Search Results

Search found 14313 results on 573 pages for 'private clouds'.

Page 236/573 | < Previous Page | 232 233 234 235 236 237 238 239 240 241 242 243  | Next Page >

  • eliminating duplicate Enum code

    - by Don
    Hi, I have a large number of Enums that implement this interface: /** * Interface for an enumeration, each element of which can be uniquely identified by it's code */ public interface CodableEnum { /** * Get the element with a particular code * @param code * @return */ public CodableEnum getByCode(String code); /** * Get the code that identifies an element of the enum * @return */ public String getCode(); } A typical example is: public enum IMType implements CodableEnum { MSN_MESSENGER("msn_messenger"), GOOGLE_TALK("google_talk"), SKYPE("skype"), YAHOO_MESSENGER("yahoo_messenger"); private final String code; IMType (String code) { this.code = code; } public String getCode() { return code; } public IMType getByCode(String code) { for (IMType e : IMType.values()) { if (e.getCode().equalsIgnoreCase(code)) { return e; } } } } As you can imagine these methods are virtually identical in all implementations of CodableEnum. I would like to eliminate this duplication, but frankly don't know how. I tried using a class such as the following: public abstract class DefaultCodableEnum implements CodableEnum { private final String code; DefaultCodableEnum(String code) { this.code = code; } public String getCode() { return this.code; } public abstract CodableEnum getByCode(String code); } But this turns out to be fairly useless because: An enum cannot extend a class Elements of an enum (SKYPE, GOOGLE_TALK, etc.) cannot extend a class I cannot provide a default implementation of getByCode(), because DefaultCodableEnum is not itself an Enum. I tried changing DefaultCodableEnum to extend java.lang.Enum, but this doesn't appear to be allowed. Any suggestions that do not rely on reflection? Thanks, Don

    Read the article

  • How can i initialise a server on startup?

    - by djerry
    Hey all, I need to make some connections on startup of a server. I'm using the wcf technology for this client-server application. The problem is that the constructor of the server isn't called at any time, so for the moment, i initialize the connections when the first client makes a connection. But this generates problems in a further part. This is my server setup: private static ServiceHost _svc; static void Main(string[] args) { NetTcpBinding binding = new NetTcpBinding(SecurityMode.Message); Uri address = new Uri("net.tcp://localhost:8000"); _svc = new ServiceHost(typeof(MonitoringSystemService), address); publishMetaData(_svc, "http://localhost:8001"); _svc.AddServiceEndpoint(typeof(IMonitoringSystemService), binding, "Monitoring Server"); _svc.Open(); Console.WriteLine("Listener service gestart op net.tcp://localhost:8000/Monitoring"); Console.ReadLine(); } private static void publishMetaData(ServiceHost svc, string sEndpointAddress) { ServiceMetadataBehavior smb = svc.Description.Behaviors.Find<ServiceMetadataBehavior>(); if (smb != null) { smb.HttpGetEnabled = true; smb.HttpGetUrl = new Uri(sEndpointAddress); } else { smb = new ServiceMetadataBehavior(); smb.HttpGetEnabled = true; smb.HttpGetUrl = new Uri(sEndpointAddress); svc.Description.Behaviors.Add(smb); } } How can i start the server without waiting for a client to logon so i can initialize it. Thanks in advance.

    Read the article

  • Where do I control the behavior of the "X" close button in the upper right of a winform?

    - by John at CashCommons
    I'm venturing into making my VB.NET application a little better to use by making some of the forms modeless. I think I've figured out how to use dlg.Show() and dlg.Hide() instead of calling dlg.ShowDialog(). I have an instance of my modeless dialog in my main application form: Public theModelessDialog As New dlgModeless To fire up the modeless dialog I call theModelessDialog.Show() and within the OK and Cancel button handlers in dlgModeless I have Private Sub OK_Button_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles OK_Button.Click Me.DialogResult = System.Windows.Forms.DialogResult.OK Me.Hide() End Sub Private Sub Cancel_Button_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Cancel_Button.Click Me.DialogResult = System.Windows.Forms.DialogResult.Cancel Me.Hide() End Sub and that seems to work fine. The "X" button in the upper right is getting me, though. When I close the form with that button, then try to reopen the form, I get ObjectDisposedException was unhandled. Cannot access a disposed object. I feel like I'm most of the way there but I can't figure out how to do either of the following: Hide that "X" button Catch the event so I don't dispose of the object (just treat it like I hit Cancel) Any ideas? The class of this dialog is System.Windows.Forms.Form. Thanks as always!

