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  • Porting Perl to C++ `print "\x{2501}" x 12;`

    - by jippie
    I am porting a program from Perl to C++ as a learning objective. I arrived at a routine that draws a table with commands like the following: Perl: print "\x{2501}" x 12; And it draws 12 times a '?' ("box drawings heavy horizontal"). Now I figured out part of the problem already: Perl: \x{}, \x00 Hexadecimal escape sequence; C++: \unnnn To print a single Unicode character: C++: printf( "\u250f\n" ); But does C++ have a smart equivalent for the 'x' operator or would it come down to a for loop? UPDATE Let me include the full source code I am trying to compile with the proposed solution. The compiler does throw an errors: g++ -Wall -Werror project.cpp -o project project.cpp: In function ‘int main(int, char**)’: project.cpp:38:3: error: ‘string’ is not a member of ‘std’ project.cpp:38:15: error: expected ‘;’ before ‘s’ project.cpp:39:3: error: ‘cout’ is not a member of ‘std’ project.cpp:39:16: error: ‘s’ was not declared in this scope #include <stdlib.h> #include <stdint.h> #include <stdio.h> #include <string.h> int main ( int argc, char *argv[] ) { if ( argc != 2 ) { fprintf( stderr , "usage: %s matrix\n", argv[0] ); exit( 2 ); } else { //std::string s(12, "\u250f" ); std::string s(12, "u" ); std::cout << s; } }

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  • How to iterate properly across a const set?

    - by Jared
    I'm working on a program that's supposed to represent a graph. My issue is in my printAdjacencyList function. Basically, I have a Graph ADT that has a member variable "nodes", which is a map of the nodes of that graph. Each Node has a set of Edge* to the edges it is connected to. I'm trying to iterate across each node in the graph and each edge of a node. void MyGraph::printAdjacencyList() { std::map<std::string, MyNode*>::iterator mit; std::set<MyEdge*>::iterator sit; for (mit = nodes.begin(); mit != nodes.end(); mit++ ) { std::cout << mit->first << ": {"; const std::set<MyEdge*> edges = mit->second->getEdges(); for (sit = edges.begin(); sit != edges.end(); sit++) { std::pair<MyNode*, MyNode*> edgeNodes = *sit->getEndpoints(); } } std::cout << " }" << std::endl; } getEdges is declared as: const std::set<MyEdge*>& getEdges() { return edges; }; and get Endpoints is declared as: const std::pair<MyNode*, MyNode*>& getEndpoints() { return nodes; }; The compiler error I'm getting is: MyGraph.cpp:63: error: request for member `getEndpoints' in `*(&sit)->std::_Rb_tree_const_iterator<_Tp>::operator-> [with _Tp = MyEdge*]()', which is of non-class type `MyEdge* const' MyGraph.cpp:63: warning: unused variable 'edgeNodes' I have figured out that this probably means I'm misusing const somewhere, but I can't figure out where for the life of me. Any information would be appreciated. Thanks!

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  • Why is T() = T() allowed?

    - by Rimo
    I believe the expression T() creates an rvalue (by the Standard). However, the following code compiles (at least on gcc4.0): class T {}; int main() { T() = T(); } I know technically this is possible because member functions can be invoked on temporaries and the above is just invoking the operator= on the rvalue temporary created from the first T(). But conceptually this is like assigning a new value to an rvalue. Is there a good reason why this is allowed? Edit: The reason I find this odd is it's strictly forbidden on built-in types yet allowed on user-defined types. For example, int(2) = int(3) won't compile because that is an "invalid lvalue in assignment". So I guess the real question is, was this somewhat inconsistent behavior built into the language for a reason? Or is it there for some historical reason? (E.g it would be conceptually more sound to allow only const member functions to be invoked on rvalue expressions, but that cannot be done because that might break some existing code.)

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  • Entities used to serialize data have changed. How can the serialized data be upgraded for the new entities?

