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  • Whats the problem with int *p; *p=23;

    - by piemesons
    Yesterday in my interview I was asked this question. (At that time I was highly pressurized by so many abrupt questions). int *p; *p=23; printf('%d',*p); Is there any problem with this code? I explained him that you are trying to assign value to a pointer to whom memory is not allocated. But the way he reacted, it was like I am wrong. Although I got the job but after that he said Mohit think about this question again. I don't know what he was trying to say. Please let me know is there any problem in my answer?

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  • Adding an ActionScript eventListener that takes the whole sprite

    - by Rudy
    Hello, I have a very simple constructor in ActionScript as the following: public function ButtonTest() { this.addEventListener(MouseEvent.CLICK, browseFiles); } My problem is that when I open the SWF file itself, the window is not full size and the whole area responds to the mouse click. If I expand the window to full size, a margin of like 200 pixels on the left is not clickable. I hope I make some sense. The issue is that I had the .SWF file in a in my HTML code, and when I make it small, it seems that only the center of the SWF file is clickable. I hope someone can please help me. Thank you, Rudy

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  • Problem with jQuery's fade in/out in Firefox

    - by GaVrA
    I already asked here with no luck, but feel free to read it: http://groups.google.com/group/jquery-en/browse%5Fthread/thread/fdf7a584b30d4bb9 Hmm check out my site: http://www.crtaci.info/ on top-right position i have search field. When you move your mouse over there small text shows up that says: Napredna pretraga Now, for some reason those letters change color to like yellow for very short period of time in ff 3.5 and to some strange color in safari 4.0.2 for win. In ie8, opera and chrome it works just the way it should, white letters stay white during the animation. Any sugestions? here is function that do this job ;) $('#header_search').hover(function() { $('#naprednaPretraga').stop({clearQueue:true}).show().animate({"opacity" : 1},500); }, function(){ $('#naprednaPretraga').stop({clearQueue:true}).animate({"opacity" : 0},500,function() { $('#naprednaPretraga').hide(); }); });

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  • web developer editor ubuntu

    - by madphp
    Hi, I know theres hundred of questions and answers out there, but cant find one to specifically answer this. I need a web editor that will let me choose a dark themed editor. I understand gvim is one, but im not totally ready to let go of my mouse. I would like something like sublime text editor for windows, but open to other suggestions. The less bloat the best. I dont need a full IDE like eclipse, but willing to compromise, as long as the themes can easily be added. I've tried bluefish, kompozer and not happy with them. Just need a basic text editor that will highlight php syntax on a dark background.

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  • How to get QWebKit to display image?

    - by George Edison
    Okay, I have a Qt executable in the same directory as a file logo.png. I call the following: QString msg("<html><body><img src='logo.png' /></body></html>"); webView->setHtml(msg); where webview is the QWebKit pointer However, when I execute the program, the image does not display. I am executing the program from the directory that the image is in... why won't it display?

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  • How to set a reference from one object to another?

    - by Tzur Gazit
    Hi, Imagine the obvious model of employees and departments, where each employee must refer to a single department, and each department may have none to many employees. For Employee I have a pointer to Department, and I set its value to the address of the object of the relevant Department. When I try to save the Employee I get an error: 2010-04-07 10:05:22.491 CoreData2[1112:207] * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '* -[NSCFDictionary setObject:forKey:]: attempt to insert nil value (key: Department)' I tried, just for testing, to make the reference from Employee to Department optional, but I get the same result. I'm having my first steps in CoreData so please be as clear and simple as you can. Thanks, Tzur.

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  • Strange IE7 behaviors(or not)

    - by c0mrade
    I see no reason why this shouldn't work in all browsers, here is my css for anchor tag : .myButton{ background:none repeat scroll 0 0 #FFFFFF; border:1px solid #D8DFEA !important; color:#3B5998; cursor:pointer; font-size:20px; padding:10px; } Here is how it looks in IE7 : And here is how it looks in other browsers : HTML is nothing unusual as well : <a href="#" class="myButton">Beta</a> All of this is inside table, this anchor html is wrapped around with : <tr> <td><a>...</a></td> <tr> I don't think this has to do it with anything but I mentioned it just in case, so the button is missing border top, any indications what might cause this?

