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  • math syntax checker written in python

    - by neurino
    All I need is to check, using python, if a string is a valid math expression or not. For simplicity let's say I just need + - * / operators (+ - as unary too) with numbers and nested parenthesis. I add also simple variable names for completeness. So I can test this way: test("-3 * (2 + 1)") #valid test("-3 * ") #NOT valid test("v1 + v2") #valid test("v2 - 2v") #NOT valid ("2v" not a valid variable name) I tried pyparsing but just trying the example: "simple algebraic expression parser, that performs +,-,*,/ and ^ arithmetic operations" I get passed invalid code and also trying to fix it I always get wrong syntaxes being parsed without raising Exceptions just try: >>>test('9', 9) 9 qwerty = 9.0 ['9'] => ['9'] >>>test('9 qwerty', 9) 9 qwerty = 9.0 ['9'] => ['9'] both test pass... o_O Any advice?

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  • Understanding the "Instantiation" of Actionscript/Flash Objects

    - by parallax7d
    Could someone expand and clarify the different logical instantiations of objects in actionscript? So far it seems there are 3 layers of instantiations, for lack of a better term. The first one is declaring a variable/type. Next is instantiating that variable with something solid in the code, like a method or function? Is this just a way to glue things together? Then after that you instantiate it on the stage, is this something you have to do explicitly, or is it a side effect? Is this "3 layer" concept the correct way of looking at it, kind of like the MVC for flash app logic?

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  • "Expected specifier-quantifier-list before b2Body" error in XCode

    - by Zeophlite
    I'm trying to derive class from CCSprite to store the sprites reference to its corresponding b2Body, but I've get the following errors (comments in Code) BoxSprite.h #import <Foundation/Foundation.h> #import "Box2D.h" #import "cocos2d.h" @interface BoxSprite : CCSprite { b2Body* bod; // Expected specifier-quantifier-list before b2Body } @property (nonatomic, retain) b2Body* bod; // Expected specifier-quantifier-list before b2Body @end // Property 'bod' with 'retain' attribute must be of object type BoxSprite.m #import "BoxSprite.h" @implementation BoxSprite @synthesize bod; // No declaration of property 'bod' found in the interface - (void) dealloc { [bod release]; // 'bod' undeclared [super dealloc]; } @end I was hoping to create the sprite and assign the body with: BoxSprite *sprite = [BoxSprite spriteWithBatchNode:batch rect:CGRectMake(32 * idx,32 * idy,32,32)]; ... sprite->bod = body; // Instance variable 'bod' is declared protected Then access the b2Body by: if ([node isKindOfClass:[BoxSprite class]]) { BoxSprite *spr = (BoxSprite*)node; b2Body *body = spr->bod; // Instance variable 'bod' is declared protected ... }

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  • Explain JAVA code

    - by MIW
    I need some help to explain the meaning from line 5 to line 9. Thanks String words = "Rain Rain go away"; String mutation1, mutation2, mutation3, mutation4; mutation1 = words.toUpperCase(); System.out.println ("** " + mutation1 + " Nursery Rhyme **"); mutation1 = words.concat ("\nCome again another day"); mutation2 = "Johnny Johnny wants to play"; mutation3 = mutation2.replace (mutation2.charAt(5), 'i'); mutation4 = mutation3.substring (7, 27); System.out.print ("\'" + mutation1 + "\n" + mutation4 + "\'\n"); 10.System.out.println ("Title length: " + words.length());

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  • when i try to save this file it creates and folder for the entire path

    - by girish
    ZipFileToCreate = "c:\user\desktop\webservice\file.zip"; so, when i try to save this file it creates the folder for the path like user\desktop\webservice\file\ why is it so, FileStream fs = new FileStream(ZipFileToCreate, FileMode.Open); byte[] data = new Byte[fs.Length]; BinaryReader br = new BinaryReader(fs); br.Read(data, 0, data.Length); br.Close(); Response.Clear(); Response.ContentType = "application/x-zip-compressed"; Response.AppendHeader("Content-Disposition", "filename=" + Parameter + ".zip"); DeleteOldFiles(); Response.BinaryWrite(data);

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  • Google Maps API v3 - Different markers/labels on different zoom levels

