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  • Java-Eclipse-Spring 3.1 - the fastest way to get familiar with this set

    - by Leron
    I, know almost all of you at some point of your life as a programmer get to the point where you know (more or less) different technologies/languages/IDEs and a times come when you want to get things together and start using them once - more efficient and second - more closely to the real life situation where in fact just knowing Java, or some experience with Eclipse doesn't mean nothing, and what makes you a programmer worth something is the ability to work with the combination of 2 or more combinations. Having this in mind here is my question - what do you think is the optimal way of getting into Java+Eclipse+Spring3.1 world. I've read, and I've read a lot. I started writing real code but almost every step is discovering the wheel again and again, wondering how to do thing you know are some what trivial, but you've missed that one article where this topic was discussed and so on. I don't mind for paying for a good tutorial like for example, after a bit of research I decided that instead of losing a lot of time getting the different parts together I'd rather pay for the videos in http://knpuniversity.com/screencast/starting-in-symfony2-tutorial and save myself a lot of time (I hope) and get as fast as possible to writing a real code instead of wondering what do what and so on. But I find it much more difficult to find such sources of info especially when you want something more specific as me and that's the reason to ask this question. I know a lot of you go through the hard way, and I won't give up if I have to do the same, but to be honest I really hope to get post with good tutorials on the subject (paid or not) because in my situation time is literally money. Thanks Leron

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  • How to properly set button phase after dragging over button?

    - by irobeth
    I have a class (mxml) that extends Button while implementing drag/drop support. When I drag one of them onto another, the drag receiver stays stuck in its 'over' phase until I click on it (As if something about DragManager.acceptDragDrop is preventing the MouseEvent from getting to button) Is there a way to make a button re-evaluate its phase after the drop? I've tried fabricating a MouseEvent and sending it to rollOverHandler with no luck. This resembles the scenario in Button.as (lines 2606-2647) described like Drag over and up mouse down while out of Button roll over Button - stay in "up" phase mouse up while over Button - "over" phase continue with step 2 of first three sequences above This is my drag/drop handler private function dragDropHandler(event:DragEvent):void { trace("dropped"); var ib : IconButton = (event.dragInitiator as IconButton); if(this.data is Section) { if(ib.data is Item) { trace("ITEM"); //move an item into a section. var ae : AldonaEvent = new AldonaEvent(AldonaEvent.MOVE); ae.data = ib.data; dispatchEvent(ae); } else if(ib.data is Section) { trace("SECTION"); //change a section's parent. var ae : AldonaEvent = new AldonaEvent(AldonaEvent.MOVE); ae.data = ib.data; dispatchEvent(ae); } } //you can only drag stuff into sections. }

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  • How can I have 2 ADO access methods use the same Transaction?

    - by KevinDeus
    I'm writing a test to see if my LINQ to Entity statement works.. I'll be using this for others if I can get this concept going.. my intention here is to INSERT a record with ADO, then verify it can be queried with LINQ, and then ROLLBACK the whole thing at the end. I'm using ADO to insert because I don't want to use the object or the entity model that I am testing. I figure that a plain ADO INSERT should do fine. problem is.. they both use different types of connections. is it possible to have these 2 different data access methods use the same TRANSACTION so I can roll it back?? _conn = new SqlConnection(_connectionString); _conn.Open(); _trans = _conn.BeginTransaction(); var x = new SqlCommand("INSERT INTO Table1(ID, LastName, FirstName, DateOfBirth) values('127', 'test2', 'user', '2-12-1939');", _conn); x.ExecuteNonQuery(); //So far, so good. Adding a record to the table. //at this point, we need to do **_trans.Commit()** here because our Entity code can't use the same connection. Then I have to manually delete in the TestHarness.TearDown.. I'd like to eliminate this step //(this code is in another object, I'll include it for brevity. Imagine that I passed the connection in) //check to see if it is there using (var ctx = new XEntities(_conn)) //can't do this.. _conn is not an EntityConnection! { var retVal = (from m in ctx.Table1 where m.first_name == "test2" where m.last_name == "user" where m.Date_of_Birth == "2-12-1939" where m.ID == 127 select m).FirstOrDefault(); return (retVal != null); } //Do test.. Assert.BlahBlah(); _trans.Rollback();

