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  • What is the smallest amount of bits you can write twin-prime calculation?

    - by HH
    A succinct example in Python, its source. Explanation about the syntactic sugar here. s=p=1;exec"if s%p*s%~-~p:print`p`+','+`p+2`\ns*=p*p;p+=2\n"*999 The smallest amount of bits is defined by the smallest amount of 4pcs of things you can see with hexdump, it is not that precise measure but well-enough until an ambiguity. $ echo 's=p=1;exec"if s%p*s%~-~p:print`p`+','+`p+2`\ns*=p*p;p+=2\n"*999' > .test $ hexdump .test | wc 5 36 200 $ hexdump .test 0000000 3d73 3d70 3b31 7865 6365 6922 2066 2573 0000010 2a70 2573 2d7e 707e 703a 6972 746e 7060 0000020 2b60 2b2c 7060 322b 5c60 736e 3d2a 2a70 0000030 3b70 2b70 323d 6e5c 2a22 3939 0a39 000003e so in this case it is 31 because the initial parts are removed.

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  • In which situation is the c++/c# namespace approach better than the Java approach?

    - by mike g
    The reason I ask this is that c# could easily have copied the java convention, or a variation of it, but opted for the more flexible approach of explicitly declaring namespaces inside files. As a Java programmer often there are things that I wish I could do differently, but namespaces is not one of them. The flexbility has a certain overhead (extra braces, extra decisions for developers, making it harder to view a projects contributions to the namespace, at least without a specialist IDE). So what practical examples are there when this flexiblity is advantageous?

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  • Application wide messaging... without singletons?

    - by StormianRootSolver
    So, I want to go for a more Singleton - less design in the future. However, there seem to be a lot of tasks in an application that can't be done in meaningful way without singletons. I call them "application wide services", but they also fall into the same category as the cross cutting concerns, which I usually fix via AOP. Lets take an example: I want an application wide message queue that dispatches messages to components, every component can subscribe and publish there, it's a very nice multicast thing. The message queue and dispatching system are usually a (rather short) singleton class, which is very easy to implement in, say, C#. You can even use double dispatching and utilize message type metadata and the like, it's all so easy to do, it's almost trivial. However, having singletons is not really "object oriented design" (it introduces global variables) and it makes testing harder. Do you have any ideas? I'm asking this question because I'm willing to learn more about this topic, a LOT more. :-)

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  • C/C++ detect network type

    - by Gavimoss
    I need to write a win32 c/c++ application which will be able to determine whether the PC it's running on is connected to one of 2 networks. The first network is the company LAN (which has no internet connection) and the second network is a standalone switch with a single PC connected to it (the PC that the program is running on). I'm pretty new to network programming but so far I have tried testing to see if a network drive which is held on our LAN can be mapped. This works fine if the PC is connected to the LAN, the drive mapping succeeds so so LAN detection is successful. However, if the PC is connected to the switch, this results in a VERY long timeout which is not a suitable as it will delay the program so much as to make it unusable. Does anyone have any alternative suggestions? I'm using c/c++ in VS 6.0

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  • Extensions methods and forward compatibilty of source code.

    - by TcKs
    Hi, I would like solve the problem (now hypothetical but propably real in future) of using extension methods and maginification of class interface in future development. Example: /* the code written in 17. March 2010 */ public class MySpecialList : IList<MySpecialClass> { // ... implementation } // ... somewhere elsewhere ... MySpecialList list = GetMySpecialList(); // returns list of special classes var reversedList = list.Reverse().ToList(); // .Reverse() is extension method /* now the "list" is unchanged and "reveresedList" has same items in reversed order */ /* --- in future the interface of MySpecialList will be changed because of reason XYZ*/ /* the code written in some future */ public class MySpecialList : IList<MySpecialClass> { // ... implementation public MySpecialList Reverse() { // reverse order of items in this collection return this; } } // ... somewhere elsewhere ... MySpecialList list = GetMySpecialList(); // returns list of special classes var reversedList = list.Reverse().ToList(); // .Reverse() was extension method but now is instance method and do something else ! /* now the "list" is reversed order of items and "reveresedList" has same items lake in "list" */ My question is: Is there some way how to prevent this case (I didn't find them)? If is now way how to prevent it, is there some way how to find possible issues like this? If is now way how to find possible issues, should I forbid usage of extension methods? Thanks.

