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  • Calculation route length

    - by Paul Peelen
    Hi, I have a map with about 80 annotations. I would like to do 3 things. 1) From my current location, I would like to know the actual route distance to that position. Not the linear distance. 2) I want to be able to show a list of all the annotations, but for every annotation (having lon/lat) I would like to know the actual route distance from my position to that position. 3) I would like to know the closest annotation to my possition using route distance. Not linear distance. I think the answer to all these three points will be the same. But please keep in mind that I don't want to create a route, I just want to know the distance to the annotation. I hope someone can help me. Best regards, Paul Peelen

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  • How do I prepare myself for a summer of working on Python using Linux environment?

    - by Shailesh Tainwala
    Hi, I have used just Windows for programming so far. Now, I have an internship starting in two weeks and I will be using just Linux environment with Python programming language. I've installed Ubuntu on my system but have no exposure to shell scripting. I need some advice on how I can quickly learn to use the Linux terminal quickly. Any books or web resources that you can suggest? Also, is there a particular IDE that is generally preferred for Python programming on Linux, or is Vim preferred? How can I best prepare myself for the internship ahead? Thanks for taking the time.

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  • How does a virtual machine work?

    - by Martin
    I've been looking into how programming languages work, and some of them have a so-called virtual machines. I understand that this is some form of emulation of the programming language within another programming language, and that it works like how a compiled language would be executed, with a stack. Did I get that right? With the proviso that I did, what bamboozles me is that many non-compiled languages allow variables with "liberal" type systems. In Python for example, I can write this: x = "Hello world!" x = 2**1000 Strings and big integers are completely unrelated and occupy different amounts of space in memory, so how can this code even be represented in a stack-based environment? What exactly happens here? Is x pointed to a new place on the stack and the old string data left unreferenced? Do these languages not use a stack? If not, how do they represent variables internally?

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  • Running log operation in Http Modules?

    - by Niranjan
    Hi, I have a simple requirement in which I want to execute a long running application program on server (e.g. DTSX) I want to make an HTTP module for this, But I have a question whether the DTSX will run even if the user closes the page and browser. In my case user hits the handler with a query string but what if the user closes the browser immediately? How is the behavior different from simple linear page processing? I want my DTSX package to finish once its started no matter how much time it takes and also dont want to halt the user that is why I am using http modules in place of linear asp page processing. Reagrds, Niranjan

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  • What is a programmer's life like?

    - by Zee JollyRoger
    Imagine like an 8-hour long video of any "typical/average" programming job. What is it like? Before I get myself involved in that path, what can I expect? I am interested in gathering first-hand information and accounts of the typical life of a programmer. My goal is to grasp the fundamental concepts of working in the professional field of programming. I just want to "see" into what it is/means to come to an entry-level programming job and program. See what kind of skills, mentality, expectations, and such are required.

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  • Eta/Eta-squared routines in R

    - by aL3xa
    Apart from graphical estimation of linearity (gaze-at-scatterplot method), which is utilized before applying some technique from GLM family, there are several ways to do this estimation arithmetically (i.e. without graphs). Right now, I'll focus on Fisher's eta-squared - correlation ratio: arithmetically, it's equal to squared Pearson's r (coef. of determination: R2) if relationship between two variables is linear. Hence, you can compare values of eta and r and make an assessment about type of relation (linear or not). It provides an information about percent of variance in the dependent variable explained (linearly or not) by the independent variable. Therefore, you can apply it when linearity assumptions are not met. Simply stated: is there a routine for eta/eta-squared in R?

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  • Best way to plan a task ?

    - by Indigo Praveen
    Hi All, As I am very new to programming, I am very curious about learning the best ways/practices of programming. Whenever I want to write any program , I strat directly with coding while some guys say that you should plan your program first before starting the code. But I don't understand the real value of creating the class diagrams and all that kind of stuff coz I think that ultimately I have to write the code. Can you guys please share your experiences about how you are doing your programming means what is your first step when you start an application.

