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  • Entity Framework Performance Problem

    - by Steve Horn
    I'm hoping that someone can help me understand how to overcome a performance problem I'm running into with the latest version of the Entity Framework. In my test, I created my model from a database consisting of around 80 tables. The problem that I'm running into is that the cost of the very first query I run on a thread is very expensive. If I run without pre-compiling views the first query takes anywhere from 5800 to 6600 milliseconds. If I pre-compile the views (see this article) I can get the initial query cost down to about 2800 to 3200 milliseconds. 3 seconds for each request is still unacceptable for my needs. Subsequent queries are very fast. Can you please help me understand how to eliminate the poor performance of the initial query? I'm using the version of entity framework that ships with Visual Studio 2010 RC.

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  • unresolved external symbol __penter referenced in function _WspiapiStrdup@4

    - by John Weldon
    I started getting this compile error after upgrading to Visual Studio 2010. Not sure if it's related, but I can't figure out what library to reference to satisfy this dependency? Is it just an API change bug or something? Microsoft (R) Program Maintenance Utility Version 10.00.30319.01 Copyright (C) Microsoft Corporation. All rights reserved. del wstest.res wstest.obj wstest.pdb wstest.ilk wstest.exe wstest.exe.manifest vc90.pdb cl -Gh -Ox -DNDEBUG -c -DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -nologo -GS -D_X86_=1 -DWIN32 -D_WIN32 -W3 -D_WINNT -D_WIN32_WINNT =0x0501 -DNTDDI_VERSION=0x05010000 -D_WIN32_IE=0x0600 -DWINVER=0x0501 -D_MT -D_DLL -MDd wstest.c wstest.c link /DEBUG /DEBUGTYPE:cv -out:wstest.exe wstest.obj Ws2_32.lib Shlwapi.lib Microsoft (R) Incremental Linker Version 10.00.30319.01 Copyright (C) Microsoft Corporation. All rights reserved. wstest.obj : error LNK2019: unresolved external symbol __penter referenced in function _WspiapiStrdup@4 wstest.exe : fatal error LNK1120: 1 unresolved externals NMAKE : fatal error U1077: '"c:\program files (x86)\microsoft visual studio 10.0\vc\bin\link.EXE"' : return code '0x460' Stop.

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  • qt/wxwidgets third party components?

    - by tkd
    I'm used to working in a Delphi and C# environment which seem to have a rich set of third party components available. I'm currently wanting to do cross-platform programming in C++ using either qt or wxwidgets. Is there a large market for third party components? I was looking at sourceforge and that doesn't seem to show much that is useful (how the hell do you find out what components or features are in a project without downloading the source?). I'm thinking carousel/coverflow components, rich datagrids (like the sort DevExpress provide). Or is this, write your own territory?

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  • .NET Lambda Pass Method Parameter

    - by RM
    Hi All, I hope i'm missing something obvious, but I'm having some troubles defining a method that takes a parameter of a method to fetch the method information for the passed method. I do NOT want actually execute the method. I want to be able to do: busObject.SetResolverMethod<ISomeInterface>(x=>x.GetNameById); Where GetNameById is a method defined on the interface ISomeInterface. In this case, an example of the method being passed in's signature would be: MyVarA GetNameById(int id){ .... } In the above example, the SetResolverMethod's body should be able to return / store the string "GetNameById". There is no standard signature the method being passed in will conform to (except that it will always return an object of some kind). Currently I'm setting the method as a string (i.e. "GetNameById"), but I want it to be compile time checked, hence this question.

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  • Windows Media Center 6 Development on Vista

    - by Clever Human
    I have two development machines -- one is Windows 7, the other is Windows Vista. Depending on where I am in my house is which machine I use. I am writing a Windows Media Center 6 (which ships as part of Windows 7) application. I installed the WMC6 SDK on my Windows 7 machine with no issues. However, when I try and install it on my Vista machine, I am told the WMC6 SDK cannot be installed on Vista. So my questions are: How can I develop a WMC6 app on Vista? If I use the Vista version of the SDK (WMC5.3 SDK) will I be able to edit / compile and test the same application from each machine. I imagine the answer to the second question is "no" because the API changed between those two versions. So can I only work on this application from my Windows 7 machine? That really sucks if it is true!

