thread: Thread[Demo Thread,5,main] Main Thread: 5 Child Thread: 5 Child Thread: 4 Main Thread: 4 Child Thread: 3 Child Thread: 2 Main Thread: 3 Child Thread: 1 Exiting child thread. Main Thread: 2 Main Thread: 1 Main thread exiting. So, that's very much clear to me. But as soon as I am replacing the object creation code (calling of a NewThread class constructor) to as follows : NewThread nt = new NewThread(); // create a new thread the output becomes a bit varied like as follows : Child thread: Thread[Demo Thread,5,main] Main Thread: 5 Child Thread: 5 Child Thread: 4 Child Thread: 3 Main Thread: 4 Child Thread: 2 Child Thread: 1 Main Thread: 3 Exiting child thread. Main Thread: 2 Main Thread: 1 Main thread exiting. And some times it's giving me same output in both the cases. So, i am not getting the exact change in both the scenario. I would like to know that you the variation in the output is coming here ? Thanks in advance...

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  • assembler - understanding of some lines

    - by user1571682
    with the help of some tutorials, i wrote a little piece of code, to display me a string, after booting from my floppy. my problem is now, that dont understand some lines, were i hope u can help me, or just tell me, if im right. code: mov ax, 07C0h add ax, 288 ; (512 + 4096) / 16 = 288 mov ss, ax mov sp, 4096 mov ax, 07C0h mov ds, ax line: start the program @ the adress 07C0h (could i change this?) Add space for 288 paragraphs to ax ? Space of 4096 bytes for my program (to store variables and stuff?) Go to the start adress ? thanks for your help.

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  • Latent Dirichlet Allocation, pitfalls, tips and programs

    - by Gregg Lind
    I'm experimenting with Latent Dirichlet Allocation for topic disambiguation and assignment, and I'm looking for advice. Which program is the "best", where best is some combination of easiest to use, best prior estimation, fast How do I incorporate my intuitions about topicality. Let's say I think I know that some items in the corpus are really in the same category, like all articles by the same author. Can I add that into the analysis? Any unexpected pitfalls or tips I should know before embarking? I'd prefer is there are R or Python front ends for whatever program, but I expect (and accept) that I'll be dealing with C.

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  • c# catch clipboard changes, wont work if form minimized to tray

    - by AnyM
    Hi .. i have a problem using the "Catch Clipboard Events code" found on this link : http://stackoverflow.com/questions/621577/clipboard-event-c/2487582#2487582 the code works great only if the form stays in the foreground, not minimized to tray BUT: if you add a notifyicon and minimize the form to tray and turn the showintaskbar to false (so that you only have an icon in the tray), the program wont catch any clipboard changes anymore ... even if you maximize the form back, it wont work again ...you have to restart the program .. any idea on how to solve this issue !? how can i catch clipboard changes, even if the form is minimized into the tray !? any help is really appreciated ... Thanks

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  • Objective C, Core Data issue

    - by Jaime Rae
    I'm following a tutorial in "More iPhone 3 Development. In the code, they have a line: NSManagedObjectContext *managedObjectContext = appDelegate.managedObjectContext; I get an error: "accessing unknown 'managedObjectContext' getter method" on that line. I've downloaded his sample code and his program runs fine with that line of code. I've tried rewriting the code and I've even copied and pasted his code into my program, but I still get the error. I am using the newest SDK, and I'm wondering if something might have changed so this getter method doesn't work anymore, but I do not get any warning about deprecation. Does anyone know what is going on, or better yet, a better way to write this line and not get the error. Thanks LadyDev

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  • CSS inheritance, aliases and other cool stuff

    - by emzero
    The other day I was randomly browsing the web and I found some program that lets you write CSS aliases and other cool stuff (which I can't remember right now). As an example, I remember you can do something like this: .myclass { background-color: red; greenfont } where greenfont was defined somewhere else as somekind of alias greenfont { color: green; } Then the program will generate the resulting CSS based on the alias and other stuff. Does anyone has used this? Or did I dreamed about it? I cannot find it now :P

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  • Infinite loop when using fscanf