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  • Project Idea with Hadoop MapReduce

    - by Aditya Andhalikar
    Hello, I learnt Hadoop a few months back and managed to do a very introductory programming project on it. I want to do a small - medium sized project or series of small programming assignments with Hadoop. I have seen lot of ideas around but I dont see anything that can be finished in about 60-70 hours of work so a pretty small scale project as I want to do that in my spare time along with other studies. Most project ideas I have seen sort of large to go on for 2-3 months. My main objective out of this exercise to develop good expertise in programming with Hadoop environment not to do any research or solve specific problems. I see Hadoop being used lot of with webservices maybe that would be an interesting track for small projects. Thank you in advance. Regards, Aditya

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  • analysis Big Oh notation psuedocode

    - by tesshu
    I'm having trouble getting my head around algorithm analysis. I seem to be okay identifying linear or squared algorithms but am totally lost with nlogn or logn algorithms, these seem to stem mainly from while loops? Heres an example I was looking at: Algorithm Calculate(A,n) Input: Array A of size n t?0 for i?0 to n-1 do if A[i] is an odd number then Q.enqueue(A[i]) else while Q is not empty do t?t+Q.dequeue() while Q is not empty do t?t+Q.dequeue() return t My best guess is the for loop is executed n times, its nested while loop q times making NQ and the final while loop also Q times resulting in O(NQ +Q) which is linear? I am probably totally wrong. Any help would be much appreciated. thanks

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  • Pruning data for better viewing on loglog graph - Matlab

    - by Geodesic
    Hi Guys, just wondering if anyone has any ideas about an issue I'm having. I have a fair amount of data that needs to be displayed on one graph. Two theoretical lines that are bold and solid are displayed on top, then 10 experimental data sets that converge to these lines are graphed, each using a different identifier (eg the + or o or a square etc). These graphs are on a log scale that goes up to 1e6. The first few decades of the graph (< 1e3) look fine, but as all the datasets converge ( 1e3) it's really difficult to see what data is what. There's over 1000 data points points per decade which I can prune linearly to an extent, but if I do this too much the lower end of the graph will suffer in resolution. What I'd like to do is prune logarithmically, strongest at the high end, working back to 0. My question is: how can I get a logarithmically scaled index vector rather than a linear one? My initial assumption was that as my data is lenear I could just use a linear index to prune, which lead to something like this (but for all decades): //%grab indicies per decade ind12 = find(y >= 1e1 & y <= 1e2); indlow = find(y < 1e2); indhigh = find(y > 1e4); ind23 = find(y >+ 1e2 & y <= 1e3); ind34 = find(y >+ 1e3 & y <= 1e4); //%We want ind12 indexes in this decade, find spacing tot23 = round(length(ind23)/length(ind12)); tot34 = round(length(ind34)/length(ind12)); //%grab ones to keep ind23keep = ind23(1):tot23:ind23(end); ind34keep = ind34(1):tot34:ind34(end); indnew = [indlow' ind23keep ind34keep indhigh']; loglog(x(indnew), y(indnew)); But this causes the prune to behave in a jumpy fashion obviously. Each decade has the number of points that I'd like, but as it's a linear distribution, the points tend to be clumped at the high end of the decade on the log scale. Any ideas on how I can do this?

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  • Is being a programmer a younger person's job?

    - by Saobi
    After you get old, say past 30 or 40. Can you still keep up with the young coders from your company, those fresh out of school, who can code for 15+ hours on 10 cans of redbulls (most people in Google, Facebook, etc) ? And given the lightning speed with which today's programming frameworks and architectures evolve, can you keep up with the most up to date stuff and be as proficient at them as the next college grad? I know for jobs like unix/c/embedded programming, it might be that the older the better. But for programming jobs in say web development, social media, search engine technology, etc. Do you become less and less competitive career-wise versus youngsters? For example, most coders in Google and Facebook, I believe are under 25 years old. In other words, once you reach a certain age, would it be unwise to continue to be a coder, and is it better to try becoming a project manager or architect?

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  • What first game did you program, and did it make you a better developer?

    - by thenonhacker
    What first game did you program? Name your game, the OS and language, and even a Website URL to get your game. Old DOS Games and Flash Games with ActionScript are allowed. Game kits are allowed, too. ...and did it make you a better developer? Programming games can be addicting, and it will bring out the best in us as we create our first game. What lessons did you learn form most? Algorithm and/or AI's? Graphics? User Interface? File Formats and Data Storage? Project and Time Management? Can you say that because you practiced programming by creating this game, you became more immersed with the programming language you used and helped you become a better developer?