    - by i8abug
    Hi, I have a bunch of simple entity instances that I have serialized to a file. In the future, I know that the structure of these entities (ie, maybe I will rename Name to Header or something). The thing is, I don't want to lose the data that I have saved in all these old files. What is the proper way to either load the data from the old entities into new entities upgrade the old files so that they can be used with new entities Note: I think I am stuck with binary serialization, not xml serialization. Thanks in advance! Edit: So I have an answer for the case I have described. I can use a dataContractSerializer and do something like [DataMember("bar")] private string foo; and change the name in the code and keep the same name that was used for serialization. But what about the following additional cases: The original entity has new members which can be serialized Some serialized members that were in the original entity are removed Some members have actually changed in function (suppose that the original class had a FirstName and LastName member and it has been refactored to have only a FullName member which combines the two) To handle these, I need some sort of interpreter/translator deserialization class but I have no idea what I should use

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  • Ways to make (relatively) safe assumptions about the type of concrete subclasses?

    - by Kylotan
    I have an interface (defined as a abstract base class) that looks like this: class AbstractInterface { public: bool IsRelatedTo(const AbstractInterface& other) const = 0; } And I have an implementation of this (constructors etc omitted): class ConcreteThing { public: bool IsRelatedTo(const AbstractInterface& other) const { return m_ImplObject.has_relationship_to(other.m_ImplObject); } private: ImplementationObject m_ImplObject; } The AbstractInterface forms an interface in Project A, and the ConcreteThing lives in Project B as an implementation of that interface. This is so that code in Project A can access data from Project B without having a direct dependency on it - Project B just has to implement the correct interface. Obviously the line in the body of the IsRelatedTo function cannot compile - that instance of ConcreteThing has an m_ImplObject member, but it can't assume that all AbstractInterfaces do, including the other argument. In my system, I can actually assume that all implementations of AbstractInterface are instances of ConcreteThing (or subclasses thereof), but I'd prefer not to be casting the object to the concrete type in order to get at the private member, or encoding that assumption in a way that will crash without a diagnostic later if this assumption ceases to hold true. I cannot modify ImplementationObject, but I can modify AbstractInterface and ConcreteThing. I also cannot use the standard RTTI mechanism for checking a type prior to casting, or use dynamic_cast for a similar purpose. I have a feeling that I might be able to overload IsRelatedTo with a ConcreteThing argument, but I'm not sure how to call it via the base IsRelatedTo(AbstractInterface) method. It wouldn't get called automatically as it's not a strict reimplementation of that method. Is there a pattern for doing what I want here, allowing me to implement the IsRelatedTo function via ImplementationObject::has_relationship_to(ImplementationObject), without risky casts? (Also, I couldn't think of a good question title - please change it if you have a better one.)

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  • In Java, can a final field be initialized from a constructor helper?

    - by csj
    I have a final non-static member: private final HashMap<String,String> myMap; I would like to initialize it using a method called by the constructor. Since myMap is final, my "helper" method is unable to initialize it directly. Of course I have options: I could implement the myMap initialization code directly in the constructor. MyConstructor (String someThingNecessary) { myMap = new HashMap<String,String>(); myMap.put("blah","blahblah"); // etc... // other initialization stuff unrelated to myMap } I could have my helper method build the HashMap, return it to the constructor, and have the constructor then assign the object to myMap. MyConstructor (String someThingNecessary) { myMap = InitializeMyMap(someThingNecessary); // other initialization stuff unrelated to myMap } private HashMap<String,String> InitializeMyMap(String someThingNecessary) { HashMap<String,String> initializedMap = new HashMap<String,String>(); initializedMap.put("blah","blahblah"); // etc... return initializedMap; } Method #2 is fine, however, I'm wondering if there's some way I could allow the helper method to directly manipulate myMap. Perhaps a modifier that indicates it can only be called by the constructor? MyConstructor (String someThingNecessary) { InitializeMyMap(someThingNecessary); // other initialization stuff unrelated to myMap } // helper doesn't work since it can't modify a final member private void InitializeMyMap(String someThingNecessary) { myMap = new HashMap<String,String>(); myMap.put("blah","blahblah"); // etc... }

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  • variables in abstract classes C++

