Search Results

Search found 27562 results on 1103 pages for 'android build'.

Page 241/1103 | < Previous Page | 237 238 239 240 241 242 243 244 245 246 247 248  | Next Page >

  • Markers in Google Maps Application

    - by Samuh
    I am supposed to display a certain location using Google Maps application. I have lat/long values and tried Intent.ACTION_VIEW with "geo:lat,long?z=15" uri. The Google Maps application loads centered on the supplied lat-long value but obviously does not display any marker(overlays) pin-pointing the location. Is it possible to request the Google Maps App to display markers? Also, the zoom level paramater doesnt seem to work. Maps load at the default zoom level of 10. I can easily achieve this using MapActivity but Google Map App is what is desired. Thanks

    Read the article

  • Set focus on a runing Activity

    - by Raymond
    Hi all, I have an Activity that keeps running after the HOME button is pressed (naturally) and of-course the focus is in the home screen, and when the running process ends i need to restore the focus on that activity... in more PC expression, i need to maximize the application ;) Any help is good. thx in advance.

    Read the article

  • Power management on Android -- is app CPU correlated to power usage? [closed]

    - by foampile
    2 questions: Is application CPU usage on Android correlated and how highly to battery usage? In other words, are apps that suck a lot of CPU also draining the battery or not necessarily? Is there a way to itemize and display the phone's power use by application, at any given point in time as well as within defined time buckets and maybe view charts and such? Sort of like a diagnostic monitor for power usage by application or system component? Thanks

    Read the article

  • How to gradient fill a button's background?

    - by Samuh
    I have to create a colored button with gradient fill(starting from the middle of the button along Y axis). If I set the background property of the button to the color I want, I lose the rounded look and feel of a button and also the gradient fill(It looks like a TextView with a background). Also, I want this color to change when the user depresses the button. Can i specify this via selector XMLs(Color State Lists)? Any tutorials or links that can help me here is appreciated. Thanks.

    Read the article

  • Expandable listview with selectall checkbox : group itemclick and scrolling bug

    - by Samet
    I have an ExpandableListView with a checkbox next to group name and when expanded, child items with checkbox as well. Let's suppose I have 4 groups with 50 childs. When a group is expanded, and I click on select all checkbox, everything works fine, all checkbox are selected and keep their state if I scroll. But if I scroll untill the last child of the list, scrolling gets buggy after that ( scrolling to the top and then touching the screen to stop the scrolling doesn't work anymore), clicking on group doesn't work anymore too, untill I click on selectall checkbox again. Clicking on a child checkbox does nothing, I must click on selectall checkbox for everything to work. I changed Focusable state of the child checkbox, group checkbox and tried many ways, but I can not find a solution to this. Do you have an idea of where it is coming from?

    Read the article

  • ListView OnItemClickListener Not Responding?

    - by GuyNoir
    I've looked everywhere for a solution to this, but I can't figure out how to implement it. My OnItemClickListener was disabled somehow on my ListView rows, because I have an ImageButton in the row layout, which takes over the focus. There have been numerous questions I've found, but none of them have gotten me anywhere. I've checked this question, but I couldn't really make heads or tails of it. I just need a way to get the rows clickable so that I can detect when a row is pressed. Long press and focus work fine.

    Read the article

  • How can I get unfiltered position in filtered ListView?

    - by Julius
    I am using ListView with ArrayAdapter to filter items in list. I have implemented onListItemClick() method to get clicked item position and call second activity using that value. For example I have countries in my list: Australia Belgium Botswana Belize ... Belgium has position 1 here. However, if i type "Be" to filter items, I get one item as a result: Belgium Now if I click on this item, I get position 0 in onListItemClick(). But this behavior does not fit my needs. How can I get this item's unfiltered position (eg. 1 instead of 0)?

    Read the article

  • Why isn't multi-touch working for my imagebuttons?