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  • Great computer-science speeches

    - by sub
    I've looked into some questions here where the "best" programming books are listed and then thought why there isn't a question concerning speeches yet. I think that speeches or presentations from developers or even creators of programming languages which were or are heavily used at some point are particulary interesting. One of my favorite speeches was recommended to me by someone here on SO: The future of C# I also like Guido van Rossum's speeches but he sometimes seems pretty nervous. Another in my opinion good presentation would be the Google tech talk about Go. Which (recorded) programming presentations/speeches are worth watching? edit: Made this a community wiki as the answer would probably be a pretty long list.

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  • How to do "See Also" to a book using doxygen

    - by Paul J. Lucas
    The Javadoc @see allows a simple string as an argument to refer to something like a book, e.g.: @see "The Java Programming Language." As far as I can tell, the Doxygen \see offers no equivalent. Is there any way to have a book reference generated in the documentation, e.g.: See Also The C++ Programming Language, Bjarne Stroustrup, Addison-Wesley, 2000, section 19.4.1: The Standard Allocator ? Clarification This question is about how to do a "See Also" as part of a comment, e.g.: /** * Allocates memory in an amazing way. * \param size The number of bytes to allocate. * \return Returns a pointer to the start of the allocated memory. * \see MyOtherClass::alloc() * \see "The C++ Programming Language," Bjarne Stroustrup, Addison-Wesley, 2000, * section 19.4.1: The Standard Allocator. */ void* my_alloc( size_t size ); Of course the above does not work in Doxygen. Note that if there are multiple \see tags, they should be merged into a single "See Also" section (like the way \see normally works.

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  • HLSL tex2d sampler seemingly using inconsistent rounding; why?

    - by RJFalconer
    Hello all, I have code that needs to render regions of my object differently depending on their location. I am trying to use a colour map to define these regions. The problem is when I sample from my colour map, I get collisions. Ie, two regions with different colours in the colourmap get the same value returned from the sampler. I've tried various formats of my colour map. I set the colours for each region to be "5" apart in each case; Indexed colour RGB, RGBA: region 1 will have RGB 5%,5%,5%. region 2 will have RGB 10%,10%,10% and so on. HSV Greyscale: region 1 will have HSV 0,0,5%. region 2 will have HSV 0,0,10% and so on. (Values selected in The Gimp) The tex2D sampler returns a value [0..1]. [ I then intend to derive an int array index from region. Code to do with that is unrelated, so has been removed from the question ] float region = tex2D(gColourmapSampler,In.UV).x; Sampling the "5%" colour gave a "region" of 0.05098 in hlsl. From this I assume the 5% represents 5/100*255, or 12.75, which is rounded to 13 when stored in the texture OR when sampled by the sampler; can't tell which. (Reasoning: 0.05098 * 255 ~= 13) By this logic, the 50% should be stored as 127.5. Sampled, I get 0.50196 which implies it was stored as 128. the 70% should be stored as 178.5. Sampled, I get 0.698039, which implies it was stored as 178. What rounding is going on here? (127.5 becomes 128, 178.5 becomes 178 ?!) Edit: OK, http://en.wikipedia.org/wiki/Bankers_rounding#Round_half_to_even Apparently this is "banker's rounding". Is this really what HLSL samplers use? I am using Shader Model 2 and FX Composer. This is my sampler declaration; //Colour map texture gColourmapTexture < string ResourceName = "Globe_Colourmap_Regions_Greyscale.png"; string ResourceType = "2D"; >; sampler2D gColourmapSampler : register(s1) = sampler_state { Texture = <gColourmapTexture>; #if DIRECT3D_VERSION >= 0xa00 Filter = MIN_MAG_MIP_LINEAR; #else /* DIRECT3D_VERSION < 0xa00 */ MinFilter = Linear; MipFilter = Linear; MagFilter = Linear; #endif /* DIRECT3D_VERSION */ AddressU = Clamp; AddressV = Clamp; };

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  • How to get orientation of android from gyrsocope sensor events ?

    - by Pritam
    I am using android 2.3 on Nexus S and want to get orientation from gyroscope sensor events. As gyro gives angular velocity how to use this for getting device orientation ? Also is there any way we can get pure linear accelerations on phone's axis, without gravity vector. I expected this from Linear acceleration sensor event but just found a post and referred android source as well for Sensor which currently uses only accelerometer. So what's the best way to combine the readings from both hardware to get pure accelerations without gravity inclusions ? Thanks.