    - by user1409641
    I wrote this simple program in C, because I'm studying FILES right now at University. I take a txt file with a list of the results of the last race so my program will show the data formatted as I want. Here's my code: /* Esercizio file Motogp */ #include <stdio.h> #define SIZE 20 int main () { int pos, punt, num; float kmh; char nome[SIZE+1], cognome[SIZE+1], moto[SIZE+1]; char naz[SIZE+1], nome_file[SIZE+1]; FILE *fp; printf ("Inserisci il nome del file da aprire: "); gets (nome_file); fp = fopen (nome_file, "r"); if (fopen == NULL) printf ("Errore nell' apertura del file %s\n", nome_file); else { while (fscanf (fp, "%d %d %d %s %s %s %s %.2f", &pos, &punt, &num, nome, cognome, naz, moto, &kmh) != EOF ) { printf ("Posizione di arrivo: %d\n", pos); printf ("Punteggio: %d\n", punt); printf ("Numero pilota: %d\n", num); printf ("Nome pilota: %s\n", nome); printf ("Cognome pilota: %s\n", cognome); printf ("Nazione: %s\n", naz); printf ("Moto: %s\n", moto); printf ("Media Kmh: %d\n\n", kmh); } } fclose(fp); return 0; } and there's my txt file: 1 25 99 Jorge LORENZO SPA Yamaha 164.4 2 20 26 Dani PEDROSA SPA Honda 164.1 3 16 4 Andrea DOVIZIOSO ITA Yamaha 163.8 4 13 1 Casey STONER AUS Honda 163.8 5 11 35 Cal CRUTCHLOW GBR Yamaha 163.6 6 10 19 Alvaro BAUTISTA SPA Honda 163.5 7 9 46 Valentino ROSSI ITA Ducati 163.3 8 8 6 Stefan BRADL GER Honda 162.9 9 7 69 Nicky HAYDEN USA Ducati 162.5 10 6 11 Ben SPIES USA Yamaha 162.3 11 5 8 Hector BARBERA SPA Ducati 162.1 12 4 17 Karel ABRAHAM CZE Ducati 160.9 13 3 41 Aleix ESPARGARO SPA ART 160.2 14 2 51 Michele PIRRO ITA FTR 160.1 15 1 14 Randy DE PUNIET FRA ART 160.0 16 0 77 James ELLISON GBR ART 159.9 17 0 54 Mattia PASINI ITA ART 159.4 18 0 68 Yonny HERNANDEZ COL BQR 159.4 19 0 9 Danilo PETRUCCI ITA Ioda 158.2 20 0 22 Ivan SILVA SPA BQR 158.2 When I run my program, it return me an infinite loop of the first one. Why? Is there another function to read those data?

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  • Is Ogre's use of Exceptions a good way of using them?

    - by identitycrisisuk
    I've managed to get through my C++ game programming career so far virtually never touching exceptions but recently I've been working on a project with the Ogre engine and I'm trying to learn properly. I've found a lot of good questions and answers here on the general usage of C++ exceptions but I'd like to get some outside opinions from here on whether Ogre's usage is good and how best to work with them. To start with, quoting from Ogre's documentation of it's own Exception class: OGRE never uses return values to indicate errors. Instead, if an error occurs, an exception is thrown, and this is the object that encapsulates the detail of the problem. The application using OGRE should always ensure that the exceptions are caught, so all OGRE engine functions should occur within a try{} catch(Ogre::Exception& e) {} block. Really? Every single Ogre function could throw an exception and be wrapped in a try/catch block? At present this is handled in our usage of it by a try/catch in main that will show a message box with the exception description before exiting. This can be a bit awkward for debugging though as you don't get a stack trace, just the function that threw the error - more important is the function from our code that called the Ogre function. If it was an assert in Ogre code then it would go straight to the code in the debugger and I'd be able to find out what's going on much easier - I don't know if I'm missing something that would allow me to debug exceptions already? I'm starting to add a few more try/catch blocks in our code now, generally thinking about whether it matters if the Ogre function throws an exception. If it's something that will stop everything working then let the main try/catch handle it and exit the program. If it's not of great importance then catch it just after the function call and let the program continue. One recent example of this was building up a vector of the vertex/fragment program parameters for materials applied to an entity - if a material didn't have any parameters then it would throw an exception, which I caught and then ignored as it didn't need to add to my list of parameters. Does this seem like a reasonable way of dealing with things? Any specific advice for working with Ogre is much appreciated.