    - by wyatt
    I have an abstract class CommandPath, and a number of derived classes as below: class CommandPath { public: virtual CommandResponse handleCommand(std::string) = 0; virtual CommandResponse execute() = 0; virtual ~CommandPath() {} }; class GetTimeCommandPath : public CommandPath { int stage; public: GetTimeCommandPath() : stage(0) {} CommandResponse handleCommand(std::string); CommandResponse execute(); }; All of the derived classes have the member variable 'stage'. I want to build a function into all of them which manipulates 'stage' in the same way, so rather than defining it many times I thought I'd build it into the parent class. I moved 'stage' from the private sections of all of the derived classes into the protected section of CommandPath, and added the function as follows: class CommandPath { protected: int stage; public: virtual CommandResponse handleCommand(std::string) = 0; virtual CommandResponse execute() = 0; std::string confirmCommand(std::string, int, int, std::string, std::string); virtual ~CommandPath() {} }; class GetTimeCommandPath : public CommandPath { public: GetTimeCommandPath() : stage(0) {} CommandResponse handleCommand(std::string); CommandResponse execute(); }; Now my compiler tells me for the constructor lines that none of the derived classes have a member 'stage'. I was under the impression that protected members are visible to derived classes? The constructor is the same in all classes, so I suppose I could move it to the parent class, but I'm more concerned about finding out why the derived classes aren't able to access the variable. Also, since previously I've only used the parent class for pure virtual functions, I wanted to confirm that this is the way to go about adding a function to be inherited by all derived classes.

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  • [c++] accessing the hidden 'this' pointer

    - by Kyle
    I have a GUI architecture wherein elements fire events like so: guiManager->fireEvent(BUTTON_CLICKED, this); Every single event fired passes 'this' as the caller of the event. There is never a time I dont want to pass 'this', and further, no pointer except for 'this' should ever be passed. This brings me to a problem: How can I assert that fireEvent is never given a pointer other than 'this', and how can I simplify (and homogenize) calls to fireEvent to just: guiManager->fireEvent(BUTTON_CLICKED); At this point, I'm reminded of a fairly common compiler error when you write something like this: class A { public: void foo() {} }; class B { void oops() { const A* a = new A; a->foo(); } }; int main() { return 0; } Compiling this will give you ../src/sandbox.cpp: In member function ‘void B::oops()’: ../src/sandbox.cpp:7: error: passing ‘const A’ as ‘this’ argument of ‘void A::foo()’ discards qualifiers because member functions pass 'this' as a hidden parameter. "Aha!" I say. This (no pun intended) is exactly what I want. If I could somehow access the hidden 'this' pointer, it would solve both issues I mentioned earlier. The problem is, as far as I know you can't (can you?) and if you could, there would be outcries of "but it would break encapsulation!" Except I'm already passing 'this' every time, so what more could it break. So, is there a way to access the hidden 'this', and if not are there any idioms or alternative approaches that are more elegant than passing 'this' every time?

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  • is there a simple timed lock algorithm avoiding deadlock on multiple mutexes?

    - by Vicente Botet Escriba
    C++0x thread library or Boost.thread define a non-member variadic template function that locks all mutex at once that helps to avoid deadlock. template <class L1, class L2, class... L3> void lock(L1&, L2&, L3&...); The same can be applied to a non-member variadic template function try_lock_until, which locks all the mutex until a given time is reached that helps to avoid deadlock like lock(...). template <class Clock, class Duration, class L1, class L2, class... L3> void try_lock_until( const chrono::time_point<Clock,Duration>& abs_time, L1&, L2&, L3&...); I have an implementation that follows the same design as the Boost function boost::lock(...). But this is quite complex. As I can be missing something evident I wanted to know if: is there a simple timed lock algorithm avoiding deadlock on multiple mutexes? If no simple implementation exists, can this justify a proposal to Boost? P.S. Please avoid posting complex solutions.