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  • multiple jQuery Cycle slideshows get superimposed

    - by gmorehouse
    I'm using the jQuery cycle plugin to create multiple slideshows on a single page (which, once I get this problem figured out, will be started/stopped by mouse hover -- yeah, I know there are 9 slideshows on the page). Problem is, when I tell more than one slideshow to start cycling, whichever ones I call cycle() on get superimposed. So, all the images from slide 1 are superimposed, then they all transition to slide 2, etc. I can tell they're being superimposed because the first slide of each slideshow contains a transparent PNG. This happens whether I call cycle() in a jQuery each() iterator, or even if I call it by hand on just two or three of the containers with a jQuery id selector. The relevant page is http://zi.ma/cycle

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  • Will a mulitouch touch screen equipped PC allow me to simulate real Android UI's without an Android device ?

    - by Scott Davies
    Hi, I have recently purchased a Samsung Galaxy Tab as an Android 2.x testbed (I am aware that 2.3 might not run on it, but it appears to be a good 1.x - 2.x device with a large enough screen to approximate the variety of screens on different phones). I would wait for Honeycomb equipped devices (such as the Motorola XOOM mentioned at CES 2011), but these are slated for some time in Q1 (likely end of Q1 for the Canadian market). If I get a multitouch capable PC and install the Android SDK and simulator, will I be able to use the multitouch functionality of the PC with the simulator to approximate a real device ? Does anyone use a multitouch touch screen PC for Android development ? I assume that this would work as the PC would recognize my fingers like the mouse, but I'd like to find out before purchasing the PC. Thanks for your help, Scott

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  • Javax Swing Timer Help

    - by kap
    Hello Guys, I am having some problems concerning starting javax.swing.Timer after a mouse click. I want to start the timer to perform some animation after the user clicks on a button but it is not working. Here are the code snippets: public class ShowMe extends JPanel{ private javax.swing.Timer timer; public ShowMe(){ timer = new javax.swing.Timer(20, new MoveListener()); } // getters and setters here private class MoveListener implements ActionListener { public void actionPerformed(ActionEvent e) { // some code here to perform the animation } } } This is the class which contains a button so that when the user clicks on the button the timer starts to begin the animation public class Test{ // button declarations go here and registering listeners also here public void actionPerformed(ActionEvent e) { if(e.getSource() == this.btnConnect){ ShowMe vis = new ShowMe(); vis.getTimer().start(); } } } I want to start the timer to begin the animation but it is not working. Need help how to make a timer start after button click. Thanks.

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  • jQuery event.layerX/Y is not relative to the element that triggered the event, is that correct?

    - by michielvoo
    If I use for example a mousemove event handler on a div and check the layerX property of the event, it changes when my mouse enters a positioned element inside that div (like an image). According to the jQuery Event object documentation it should follow the W3C DOM Level 3 specifications. But there's no mention of the layerX/Y property for the MouseEvent interface, so I'm wondering what behavior is according to specification? To me it seems that you always want the layerX/Y to be relative to the layer that fires the event, if I wanted the layerX/Y of a nested element, I would check the event in a different phase (bubbling) or would attach my handler to that nested element. My question is (somewhat subjective): how should layerX/Y work?

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  • compilation error: request member in something not a structure of union

    - by Fantastic Fourier
    Hi everybody, I'm having the above error request member rv in something not a structure of union. I've googled it and several answers told me it's when working with a pointer but tries to access it as a struct, where I should be using -> instead of . int foo(void * arg, struct message * msg) { struct fd_info * info = (struct something *) arg; int * socks[MAX_CONNECTION]; socks = &(info->_socks); // where int * _socks[MAX_CONNECTION] in struct info // do other things rv = sendto(socks[i], &msg, sizeof(&msg), NULL, &(csys->client_address), sizeof(csys->client_address)); ... } The problem is all of the arguments i have are pointers. i'm confused as to what is wrong. thanks to any comments/thoughts.