    - by Droidy
    I'm using imagebuttons that play sounds using SoundPool. Here is example code of one of the imagebuttons: ImageButton Button1 = (ImageButton)findViewById(R.id.sound); Button1.setOnTouchListener(new OnTouchListener() { public boolean onTouch(View v, MotionEvent event) { if (event.getAction() == MotionEvent.ACTION_DOWN ) { mSoundManager.playSound(1); return false; } return false; } }); For some reason, it doesn't allow you to click multiple buttons at the same time. Is it because I'm building for 1.6 SDK? Thanks!

    Read the article

  • Specifying both multiple targets and multiple build files with ant or subant in 1.6

    - by Paul Marshall
    I'm trying to unify a build process, running one build to get multiple packages. My first shot at this is just having a central build script call <ant or <subant on each project's build.xml file. I'm using Ant 1.6, and I've run into a funny problem: either I use the <ant task, and I can specify multiple targets but not multiple build files, or I use the <subant task, and I can specify multiple build files but not multiple targets. I realize there's a few solutions here already: Just upgrade to Ant 1.7 already; <antcall can do multiple targets there. Edit the separate project build files to have a variety of top-level targets, so I can call each individual file with just one target, and use <antcall. Copy-paste a lot of <ant tasks, with a little help from <macrodef to help the sanity. Is there something I've missed, that will allow me to do what I want from this single central build.xml without a) editing individual project files, b) writing lots of repetitive code, or c) upgrading Ant, and that d) doesn't require editing every time I add a new project?

    Read the article

  • Aftering captureing a layout screenshot, ImageView is transparent

    - by Behnam
    After capturing a layout screenshot, Containing ImageViews pixels is semi-transparent ( it's abnormal ). Also widget that has transparent color is transparent ( it's normal ). Solid widget is not transparent ( it's normal ). Source of imageviews is JPG files ( so no transparent pixels in the bitmap ). Code: final Bitmap rawBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); final Canvas canvas = new Canvas(rawBitmap); rendererView.layout(0, 0, width, height); rendererView.draw(canvas); rawBitmap.compress(CompressFormat.PNG, 100, new FileOutputStream("/sdcard/test" + System.currentTimeMillis() + ".png")); Result:

    Read the article

  • How to check if vibration happened, in logcat?

    - by Mithraa
    I searched in the web but i couldn find a single article dealing in a straight forward way on how to find the vibrate on/off logs in logcat. If anybody who is aware of the procedure, please enlighten me. Once again i need it specifically to check if my app triggers vibrator or not...

    Read the article

  • applicaion and local service lifetime

    - by rayman
    As i understoond, if we have local service of some application, as soon as the application goes down, the service goes down as well - is that true? and if it is, how can we make an application to run all the time without go down? (without using Alarm manager). i though that the purpose of local service is to answer this situation: " to make the application everlasting" please, if some1 could explain me this better, thanks, ray.

    Read the article

  • Linux: modpost does not build anything

    - by waffleman
    I am having problems getting any kernel modules to build on my machine. Whenever I build a module, modpost always says there are zero modules: MODPOST 0 modules To troubleshoot the problem, I wrote a test module (hello.c): #include <linux/module.h> /* Needed by all modules */ #include <linux/kernel.h> /* Needed for KERN_INFO */ #include <linux/init.h> /* Needed for the macros */ static int __init hello_start(void) { printk(KERN_INFO "Loading hello module...\n"); printk(KERN_INFO "Hello world\n"); return 0; } static void __exit hello_end(void) { printk(KERN_INFO "Goodbye Mr.\n"); } module_init(hello_start); module_exit(hello_end); Here is the Makefile for the module: obj-m = hello.o KVERSION = $(shell uname -r) all: make -C /lib/modules/$(KVERSION)/build M=$(shell pwd) modules clean: make -C /lib/modules/$(KVERSION)/build M=$(shell pwd) clean When I build it on my machine, I get the following output: make -C /lib/modules/2.6.32-27-generic/build M=/home/waffleman/tmp/mod-test modules make[1]: Entering directory `/usr/src/linux-headers-2.6.32-27-generic' CC [M] /home/waffleman/tmp/mod-test/hello.o Building modules, stage 2. MODPOST 0 modules make[1]: Leaving directory `/usr/src/linux-headers-2.6.32-27-generic' When I make the module on another machine, it is successful: make -C /lib/modules/2.6.24-27-generic/build M=/home/somedude/tmp/mod-test modules make[1]: Entering directory `/usr/src/linux-headers-2.6.24-27-generic' CC [M] /home/somedude/tmp/mod-test/hello.o Building modules, stage 2. MODPOST 1 modules CC /home/somedude/tmp/mod-test/hello.mod.o LD [M] /home/somedude/tmp/mod-test/hello.ko make[1]: Leaving directory `/usr/src/linux-headers-2.6.24-27-generic' I looked for any relevant documentation about modpost, but found little. Anyone know how modpost decides what to build? Is there an environment that I am possibly missing? BTW here is what I am running: uname -a Linux waffleman-desktop 2.6.32-27-generic #49-Ubuntu SMP Wed Dec 1 23:52:12 UTC 2010 i686 GNU/Linux

