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  • Adding new users

    - by user36651
    I have an FTP server that is running Fedora Core release 6 (Zod) the problem is I need to create new users and I have root access saved in WinSCP, so I can run useradd or adduser via the fake terminal, but every time I try to use passwd <username> it crashes on me and won't allow me to change or add a password. my questions are this: --Is there a place the adduser script stores the default passwords? or what is the default? --Is there another way I can set passwords for new users? I don't want to change the root pass because EVERYONE has root access and it's saved in WinSCP (I'm sure you see the problem here...) I want to create User accounts for each user instead of giving them all blatant root access. the goal here is to gradually migrate everyone over to their new account and then change the root p/w. Any suggestions would be greatly appreciated.

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  • Why is Quicksort called "Quicksort"?

    - by Darrel Hoffman
    The point of this question is not to debate the merits of this over any other sorting algorithm - certainly there are many other questions that do this. This question is about the name. Why is Quicksort called "Quicksort"? Sure, it's "quick", most of the time, but not always. The possibility of degenerating to O(N^2) is well known. There are various modifications to Quicksort that mitigate this problem, but the ones which bring the worst case down to a guaranteed O(n log n) aren't generally called Quicksort anymore. (e.g. Introsort). I just wonder why of all the well-known sorting algorithms, this is the only one deserving of the name "quick", which describes not how the algorithm works, but how fast it (usually) is. Mergesort is called that because it merges the data. Heapsort is called that because it uses a heap. Introsort gets its name from "Introspective", since it monitors its own performance to decide when to switch from Quicksort to Heapsort. Similarly for all the slower ones - Bubblesort, Insertion sort, Selection sort, etc. They're all named for how they work. The only other exception I can think of is "Bogosort", which is really just a joke that nobody ever actually uses in practice. Why isn't Quicksort called something more descriptive, like "Partition sort" or "Pivot sort", which describe what it actually does? It's not even a case of "got here first". Mergesort was developed 15 years before Quicksort. (1945 and 1960 respectively according to Wikipedia) I guess this is really more of a history question than a programming one. I'm just curious how it got the name - was it just good marketing?

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  • Toshiba Satellite error 10053A0000 when re installing windows xp home on an existing windows 7

    - by Jayapal Chandran
    I had installed windows 7 for testing. Now i want to re-install windows xp home original. I am using the toshiba installation(recovery) disk. The installation process asked a few questions. I selected the option to retain other partitions and to delete only c drive. In the next step i got this error. http://web1.toshiba.ca/support//techsupport/tsbs/all/-tsb001404.htm So, what should i do to retain my files in d drive and only allow the installation to delete c drive?

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  • Newbie seeking advice on programming in general

    - by user974685
    need some of you to remember back to a time when you might have been bad at programming... Been at my new job (as a software developer) for a couple of months now, passed probation period. Have very little programming experience (C++ only) and am currently working with asp.net MVC and silverlight. So there's a website the company has been working on and I am joining the effort to make it better, iron out bugs etc. The problem is - learning about a system/website which has already been made, via visual studio. I ALWAYS feel HUGELY overwhelmed, never knowing which part of this line should I look up, and generally having lots of trouble getting the big picture. Visual studio itself is something I'm finding it difficult to get to grips with, let alone the asp.net framework. I get the impression that because my coworkers have more experience than me, they are getting all the good jobs, and I am left with crap to do - stuff which is not even vaguely programming. Meaning they are learning/creating more, and I am learning/creating near nothing. I'm getting demoralised, and too scared to say anything. I'm not stupid, I've read and practiced plenty of the fundamental programming concepts...I'm just bloody scared of this damn framework. I look at it and just feel paralyzed. The result is that I keep asking the older veteran guy of questions, and he is getting irritated, and would rather give me easy/mindless/non programming jobs to avoid wasting time with helping me out. Then when I don't understand something, I'm hesitating about whether or not I should ask him yet, and trying to decide if it would be a waste of time. I'm the kind of person who picks things up slowly, but with a lot of attention to detail. The former I think is making me look incompetent though. Anyone get where I'm coming from please say something helpful....I'm scared of losing my job in a few months or something...