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  • Box2D in Flash runs quicker when drawing debug data than not

    - by bowdengm
    I've created a small game with Box2d for AS3 - I have sprites attached to the stage that take their position from the underlying Box2d world. These sprites are mostly PNGs. When the game runs with DrawDebugData() bening called every update, it runs nice and smoothly. However when I comment this out, it runs choppily. In both cases all my sprites are being rendered. So it seems that it's running faster when it's drawing the debug data additionaly (i.e. my sprites are on the screen in both cases!) What's going on? Does drawing the debug data flick some sort of 'render quick' switch? If so, what's the switch!? I can't see it in the Box2D code. function Update(e){ m_world.Step(m_timeStep, m_velocityIterations, m_positionIterations); // draw debug? m_world.DrawDebugData(); // with the above line in, I get 27fps, without it, I get 19fps. // that's the only change that's causing such a huge difference. doStuff(); } Interestingly, If i set the debug draw scale to something different to my world scale, it slows down to 19fps. So there's something happening when it draws the boxes under my sprites causing it to run quicker.. Cheers, Guy

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  • How do I generate reports in R?

    - by Maiasaura
    I've been struggling for a week now trying to figure out how to generate reports in R using either Sweave or Brew. I should say right at the beginning that I have never used Tex before but I understand the logic of it. I have read this document several times. However, I cannot even get a simple example to parse. Brew successfully converts a simple markup file (just a title and some text) to a .tex file (no error). But it never ever converts tex to a pdf. > library(tools) > library(brew) > brew("population.brew", "population.tex") > texi2dvi("population.tex", pdf = TRUE) The last step always fails with: Error in texi2dvi("population.tex", pdf = TRUE) : Running 'texi2dvi' on 'population.tex' failed. What am I doing wrong? The report I am trying to build is fairly simple. I have 157 different analysis to summarize. Each one has 4 plots, 1 table and a summary. I just want output plot 1,2,3,4 output table \pagebreak ... that's it. Can anyone help me get further? I use osx, don't have Tex installed. thanks

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  • How to manually set an authenticated user in Spring Security / SpringMVC

    - by David Parks
    After a new user submits a 'New account' form, I want to manually log that user in so they don't have to login on the subsequent page. The normal form login page going through the spring security interceptor works just fine. In the new-account-form controller I am creating a UsernamePasswordAuthenticationToken and setting it in the SecurityContext manually: SecurityContextHolder.getContext().setAuthentication(authentication); On that same page I later check that the user is logged in with: SecurityContextHolder.getContext().getAuthentication().getAuthorities(); This returns the authorities I set earlier in the authentication. All is well. But when this same code is called on the very next page I load, the authentication token is just UserAnonymous. I'm not clear why it did not keep the authentication I set on the previous request. Any thoughts? Could it have to do with session ID's not being set up correctly? Is there something that is possibly overwriting my authentication somehow? Perhaps I just need another step to save the authentication? Or is there something I need to do to declare the authentication across the whole session rather than a single request somehow? Just looking for some thoughts that might help me see what's happening here.

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  • Tfs 2010: how to set up a corporate source server?

    - by bwerks
    Hi all, I'm looking for guidance in setting up a corporate source server, but when I google this topic the best I can come up with is articles and walkthrough concerned with configuring VS to use microsoft's public symbol servers for use with debugging .NET assemblies. Provided for background info, the environment I'm concerned with using is Vs2010/Tfs2010. Basically, the workflow I'm looking to facilitate is this: 1) customer reports problem with application 2) application of the appropriate version is installed on a virtual machine 3) developer repros bug attaching to process on virtual machine and leveraging source server (symbol server?) on corporate domain. This is the step I'm concerned with. 4) developer pinpoints problem fixes bug in workspace. 5) developer performs a dll swap on VM to test changes? (side topic, not sure on this) 6) normal development/source control workflows. Any advice is welcome! Edit: since writing this, I have stumbled on this article, which is a nice writeup on the configuration of source server for TFS 2008. Has anyone adapted this for Tfs 2010?