    Read the article

  • pass Value from class to JFrame

    - by MYE
    Hello everybody! i have problem between pass value from Class to another JFrame my code write follow MVC Model. Therefore i have 1 class is controller , one jframe is view and 1 class is model. i have some handle process on controller to get value on it and i want this value to jframe but not pass by constructor . How can i pass value from class to jframe and when value be pass jframe will use it to handle. Ex: public class A{ private String str; public A(){ } public void handle(){ ViewFrame v = new ViewFrame(); v.setVisible(true); v.pack(). v.setSize(330,600); str = "Hello World"; //init value here v.getString(str);// pass value to jframe here. } } ======================= public class ViewFrame extends JFrame{ private String str; public ViewFrame (){ System.out.println(str); } public String getString(String str){ return this.str = str; } } but it return null??

    Read the article

  • destructor being called by subclass

    - by zero
    I'm currently learning more about php objects and constructors/destructors, but i've noticed in my code that the parent class's destructor is being called twice, I thought it was because i was extending the first class to my second class and that the second class was calling it, but this is what the php docs say about that: Like constructors, parent destructors will not be called implicitly by the engine. In order to run a parent destructor, one would have to explicitly call parent::__destruct() in the destructor body. so if it is not being called by the subclass then is it because by extended the first class that i've made a reference to the parent class making it call itself twice or I'm I way off base here? the code: <?php class test{ public $test1 = "this is a test of a pulic property"; private $test2 = "this is a test of a private property"; protected $test3 = "this is a test of a protected property"; const hello = 900000; function __construct($h){ //echo 'this is the constructor test '.$h; } function x($x2){ echo ' this is fn x'.$x2; } function y(){ print "this is fn y"; } } $obj = new test("this is an \"arg\" sent to instance of test"); class hey extends test{ function hey(){ $this->x('<br>from the host with the most'); echo ' <br>from hey class'.$this->test3; } } $obj2 = new hey(); echo $obj2::hello; ?>

    Read the article

  • How can i add to dataGridView1 a data to the last row/column?

    - by user3681442
    In top of form1 i did: private System.Timers.Timer _refreshTimer; private int _thisProcess; Then in the Form1 Load event: _thisProcess = Process.GetCurrentProcess().Id; InitializeRefreshTimer(); PopulateApplications(); Then the timer init method: void InitializeRefreshTimer() { _refreshTimer = new System.Timers.Timer(5000); _refreshTimer.SynchronizingObject = this; _refreshTimer.Elapsed += new System.Timers.ElapsedEventHandler(TimerToUpdate_Elapsed); _refreshTimer.Start(); } Then the timer elapsed event: void TimerToUpdate_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { PopulateApplications(); } In the end the Populate method: void PopulateApplications() { dataGridView1.Rows.Clear(); foreach (Process p in Process.GetProcesses(".")) { if (p.Id != _thisProcess) { try { if (p.MainWindowTitle.Length > 0) { String status = p.Responding ? "Running" : "Not Responding"; dataGridView1.Rows.Add( p.MainWindowTitle, status); } } catch { } } } } The variable status show in the column2 but let's say i want that status will be display for each process/app in column5 ? How can i move it ? EDIT** Tried this: void PopulateApplications() { dataGridView1.Rows.Clear(); foreach (Process p in Process.GetProcesses(".")) { if (p.Id != _thisProcess) { try { if (p.MainWindowTitle.Length > 0) { var icon = Icon.ExtractAssociatedIcon(p.MainModule.FileName); Image ima = icon.ToBitmap(); img.Image = ima; img.HeaderText = "Image"; img.Name = "img"; String status = p.Responding ? "Running" : "Not Responding"; dataGridView1.Rows.Add(img, p.MainWindowTitle, status); } } catch { } } } } I moved the variable img to the top of the form. The problem is i see in each row this: DataGridViewImageColumn { Name=img, Index=-1 } And i don't see the icon it self. Why ?