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  • Question about spring manning-in-action

    - by Gandalf StormCrow
    I saw people asking about best book for learning spring, and I came across manning.spring in action was recommended most of the time so I decided to give it a go. The thing is the author offers some pretty reasonable explanations, puzzle by puzzle it gets in your head, than you just need to code it and you're done, you get it(this is how I work don't know about the others). When it comes to the code its very disapointing, I went trought the Knight example like 2 or 3 times by now and I see its incorrect in the book, I mean its hard already for people eager to learn and why not a note somewhere in the book like pseudo-code or something. The knight example in the first chapter is missing two classes QuestFailedException and HolyGrail I mean other people must have noticed this, why is everyone recommending this book without saying at least it has some errors(like many others do), was anyone actually been able to compile and this first chapter example?

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  • Latex: Extracting the sty files of all the used packages

    - by Zlatko
    Hi. So after writhing a large .tex file and using many packages I want to archive everything. Not just the .tex .jpg files but also the .sty files. This is because sometimes some options in the sty files are changed, and then I can't compile the file. The "problem" is that in using Ubuntu, I already installed all the packages in my system. I don't want to have to copy the manually. Is there a program that can do this automatically. Tnx.

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  • How to use Mesa3D on Mac OS X and Windows

    - by gutsblow
    Hello all, I need to use Mesa3D for a cross platform application(windows and Mac only) which uses only offline software rendering. The reason I wanted to use Mesa3D is because it has the same Drawing calls as OpenGL and they are really easy. Now I know that Apple itself has a software implementation (which I heard is flaky), but I prefer using Mesa so that it's a lot easier for me to maintain the code on both platforms. On windows I managed to compile three DLL's from the Mesa3d source, but don't know what to do with them. On Mac OS X I am completely clueless. I would highly appreciate your help. Thank you once again very much!

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  • Ambiguous reference when getter/setter have different visibilities

    - by Warren Seine
    The following code raises an ambiguous reference to value at compile time: import flash.display.Sprite; public class Main extends Sprite { private var _value : Number = 0.; public function get value() : Number { return _value; } private function set value(v : Number) : void { _value = v; } public function Main() : void { value = 42.; } } I suspect some kind of bug in the compiler, though I didn't actually read the ECMA standard. Before someone asks those questions: Private setters do make sense. The ambiguity also exists with custom namespaces (which is the problem I'm facing).

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  • Singleton code linker errors in vc 9.0. Runs fine in linux compiled with gcc

    - by user306560
    I have a simple logger that is implemented as a singleton. It works like i want when I compile and run it with g++ in linux but when I compile in Visual Studio 9.0 with vc++ I get the following errors. Is there a way to fix this? I don't mind changing the logger class around, but I would like to avoid changing how it is called. 1>Linking... 1>loggerTest.obj : error LNK2005: "public: static class Logger * __cdecl Logger::getInstance(void)" (?getInstance@Logger@@SAPAV1@XZ) already defined in Logger.obj 1>loggerTest.obj : error LNK2005: "public: void __thiscall Logger::log(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?log@Logger@@QAEXABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) already defined in Logger.obj 1>loggerTest.obj : error LNK2005: "public: void __thiscall Logger::closeLog(void)" (?closeLog@Logger@@QAEXXZ) already defined in Logger.obj 1>loggerTest.obj : error LNK2005: "private: static class Logger * Logger::_instance" (?_instance@Logger@@0PAV1@A) already defined in Logger.obj 1>Logger.obj : error LNK2001: unresolved external symbol "private: static class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > Logger::_path" (?_path@Logger@@0V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@A) 1>loggerTest.obj : error LNK2001: unresolved external symbol "private: static class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > Logger::_path" (?_path@Logger@@0V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@A) 1>Logger.obj : error LNK2001: unresolved external symbol "private: static class boost::mutex Logger::_mutex" (?_mutex@Logger@@0Vmutex@boost@@A) 1>loggerTest.obj : error LNK2001: unresolved external symbol "private: static class boost::mutex Logger::_mutex" (?_mutex@Logger@@0Vmutex@boost@@A) 1>Logger.obj : error LNK2001: unresolved external symbol "private: static class std::basic_ofstream<char,struct std::char_traits<char> > Logger::_log" (?_log@Logger@@0V?$basic_ofstream@DU?$char_traits@D@std@@@std@@A) 1>loggerTest.obj : error LNK2001: unresolved external symbol "private: static class std::basic_ofstream<char,struct std::char_traits<char> > Logger::_log" (?_log@Logger@@0V?$basic_ofstream@DU?$char_traits@D@std@@@std@@A) The code, three files Logger.h Logger.cpp test.cpp #ifndef __LOGGER_CPP__ #define __LOGGER_CPP__ #include "Logger.h" Logger* Logger::_instance = 0; //string Logger::_path = "log"; //ofstream Logger::_log; //boost::mutex Logger::_mutex; Logger* Logger::getInstance(){ { boost::mutex::scoped_lock lock(_mutex); if(_instance == 0) { _instance = new Logger; _path = "log"; } } //mutex return _instance; } void Logger::log(const std::string& msg){ { boost::mutex::scoped_lock lock(_mutex); if(!_log.is_open()){ _log.open(_path.c_str()); } if(_log.is_open()){ _log << msg.c_str() << std::endl; } } } void Logger::closeLog(){ Logger::_log.close(); } #endif ` ... #ifndef __LOGGER_H__ #define __LOGGER_H__ #include <iostream> #include <string> #include <fstream> #include <boost/thread/mutex.hpp> #include <boost/thread.hpp> using namespace std; class Logger { public: static Logger* getInstance(); void log(const std::string& msg); void closeLog(); protected: Logger(){} private: static Logger* _instance; static string _path; static bool _logOpen; static ofstream _log; static boost::mutex _mutex; //check mutable }; #endif test.cpp ` #include <iostream> #include "Logger.cpp" using namespace std; int main(int argc, char *argv[]) { Logger* log = Logger::getInstance(); log->log("hello world\n"); return 0; }