    - by krikara
    I was wondering if it is possible that Google has a feature to view different markers on different zoom levels. For example, on zoom level 1, I want one marker over China with the label saying "5". And as the user zooms in, lets say on zoom level 4, I want the previous marker and label to disappear. And I want to have 5 new markers/labels, each on a different city in China all saying "1". Thus China will say a number and all the cities in China will say numbers adding up to China's number. The key concept I am trying to figure out here is how to hide markers and labels based on zoom levels. A constraint for me is that I am living in China currently where google is censored, so a lot of online documents are censored for me, including many of google's documentations. Here is my code thus far <!DOCTYPE html> <html> <head> <meta name="viewport" content="initial-scale=1.0, user-scalable=no" /> <title>TM China</title> <style type="text/css"> html, body, #map_canvas { margin: 0; padding: 0; height: 100% } .labels { color: red; background-color: white; font-family: "Lucida Grande", "Arial", sans-serif; font-size: 10px; font-weight: bold; text-align: center; width: 60px; border: 2px solid black; white-space: nowrap; } </style> <script type="text/javascript" src="http://maps.googleapis.com/maps/api/js?key=AIzaSyDV0lcdK7C2GHbQAmdkBID70Uppuf-D030&sensor=true"> </script> <script type="text/javascript"> eval(function(p,a,c,k,e,r){e=function(c){return(c<a?'':e(parseInt(c/a)))+((c=c%a)>35?String.fromCharCode(c+29):c.toString(36))};if(!''.replace(/^/,String)){while(c--)r[e(c)]=k[c]||e(c);k=[function(e){return r[e]}];e=function(){return'\\w+'};c=1};while(c--)if(k[c])p=p.replace(new RegExp('\\b'+e(c)+'\\b','g'),k[c]);return p}('7 m(a){2.3=a;2.8=V.1E("1u");2.8.4.C="I: 1m; J: 1g;";2.k=V.1E("1u");2.k.4.C=2.8.4.C}m.l=E 6.5.22();m.l.1Y=7(){n c=2;n h=t;n f=t;n j;n b;n d,K;n i;n g=7(e){p(e.1v){e.1v()}e.2b=u;p(e.1t){e.1t()}};2.1s().24.G(2.8);2.1s().20.G(2.k);2.11=[6.5.9.w(V,"1o",7(a){p(f){a.s=j;i=u;6.5.9.r(c.3,"1n",a)}h=t;6.5.9.r(c.3,"1o",a)}),6.5.9.o(c.3.1P(),"1N",7(a){p(h&&c.3.1M()){a.s=E 6.5.1J(a.s.U()-d,a.s.T()-K);j=a.s;p(f){6.5.9.r(c.3,"1i",a)}F{d=a.s.U()-c.3.Z().U();K=a.s.T()-c.3.Z().T();6.5.9.r(c.3,"1e",a)}}}),6.5.9.w(2.k,"1d",7(e){c.k.4.1c="2i";6.5.9.r(c.3,"1d",e)}),6.5.9.w(2.k,"1D",7(e){c.k.4.1c=c.3.2g();6.5.9.r(c.3,"1D",e)}),6.5.9.w(2.k,"1C",7(e){p(i){i=t}F{g(e);6.5.9.r(c.3,"1C",e)}}),6.5.9.w(2.k,"1A",7(e){g(e);6.5.9.r(c.3,"1A",e)}),6.5.9.w(2.k,"1z",7(e){h=u;f=t;d=0;K=0;g(e);6.5.9.r(c.3,"1z",e)}),6.5.9.o(2.3,"1e",7(a){f=u;b=c.3.1b()}),6.5.9.o(2.3,"1i",7(a){c.3.O(a.s);c.3.D(2a)}),6.5.9.o(2.3,"1n",7(a){f=t;c.3.D(b)}),6.5.9.o(2.3,"29",7(){c.O()}),6.5.9.o(2.3,"28",7(){c.D()}),6.5.9.o(2.3,"27",7(){c.N()}),6.5.9.o(2.3,"26",7(){c.N()}),6.5.9.o(2.3,"25",7(){c.16()}),6.5.9.o(2.3,"23",7(){c.15()}),6.5.9.o(2.3,"21",7(){c.13()}),6.5.9.o(2.3,"1Z",7(){c.L()}),6.5.9.o(2.3,"1X",7(){c.L()})]};m.l.1W=7(){n i;2.8.1r.1q(2.8);2.k.1r.1q(2.k);1p(i=0;i<2.11.1V;i++){6.5.9.1U(2.11[i])}};m.l.1T=7(){2.15();2.16();2.L()};m.l.15=7(){n a=2.3.z("Y");p(H a.1S==="P"){2.8.W=a;2.k.W=2.8.W}F{2.8.G(a);a=a.1R(u);2.k.G(a)}};m.l.16=7(){2.k.1Q=2.3.1O()||""};m.l.L=7(){n i,q;2.8.S=2.3.z("R");2.k.S=2.8.S;2.8.4.C="";2.k.4.C="";q=2.3.z("q");1p(i 1L q){p(q.1K(i)){2.8.4[i]=q[i];2.k.4[i]=q[i]}}2.1l()};m.l.1l=7(){2.8.4.I="1m";2.8.4.J="1g";p(H 2.8.4.B!=="P"){2.8.4.1k="1j(B="+(2.8.4.B*1I)+")"}2.k.4.I=2.8.4.I;2.k.4.J=2.8.4.J;2.k.4.B=0.1H;2.k.4.1k="1j(B=1)";2.13();2.O();2.N()};m.l.13=7(){n a=2.3.z("X");2.8.4.1h=-a.x+"v";2.8.4.1f=-a.y+"v";2.k.4.1h=-a.x+"v";2.k.4.1f=-a.y+"v"};m.l.O=7(){n a=2.1G().1F(2.3.Z());2.8.4.12=a.x+"v";2.8.4.M=a.y+"v";2.k.4.12=2.8.4.12;2.k.4.M=2.8.4.M;2.D()};m.l.D=7(){n a=(2.3.z("14")?-1:+1);p(H 2.3.1b()==="P"){2.8.4.A=2h(2.8.4.M,10)+a;2.k.4.A=2.8.4.A}F{2.8.4.A=2.3.1b()+a;2.k.4.A=2.8.4.A}};m.l.N=7(){p(2.3.z("1a")){2.8.4.Q=2.3.2f()?"2e":"1B"}F{2.8.4.Q="1B"}2.k.4.Q=2.8.4.Q};7 19(a){a=a||{};a.Y=a.Y||"";a.X=a.X||E 6.5.2d(0,0);a.R=a.R||"2c";a.q=a.q||{};a.14=a.14||t;p(H a.1a==="P"){a.1a=u}2.1y=E m(2);6.5.18.1x(2,1w)}19.l=E 