    Read the article

  • Need advice on C++ coding pattern

    - by Kotti
    Hi! I have a working prototype of a game engine and right now I'm doing some refactoring. What I'm asking for is your opinion on usage of the following C++ coding patterns. I have implemented some trivial algorithms for collision detection and they are implemented the following way: Not shown here - class constructor is made private and using algorithms looks like Algorithm::HandleInnerCollision(...) struct Algorithm { // Private routines static bool is_inside(Point& p, Object& object) { // (...) } public: /** * Handle collision where the moving object should be always * located inside the static object * * @param MovingObject & mobject * @param const StaticObject & sobject * @return void * @see */ static void HandleInnerCollision(MovingObject& mobject, const StaticObject& sobject) { // (...) } So, my question is - somebody advised me to do it "the C++" way - so that all functions are wrapped in a namespace, but not in a class. Is there some good way to preserve privating if I will wrap them into a namespace as adviced? What I want to have is a simple interface and ability to call functions as Algorithm::HandleInnerCollision(...) while not polluting the namespace with other functions such as is_inside(...) Of, if you can advise any alternative design pattern for such kind of logics, I would really appreciate that...

    Read the article

  • c# Display the data in the List view

    - by Kumu
    private void displayResultsButton_Click(object sender, EventArgs e) { gameResultsListView.Items.Clear(); //foreach (Game game in footballLeagueDatabase.games) //{ ListViewItem row = new ListViewItem(); row.SubItems.Add(game.HomeTeam.ToString()); row.SubItems.Add(game.HomeScore.ToString()); row.SubItems.Add(game.AwayTeam.ToString()); row.SubItems.Add(game.AwayScore.ToString()); gameResultsListView.Items.Add(row); // } //footballLeagueDatabase.games.Sort(); } } } This is the display button and the following code describes the add button. private void addGameButton_Click(object sender, EventArgs e) { if ((homeTeamTxt.Text.Length) == 0) MessageBox.Show("You must enter a Home Team"); else if (homeScoreUpDown.Maximum <= 9 && homeScoreUpDown.Minimum >= 0) MessageBox.Show("You must enter one digit between 0 and 9"); else if ((awayTeamTxt.Text.Length) == 0) MessageBox.Show("You must enter a Away Team"); else if (awayScoreUpDown.Maximum <= 9 && awayScoreUpDown.Minimum >= 0) MessageBox.Show("You must enter one digit between 0 to 9"); else { //checkGameInputFields(); game = new Game(homeTeamTxt.Text, int.Parse(homeScoreUpDown.Value.ToString()), awayTeamTxt.Text, int.Parse(awayScoreUpDown.Value.ToString())); MessageBox.Show("Home Team" + 't' + homeTeamTxt.Text + "Away Team" + awayTeamTxt.Text + "created"); footballLeagueDatabase.AddGame(game); //clearCreateStudentInputFields(); } } I need to insert data into the above text field and Numeric up down control and display them in the list view. But I dont know How to do it, because when I press the button "Display Results" it displays the error message. If you know how can I display the data in the list view, please let me know.This is the first time I am using List view.

    Read the article

  • Refactoring. Your way to reduce code complexity of big class with big methods

    - by Andrew Florko
    I have a legacy class that is rahter complex to maintain: class OldClass { method1(arg1, arg2) { ... 200 lines of code ... } method2(arg1) { ... 200 lines of code ... } ... method20(arg1, arg2, arg3) { ... 200 lines of code ... } } methods are huge, unstructured and repetitive (developer loved copy/paste aprroach). I want to split each method into 3-5 small functions, whith one pulic method and several helpers. What will you suggest? Several ideas come to my mind: Add several private helper methods to each method and join them in #region (straight-forward refactoring) Use Command pattern (one command class per OldClass method in a separate file). Create helper static class per method with one public method & several private helper methods. OldClass methods delegate implementation to appropriate static class (very similiar to commands). ? Thank you in advance!