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  • C++ Static array vs. Dynamic array?

    - by user69514
    What is the difference between a static array and a dynamic array in C++? I have to do an assignment for my class and it says not to use static arrays, only dynamic arrays. I've looked in the book and online, but I don't seem to understand. I thought static was created at compile time and dynamic at runtime, but I might be mistaken this with memory allocation. Can you explain to me the difference between static array and dynamic array in C++? Thnaks.

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  • Difference in DLL when compiling on Build Server instead of Dev Machine.

    - by Achilles
    I have an application that loads user controls into .NET web application. When I compile and test the application locally on my dev machine it works on my machine. The project builds successfully using MSBuild on our build server. However when I deploy the dll generated by MSBuild on the build server I get the following error when the application loads the control: BC30456: 'CreateResourceBasedLiteralControl' is not a member of 'ASP.usercontrols_somecontrol_ascx'. I took a look and compared the dll generated on my machine and compared it(looked at the file size) with the one created by the build server and noticed a difference in the file size. This is confusing considering the code being built locally and on the build server is IDENTICAL. I manually compared each file by hand. So my question is: What is causing this error? What would be different between MSBuild's compilation of the code and what is going on in Visual Studio when compiling the code?

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  • Porting a project to OpenGL3

    - by Decapsuleur
    Hi everyone, I'm working on a C++ cross-platform OpenGL application (Windows, Linux and MacOS) and I am wondering if some of you could share some advices on porting a large application to OpenGL 3. The reason I am looking into OpenGL 3 is because I think we could benefit a lot from using the new "Sync objects". Nvidia has supported such an extension since the Geforce 256 days (gl_nv_fences) but there seems to be no equivalent functionality on ATI hardware before OpenGL 3.0+... Our code makes quite heavy use of glut/freeglut, glu functions, OpenGL 2 extensions and CUDA (on supported hardware). The problem I am now facing is that "gl3.h" and "gl.h" are mutually incompatible (as stated in gl3.h). Do you guys know if there is a GL3 glut equivalent ? Also, looking at the CUDA-toolkit header files, it seems that GL-CUDA interoperability is only available when using older versions of OpenGL... (cuda_gl_interop.h includes gl.h...). Am I missing something ? Thanks a lot for your help.

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  • How long should it take a senior developer to solve FizzBuzz during an interview?

    - by Jim McKeeth
    Assuming: Typical interview stress levels (I am watching) Using familiar IDE and program language (their choice on their PC!) Given adequate explanation and immediate answers to questions Able to compile code and check answers / progress Claims to be a senior level programmer How long should it take an interviewee to answer FizzBuzz correctly? Edit: FizzBuzz: Write a program that prints the numbers from 1 to 100. But for multiples of three print "Fizz" instead of the number and for the multiples of five print "Buzz". For numbers which are multiples of both three and five print "FizzBuzz". Edit: It isn't so much that if they take more then X minutes they are disqualified, but I am curious if I should just cut them loose after they work on it for half hour.

