Search Results

Search found 9501 results on 381 pages for 'dynamic invoke'.

Page 243/381 | < Previous Page | 239 240 241 242 243 244 245 246 247 248 249 250  | Next Page >

  • Is it possible to alias a hostname in linux?

    - by user10178
    I am looking for the right answer to the above question. It has been asked by jmillikin at ubuntu forums as follows: Is it possible to create a hostname alias? Sort of like /etc/hosts, but with other hostnames rather than IP addresses. So that with some file like this, you could ping "fakehost1", and it would be re-mapped to "realhost", and then "realhost" would be resolved to an IP address. # Real host # Aliases realhost fakehost1 fakehost2 fakehost3 Somebody has answered about ssh. But not about ping, etc. My main purpose is to use it as an alias for svn server. In my case, realhost is under dynamic ip. So, "/etc/hosts" alias doesn't work. I want to access my svn server as svn://my_svnserver/my_repos instead of svn://realhost/my_repos. Thanks in advance for any advice.

    Read the article

  • What do C# Table Adapters actually return?

    - by Raven Dreamer
    I'm working on an application that manipulates SQL tables in a windows form application. Up until now, I've only been using the pre-generated Fill queries, and self-made update and delete queries (which return nothing). I am interested in storing the value of a single value from a single column (an 'nchar(15)' name), and though I have easily written the SQL code to return that value to the application, I have no idea what it will be returned as. SELECT [Contact First Name] FROM ContactSkillSet WHERE [Contact ID] = @CurrentID Can the result be stored directly as a string? Do I need to cast it? Invoke a toString method?

    Read the article

  • HandsOnTable - using date functions with methods

    - by briansol
    I have a function used on the datepicker to limit dates selected to the first of the month... I invoke it by setting a class and listener, such as: $( ".datepickfom" ).datepicker( { beforeShowDay: fom, showOn: "both", buttonImage: "/images/calendar.png", buttonImageOnly: true, changeMonth: true, changeYear: true, dateFormat: "m/d/yy", yearRange: "-25:+100", constrainInput: true } ); the fom call: function fom(date){ if (date.getDate() != 1) { return [false, "", "Specify 1st of Month"]; } return [true, ""]; } This works great for regular forms. I'm looking to extend this functionality to the HandsOnTable 'date' cell data types. var $container_1 = $("#datatable_1"); var handsontable_1 = $container_1.data('handsontable'); $("#datatable_1").handsontable( { columns: [ {}, {}, { type: 'date', dateFormat: 'm/d/yy' }, {}, { type: 'dropdown', source: ["","Y","N"] }, {}, {} ] }); This also works as it should, but the date lets me pick other dates besides the first. Is there a way to attach the beforeShowDay option to the HOT cell call as well?

    Read the article

  • Creating Oracle stored procedure that returns data

    - by user3614327
    In Firebird you can create a stored procedure that returns data an invoke it like a table passing the arguments: create or alter procedure SEL_MAS_IVA ( PCANTIDAD double precision) returns ( CANTIDAD_CONIVA double precision) as begin CANTIDAD_CONIVA = pCANTIDAD*(1.16); suspend; end select * from SEL_MAS_IVA(100) will return a single row single column (named CANTIDAD_CONIVA) relation with the value 116 This is a very simple example. The stored procedure can of course have any number of input and output parameters and do whatever it needs to return data (including multiple rows), which is accomplished by the "suspend" statement (which as it name implies, suspends the SP execution, returns data to the caller, and resumes with the next statement) How can I create such kind of stored procedures in Oracle?

    Read the article

  • doubt in - Function Objects - c++

    - by Eternal Learner
    I have a class class fobj{ public: fobj(int i):id(i) {} void operator()() { std::cout<<"Prints"<<std::endl; } private: int id; }; template<typename T> void func(T type) { type(); } My Doubt is if I invoke func like Method 1: func(fobj(1); the message I wanted to print is printed. I was always thinking I needed to do something like Method 2: fobj Iobj(1); // create an instance of the fobj class func(Iobj); //call func by passing Iobj(which is a function object) How does Method 1 work? I mean what exactly happens? and how is a call made to the operator() in class fobj ?

    Read the article

  • Server Side code Pushing Data to client Browser while current thread is busy Comet (programming)

    - by h_power11
    Hello Friends, I am writing one simple web page with bunch of textboxes and a button control. Now when user finished editing the values on this text boxes user has to click the button and this button invoke heavily process intensive algorithm on server side code based on the data received from client (Textboxes) And it could some time takes up to 30 to 45 minutes to complete the whole operation so the current thread is still inside the button click event handler function. That background task only provides one event, and the web page subscribes to it to get some text data after each stage of processing I was wandering if there is any way I can keep user up-to-date with what is the current progress on that background task. I have div element to print the current status information So I am looking for some sort of reverse mechanism then "get" and "post". I have read some articles on the Comet (programming) but I can't find any easy or definitive answer Thanks in advance

    Read the article

  • Java synchronizing static list ?

