Search Results

Search found 6928 results on 278 pages for 'calling'.

Page 239/278 | < Previous Page | 235 236 237 238 239 240 241 242 243 244 245 246  | Next Page >

  • HTTPS causes jQuery to ignore request

    - by Josh
    I have an odd bug, this jQuery code executes correctly when calling the page via HTTP, but once I connect to the page via HTTPS it doesn't execute. The code basically tracks when a link is clicked. <html> <head> <title>Test Page</title> <script type="text/javascript" src="/scripts/jquery-1.4.2.min.js"></script> <script type="text/javascript"> $(document).ready( function() { $('.fbspb').click(function() { $.get("/services/lt.ashx?ac=fbspb"); return true; }); }); </script> </head> <body> <a href="http://www.facebook.com" class="fbspb" target="_blank">Facebook</a> </body> </html> I've tried updating the URL in the get use a full HTTPS path with no success. No error is raised when I try to HTTPS.

    Read the article

  • optimization math computation (multiplication and summing)

    - by wiso
    Suppose you want to compute the sum of the square of the differences of items: $\sum_{i=1}^{N-1} (x_i - x_{i+1})^2$, the simplest code (the input is std::vector<double> xs, the ouput sum2) is: double sum2 = 0.; double prev = xs[0]; for (vector::const_iterator i = xs.begin() + 1; i != xs.end(); ++i) { sum2 += (prev - (*i)) * (prev - (*i)); // only 1 - with compiler optimization prev = (*i); } I hope that the compiler do the optimization in the comment above. If N is the length of xs you have N-1 multiplications and 2N-3 sums (sums means + or -). Now suppose you know this variable: sum = $x_1^2 + x_N^2 + 2 sum_{i=2}^{N-1} x_i^2$ Expanding the binomial square: $sum_i^{N-1} (x_i-x_{i+1})^2 = sum - 2\sum_{i=1}^{N-1} x_i x_{i+1}$ so the code becomes: double sum2 = 0.; double prev = xs[0]; for (vector::const_iterator i = xs.begin() + 1; i != xs.end(); ++i) { sum2 += (*i) * prev; prev = (*i); } sum2 = -sum2 * 2. + sum; Here I have N multiplications and N-1 additions. In my case N is about 100. Well, compiling with g++ -O2 I got no speed up (I try calling the inlined function 2M times), why?

    Read the article

  • Kill process started with System.Diagnostic.Process.Start("FileName")

    - by PedroC88
    Hello; I am trying to create an app that will perform actions on specific times (much like the Windows Task Scheduler). I am currently using Process.Start() to lunch the file (or exe) required by the task. I am initiating a process by calling a file (an .mp3) and the process starts WMP (since it is the default application), so far so good. Now I wan't to kill that process. I know that it is normal behavior for the Process.Start(string, string) to return nothing (null in C#) in this case. So I am asking how can i close WMP when I called it through Process.Start(string, string)?? Edit: Please note that I am not opening WMP directly with Process.Start() and this is the line with which I run the process: VB: Me._procs.Add(Process.Start(Me._procInfo)) C#: this._procs.Add(Process.Start(this._procInfo)) _procInfo is a ProcessStartInfo instance. _procInfo.FileName is "C:\route\myFile.mp3". That is why WMP opens. In any case, all of the Start() methods, except for the instance-one which returns a boolean, return nothing (null in C#), because WMP is not the process that was directly created (please note that WMP is run and the song does play).

    Read the article

  • Dynamic function arguments in C++, possible?

    - by Jeshwanth Kumar N K
    I am little new to C++, I have one doubt in variable argument passing. As I mentioned in a sample code below ( This code won't work at all, just for others understanding of my question I framed it like this), I have two functions func with 1 parameter and 2 parameters(parameter overloading). I am calling the func from main, before that I am checking whether I needs to call 2 parameter or 1 parameter. Here is the problem, as I know I can call two fuctions in respective if elseif statements, but I am curious to know whether I can manage with only one function. (In below code I am passing string not int, as I mentioned before this is just for others understanding purpose. #include<iostream.h> #include <string> void func(int, int); void func(int); void main() { int a, b,in; cout << "Enter the 2 for 2 arg, 1 for 1 arg\n"; cin << in; if ( in == 2) { string pass = "a,b"; } elseif ( in == 1) { string pass = "a"; } else { return 0; } func(pass); cout<<"In main\n"<<endl; } void func(int iNum1) { cout<<"In func1 "<<iNum1<<endl; } void func(int iNum1, int iNum2) { cout<<"In func2 "<<iNum1<<" "<<iNum2<<endl; }

    Read the article

  • Abstract away a compound identity value for use in business logic?

