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  • How to write custom data to the TCP packet header options field with Java?

    - by snarkov
    As it is defined (see: http://www.freesoft.org/CIE/Course/Section4/8.htm) the TCP header has an 'Options' field. There are a couple of options already defined (see: www.iana.org/assignments/tcp-parameters/) but I want to come up with my very own. (For experimenting/research.) How can I get Java to write (and then read) some custom data to the options field? Bonus question: if it cannot be done with Java. what kind of application can do this? (No, I don't really feel like messing with some kernel-level TCP/IP stack implementation, I want to keep it app level.) Thanks!

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  • How to propose Asp.Net Mvc over other technologies to client?

    - by Arnis L.
    How to show benefits of adopting asp.net mvc to client? I mean - we as developers can understand benefits of easier implementation of automated testing, better control over rendered html etc., but what would be strongest motives for client to accept usage of asp.net mvc? Maybe there's some more nice looking examples built with asp.net mvc (excluding stackoverflow) to show? p.s. Please, do not start flame war. In this case - it doesn't matter if asp.net mvc is better than x or vica versa.

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  • Is it a good idea to return " const char * " from a function?

    - by AJ
    Now I have a function that has to return a string. I saw a particular implementation where he returns a const char * from the function. Something like this: const char * GetSomeString() { ........ return somestlstring.c_str(); } SomeOtherFoo () { const char * tmp = GetSomeString(); string s = tmp; } Now I felt there is something potentially wrong with this. Is my gut feel right? or Is this a perfectly safe code? Kindly give me ur suggestions. I have a feeling return const char * this way might result in havoc.. Thanks, Arjun

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  • Reject (Hard 404) ASP.NET MVC-style URLs

    - by James D
    Hi, ASP.NET MVC web app that exposes "friendly" URLs: http://somesite.com/friendlyurl ...which are rewritten (not redirected) to ASP.NET MVC-style URLs under the hood: http://somesite.com/Controller/Action The user never actually sees any ASP.NET MVC style URLS. If he requests one, we hard 404 it. ASP.NET MVC is (in this app) an implementation detail, not a fundamental interface. My question: how do you examine an arbitrary incoming URL and determine whether or not that URL matches a defined ASP.NET MVC path? For extra credit: how do you do it from inside an ASP.NET-style IHttpModule, where you're getting invoked upstream from the ASP.NET MVC runtime? Thanks!

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  • LLBLGen and the repository pattern

    - by user137348
    I was wondering if building a repository on the top LLBLGen (adapter) is a good idea. I don't want to overengineer and reinvent the wheel again. The DataAccessAdapter class could be some kind of a generic repository.It has all the CRUD methods you need. But on the other side for a larger project it could be good to have a layer between your ORM and service layer. I'd like to hear your opinions, if your using the repository pattern with LLBLGen,if yes why if no why not. If you have some implementation, post it please.

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  • C: getopt with list of acceptable optarg. What is the best practise ?

    - by Xavier Maillard
    Hi, I am writing a C program which is a frontend to a myriad tools. This fronted will be launched like this: my-frontend --action <AN ACTION> As all the tools have the same prefix, let say for this example this prefix is "foo". I want to concatenate "AN ACTION" to this prefix and exec this (if the tool exists). I have written something but my implementation uses strcmp to test that "AN ACTION" is a valid action. Even if this works, I do not like it. So I am looking for a nicer solution that would do the same. The list of possibilities is pretty small (less than 10) and static (the list is "hardcoded") but I am sure there is a more "C-ish" way to do this (using a struct or something like that). As I am not a C expert, I am asking for your help. Regards

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  • Reverse Breadth First traversal in C#

    - by Ngu Soon Hui
    Anyone has a ready implementation of the Reverse Breadth First traversal algorithm in C#? By Reverse Breadth First traversal , I mean instead of searching a tree starting from a common node, I want to search the tree from the bottom and gradually converged to a common node. Let's see the below figure, this is the output of a Breadth First traversal : In my reverse breadth first traversal , 9,10,11 and 12 will be the first few nodes found ( the order of them are not important as they are all first order). 5, 6, 7 and 8 are the second few nodes found, and so on. 1 would be the last node found. Any ideas or pointers? Edit: Change "Breadth First Search" to "Breadth First traversal" to clarify the question

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  • Does any faster centralized version control than SVN exists?