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  • PyGTK: Trouble with size of ScrolledWindow

    - by canavanin
    Hi everyone! I am using PyGTK and the gtk.Assistant. On one page I have placed a treeview (one column, just strings) in a gtk.ScrolledWindow (I wanted the vertical scrollbar, since the list contains about 35 items). Everything is working fine; the only thing that bugs me is that I have not been able to figure out from the documentation how to set the size of the scrolled window. Currently only three items are displayed at a time; I would like to set this number to 10 or so. Below is the code. As you can see I have tried using a gtk.Adjustment to influence the scrolled window's size, but as - once more - I have been incompetent at retrieving the required info from the documentation, I don't actually know what values should be put into there. self.page7 = gtk.VBox() # The gtk.Adjustment: page_size = gtk.Adjustment(lower=10, page_size=100) # just used some arbitrary numbers here >_< scrolled_win = gtk.ScrolledWindow(page_size) scrolled_win.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC) # only display scroll bars when required self.character_traits_treeview = gtk.TreeView() self.character_traits_treestore = gtk.TreeStore(str) self.character_traits_treeview.set_model(self.character_traits_treestore) tc = gtk.TreeViewColumn("Character traits") self.character_traits_treeview.append_column(tc) cr = gtk.CellRendererText() tc.pack_start(cr, True) tc.add_attribute(cr, "text", 0) self.character_trait_selection = self.character_traits_treeview.get_selection() self.character_trait_selection.connect('changed', self.check_number_of_character_trait_selections) self.character_trait_selection.set_mode(gtk.SELECTION_MULTIPLE) self.make_character_traits_treestore() # adding the treeview to the scrolled window: scrolled_win.add(self.character_traits_treeview) self.page7.pack_start(scrolled_win, False, False, 0) self.assistant.append_page(self.page7) self.assistant.set_page_title(self.page7, "Step 7: Select 2-3 character traits") self.assistant.set_page_type(self.page7, gtk.ASSISTANT_PAGE_CONTENT) self.assistant.set_page_complete(self.page7, False) def check_number_of_character_trait_selections(self, blah): # ... def make_character_traits_treestore(self): # ... I know I should RTFM, but as I can't make head or tail of it, and as further searching, too, has been to no avail, I'm just hoping that someone on here can give me a hint. Thanks a lot in advance! PS: Here are the links to: the gtk.ScrolledWindow documentation the gtk.Adjustment documentation

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  • MinGW-gcc PCH not speeding up wxWidget build times. Is my setup correct?

    - by Victor T.
    Hi all, I've been building wxMSW 2.8.11 with the latest stable release of mingw-gcc 4.5.1 and I'm trying to see if the build could be sped up using precompiled headers. My initial attempts at this doesn't seem to work. I basically followed the given instructions here. I created a wxprec.h precompiled header with the following: g++ -O2 -mthreads -DHAVE_W32API_H -D__WXMSW__ -DNDEBUG -D_UNICODE -I..\..\lib\gcc_dll\mswu -I..\..\include -W -Wall -DWXBUILDING -I..\.. \src\tiff -I..\..\src\jpeg -I..\..\src\png -I..\..\src\zlib -I..\..\src \regex -I..\..\src\expat\lib -DwxUSE_BASE=1 -DWXMAKINGDLL -Wno-ctor- dtor-privacy ../../include/wx/wxprec.h That does successfully create a wxprec.h.gch that's about ~1.6meg in size. Now I proceed to build wxmsw using the follow make command from cmd.exe shell: mingw32-make -f makefile.gcc While, the build does succeed I noticed no speedup whatsoever then if pch wasn't used. To make sure gcc was actually using the pch I added -H in the config.gcc and did another rebuild. Indeed, the outputted include list does show a '!' next to the wxprec.h so gcc is supposely using it. What's the reason for pch not working? Did I setup the precompiled headers correctly or am I missing a step? Just for reference comparison, here's the compile times I get when building wxmsw 2.8.11 with the other compilers(visual studio 2010 and C++ Builder 2007). The time savings is pretty significant. | | release, pch | release, nopch | debug, nopch ------------------------------------------------------- | gcc451 | 8min 33sec | 8min 17sec | 8min 49sec | msc_1600 | 2min 23sec | 13min 11sec | -- | bcc593 | 0min 59sec | 2min 29sec | -- Thanks

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  • Usage of VIsual Memory Leak Detector