6.5.18();19.l.17=7(a){6.5.18.l.17.1x(2,1w);2.1y.17(a)};',62,143,'||this|marker_|style|maps|google|function|labelDiv_|event|||||||||||eventDiv_|prototype|MarkerLabel_|var|addListener|if|labelStyle|trigger|latLng|false|true|px|addDomListener|||get|zIndex|opacity|cssText|setZIndex|new|else|appendChild|typeof|position|overflow|cLngOffset|setStyles|top|setVisible|setPosition|undefined|display|labelClass|className|lng|lat|document|innerHTML|labelAnchor|labelContent|getPosition||listeners_|left|setAnchor|labelInBackground|setContent|setTitle|setMap|Marker|MarkerWithLabel|labelVisible|getZIndex|cursor|mouseover|dragstart|marginTop|hidden|marginLeft|drag|alpha|filter|setMandatoryStyles|absolute|dragend|mouseup|for|removeChild|parentNode|getPanes|stopPropagation|div|preventDefault|arguments|apply|label|mousedown|dblclick|none|click|mouseout|createElement|fromLatLngToDivPixel|getProjection|01|100|LatLng|hasOwnProperty|in|getDraggable|mousemove|getTitle|getMap|title|cloneNode|nodeType|draw|removeListener|length|onRemove|labelstyle_changed|onAdd|labelclass_changed|overlayMouseTarget|labelanchor_changed|OverlayView|labelcontent_changed|overlayImage|title_changed|labelvisible_changed|visible_changed|zindex_changed|position_changed|1000000|cancelBubble|markerLabels|Point|block|getVisible|getCursor|parseInt|pointer'.split('|'),0,{})) var map; var mapOptions = { center: new google.maps.LatLng(35, 105), zoom: 3, mapTypeId: google.maps.MapTypeId.ROADMAP }; var locations = [ ['Hong Kong', 22.39, 114.10, 1885], ['Shanghai', 31.232, 121.47, 5885], ['Beijing', 39.88, 116.40, 6426], ['Guangzhou', 23.129, 113.264, 4067], ['Shenzhen', 22.54, 114.05, 3089], ['Hangzhou', 30.27, 120.15, 954] ]; var infowindow = new google.maps.InfoWindow(); var i; /* for (i = 0; i < locations.length; i++) { marker = new google.maps.Marker({ position: new google.maps.LatLng(locations[i][1], locations[i][2]), map: map }); google.maps.event.addListener(marker, 'click', (function(marker, i) { return function() { infowindow.setContent(locations[i][0]); infowindow.open(map, marker); } })(marker, i)); } */ function myMarker(options) { if(!options.labelAnchor) { options.labelAnchor = new google.maps.Point(30, 50); } if(!options.labelClass) { options.labelClass = "labels"; } options.map = map; return new MarkerWithLabel(options); } function initialize() { map = new google.maps.Map(document.getElementById("map_canvas"), mapOptions); for (i = 0; i < locations.length; i++) { var marker = new MarkerWithLabel({ position: new google.maps.LatLng(locations[i][1], locations[i][2]), draggable: false, map: map, labelContent: locations[i][3], labelAnchor: new google.maps.Point(30, 0), labelClass: "labels", // the CSS class for the label labelStyle: {opacity: 0.75} }); } /* var marker2 = new myMarker({ position: new google.maps.LatLng(20,20), draggable: true, labelContent: "second" }); */ } google.maps.event.addDomListener(window, 'load', initialize); </script> </head> <body onload="initialize()"> <div id="map_canvas" style="width:85%; height:85%"></div> <script type="text/javascript"> </script> </body> </html> EDIT I have been trying to experiment with the MarkerManager, but I can't get the markers to create successfully on different zoom levels. First, I changed my default zoom level to 1, and then I changed my code to what is shown below. function initialize() { map = new google.maps.Map(document.getElementById("map_canvas"), mapOptions); /* for (i = 0; i < locations.length; i++) { var marker = new MarkerWithLabel({ position: new google.maps.LatLng(locations[i][1], locations[i][2]), draggable: false, map: map, labelContent: locations[i][3], labelAnchor: new google.maps.Point(30, 0), labelClass: "labels", // the CSS class for the label labelStyle: {opacity: 0.75} }); } */ var listener = google.maps.event.addListener(map, 'bounds_changed', function(){ setupMarkers(); google.maps.event.removeListener(listener); }); } function createCityMarkers() { for (i = 0; i < locations.length; i++) { var marker = new MarkerWithLabel({ position: new google.maps.LatLng(locations[i][1], locations[i][2]), draggable: false, map: map, labelContent: locations[i][3], labelAnchor: new google.maps.Point(30, 0), labelClass: "labels", // the CSS class for the label labelStyle: {opacity: 0.75} }); } } function setupMarkers() { mgr = new MarkerManager(map); google.maps.event.addListener(mgr, 'loaded', function(){ mgr.addMarkers(createCityMarkers(), 4); mgr.refresh(); }); } I have also tried applying the source code of this link as well, but nothing is working out. And when I copy the source code directly to my computer and replace all the icons with markers, the markers still don't appear. I can't seem to figure how to make markers appear using the marker Manager. http://google-maps-utility-library-v3.googlecode.com/svn/tags/markermanager/1.0/examples/weather_map.html