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  • Pomodoro technique & other ways to increase personal productivity

    - by Jayson
    I recently came across the Pomodoro Technique as a way to increase productivity, get in the zone, and in general feel a sense of accomplishment at setting some short programming goals and achieving them. So far I have enjoyed it and the sense of accomplishment I get after seeing a bunch of short goals add up at the end of the day to a lot of work done on a programming project. What other ideas, similar or not, add a little variety to achieving goals, personal productivity, get in the programming zone, and so forth? What ideas or techniques are expressed formally, such as those in the Pomodoro paper, rather than trite maxims?

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  • Vim Editor is very smart?

    - by Narek
    I am programming in C++ or Java. So I want to use Vim editor, because it is very flexible. I have heard that I can configure the Vim editor to be able to go from object to the definition from function to the definition from class name to the definition Do we have any professional Vim-er that could tell me how exactly to configure Vim for that? Thanks in advance. P.S. In case readers will consider this question is not connected with programming, I would say that this is improving speed of programming. So it is a help to the programmer. So please don't close this question. EDIT: Also I would like to know how vim works with code completion and can vim hint the list of methods that are available for the certain object? If yes, then I would like to know how to configure these options too?

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  • How can I call some javascript functions but, waiting for the previous has finished?

    - by texai
    I want to call some functions but waiting for the previous one has finished. I know jQuery provides a callback argument in several functions, but I want to learn how implement this behaviour in my own jQuery plugin. So this is the case: After read answers from my previous question I wrote this: (function(callback){ $('#art1').animate({'width':'1000px'},1000); callback(); })((function(callback2){ $('#art2').animate({'width':'1000px'},1000); callback2(); })(function(){ $('#art3').animate({'width':'1000px'},1000); })); But still not working. Three animates still starting at same time. I want they were called one after other. But without using: $('#art1').animate({'width':'1000px'},1000,'linear',function(){ $('#art2').animate({'width':'1000px'},1000,'linear',function(){ $('#art3').animate({'width':'1000px'},1000); }); });

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  • How do I get started on a bigger project?

    - by Axilus
    Hey guys, Most of the time I have been programming little apps either for myself or for the benifit of learning. Now that my programming skills are considered somewhat intermediate, I was wondering how I would tackle a large programming project. Lets suppose I wanted to make an application that has a lot of features and is intended for the use of others and not just myself; how do I go about planning for such projects? Do I just jump in and start coding the thing or is there some sort of recommended process? Thanks in advance :D

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  • Animate function jQuery

    - by Antonio Pitasi
    I'm new here and I have a problem the jQuery's function "animate" function myFunction(newpage) { $('#loader').animate({opacity: 0.0}, 400, 'linear', function(){ // callback of fadeOut() $(this).load(newpage + ".php #toload", function(){ // callback of load() $('#loader').animate({opacity: 100.0}, 400, 'linear', function(){ //callback of fadeIn() // (not relevant for my problem, I think) $.getScript("js/test.js"); }); }); }); } My problem is: the first "animate" works like a charm but the second load the new content correctly, without the animation (a simple fadeIn). Anyone can help me? Thanks in advice! P.S. Sorry for my english

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  • Win32: No Window Appears

    - by SoulBeaver
    I was programming the example code from Frank Luna's book "Introduction to 3D Game Programming with DirectX 10". The code is the first Win32 example in the Appendix A: Windows Programming section. Right now, the program compiles under both VC++ 2008/2010, but no window appears, although the debug session has started and I have to forcefully close it. I have no idea where it is, I'm not using Win32 Console mode, I have closed all other windows and no other IDE or session of VC++ is running. Any idea why this might be happening? PS: I have also checked my Processes. It is indeed running.

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  • .NET Ascertaining mouse is on line drawn between two arbitrary points

    - by johnc
    I have an arrow drawn between two objects on a Winform. What would be the simplest way to determine that my mouse is currently hovering over, or near, this line. I have considered testing whether the mouse point intersects a square defined and extrapolated by the two points, however this would only be feasible if the two points had very similar x or y values. I am thinking, also, this problem is probably more in the realms of linear algebra rather than simple trigonometry, and whilst I do remember the simpler aspects of matrices, this problem is beyond my knowledge of linear algebra. On the other hand, if a .NET library can cope with the function, even better.

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