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  • Unable to use 'class' as a key in NSDictionary with Xcode 4.5

    - by Vivin Paliath
    I'm trying to use a class as a key in an NSDictionary. I looked at the answer to this question and what I have is pretty much the same; I'm using setObject: forKey:. However, XCode complains, saying Incompatible pointer types sending 'Class' to parameter of type 'id<NSCopying>'. The call I have is: [_bugTypeToSerializerDictionary setObject: bugToStringSerializer forKey: [bugToStringSerializer serializedObjectType]]; bugToStringSerializer is an instance of BugToStringSerializer whose concrete implementations implement serializedObjectType. An example of a concrete implementation looks like this: - (Class) serializedObjectType { return [InfectableBug class]; } What am I doing wrong here?

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  • Container of shared_ptr's but iterate with raw pointers

    - by Sean Lynch
    I have a class that holds a list containing boost::shared_ptrs to objects of another class. The class member functions that give access to the elemets in the list return raw pointers. For consistency I'd also like to be able to iterate with raw pointers instead of shared_ptrs. So when I dereference the list iterator, I'd like to get raw pointer, not a shared_ptr. I assume I need to write a custom iterator for this. Is this correct? If so can someone point me in the right direction - I've never done this before.

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  • How to click through JGlassPane With MouseListener to UI behind it

    - by Epicmaster
    I have a JFrame and a bunch of JComponents on top of the JFrame. I need to make use of the JGlassPane and I used this implementation to set it up. JPanel glass = new JPanel(); frame.setGlassPane(glass); glass.setVisible(true); glass.setOpaque(false); After doing so I can't select any JButtons or other JComponents under the JGlassPane. Is there a way to have only the components on the GlassPane selectable while still having the ability to select components under the GlassPane? Edit I forgot to mention (not knowing this would be relevant) that I did attach both a MouseListener and a MouseMotionListener to the glass pane. Is there a way to pass the Mouse Events to other components and only use them when needed?

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  • Can games be considered real-time systems?

    - by harry
    I've been reading up on real-time systems and how they work etc. I was looking at the wikipedia article as well that said a game of Chess with a timer per move can be considered a real-time system because the program MUST compute a move in that time. What about other games? As we know, games generally try and run at 25+ FPS, could it be considered a soft real-time system since if it falls under 25 (I'm using 25 as a pre-defined threshold btw) it's not the end of the world, just a hit to the performance that we wanted? Also - games have events they must handle as well. The user uses the keyboard/mouse and the system must answer those events accordingly within (again) a pre-defined time, before the game is considered to have "failed". Oh, and I'm talking single-player for now to keep things simple. It sounds like games fit the soft real-time system criteria, but I'd like to know if I'm missing anything... thanks.

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  • jQuery slide up/down on hover bug

    - by Eirik Lillebo
    Hi! I have one large div with one smaller div inside it. The smaller div is at first displayed as hidden. When the user hovers the mouse over the large container-div the smaller div is animated in with the show/hide-functions. So far everything works fine. However. The smaller div is animated in from the bottom - so if I let the cursor hover over the container at the very bottom, it's hovering over the animation of the smaller div while it's sliding in. So now the cursor is hovering over the smaller div instead of the larger div, and thus triggering the hide-function on the smaller div. This creates an infinite loop of show/hide calls as the smaller div slides in and out of where the cursor is pointing. Any ideas how to avoid this and not break the hovering on the container as the smaller div enters?

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  • jquery hover propagation

    - by Chris
    I'm using this on an hover image : $('.img-style').hover (function(e) { var prixPlus = $(this).closest('a').attr('data-prix'); prixPlus = parseFloat(prixPlus); var prixNew = prix + prixPlus; $('#chgePrix').html(prixNew.toFixed(2)); $('#txtapart').fadeTo('fast', 0.1); }, function(e) { $('#chgePrix').html(prix.toFixed(2)); $('#txtapart').fadeTo('fast', 1); }); But if I pass quickly the mouse 2 or more times over the image, $('#txtapart') fade in and out 2 or more times ! How can I stop the fade propagation ? Thanks for your help...