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  • Inserting a rails link into a Google Maps infowindow

    - by Sonia
    Hi, I would like to insert a link into the Google Maps InfoWindow to show more information about the point the user has clicked on in my rails app. My current code: $.getJSON("/places", function(json) { if (json.length > 0) { for (i=0; i<json.length; i++) { var place = json[i]; addLocation(place); } } }); function addLocation(place) { var point = new GLatLng(place.lat, place.lng); var marker = new GMarker(point); map.addOverlay(marker); GEvent.addListener(marker, "click", function() { var info = place.name + "<br>[link]"; map.openInfoWindowHtml(point, info); }); } I would like the link to take the user to the page for that marker (ie. /places/id), but am unsure of how to go about this...any help would be much appreciated!

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  • F#: any way to use member functions as unbound functions?

    - by gatoatigrado
    Is there a way to extract member functions, and use them as F# functions? I'd like to be able to write the following: mystring |> string.Split '\n' |> Array.filter (string.Length >> (=) 0 >> not) The code above works if you [let] let mystring = "a c\nb\n" let stringSplit (y:char) (x:string) = x.Split(y) let stringLength (x:string) = x.Length mystring |> stringSplit '\n' |> Array.filter (stringLength >> (=) 0 >> not)

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  • Processing file uploads before object is saved

    - by Dominic Rodger
    I've got a model like this: class Talk(BaseModel): title = models.CharField(max_length=200) mp3 = models.FileField(upload_to = u'talks/', max_length=200) seconds = models.IntegerField(blank = True, null = True) I want to validate before saving that the uploaded file is an MP3, like this: def is_mp3(path_to_file): from mutagen.mp3 import MP3 audio = MP3(path_to_file) return not audio.info.sketchy Once I'm sure I've got an MP3, I want to save the length of the talk in the seconds attribute, like this: audio = MP3(path_to_file) self.seconds = audio.info.length The problem is, before saving, the uploaded file doesn't have a path (see this ticket, closed as wontfix), so I can't process the MP3. I'd like to raise a nice validation error so that ModelForms can display a helpful error ("You idiot, you didn't upload an MP3" or something). Any idea how I can go about accessing the file before it's saved? p.s. If anyone knows a better way of validating files are MP3s I'm all ears - I also want to be able to mess around with ID3 data (set the artist, album, title and probably album art, so I need it to be processable by mutagen).