    - by JavaUser
    Hi, In a Java class , i am having a static list so this list is shared across all the objects of this class.The business logic in this class will run periodically which is invoked by some method with out passing instance parameters.Now I want to invoke this run method based on the list(I will add some vales into this list based on JMS) ,this list may empty sometimes and after finishing the run , i am emptying this list.Now my question is , whether I need to synchronize this list or not? Also let me know is there any other way to pass value in one object instance(Thread1) to other object instance (Thread2) other than having Static variable(static list)? Thx

    Read the article

  • Continue Drupal processing after page send.

    - by David
    I need to do some additional processing after a Drupal page has been sent. I know I could fire a background shell command, but I need the current Drupal execution context to be maintained. I've spent a lot of time looking, but I can't find any documentation in this regard. This is surprising because it must surely be a common requirement. The only real idea I have is to fire up Drupal (again) via a shell command (exec, etc) and supply it with a pseudo path which would invoke the continued processing. But this seems unnecessarily complex/wasteful. Any pointers greatly appreciated, tks.

    Read the article

  • Guidance on using drop in DLLs

    - by Scott Chamberlain
    I have been giving the task to rewrite a internal utility in .net for my work. One of program requirements the new system has is have a dll that implements a set of interfaces and have the program call the DLL. Now this dll will be changed out a lot per deployment. My question is what is the best way to do it from a development standpoint? Do I add a template DLL (one that only has the interfaces but no implementation) to the project references like I would do any other dll that I would use. Or do I need to use somthing like this every time I want to use code from the dll? var DropIn = System.Reflection.Assembly.LoadFrom("DropInDll.dll"); var getActions = DropIn.GetType("Main").GetMethod("GetActions"); List<IAction> ActionList = (List<IAction>)getActions.Invoke(null, null);

    Read the article

  • Feed char array into stdin

    - by Brian Lindsey
    I am writing a parser for a mini scripting language. Some of my grammar rules require jumping to a different location in the file to obtain information. There doesn't seem to be a straightforward way to accomplish this. So, I was thinking about loading my data files into a char array array and parsing line by line. This will allow me to jump all over the array with ease. My question is, is it possible to feed char arrays (i.e. char *) into stdin, so I can easily invoke the yyparse() function as needed.

    Read the article

  • Sql server Stored Procedure

    - by user177883
    I m passing a variable to stored procedure, i want the proc to make a look up to another table and get the primary key of the table and insert that value to the table. Table A: pk_id int, user varchar Table B: userKey int When i invoke sp_howto, and pass user to it, i want to it to get the pk_id from table A and insert it to table B userKey. @res = select userKey from TableA where user=@user insert into tableB (userKey) values (@res) Does this work? and what if I have many keys I want to populate like this?

    Read the article

  • Problem with non-copyable classes

    - by DeadMG
    I've got some non-copyable classes. I don't invoke any of the copy operators or constructor, and this code compiles fine. But then I upgraded to Visual Studio 2010 Ultimate instead of Professional. Now the compiler is calling the copy constructor- even when the move constructor should be invoked. For example, in the following snippet: inline D3D9Mesh CreateSphere(D3D9Render& render, float radius, float slices) { D3D9Mesh retval(render); /* ... */ return std::move(retval); } Error: Cannot create copy constructor, because the class is non-copyable. However, I quite explicitly moved it.

    Read the article

  • Is it possible to embed C code in a C# project?

    - by Jonathan
    I know that it's possible to compile my C code into a dll, and then use P/Invoke to call that code. What I wondered if it was possible to have a chunk of C code embedded directly in my code, perhaps only available to one class... Something like this (non-working) example: public class MyClass { extern "C" { int do_something_in_c(int i) { return i*2; } } public int DoSomething(int value) { return do_something_in_c(value); } } I've been trying for a few hours using Visual Studio 2008, but I'm not getting anywhere, and I suspect that it isn't actually possible. Can anyone confirm or deny this? Thanks.

    Read the article

  • Setting up a reverse proxy [on hold]

    - by mrwooster
    I am looking for the best solution for setting up a very low maintenance reverse proxy for a production website (example.com). The setup is as follows: A blog with will be hosted on heroku, and will reside at example.com/blog A static info page which will be hosted on S3 and will reside at example.com/signup A dynamic content management system, provided and hosted by an external vendor which will respond to requests for any other pages. The two solutions which come to mind are: Use HAProxy Ask the external vendor to reverse proxy requests for /blog and /signup The obvious solution would be to use HAProxy, but, if at all possible, I would like to avoid having to setup and maintain another server (especially such a critical one). I came across a company called Snapt which offers hosted HAProxy solutions, but its more geared towards load-balancing than reverse proxying. Option 2 is a possibility, but gives us very little control over changes and configuration. I see a lot of sites hosting blogs on /blog so this must be fairly common practice, am I missing an obvious solution?

    Read the article

  • Server IP must be a LAN IP (Port Forwarding Netgear Router)? [closed]

    - by rphello101
    I'm trying to set up a server (Apache) on my computer (fairly new to it). As I understand it, for it to be accessible to other computers, I need to forward port 80. When I try to forward the port though, I get the error: Server IP must be a LAN IP. I noticed in ipconfig that my default gateway is different than my wireless router. My computer is not hardwired, not on WiFi. Furthermore, I do not, at this point, have a static IP. I read that it should still work with a dynamic IP until it changes. Any ideas on what I can do? I'm using Windows 7 in case it matters.