    Read the article

  • ThreadExceptionEventHandler and invoking delegates

    - by QmunkE
    If I assign a ThreadExceptionEventHandler to Application.ThreadException, why when I invoke a delegate method using a control on the main application thread are any exceptions thrown by that delegate not triggering the event handler? i.e. static void Main() { ... Application.ThreadException += new System.Threading.ThreadExceptionEventHandler(Application_ThreadException); Application.Run(new Form1()); } static void Application_ThreadException(object sender, System.Threading.ThreadExceptionEventArgs e) { Console.Error.Write("A thread exception occurred!"); } ... private void Form1_Load(object sender, EventArgs e) { Thread syncThread = new Thread(new ThreadStart(this.ThrowException)); syncThread.Start(); } private void ThrowException() { button1.Invoke(new MethodInvoker(delegate { // Not handled by ThreadExceptionEventHandler? throw new Exception(); })); } The context on this is that I have a background thread started from a form which is throwing an unhandled exception which terminates the application. I know this thread is going to be unreliable since it is network connectivity reliant and so subject to being terminated at any point, but I'm just interested as to why this scenario doesn't play out as I expect?

    Read the article

  • How to encrypt a RSAKey using another RSAKey?

    - by Tom Brito
    I know its not the usual thing to do. But the specification I'm implementing is discribed this way, and I cannot run out. I was trying to encrypt the modulus and exponent of the private key, but the following test code raises an exception because the byte array is 1 byte larger then the maximum allowed by RSA block: import java.security.KeyPair; import java.security.KeyPairGenerator; import java.security.NoSuchAlgorithmException; import java.security.NoSuchProviderException; import java.security.interfaces.RSAPrivateKey; import java.security.interfaces.RSAPublicKey; import javax.crypto.Cipher; import org.apache.commons.lang.ArrayUtils; public class TEST { public static KeyPair generateKeyPair() throws NoSuchAlgorithmException, NoSuchProviderException { KeyPairGenerator keyPairGenerator = KeyPairGenerator.getInstance("RSA", "BC"); keyPairGenerator.initialize(1024); return keyPairGenerator.generateKeyPair(); } public static void main(String[] args) throws Exception { KeyPair keyPair = generateKeyPair(); RSAPrivateKey privateKey = (RSAPrivateKey) keyPair.getPrivate(); System.out.println("Priv modulus len = " + privateKey.getModulus().bitLength()); System.out.println("Priv exponent len = " + privateKey.getPrivateExponent().bitLength()); System.out.println("Priv modulus toByteArray len = " + privateKey.getModulus().toByteArray().length); byte[] byteArray = privateKey.getModulus().toByteArray(); // the byte at index 0 have no value (in every generation it is always zero) byteArray = ArrayUtils.subarray(byteArray, 1, byteArray.length); System.out.println("byteArray size: " + byteArray.length); RSAPublicKey publicKey = (RSAPublicKey) keyPair.getPublic(); Cipher cipher = Cipher.getInstance("RSA", "BC"); cipher.init(Cipher.ENCRYPT_MODE, publicKey); byte[] encryptedBytes = cipher.doFinal(byteArray); System.out.println("Success!"); } } (obs. its just a test, i would never encrypt the private key with its pair public key) The byte array is 128 bytes, the exactly maximum allowed by a RSA block, so why the exception? And how to fix it?

    Read the article

  • How do i map this in NHibernate

    - by Andrew Smith
    I Have two classes, Survey and Poll classes. Also I have Question and Question Choice classes. How do I map these so I come out with particular table formats. here is the classes involved. public class Survey { public IList<Question> Questions { get; private set; } } public class Poll { public Question Question { get; set; } } public class Question { public string Text { get; set; } public IList<QuestionChocie> Choices { get; private set; } } public class QuestionChoice { public string Text { get; set; } } The resulting tables that I'm shooting for include the following Surveys- a table of survey information. Polls - a table of polls information. SurveyQuestions -a table of survey questions. PollQuestions - a table of poll questions. SurveyChoices - a table of the question choices for the surveys. PollChoices - a table of the question choices for the survey. preferably i really want to know for fluent nhibernate, or just mapping xml is fine too.