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  • What is meant by the terms CPU, Core, Die and Package?

    - by lovesh
    Now this might sound like too many previous questions, but I am really confused about these terms. I was trying to understand how "dual core" is different from "Core 2 Duo", and I came across some answers. For example, this answer states: Core 2 Duo has two cores inside a single physical package and dual core is 2 cpu in a package 2 cpu's in a die = 2 cpu's made together 2 cpu's in package = 2 cpu's on small board or linked in some way Now, is a core different from a CPU? What I understand is there is something that does all the heavy computation, decision making, math and other stuff (aka "processing") is called a CPU. Now what is a Core? And what is a processor when somebody says he has got a Core 2 Duo? And in this context what is a Package and what is a Die? I still don't understand the difference between Core 2 Duo and Dual Core. And can somebody explain hyper-threading (symmetric multi-threading) too if they are super generous?

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  • What is voice xml and how can I host it

    - by Logodym
    Hi, while looking for a way to use speech recognition with flash I crossed paths with voice xml. I've gone through the wc3 description of it but still I have a few big questions. Can I simply create a vxml doc and place it on my webserver? What are the requirements? Will it work? Can I input with a microphone over the internet? I can't seem to find a direct answer to it. Thanks.

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  • Open source clone for Starcraft

    - by sinekonata
    Two questions about a SC:Broodwar clone. Is there one yet? How likely is legal pursuit? Since almost all games I usually play now have an FOS alternative from alpha to way polished, I was wondering why can't I find one for SC, one of the biggest titans of the gaming community? So my first question is, is there a game that was made with the intention to emulate SC? Is it that I didn't look well enough? Could it really be that no one tackled what seems like a small effort compared to the creation of a game engine like Spring or games like Rigs of Rod or Minetest? And since SC is not being maintained at all shouldn't the incentive to see a bug free modable balanced version huge? What am I not getting here? In the event that there is none, is it a legal problem? Could it be that people expect Blizzard to release sources themselves? Or that developers don't see the point in having SC mechanics without the patented lore and aesthetics? And the trickier question, if I were to make SC an open source game, a total clone of it for the purposes of maintenance, modability, etc. Would Blizzard really sue a team of developer fans that just do them a favour knowing they don't lose any money from Korea broadcasts? Or would they do it not to set precedents. So thanks for reading all that, hope I'm not the only one to think it's weird that no one talks about it. See you.

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  • Ubuntu web site hosting & free ,tk domain

    - by user5819
    Hello, I am sort of new to web hosting so sorry if I ask bad questions. I have a pc that runs ubuntu I instaled apache and now I host a web site, but I need a domain name so I found out .tk is free. The site works when typing 192.168.1.x in the browser(x= a number) but in dot.tk when I register in ip it whats one that look like 79.117.x.x so thats where I get stuck, I think I managed to make my ip address static but it still looks like 192.168.1.x and I can't put that in because it says: " This IP address is not valid". Why must it have the ip address that looks like 79.117.x.x and won't work with the internal static one and how can I do to host my site with a .tk domain name ? PS: I'm using a cisco router that's connected with computer via a cable.

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  • Terminal Services - MS Access Frequently "Not Responding"

    - by jonfhancock
    Exposition: We use a program built in MS Access that I serve via Terminal Services. I just installed a new TS Server with a Quad Core 2.6GHz Xeon, 8GB RAM, and 4 SATA drives in a RAID 0. In installed Server 2008 R2 (64bit obviously). It's only role is TS. The problem: With just a few sessions (under 10), I start getting frequent Not Responding messages in each session. When it happens, the users aren't doing anything particularly taxing, just form navigation and simple insert queries. I can live with some stalls, but it is visually jarring in WS08 because the screen goes gray, and it presents a dialog offering to wait or close with some other options. Questions: Any suggestions for improving performance and reducing hangs? Is it possible to disable the dialog (always wait) and screen graying?