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  • armv6 / armv7 errors when compiling for iPhone

    - by Chris
    I am having problems trying to compile my App to my iPhone. I upgraded to the new SDK and have 4.0 on my phone... which I did not do that. I am compiling for 3.1.2 - It works fine in the simulator but when I "build" for the Device, it gives me this line of errors: Link /Users/me/Apps/myapp/build/app.build/Debug-iphoneos/app.build/objects-normal/armv7/appname In /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk/user/lib/libz.dylib, missing required architecture armv7 in file then the actual failure occurs on: Command /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1 Any help would be greatly appreciated

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  • Is there any way to use getaddrinfo() and freeaddrinfo() and still be the program compatible with le

    - by Sam C.
    Hi, in the Winsock2 library getaddrinfo() and freeaddrinfo() was only added in Windows XP and on. I know how to replace them in legacy systems, but a conditional use depending on the Windows version won't help. The application won't start in 9x with a message saying that it was linked to a missing export in WS2_32.dll. I'm using MinGW to compile and link the code and would like to keep using it. Maybe writing those functions by myself? Thank you very much for everything.

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  • Java tool to remove warnings from code developed in java 1.4

    - by Nitin Ware
    Hi All, I am working on a soucre code which was developed using java 1.4 but now we want to migrate it to java 6. I was able to compile it but there are tons of warnings related to use of java generics wherever we have made use of collections framework. It is possible to remove them by manually make changes to them, but I wanna know if is there any tool which can run on the source code and remove all the warnings by making necessary changes ot the code. Any help will be highly appreciated. Cheers, Nitin Ware

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  • Compiling a C program with a specific architecture

    - by Marplesoft
    I was recently fighting some problems trying to compile an open source library on my Mac that depended on another library and got some errors about incompatible library architectures. Can somebody explain the concept behind compiling a C program for a specific architecture? I have seen the -arch compiler flag before and have seen values passed to it such as ppc, i386 and x86_64 which I assume maps to the CPU "language", but my understanding stops there. If one program uses a particular architecture, do all libraries that it loads need to be on the same architecture as well? How can I tell what architecture a given program/process is running under?

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  • Java RegEx Pattern not matching (works in .NET)

    - by CDSO1
    Below is an example that is producing an exception in Java (and not matching the input). Perhaps I misunderstood the JavaDoc, but it looks like it should work. Using the same pattern and input in C# will produce a match. import java.util.regex.Matcher; import java.util.regex.Pattern; public class Main { public static void main(String[] args) { String pattern = "aspx\\?uid=([^']*)"; Pattern p = Pattern.compile(pattern); Matcher m = p.matcher("id='page.aspx?uid=123'"); System.out.println(m.groupCount() > 0 ? m.group(1) : "No Matches"); } }

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  • How to Exclude poperties file from jar file ?

    - by Nisarg Mehta
    Hi All, I have a java application for exaple see below. myProject | |----src | | | |--main | | | |--resources | | | |--userConfig.properties | |--log4j.properties | |---target I am using Maven to build my project .I am using maven command to build jar file. mvn package -DMaven.test.skip=true I want to exclude userConfig.properties file from my jar file so i have mentioned in pom.xml as below. <excludes> <exclude>**/userConfig.properties</exclude> </excludes> but it will exclude from the target folder in which compile code resides. And Application will not run because it will not find the userConfig.properties. Can anyone help me ? Thanks Nisarg Mehta

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  • How to reduce compilation times with Boost Asio

    - by Artyom
    Boost.Asio is great library but it has one huge drawback -- extreamly slow compilation times. A simple implementation (really simple) of HTTP protocol (about 1k lines of code) requires about 13.5s to compile under GCC 4.4! I tryed to use PCH but it does not improve compilation times too much (about 1s. only). So are there any tutorials on how to make Boost.Asio compilation times faster? For example what headers should I exactly include for what class. I use for example: io_service, tcp::ip::sockets, tcp::ip::acceptor, deadline_timer, buffers and few functions like async_read, async_write. Any suggestions? P.S.: I do use pimpl whenever I can.

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  • ZooKeeper and RabbitMQ/Qpid together - overkill or a good combination?