    Read the article

  • Time for creation of database on site

    - by slo2ols
    Hi. When and where would you create database to develop web site using ASP.NET MVC 2 and Entity Framework 4 (CreateDatabase method). I think about first run of web site and redirect on welcome page, when controller creates database from model. But I doubt about details: 1. Where? In HttpModule, but request of any image or css will check that database exist. In custom RouteHandler, but then anybody need to know that need to use this handler when to add route. In BaseController, but then code will look like SomeController(..., IDatabase database) : base(database). 2. When? Better create database on first run by any url or may be on deployment of site (additional tool which create ObjectContext and invoke CreateDatabase)? Thanks.

    Read the article

  • Get size of jar file loaded by urlclassloader

    - by Aliya
    Does anybody know a good way to find the file size that is dynamically loaded by urlclassloader? I am using the urlclassloader in the following manner, but need to keep track of how much bandwidth is being used. URLClassLoader sysloader = (URLClassLoader) ClassLoader .getSystemClassLoader(); Class<URLClassLoader> sysclass = URLClassLoader.class; Method method = sysclass.getDeclaredMethod("addURL", parameters); method.setAccessible(true); method.invoke(sysloader, (Object[]) urls); Thanks in advance!

    Read the article

  • can constructors actually return Strings?

    - by elwynn
    Hi all, I have a class called ArionFileExtractor in a .java file of the same name. public class ArionFileExtractor { public String ArionFileExtractor (String fName, String startText, String endText) { String afExtract = ""; // Extract string from fName into afExtract in code I won't show here return afExtract; } However, when I try to invoke ArionFileExtractor in another .java file, as follows: String afe = ArionFileExtractor("gibberish.txt", "foo", "/foo"); NetBeans informs me that there are incompatible types and that java.lang.String is required. But I coded ArionFileExtractor to return the standard string type, which is java.lang.string. I am wondering, can my ArionFileExtractor constructor legally return a String? I very much appreciate any tips or pointers on what I'm doing wrong here.

    Read the article

  • How do I compare a string in an array to a string?

    - by user1641312
    EDIT: IT'S FIXED, THANKS FOR THE HELP! So basically I have an array of strings, a question and an answer public static String[][] triviaData = { {"Question2", "Answer1"}, {"Question2", "Answer2"}, {"Question3", "Answer3"}, }; And I am trying to make a method that validates an entered input, lets call the entered input enteredAnswer. enteredAnswer is stored as a String. I am trying to validate that the enteredAnswer is the same as the second index of the array. if (enteredAnswer.equalsIgnoreCase(triviaData[Config.CurrentQuestion][1])) { This is the code I tried, but I get the error "Cannot invoke equalsIgnoreCase(String) on the array type String[]" I am a beginner programmer so if you could help me out it would be highly appreciated. Thanks. enteredAnswer is stored as public String[] enteredAnswer;

    Read the article

  • How to optimize method's that track metrics in 3rd party application?