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  • Naming a class that decides to retrieve things from cache or a service + architecture evaluation

    - by Thomas Stock
    Hi, I'm a junior developer and I'm working on a pet project that I want to learn as much as possible from. I have the following scenario: There's a WCF service that I use to retrieve and update data, lets say Cars. So it's called CarWCFService and has a GetCars(), SaveCar(), ... . It implements interface ICarService. This isn't the Actual WCF service but more like a wrapper around it. Upon retrieving data from the service, I want to store them in local memory, as cache. I have made a class for this called CarCacheService which also implements interface ICarService. (I will explain later why it implements ICarService) I don't want client code to be calling these implementations. Instead, I want to create a third implementation for ICarService that tries to read from the CarCacheService before calling the WCFCarService, stores retrieved data in the CarCacheService, etc. 3 questions: How do I name this third class? I was thinking about something as simple as CarService. This does not really says what the service does exactly, tho. Is the naming for the other classes good? Would this naming and architecture be obvious for future programmers? This is my biggest concern. Does this architecture make sense? The reason that I implement ICarService on the CarCacheService is mainly because it allows me to fake the WCFService while debugging. I can store dummy data in a CarCacheService instance and pass it to the CarService, together with an(other) empty CarCacheService. If I made CacheCarService and WCFService public I could let client code decide if they want to drop the caching and just work directly on the WCFService.

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  • How to build MVC Views that work with polymorphic domain model design?

    - by Johann de Swardt
    This is more of a "how would you do it" type of question. The application I'm working on is an ASP.NET MVC4 app using Razor syntax. I've got a nice domain model which has a few polymorphic classes, awesome to work with in the code, but I have a few questions regarding the MVC front-end. Views are easy to build for normal classes, but when it comes to the polymorphic ones I'm stuck on deciding how to implement them. The one (ugly) option is to build a page which handles the base type (eg. IContract) and has a bunch of if statements to check if we passed in a IServiceContract or ISupplyContract instance. Not pretty and very nasty to maintain. The other option is to build a view for each of these IContract child classes, breaking DRY principles completely. Don't like doing this for obvious reasons. Another option (also not great) is to split the view into chunks with partials and build partial views for each of the child types that are loaded into the main view for the base type, then deciding to show or hide the partial in a single if statement in the partial. Also messy. I've also been thinking about building a master page with sections for the fields that only occur in subclasses and to build views for each subclass referencing the master page. This looks like the least problematic solution? It will allow for fairly simple maintenance and it doesn't involve code duplication. What are your thoughts? Am I missing something obvious that will make our lives easier? Suggestions?

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  • Dell R910 with Integrated PERC H700 Adapter

    - by Alex
    I am in the process of designing an architecture based around a single Dell R910 server running Windows Server 2008 Enterprise. I would like the server to have 8 RAID1 pairs of spinning disks, so I intend to implement: Dell R910 Server Integrated PERC H700 Adapter with 1 SAS expander on each SAS connector (so 8 expanders in total) 7 RAID1 pairs of 143Gb 15K HDD, each paired on one connector using an expander 1 RAID1 pair of 600Gb 10K HDD, paired on the remaining connector using an expander My main concern is not to introduce bottlenecks in this architecture, and I have the following questions. Will the PERC H700 Adapter act as a bottleneck for disk access? Will using SAS expanders for each RAID1 pair cause a bottleneck or would this be as fast as pairing disks directly attached to the SAS connectors? Can I mix the disks, as long as the disks in each RAID1 pair are the same? I assume so. Can anyone recommend any single-to-double SAS Expanders that are known to function well with the H700? Cheers Alex

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  • The spork/platypus average: shameless self promotion