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  • Running Network Application on port Server side give me error how can i solve it?

    - by Phsika
    if i run Server App. Exception occurs: on Dinle.Start() System.Net.SocketException - Only one usage of each socket address (protocol/network address/port) is normally permitted How can i solve this error? Server.cs using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; namespace Server { public partial class Server : Form { Thread kanal; public Server() { InitializeComponent(); try { kanal = new Thread(new ThreadStart(Dinle)); kanal.Start(); kanal.Priority = ThreadPriority.Normal; this.Text = "Kanla Çalisti"; } catch (Exception ex) { this.Text = "kanal çalismadi"; MessageBox.Show("hata:" + ex.ToString()); kanal.Abort(); throw; } } private void Server_Load(object sender, EventArgs e) { Dinle(); } private void btn_Listen_Click(object sender, EventArgs e) { Dinle(); } void Dinle() { // IPAddress localAddr = IPAddress.Parse("localhost"); // TcpListener server = new TcpListener(port); // server = new TcpListener(localAddr, port); //TcpListener Dinle = new TcpListener(localAddr,51124); TcpListener Dinle = new TcpListener(51124); try { while (true) { Dinle.Start(); Exception is occured. Socket Baglanti = Dinle.AcceptSocket(); if (!Baglanti.Connected) { MessageBox.Show("Baglanti Yok"); } else { TcpClient tcpClient = Dinle.AcceptTcpClient(); if (tcpClient.ReceiveBufferSize 0) { byte[] Dizi = new byte[250000]; Baglanti.Receive(Dizi, Dizi.Length, 0); string Yol; saveFileDialog1.Title = "Dosyayi kaydet"; saveFileDialog1.ShowDialog(); Yol = saveFileDialog1.FileName; FileStream Dosya = new FileStream(Yol, FileMode.Create); Dosya.Write(Dizi, 0, Dizi.Length - 20); Dosya.Close(); listBox1.Items.Add("dosya indirildi"); listBox1.Items.Add("Dosya Boyutu=" + Dizi.Length.ToString()); listBox1.Items.Add("Indirilme Tarihi=" + DateTime.Now); listBox1.Items.Add("--------------------------------"); } } } } catch (Exception ex) { MessageBox.Show("hata:" + ex.ToString()); } } } }

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  • Identifying an empty text node with jQuery + Javascript

    - by b. e. hollenbeck
    You'd think this was easy - but I'm having the hardest time with it. Here's what I'm trying to identify: <span class="cw-value-one"></span> Here's what I'm using so far: $('span.cw-value-one').each(function(){ var textNode = $(this).text(); var type = typeof textNode; var len = textNode.length; if($(this).is(':empty')){ $(this).siblings('span.cw-value-two').css({"position": "relative", "left": "1em"}); } }); Ok, so textNode = "", type = string and len = 1 - none of which is helpful in identifying an empty text node, since a has a type of string and length of 1. The jQuery .is(':empty') is not working either. So whow do you identify an empty text node in JQuery or plain ol' Javascript?

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  • C++ 'mutable' keyword

    - by Rob
    A while ago I came across some code that marked a member variable of a class with the 'mutable' keyword. As far as I can see it simply allows you to modify a variable in a 'const' method: class Foo { private: mutable bool done_; public: void doSomething() const { ...; done_ = true; } }; Is this the only use of this keyword or is there more to it than meets the eye? I have since used this technique in a class, marking a boost::mutex as mutable allowing const functions to lock it for thread-safety reasons, but, to be honest, it feels like a bit of a hack.

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  • Android: Memory leak due to AsyncTask