    Read the article

  • How to retain canvas state and use it in onDraw() method

    - by marqss
    I want to make a measure tape component for my app. It should look something like this with values from 0cm to 1000cm: Initially I created long bitmap image with repeated tape background. I drew that image to canvas in onDraw() method of my TapeView (extended ImageView). Then I drew a set of numbers with drawText() on top of the canvas. public TapeView(Context context, AttributeSet attrs){ ImageView imageView = new ImageView(mContext); LayoutParams params = new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.FILL_PARENT); imageView.setLayoutParams(params); mBitmap = createTapeBitmap(); imageView.setImageBitmap(mBitmap); this.addView(imageView); } private Bitmap createTapeBitmap(){ Bitmap mBitmap = Bitmap.createBitmap(5000, 100, Config.ARGB_8888); //size of the tape Bitmap tape = BitmapFactory.decodeResource(getResources(),R.drawable.tape);//the image size is 100x100px Bitmap scaledTape = Bitmap.createScaledBitmap(tape, 100, 100, false); Canvas c = new Canvas(mBitmap); Paint paint = new Paint(); paint.setColor(Color.WHITE); paint.setFakeBoldText(true); paint.setAntiAlias(true); paint.setTextSize(30); for(int i=0; i<=500; i++){ //draw background image c.drawBitmap(scaledTape,(i * 200), 0, null); //draw number in the middle of that background String text = String.valueOf(i); int textWidth = (int) paint.measureText(text); int position = (i * 100) + 100 - (textWidth / 2); c.drawText(text, position, 20, paint); } return mBitmap; } Finally I added this view to HorizontalScrollView. At the beginning everything worked beautifully but I realised that the app uses a Lot of memory and sometimes crashed with OutOfMemory exception. It was obvious because a size of the bitmap image was ~4mb! In order to increase the performance, instead of creating the bitmap I use Drawable (with the yellow tape strip) and set the tile mode to REPEAT: setTileModeX(TileMode.REPEAT); The view now is very light but I cannot figure out how to add numbers. There are too many of them to redraw them each time the onDraw method is called. Is there any way that I can draw these numbers on canvas and then save that canvas so it can be reused in onDraw() method?

    Read the article

  • How to build compass in sublime text 2

    - by aurel
    I downloaded this package which allows use to build compass in though sublime text by pressing cmd+b. I created a sass file, made sure compass is selected from the tools build system compass menu. But when I press cmd+b the file does not compile and I get no error. I only get [Finished in 0.0s with exit code 1]. However I also tested to build the code with sass (tools build system sass) and it works fine. Do I need to do anything to the sass file for compass to work. Thanks

    Read the article

  • Create manual versions

    - by rayman
    Hi, Iam planning to create an app, and not to publish it at the google market. i want the users to update thire app once in a while when an updates will be rlsd via server(let's not get into the idea how i gonna do this)... so for this i need to give to each app some ID, so i know that that user gotta update his app, and not new installation (i wanna avoid the case the user will have two versions of the app).. and ofcourse install the app to new users. how could i sign those apps with version when i rls an update manually? mybe some other idea? thanks, ray.