    - by Savageman
    Hello, I've been using SVN since a long time and now we're trying on Git. I'm not talking on the centralized / decentralized debate here. My only concern is speed. The latter tool is much faster. But sometimes, I NEED to work with a centralized approach, which is much more simple and less complex than the decentralized one. The learning curve is really fast, which saves a lot of time (while digging into decentralized would lead to a waste of time, given the learning curve is much longer and we encounter more problem when working with it). However, SVN is really slow compared to GIT, and I don't think it has anything to do with the centralized argument. Decentralized systems also have to deal with server connections and file transfert. So I can easilly imagine a faster implementation of centralized version control could exists. Does someone has any clue on this?

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  • what is the wrong in this code(openAl in vc++)

    - by maiajam
    hi how are you all? i need your help i have this code #include <conio.h> #include <stdlib.h> #include <stdio.h> #include <al.h> #include <alc.h> #include <alut.h> #pragma comment(lib, "openal32.lib") #pragma comment(lib, "alut.lib") /* * These are OpenAL "names" (or "objects"). They store and id of a buffer * or a source object. Generally you would expect to see the implementation * use values that scale up from '1', but don't count on it. The spec does * not make this mandatory (as it is OpenGL). The id's can easily be memory * pointers as well. It will depend on the implementation. */ // Buffers to hold sound data. ALuint Buffer; // Sources are points of emitting sound. ALuint Source; /* * These are 3D cartesian vector coordinates. A structure or class would be * a more flexible of handling these, but for the sake of simplicity we will * just leave it as is. */ // Position of the source sound. ALfloat SourcePos[] = { 0.0, 0.0, 0.0 }; // Velocity of the source sound. ALfloat SourceVel[] = { 0.0, 0.0, 0.0 }; // Position of the Listener. ALfloat ListenerPos[] = { 0.0, 0.0, 0.0 }; // Velocity of the Listener. ALfloat ListenerVel[] = { 0.0, 0.0, 0.0 }; // Orientation of the Listener. (first 3 elements are "at", second 3 are "up") // Also note that these should be units of '1'. ALfloat ListenerOri[] = { 0.0, 0.0, -1.0, 0.0, 1.0, 0.0 }; /* * ALboolean LoadALData() * * This function will load our sample data from the disk using the Alut * utility and send the data into OpenAL as a buffer. A source is then * also created to play that buffer. */ ALboolean LoadALData() { // Variables to load into. ALenum format; ALsizei size; ALvoid* data; ALsizei freq; ALboolean loop; // Load wav data into a buffer. alGenBuffers(1, &Buffer); if(alGetError() != AL_NO_ERROR) return AL_FALSE; alutLoadWAVFile((ALbyte *)"C:\Users\Toshiba\Desktop\Graduation Project\OpenAL\open AL test\wavdata\FancyPants.wav", &format, &data, &size, &freq, &loop); alBufferData(Buffer, format, data, size, freq); alutUnloadWAV(format, data, size, freq); // Bind the buffer with the source. alGenSources(1, &Source); if(alGetError() != AL_NO_ERROR) return AL_FALSE; alSourcei (Source, AL_BUFFER, Buffer ); alSourcef (Source, AL_PITCH, 1.0 ); alSourcef (Source, AL_GAIN, 1.0 ); alSourcefv(Source, AL_POSITION, SourcePos); alSourcefv(Source, AL_VELOCITY, SourceVel); alSourcei (Source, AL_LOOPING, loop ); // Do another error check and return. if(alGetError() == AL_NO_ERROR) return AL_TRUE; return AL_FALSE; } /* * void SetListenerValues() * * We already defined certain values for the Listener, but we need * to tell OpenAL to use that data. This function does just that. */ void SetListenerValues() { alListenerfv(AL_POSITION, ListenerPos); alListenerfv(AL_VELOCITY, ListenerVel); alListenerfv(AL_ORIENTATION, ListenerOri); } /* * void KillALData() * * We have allocated memory for our buffers and sources which needs * to be returned to the system. This function frees that memory. */ void KillALData() { alDeleteBuffers(1, &Buffer); alDeleteSources(1, &Source); alutExit(); } int main(int argc, char *argv[]) { printf("MindCode's OpenAL Lesson 1: Single Static Source\n\n"); printf("Controls:\n"); printf("p) Play\n"); printf("s) Stop\n"); printf("h) Hold (pause)\n"); printf("q) Quit\n\n"); // Initialize OpenAL and clear the error bit. alutInit(NULL, 0); alGetError(); // Load the wav data. if(LoadALData() == AL_FALSE) { printf("Error loading data."); return 0; } SetListenerValues(); // Setup an exit procedure. atexit(KillALData); // Loop. ALubyte c = ' '; while(c != 'q') { c = getche(); switch(c) { // Pressing 'p' will begin playing the sample. case 'p': alSourcePlay(Source); break; // Pressing 's' will stop the sample from playing. case 's': alSourceStop(Source); break; // Pressing 'h' will pause the sample. case 'h': alSourcePause(Source); break; }; } return 0; } and it is run willbut i cant here any thing also i am new in programong and wont to program a virtual reality sound in my graduation project and start to learn opeal and vc++ but i dont how to start and from where i must begin and i want to ask if i need to learn about API win ?? and if i need how i can learn that thank you alote and i am sorry coz of my english