    - by Yan Cheng CHEOK
    I found a very interesting memory leak detector by using Visual C++. http://www.codeproject.com/KB/applications/visualleakdetector.aspx I try it out, but cannot make it works to detect a memory leak code. I am using MS Visual Studio 2008. Any step I had missed out? #include "stdafx.h" #include "vld.h" #include <iostream> void fun() { new int[1000]; } int _tmain(int argc, _TCHAR* argv[]) { fun(); std::cout << "lead?" << std::endl; getchar(); return 0; } The output when I run in debug mode is : ... ... 'Test.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.4053_x-ww_e6967989\msvcr80.dll', Symbols loaded. 'Test.exe': Loaded 'C:\WINDOWS\system32\msvcrt.dll', Symbols loaded (source information stripped). 'Test.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.VC90.DebugCRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_f863c71f\msvcp90d.dll', Symbols loaded. 'Test.exe': Loaded 'C:\Program Files\Visual Leak Detector\bin\dbghelp.dll', Symbols loaded (source information stripped). Visual Leak Detector Version 1.9d installed. No memory leaks detected. Visual Leak Detector is now exiting. The program '[5468] Test.exe: Native' has exited with code 0 (0x0).

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  • $HTTP_RAW_POST_DATA and Wordpress media_handle_upload

    - by BaronVonKaneHoffen
    Hi there! So I'm making something for which users need to upload images from a canvas element (on the front end) using Wordpress's in-built Media Upload API. I've successfully uploaded images with the API from a file input in a form: <input type="file" name="async-upload" id="async-upload" size="40" /> ... <?php $new_attach_id = media_handle_upload( 'async-upload', $new_id ); ?> and I've saved images from the canvas using my own script: <script type="text/javascript"> ... var img = canvas.toDataURL("image/png"); ... ajax.send(img ); </script> ... <?php $imageData=$GLOBALS['HTTP_RAW_POST_DATA']; $filteredData=substr($imageData, strpos($imageData, ",")+1); $unencodedData=base64_decode($filteredData); $fp = fopen( 'saved_images/canv_save_test.png', 'wb' ); fwrite( $fp, $unencodedData); ... ?> Problem is, Wordpress's media_handle_upload() only accepts an index to the $_FILES array for the upload. So the question is: How can I pass the image data from HTTP_RAW_POST_DATA to it? Could I make the $_FILES['tmp-name'] point to it somehow? Could I use another script as an intermediate step somehow? Could I unleash the monkeys on the typewriter until they come up with the answer? Any help very very much appreciated! Thanks, Kane

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  • What are the differences between mapping,binding and parsing?

    - by sfrj
    I am starting to learn web-services in java EE6. I did web development before, but never nothing related to web services. All is new to me and the books and the tutorials i find in the web are to technical. I started learning about .xsd schemas and also .xml. In that topic i feel confident, i understand what are the schemas used for and what validation means. Now my next step is learning about JAX-B(Java Api for XML Binding). I rode some about it and i did also some practice in my IDE. But i have lots of basic doubts, that make me stuck and cannot feel confident to continue to the next topic. Ill appreciate a lot if someone could explain me well my doubts: What does it mean mapping and what is a mapping tool? What does it mean binding and what is a binding tool? What does it mean parsing and what is a parsing tool? How is JAX-B related to mapping,binding and parsing? I am seeking for a good answer built by you, not just a copy paste from google(Ive already been online a few hours and only got confused).

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  • How can I show print statements in debug mode of OPNET Modeler?