    Read the article

  • Blackberry screen navigation probelm

    - by dalandroid
    I have a Screen name DownloaderScreen when the screen start it will start download some file and when download is complete it will go forward to next screen autometically. I using the following code. public DownloaderScreen() { super(NO_VERTICAL_SCROLL | NO_HORIZONTAL_SCROLL | USE_ALL_HEIGHT | USE_ALL_WIDTH); this.application = UiApplication.getUiApplication(); HorizontalFieldManager outerBlock = new HorizontalFieldManager(USE_ALL_HEIGHT); VerticalFieldManager innerBlock = new VerticalFieldManager(USE_ALL_WIDTH | FIELD_VCENTER); innerBlock.setPadding(0, 10, 0, 10); outerBlock.setBackground(BackgroundFactory .createBitmapBackground(LangValue.dlBgimg)); outerBlock.add(innerBlock); add(outerBlock); phraseHelper = new PhraseHelper(); final String[][] phraseList = phraseHelper.getDownloadList(); gaugeField = new GaugeField("Downloading ", 0, phraseList.length, 0, GaugeField.PERCENT); innerBlock.add(gaugeField); Thread dlTread = new Thread() { public void run() { startDownload(phraseList); } }; dlTread.start(); } private void startDownload(String[][] phraseList){ if(phraseList.length!=0){ for(int i=0; i < phraseList.length ; i++){// gaugeField.setValue(i); // code for download } } goToNext(); } private void goToNext() { final Screen currentScreen = application.getActiveScreen(); if (UiApplication.isEventDispatchThread()) { application.popScreen(currentScreen); application.pushScreen(new HomeScreen()); } else { application.invokeLater(new Runnable() { public void run() { application.popScreen(currentScreen); application.pushScreen(new HomeScreen()); } }); } } The code is working fine and starts download files and when download is completed it is going forward to next screen. But when there is no file to download phraseList array length is zero, it is not going forward. What is problem in my code?

    Read the article

  • Why is function's length information of other shared lib in ELF?

    - by minastaros
    Our project (C++, Linux, gcc, PowerPC) consists of several shared libraries. When releasing a new version of the package, only those libs should change whose source code was actually affected. With "change" I mean absolute binary identity (the checksum over the file is compared. Different checksum - different version according to the policy). (I should mention that the whole project is always built at once, no matter if any code has changed or not per library). Usually this can by achieved by hiding private parts of the included Header files and not changing the public ones. However, there was a case where just a delete was added to the destructor of a class TableManager (in the TableManager.cpp file!) of library libTableManager.so, and yet the binary/checksum of library libB.so (which uses class TableManager ) has changed. TableManager.h: class TableManager { public: TableManager(); ~TableManager(); private: int* myPtr; } TableManager.cpp: TableManager::~TableManager() { doSomeCleanup(); delete myPtr; // this delete has been added } By inspecting libB.so with readelf --all libB.so, looking at the .dynsym section, it turned out that the length of all functions, even the dynamically used ones from other libraries, are stored in libB! It looks like this (length is the 668 in the 3rd column): 527: 00000000 668 FUNC GLOBAL DEFAULT UND _ZN12TableManagerD1Ev So my questions are: Why is the length of a function actually stored in the client lib? Wouldn't a start address be sufficient? Can this be suppressed somehow when compiling/linking of libB.so (kind of "stripping")? We would really like to reduce this degree of dependency...

    Read the article

  • Implementing a Version check between an Abstract class and it's implementation

    - by Michael Stum
    I have this abstract class and concrete implementation (they are in different assemblies): public abstract class MyAbstractClass { private static readonly int MyAbstractClassVersion = 1; public abstract int ImplementedVersion { get; } protected MyAbstractClass() { CheckVersion(); } private void CheckVersion() { var message = string.Format( "MyAbstractClass implements Version {0}, concrete is Version {1}", RepositoryVersion, ImplementedVersion); if (!MyAbstractClassVersion.Equals(ImplementedVersion)) throw new InvalidOperationException(message); } } public class ConcreteClass : MyAbstractClass { public ConcreteClass() : base() { // ConcreteClass is guaranteed to have // a constructor that calls the base constructor // I just simplified the example } public override int ImplementedVersion { get { return 2; } } } As you see, I call CheckVersion() from the abstract constructor, to get rid of the "virtual member call in base constructor" message, but I am not sure if that's really the way to do it. Sure, it works, but that doesn't mean it will always work, will it? Also, I wonder if I can get the name of the Concrete Type from the CheckVersion() function? I know that adding new abstract members will force an error anyway (System.TypeLoadException) and I'm not sure if I want this type of strict Versioning, but I'm just curious how it would be done properly given only the abstract class and an implementation (I know I could do it by using interfaces and/or a Factory pattern).