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  • Interpreters: Handling includes/imports

    - by sub
    I've built an interpreter in C++ and everything works fine so far, but now I'm getting stuck with the design of the import/include/however you want to call it function. I thought about the following: Handling includes in the tokenizing process: When there is an include found in the code, the tokenizing function is recursively called with the filename specified. The tokenized code of the included file is then added to the prior position of the include. Disadvantages: No conditional includes(!) Handling includes during the interpreting process: I don't know how. All I know is that PHP must do it this way as conditional includes are possible. Now my questions: What should I do about includes? How do modern interpreters (Python/Ruby) handle this? Do they allow conditional includes?

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  • Why is there "data" and "newtype" in Haskell?

    - by martingw
    To me it seems that a newtype definition is just a data definition that obeys some restrictions (only one constructor and such), and that due to these restrictions the runtime system can handle newtypes more efficiently. Ok, and the handling of pattern matching for undefined values is slightly different. But suppose Haskell would only knew data definitions, no newtypes: Couldn't the compiler find out for himself whether a given data definition obeys these restrictions, and automatically treat it more efficiently? I'm sure I'm missing out on something, these Haskell designers are so clever, there must be some deeper reason for this...

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  • Guidelines for solution source code organisation(OO/DDD)

    - by fearofawhackplanet
    I'm starting on my first business project (.NET) and am trying to follow DDD principles. Are there any guidelines or common patterns for orgaining source code and namespaces? For example, do your domain objects go in a namespace MyProject.Domain or whatever? Would you separate the concrete implementations and the interfaces? In different namespaces? Different folders? Different solutions? I know a lot of this is subjective and dependent on project size, but a few pointers or suggestions to get started on a relatively small but extensible n-tier project would be useful.

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  • Java Or C++ Or What???

    - by Kronass
    Hi, My friends and I are starting a new project and we are shifting from windows to linux (for some reasons) and all of us are .Net background. for the new platform I decided to go with Java since many parts are similar with .Net but my friend is insisting on C++ saying it is much faster very mature and working with it will not effect on the productivity and development speed. The project that we will work on it will have threading, extensive string and datetime manipulation, some socket programing and of-course work with RDBMS (MySql Or Postgre not decided yet). I have some fears with java since oracle acquired sun and these people will do anything to make money out of it. some have advised in python and ruby and I like python but don't know should I make it the default language in this project. the project is not web application and we will make services and executables. what do you think, if you have other opinion you very welcome. Hint: Mono is not an option

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  • Interface explosion problem

    - by Benny
    I am implementing a screen using MVP pattern, with more feature added to the screen, I am adding more and more methods to the IScreen/IPresenter interface, hence, the IScreen/IPresenter interface is becoming bigger and bigger, what should I do to cope with this situation?

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  • Graph search problem with route restrictions

    - by Darcara
    I want to calculate the most profitable route and I think this is a type of traveling salesman problem. I have a set of nodes that I can visit and a function to calculate cost for traveling between nodes and points for reaching the nodes. The goal is to reach a fixed known score while minimizing the cost. This cost and rewards are not fixed and depend on the nodes visited before. The starting node is fixed. There are some restrictions on how nodes can be visited. Some simplified examples include: Node B can only be visited after A After node C has been visited, D or E can be visited. Visiting at least one is required, visiting both is permissible. Z can only be visited after at least 5 other nodes have been visited Once 50 nodes have been visited, the nodes A-M will no longer reward points Certain nodes can (and probably must) be visited multiple times Currently I can think of only two ways to solve this: a) Genetic Algorithms, with the fitness function calculating the cost/benefit of the generated route b) Dijkstra search through the graph, since the starting node is fixed, although the large number of nodes will probably make that not feasible memory wise. Are there any other ways to determine the best route through the graph? It doesn't need to be perfect, an approximated path is perfectly fine, as long as it's error acceptable. Would TSP-solvers be an option here?

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  • Mandatory method documentation

    - by Sjoerd
    On my previous job, providing all methods with javadoc was mandatory, which resulted in things like this: /** * Sets the Frobber. * * @param frobber The frobber */ public setFrobber(Frobber frobber) { ... } As you can see, the documentation adds little to the code, but takes up space and work. Should documenting all methods be mandatory or optional? Is there a rule for which methods to document? What are pros and cons of requiring every method to be documented?