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  • cannot get FilesMatch and mod_rewrite working together

    - by neil
    Hello, I'm having a little difficulty with my .htaccess when combining a password protection on a file and a mod_rewrite: If I only have this as my .htaccess <FilesMatch "manage.php"> AuthName "Member Only" AuthType Basic AuthUserFile /home/myuser/.htpasswd require valid-user </FilesMatch> It password protects manage.php fine. If I have this as my .htaccess RewriteEngine on RewriteCond $1 !^(index\.php|manage\.php|robots\.txt) RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ index.php/$1 [L,QSA] It works as expected: robots.txt, index.php and manage.php are left alone and are called as normal, everything else is redirected to index.php/$1 HOWEVER, If I combine them then when I visit manage.php it gets redirected as index.php/$1, i.e. the FilesMatch is causing the entry in rewritecond to be ignored. If I actually enter a password in the original test and get to the file, it works in this last test. So I guess something is up with the rewrite and the file match. i.e. entering this causes .\manage.php to be called as .\index.php\manage.php <FilesMatch "manage.php"> AuthName "Member Only" AuthType Basic AuthUserFile /home/myuser/.htpasswd require valid-user </FilesMatch> RewriteEngine on RewriteCond $1 !^(index\.php|manage\.php|robots\.txt) RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ index.php/$1 [L,QSA] Thanks for any help :)

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  • C# language questions

    - by Water Cooler v2
    1) What is int? Is it any different from the struct System.Int32? I understand that the former is a C# alias (typedef or #define equivalant) for the CLR type System.Int32. Is this understanding correct? 2) When we say: IComparable x = 10; Is that like saying: IComparable x = new System.Int32(); But we can't new a struct, right? or in C like syntax: struct System.In32 *x; x=>someThing = 10; 3) What is String with a capitalized S? I see in Reflector that it is the sealed String class, which, of course, is a reference type, unlike the System.Int32 above, which is a value type. What is string, with an uncapitalized s, though? Is that also the C# alias for this class? Why can I not see the alias definitions in Reflector? 4) Try to follow me down this subtle train of thought, if you please. We know that a storage location of a particular type can only access properties and members on its interface. That means: Person p = new Customer(); p.Name = "Water Cooler v2"; // legal because as Name is defined on Person. but // illegal without an explicit cast even though the backing // store is a Customer, the storage location is of type // Person, which doesn't support the member/method being // accessed/called. p.GetTotalValueOfOrdersMade(); Now, with that inference, consider this scenario: int i = 10; // obvious System.object defines no member to // store an integer value or any other value in. // So, my question really is, when the integer is // boxed, what is the *type* it is actually boxed to. // In other words, what is the type that forms the // backing store on the heap, for this operation? object x = i;

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  • Is this an error in "More Effective C++" in Item28?

    - by particle128
    I encountered a question when I was reading the item28 in More Effective C++ .In this item, the author shows to us that we can use member template in SmartPtr such that the SmartPtr<Cassette> can be converted to SmartPtr<MusicProduct>. The following code is not the same as in the book,but has the same effect. #include <iostream> class Base{}; class Derived:public Base{}; template<typename T> class smart{ public: smart(T* ptr):ptr(ptr){} template<typename U> operator smart<U>() { return smart<U>(ptr); } ~smart(){delete ptr;} private: T* ptr; }; void test(const smart<Base>& ) {} int main() { smart<Derived> sd(new Derived); test(sd); return 0; } It indeed can be compiled without compilation error. But when I ran the executable file, I got a core dump. I think that's because the member function of the conversion operator makes a temporary smart, which has a pointer to the same ptr in sd (its type is smart<Derived>). So the delete directive operates twice. What's more, after calling test, we can never use sd any more, since ptr in sd has already been delete. Now my questions are : Is my thought right? Or my code is not the same as the original code in the book? If my thought is right, is there any method to do this? Thanks very much for your help.