    Read the article

  • gwt get array button value

    - by graybow
    My gwt project have flexTable show data of image and button on each row and coll. But my button won't work properly. this is my current code: private Button[] b = new Button[]{new Button("a"),...,new Button("j")}; private int z=0; ... public void UpdateTabelGallery(JsArray str){ for(int i=0; i str.length(); i++){ b[i].setText(str.gettitle()); UpdateTabelGallery(str.get(i)); } } public void UpdateTabelGallery(GalleryData str){ Image img = new Image(); img.setUrl(str.getthumburl()); HTML himage= new HTML("a href="+str.geturl()+""+ img +"/a" + b[z] ); TabelGaleri.setWidget(y, x, himage); //is here th right place? b[z].addClickHandler(new ClickHandler(){ @Override public void onClick(ClickEvent event) { Window.alert("I wan to show the clicked button text" + b[z].getText()); } }); z++; } I'm still confuse where I should put my button handler. With this current code seems the clickhandler didn't work inside a looping. And if I put it outside loop its not working because I need to know which button clicked. I need to get my index button.but how? Is there any option than array button? thanks

    Read the article

  • Optimization of a c++ matrix/bitmap class

    - by Andrew
    I am searching a 2D matrix (or bitmap) class which is flexible but also fast element access. The contents A flexible class should allow you to choose dimensions during runtime, and would look something like this (simplified): class Matrix { public: Matrix(int w, int h) : data(new int[x*y]), width(w) {} void SetElement(int x, int y, int val) { data[x+y*width] = val; } // ... private: // symbols int width; int* data; }; A faster often proposed solution using templates is (simplified): template <int W, int H> class TMatrix { TMatrix() data(new int[W*H]) {} void SetElement(int x, int y, int val) { data[x+y*W] = val; } private: int* data; }; This is faster as the width can be "inlined" in the code. The first solution does not do this. However this is not very flexible anymore, as you can't change the size anymore at runtime. So my question is: Is there a possibility to tell the compiler to generate faster code (like when using the template solution), when the size in the code is fixed and generate flexible code when its runtime dependend? I tried to achieve this by writing "const" where ever possible. I tried it with gcc and VS2005, but no success. This kind of optimization would be useful for many other similar cases.

    Read the article

  • Properly obsoleting old members in an XML Serializable class in C# VB .NET

    - by George
    Hi! Some time ago I defined a class that was serialized using XML. That class contained a serializable propertyA of integer type. Now I have extended and updated this class, whereby a new propertyB was added, whose type is another class that also has several serializable properties. The new propertyB is now supposed to play the role of propertyA, that is since type of propertyB is another class, one of its members would contain the value that previously propertyA contained, thus making peroptyA obsolete. What I am trying to figure out is how do I make sure that when I desireliaze the OLD version of this class (without propertyB in it), I make sure that the desreializer would take the value of propertyA from the old calss and set it as a value of one of the members of propertyB in a new class? Private WithEvents _Position As Position = New Position(Alignment.MiddleMiddle, 0, True, 0, True) Public Property Position() As Position 'NEW composite property that holds the value of the obsolted property, i.e. Alignment Get Return _Position End Get Set(ByVal value As Position) _Position = value End Set End Property Private _Alignment As Alignment = Alignment.MiddleMiddle <Xml.Serialization.XmlIgnore(), Obsolete("Use Position property instead.")> _ Public Property Alignment() As Alignment'The old, obsoleted property that I guess must be left for compliance with deserializing the old version of this class Get Return _Alignment End Get Set(ByVal value As Alignment) _Alignment = value End Set End Property Can you help me, please?

