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  • Computer suddenly won't boot - stops at a flashing prompt

    - by Dave M G
    I have been running Ubuntu on my computer for a long time, and I have been using 11.10 since it became available in October. Suddenly, this morning, when I rebooted, the computer would not reach the log in screen. I go through the standard POST boot sequence, and I also get a splash screen for my Nvidia graphics card, so at least most of the hardware seems to be working. After that, all I get is a flashing text prompt - one blinking white underline character on a screen that is otherwise completely blank. I don't think it is even reaching GRUB. No key input is possible. I have tried various key combinations to try and initiate some kind of interface, be it command line or anything else. The only key combination that works is [CTRL]+[ALT]+[Delete] to reboot. I realize this is likely to be a hardware problem, but it could be an Ubuntu problem(?), so I'm hoping for a specific set of troubleshooting steps so I can diagnose and repair this issue. My current suspicion is that one of the drives in my 2 disk software RAID has failed (even though they should be too new for that). However, this computer is critical to my work, so I'd like to invite advice on any possibilities so as to waste as little time as possible in fixing this machine.

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  • Should all public methods in an abstract class be marked virtual?

    - by Justin Pihony
    I recently had to update an abstract base class on some OSS that I was using so that it was more testable by making them virtual (I could not use an interface as it combined two). This got me thinking whether I should mark all of the methods that I needed virtual, or if I should mark every public method/property virtual. I generally agree with Roy Osherove that every method should be made virtual, but I came across this article that got me thinking about whether this was necessary or not. I am going to limit this down to abstract classes for simplicity, however (whether all concrete public methods should be virtual is especially debatable, I am sure). I could see where you might want to allow a sub-class to use a method, but not want it overriding the implementation. However, as long as you trust that Liskov's Substitution Principle will be followed, then why would you not allow it to be overriden? By marking it abstract, you are forcing a certain override anyway, so, it seems to me that all public methods inside of an abstract class should indeed be marked virtual. However, I wanted to ask in case there was something I might not be thinking. Should all public methods within an abstract class be made virtual?

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  • Lenovo v570 ubuntu 12.04 wireless hard blocked even when ext. switch is on

    - by user100987
    When I run iwconfig it say's lo and eth0 have no wireless extensions, but wlan0 it says IEEE 802.11bgn ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=off Retry long limit:7 RTS the:off Fragment the:off Power Management:off and I believe that's my problem, I just don't know how to turn it back on Any help? When I ran lspci | grep Network it gave me this 02:00.0 Network controller: Intell Corporation Centrino Wireless -N + WiMAX 6150 (rev 67) How I know that my wireless is hard blocked because when I run sudo rfkill list all I get 0: Ideapad_wlan: Wireless LAN Soft blocked: no Hard blocked: no 1: phy0: Wireless LAN Soft blocked: no Hard blocked: yes when I run lshw -c network I get. *-network DISABLED description: Wireless interface product: Centrino Wireless-N + WiMAX 6150 vendor: Intel Corporation physical id: 0 bus info: pci@0000:02:00.0 logical name: mon1 version: 67 serial: 40:25:c2:d2:96:2c width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list logical wireless ethernet physical configuration: broadcast=yes driver=iwlwifi driverversion=3.2.0-32-generic-pae firmware=41.28.5.1 build 33926 latency=0 link=no multicast=yes wireless=IEEE 802.11bgn resources: irq:43 memory:d0500000-d0501fff *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:03:00.0 logical name: eth0 version: 06 serial: f0:de:f1:d7:a0:4d size: 100Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=full firmware=rtl_nic/rtl8168e-2.fw ip=192.168.0.65 latency=0 link=yes multicast=yes port=MII speed=100Mbit/s resources: irq:41 ioport:2000(size=256) memory:d0404000-d0404fff memory:d0400000-d0403fff

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  • CodePlex Daily Summary for Sunday, October 28, 2012