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  • Why AutoResetEvent and ManualResetEvent does not support name in the constructor?

    - by Ikaso
    On .NET Framework 2.0 AutoResetEvent and ManualResetEvent inherit from EventWaitHandle. The EventWaitHandle class has 4 different constructors. 3 of the constructors support giving a name to the event. On the other hand both ManualResetEvent and AutoResetEvent do not support naming and provide a single constructor that receives the initialState. I can simply inherit from EventWaitHandle and write my own implementation of those classes that support all the constructor overloads, but I don't like to re-invent the wheel if I do not have to. My questions are: Is there a special problem in naming events? Do you have any idea why Microsoft did not support it? Do you have a proposal better than inheriting from the EventWaitHandle class and calling the appropriate constructor as in the following example? public class MyAutoResetEvent: EventWaitHandle { public MyAutoResetEvent(bool initialState) : base(initialState, EventResetMode.AutoReset) { } public MyAutoResetEvent(bool initialState, string name) : base(initialState, EventResetMode.AutoReset, name) { } public MyAutoResetEvent(bool initialState, string name, out bool createdNew) : base(initialState, EventResetMode.AutoReset, name, out createdNew) { } public MyAutoResetEvent(bool initialState, string name, out bool createdNew, EventWaitHandleSecurity eventSecurity) : base(initialState, EventResetMode.AutoReset, string.Empty, out createdNew, eventSecurity) { } }

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  • Optional structural typing possibilty in C++ or anyother language?

    - by ambhai
    In C++ how to tell compiler that Ogre::Vector3 IS_SAME_AS SomeOtherLIB::Vector3 ? I feel that.. in languages like c++ which are not structural typed but there are cases when it makes sense. Normally as game developer when working with 4+ libraries that provide sort or their own Vector3 implementation. The code is littered with ToOgre, ToThis, ToThat conversion function. Thats a lot of Float3 copying around which should not happen on first place. Is in C++ or any other languages where we dont have to convert (copying) from one type to another which is essentially the samething. But any solution in C++ as most of the good gamedevs libs are for c/c++.

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  • Web SITE publishing, dynamic compilation, smoke & mirrors

    - by tbehunin
    When you publish a web SITE in Visual Studio, in the dialog box that follows, you are given an option to "Allow this precompiled site to be updatable". According to MSDN, checking this option "specifies that all program code is compiled into assemblies, but that .aspx files (including single-file ASP.NET Web pages) are copied as-is to the target folder". With this option checked, you can update existing .aspx files as well as add new ones without any issue. When a page, that has either been updated or newly created, is requested, the page gets dynamically compiled at run-time and is then processed and returned to the user. If, on the other hand, you didn't check that checkbox during the publish phase, the .aspx files get compiled, along with the code-behind and App_Code files in separate assemblies. The .aspx files are then completely overwritten with a line of text that says: This is a marker file generated by the precompilation tool, and should not be deleted! You obviously can't edit an existing page in this scenario. If you were to ADD a new .aspx file to this site, you would get a .Net run-time error saying that the file hasn't been precompiled. With that background, my questions are these: Something must be able to determine that this website was published to be updatable (allow dynamic compilation) or not. If it was published as updatable, it must also be able to determine whether a file was changed or added, so it can do a dynamic compile. Who makes those determinations? IIS? ASP.NET worker process? HOW does it make those determinations? If I had the same website published in both of those scenarios, could I make a visual determination that one is updatable and the other is not? Is there some bit I can look at in the assemblies using Reflector to make that determination myself? In addition to answering those questions, what also might be helpful would be information on the process flow from when a resource is requested to when it starts being processed, not necessarily the ASP.NET Page Lifecycle, but what happens BEFORE ASP.Net worker process starts processing the page and firing off events. The dynamic compilation appears to be smoke and mirrors. Can someone demystify this for me?