    - by Chris Sears
    Greetings, I'm evaluating some components for a multi-data center distributed system. We're going to be using message queues (via either RabbitMQ or Qpid) so agents can make asynchronous requests to other agents without worrying about addressing, routing, load balancing or retransmission. In many cases, the agents will be interacting with components that were not designed for highly concurrent access, so locking and cross-agent coordination will be needed to avoid race conditions. Also, we'd like the system to automatically respond to agent or data center failures. With the above use cases in mind, ZooKeeper seemed like it might be a good fit. But I'm wondering if trying to use both ZK and message queuing is overkill. It seems like what Zookeeper does could be accomplished by my own cluster manager using AMQP messaging, but that would be hard to get really right. On the other hand, I've seen some examples where ZooKeeper was used to implement message queuing, but I think RabbitMQ/Qpid are a more natural fit for that. Has anyone out there used a combination like this? Thanks in advance, -Chris

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  • JUnit: 4.8.1 "Could not find class"

    - by Patrick
    Ok, I am like other and new to jUnit and having a difficult time trying to get it working. I have searched the forum but the answers provided; I am just not getting. If anyone out there could lend me a hand I would greatly appreciate it. Let me provide the basics: OS: mac OS X.6 export JUNIT_HOME="/Developer/junit/junit4.8.1" export CVSROOT="/opt/cvsroot" export PATH="/usr/local/bin:/usr/local/sbin:/usr/localmysql/bin:/opt/PalmSDK/Current/bin/:/usr/local/mysql/bin:$PATH:$JUNIT_HOME:$CVSROOT" export CLASSPATH="$CLASSPATH:$JUNIT_HOME/junit-4.8.1.jar:$JUNIT_HOME" I can compile a test class from a java file, however when I try to then run the test java org.junit.runner.JUnitCore MyTest.class I get the following: JUnit version 4.8.1 Could not find class: MyTest.class Time: 0.001 OK (0 tests) Now I have been in the directory with the MyTest.class which is just somewhere in my file system, I tried moving the source folder to the "junit" folder and the "junit/junit4.8.1" folder and the same result. I cannot even run the tests that came with junit. Thanks patrick

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  • cmake, gcc, cuda and -m32 wtf

    - by Nils
    Hi all I figured out that CUDA does not work in 64bit mode on my mac (or couldn't get it running so far). Therefore I decided to compile everything for 32bit. I use cmake 2.8 and added the following options add_definitions(-Wall -m32) set(CUDA_64_BIT_DEVICE_CODE OFF) set(CMAKE_MODULE_LINKER_FLAGS -m32) However when it tries to link it it does something like this: /usr/bin/c++ -mmacosx-version-min=10.6 -Wl,-search_paths_first -headerpad_max_install_names CMakeFiles/SimpleTestsCUDA.dir/BlockMatrix.cpp.o CMakeFiles/SimpleTestsCUDA.dir/Matrix.cpp.o ./SimpleTestsCUDA_generated_SimpleTests.cu.o ./SimpleTestsCUDA_generated_BlockMatrix.cu.o -o SimpleTestsCUDA /usr/local/cuda/lib/libcudart.dylib /usr/local/cuda/lib/libcuda.dylib Which fails with a lot of "file is not of required architecture" warnings from ld. Now if I add manually -m32 to the command above it works. However I have no idea how to teach cmake to add -m32 to every gcc (or ld) invocation. So far it does it for nvcc and gcc, but not for linking..

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  • Recovering 'old commits' from multiple git rebases

    - by Benjol
    I am aware of this question, but not to sure how to map it to my current situation. (Rebase is scary, undoing rebase is double scary!) I started out with several different feature branches of my master: master x-x-x-x-x-x-x-x-x-x \ \ \ FeatureA 1-2-3 \ \ FeatureB A-B \ FeatureC X-Y-Z I wanted to merge them all together and check they worked before merging back onto the top of master, so I did a: git checkout FeatureB git rebase FeatureA git mergetool //etc git rebase --continue Then git checkout FeatureC git rebase FeatureB git mergetool //hack hack git rebase --continue Which leaves me with master x-x-x-x-x-x-x-x-x-x \ FeatureA 1-2-3 \ FeatureB A'-B' \ FeatureC X'-Y'-Z' Then I corrected some bits that didn't compile properly, and got the whole feature set to an acceptable state: master x-x-x-x-x-x-x-x-x-x \ FeatureA 1-2-3 \ FeatureB A'-B' \ FeatureC X'-Y'-Z'-W My problem is that my colleagues tell me that we're not ready for FeatureA. Is there any way for me to keep all my work, but also revert to a situation where I can just rebase FeatureC on to Feature B?

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