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  • FIFO implementation

    - by Narek
    While implementing a FIFO I have used the following structure: struct Node { T info_; Node* link_; Node(T info, Node* link=0): info_(info), link_(link) {} }; I think this a well known trick for lots of STL containers (for example for List). Is this a good practice? What it means for compiler when you say that Node has a member with a type of it's pointer? Is this a kind of infinite loop? And finally, if this is a bad practice, how I could implement a better FIFO. EDIT: People, this is all about implemenation. I am enough familiar with STL library, and know a plenty of containers from several libraries. Just I want to discuss with people who can gave a good implementation or a good advice.

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  • jQuery show/hide does not work on IE

    - by user1720534
    I have made simple jQuery script that should show div element when hovering mouse over another div (image). Here is my code: jQuery(document).ready(function(){ jQuery("#slider").hover(function(){ jQuery("#slider .hovercontent").fadeTo('fast', 1); },function(){ jQuery('#slider .hovercontent').fadeTo('slow', 0); }); }); Here is url for page: http://asiakas.henripylvas.com/henripylvas/ This works flawless on FF, Chrome, Safari and Opera but when using IE8 or 9 image in #slider div disappear. What is wrong? Tried to search answer for this but no luck. Thanks.

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  • How can I keep a graphics object centered (like a circle) when zooming in or out on it?