    - by Here now
    I'm writing C++ code in OPNET Modeler. I try to simulate my scenario in debugger mode & I need to trace the function that I wrote it. I need to show print statements which I put it in my code. I used in debugger mode: ***ltr function_name()*** then ***c*** But the result looks like: Type 'help' for Command Summary ODB> ltr enqueue_packet() Added trace #0: trace on label (enqueue_packet()) ODB> c |-----------------------------------------------------------------------------| | Progress: Time (1 min. 52 sec.); Events (500,002) | | Speed: Average (82,575 events/sec.); Current (82,575 events/sec.) | | Time : Elapsed (6.1 sec.) | | DES Log: 28 entries | |-----------------------------------------------------------------------------| |-----------------------------------------------------------------------------| | Progress: Time (1 min. 55 sec.); Events (1,000,002) | | Speed: Average (69,027 events/sec.); Current (59,298 events/sec.) | | Time : Elapsed (14 sec.) | | DES Log: 28 entries | |-----------------------------------------------------------------------------| |-----------------------------------------------------------------------------| | Progress: Time (1 min. 59 sec.); Events (1,500,002) | | Speed: Average (51,464 events/sec.); Current (34,108 events/sec.) | | Time : Elapsed (29 sec.) | | DES Log: 28 entries | |-----------------------------------------------------------------------------| |-----------------------------------------------------------------------------| | Simulation Completed - Collating Results. | | Events: Total (1,591,301); Average Speed (48,803 events/sec.) | | Time : Elapsed (33 sec.); Simulated (2 min. 0 sec.) | | DES Log: 29 entries | |-----------------------------------------------------------------------------| |-----------------------------------------------------------------------------| | Reading network model. | |-----------------------------------------------------------------------------| I need to show the print statements in my code. Where it has to be appeared? Is there any step before run the simulation to insure that OPNET debugger using Visual Studio & go through my code??

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  • How to disable MSBuild's <RegisterOutput> target on a per-user basis?

    - by Roger Lipscombe
    I like to do my development as a normal (non-Admin) user. Our VS2010 project build fails with "Failed to register output. Please try enabling Per-user Redirection or register the component from a command prompt with elevated permissions." Since I'm not at liberty to change the project file, is there any way that I can add user-specific MSBuild targets or properties that disable this step on a specific machine, or for a specific user? I'd prefer not to hack on the core MSBuild files. I don't want to change the project file because I might then accidentally check it back in. Nor do I want to hack on the MSBuild core files, because they might get overwritten by a service pack. Given that the Visual C++ project files (and associated .targets and .props files) have about a million places to alter the build order and to import arbitrary files, I was hoping for something along those lines. MSBuild imports/evaluates the project file as follows (I've only looked down the branches that interest me): Foo.vcxproj Microsoft.Cpp.Default.props Microsoft.Cpp.props $(UserRootDir)\Microsoft.Cpp.$(Platform).user.props Microsoft.Cpp.targets Microsoft.Cpp.$(Platform).targets ImportBefore\* Microsoft.CppCommon.targets The "RegisterOutput" target is defined in Microsoft.CppCommon.targets. I was hoping to replace this by putting a do-nothing "RegisterOutput" target in $(UserRootDir)\Microsoft.Cpp.$(Platform).user.props, which is %LOCALAPPDATA%\MSBuild\v4.0\Microsoft.Cpp.Win32.user.props (UserRootDir is set in Microsoft.Cpp.Default.props if it's not already set). Unfortunately, MSBuild uses the last-defined target, which means that mine gets overridden by the built-in one. Alternatively, I could attempt to set the %(Link.RegisterOutput) metadata, but I'd have to do that on all Link items. Any idea how to do that, or even if it'll work?

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  • Can I get the IE debugger to break into long-running javascript

    - by Brian Deacon
    I have a page that has a byzantine amount of javascript running. In IE only, and only version 8, I get a long-script warning that I can reliably reproduce. I suspect it is event handlers triggering themselves in an infinite loop. The Developer Tools are limping horribly under the weight of the script running, but I do seem to be able to get the log to tell me what line of script it was executing when I aborted, but it is inevitably some of the deep plumbing of the ExtJS code we use, and I can't tell where it is in my stack of code. A way of seeing the call stack would work, but preferably I'd like to be able to just break into the debugger when I get the long script warning so I can just step through the stack. There is a similar question posted, but the answers given were for a not-the-right-tool, or the not terribly helpful advice to eliminate half my code at a time on a binary hunt for the infinite loop. If my code were simple enough that I could do that, it probably wouldn't have gotten the infinite loop in the first place. If I could reproduce the problem in firebug, I'd probably be a lot happier too.

