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  • Inter Widget Communication for iGoogle like portals

    - by bakore
    I was looking for a platform where widgets developed using various technologies like Java can communicate with each other. In other words When I add widgets to an interface I need them to talk to each other. For example A Click event in one widget should trigger an event in some other widget. I have been looking into the web for solutions and ways to do it, but couldnt find anything concrete. Any pointers or information on this would be great. Something like this http://blogs.sun.com/pdblog/entry/inter_widget_communication_in_cross Google also had a gadget to gadget communication API which was deprecated last year.

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  • Combining deflate and minify - am i creating overhead?

    - by Mark Nolan
    I minify my css and js files on the fly with google.codes minify. I have also set my .htaccess to use deflate on all my css and js files - the reason beeing some js files (like shadowbox and tinymce) reference to other js files in the code. So i'm compressing with apache deflate and also minify compresses some js and css files with gzip - am i creating overhead by doing this - first gzipping (minify) and then zlib (deflate) will run through again. Or will apache deflate ignore the already gzipped files having the attributes set by minify in the headers. Anyone have any experiences with this?

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  • Am I "wasting" my time learning C and other low level stuff ?

    - by Andreas Grech
    I have just recently started learning C and the reason I did that was because frankly, I consider myself to be of a "less-developer" than the people who know and work with C. Thus I planned to start learning ASM, C, C++ and bought the K&R book and started pushing myself to learn the C Programming Language and up till now I'm doing great...learning about arrays the low level way (ie the pointer + offset thing), pointers and all that and obviously asking questions on stackoverflow for guidance. My problem is that sometimes I get thinking if instead of learning this low level stuff, maybe I should maybe spend more time learning newer, more widely used technologies...basically, more web stuff. Now I am well versed with both C# and ASP.Net and currently that's what I do for a living, but still there exists Microsoft technologies that I haven't quite touched upon...such as ASP.Net MVC, The Entity Framework etc... And those are only Microsoft Technologies...obviously there are other stuff that I would like to touch upon...stuff like Ruby, which would lead me to Ruby on Rails, or Python for Django or even Java and J2EE, or maybe even PHP; ie, basically mainly Web Stuff. Mind you, I did touch upon some of the stuff I mentioned earlier on, such as PHP and Java but I am still not quite versed in them as I am in C# and ASP.Net...but still, I think that by learning other languages that are used in the web environment will broaden my horizons...both as a developer who loves learning, and also Career wise. My point is, am I really using up my time correctly by learning older, lower level stuff? Stuff that for my current line of work, will most probably never use, but still is interesting to know ? To be frankly honest, I am also learning C so that I could, maybe someday, get into Electronics and Micro-controller programming but that is a whole new world for me and, if I choose to go there, will take some time to get adjusted to. And even then, I don't know if I can get a career in working in that line of work. ...but I still wonder about this question over and over...Am I doing the right thing by learning C instead of something (Web-stuff) that will most probably be more useful for me career-wise? I'm sorry for such asking such a long and most probably a boring question, but I feel as if this is the only place where I can ask such a question and get an honest answer from experts in the field. Thank you for your time.

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  • Overriding SQLMembershipProvider

    - by vikp
    Is there built in methods into .net framework to do the following: Get role GUID from user name/user GUID Get role name from role GUID So far I have been sending queries to the asp_roles and asp_users tables to obtain that information and I'm wondering if there is a nicer way of doing this? I have the following methods that I store in the ASPUtilities class: getRoleGUID(guid userGuid) { LINQ joins } getRoleGuid(string userName) { LINQ joins } getRoleName(guid roleGuid) { LINQ joins } EDIT: I have just looked into extending SQLMembershipProvider examples. Few examples completely override the SQLMembershipProvider, but I think what I'm interested is just adding few extra methods to deal with the roles by using LINQ. Is this feasible?

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  • TinyMCE is modifying the XHTML 1.0 Strict HTML I input. How can I stop it?

    - by Matt
    The code I want to have saved through TinyMCE is as follows: <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="550" height="90" id="homepage-banner"> <param name="movie" value="/images/header.swf" /> <param name="wmode" value="transparent" /> <!--[if !IE]>--> <object type="application/x-shockwave-flash" data="/images/header.swf" width="550" height="90"> <param name="wmode" value="transparent" /> <!--<![endif]--> <img src="/images/header.jpg" width="550" height="90" alt="" border="0" /> <!--[if !IE]>--> </object> <!--<![endif]--> </object> Sadly, what I end up with is: <object data="/images/header.swf" height="90" type="application/x-shockwave-flash" width="550"> <param name="id" value="homepage-banner" /> <param name="wmode" value="transparent" /> <param name="src" value="/images/header.swf" /> </object> The purpose of the stripped parts of the code is to provide a fallback image if flash is not available on the client. In my tinyMCE.init({ ... }); I am using verify_html: true and valid_elements is set as per this forum topic whereby all valid XHTML 1.0 Strict elements are allowed. I have checked and the above code does comply with the XHTML 1.0 Strict standard. I have tried just setting verify_html to false but it had no effect. How can TinyMCE be configured to leave my HTML alone?!