    - by sonny5
    using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using System.Drawing.Drawing2D; using System.Drawing.Imaging; namespace testgrfx { public class Form1 : System.Windows.Forms.Form { float m_Scalef; float m_Scalefout; Rectangle m_r1; private System.Windows.Forms.Button button2; private System.Windows.Forms.Button button3; private System.ComponentModel.Container components = null; private void InitializeComponent() { m_Scalef = 1.0f; // for zooming purposes Console.WriteLine("opening m_Scalef= {0}",m_Scalef); m_Scalefout = 1.0f; Console.WriteLine("opening m_Scalefout= {0}",m_Scalefout); m_r1 = new Rectangle(50,50,100,100); this.AutoScrollMinSize = new Size(600,700); this.components = new System.ComponentModel.Container(); this.button2 = new System.Windows.Forms.Button(); this.button2.BackColor = System.Drawing.Color.LightGray; this.button2.Location = new System.Drawing.Point(120, 30); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(72, 24); this.button2.TabIndex = 1; this.button2.Text = "Zoom In"; this.button2.Click += new System.EventHandler(this.mnuZoomin_Click); this.Controls.Add(button2); this.button3 = new System.Windows.Forms.Button(); this.button3.BackColor = System.Drawing.Color.LightGray; this.button3.Location = new System.Drawing.Point(200, 30); this.button3.Name = "button3"; this.button3.Size = new System.Drawing.Size(72, 24); this.button3.TabIndex = 2; this.button3.Text = "Zoom Out"; this.button3.Click += new System.EventHandler(this.mnuZoomout_Click); this.Controls.Add(button3); //InitMyForm(); } public Form1() { InitializeComponent(); Text = " DrawLine"; BackColor = SystemColors.Window; // Gotta load these kind at start-up ... not with button assignments this.Paint+=new PaintEventHandler(this.Form1_Paint); } static void Main() { Application.Run(new Form1()); } /// Clean up any resources being used. protected override void Dispose( bool disposing ) { if( disposing ) { if (components != null) { components.Dispose(); } } base.Dispose( disposing ); } // autoscroll2.cs does work private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e) { Graphics dc = e.Graphics; dc.PageUnit = GraphicsUnit.Pixel; dc.PageScale = m_Scalef; Console.WriteLine("opening dc.PageScale= {0}",dc.PageScale); dc.TranslateTransform(this.AutoScrollPosition.X/m_Scalef, this.AutoScrollPosition.Y/m_Scalef); Pen pn = new Pen(Color.Blue,2); dc.DrawEllipse(pn,m_r1); Console.WriteLine("form_paint_dc.PageUnit= {0}",dc.PageUnit); Console.WriteLine("form_paint_dc.PageScale= {0}",dc.PageScale); //Console.Out.NewLine = "\r\n\r\n"; // makes all double spaces } private void mnuZoomin_Click(object sender, System.EventArgs e) { m_Scalef = m_Scalef * 2.0f; Console.WriteLine("in mnuZoomin_Click m_Scalef= {0}",m_Scalef); Invalidate(); // to trigger Paint of entire client area } // try: System.Drawing.Rectangle resolution = Screen.GetWorkingArea(someForm); private void Form1_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e) { // Uses the mouse wheel to scroll Graphics dc = CreateGraphics(); dc.TranslateTransform(this.AutoScrollPosition.X/m_Scalef, this.AutoScrollPosition.Y/m_Scalef); Console.WriteLine("opening Form1_MouseDown dc.PageScale= {0}", dc.PageScale); Console.WriteLine("Y wheel= {0}", this.AutoScrollPosition.Y/m_Scalef); dc.PageUnit = GraphicsUnit.Pixel; dc.PageScale = m_Scalef; Console.WriteLine("frm1_moudwn_dc.PageScale= {0}",dc.PageScale); Point [] mousep = new Point[1]; Console.WriteLine("mousep= {0}", mousep); // make sure to adjust mouse pos.for scroll position Size scrollOffset = new Size(this.AutoScrollPosition); mousep[0] = new Point(e.X-scrollOffset.Width, e.Y-scrollOffset.Height); dc.TransformPoints(CoordinateSpace.Page, CoordinateSpace.Device,mousep); Pen pen = new Pen(Color.Green,1); dc.DrawRectangle(pen,m_r1); Console.WriteLine("m_r1= {0}", m_r1); Console.WriteLine("mousep[0].X= {0}", mousep[0].X); Console.WriteLine("mousep[0].Y= {0}", mousep[0].Y); if (m_r1.Contains(new Rectangle(mousep[0].X, mousep[0].Y,1,1))) MessageBox.Show("click inside rectangle"); } private void Form1_Load(object sender, System.EventArgs e) { } private void mnuZoomout_Click(object sender, System.EventArgs e) { Console.WriteLine("first line--mnuZoomout_Click m_Scalef={0}",m_Scalef); if(m_Scalef > 9 ) { m_Scalef = m_Scalef / 2.0f; Console.WriteLine("in >9 mnuZoomout_Click m_Scalef= {0}",m_Scalef); Console.WriteLine("in >9 mnuZoomout_Click__m_Scalefout= {0}",m_Scalefout); } else { Console.WriteLine("<= 9_Zoom-out B-4 redefining={0}",m_Scalef); m_Scalef = m_Scalef * 0.5f; // make it same as previous Zoom In Console.WriteLine("<= 9_Zoom-out after m_Scalef= {0}",m_Scalef); } Invalidate(); } } // public class Form1 }

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  • Does the WCF framework support the XSD IDREF restriction?

    - by Gerard
    A nice feature in XSD is the IDREF restriction, e.g.: <xs:restriction base="xs:IDREF"> <xs:pattern value="[0-9a-zA-Z\-]+"/> </xs:restriction> I used this restriction with great benefit in a Java JAXWS-project. An object serialized in a SOAP XML datamodel can hold a reference (pointer) to another object in the same SOAP message. I want to try the same approach in a C# WCF-project, can it be done? On the web site Data Contract Schema Reference I can see e.g. Id ignored, Ref forbidden, but I am not sure whether I understand what that means.

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  • Pass a Delphi class to a C++ function/method that expects a class with __thiscall methods.