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  • [Rails] Accessing error_messages on form_tag

    - by aaronrussell
    I have built a custom form for creating a joining model on a has_many :through relationship. The models look roughly like this: class Team has_many :team_members has_many :members, :through => :team_members end class Member has_many :team_members has_many :teams, :through => :team_members end class TeamMember belongs_to :team belongs_to :member # and this model has some validations too end The form I have built is for selecting which members should be in a team. I won't paste the form, but it uses the form_tag method and basically sends an array of hashes which contain a member_id and a squad_number. I then update the database with an action that looks roughly like this (simplified a bit, but you get the jist): @team.transaction do @team.team_members = params[:team_members].collect{|tm| @team.team_members.new(tm)} if @team.save redirect_to ... else render :action => :members end end Everything works great but I am validating the squad_number for uniqueness and numerically. So, when any of those validations fail, how do I get access to them in my view, and how do I ascertain which of the many members it has failed on?

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  • Singleton pattern in C++

    - by skydoor
    I have a question about the singleton pattern. I saw two cases concerning the static member in the singleton class. First it is an object, like this class CMySingleton { public: static CMySingleton& Instance() { static CMySingleton singleton; return singleton; } // Other non-static member functions private: CMySingleton() {} // Private constructor ~CMySingleton() {} CMySingleton(const CMySingleton&); // Prevent copy-construction CMySingleton& operator=(const CMySingleton&); // Prevent assignment }; One is an pointer, like this class GlobalClass { int m_value; static GlobalClass *s_instance; GlobalClass(int v = 0) { m_value = v; } public: int get_value() { return m_value; } void set_value(int v) { m_value = v; } static GlobalClass *instance() { if (!s_instance) s_instance = new GlobalClass; return s_instance; } }; What's the difference between the two cases? Which one is correct?

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  • C++ const-reference semantics?

    - by Kristoffer
    Consider the sample application below. It demonstrates what I would call a flawed class design. #include <iostream> using namespace std; struct B { B() : m_value(1) {} long m_value; }; struct A { const B& GetB() const { return m_B; } void Foo(const B &b) { // assert(this != &b); m_B.m_value += b.m_value; m_B.m_value += b.m_value; } protected: B m_B; }; int main(int argc, char* argv[]) { A a; cout << "Original value: " << a.GetB().m_value << endl; cout << "Expected value: 3" << endl; a.Foo(a.GetB()); cout << "Actual value: " << a.GetB().m_value << endl; return 0; } Output: Original value: 1 Expected value: 3 Actual value: 4 Obviously, the programmer is fooled by the constness of b. By mistake b points to this, which yields the undesired behavior. My question: What const-rules should you follow when designing getters/setters? My suggestion: Never return a reference to a member variable if it can be set by reference through a member function. Hence, either return by value or pass parameters by value. (Modern compilers will optimize away the extra copy anyway.)

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  • Bizarre C++ compiler problem

    - by Yassin
    Hi, I have the following C++ code: typedef istream_iterator<string> isi; // (1) vector<string> lineas(isi(cin), isi()); // (2) //vector<string> lineas; //copy(isi(cin), isi(), back_inserter(lineas)); typedef vector<string>::iterator vci; for (vci it = lineas.begin(); it != lineas.end(); ++it) cout &lt;&lt; *it &lt;&lt; endl; However, I get the error while compiling: test.cpp: In function 'int main(int, char**)': test.cpp:16: error: request for member 'begin' in 'lineas', which is of non-class type 'std::vector<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >(main(int, char**)::isi, main(int, char**)::isi (*)())' test.cpp:16: error: request for member 'end' in 'lineas', which is of non-class type 'std::vector<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >(main(int, char**)::isi, main(int, char**)::isi (*)())' However, if I replace (1) by (2), it compiles. I'm using g++ 4.4.0 What's wrong?