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  • unable to return 'true' value in C function

    - by Byron
    If Im trying to check an input 5 byte array (p) against a 5 byte array stored in flash (data), using the following function (e2CheckPINoverride), to simply return either a true or false value. But it seems, no matter what I try, it only returns as 'false'. I call the function here: if (e2CheckPINoverride(pinEntry) == 1){ PTDD_PTDD1 = 1; } else{ PTDD_PTDD1 = 0; } Here is the function: BYTE e2CheckPINoverride(BYTE *p) { BYTE i; BYTE data[5]; if(e2Read(E2_ENABLECODE, data, 5)) { if(data[0] != p[0]) return FALSE; if(data[1] != p[1]) return FALSE; if(data[2] != p[2]) return FALSE; if(data[3] != p[3]) return FALSE; if(data[4] != p[4]) return FALSE; } return TRUE; } I have already assigned true and false in the defines.h file: #ifndef TRUE #define TRUE ((UCHAR)1) #endif #ifndef FALSE #define FALSE ((UCHAR)0) #endif and where typedef unsigned char UCHAR; when i step through the code, it performs all the checks correctly, it passes in the correct value, compares it correctly and then breaks at the correct point, but is unable to process the return value of true? please help?

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  • mail send using C# code debugging.

    - by riad
    Dear all, I have to send mail using C#.I follow each and every step properly but i cannot send mail using this below code.Can anybody pls help me to solve this issue??I know its an old issue and i read all the related articles on that's site about it.But cannot solved my issue.So pls help me to solve this code.The error is: Failur sending mail.I use System.Net.Mail to do it using System.Net.Mail; string mailTo = emailTextBox.Text; string messageFrom = "[email protected]"; string mailSubject = subjectTextBox.Text; string messageBody = messageRichTextBox.Text; string smtpAddress = "mail.abc.com"; int smtpPort = 25; string accountName = "[email protected]"; string accountPassword = "123"; MailMessage message = new MailMessage(messageFrom, mailTo); message.Subject = mailSubject; message.SubjectEncoding = System.Text.Encoding.UTF8; message.Body = messageBody; message.BodyEncoding = System.Text.Encoding.UTF8; SmtpClient objSmtp = new SmtpClient(smtpAddress, smtpPort); objSmtp.UseDefaultCredentials = false; NetworkCredential basicAuthenticationInfo = new System.Net.NetworkCredential(accountName, accountPassword); objSmtp.Credentials = basicAuthenticationInfo; objSmtp.Send(message); MessageBox.Show("Mail send properly"); Thanks in advance Riad

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  • Hello world/Console Project in Visual Studio 2008 64 bit

    - by grobartn
    So I am trying to run console 64 bit Hello World program. I have Windows 7 Enterprise x64 bit version. I have installed Visual Studio 2008 and have added all of components needed for 64 bit. I want to create simple console application. It turns out to be a problem. I have simple standard hello world project. I have created it using New Project - Empty project. I added main.cpp that contains this: #include <iostream> using namespace std; int main() { cout << "howdy\n"; } I added new configuration to the project by clicking on Config Manager and added x64 config. Compiled and it compiles. Tried running it and cmd.exe shoots up with following error: "The application has failed to start because its side-by-side configuration is in correct. Please see the application event log or use the command-line sxstrace.e xe tool for more detail. Press any key to continue . . . " Which set-up step if any I am missing. What am I doing wrong and how should I go about setting simple console hello world in 64 bit world. Thanks for any help

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  • MongoDB complex MapReduce of video logs