    - by Alan G.
    I have some MSVC++ compiled DLL's for which I have created COM-like (lite) interfaces (abstract Delphi classes). Some of those classes have methods that need pointers to objects. These C++ methods are declared with the __thiscall calling convention (which I cannot change), which is just like __stdcall, except a this pointer is passed on the ECX register. I create the class instance in Delphi, then pass it on to the C++ method. I can set breakpoints in Delphi and see it hitting the exposed __stdcall methods in my Delphi class, but soon I get a STATUS_STACK_BUFFER_OVERRUN and the app has to exit. Is it possible to emulate/deal with __thiscall on the Delphi side of things? If I pass an object instantiated by the C++ system then all is good, and that object's methods are called (as would be expected), but this is useless - I need to pass Delphi objects. Edit 2010-04-19 18:12 This is what happens in more detail: The first method called (setLabel) exits with no error (though its a stub method). The second method called (init), enters then dies when it attempts to read the vol parameter. C++ Side #define SHAPES_EXPORT __declspec(dllexport) // just to show the value class SHAPES_EXPORT CBox { public: virtual ~CBox() {} virtual void init(double volume) = 0; virtual void grow(double amount) = 0; virtual void shrink(double amount) = 0; virtual void setID(int ID = 0) = 0; virtual void setLabel(const char* text) = 0; }; Delphi Side IBox = class public procedure destroyBox; virtual; stdcall; abstract; procedure init(vol: Double); virtual; stdcall; abstract; procedure grow(amount: Double); virtual; stdcall; abstract; procedure shrink(amount: Double); virtual; stdcall; abstract; procedure setID(val: Integer); virtual; stdcall; abstract; procedure setLabel(text: PChar); virtual; stdcall; abstract; end; TMyBox = class(IBox) protected FVolume: Double; FID: Integer; FLabel: String; // public constructor Create; destructor Destroy; override; // BEGIN Virtual Method implementation procedure destroyBox; override; stdcall; // empty - Dont need/want C++ to manage my Delphi objects, just call their methods procedure init(vol: Double); override; stdcall; // FVolume := vol; procedure grow(amount: Double); override; stdcall; // Inc(FVolume, amount); procedure shrink(amount: Double); override; stdcall; // Dec(FVolume, amount); procedure setID(val: Integer); override; stdcall; // FID := val; procedure setLabel(text: PChar); override; stdcall; // Stub method; empty. // END Virtual Method implementation property Volume: Double read FVolume; property ID: Integer read FID; property Label: String read FLabel; end; I would have half expected using stdcall alone to work, but something is messing up, not sure what, perhaps something to do with the ECX register being used? Help would be greatly appreciated. Edit 2010-04-19 17:42 Could it be that the ECX register needs to be preserved on entry and restored once the function exits? Is the this pointer required by C++? I'm probably just reaching at the moment based on some intense Google searches. I found something related, but it seems to be dealing with the reverse of this issue.

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  • Where to start on creating finger swipe navigation trough a list.

    - by Thomas Stock
    Lets say I want to make a control to select any integer number by dragging on a "bar" with numbers: (156 is selected) Mousedown on "159" and dragging towards the left and then doing mouseup changes the control to this: (160 is selected) I've been experimenting for the past 3 hours but I'm inexperienced in Silverlight so I'm having problems getting started. My current guess is I should seperate this into 2 steps: Step 1: Build this control without swiping behavior. Just 2 buttons to go up a number or go down a number Step 2: Replace the buttons by handling mouse events. With my limited knowledge I think I would manage building a crappy control that does this, with very messy xaml and c# and lots of headaches when trying to apply styling and fancy state transitions, but I was hoping some xaml wizards could get me started with the basic approach? Edit: This is an implementation of what I'm trying to achieve in Silverlight: Iphone's datepicker:

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  • Delphi: How to diagnose sluggish UI?

    - by Ian Boyd
    i have a form, which you can pretend is laid out like Windows Explorer: panel on the left splitter client panel +------------+#+-----------------------+ | |#| | | |#| | | |#| | | |#| | | Left |#| Client | | |#| | | |#| | | |#| | | |#| | | |#| | +------------+#+-----------------------+ ^ | +----splitter The the left and client area panels are each rich with controls. The problem is that using the splitter is very sluggish. i would expect that a modern 2 GHz computer can re-display the form as fast as a human can push the mouse around. But that's definitely not the case, and it takes about 200-300 ms before the form is fully re-adjusted. The form has about 100 visual controls on it, no code, or custom controls. How do i go about tracing who's the cause of the sluggishness?

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