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  • Rails Form Submission, User can't be blank

    - by pmanning
    I'm trying to create an event through an event form and I keep getting a form error that says "User can't be blank". The event needs a user_id to post a feed_item showing who created the event. Why can't this event get created? event.rb class Event < ActiveRecord::Base attr_accessible :description, :location, :title, :category_id, :start_date, :start_time, :end_date, :end_time, :image belongs_to :user belongs_to :category has_many :rsvps has_many :users, through: :rsvps, dependent: :destroy mount_uploader :image, ImageUploader validates :title, presence: true, length: { maximum: 60 } validates :user_id, presence: true create_events.rb (database) class CreateEvents < ActiveRecord::Migration def change create_table :events do |t| t.string :title t.date :start_date t.time :start_time t.date :end_date t.time :end_time t.string :location t.string :description t.integer :category_id t.integer :user_id t.timestamps end add_index :events, [:user_id, :created_at] end end events_controller.rb def new @event = Event.new @user = current_user end def create @event = current_user.events.build(params[:event]) if @event.save flash[:success] = "Sesh created!" redirect_to root_url else @feed_items = [] render 'static_pages/home' end end routes.rb SampleApp::Application.routes.draw do resources :users do member do get :following, :followers, :events end end resources :events do member do get :members end end root to: 'static_pages#home' events/new.html.erb <%= form_for @event, :html => {:multipart => true} do |f| %> <%= render 'shared/error_messages', object: @event %>

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  • Variable Scoping in a method and its persistence in C++

    - by de costo
    Consider the following public method that adds an integer variable to a vector of ints(private member) in a class in C++. KoolMethod() { int x; x = 10; KoolList.Add(x); } Vector<int>KoolList; But is this a valid addition to a vector ??? Upon calling the method, it creates a local variable. The scope of this local variable ends the moment the execution control leaves the method. And since this local variable is allocated on a stack(on the method call), any member of KoolList points to an invalid memory location in deallocated stack which may or may not contain the expected value of x. Is this an accurate description of above mechanism ?? Is there a need for creating an int in heap storage using "new" operator everytime a value needs to be added to the vector like described below ????: KoolMethod() { int *x = new int(); *x = 10; KoolList.Add(x); } Vector<int*>KoolList;

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  • Setting up Git / Apache on Windows

    - by yodaj007
    I'm following this tutorial to set up a personal Git server on Apache on my Windows 7 box. However, when I add the following to my httpd.conf, Apache throws an error when I try to start it. Can anyone assist in fixing whatever is wrong? SetEnv GIT_PROJECT_ROOT C:/Repositories SetEnv GIT_HTTP_EXPORT_ALL ScriptAliasMatch "(?x)^/(.*/(HEAD | info/refs | objects/(info/[^/]+ | [0-9a-f]{2}/[0-9a-f]{38} | pack/pack-[0-9a-f]{40}.(pack|idx)) | git-(upload|receive)-pack))$" "C:/Program Files (x86)/git/libexec/git-core/git-http-backend.exe/$1" This is a fresh install of Apache. The only other change I've made to the config file is telling Apache to listen on port 9000 (IIS is listening on 80). This is the error from my event logs: The Apache service named reported the following error: ScriptAliasMatch takes two arguments, a regular expression and a filename . I tried putting all of the text on one line, like so: ScriptAliasMatch "(?x)^/(.*/(HEAD | info/refs | objects/(info/[^/]+ | [0-9a-f]{2}/[0-9a-f]{38} | pack/pack-[0-9a-f]{40}.(pack|idx)) | git-(upload|receive)-pack))$" "C:/Program Files (x86)/git/libexec/git-core/git-http-backend.exe/$1" But nada.

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  • How can I map a Windows group login to the dbo schema in a database?

    - by Christian Hayter
    I have a database for which I want to restrict access to 3 named individuals. I thought I could do the following: Create a local Windows group on the database server and add the named individuals to it. Create a Windows login in SQL Server mapped to the local Windows group. Map the login to the "dbo" schema in the database, so that the users can access all objects without having to qualify them with the schema name. When I try to do step 3, I get the following error: Msg 15353, Level 16, State 1, Line 1 An entity of type database cannot be owned by a role, a group, an approle, or by principals mapped to certificates or asymmetric keys. I have tried to do this via the IDE, the sp_changedbowner sproc, and the ALTER AUTHORIZATION command, and I get the same error each time. After searching MSDN and Google, I find that this restriction is by design. Great, that's useful. Can anyone tell me: Why this restriction exists? It seems very arbitrary. More importantly, can I accomplish my requirement some other way? Other info that might be pertinent: The server is fully up to date with service packs and hotfixes. All objects in the database are owned by the "dbo" schema, and it's not feasible to change that. The database is running in compatibility level 80, and it's not feasible to change that to 90 yet. I am free to make any other changes (within reason, depending on what they are).