    - by WulfgarPro
    Hi, I have two listboxes that keep updated lists of various objects roaming in a 3rd party application. When a user selects an object from a listbox, an event handler is fired, calling a method that gathers various metrics belonging to that object from the 3rd party application for displaying in a set of textboxes. This is slow! I am not sure how to optimize this functionality to facilitate greater speeds.. private void lsbUavs_SelectedIndexChanged(object sender, EventArgs e) { if (_ourSelectedUavFromListBox != null) { UtilStkScenario.ChangeUavColourOnScenario(_ourSelectedUavFromListBox.UavName, false); } if (lsbUavs.SelectedItem != null) { Uav ourUav = UtilStkScenario.FindUavFromScenarioBasedOnName(lsbUavs.SelectedItem.ToString()); hsbThrottle.Value = (int)ourUav.ThrottleValue; UtilStkScenario.ChangeUavColourOnScenario(ourUav.UavName, true); _ourSelectedUavFromListBox = ourUav; // we don't want this thread spawning many times if (tUpdateMetricInformationInTabControl != null) { if (tUpdateMetricInformationInTabControl.IsAlive) { tUpdateMetricInformationInTabControl.Abort(); } } tUpdateMetricInformationInTabControl = new Thread(UpdateMetricInformationInTabControl); tUpdateMetricInformationInTabControl.Name = "UpdateMetricInformationInTabControlUavs"; tUpdateMetricInformationInTabControl.IsBackground = true; tUpdateMetricInformationInTabControl.Start(lsbUavs); } } delegate string GetNameOfListItem(ListBox listboxId); delegate void SetTextBoxValue(TextBox textBoxId, string valueToSet); private void UpdateMetricInformationInTabControl(object listBoxToUpdate) { ListBox theListBoxToUpdate = (ListBox)listBoxToUpdate; GetNameOfListItem dGetNameOfListItem = new GetNameOfListItem(GetNameOfSelectedListItem); SetTextBoxValue dSetTextBoxValue = new SetTextBoxValue(SetNamedTextBoxValue); try { foreach (KeyValuePair<string, IAgStkObject> entity in UtilStkScenario._totalListOfAllStkObjects) { if (entity.Key.ToString() == (string)theListBoxToUpdate.Invoke(dGetNameOfListItem, theListBoxToUpdate)) { while ((string)theListBoxToUpdate.Invoke(dGetNameOfListItem, theListBoxToUpdate) == entity.Key.ToString()) { if (theListBoxToUpdate.Name == "lsbEntities") { double[] latLonAndAltOfEntity = UtilStkScenario.FindMetricsOfStkObjectOnScenario(UtilStkScenario._stkObjectRoot.CurrentTime, entity.Value); SetEntityOrUavMetricValuesInTextBoxes(dSetTextBoxValue, "Entity", entity.Key, "", "", "", "", latLonAndAltOfEntity[4].ToString(), latLonAndAltOfEntity[3].ToString()); } else if (theListBoxToUpdate.Name == "lsbUavs") { double[] latLonAndAltOfEntity = UtilStkScenario.FindMetricsOfStkObjectOnScenario(UtilStkScenario._stkObjectRoot.CurrentTime, entity.Value); SetEntityOrUavMetricValuesInTextBoxes(dSetTextBoxValue, "UAV", entity.Key, entity.Value.ClassName.ToString(), latLonAndAltOfEntity[0].ToString(), latLonAndAltOfEntity[1].ToString(), latLonAndAltOfEntity[2].ToString(), latLonAndAltOfEntity[4].ToString(), latLonAndAltOfEntity[3].ToString()); } } } } } catch (Exception e) { // selected entity was deleted(end-of-life) in STK - remove LLA information from GUI if (theListBoxToUpdate.Name == "lsbEntities") { SetEntityOrUavMetricValuesInTextBoxes(dSetTextBoxValue, "Entity", "", "", "", "", "", "", ""); UtilLog.Log(e.Message.ToString(), e.GetType().ToString(), "UpdateMetricInformationInTabControl", UtilLog.logWriter); } else if (theListBoxToUpdate.Name == "lsbUavs") { SetEntityOrUavMetricValuesInTextBoxes(dSetTextBoxValue, "UAV", "", "", "", "", "", "", ""); UtilLog.Log(e.Message.ToString(), e.GetType().ToString(), "UpdateMetricInformationInTabControl", UtilLog.logWriter); } } } internal static double[] FindMetricsOfStkObjectOnScenario(object timeToFindMetricState, IAgStkObject stkObject) { double[] stkObjectMetrics = null; try { stkObjectMetrics = new double[5]; object latOfStkObject, lonOfStkObject; double altOfStkObject, headingOfStkObject, velocityOfStkObject; IAgProvideSpatialInfo spatial = stkObject as IAgProvideSpatialInfo; IAgVeSpatialInfo spatialInfo = spatial.GetSpatialInfo(false); IAgSpatialState spatialState = spatialInfo.GetState(timeToFindMetricState); spatialState.FixedPosition.QueryPlanetodetic(out latOfStkObject, out lonOfStkObject, out altOfStkObject); double[] stkObjectheadingAndVelocity = FindHeadingAndVelocityOfStkObjectFromScenario(stkObject.InstanceName); headingOfStkObject = stkObjectheadingAndVelocity[0]; velocityOfStkObject = stkObjectheadingAndVelocity[1]; stkObjectMetrics[0] = (double)latOfStkObject; stkObjectMetrics[1] = (double)lonOfStkObject; stkObjectMetrics[2] = altOfStkObject; stkObjectMetrics[3] = headingOfStkObject; stkObjectMetrics[4] = velocityOfStkObject; } catch (Exception e) { UtilLog.Log(e.Message.ToString(), e.GetType().ToString(), "FindMetricsOfStkObjectOnScenario", UtilLog.logWriter); } return stkObjectMetrics; } private static double[] FindHeadingAndVelocityOfStkObjectFromScenario(string stkObjectName) { double[] stkObjectHeadingAndVelocity = new double[2]; IAgStkObject stkUavObject = null; try { string typeOfObject = CheckIfStkObjectIsEntityOrUav(stkObjectName); if (typeOfObject == "UAV") { stkUavObject = _stkObjectRootToIsolateForUavs.CurrentScenario.Children[stkObjectName]; IAgDataProviderGroup group = (IAgDataProviderGroup)stkUavObject.DataProviders["Heading"]; IAgDataProvider provider = (IAgDataProvider)group.Group["Fixed"]; IAgDrResult result = ((IAgDataPrvTimeVar)provider).ExecSingle(_stkObjectRootToIsolateForUavs.CurrentTime); stkObjectHeadingAndVelocity[0] = (double)result.DataSets[1].GetValues().GetValue(0); stkObjectHeadingAndVelocity[1] = (double)result.DataSets[4].GetValues().GetValue(0); } else if (typeOfObject == "Entity") { IAgStkObject stkEntityObject = _stkObjectRootToIsolateForEntities.CurrentScenario.Children[stkObjectName]; IAgDataProviderGroup group = (IAgDataProviderGroup)stkEntityObject.DataProviders["Heading"]; IAgDataProvider provider = (IAgDataProvider)group.Group["Fixed"]; IAgDrResult result = ((IAgDataPrvTimeVar)provider).ExecSingle(_stkObjectRootToIsolateForEntities.CurrentTime); stkObjectHeadingAndVelocity[0] = (double)result.DataSets[1].GetValues().GetValue(0); stkObjectHeadingAndVelocity[1] = (double)result.DataSets[4].GetValues().GetValue(0); } } catch (Exception e) { UtilLog.Log(e.Message.ToString(), e.GetType().ToString(), "FindHeadingAndVelocityOfStkObjectFromScenario", UtilLog.logWriter); } return stkObjectHeadingAndVelocity; } Any help would be really appreciated. From my knowledge, I cant really see any issues with the C#. Maybe it has to do with the methodology I'm using.. maybe some kind of caching mechanism is required - this is not natively available. WulfgarPro