    Read the article

  • Assign a static function to a variable in PHP

    - by Felipe Almeida
    I would like to assign a static function to a variable so that I can send it around as a parameter. For example: class Foo{ private static function privateStaticFunction($arg1,$arg2){ //compute stuff on the args } public static function publicStaticFunction($foo,$bar){ //works $var = function(){ //do stuff }; //also works $var = function($someArg,$someArg2){ //do stuff }; //Fatal error: Undefined class constant 'privateStaticFunction' $var = self::privateStaticMethod; //same error $var = Foo::privateStaticFunction; //compiles, but errors when I try to run $var() somewhere else, as expected //Fatal error: Call to private method Foo::privateStaticMethod() from context '' $var = function(){ return Foo::privateStaticMethod(); }; } } I've tried a few more variations but none of them worked. I don't even expect this sort of functional hacking to work with PHP but hey, who knows? Is it possible to do that in PHP or will I need to come up with some hack using eval? P.S.: LawnGnome on ##php mentioned something about it being possible to do what I want using array('Foo','privateStaticMethod') but I didn't understand what he meant and I didn't press him further as he looked busy.

    Read the article

  • Dynamic Array of Objects Sans Vector Class

    - by Connor Black
    I am doing a homework assignment for my summer OO class and we need to write two classes. One is called Sale and the other is called Register. I've written my Sale class; here's the .h file: enum ItemType {BOOK, DVD, SOFTWARE, CREDIT}; class Sale { public: Sale(); // default constructor, // sets numerical member data to 0 void MakeSale(ItemType x, double amt); ItemType Item(); // Returns the type of item in the sale double Price(); // Returns the price of the sale double Tax(); // Returns the amount of tax on the sale double Total(); // Returns the total price of the sale void Display(); // outputs sale info private: double price; // price of item or amount of credit double tax; // amount of sales tax double total; // final price once tax is added in. ItemType item; // transaction type }; For the Register class we need to include a dynamic array of Sale objects in our member data. We cannot use the vector class. How is this done? Here's my 'Register' '.h' class Register{ public: Register(int ident, int amount); ~Register(); int GetID(){return identification;} int GetAmount(){return amountMoney;} void RingUpSale(ItemType item, int basePrice); void ShowLast(); void ShowAll(); void Cancel(); int SalesTax(int n); private: int identification; int amountMoney; };

    Read the article

  • Unit test approach for generic classes/methods

    - by Greg
    Hi, What's the recommended way to cover off unit testing of generic classes/methods? For example (referring to my example code below). Would it be a case of have 2 or 3 times the tests to cover testing the methods with a few different types of TKey, TNode classes? Or is just one class enough? public class TopologyBase<TKey, TNode, TRelationship> where TNode : NodeBase<TKey>, new() where TRelationship : RelationshipBase<TKey>, new() { // Properties public Dictionary<TKey, NodeBase<TKey>> Nodes { get; private set; } public List<RelationshipBase<TKey>> Relationships { get; private set; } // Constructors protected TopologyBase() { Nodes = new Dictionary<TKey, NodeBase<TKey>>(); Relationships = new List<RelationshipBase<TKey>>(); } // Methods public TNode CreateNode(TKey key) { var node = new TNode {Key = key}; Nodes.Add(node.Key, node); return node; } public void CreateRelationship(NodeBase<TKey> parent, NodeBase<TKey> child) { . . .

    Read the article

  • RichTextBox text is not shown C#

    - by user271077
    using richtextbox control programatically i'm appending text to the richtextbox . richTextBox1.AppendText("hello"); somehow the text appears in the richTextBox1.Text but is not shown in the form. any idea of what might be the problem? (I checked the forecolor seems ok). Thanks in advance Edit: found the root cause (had by mistake the initializeComponent() twice. ) private void InitializeComponent() { this.richTextBox1 = new System.Windows.Forms.RichTextBox(); this.SuspendLayout(); // // richTextBox1 // this.richTextBox1.Location = new System.Drawing.Point(114, 104); this.richTextBox1.Name = "richTextBox1"; this.richTextBox1.Size = new System.Drawing.Size(100, 96); this.richTextBox1.TabIndex = 0; this.richTextBox1.Text = ""; // // Form1 // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(284, 262); this.Controls.Add(this.richTextBox1); this.Name = "Form1"; this.Text = "Form1"; this.Load += new System.EventHandler(this.Form1_Load); this.ResumeLayout(false); } public Form1() { InitializeComponent(); InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { richTextBox1.AppendText("hello world"); }` but still curious about why did this cause this weird behavior?