    - by Roger Hart
    This is the video of presentation I gave at UA Europe and TCUK this year. The actual sub-title was "Content strategy at Red Gate Software", but this heading feels more honest. For anybody who missed it, or is just vaguely interested, here's a link to me talking about de-suckifying the web. You can find the slideshare deck here, too* Watching it back is more than a little embarrassing, and makes me really, really want to do a follow up, so I can do three things: explain the rest of the big web project, now we've done it give some data on the outcome of the content review make a grovelling apology to our marketing guys, who I've been unfairly mean to in a childish effort to look cool There are a whole bunch of other TCUK presentations online, too. You can find them all here: http://tiny.cc/tcuk10_videos I'd particularly recommend Chris Atherton's: "Everything you always wanted to know about psychology and technical communication" - it's full of cool stuff. You should probably also watch David Black's opening keynote, which managed to make my hour of precocious grandstanding look measured, meek, and helpful. He actually makes some interesting points, but you'd basically have to ship Richard Dawkins off to Utah, if you wanted to go further out of your way to aggravate your audience. It does give an engaging account of running a large tech comms project, and raise some questions about how we propose to understand a world where increasing amounts of our stuff gets done by increasingly many increasingly complicated tissues of APIs. Well, sort of. That's what all the notes I made were about, anyway.   *Slideshare ate my fonts. Just so we're clear on this: I'd never use badly-kerned Arial in a presentation. Don't worry.

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  • Oracle OpenWorld 2012 - Register Now - The Early Bird Gets the Reward

    - by Thanos
    Planning ahead is always a smart move, and it’s never been smarter than now. Register by July 13 for Oracle OpenWorld and save US$500 off the onsite fee. By acting now, you’ll guarantee yourself access to: 2,000-plus sessions Hundreds of demos Dozens of hands-on labs Daily keynote addresses Two vast Exhibition Halls What's more, you'll receive all this for hundreds of dollars less than if you register later. Get an inside line on the latest technology, learn how to optimize your existing systems, and ask questions directly to the strategists and developers responsible for the products you rely on every day to succeed at your company. If you’ve been to Oracle OpenWorld and are planning to attend again, it won’t pay to wait. And if this is your first time, here’s the opening you’ve been waiting for. Register today and save US$500 off the onsite fee. Discounts available to attendees completing registration by July 13, 2012, 11:00 p.m. (Pacific time). Discounts may not be combined with any other promotion, discount, reduced rate, or offer. Only one discount per attendee allowed. The Oracle OpenWorld and JavaOne Emerging Markets pass can be purchased at a discounted rate when attendees register and select countries within the EE, CIS & MEA regions from African Operations (except South Africa), Albania, Armenia, Azerbaijan, Bahrain, Belarus, Bosnia & Herzegovina, Bulgaria, Croatia, Czech Republic, Cyprus, Estonia, Egypt, FYR Macedonia, Georgia, Hungary, Iraq, Jordan, Kazakhstan, Kosoevo (formerly Republic of Yugoslavia), Kuwait, Kyrgyzstan, Latvia, Lebanon, Lithuania, Malta, Moldova, Montenegro, Oman, Palestine, Poland, Qatar, Romania, Russia, Saudi Arabia, Serbia, Slovakia, Slovenia, Tajikistan, Turkey, Turkmenistan, Ukraine, United Arab Emirates, Uzbekistan, and Yemen. Attendees from these countries will need to enter a  priority code as their discount code during the registration process, where they are prompted for a "Priority Code". Please contact your local A&C Manager or email us at partner.imc-AT-beehiveonline.oracle-DOT-com

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  • C#.NET (AForge) against Java (JavaCV, JMF) for video processing

    - by Leron
    I'm starting to get really confused looking deeper and deeper at video processing world and searching for optimal choices. This is the reason to post this and some other questions to try and navigate myself in the best possible way. I really like Java, working with Java, coding with Java, at the same time C# is not that different from Java and Visual Studio is maybe the best IDE I've been working with. So even though I really want to do my projects in Java so I can get better and better Java programmer at the same time I'm really attract to video processing and even though I'm still at the beginning of this journey I want to take the right path. So I'm really in doubt could Java be used in a production environment for serious video processing software. As the title says I already have been looking at maybe the two most used technologies for video processing in Java - JMF and JavaCV and I'm starting to think that even they are used and they provide some functionality, when it comes to real work and real project that's not the first thing that comes to once mind, I mean to someone that have a professional opinion about this. On the other hand I haven't got the time to investigate .NET (c# specificly) options but even AForge looks a lot more serious library then those provided for Java. So in general -either ways I'm gonna spend a lot of time learning some technology and trying to do something that make sense with it, but my plan is at the end the thing that I'll eventually come up to be my headline project. To represent my skills and eventually help me find a job in the field. So I really don't want to spend time learning something that will give me the programming result I want but at the same time is not something that is needed in the real world development. So what is your opinion, which language, technology is better for this specific issue. Which one worths more in terms that I specified above?