    - by John K
    While separating business logic and data access logic into two different assemblies, I want to abstract away the concept of identity so that the business logic deals with one consistent identity without having to understand its actual representation in the data source. I've been calling this a compound identity abstraction. Data sources in this project are swappable and various and the business logic shouldn't care which data source is currently in use. The identity is the toughest part because its implementation can change per kind of data source, whereas other fields like name, address, etc are consistently scalar values. What I'm searching for is a good way to abstract the concept of identity, whether it be an existing library, a software pattern or just a solid good idea of some kind is provided. The proposed compound identity value would have to be comparable and usable in the business logic and passed back to the data source to specify records, entities and/or documents to affect, so the data source must be able to parse back out the details of its own compound ids. Data Source Examples: This serves to provide an idea of what I mean by various data sources having different identity implementations. A relational data source might express a piece of content with an integer identifier plus a language specific code. For example. content_id language Other Columns expressing details of content 1 en_us 1 fr_ca The identity of the first record in the above example is: 1 + en_us However when a NoSQL data source is substituted, it might somehow represent each piece of content with a GUID string 936DA01F-9ABD-4d9d-80C7-02AF85C822A8 plus language code of a different standardization, And a third kind of data source might use just a simple scalar value. So on and so forth, you get the idea.

    Read the article

  • How do I get a reference to a rootViewController to a sub-view?

    - by Andy
    An answer posted for one of my previous questions brings up another question; I am calling a new view controller, "RuleBuilder," from my rootViewController. The rootViewController holds a reference to a contacts array. How do I get a reference to that array into the RuleBuilder? I tried adding UITableViewController *rootViewController; ... @property (nonatomic, retain) UITableViewController *rootViewController; to RuleBuilder.h, and then @synthesize rootViewController; in RuleBuilder.m. When I instantiate and push the RuleBuilder from within rootViewController, I do this: ruleBuilder.rootViewController = self; But when I try this [rootViewController.contacts addObject:newContact]; from within RuleBuilder, I get a compiler error to the effect of "request for 'contacts' in something not a struct" (or very similar; I haven't implemented this exact snippet of code, but I tried an identical approach not an hour ago for a couple of different references that I never was able to get working). Thanks, again, for your help.

    Read the article

  • Problems Expanding an Array in C++

    - by dxq
    I'm writing a simulation for class, and part of it involves the reproduction of organisms. My organisms are kept in an array, and I need to increase the size of the array when they reproduce. Because I have multiple classes for multiple organisms, I used a template: template <class orgType> void expandarray(orgType* oldarray, int& numitems, int reproductioncount) { orgType *newarray = new orgType[numitems+reproductioncount]; for (int i=0; i<numitems; i++) { newarray[i] = oldarray[i]; } numitems += reproductioncount; delete[] oldarray; oldarray = newarray; newarray = NULL; } However, this template seems to be somehow corrupting my data. I can run the program fine without reproduction (commenting out the calls to expandarray), but calling this function causes my program to crash. The program does not crash DURING the expandarray function, but crashes on access violation later on. I've written functions to expand an array hundreds of times, and I have no idea what I screwed up this time. Is there something blatantly wrong in my function? Does it look right to you? EDIT: Thanks for everyone's help. I can't believe I missed something so obvious. In response to using std::vector: we haven't discussed it in class yet, and as silly as it seems, I need to write code using the methods we've been taught.

    Read the article

  • what happens when you stop VS debugger?