    Read the article

  • SerialPort.Open() takes very long time to execute

    - by narancha
    I'm having trouble when I'm trying to use the SerialPort.Open() function. Sometimes it opens in 5 seconds and sometimes it takes several minutes. This is my code: public void InvokeSerialPortdetectedEvent(string s) { SerialPortDetectEvent.Invoke(this, s); // the invoked funktion is called PortHandeler_SerialPortDetectEvent() } void PortHandeler_SerialPortDetectEvent(object sender, string name) { OpenSerialPort(name); AddDongleToDeviceList(); } private void OpenSerialPort(string Name) { if (serialPort1.IsOpen) { return; } serialPort1.PortName = Name; try { serialPort1.Open(); if (serialPort1.IsOpen) { Console.Write("Open Serialport: " + Name); } } catch (Exception e) { Console.Write(e.Message); Console.Write(e.StackTrace); } }

    Read the article

  • ASP.NET MVC 3 - New Features

    - by imran_ku07
    Introduction:          ASP.NET MVC 3 just released by ASP.NET MVC team which includes some new features, some changes, some improvements and bug fixes. In this article, I will show you the new features of ASP.NET MVC 3. This will help you to get started using the new features of ASP.NET MVC 3. Full details of this announcement is available at Announcing release of ASP.NET MVC 3, IIS Express, SQL CE 4, Web Farm Framework, Orchard, WebMatrix.   Description:       New Razor View Engine:              Razor view engine is one of the most coolest new feature in ASP.NET MVC 3. Razor is speeding things up just a little bit more. It is much smaller and lighter in size. Also it is very easy to learn. You can say ' write less, do more '. You can get start and learn more about Razor at Introducing “Razor” – a new view engine for ASP.NET.         Granular Request Validation:             Another biggest new feature in ASP.NET MVC 3 is Granular Request Validation. Default request validator will throw an exception when he see < followed by an exclamation(like <!) or < followed by the letters a through z(like <s) or & followed by a pound sign(like &#123) as a part of querystring, posted form, headers and cookie collection. In previous versions of ASP.NET MVC, you can control request validation using ValidateInputAttriubte. In ASP.NET MVC 3 you can control request validation at Model level by annotating your model properties with a new attribute called AllowHtmlAttribute. For details see Granular Request Validation in ASP.NET MVC 3.       Sessionless Controller Support:             Sessionless Controller is another great new feature in ASP.NET MVC 3. With Sessionless Controller you can easily control your session behavior for controllers. For example, you can make your HomeController's Session as Disabled or ReadOnly, allowing concurrent request execution for single user. For details see Concurrent Requests In ASP.NET MVC and HowTo: Sessionless Controller in MVC3 – what & and why?.       Unobtrusive Ajax and  Unobtrusive Client Side Validation is Supported:             Another cool new feature in ASP.NET MVC 3 is support for Unobtrusive Ajax and Unobtrusive Client Side Validation.  This feature allows separation of responsibilities within your web application by separating your html with your script. For details see Unobtrusive Ajax in ASP.NET MVC 3 and Unobtrusive Client Validation in ASP.NET MVC 3.       Dependency Resolver:             Dependency Resolver is another great feature of ASP.NET MVC 3. It allows you to register a dependency resolver that will be used by the framework. With this approach your application will not become tightly coupled and the dependency will be injected at run time. For details see ASP.NET MVC 3 Service Location.       New Helper Methods:             ASP.NET MVC 3 includes some helper methods of ASP.NET Web Pages technology that are used for common functionality. These helper methods includes: Chart, Crypto, WebGrid, WebImage and WebMail. For details of these helper methods, please see ASP.NET MVC 3 Release Notes. For using other helper methods of ASP.NET Web Pages see Using ASP.NET Web Pages Helpers in ASP.NET MVC.       Child Action Output Caching:             ASP.NET MVC 3 also includes another feature called Child Action Output Caching. This allows you to cache only a portion of the response when you are using Html.RenderAction or Html.Action. This cache can be varied by action name, action method signature and action method parameter values. For details see this.       RemoteAttribute:             ASP.NET MVC 3 allows you to validate a form field by making a remote server call through Ajax. This makes it very easy to perform remote validation at client side and quickly give the feedback to the user. For details see How to: Implement Remote Validation in ASP.NET MVC.       CompareAttribute:             ASP.NET MVC 3 includes a new validation attribute called CompareAttribute. CompareAttribute allows you to compare the values of two different properties of a model. For details see CompareAttribute in ASP.NET MVC 3.       Miscellaneous New Features:                    ASP.NET MVC 2 includes FormValueProvider, QueryStringValueProvider, RouteDataValueProvider and HttpFileCollectionValueProvider. ASP.NET MVC 3 adds two additional value providers, ChildActionValueProvider and JsonValueProvider(JsonValueProvider is not physically exist).  