    - by Manu
    Hello, I'm stuck with a memory leak that I cannot fix. I identified where it occurs, using the MemoryAnalizer but I vainly struggle to get rid of it. Here is the code: public class MyActivity extends Activity implements SurfaceHolder.Callback { ... Camera.PictureCallback mPictureCallbackJpeg = new Camera.PictureCallback() { public void onPictureTaken(byte[] data, Camera c) { try { // log the action Log.e(getClass().getSimpleName(), "PICTURE CALLBACK JPEG: data.length = " + data); // Show the ProgressDialog on this thread pd = ProgressDialog.show(MyActivity.this, "", "Préparation", true, false); // Start a new thread that will manage the capture new ManageCaptureTask().execute(data, c); } catch(Exception e){ AlertDialog.Builder dialog = new AlertDialog.Builder(MyActivity.this); ... dialog.create().show(); } } class ManageCaptureTask extends AsyncTask<Object, Void, Boolean> { protected Boolean doInBackground(Object... args) { Boolean isSuccess = false; // initialize the bitmap before the capture ((myApp) getApplication()).setBitmapX(null); try{ // Check if it is a real device or an emulator TelephonyManager telmgr = (TelephonyManager) getSystemService(Context.TELEPHONY_SERVICE); String deviceID = telmgr.getDeviceId(); boolean isEmulator = "000000000000000".equalsIgnoreCase(deviceID); // get the bitmap if (isEmulator) { ((myApp) getApplication()).setBitmapX(BitmapFactory.decodeFile(imageFileName)); } else { ((myApp) getApplication()).setBitmapX(BitmapFactory.decodeByteArray((byte[]) args[0], 0, ((byte[])args[0]).length)); } ((myApp) getApplication()).setImageForDB(ImageTools.resizeBmp(((myApp) getApplication()).getBmp())); // convert the bitmap into a grayscale image and display it in the preview ((myApp) getApplication()).setImage(makeGrayScale()); isSuccess = true; } catch (Exception connEx){ errorMessageFromBkgndThread = getString(R.string.errcapture); } return isSuccess; } protected void onPostExecute(Boolean result) { // Pass the result data back to the main activity if (MyActivity.this.pd != null) { MyActivity.this.pd.dismiss(); } if (result){ ((ImageView) findViewById(R.id.apercu)).setImageBitmap(((myApp) getApplication()).getBmp()); ((myApp) getApplication()).setBitmapX(null); } else{ // there was an error ErrAlert(); } } } }; private void ErrAlert(){ // notify the user about the error AlertDialog.Builder dialog = new AlertDialog.Builder(this); ... dialog.create().show(); } } MemoryAnalyzer indicated the memory leak at: ((myApp) getApplication()).setBitmapX(BitmapFactory.decodeByteArray((byte[]) args[0], 0, ((byte[])args[0]).length)); I am grateful for any suggestion, thank you in advance.

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  • Why isn't this javascript code working?

    - by DarkLightA
    http://jsfiddle.net/LU3pE/ I want the function to make the arguments into a single string and return it. What have I done incorrectly? function cooncc(divider, lastdiv){ var returner; for (var i = 0; i < (arguments.length - 2); i++) { returner += arguments[i+2] + divider; } returner -= divider; returner += lastdiv + arguments[arguments.length - 1]; return divider; } var output = cooncc(", ", ", and ", "Andy", "Becky", "Caitlin", "Dave", "Erica", "Fergus", "Gaby"); document.body.innerHTML = "<h1>" + output + ".</h1>";

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  • Webserver parsing chrome input from post request

    - by ravenspoint
    I am developing a small embedded web server. I want to add parsing of post requests, but I am having a problem with input password fields from Chrome. Firefox and IE work perfectly. The HTML: <form action=start.webem method=post> <input value="START" type=submit /><!--#webem start --> <p>Password: <input TYPE=PASSWORD name=yourname AUTOCOMPLETE=OFF /><br> </form> From Firefox I get POST /stop.webem HTTP/1.1 Host: 127.0.0.1:8080 User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.1.9) Gecko/20100315 Firefox/3.5.9 (.NET CLR 3.5.30729) Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en-us,en;q=0.5 Accept-Encoding: gzip,deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive: 300 Connection: keep-alive Referer: http://127.0.0.1:8080/ Content-Type: application/x-www-form-urlencoded Content-Length: 13 yourname=test However from Chrome, about 90% of the time, the yourname=test is missing POST /start.webem HTTP/1.1 Host: 127.0.0.1:8080 Connection: keep-alive User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US) AppleWebKit/532.5 (KHTML, like Gecko) Chrome/4.1.249.1045 Safari/532.5 Referer: http://127.0.0.1:8080/ Content-Length: 13 Cache-Control: max-age=0 Origin: http://127.0.0.1:8080 Content-Type: application/x-www-form-urlencoded Accept: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 Though, occasionally it does work!!! POST /start.webem HTTP/1.1 Host: 127.0.0.1:8080 Connection: keep-alive User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US) AppleWebKit/532.5 (KHTML, like Gecko) Chrome/4.1.249.1045 Safari/532.5 Referer: http://127.0.0.1:8080/start.webem Content-Length: 13 Cache-Control: max-age=0 Origin: http://127.0.0.1:8080 Content-Type: application/x-www-form-urlencoded Accept: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 yourname=test I cannot find what causes it to work sometimes.

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  • Running Script before/after Variables declared?