    - by mare
    If I have a line like this ContentRepository.Update(existing); that goes into datastore repository to update some object and I have a try..catch block in this Update function like this: string file = XmlProvider.DataStorePhysicalPath + o.GetType().Name + Path.DirectorySeparatorChar + o.Slug + ".xml"; DataContractSerializer dcs = new DataContractSerializer(typeof (BaseContentObject)); using ( XmlDictionaryWriter myWriter = XmlDictionaryWriter.CreateTextWriter(new FileStream(file, FileMode.Truncate, FileAccess.Write), Encoding.UTF8)) { try { dcs.WriteObject(myWriter, o); myWriter.Close(); } catch (Exception) { // if anything goes wrong, delete the created file if (File.Exists(file)) File.Delete(file); if(myWriter.WriteState!=WriteState.Closed) myWriter.Close(); } } then why would Visual Studio go on with calling Update() if I click "Stop" in debugging session on the above line? For instance, I came to that line by going line by line pressing F10 and now I'm on that line which is colored yellow and I press Stop. Apparently what happens is, VS goes to execute the Update() method and somehow figures out something gone wrong and goes into "catch" and deletes the file, which is wrong, because I want my catch to work when there is a true exception not when I debug a program and force to stop it.

    Read the article

  • Rails active record association problem

    - by Harm de Wit
    Hello, I'm new at active record association in rails so i don't know how to solve the following problem: I have a tables called 'meetings' and 'users'. I have correctly associated these two together by making a table 'participants' and set the following association statements: class Meeting < ActiveRecord::Base has_many :participants, :dependent => :destroy has_many :users, :through => :participants and class Participant < ActiveRecord::Base belongs_to :meeting belongs_to :user and the last model class User < ActiveRecord::Base has_many :participants, :dependent => :destroy At this point all is going well and i can access the user values of attending participants of a specific meeting by calling @meeting.users in the normal meetingshow.html.erb view. Now i want to make connections between these participants. Therefore i made a model called 'connections' and created the columns of 'meeting_id', 'user_id' and 'connected_user_id'. So these connections are kinda like friendships within a certain meeting. My question is: How can i set the model associations so i can easily control these connections? I would like to see a solution where i could use @meeting.users.each do |user| user.connections.each do |c| <do something> end end I tried this by changing the model of meetings to this: class Meeting < ActiveRecord::Base has_many :participants, :dependent => :destroy has_many :users, :through => :participants has_many :connections, :dependent => :destroy has_many :participating_user_connections, :through => :connections, :source => :user Please, does anyone have a solution/tip how to solve this the rails way?

    Read the article

  • Adding up row number and displaying total using COUNT (PHP MySQL)

    - by Yvonne
    I'm attempting to run a query that adds up the total number of subjects in a class. A class has many subjects. There is a 'teachersclasses' table between teachers (the user table) and classes. The principles sounds pretty simple but I'm having some trouble in getting my page to display the number of subjects for each class (directly associated with the teacher) This is what I have so far, trying to make use of the COUNT with a nested SELECT: SELECT (SELECT count(*) FROM subjects WHERE subjects.classid = class.classid) AS total_subjects, class.classname, class.classid FROM class Then I am calling up 'num_subjects' to present the total within a while loop: <?php echo $row['total_subjects']?> From the above, I am receiving the total subjects for a class, but within the same table row (for one class) and my other while loop doesnt run anymore, which returns all of the classes associated with a teacher :( ... Bit of a mess now! I know to return the classes for a particular teacher, I can do an additional WHERE clause on the session of 'teacherid' but I think my query is getting too complicated for me that errors are popping up everywhere. Anyone have a quick fix for this! Thanks very much

    Read the article

  • Ensure that all getter methods were called in a JUnit test

    - by Freiheit
    I have a class that uses XStream and is used as a transfer format for my application. I am writing tests for other classes that map this transfer format to and from a different messaging standard. I would like to ensure that all getters on my class are called within a test to ensure that if a new field is added, my test properly checks for it. A rough outline of the XStream class @XStreamAlias("thing") public class Thing implements Serializable { private int id; private int someField; public int getId(){ ... } public int someField() { ... } } So now if I update that class to be: @XStreamAlias("thing") public class Thing implements Serializable { private int id; private int someField; private String newField; public int getId(){ ... } public int getSomeField() { ... } public String getNewField(){ ... } } I would want my test to fail because the old tests are not calling getNewField(). The goal is to ensure that if new getters are added, that we have some way of ensuring that the tests check them. Ideally, this would be contained entirely in the test and not require modifying the underlying Thing class. Any ideas? Thanks for looking!