    - by Justin Hourigan
    I have a dataset from video streaming logs. Each video is identified by a FileGUID. The log entries record the FileGUID, the fragment of the video watched and the bandwidth it was watched at. I would like to create a mapreduce outputting, for each video, a count for fragments both total and for each bandwidth. Ideally it would look like; {"FileGUID":"50acb3a5796634df0e073285", { "1":{"total":76, "0832":34, "1028":42}, "2":{"total":42, "0832":28, "1028":14}, ... } } Is this possible with one mapreduce or is it a multi-step process, or should I use a different method? Here is a sample of the data. { "_id": ObjectId("50acb3a5796634df0e073285"), "IP": "46.7.1.88", "DateTime": ISODate("2012-10-24T22:59:57.0Z"), "FileGUID": "8cdde821fb934a6da7c125a012a26612", "Bandwidth": NumberInt(1028), "Segment": NumberInt(1), "Fragment": NumberInt(237), "Status": NumberInt(200), "Size": NumberInt(576790), "UserAgent": "Mozilla\/5.0 (Windows NT 6.1; WOW64; rv:16.0) Gecko\/20100101 Firefox\/16.0" } { "_id": ObjectId("50acb3a5796634df0e073284"), "IP": "46.7.1.88", "DateTime": ISODate("2012-10-24T22:59:52.0Z"), "FileGUID": "8cdde821fb934a6da7c125a012a26612", "Bandwidth": NumberInt(1028), "Segment": NumberInt(1), "Fragment": NumberInt(236), "Status": NumberInt(200), "Size": NumberInt(577100), "UserAgent": "Mozilla\/5.0 (Windows NT 6.1; WOW64; rv:16.0) Gecko\/20100101 Firefox\/16.0" } { "_id": ObjectId("50acb3a5796634df0e073283"), "IP": "46.7.1.88", "DateTime": ISODate("2012-10-24T22:59:47.0Z"), "FileGUID": "8cdde821fb934a6da7c125a012a26612", "Bandwidth": NumberInt(0832), "Segment": NumberInt(1), "Fragment": NumberInt(234), "Status": NumberInt(200), "Size": NumberInt(576664), "UserAgent": "Mozilla\/5.0 (Windows NT 6.1; WOW64; rv:16.0) Gecko\/20100101 Firefox\/16.0" } { "_id": ObjectId("50acb3a5796634df0e073282"), "IP": "46.7.1.88", "DateTime": ISODate("2012-10-24T22:59:42.0Z"), "FileGUID": "8cdde821fb934a6da7c125a012a26612", "Bandwidth": NumberInt(0832), "Segment": NumberInt(1), "Fragment": NumberInt(233), "Status": NumberInt(200), "Size": NumberInt(575692), "UserAgent": "Mozilla\/5.0 (Windows NT 6.1; WOW64; rv:16.0) Gecko\/20100101 Firefox\/16.0" }

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  • sqlite3 DELETE problem "Library Routine Called Out Of Sequence"

    - by Michael Bordelon
    Here is my second stupid Noob problem. I am trying to do a simple Delete and I keep blowing up on the prepare step. I already have other Deletes, Inserts, Updates and Selects working. I am sure it is something simple. I appreciate your help. + (void)flushTodaysWorkouts { sqlite3_stmt *statement = nil; //open the database if (sqlite3_open([[BIUtility getDBPath] UTF8String], &database) != SQLITE_OK) { sqlite3_close(database); NSAssert(0, @"Failed to opendatabase"); } NSArray *woList = [self todaysScheduledWorkouts]; for (Workout *wo in woList) { NSInteger woID = wo.woInstanceID; if(statement == nil) { const char *sql = "DELETE FROM IWORKOUT WHERE WOINSTANCEID = ?"; if(sqlite3_prepare_v2(database, sql, -1, &statement, NULL) != SQLITE_OK) NSAssert1(0, @"Error while creating delete statement. '%s'", sqlite3_errmsg(database)); } //When binding parameters, index starts from 1 and not zero. sqlite3_bind_int(statement, 1, woID); if (SQLITE_DONE != sqlite3_step(statement)) NSAssert1(0, @"Error while deleting. '%s'", sqlite3_errmsg(database)); sqlite3_finalize(statement); } if(database) sqlite3_close(database); }

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  • What does this structure actually do?

    - by LGTrader
    I found this structure code in a Julia Set example from a book on CUDA. I'm a newbie C programmer and cannot get my head around what it's doing, nor have I found the right thing to read on the web to clear it up. Here's the structure: struct cuComplex { float r; float i; cuComplex( float a, float b ) : r(a), i(b) {} float magnitude2( void ) { return r * r + i * i; } cuComplex operator*(const cuComplex& a) { return cuComplex(r*a.r - i*a.i, i*a.r + r*a.i); } cuComplex operator+(const cuComplex& a) { return cuComplex(r+a.r, i+a.i); } }; and it's called very simply like this: cuComplex c(-0.8, 0.156); cuComplex a(jx, jy); int i = 0; for (i=0; i<200; i++) { a = a * a + c; if (a.magnitude2() > 1000) return 0; } return 1; So, the code did what? Defined something of structure type 'cuComplex' giving the real and imaginary parts of a number. (-0.8 & 0.156) What is getting returned? (Or placed in the structure?) How do I work through the logic of the operator stuff in the struct to understand what is actually calculated and held there? I think that it's probably doing recursive calls back into the stucture float magnitude2 (void) { return return r * r + i * i; } probably calls the '*' operator for r and again for i, and then the results of those two operations call the '+' operator? Is this correct and what gets returned at each step? Just plain confused. Thanks!