    - by Sam
    Hi folks. As i understand javascript .js files are best to put all the way at the bottom of html pages, to speed up loading of rest of page. Advised by Yslow(Yahoo) and Page Speed(google). Now, when in the middle of page some thing RUNS a javascript script, in Internet Explorer, i see a small warning message saying that the element is: Uncaught ReferenceError: SWFObject is not defined When i put my all.js file in the had, the error goes away but page load slows doen. What to do? Actually, i remember it was the same with php variables. If i RUN php but the variable comes later, then it just doesnt work. must define the variable first, for it to run. How to make this workflow better, in case of php scripts? and in case of javsscripts? Thanks!

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  • what the true nature of @ in Transct-SQL

    - by Richard77
    Hello, I reading some old ScottGu's blogs on Linq2SQL. Now I'm doing the SPROC part. I'd like to know what's the exact meaning of @variable. See this from ScottGu's Blog ALTER PROCEDURE dbo.GetCustomersDetails ( @customerID nchar(5), @companyName nvarchar(40) output ) AS SELECT @companyName = CompanyName FROM Customers WHERE CustomerID = @customerID SELECT * FROM Orders WHERE CustomerID = @customerID ORDER BY OrderID I'm kind of lost as, so far, I've though of anything preceded by a '@' as a placeholder for user input. But, in the example above, it looks like '@companyName' is used as a regular variable like in C# for instance (SELECT @companyName = ...). But, @companyName is not known yet. So, what the true nature a something preceded by a '@' like above? a vriable? a simple placeholder to accommodate user entered value? Thanks for helping

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  • Call HttpWebRequest in another thread as UI with Task class - avoid to dispose object created in Task scope

    - by John
    I would like call HttpWebRequest on another thread as UI, because I must make 200 request or server and downloaded image. My scenation is that I make a request on server, create image and return image. This I make in another thread. I use Task class, but it call automaticaly Dispose method on all object created in task scope. So I return null object from this method. public BitmapImage CreateAvatar(Uri imageUri, int sex) { if (imageUri == null) return CreateDefaultAvatar(sex); BitmapImage image = null; new Task(() => { var request = WebRequest.Create(imageUri); var response = request.GetResponse(); using (var stream = response.GetResponseStream()) { Byte[] buffer = new Byte[response.ContentLength]; int offset = 0, actuallyRead = 0; do { actuallyRead = stream.Read(buffer, offset, buffer.Length - offset); offset += actuallyRead; } while (actuallyRead > 0); image = new BitmapImage { CreateOptions = BitmapCreateOptions.None, CacheOption = BitmapCacheOption.OnLoad }; image.BeginInit(); image.StreamSource = new MemoryStream(buffer); image.EndInit(); image.Freeze(); } }).Start(); return image; } How avoid it? Thank Mr. Jon Skeet try this: private Stream GetImageStream(Uri imageUri) { Byte[] buffer = null; //new Task(() => //{ var request = WebRequest.Create(imageUri); var response = request.GetResponse(); using (var stream = response.GetResponseStream()) { buffer= new Byte[response.ContentLength]; int offset = 0, actuallyRead = 0; do { actuallyRead = stream.Read(buffer, offset, buffer.Length - offset); offset += actuallyRead; } while (actuallyRead > 0); } //}).Start(); return new MemoryStream(buffer); } It return object which is null a than try this: private Stream GetImageStream(Uri imageUri) { Byte[] buffer = null; new Task(() => { var request = WebRequest.Create(imageUri); var response = request.GetResponse(); using (var stream = response.GetResponseStream()) { buffer= new Byte[response.ContentLength]; int offset = 0, actuallyRead = 0; do { actuallyRead = stream.Read(buffer, offset, buffer.Length - offset); offset += actuallyRead; } while (actuallyRead > 0); } }).Start(); return new MemoryStream(buffer); } Method above return null

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  • XNA 4.0 - What happens when the window is minimized?