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  • making my player sprite land on top of my platform sprite

    - by Stone
    Hi, in my XNA game(im fairly new to XNA by the way) i would like to have my player sprite land on top of a platform. i have a player sprite class that inherits from my regular sprite class, and the regular sprite class for basic non playable sprite stuff such as boxes, background stuff, and platforms. However, i am unsure how to implement a way to make my player sprite land on a platform. My player Sprite can jump and move around, but i dont know where and how to check to see if it is on top of my platform sprite. My player sprites jump method is here private void Jump() { if (mCurrentState != State.Jumping) { mCurrentState = State.Jumping; mStartingPosition = Position; mDirection.Y = MOVE_UP; mSpeed = new Vector2(jumpSpeed, jumpSpeed); } } mStartingPosition is player sprites starting position of the jump, and Position is the player sprites current position. I would think that my code for checking to see whether my player sprite is on top of my platform sprite. I am unsure how to reference my platform sprite inside of the playersprite class and inside of the jump method. i think it should be something like this //platformSprite.CollisonBox would be the rectangle around the platform, but im not //sure how to check to see if player.Position is touching any point //on platformSprite.CollisionBox if(player.Position == platformSprite.CollisionBox) { player.mDirection = 0; } Again im pretty new to programming and XNA, and some of this logic i dont quite understand so any help on any of it would be greatly appreciated:D Thanks

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  • HTML text-area editor for code that traps TAB key

    - by Cristi Cotovan
    Hello, I have looked for months now, for JavaScript-based HTML editor I can embed onto my web pages to replace a TEXTAREA, but to enable me to edit CODE in a friendly, closer to a real editor, way. All editors I've tried (RadEditor from Telerik, FCKEditor, TinyMCE, etc etc), do not trap the TAB key, very useful when editing HTML code onto a page, to help format the code properly. I'm not talking about syntax highlighting, as that would be an awesome plus. But I am mainly wondering if there is such an editor. I'd appreciate being pointed in the right direction.

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  • Work Experience - Internship Years

    - by James Jones
    I interned at my current place of employment for 2.5 years while I was an undergrad. During that time, I worked 40 hours per week during the summer and averaged 20 hours per week during the school year. I have since been hired full-time and I have been with the company a little over 3 years now. How many years of work experience do I have? Background info: There is a significant income disparity between someone with 1 year of experience vs 3 years (as per salary.com). I have job responsibilities equivalent to that of someone who has been at my company for about 5 years. I am trying to determine what I should expect in terms of income, raises, etc.

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  • Game Maker Mac Release Date

    - by mtwisterr
    Does anyone know when game maker mac is coming out? Game maker got me interested in programing because I thought it was fun but I eventually wanted to make games and programs game maker could do so I want to see if it is any different when the new version comes out. I looked at www.yoyogames.com but found no new info and was wondering if I just not finding it. If you don't know what game maker is its fun to play around in but you probably won't be able to make something as good as you could program it because you are limited.

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  • Should I work with multiple recruiters for a job search or just pick one?

    - by BuckeyeSoftwareGuy
    So I posted my resume on dice and monster last night and today I've received 5 voicemails and about 6 emails from different recruiters wanting to talk to me. What's the best way to handle this situation. I want to reply to them all of course as I'm very interested in making an imminent job change. Is there some sort of rule of thumb here? It seems to me they would want to work with me exclusively if they could. I don't want to limit my options though..

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  • What web based programming environments exist, on which to learn?

    - by jjclarkson
    I loved appjet (the programming environment) before it was taken over by Google. What other web based complete programming environments are out there? Which one do you think is best for starting to do real world coding the fastest? I really think coding from your browser will make programming more accessible to the public. Are there any out there that use a vim style, (e.g. jsvi) in combination with free server side hosting? The last time I looked at Bespin it was a little green. Are there others?