    Read the article

  • TreeView Control Problem

    - by ProgNet
    Hi all, I have a public folder on the server that contains recursively nested sub folders. In the various Leaf folders contains Images. I wanted to create a server side file browser that will display the Images to the user. I am using the ASP.NET TreeView Control. I create the tree nodes using PopulateOnDemand. If the user click on a leaf directory I want the images in that folder to be displayed in a DataList Control. The problem is that when I click on a sub tree node (after I expanded it parent node) All the expanded sub tree disappears and only the parent node is showed with no + sign next to it !! ( I have set the TreeView's PopulateNodesFromClient property to true ) Can someone tell me what is the problem ?? Thanks Here is the code : <asp:TreeView ID="TreeView1" runat="server" AutoGenerateDataBindings="False" onselectednodechanged="TreeView1_SelectedNodeChanged" ontreenodepopulate="TreeView1_TreeNodePopulate"> </asp:TreeView> protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { string path = Server.MapPath("."); PopulateTopNodes(path); } } private void PopulateTopNodes(string pathToRootFolder) { DirectoryInfo dirInfo = new DirectoryInfo(pathToRootFolder); DirectoryInfo[] dirs = dirInfo.GetDirectories(); foreach (DirectoryInfo dir in dirs) { TreeNode folderNode = new TreeNode(dir.Name,dir.FullName); if (dir.GetDirectories().Length > 0) { folderNode.PopulateOnDemand = true; folderNode.Collapse(); } TreeView1.Nodes.Add(folderNode); } } protected void TreeView1_TreeNodePopulate(object sender, TreeNodeEventArgs e) { if (IsCallback == true) { if (e.Node.ChildNodes.Count == 0) { LoadChildNode(e.Node); } } } private void LoadChildNode(TreeNode treeNode) { DirectoryInfo dirInfo = new DirectoryInfo(treeNode.Value); DirectoryInfo[] dirs = dirInfo.GetDirectories(); foreach (DirectoryInfo dir in dirs) { TreeNode folderNode = new TreeNode(dir.Name, dir.FullName); if(dir.GetDirectories().Length>0){ folderNode.PopulateOnDemand = true; folderNode.Collapse(); } treeNode.ChildNodes.Add(folderNode); } } protected void TreeView1_SelectedNodeChanged(object sender, EventArgs e) { // Retrieve the images here }

    Read the article

  • where to store temporary data in MVC 2.0 project

    - by StuffHappens
    Hello! I'm starting to learn MVC 2.0 and I'm trying to create a site with a quiz: user is asked a question and given several options of answer. If he chooses the right answer he gets some points, if he doesn't, he looses them. I tried to do this the following way public class HomeController : Controller { private ITaskGenerator taskGenerator = new TaskGenerator(); private string correctAnswer; public ActionResult Index() { var task = taskGenerator .GenerateTask(); ViewData["Task"] = task.Task; ViewData["Options"] = task.Options; correctAnswer= task.CorrectAnswer; return View(); } public ActionResult Answer(string id) { if (id == correctAnswer) return View("Correct") return View("Incorrect"); } } But I have a problem: when user answers the cotroller class is recreated and I loose correct answer. So what is the best place to store correct answer? Should I create a static class for this purpose? Thanks for your help!

    Read the article

  • Binary Search Tree, cannot do traversal

    - by ihm
    Please see BST codes below. It only outputs "5". what did I do wrong? #include <iostream> class bst { public: bst(const int& numb) : root(new node(numb)) {} void insert(const int& numb) { root->insert(new node(numb), root); } void inorder() { root->inorder(root); } private: class node { public: node(const int& numb) : left(NULL), right(NULL) { value = numb; } void insert(node* insertion, node* position) { if (position == NULL) position = insertion; else if (insertion->value > position->value) insert(insertion, position->right); else if (insertion->value < position->value) insert(insertion, position->left); } void inorder(node* tree) { if (tree == NULL) return; inorder(tree->left); std::cout << tree->value << std::endl; inorder(tree->right); } private: node* left; node* right; int value; }; node* root; }; int main() { bst tree(5); tree.insert(4); tree.insert(2); tree.insert(10); tree.insert(14); tree.inorder(); return 0; }

    Read the article

< Previous Page | 232 233 234 235 236 237 238 239 240 241 242 243  | Next Page >