    - by Conrad Clark
    Hello. I'm learning F#, and decided to try making simple XNA games for windows using F# (pure enthusiasm) , and got a window with some images showing up. Here's the code: (*Methods*) member self.DrawSprites() = _spriteBatch.Begin() for i = 0 to _list.Length-1 do let spentity = _list.List.ElementAt(i) _spriteBatch.Draw(spentity.ImageTexture,new Rectangle(100,100,(int)spentity.Width,(int)spentity.Height),Color.White) _spriteBatch.End() (*Overriding*) override self.Initialize() = ChangeGraphicsProfile() _graphicsDevice <- _graphics.GraphicsDevice _list.AddSprite(0,"NagatoYuki",992.0,990.0) base.Initialize() override self.LoadContent() = _spriteBatch <- new SpriteBatch(_graphicsDevice) base.LoadContent() override self.Draw(gameTime : GameTime) = base.Draw(gameTime) _graphics.GraphicsDevice.Clear(Color.CornflowerBlue) self.DrawSprites() And the AddSprite Method: member self.AddSprite(ID : int,imageTexture : string , width : float, height : float) = let texture = content.Load<Texture2D>(imageTexture) list <- list @ [new SpriteEntity(ID,list.Length, texture,Vector2.Zero,width,height)] The _list object has a ContentManager, here's the constructor: type SpriteList(_content : ContentManager byref) = let mutable content = _content let mutable list = [] But I can't minimize the window, since when it regains its focus, i get this error: ObjectDisposedException Cannot access a disposed object. Object name: 'GraphicsDevice'. What is happening?

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  • Sending POST variables through a PHP proxy for AJAX?

    - by b. e. hollenbeck
    I've decided that using a PHP proxy for AJAX calls for a project is the best way to go - but I have a question regarding passing POST data through the proxy. As in - how to do it. Should I need to create a single variable in the javascript using alternate characters, then have the PHP proxy parse and modify the variable to reassemble a valid HTTP request? Or is there some means of passing along the $_POST array in new request to the external server by pulling the data out of the headers and re-sending it?

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  • Trying to get a json result back from method in another namespace, having issues

    - by Blankman
    I have a seperate .js file and namespace for json requests. I have another .js file and namespace for the actual logic. I can't seem to get the result back in my logic layer. var jsonResult = Blah.Data.LoadAggregates(); alert(jsonResult); alert(jsonResult.d.length); alert(jsonResult.length); all of the above calls are returning undefined. Blah.RegisterNamespace("Blah.Data"); (function(Data) { Data.LoadAggregates = function() { $.ajax({ type: "POST", url: "asdf.asmx/GetAggregates", data: "{}", contentType: "application/json; charset=utf-8", dataType: "json", success: function(data) { ??????? }, error: function(msg) { alert("error" + msg); } }); }; })(Blah.Data);

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  • String.substring(index) has stoped my thread in debug mode.

    - by Arkaha
    Hello! I work with j2me polish 2.0.7, in eclipse 3.4.2, with wtk2.5.2_01. I create control which draws text: normal, bold, and italic. The code below is parsing raw text, and search for * and _ symbols, if found than add to draw vector the text and the drawer, and it's just stops after getting second time to the line 58: String test = new String(raw_text_buff.substring(iter)); it stops in raw_text_buff.substring(iter), ONLY in debug mode.. raw text is: bla bla bla *1000* bla bla Full code: private String raw_text = "bla bla bla *1000* bla bla"; Vector draw_items = null; private void prepareText() { char open_char = 0; int open_pos = 0; Object []param = null; StringBuffer sb = new StringBuffer(); String raw_text_buff = new String(raw_text); int iter = 0; boolean was_reset = false; while(true) { char c = raw_text_buff.charAt(iter); if(iter == raw_text_buff.length() || c == '*' || c == '_') { if(sb.length() > 0) { BmFont viewer = null; String str = sb.toString(); if(open_char == '*' && null != bm_strong) { viewer = bm_strong.getViewer(str); }else if(open_char == '_' && null != bm_italic) { viewer = bm_italic.getViewer(str); }else if(null != bm_normal) { viewer = bm_normal.getViewer(str); }else { } param = new Object[2]; param[0] = str; param[1] = viewer; if(null == draw_items) draw_items = new Vector(); draw_items.addElement(param); sb = new StringBuffer(); if(open_char == 0 && (c == '*' || c=='_')) open_char = c; else open_char = 0; String test = new String(raw_text_buff.substring(iter)); // stucks here. raw_text_buff = test; iter = 0; was_reset = true; }else { open_char = c; } if(iter == raw_text_buff.length()) break; }else { sb.append(c); } ++iter; } } What I'm doing wrong?

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  • Ruby Built In Method to Create Multidimensional Array From Single Dimensioned Array

    - by Ell
    If I have an array like this: [0, 1, 2, 3, 4, 5], is there a built in method to create this: [[0, 1, 2], [3, 4, 5]] given a width of 3? If there is no built in method, how could I improve on this? def multi_to_single(array, width) return [].tap{|md_array| (array.length.to_f / width).ceil.times {|y| row = (array[(y*width), width]) md_array.push( row + Array.new(width - row.length)) } } end I feel like I have missed something obvious because I haven't programmed ruby in a while! Thanks in advance, ell. EDIT: It needs to be in the core library, so no ruby on rails or anything.

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