    Read the article

  • Class Inside Structure

    - by Knvn
    Could some one please explain, What happens when a reference type is defined inside the value type. I write the following code: namespace ClassInsideStruct { class ClassInsideStruct { static void Main(string[] args) { ValueType ObjVal = new ValueType(10); ObjVal.Display(); ValueType.ReferenceType ObjValRef = new ValueType.ReferenceType(10); ObjValRef.Display(); Test(ObjVal, ObjValRef); ObjVal.Display(); ObjValRef.Display(); Console.ReadKey(); } private static void Test(ValueType v, ValueType.ReferenceType r) { v.SValue = 50; r.RValue = 50; } } struct ValueType { int StructNum; ReferenceType ObjRef; public ValueType(int i) { StructNum = i; ObjRef = new ReferenceType(i); } public int SValue { get { return StructNum; } set { StructNum = value; ObjRef.RValue = value; } } public void Display() { Console.WriteLine("ValueType: " + StructNum); Console.Write("ReferenceType Inside ValueType Instance: "); ObjRef.Display(); } public class ReferenceType { int ClassNum; public ReferenceType(int i) { ClassNum = i; } public void Display() { Console.WriteLine("Reference Type: " + ClassNum); } public int RValue { get { return ClassNum; } set { ClassNum = value; } } } } } Which outputs: ValueType: 10 ReferenceType Inside ValueType Instance: Reference Type: 10 Reference Type: 10 ValueType: 10 ReferenceType Inside ValueType Instance: Reference Type: 50 Reference Type: 50 I'm curious to know, after calling the method Test(ObjVal, ObjValRef), how the values of ReferenceType is changed to 50 which resides inside the ValueType who's value is not changed?

    Read the article

  • Reference properteries declared in a protocol and implemented in the anonymous category?

    - by Heath Borders
    I have the following protocol: @protocol MyProtocol @property (nonatomic, retain) NSObject *myProtocolProperty; -(void) myProtocolMethod; @end and I have the following class: @interface MyClass : NSObject { } @end I have a class extension declared, I have to redeclare my protocol properties here or else I can't implement them with the rest of my class. @interface()<MyProtocol> @property (nonatomic, retain) NSObject *myExtensionProperty; /* * This redeclaration is required or my @synthesize myProtocolProperty fails */ @property (nonatomic, retain) NSObject *myProtocolProperty; - (void) myExtensionMethod; @end @implementation MyClass @synthesize myProtocolProperty = _myProtocolProperty; @synthesize myExtensionProperty = _myExtensionProperty; - (void) myProtocolMethod { } - (void) myExtensionMethod { } @end In a consumer method, I can call my protocol methods and properties just fine. Calling my extension methods and properties produces a warning and an error respectively. - (void) consumeMyClassWithMyProtocol: (MyClass<MyProtocol> *) myClassWithMyProtocol { myClassWithMyProtocol.myProtocolProperty; // works, yay! [myClassWithMyProtocol myProtocolMethod]; // works, yay! myClassWithMyProtocol.myExtensionProperty; // compiler error, yay! [myClassWithMyProtocol myExtensionMethod]; // compiler warning, yay! } Is there any way I can avoid redeclaring the properties in MyProtocol within my class extension in order to implement MyProtocol privately?

    Read the article

  • jQuery UI Accordion 1.6

    - by Josh
    I'm using the jQuery UI Accordion 1.6 (http://docs.jquery.com/UI/Accordion), I've changed it a bit and made it work as I need and want it to work. There is just a few things off about it, but one of the major ones is something I just simply can't figure out how to make it work. The plugin is working as intended, it actually closes, opens, opens again, closes all together, etc. However, I'm trying to get the "Posted by..." information right underneath the Headline text. Also, I want the AUTHOR and 0 comments part to be a separate link, the problem is that they are inside the A CLASS (which opens the accordion). Maybe this isn't even a issue with the plugin, but I've run up on options. The jQuery is calling "A" here: I've tried switching this A to a div, but it just breaks. I thought, "Oh I have to alter my CSS", but either I'm doing it wrong, or its not even a jQuery issue, but a CSS one...I just can't figure this out rahhh@#$! Any help would be appreciated. Here is the example I'm working with; http://www.notedls.com/demo $.extend($.ui.accordion, { defaults: { selectedClass: "selected", alwaysOpen: true, animated: 'slide', event: "click", header: "a", autoheight: true, running: 0, navigationFilter: function() { return this.href.toLowerCase() == location.href.toLowerCase(); } },

    Read the article

  • float** allocation limit + serialized struct problem. Need advice!