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  • C++ overloading virtual = operator

    - by taz
    Hello, here is the code for my question: class ICommon { public: virtual ICommon& operator=(const ICommon & p)const=0; }; class CSpecial : public ICommon { public: CSpecial& operator=(const CSpecial & cs) { //custom operations return *this; } }; CSpecial obj; Basically: I want the interface ICommon to force it's descendants to implement = operator but don't want to have any typecasts in the implementation. The compiler says "can't instantiate an abstract class. Any help/advice will be appreciated.

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  • Delphi 2010 " is" statement behaves differently than Delphi 7's?!

    - by Tom1952
    Why does the code below return TRUE in Delphi 7 and FALSE in Delphi 2010? TBitBtn is a descendant of TButton. type TForm1 = class(TForm) Button1: TButton; BitBtn1: TBitBtn; procedure Button1Click(Sender: TObject); private public end; var Form1: TForm1; implementation {$R *.dfm} procedure TestControl( aControl: TControl); begin if (aControl is TButton) then showmessage('TRUE') else showmessage('FALSE'); end; procedure TForm1.Button1Click(Sender: TObject); begin TestControl(BitBtn1); end;

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  • Element point map for html5 canvas element, need algorithm

    - by Artiom Chilaru
    I'm currently working on a pure html 5 canvas implementation of the "flying tag cloud sphere", which many of you have undoubtedly seen as a flash object in some pages. The tags are drawn fine, and the performance is satisfactory, but there's one thing in the canvas element that's kind of breaking this idea: you can't identify the objects that you've drawn on a canvas, as it's just a simple flat "image".. What I have to do in this case is catch the click event, and try to "guess" which element was clicked. So I have to have some kind of matrix, which stores a link to a tag object for each pixel on the canvas, AND I have to update this matrix on every redraw. Now this sounds incredibly inefficient, and before I even start trying to implement this, I want to ask the community - is there some "well known" algorithm that would help me in this case? Or maybe I'm just missing something, and the answer is right behind the corner? :)

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  • Sanitize HTML before storing in the DB or before rendering? (AntiXSS library in ASP.NET)

    - by user102533
    I have an editor that lets users add HTML that is stored in the database and rendered on a web page. Since this is untrusted input, I plan to use Microsoft.Security.Application.AntiXsSS.GetSafeHtmlFragment to sanitize the HTML. Should I santiize before saving to the database or before rendering the untrusted input into the webpage? Is there an advantage in including the AntiXSS source code in my project instead of just the DLL? (Maybe I can customize the white list?) Which class file should I look in for actual implementation of the GetSafeHtmlFragment

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  • How do I configure StructureMap to use a generic repository?

    - by simonjreid
    I have an interface IGenericRepository<TEntity> where TEntity : IEntity and an implementation GenericRepository<TEntity> where TEntity : Entity. I'm trying to inject a specific IGenericRepository<Section> into a class using StructureMap: ObjectFactory.Initialize(x => { x.For(typeof(IGenericRepository<>)).Use(typeof(GenericRepository<>)); }); But when I try to use ObjectFactory.GetInstance<IGenericRepository<Section>>(); I get: StructureMap Exception Code: 202 No Default Instance defined for PluginFamily System.Data.Common.DbConnection Any ideas why this is or what I'm doing wrong? Thanks in advance, Simon

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  • Receiving a File via RFCOMM on Android

    - by poeschlorn
    Hey guys, does someone know how to receive a file on android via RFCOMM? I'm a newby to bluetooth issues, so please have patience with me. I'm looking for an approach to receive data via RFCOMM as a stream and store it somewhere on my phone. Saving data is not the problem, it works quite fine. The main issue is the implementation of the connection and the reliable retrieval of the data... This whole procedure should be implemented as an android service (so that no activity has to be launched while receiving data). What would you suggest: Local or remote service? greetz, poeschlorn

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  • Reverse Bredth First Search in C#

    - by Ngu Soon Hui
    Anyone has a ready implementation of the Reverse Bredth First Search algorithm in C#? By Reverse Bredth First Search, I mean instead of searching a tree starting from a common node, I want to search the tree from the bottom and gradually converged to a common node. Let's see the below figure, this is the output of a Bredth First Search: In my reverse bredth first search, 9,10,11 and 12 will be the first few nodes found ( the order of them are not important as they are all first order). 5, 6, 7 and 8 are the second few nodes found, and so on. 1 would be the last node found. Any ideas or pointers?