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  • Issue with clipping rectangles and back to front rendering

    - by Milo
    Here is my problem. My rendering algorithm renders from back to front. But logically, clipping rectangles need to be applied from front to back. Hence why the following does not work: void AguiWidgetManager::recursiveRender(const AguiWidget *root) { //recursively calls itself to render widgets from back to front AguiWidget* nonConstRoot = (AguiWidget*)root; if(!nonConstRoot->isVisable()) { return; } //push the clipping rectangle if(nonConstRoot->isClippingChildren()) { graphicsContext->pushClippingRect(nonConstRoot->getClippingRectangle()); } if(nonConstRoot->isEnabled()) { nonConstRoot->paint(AguiPaintEventArgs(true,graphicsContext)); for(std::vector<AguiWidget*>::const_iterator it = root->getPrivateChildBeginIterator(); it != root->getPrivateChildEndIterator(); ++it) { recursiveRender(*it); } for(std::vector<AguiWidget*>::const_iterator it = root->getChildBeginIterator(); it != root->getChildEndIterator(); ++it) { recursiveRender(*it); } } else { nonConstRoot->paint(AguiPaintEventArgs(false,graphicsContext)); for(std::vector<AguiWidget*>::const_iterator it = root->getPrivateChildBeginIterator(); it != root->getPrivateChildEndIterator(); ++it) { recursiveRenderDisabled(*it); } for(std::vector<AguiWidget*>::const_iterator it = root->getChildBeginIterator(); it != root->getChildEndIterator(); ++it) { recursiveRenderDisabled(*it); } } //release clipping rectangle if(nonConstRoot->isClippingChildren()) { graphicsContext->popClippingRect(); } } I could ofcourse go to the top of the tree, then apply clipping rectangles inward until I get to the currently rendered widget, but that would involve lots of clipping rectangles @ 60 frames per second. I want to minimize calls to pushing and popping rectangles. What could I do, Thanks

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  • iPhone OS: implementing your own achievements, how do I do it?

    - by nickthedude
    I'm working on a game where really the only game part is (at least right now) that the user can unlock achievements as she does various things throughout the game. I have a database that can keep track of certain user actions and record how many times a user does something but I'm having trouble figuring out the best way to architect the app so that I have to do the least amount of work. Kind of suck with the timing because gamecenter is not ready and it seems like openfeint is changing gears, but maybe I'm wrong. I'd prefer to do everything "in house" if it is not too ridiculous. looking for suggestions. Thanks, Nick

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  • DRUPAL: Spamspan module... how does it work ?

    - by Patrick
    hi, I've installed http://drupal.org/project/spamspan module for Drupal (drupal.org/project/spamspan), in order to obfuscate the e-mail addresses on my website. However I'm not sure it is working. I can see the email url from source html and I think the module is not filtering anything. I've added some e-mails in the text editor CKEditor. Is it automatically detecting these emails written in text editor ? I haven't find any settings menu, after I installed the module. I guess there is not. thanks

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  • Aborting jQuery().load()

    - by Daniel I-S
    The .load() function of the jQuery library allows you to selectively load elements from another page (subject to certain rules). I would like to know whether it is possible to abort the load process. In our application, a user can browse a list of items. They may choose to click a button which loads and displays additional information about an item from another document (which can take some time). If they choose a different item in the list whilst a .load() is still happening, I would like the loading to be aborted. Is this possible? Is it even worth it? Any ideas? Dan

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  • Graphics library used by Windows Vista Freecell and Solitaire

    - by David Grayson
    Does anyone know what graphics library is used to create the graphics in the Solitaire and Freecell games included with Windows Vista (e.g. XNA, GDI, WPF)? A good answer would include the name of the library and evidence. I looked at solitaire.exe with dependency walker and it shows many calls to gdi32.dll and gdiplus.dll, but also a call to Direct3DCreate9 in d3d9.dll.

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  • Best language to learn complementing java

    - by danielrutledge
    Hi all, I'm a somewhat experienced java ee developer, and I wish to complement my background by learning a newish language. I'm recently out of school where I did a ton of scientific computing and some functional programming, so I'm pretty comfortable with those families of languages. If at all possible, I'd like to pick a language with some market value, though I know this is tough to gauge. After snooping around a bit, the consensus seems to be one of Python/Ruby/Perl; how would each of these work with java in a web application environment, and in your opinion which complements it best? Any other suggestions for languages would also be welcome.

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  • Is it possible to pop open the upload file dialog without requiring the user to press Browse?

    - by superjoe30
    I think I've seen Gmail do it in Chrome or Internet Explorer, but I've never seen it in Firefox. I thought I'd ask anyways. Is it possible to do a file upload without requiring an <input type="file" />? I see that you can use iframes to automatically submit the file input, so my question is Can you programmatically pop up a file upload dialog? If so, what browsers is it supported on?

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