    - by jmgunn
    basically im getting an allocation limit error/warning when i create a float** array. the function i am calling to fill the float** retrieves data from a struct loaded from a file. The function works fine when i use one object but when i load 2 objects into memory i get the limit error. I am pretty sure this is to do with byte alignment or a similar thing because my struct is saved with a float** member which i am sure you are not susposed to do !?! Please confirm this! The next question i have now is how to save/serialize the float** member of this struct? I cant really afford to put an upper bound on the array ie "float [10000][3]" because i need/want to use this structure as a base for many other types of objects that may have well under the upper bound. Stroking my chin here! Any help/advice will recieve my highest gratitude. BTW these said struct objects will be used in a game/graphics package, the float** is a float[3] array for storing vertices in a model. Much thanks in advance

    Read the article

  • Variable Scoping in a method and its persistence in C++

    - by de costo
    Consider the following public method that adds an integer variable to a vector of ints(private member) in a class in C++. KoolMethod() { int x; x = 10; KoolList.Add(x); } Vector<int>KoolList; But is this a valid addition to a vector ??? Upon calling the method, it creates a local variable. The scope of this local variable ends the moment the execution control leaves the method. And since this local variable is allocated on a stack(on the method call), any member of KoolList points to an invalid memory location in deallocated stack which may or may not contain the expected value of x. Is this an accurate description of above mechanism ?? Is there a need for creating an int in heap storage using "new" operator everytime a value needs to be added to the vector like described below ????: KoolMethod() { int *x = new int(); *x = 10; KoolList.Add(x); } Vector<int*>KoolList;

    Read the article

  • Yii 'limit' on related model's scope

    - by pethee
    I have a model called Guesses that has_many Comments. I'm making eager queries to this to then pass on as JSON as response to an API call. The relations are obviously set between the two models and they are correct(one2many <= belongs2) I added a scope to Comments called 'api' like this: public function scopes() { return array( 'api' => array( 'select' => 'id, comment, date', 'limit'=>3, 'order'=>'date DESC', 'together'=>true, ), ); } And I'm running the following one-liner query: $data = Guesses::model()->with('comments:api')->findAll(); The issue here is that when calling the 'api' scope using a with('relation'), the limit property simply doesn't apply. I added the 'together'=true there for another type of scope, plus I hear it might help. It doesn't make a difference. I don't need all the comments of all Guesses. I want the top 3 (or 5). I am also trying to keep the one-liner call intact and simple, manage everything through scopes, relations and parameterized functions so that the API call itself is clean and simple. Any advice?

    Read the article

  • method works fine, until it is called in a function, then UnboundLocalError

    - by user1776100
    I define a method called dist, to calculate the distance between two points which I does it correctly when directly using the method. However, when I get a function to call it to calculate the distance between two points, I get UnboundLocalError: local variable 'minkowski_distance' referenced before assignment edit sorry, I just realised, this function does work. However I have another method calling it that doesn't. I put the last method at the bottom This is the method: class MinkowskiDistance(Distance): def __init__(self, dist_funct_name_str = 'Minkowski distance', p=2): self.p = p def dist(self, obj_a, obj_b): distance_to_power_p=0 p=self.p for i in range(len(obj_a)): distance_to_power_p += abs((obj_a[i]-obj_b[i]))**(p) minkowski_distance = (distance_to_power_p)**(1/p) return minkowski_distance and this is the function: (it basically splits the tuples x and y into their number and string components and calculates the distance between the numeric part of x and y and then the distance between the string parts, then adds them. def total_dist(x, y, p=2, q=2): jacard = QGramDistance(q=q) minkowski = MinkowskiDistance(p=p) x_num = [] x_str = [] y_num = [] y_str = [] #I am spliting each vector into its numerical parts and its string parts so that the distances #of each part can be found, then summed together. for i in range(len(x)): if type(x[i]) == float or type(x[i]) == int: x_num.append(x[i]) y_num.append(y[i]) else: x_str.append(x[i]) y_str.append(y[i]) num_dist = minkowski.dist(x_num,y_num) str_dist = I find using some more steps #I am simply adding the two types of distance to get the total distance: return num_dist + str_dist class NearestNeighbourClustering(Clustering): def __init__(self, data_file, clust_algo_name_str='', strip_header = "no", remove = -1): self.data_file= data_file self.header_strip = strip_header self.remove_column = remove def run_clustering(self, max_dist, p=2, q=2): K = {} #dictionary of clusters data_points = self.read_data_file() K[0]=[data_points[0]] k=0 #I added the first point in the data to the 0th cluster #k = number of clusters minus 1 n = len(data_points) for i in range(1,n): data_point_in_a_cluster = "no" for c in range(k+1): distances_from_i = [total_dist(data_points[i],K[c][j], p=p, q=q) for j in range(len(K[c]))] d = min(distances_from_i) if d <= max_dist: K[c].append(data_points[i]) data_point_in_a_cluster = "yes" if data_point_in_a_cluster == "no": k += 1 K[k]=[data_points[i]] return K