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  • Files Corrupted on System Restore

    - by Yar
    I restored OSX 10.6.2 today (was 10.6.3 and not booting) by copying the system over from a backup. The data directories were not touched. I am seeing some files as 0 bytes, and getting permission-denied errors when copying, even when using sudo cp or the Finder itself. Some programs, differently, take the files at face value and see no permission problems (such as zip), but they see the files as zero bytes, which would be game-over for recovery. cp: .git/objects/fe/86b676974a44aa7f128a55bf27670f4a1073ca: could not copy extended attributes to /eraseme/blah/.git/objects/fe/86b676974a44aa7f128a55bf27670f4a1073ca: Operation not permitted I have tried sudo chown, sudo chmod -R 777 and sudo chflags -R nouchg which do not change the end result. Strangely, this is only affecting my .git directories (perhaps because they start with a period, but renaming them -- which works -- does not change anything). What else can I do to take ownership of these files? Edit: This question comes from StackOverflow because I originally thought it was a GIT problem. It's definitely not (just) GIT. Anyway, this is to help put some of the comments in context.

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  • Weird mouse/keyboard freezups when using PowerPoint 2007 with IBM/Lenovo docking station

    - by DanM
    I'm not sure what part of my system is responsible for this, but when using PowerPoint, I have problems when trying to resize drawing objects. I'll be dragging the handle and suddenly, the object will deselect and whatever is behind the object will select and start moving around. Next thing I know, the keyboard won't type anymore, and the only way to fix it is to unplug the USB and plug it back in. In case it's hardware related, I'm using an IMB Thinkpad T60P in a docking station. My keyboard is a Microsoft Natural Keyboard Pro. My OS is Windows XP SP3. I've never noticed this happening in anything besides PowerPoint, and I don't know anyone else who has this problem (even people with similar setups). Any ideas what it could be? Edit Well, it looks like I only get the problem if I plug the mouse into my docking station's USB. If I plug directly into the laptop's USB, everything works fine. And, again, this problem is only with PowerPoint. I tried playing with some drawing objects in Word and had no issue no matter where my mouse was plugged in. I should also mention I tried a different mouse (a standard Microsoft corded mouse instead of my Logitech trackball), but that made no difference. So, I don't think it's anything specific with the trackball or the trackball's driver. I tried searching Google but came up empty, so I'm guessing this problem is something unique to my setup. If you have any thoughts or ideas to try, I'd love to hear them.

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  • Group Policy GPO not 'seen' at client