ChildActionValueProvider is used when you issue a child request using Html.Action and/or Html.RenderAction methods, so that your explicit parameter values in Html.Action and/or Html.RenderAction will always take precedence over other value providers. JsonValueProvider is used to model bind JSON data. For details see Sending JSON to an ASP.NET MVC Action Method Argument.           In ASP.NET MVC 3, a new property named FileExtensions added to the VirtualPathProviderViewEngine class. This property is used when looking up a view by path (and not by name), so that only views with a file extension contained in the list specified by this new property is considered. For details see VirtualPathProviderViewEngine.FileExtensions Property .           ASP.NET MVC 3 installation package also includes the NuGet Package Manager which will be automatically installed when you install ASP.NET MVC 3. NuGet makes it easy to install and update open source libraries and tools in Visual Studio. See this for details.           In ASP.NET MVC 2, client side validation will not trigger for overridden model properties. For example, if have you a Model that contains some overridden properties then client side validation will not trigger for overridden properties in ASP.NET MVC 2 but client side validation will work for overridden properties in ASP.NET MVC 3.           Client side validation is not supported for StringLengthAttribute.MinimumLength property in ASP.NET MVC 2. In ASP.NET MVC 3 client side validation will work for StringLengthAttribute.MinimumLength property.           ASP.NET MVC 3 includes new action results like HttpUnauthorizedResult, HttpNotFoundResult and HttpStatusCodeResult.           ASP.NET MVC 3 includes some new overloads of LabelFor and LabelForModel methods. For details see LabelExtensions.LabelForModel and LabelExtensions.LabelFor.           In ASP.NET MVC 3, IControllerFactory includes a new method GetControllerSessionBehavior. This method is used to get controller's session behavior. For details see IControllerFactory.GetControllerSessionBehavior Method.           In ASP.NET MVC 3, Controller class includes a new property ViewBag which is of type dynamic. This property allows you to access ViewData Dictionary using C # 4.0 dynamic features. For details see ControllerBase.ViewBag Property.           ModelMetadata includes a property AdditionalValues which is of type Dictionary. In ASP.NET MVC 3 you can populate this property using AdditionalMetadataAttribute. For details see AdditionalMetadataAttribute Class.           In ASP.NET MVC 3 you can also use MvcScaffolding to scaffold your Views and Controller. For details see Scaffold your ASP.NET MVC 3 project with the MvcScaffolding package.           If you want to convert your application from ASP.NET MVC 2 to ASP.NET MVC 3 then there is an excellent tool that automatically converts ASP.NET MVC 2 application to ASP.NET MVC 3 application. For details see MVC 3 Project Upgrade Tool.           In ASP.NET MVC 2 DisplayAttribute is not supported but in ASP.NET MVC 3 DisplayAttribute will work properly.           ASP.NET MVC 3 also support model level validation via the new IValidatableObject interface.           ASP.NET MVC 3 includes a new helper method Html.Raw. This helper method allows you to display unencoded HTML.     Summary:          In this article I showed you the new features of ASP.NET MVC 3. This will help you a lot when you start using ASP MVC 3. I also provide you the links where you can find further details. Hopefully you will enjoy this article too.  

    Read the article

  • [ASP.NET 4.0] Persisting Row Selection in Data Controls

    - by HosamKamel
    Data Control Selection Feature In ASP.NET 2.0: ASP.NET Data Controls row selection feature was based on row index (in the current page), this of course produce an issue if you try to select an item in the first page then navigate to the second page without select any record you will find the same row (with the same index) selected in the second page! In the sample application attached: Select the second row in the books GridView. Navigate to second page without doing any selection You will find the second row in the second page selected. Persisting Row Selection: Is a new feature which replace the old selection mechanism which based on row index to be based on the row data key instead. This means that if you select the third row on page 1 and move to page 2, nothing is selected on page 2. When you move back to page 1, the third row is still selected. Data Control Selection Feature In ASP.NET 3.5 SP1: The Persisting Row Selection was initially supported only in Dynamic Data projects Data Control Selection Feature In ASP.NET 4.0: Persisted selection is now supported for the GridView and ListView controls in all projects. You can enable this feature by setting the EnablePersistedSelection property, as shown below: Important thing to note, once you enable this feature you have to set the DataKeyNames property too because as discussed the full approach is based on the Row Data Key Simple feature but  is a much more natural behavior than the behavior in earlier versions of ASP.NET. Download Demo Project