    Read the article

  • ObjectDataSource firing twice, or on its own

    - by LoveMeSomeCode
    Can someone explain exactly how/when an ObjectDataSource fires? I have an ASP.NET page, with a GridView, which is referencing an ODS. I put a breakpoint in the method the ODS is using, and noticed it was firing twice. I looked into the code and the answer seemed obvious at first. I had Page_Load() { if(!Page.IsPostBack) { MethodA(); MethodB(); } } where MethodA and MethodB were both eventually calling gv.DataBind(). This made sense because I assume that each call to GridView.DataBind() would result in asking the ODS for data, and therefore running my data access method. The weird thing is that when comment out the call to MethodA, it still fires twice. Checking the call stack shows the method being run first as a result of MethodB, and then again, with no trail except [External Code]. This mystery load does not happen when I let MethodA and MethodB both execute. Any idea what's going on here? Any idea what other code I might have that is asking the ODS for data? I'm starting to think all these 'no code' data controls are more obfuscation and BS than they're worth.

    Read the article

  • How should a multi-threaded C application handle a failed malloc()?

    - by user294463
    A part of an application I'm working on is a simple pthread-based server that communicates over a TCP/IP socket. I am writing it in C because it's going to be running in a memory constrained environment. My question is: what should the program do if one of the threads encounters a malloc() that returns NULL? Possibilities I've come up with so far: No special handling. Let malloc() return NULL and let it be dereferenced so that the whole thing segfaults. Exit immediately on a failed malloc(), by calling abort() or exit(-1). Assume that the environment will clean everything up. Jump out of the main event loop and attempt to pthread_join() all the threads, then shut down. The first option is obviously the easiest, but seems very wrong. The second one also seems wrong since I don't know exactly what will happen. The third option seems tempting except for two issues: first, all of the threads need not be joined back to the main thread under normal circumstances and second, in order to complete the thread execution, most of the remaining threads will have to call malloc() again anyway. What shall I do?

    Read the article

  • How do I pause main() until all other threads have died?

    - by thechiman
    In my program, I am creating several threads in the main() method. The last line in the main method is a call to System.out.println(), which I don't want to call until all the threads have died. I have tried calling Thread.join() on each thread however that blocks each thread so that they execute sequentially instead of in parallel. Is there a way to block the main() thread until all other threads have finished executing? Here is the relevant part of my code: public static void main(String[] args) { //some other initialization code //Make array of Thread objects Thread[] racecars = new Thread[numberOfRaceCars]; //Fill array with RaceCar objects for(int i=0; i<numberOfRaceCars; i++) { racecars[i] = new RaceCar(laps, args[i]); } //Call start() on each Thread for(int i=0; i<numberOfRaceCars; i++) { racecars[i].start(); try { racecars[i].join(); //This is where I tried to using join() //It just blocks all other threads until the current //thread finishes. } catch(InterruptedException e) { e.printStackTrace(); } } //This is the line I want to execute after all other Threads have finished System.out.println("It's Over!"); } Thanks for the help guys! Eric

    Read the article

  • Why does LogonUser place user profiles in c:\users of the server?