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  • Octree implementation for fustrum culling

    - by Manvis
    I'm learning modern (=3.1) OpenGL by coding a 3D turn based strategy game, using C++. The maps are composed of 100x90 3D hexagon tiles that range from 50 to 600 tris (20 different types) + any player units on those tiles. My current rendering technique involves sorting meshes by shaders they use (minimizing state changes) and then calling glDrawElementsInstanced() for drawing. Still get solid 16.6 ms/frame on my GTX 560Ti machine but the game struggles (45.45 ms/frame) on an old 8600GT card. I'm certain that using an octree and fustrum culling will help me here, but I have a few questions before I start implementing it: Is it OK for an octree node to have multiple meshes in it (e.g. can a soldier and the hex tile he's standing on end up in the same octree node)? How is one supposed to treat changes in object postion (e.g. several units are moving 3 hexes down)? I can't seem to find good a explanation on how to do it. As I've noticed, soting meshes by shaders is a really good way to save GPU. If I put node contents into, let's say, std::list and sort it before rendering, do you think I would gain any performance, or would it just create overhead on CPU's end? I know that this sounds like early optimization and implementing + testing would be the best way to find out, but perhaps someone knows from experience?

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  • Why does my $LD_LIBRARY_PATH get unset when using screen with bash?

    - by UltraNurd
    This is related to http://superuser.com/questions/27376/why-does-my-ld-library-path-get-unset-launching-terminal, but a different set of symptoms. First, /usr/bin/screen is setuid as per the other question. Second, the default shell on this system is /bin/tcsh for various historical reasons, and we're not allowed to chsh to /bin/bash, so I typically run bash manually immediately after login. Third, I almost always use screen, but I want ctrl-a ctrl-c in screen to create a new bash "tab", so I always invoke bash first. That is: {~} $ echo $SHELL /bin/tcsh {~} $ bash [~] echo $SHELL /bin/bash [~] screen -U [~] ...and when reconnecting: {~} $ echo $SHELL /bin/tcsh {~} $ screen -dUr [~] echo $SHELL /bin/bash [~] However, my $LD_LIBRARY_PATH is there in tcsh, there in bash, but empty once I run screen; it is still present if I just run screen from tcsh, but then I get new tcsh "tabs" when I use ctrl-a ctrl-c in screen. Any ideas?

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  • Alternative to Game State System?

    - by Ricket
    As far as I can tell, most games have some sort of "game state system" which switches between the different game states; these might be things like "Intro", "MainMenu", "CharacterSelect", "Loading", and "Game". On the one hand, it totally makes sense to separate these into a state system. After all, they are disparate and would otherwise need to be in a large switch statement, which is obviously messy; and they certainly are well represented by a state system. But at the same time, I look at the "Game" state and wonder if there's something wrong about this state system approach. Because it's like the elephant in the room; it's HUGE and obvious but nobody questions the game state system approach. It seems silly to me that "Game" is put on the same level as "Main Menu". Yet there isn't a way to break up the "Game" state. Is a game state system the best way to go? Is there some different, better technique to managing, well, the "game state"? Is it okay to have an intro state which draws a movie and listens for enter, and then a loading state which loops on the resource manager, and then the game state which does practically everything? Doesn't this seem sort of unbalanced to you, too? Am I missing something?