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  • Idiomatic PHP web page creation

    - by GreenMatt
    My PHP experience is rather limited. I've just inherited some stuff that looks odd to me, and I'd like to know if this is a standard way to do things. The page which shows up in the browser location (e.g. www.example.com/example_page) has something like: <? $title = "Page Title"; $meta = "Some metadata"; require("pageheader.inc"); ?> <!-- Content --> Then pageheader.inc has stuff like: <? @$title = ($title) ? $title : ""; @$meta = ($meta) ? $meta : ""; ?> <html> <head> <title><?=$title?></title </head> <!-- and so forth --> Maybe others find this style useful, but it confuses me. I suppose this could be a step toward a rudimentary content management system, but the way it works here I'd think it adds to the processing the server has to do without reducing the load on the web developer enough to make it worth the effort. So, is this a normal way to create pages with PHP? Or should I pull all this in favor of a better approach? Also, I know that "<?" (vs. "<?php" ) is undesirable; I'm just reproducing what is in the code.

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  • Dependency injection in constructors

    - by andre
    Hello everyone. I'm starting a new project and setting up the base to work on. A few questions have risen and I'll probably be asking quite a few in here, hopefully I'll find some answers. First step is to handle dependencies for objects. I've decided to go with the dependency injection design pattern, to which I'm somewhat new, to handle all of this for the application. When actually coding it I came across a problem. If a class has multiple dependencies and you want to pass on multiple dependencies via the constructor (so that they cannot be changed after you instantiate the object). How do you do it without passing an array of dependencies, using call_user_func_array(), eval() or Reflection? This is what i'm looking for: <?php class DI { public function getClass($classname) { if(!$this->pool[$classname]) { # Load dependencies $deps = $this->loadDependencies($classname); # Here is where the magic should happen $instance = new $classname($dep1, $dep2, $dep3); # Add to pool $this->pool[$classname] = $instance; return $instance; } else { return $this->pool[$classname]; } } } Again, I would like to avoid the most costly methods to call the class. Any other suggestions?

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  • How to handle 'this' pointer in constructor?

    - by Kyle
    I have objects which create other child objects within their constructors, passing 'this' so the child can save a pointer back to its parent. I use boost::shared_ptr extensively in my programming as a safer alternative to std::auto_ptr or raw pointers. So the child would have code such as shared_ptr<Parent>, and boost provides the shared_from_this() method which the parent can give to the child. My problem is that shared_from_this() cannot be used in a constructor, which isn't really a crime because 'this' should not be used in a constructor anyways unless you know what you're doing and don't mind the limitations. Google's C++ Style Guide states that constructors should merely set member variables to their initial values. Any complex initialization should go in an explicit Init() method. This solves the 'this-in-constructor' problem as well as a few others as well. What bothers me is that people using your code now must remember to call Init() every time they construct one of your objects. The only way I can think of to enforce this is by having an assertion that Init() has already been called at the top of every member function, but this is tedious to write and cumbersome to execute. Are there any idioms out there that solve this problem at any step along the way?

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  • Where is the errnos defined? Example linux c/c++ program for i2c.

    - by Johan
    Hi When something goes wrong in a classic linux c/c++ software we have the magic variable errno that gives us a clue on what just went wrong. But where is those errors defined? Let's take a example (it's actually a piece from a Qt app, therefore the qDebug()). if (ioctl(file, I2C_SLAVE, address) < 0) { int err = errno; qDebug() << __FILE__ << __FUNCTION__ << __LINE__ << "Can't set address:" << address << "Errno:" << err << strerror(err); .... The next step is to look at what that errno was so we can decide if we just quit or try to do something about the problem. So we maybe add a if or switch at this point. if (err == 9) { // do something... } else { //do someting else } And my question is where to find the errors that "9" represents? I don't like that kind of magic numbers in my code. /Thanks

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