    - by Lalit_M
    We have developed a ASP.NET web application and has implemented a custom authentication solution using active directory as the credentials store. Our front end application uses a normal login form to capture the user name and password and leverages the Win32 LogonUser method to authenticate the user’s credentials. When we are calling the LogonUser method, we are using the LOGON32_LOGON_NETWORK as the logon type. The issue we have found is that user profile folders are being created under the C:\Users folder of the web server. The folder seems to be created when a new user who has never logged on before is logging in for the first time. As the number of new users logging into the application grows, disk space is shrinking due to the large number of new user folders getting created. Has anyone seen this behavior with the Win32 LogonUser method? Does anyone know how to disable this behavior? I have tried LOGON32_LOGON_BATCH but it was giving an error 1385 in authentication user. I need either of the solution 1) Is there any way to stop the folder generation. 2) What parameter I need to pass this to work? Thanks

    Read the article

  • When are temporaries created as part of a function call destroyed?

    - by Michael Mrozek
    Is a temporary created as part of an argument to a function call guaranteed to stay around until the called function ends, even if the temporary isn't passed directly to the function? There's virtually no chance that was coherent, so here's an example: class A { public: A(int x) : x(x) {printf("Constructed A(%d)\n", x);} ~A() {printf("Destroyed A\n");} int x; int* y() {return &x;} }; void foo(int* bar) { printf("foo(): %d\n", *bar); } int main(int argc, char** argv) { foo(A(4).y()); } If A(4) were passed directly to foo it would definitely not be destroyed until after the foo call ended, but instead I'm calling a method on the temporary and losing any reference to it. I would instinctively think the temporary A would be destroyed before foo even starts, but testing with GCC 4.3.4 shows it isn't; the output is: Constructed A(4) foo(): 4 Destroyed A The question is, is GCC's behavior guaranteed by the spec? Or is a compiler allowed to destroy the temporary A before the call to foo, invaliding the pointer to its member I'm using?

    Read the article

  • Vacancy Tracking Algorithm implementation in C++

    - by Dave
    I'm trying to use the vacancy tracking algorithm to perform transposition of multidimensional arrays in C++. The arrays come as void pointers so I'm using address manipulation to perform the copies. Basically, there is an algorithm that starts with an offset and works its way through the whole 1-d representation of the array like swiss cheese, knocking out other offsets until it gets back to the original one. Then, you have to start at the next, untouched offset and do it again. You repeat until all offsets have been touched. Right now, I'm using a std::set to just fill up all possible offsets (0 up to the multiplicative fold of the dimensions of the array). Then, as I go through the algorithm, I erase from the set. I figure this would be fastest because I need to randomly access offsets in the tree/set and delete them. Then I need to quickly find the next untouched/undeleted offset. First of all, filling up the set is very slow and it seems like there must be a better way. It's individually calling new[] for every insert. So if I have 5 million offsets, there's 5 million news, plus re-balancing the tree constantly which as you know is not fast for a pre-sorted list. Second, deleting is slow as well. Third, assuming 4-byte data types like int and float, I'm using up actually the same amount of memory as the array itself to store this list of untouched offsets. Fourth, determining if there are any untouched offsets and getting one of them is fast -- a good thing. Does anyone have suggestions for any of these issues?

    Read the article

  • Uncaught TypeError: Property 'dist2' of object [object Object] is not a function

    - by Radu Vlad
    I have this functions that should return me the distance from point p to segment line v-w. The problem i have is after some time i receive the following error: Uncaught TypeError: Property 'dist2' of object [object Object] is not a function. I receive it in distToSegmentSquared directly,not even calling the function dist2().Is it any other dist2() anywhere in jquery?I found none... function sqr(x) { return x * x; } function dist2(v, w) { console.log(v); console.log(w); return sqr(v.x - w.x) + sqr(v.y - w.y); } function distToSegmentSquared(p, v, w) { var l2 = dist2(v, w); if (l2 == 0) return dist2(p, v); var t = ((p.x - v.x) * (w.x - v.x) + (p.y - v.y) * (w.y - v.y)) / l2; if (t < 0) return dist2(p, v); if (t > 1) return dist2(p, w); return dist2(p, {x: v.x + t * (w.x - v.x), y: v.y + t * (w.y - v.y)}); } function distToSegment(p, v, w) { return Math.sqrt(distToSegmentSquared(p, v, w)); } The values that are given in for that error are: p: Object x: 461 y: 333 v: Object x: 80 y: 120 w: Object x: 260 y: 120

    Read the article

< Previous Page | 235 236 237 238 239 240 241 242 243 244 245 246  | Next Page >