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  • How do I handle having too many links on a webpage because of my menu

    - by RandomBen
    I am developing a website that has a drop-down menu at the top of it. The Menu has around 100 links in it that are repeated on every page. Every page also has some number of links below the Menu that may or may not be in the menu itself. My issue is that Google says they generally don't like pages with more than 100 links on them. Is there any way to change the links on the menu so that they no longer "count" towards my max of 100 links? It seems like there should be an easy way to do this but their really doesn't seem to be. the rel=nofollow still counts towards the number of links on the page at least according to Google, so what other options do I have? I looked into where the 100 comes from and I found that it used to be here: http://www.google.com/support/webmasters/bin/answer.py?hl=en&answer=35769#2 but that is no longer the case. I found a more definitive and frankly muddier answer here: http://www.seomoz.org/blog/questions-answers-with-googles-spam-guru from Matt Cutts from 2007. Long story short, in 2007 they still felt 100 links was a good number but they stated you could go far beyond that. In fact, they said that pages with high PageRank could have 2-300. It did sound like having many links could reduce the PageRank of the page with all of the links or possibly all of the items linked to. Also, I know IIS7's SEO 1.0 toolkit suggests that pages should have no more than 250 links.

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  • The value of an updated specification

    - by Mr. Jefferson
    I'm at the tail end of a large project (around 5 months of my time, 60,000 lines of code) on which I was the only developer. The specification documents for the project were designed well early on, but as always happens during development, some things have changed. For example: Bugs were discovered and fixed in ways that don't correspond well with the spec Additional needs were discovered and dealt with We found areas where the spec hadn't thought far enough ahead and had to change some implementation Etc. Through all this, the spec was not kept updated, because we were lean on resources (I know that's a questionable excuse). I'm hoping to get the spec updated soon when we have time, but it's a matter of convincing management to spend the effort. I believe it's a good idea, but I need some good reasoning; I can't speak from very much experience because I'm only a year and a half out of school. So here are my questions: What value is there in keeping an updated spec? How often should the spec be updated? With every change made that might affect it, just at the end of development, or something in between? EDIT to clarify: this project was internal, so no external client was involved. It's our product.

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  • Knowing 11i HRMS Family Pack K Rollup 5

    - by Robert Story
    Upcoming WebcastTitle: Knowing 11i HRMS Family Pack K Rollup 5Date: 20-Apr-2010  and  27-Apr-2010Time: 11:00 AM EST / 8:00 AM PST / 8:30 PM IST  Product Family: EBS HRMSSummaryThe webcast will focus on providing customers with essential information to ensure the smooth and successful installation of 11i HRMS Family Pack K Rollup 5. All the critical 11i HRMS Family Pack K Rollup 5 information such as prerequisites and known issues will be discussed in the webcast. A close review on common patching and installation problems including frequently asked questions and regularly encountered errors are also included.Details: Session 1Date and Time 20-Apr-2010 11:00 AMTimezone (UTC-05:00) US Eastern TimeDuration 1 HourRegister for this sessionDetails: Session 2Date and Time 27-Apr-2010 6:00 AMTimezone (UTC-05:00) US Eastern TimeDuration 1 HourRegister for this sessionDetails: Session 3Date and Time 27-Apr-2010 7:00 PMTimezone (UTC-05:00) US Eastern TimeDuration 1 HourRegister for this session....... ....... ....... ....... ....... ....... .......The above webcast is a service of the E-Business Suite Communities in My Oracle Support.For more information on other webcasts, please reference the Oracle Advisor Webcast Schedule.Click here to visit the E-Business Communities in My Oracle Support Note that all links require access to My Oracle Support.

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  • Is it bad practice for services to share a database in SOA?

    - by Paul T Davies
    I have recently been reading Hohpe and Woolf's Enterprise Integration Patterns, some of Thomas Erl's books on SOA and watching various videos and podcasts by Udi Dahan et al. on CQRS and Event Driven systems. Systems in my place of work suffer from high coupling. Although each system theoretically has its own database, there is a lot of joining between them. In practice this means there is one huge database that all systems use. For example, there is one table of customer data. Much of what I've read seems to suggest denormalising data so that each system uses only its database, and any updates to one system are propagated to all the others using messaging. I thought this was one of the ways of enforcing the boundaries in SOA - each service should have its own database, but then I read this: http://stackoverflow.com/questions/4019902/soa-joining-data-across-multiple-services and it suggests this is the wrong thing to do. Segregating the databases does seem like a good way of decoupling systems, but now I'm a bit confused. Is this a good route to take? Is it ever recommended that you should segregate a database on, say an SOA service, an DDD Bounded context, an application, etc?