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  • Diff Algorithm

    - by Daniel Magliola
    I've been looking like crazy for an explanation of a diff algorithm that works and is efficient. The closest I got is this link to RFC 3284 (from several Eric Sink blog posts), which describes in perfectly understandable terms the data format in which the diff results are stored. However, it has no mention whatsoever as to how a program would reach these results while doing a diff. I'm trying to research this out of personal curiosity, because I'm sure there must be tradeoffs when implementing a diff algorithm, which are pretty clear sometimes when you look at diffs and wonder "why did the diff program chose this as a change instead of that?"... Does anyone know where I can find a description of an efficient algorithm that'd end up outputting VCDIFF? By the way, if you happen to find a description of the actual algorithm used by SourceGear's DiffMerge, that'd be even better. NOTE: longest common subsequence doesn't seem to be the algorithm used by VCDIFF, it looks like they're doing something smarter, given the data format they use. Thanks!

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  • PHP mkdir and apache ownership

    - by elcorazon
    Is there a way to set php running under apache to create folders with the folder owned by the owner of the program that creates it instead of being owned by apache? Using word press it creates new folders to upload into but these are owned by apache.apache and not by the site that they are running in. This also happens using ostickets. For now we have to SSH into the server and chmod the folder, but it would seem there would be a setting somewhere to override the ownership outside of any program that does it.

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  • Setting a value through reflection is not working.

    - by Scott Chamberlain
    I am trying to set a value through reflection. I created this little test program struct headerIndexes { public int AccountNum{ get; set; } public int other { get; set; } public int items { get; set; } } static void Main(string[] args) { headerIndexes headers = new headerIndexes(); headers.AccountNum = 1; Console.WriteLine("Old val: {0}", headers.AccountNum); foreach (var s in headers.GetType().GetProperties()) { if (s.Name == "AccountNum") s.SetValue(headers, 99, null); } Console.WriteLine("New val: {0}", headers.AccountNum); Console.ReadKey(); } Steping thorugh the program i see it correctly does the command s.SetValue(headers, 99, null); however the value of headers.AccountNum stays at 1 when setValue is run. Am I missing a obvious step?

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  • why does python.subprocess hang after proc.communicate()?

    - by ccfenix
    I've got an interactive program called my_own_exe. First, it prints out alive, then you input S\n and then it prints out alive again. Finally you input L\n. It does some processing and exits. However, when I call it from the following python script, the program seemed to hang after printing out the first 'alive'. Can anyone here tell me why this is happening? Thanks proc2 = subprocess.Popen("my_own_exe", shell=True , stdin=subprocess.PIPE, stdout=subprocess.PIPE) print proc2.communicate()[0] time.sleep(2); print "alive" # 'hang' after print this line proc2.communicate('S\n')[0] print "alive" print proc2.communicate()[0] time.sleep(6)

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  • RPG compiler converts type S to type P?

    - by derek
    Here is my situation: I have program A which looks like this: Fmfile IF E K DISK USROPN d grue s like(dhseqn) d C *ENTRY PLIST C PARM grue c open mfile c*** do something with grue c close mfile c eval *inlr = *on dhseqn is a 2,0 S field. The compile listing shows me this: *RNF7031 DHSEQN P(2,0) 000200 1000002D GRUE P(2,0) 000200D 000500M 000700 000800M BASED(_QRNL_PRM+) And when I call program A with a parameter that has been declared as 2,0 S, I get a decimal data error. Is this expected, or is this a compiler bug?

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  • How do I set a ComboBox default *not in the drop down* when a list item begins with the same text as a drop down item?

    - by John Conrad
    Using C#, say you have a ComboBox that has a DropDownStyle set to DropDown (there are items in the drop down but the user can manually enter a value as well). How do you set a default value for the ComboBox that is not in the list of values in the drop down, but begins with text from a possible selection? Normally setting ComboBox.Text works fine, but if there is an item in the drop down that begins with the text you want as the default, it automatically selects the first item in the list that starts with the text. For example: Values in the drop down: c:\program files\ c:\windows\ d:\media\ Default Value Assignment myComboBox.Text = "C:\"; Result Initial value of ComboBox when the form opens is "c:\program files\". So what am I doing wrong? How do I correctly set a default value of an item not in the drop down list that begins with a possible selection?

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