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  • I need to generate credit card surrogates (tokens) that are format preserving.

    - by jammer59
    For an eCommerce application I need to take a credit card and use the real card for passing through to a payment gateway but I need to store, and return to the transaction initiator, a surrogate that is format preserving. Specifically, this means: 1) The number of digits in the surrogate is the same as the real card number (PAN). 2) The issuer type part of the card -- the initial 1,2 or 4 digits remains the same in the surrogate as in the original PAN. 3) The final 4 digits of the surrogate remain the same (for customer service purposes.) 4) The surrogate passes the Luhn mod10 check for a syntactially valid credit card. I can readily handle requirements 1-3 but #4 has me completely stumped! The final implementation will be either t-sql or c#. Any ideas?

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  • Twitter @Anywhere oauth_bridge_code

    - by AngelCabo
    I'm having trouble with Twitter's implementation of an oauth_bridge_code for the @anywhere api. I've seen a few walkthrough's on how to use this functionality but I can't seem to get the request to work for me. I'm using Ruby on Rails with the oauth gem. My code is as follows: def callback consumer = OAuth::Consumer.new(APP_CONFIG['twitter_key'], APP_CONFIG['twitter_secret'], :site => "http://api.twitter.com", :request_token_path => "/oauth/request_token", :authorize_path => "/oauth/authorize", :access_token_path => "/oauth/access_token", :http_method => :post) request = OAuth::AccessToken.new consumer json = request.post("https://api.twitter.com/oauth/access_token?oauth_bridge_code=#{params[:oauth_bridge_code]}") end I keep getting 401 unauthorized responses from the signed post request even though this is supposed to be working according to this walkthrough: http://blog.abrah.am/2010/09/using-twitter-anywhere-bridge-codes.html and a presentation from Matt Harris on slideshare. Any ideas on what I'm doing wrong (besides possibly trying to hit functionality that may not be in place)? Greatly appreciated!

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  • How to implement navigation drawer selector similar to Google Play Music

    - by Shivam Bhalla
    I am looking to implement a navigation drawer selector which shows the currently selected item at all times when the drawer is opened and that is retained even when the drawer is closed. Something like this: I have used something like this but it only shows the selector when I click on the list item. This is in my res folder: <?xml version="1.0" encoding="utf-8"?> <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:drawable="@drawable/list_activated_holo" /> </selector> How do i attain the above shown implementation?Which state do i need to implement? Thanks

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  • How to learn to program C the right way

    - by sfactor
    i have been programming in C/C++ for my academic courses a lot and was under the impression i had a pretty good grasp of it. but lately i had to work in a bluetooth application that had a server and client implementation in a Linux box and an embedded system. i learned bluez bluetooth API, socket/network programming and coded it. however i ran into a lot of problems with memory leaks and segmentation faults and other memory related errors along the way.as the code grew more complex i all but lost control of the pointers and threads and sockets. this got me wondering that i had a lot to learn that they didn't say in the basic C/C++ books. so i wanted to ask for the resources that are available that'll help be code better in a professional way in C/C++ .especially for the Linux/Mac environment (gcc compiler).

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  • xcode - warning there's no getter/setter for property not even mentioned in the code!!

    - by alexeyndru
    I got the warning : property 'textField' requires method '-textField' to be defined - use @synthesize, @dynamic or provide a method implementation. Now, there is no such property defined in my project! More bizarre, if I just click save in Interface builder and build again, the build is successful - though, right on the line with '@end' the warning appears. Also weird: if I begin to write some code ..and then delete it just the way it was before writing it (maybe not code..anything) and then build&go the warning with the textField appears again. Could be a bug of sdk? What could be happening?

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  • Does Flash10 + p2p really work?

    - by snitko
    I've been googling around and I still can't get it. Some people say: here you go, just use it. Others claim it has certain restrictions that does not allow you to use p2p the way you want it in Flash. So, here's a simple question: is it possible to implement a Flash10 application, that uses some of the existing torrent files to stream video/audio right into the user's browser? If no - why? Is there any possible workaround for this 'no'? If yes - what are the difficulties of the implementation and why have no one actually done it yet?

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