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  • Correct level of abstraction for a 3d rendering component?

    - by JohnB
    I've seen lots of questions around this area but not this exact question so apologies if this is a duplicate. I'm making a small 3d game. Well to be honest, it's just a little hobby project and likely won't turn out to be an actual game, I'll be happy to make a nice graphics demo and learn about 3d rendering and c++ design. My intent is to use direct3d9 for rendering as I have some little experience of it, and it seems to meet my requirements. However if I've learned one thing as a programmer it's to ask "is there any conceivable reason that this component might be replaced by a different implmentation" and if the answer is yes then I need to design a proper abstraction and interface to that component. So even though I intend to implment d3d9 I need to design a 3d interface that could be implemented for d3d11, opengl... My question then is what level is it best to do this at? I'm thinking that an interface capable of creating and later drawing Vertex buffers and index buffers Textures Vertex and Pixel "shaders" Some representation of drawing state (blending modes etc...) In other words a fairly low level interface where my code to draw for example an animated model would use the interface to obtain abstract vertex buffers etc. I worry though that it's too low level to abstract out all the functionallity I need efficiently. The alternative is to do this at a higher level where the interface can draw objects, animations, landscapes etc, and implement them for each system. This seems like more work, but it more flexible I guess. So that's my question really, when abstracting out the drawing system, what level of interface works best?

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  • Online betting system design [closed]

    - by Rafal
    I am a Computer Science student, preparing for my exam in software engineering. I am strugging with answering one of the sample questions to the scenario below. My understanding is that the system design approach should probably be a mixture of agile and plan driven elements but - since I've no practical experience - it's hard for me to decide on the balance and tolls that should be used. I will appreciate any hints from experienced business analysts who were involved in similar kind of projects. Ray Sing is the owner of “Last Betz", a bookmakers with 7 outlets across Louth and Meath. With the advent of smartphones Ray would now like to allow his clients to place their bets online using their mobile devices. Clients would register for an account and password and would log their credit card details via the Last Betz website. To begin using the facility customers must 'load' their accounts with 100 euros. Any winnings, minus commission, will be placed in the account whilst any losses will be automatically deducted from the account. Assuming you have been selected to develop the above system: How would you approach the design of this system? Discuss the design methods and models you would use.

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  • Acceptable sound quality: stereo needed for an Android game?

    - by Thomas Calc
    I have various simple short sound effects (damage sound, dying sound, thunderbolt, fanfare, breaking) for a game that is developed for Android currently. I use OGG files: 96kbps VBR, 44.1KHz, 2 channels (that means stereo, right?). I read the other stackexchange topics about "acceptable sound quality", but they're too general, address too many things. My experience is that even with 80kbps, my effects sound OK. But I tested it on a limited number of Android devices (including a Sony Ericsson Xperia Neo and a HTC Desire HD). My questions: For mobile phones and tablets, generally, what parameters are recommended? Won't my 80kbps sounds be bad on a newer device (such as a modern tablet)? I don't hear any difference between stereo and mono (2 channels vs. 1 channel, right?), is there any noticeable difference at all for mobile phones / tablets? (in terms of the player experience) May it worth it at all? I assume that stereo sounds take much more in memory (when they're decoded to PCM), despite of the fact that the compressed OGG size is practically the same. Reacting to Roy T.'s great comment: Actually, I couldn't measure the PCM size (Android decodes OGG internally), but I thought that stereo will take more space than mono when uncompressed After throwing out one of the WAV channels in Audacity, and re-exporting it: The new WAV file size is half than before The OGG file size is practically the same as before The sound effects and game music was recorded by my friend who is an experienced hobby musician/composer, but he knows little about computers & software so he just gave me some high-quality WAV files generated via his hardware.These were stereo, but if I check them in Audacity, both channels appear to be exactly the same.Can I consider them the same (= moving to mono), or might there be some unnoticeable differences to the human eye?

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