    Read the article

  • Extended SurfaceView onDraw never called

    - by Gab Royer
    Hi, I'm trying to modify the SurfaceView I use for doing a camera preview in order to display an overlaying square. However, the onDraw method of the extended SurfaceView is never called. Here is the source : public class CameraPreviewView extends SurfaceView { protected final Paint rectanglePaint = new Paint(); public CameraPreviewView(Context context, AttributeSet attrs) { super(context, attrs); rectanglePaint.setARGB(255, 200, 0, 0); rectanglePaint.setStyle(Paint.Style.FILL); rectanglePaint.setStrokeWidth(2); } @Override protected void onDraw(Canvas canvas){ canvas.drawRect(new Rect(10,10,200,200), rectanglePaint); Log.w(this.getClass().getName(), "On Draw Called"); } } public class CameraPreview extends Activity implements SurfaceHolder.Callback{ private SurfaceHolder holder; private Camera camera; @Override protected void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); // We remove the status bar, title bar and make the application fullscreen requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); // We set the content view to be the layout we made setContentView(R.layout.camera_preview); // We register the activity to handle the callbacks of the SurfaceView CameraPreviewView surfaceView = (CameraPreviewView) findViewById(R.id.camera_surface); holder = surfaceView.getHolder(); holder.addCallback(this); holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { Camera.Parameters params = camera.getParameters(); params.setPreviewSize(width, height); camera.setParameters(params); try { camera.setPreviewDisplay(holder); } catch (IOException e) { e.printStackTrace(); } camera.startPreview(); } public void surfaceCreated(SurfaceHolder holder) { camera = Camera.open(); } public void surfaceDestroyed(SurfaceHolder holder) { camera.stopPreview(); camera.release(); } }

    Read the article

  • Why notify listeners in a content provider query method?

    - by cbrulak
    Vegeolla has this blog post about content providers and the snippet below (at the bottom) with this line: cursor.setNotificationUri(getContext().getContentResolver(), uri); I'm curious as to why one would want to notify listeners about a query operation. Am I missing something? Thanks @Override public Cursor query(Uri uri, String[] projection, String selection, String[] selectionArgs, String sortOrder) { // Uisng SQLiteQueryBuilder instead of query() method SQLiteQueryBuilder queryBuilder = new SQLiteQueryBuilder(); // Check if the caller has requested a column which does not exists checkColumns(projection); // Set the table queryBuilder.setTables(TodoTable.TABLE_TODO); int uriType = sURIMatcher.match(uri); switch (uriType) { case TODOS: break; case TODO_ID: // Adding the ID to the original query queryBuilder.appendWhere(TodoTable.COLUMN_ID + "=" + uri.getLastPathSegment()); break; default: throw new IllegalArgumentException("Unknown URI: " + uri); } SQLiteDatabase db = database.getWritableDatabase(); Cursor cursor = queryBuilder.query(db, projection, selection, selectionArgs, null, null, sortOrder); // Make sure that potential listeners are getting notified cursor.setNotificationUri(getContext().getContentResolver(), uri); return cursor; }

    Read the article

  • How to use SMS content provider? Where are the docs?

    - by Mark
    Hi, I'd like to be able to read the system's SMS content provider. Basically I wanted to make an SMS messaging app, but it would only be useful if I could see past threads etc. It seems like there's a content provider for this, but I can't find documentation for it - anyone know where that is? Thanks -------- edit ----------- Ok I found a way to get the sms inbox provider, and I just dumped all the column names in that provider, looks like this: Uri uriSms = Uri.parse("content://sms/inbox"); Cursor c = context.getContentResolver().query(uriSms, null,null,null,null); // column names for above provider: 0: _id 1: thread_id 2: address 3: person 4: date 5: protocol 6: read 7: status 8: type 9: reply_path_present 10: subject 11: body 12: service_center 13: locked I'm just piecing this together from random threads I find around the net, I'm really wondering where this is all documented (if at all)? Thanks again

    Read the article

< Previous Page | 237 238 239 240 241 242 243 244 245 246 247 248  | Next Page >