    - by fukawi2
    I have a new OU (natorg.local\NATO\Users) that I am trying to apply GP to. I have created a new user in this OU, and linked the 3 GPO's to this OU: DESKTOP - Folder Redirection (AppData) DESKTOP - Folder Redirection (Desktop) DESKTOP - Folder Redirection (Documents) Hopefully the names are sufficient to suggest what they do exactly. The settings are under User Settings so there is no Loopback processing required (if my understanding is correct). GP Modelling for the user and specific computer says that the GPOs will/should be applied, however on the client, gpresult doesn't even appear to see the GPOs under either "Applied" or "Not Applied": USER SETTINGS -------------- CN=Amir,OU=Users,OU=NATO,DC=natorg,DC=local Last time Group Policy was applied: 25/06/2012 at 11:07:13 AM Group Policy was applied from: svr-addc-01.natorg.local Group Policy slow link threshold: 500 kbps Applied Group Policy Objects ----------------------------- LAPTOPS - Power Settings WSUS - Set Server Address OUTLOOK - Auto Archive SECURITY - Lock Screen After Idle Default Domain Policy DESKTOP - Regional Settings NETWORK - Proxy Configuration NETWORK - IE General Config OFFICE - Trusted Locations OFFICE - Increase Privacy OUTLOOK - Disable Junk Filter DESKTOP - Disable Windows Error Reporting DESKTOP - Hide Language Bar NETWORK - Disable Skype DESKTOP - Disable Thumbs.db Creation WSUS - Set Server Address The following GPOs were not applied because they were filtered out ------------------------------------------------------------------- Local Group Policy Filtering: Not Applied (Empty) NETWORK - Google Chrome Configuration Filtering: Not Applied (Empty) SYSTEM - Event Log Configuration Filtering: Not Applied (Empty) SECURITY - Local Administrator Password Filtering: Not Applied (Empty) NETWORK - Disable Windows Messenger Filtering: Not Applied (Empty) SECURITY - Audit Policy Filtering: Not Applied (Empty) WSUS - Automatic Install Filtering: Not Applied (Empty) NETWORK - Firewall Configuration Filtering: Not Applied (Empty) DESKTOP - Enable Offline Files Filtering: Not Applied (Empty) I haven't altered permissions on the GPO's at all, no WMI filtering... As I said, GP Modelling says that they should be applied. GPResult on the client correctly identifies itself as being the correct OU (CN=Amir,OU=Users,OU=NATO,DC=natorg,DC=local) There are 2 x 2008R2 and a 2003 DC, domain is 2003 level, client is Windows XP SP3. Can anyone suggest why these GP Objects would be "invisible" to the client?

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  • Referencing SQL Server 2008 R2 SMO from Visual Studio 2010

    - by user69508
    Hello. We read a number of things about referencing SQL Server SMO from Visual Studio but still don't have the definite answers we need. So, here it goes... A number of years ago we created a C# application using Visual Studio 2005 and SQL Server 2005. In that application, we added .NET references to a number of SQL Server SMO objects, and everything worked fine. Those references were: Microsoft.SqlServer.ConnectionInfo GAC 9.0.242.0 Microsoft.SqlServer.Smo GAC 9.0.242.0 Microsoft.SqlServer.SqlEnum GAC 9.0.242.0 We have now migrated to Visual Studio 2010 and SQL Server 2008 R2. However, when we try to reference those same SMO objects for SQL Server 2008 R2, they don't appear in the .NET references tab. We're wanting to reference the SQL Server 2008 R2 version of those same SMO assemblies for our upgraded C# application. On our development machines, we have SQL Server 2008 R2 Developer installed with all options, including the SDK such that the assemblies are found in C:\Program Files (x86)\Microsoft SQL Server\100\SDK\Assemblies. So, my first questions are: Are we supposed to do file references to the SMO assemblies instead of .NET references in Visual Studio 2010 w/ SQL Server 2008 R2? Or, is there some problem with our development machines such that the SMO assemblies are not appearing in the .NET references tab? Next, our production machines will have SQL Server 2008 R2 Workgroup installed with the client tools option selected, thus providing those same SMO assemblies in C:\Program Files (x86)\Microsoft SQL Server\100\SDK\Assemblies. So, the next questions are: When we release to production, are we supposed to redistribute the SMO assemblies with our application? Or, will our application work on the production servers without redistributing the SMO assemblies (since the client tools/SMO assemblies have been installed)? What else????? Thanks for the help!

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  • Inkscape: Copying an object, retaining transparency

    - by dpk
    I'm looking for a way to copy objects from one window to another without losing the surrounding transparency. I have two Inkscape windows. The setup is pretty simple. In the first window I draw a filled circle and a filled rectangle in it, with the circle set on top of the rectangle to show that the area around the circle is transparent (that is, you can see the rectangle "under" the circle, see screenshot 1, left). In the second window I just drew a filled rectangle (screenshot 1, right). When I copy the circle from window 1 to window 2 the transparency around the circle is lost (screenshot 2). I've verified that the backgrounds of the documents are 0% alpha/white. This is a rather contrived example but is readily reproducible. The real graphics I am working with have a bunch of objects all in a single group, but I have the same results. I feel like I'm missing something. The circle no longer behaves like a circle at its destination. Instead, it acts kind of like a bitmap. I'm definitely not using the bitmap copy feature.

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