    Read the article

  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

    Read the article

  • July 2013 Release of the Ajax Control Toolkit

    - by Stephen.Walther
    I’m super excited to announce the July 2013 release of the Ajax Control Toolkit. You can download the new version of the Ajax Control Toolkit from CodePlex (http://ajaxControlToolkit.CodePlex.com) or install the Ajax Control Toolkit from NuGet: With this release, we have completely rewritten the way the Ajax Control Toolkit combines, minifies, gzips, and caches JavaScript files. The goal of this release was to improve the performance of the Ajax Control Toolkit and make it easier to create custom Ajax Control Toolkit controls. Improving Ajax Control Toolkit Performance Previous releases of the Ajax Control Toolkit optimized performance for a single page but not multiple pages. When you visited each page in an app, the Ajax Control Toolkit would combine all of the JavaScript files required by the controls in the page into a new JavaScript file. So, even if every page in your app used the exact same controls, visitors would need to download a new combined Ajax Control Toolkit JavaScript file for each page visited. Downloading new scripts for each page that you visit does not lead to good performance. In general, you want to make as few requests for JavaScript files as possible and take maximum advantage of caching. For most apps, you would get much better performance if you could specify all of the Ajax Control Toolkit controls that you need for your entire app and create a single JavaScript file which could be used across your entire app. What a great idea! Introducing Control Bundles With this release of the Ajax Control Toolkit, we introduce the concept of Control Bundles. You define a Control Bundle to indicate the set of Ajax Control Toolkit controls that you want to use in your app. You define Control Bundles in a file located in the root of your application named AjaxControlToolkit.config. For example, the following AjaxControlToolkit.config file defines two Control Bundles: <ajaxControlToolkit> <controlBundles> <controlBundle> <control name="CalendarExtender" /> <control name="ComboBox" /> </controlBundle> <controlBundle name="CalendarBundle"> <control name="CalendarExtender"></control> </controlBundle> </controlBundles> </ajaxControlToolkit> The first Control Bundle in the file above does not have a name. When a Control Bundle does not have a name then it becomes the default Control Bundle for your entire application. The default Control Bundle is used by the ToolkitScriptManager by default. For example, the default Control Bundle is used when you declare the ToolkitScriptManager like this:  <ajaxToolkit:ToolkitScriptManager runat=”server” /> The default Control Bundle defined in the file above includes all of the scripts required for the CalendarExtender and ComboBox controls. All of the scripts required for both of these controls are combined, minified, gzipped, and cached automatically. The AjaxControlToolkit.config file above also defines a second Control Bundle with the name CalendarBundle. Here’s how you would use the CalendarBundle with the ToolkitScriptManager: <ajaxToolkit:ToolkitScriptManager runat="server"> <ControlBundles> <ajaxToolkit:ControlBundle Name="CalendarBundle" /> </ControlBundles> </ajaxToolkit:ToolkitScriptManager> In this case, only the JavaScript files required by the CalendarExtender control, and not the ComboBox, would be downloaded because the CalendarBundle lists only the CalendarExtender control. You can use multiple named control bundles with the ToolkitScriptManager and you will get all of the scripts from both bundles. Support for ControlBundles is a new feature of the ToolkitScriptManager that we introduced with this release. We extended the ToolkitScriptManager to support the Control Bundles that you can define in the AjaxControlToolkit.config file. Let me be explicit about the rules for Control Bundles: 1. If you do not create an AjaxControlToolkit.config file then the ToolkitScriptManager will download all of the JavaScript files required for all of the controls in the Ajax Control Toolkit. This is the easy but low performance option. 2. If you create an AjaxControlToolkit.config file and create a ControlBundle without a name then the ToolkitScriptManager uses that Control Bundle by default. For example, if you plan to use only the CalendarExtender and ComboBox controls in your application then you should create a default bundle that lists only these two controls. 3. If you create an AjaxControlToolkit.config file and create one or more named Control Bundles then you can use these named Control Bundles with the ToolkitScriptManager. For example, you might want to use different subsets of the Ajax Control Toolkit controls in different sections of your app. I should also mention that you can use the AjaxControlToolkit.config file with custom Ajax Control Toolkit controls – new controls that you write. For example, here is how you would register a set of custom controls from an assembly named MyAssembly: <ajaxControlToolkit> <controlBundles> <controlBundle name="CustomBundle"> <control name="MyAssembly.MyControl1" assembly="MyAssembly" /> <control name="MyAssembly.MyControl2" assembly="MyAssembly" /> </controlBundle> </ajaxControlToolkit> What about ASP.NET Bundling and Minification? The idea of Control Bundles is similar to the idea of Script Bundles used in ASP.NET Bundling and Minification. You might be wondering why we didn’t simply use Script Bundles with the Ajax Control Toolkit. There were several reasons. First, ASP.NET Bundling does not work with scripts embedded in an assembly. Because all of the scripts used by the Ajax Control Toolkit are embedded in the AjaxControlToolkit.dll assembly, ASP.NET Bundling was not an option. Second, Web Forms developers typically think at the level of controls and not at the level of individual scripts. We believe that it makes more sense for a Web Forms developer to specify the controls that they need in an app (CalendarExtender, ToggleButton) instead of the individual scripts that they need in an app (the 15 or so scripts required by the CalenderExtender). Finally, ASP.NET Bundling does not work with older versions of ASP.NET. The Ajax Control Toolkit needs to support ASP.NET 3.5, ASP.NET 4.0, and ASP.NET 4.5. Therefore, using ASP.NET Bundling was not an option. There is nothing wrong with using Control Bundles and Script Bundles side-by-side. The ASP.NET 4.0 and 4.5 ToolkitScriptManager supports both approaches to bundling scripts. Using the AjaxControlToolkit.CombineScriptsHandler Browsers cache JavaScript files by URL. For example, if you request the exact same JavaScript file from two different URLs then the exact same JavaScript file must be downloaded twice. However, if you request the same JavaScript file from the same URL more than once then it only needs to be downloaded once. With this release of the Ajax Control Toolkit, we have introduced a new HTTP Handler named the AjaxControlToolkit.CombineScriptsHandler. If you register this handler in your web.config file then the Ajax Control Toolkit can cache your JavaScript files for up to one year in the future automatically. You should register the handler in two places in your web.config file: in the <httpHandlers> section and the <system.webServer> section (don’t forget to register the handler for the AjaxFileUpload while you are there!). <httpHandlers> <add verb="*" path="AjaxFileUploadHandler.axd" type="AjaxControlToolkit.AjaxFileUploadHandler, AjaxControlToolkit" /> <add verb="*" path="CombineScriptsHandler.axd" type="AjaxControlToolkit.CombineScriptsHandler, AjaxControlToolkit" /> </httpHandlers> <system.webServer> <validation validateIntegratedModeConfiguration="false" /> <handlers> <add name="AjaxFileUploadHandler" verb="*" path="AjaxFileUploadHandler.axd" type="AjaxControlToolkit.AjaxFileUploadHandler, AjaxControlToolkit" /> <add name="CombineScriptsHandler" verb="*" path="CombineScriptsHandler.axd" type="AjaxControlToolkit.CombineScriptsHandler, AjaxControlToolkit" /> </handlers> <system.webServer> The handler is only used in release mode and not in debug mode. You can enable release mode in your web.config file like this: <compilation debug=”false”> You also can override the web.config setting with the ToolkitScriptManager like this: <act:ToolkitScriptManager ScriptMode=”Release” runat=”server”/> In release mode, scripts are combined, minified, gzipped, and cached with a far future cache header automatically. When the handler is not registered, scripts are requested from the page that contains the ToolkitScriptManager: When the handler is registered in the web.config file, scripts are requested from the handler: If you want the best performance, always register the handler. That way, the Ajax Control Toolkit can cache the bundled scripts across page requests with a far future cache header. If you don’t register the handler then a new JavaScript file must be downloaded whenever you travel to a new page. Dynamic Bundling and Minification Previous releases of the Ajax Control Toolkit used a Visual Studio build task to minify the JavaScript files used by the Ajax Control Toolkit controls. The disadvantage of this approach to minification is that it made it difficult to create custom Ajax Control Toolkit controls. Starting with this release of the Ajax Control Toolkit, we support dynamic minification. The JavaScript files in the Ajax Control Toolkit are minified at runtime instead of at build time. Scripts are minified only when in release mode. You can specify release mode with the web.config file or with the ToolkitScriptManager ScriptMode property. Because of this change, the Ajax Control Toolkit now depends on the Ajax Minifier. You must include a reference to AjaxMin.dll in your Visual Studio project or you cannot take advantage of runtime minification. If you install the Ajax Control Toolkit from NuGet then AjaxMin.dll is added to your project as a NuGet dependency automatically. If you download the Ajax Control Toolkit from CodePlex then the AjaxMin.dll is included in the download. This change means that you no longer need to do anything special to create a custom Ajax Control Toolkit. As an open source project, we hope more people will contribute to the Ajax Control Toolkit (Yes, I am looking at you.) We have been working hard on making it much easier to create new custom controls. More on this subject with the next release of the Ajax Control Toolkit. A Single Visual Studio Solution We also made substantial changes to the Visual Studio solution and projects used by the Ajax Control Toolkit with this release. This change will matter to you only if you need to work directly with the Ajax Control Toolkit source code. In previous releases of the Ajax Control Toolkit, we maintained separate solution and project files for ASP.NET 3.5, ASP.NET 4.0, and ASP.NET 4.5. Starting with this release, we now support a single Visual Studio 2012 solution that takes advantage of multi-targeting to build ASP.NET 3.5, ASP.NET 4.0, and ASP.NET 4.5 versions of the toolkit. This change means that you need Visual Studio 2012 to open the Ajax Control Toolkit project downloaded from CodePlex. For details on how we setup multi-targeting, please see Budi Adiono’s blog post: http://www.budiadiono.com/2013/07/25/visual-studio-2012-multi-targeting-framework-project/ Summary You can take advantage of this release of the Ajax Control Toolkit to significantly improve the performance of your website. You need to do two things: 1) You need to create an AjaxControlToolkit.config file which lists the controls used in your app and 2) You need to register the AjaxControlToolkit.CombineScriptsHandler in the web.config file. We made substantial changes to the Ajax Control Toolkit with this release. We think these changes will result in much better performance for multipage apps and make the process of building custom controls much easier. As always, we look forward to hearing your feedback.

    Read the article

< Previous Page | 239 240 241 242 243 244 245 246 247 248 249 250  | Next Page >