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  • Change IP settings using C++

    - by Chris
    How do I change the IP settings of a Windows CE 6 box Programatically via C++? Functions for Windows might also work. I found that I can change the hostname via sethostname but couldn't find how to change IP address settings such as: IP Address DHCP Subnet Gateway DNS1 / DNS2 WINS1 / WINS2 Any advice / pointers would be great. Thanks. P.s. How would you get the box to update to those settings - is a refresh or the programming equivalent of ipconfig /renew required?

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  • What is the cost of memory access?

    - by Jurily
    We like to think that a memory access is fast and constant, but on modern architectures/OSes, that's not necessarily true. Consider the following C code: int i = 34; int *p = &i; // do something that may or may not involve i and p {...} // 3 days later: *p = 643; What is the estimated cost of this last assignment in CPU instructions, if i is in L1 cache, i is in L2 cache, i is in L3 cache, i is in RAM proper, i is paged out to an SSD disk, i is paged out to a traditional disk? Where else can i be? Of course the numbers are not absolute, but I'm only interested in orders of magnitude. I tried searching the webs, but Google did not bless me this time.

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  • Methods in Ruby: objects or not?

    - by Mladen Jablanovic
    Inspired by this discussion, after some googling I wasn't able to find an answer to a pretty simple question regarding methods in Ruby: are they objects or not? There are different opinions here and there, and I would really like to hear, let's say, an in-depth explanation. I'm aware of Object#method method, which takes a method name and returns a Method instance, but, on the other hand, there's a similar thing you can do with blocks to make them into Proc instances, and blocks aren't objects, so what makes methods any different?

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  • When machine code is generated from a program how does it translates to hardware level operations ??

    - by user553492
    Like if say the instruction is something like 100010101 1010101 01010101 011101010101. Now how is this translating to an actual job of deleting something from memory? Memory consists of actual physical transistors the HOLD data. What causes them to lose that data is some external signal? I want to know how that signal is generated. Like how some binary numbers change the state of a physical transistor. Is there a level beyond machine code that isn't explicitly visible to a programmer? I have heard of microcode that handle code at hardware level, even below assembly language. But still I pretty much don't understand. Thanks!

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  • Does the Internet make us less good programmers? [closed]

    - by stagas
    With all the information and code available nowadays on the Internet has that diminished our capability of remembering or learning stuff just because we know they're available somewhere out there, just a Google away or a StackOverflow question away? For example I find myself visiting php.net quite often to check the syntax of the same functions over and over again, not because my memory sucks, but I don't feel like keeping the information in me, since I know I'll find it again on the net. And about StackOverflow, isn't the process of figuring things out on your own supposed to improve your programming skills? If the answers are all just clicks away, do we actually learn something or just keep a pointer in our heads where to search for it again when we need it? Your thoughts are welcome. Hope it doesn't shut down as subjective or anything, the answers would be really interesting ;)

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  • Stop overlooking minor details

    - by Mark Lubin
    Compared to most people on this site I am admittedly a novice. I wanted to get some advice from the pros on how to avoid making stupid errors in your code. Is there anyone else who had the problem when they were first starting out of missing some detail that causes big problems? Are there any habits or behaviors that helped you over come this.

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  • Inter-rater agreement (Fleiss' Kappa, Krippendorff's Alpha etc) Java API?

    - by adam
    I am working on building a Question Classification/Answering corpus as a part of my masters thesis. I'm looking at evaluating my expected answer type taxonomy with respect to inter-rater agreement/reliability, and I was wondering: Does anybody know of any decent (preferably free) Java API(s) that can do this? I'm reasonably certain all I need is Fleiss' Kappa and Krippendorff's Alpha at this point. Weka provides a kappa statistic in it's evaluation package, but I think it can only evaluate a classifier and I'm not at that stage yet (because I'm still building the data set and classes). Thanks.

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  • A StringToken Parser which gives Google Search style "Did you mean:" Suggestions

    - by _ande_turner_
    Seeking a method to: Take whitespace separated tokens in a String; return a suggested Word ie: Google Search can take "fonetic wrd nterpreterr", and atop of the result page it shows "Did you mean: phonetic word interpreter" A solution in any of the C* languages or Java would be preferred. Are there any existing Open Libraries which perform such functionality? Or is there a way to Utilise a Google API to request a suggested word?

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