    CodePlex Daily Summary for Sunday, October 28, 2012Popular ReleasesPlayer Framework by Microsoft: Player Framework for Windows 8 (Preview 7): This release is compatible with the version of the Smooth Streaming SDK released today (10/26). Release 1 of the player framework is expected to be available next week. IMPROVEMENTS & FIXESIMPORTANT: List of breaking changes from preview 6 Support for the latest smooth streaming SDK. Xaml only: Support for moving any of the UI elements outside the MediaPlayer (e.g. into the appbar). Note: Equivelent changes to the JS version due in coming week. Support for localizing all text used in t...Send multiple SMS via Way2SMS C#: SMS 1.1: Added support for 160by2Quick Launch: Quick Launch 1.0: A Lightweight and Fast Way to Manage and Launch Thousands of Tools and ApplicationsPress Win+Q and start to search and run. http://www.codeplex.com/Download?ProjectName=quicklaunch&DownloadId=523536Orchard Project: Orchard 1.6: Please read our release notes for Orchard 1.6: http://docs.orchardproject.net/Documentation/Orchard-1-6-Release-Notes Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you will pollute the rating, and you won't get an answer.ZXMAK2: Version 2.6.7.0: - small performance improvements - fix & improvements for Direct3D renderer (thanks to zebest for testing)Media Companion: Media Companion 3.507b: Once again, it has been some time since our release, and there have been a number changes since then. It is hoped that these changes will address some of the issues users have been experiencing, and of course, work continues! New Features: Added support for adding Home Movies. Option to sort Movies by votes. Added 'selectedBrowser' preference used when opening links in an external browser. Added option to fallback to getting runtime from the movie file if not available on IMDB. Added new Big...MSBuild Extension Pack: October 2012: Release Blog Post The MSBuild Extension Pack October 2012 release provides a collection of over 475 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...NAudio: NAudio 1.6: Release notes at http://mark-dot-net.blogspot.co.uk/2012/10/naudio-16-release-notes-10th.htmlPowerShell Community Extensions: 2.1 Production: PowerShell Community Extensions 2.1 Release NotesOct 25, 2012 This version of PSCX supports both Windows PowerShell 2.0 and 3.0. See the ReleaseNotes.txt download above for more information.Umbraco CMS: Umbraco 4.9.1: Umbraco 4.9.1 is a bugfix release to fix major issues in 4.9.0 BugfixesThe full list of fixes can be found in the issue tracker's filtered results. A summary: Split buttons work again, you can now also scroll easier when the list is too long for the screen Media and Content pickers have information of the full path of the picked item Fixed: Publish status may not be accurate on nodes with large doctypes Fixed: 2 media folders and recycle bins after upgrade to 4.9 The template/code ...AcDown????? - AcDown Downloader Framework: AcDown????? v4.2.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...Rawr: Rawr 5.0.2: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...MCEBuddy 2.x: MCEBuddy 2.3.5: Changelog for 2.3.5 (32bit and 64bit) 1. Fixed a bug causing MCEBuddy to crash during or after installation on Windows XP 2. Bugfix for resource leak with UPnP which would lead to a failure after many days 3. Increased the UPnP discovery re-scan interval from 10 minutes to 30 minutes 4. Added support for specifying TVDB and IMDB id’s in the conversion task page (forcing the internet lookup for metadata)CRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1025.5): [NEW] Support for connecting to CRM Online via Office 365 (OSDP) [NEW] Current connection information and loaded ribbon name are displayed in the status bar [IMPROVED] Connect dialog minor improvements and error message descriptions [IMPROVED] Connecting to a CRM server will close currently loaded ribbon upon confirmation (if another ribbon was loaded previously) [FIX] Fixed bug in Open Ribbon dialog which would not allow to refresh entity list more than onceReadable Passphrase Generator: KeePass Plugin 0.8.0: Changes: Interrogative phrases (questions) like why did the statesman burgle amidst lucid sunlamps Support transitive / intransitive verbs (whether a verb needs a subject or not). Change adverbs to be either before or after the verb, at random. Add an "equal" version of each strength, where each possibility is equally likely (for password purists). 3401 words in the default dictionary (~400 more than previous release) Fixed bugs when choosing verb tenseseWay payment gateway provider for NB_Store: NB_Store_Gateway_eWay: Install package for eWAY gateway for NB_Store.fastJSON: v2.0.9: - added support for root level DataSet and DataTable deserialize (you have to do ToObject<DataSet>(...) ) - added dataset testsMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.72: Fix for Issue #18819 - bad optimization of return/assign operator.WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.390: Version 2.5.0.390 (Release Candidate): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Fix recent file list remove issue. WAF: Minor code improvements. BookLibrary: Fix Blend design time support o...Fiskalizacija za developere: FiskalizacijaDev 1.1: Ovo je prva nadogradnja ovog projekta nakon inicijalnog predstavljanja - dodali smo nekoliko feature-a, bilo zato što smo sami primijetili da bi ih bilo dobro dodati, bilo na osnovu vaših sugestija - hvala svima koji su se ukljucili :) Ovo su stvari riješene u v1.1.: 1. Bilo bi dobro da se XML dokument koji se šalje u CIS može snimiti u datoteku (http://fiskalizacija.codeplex.com/workitem/612) 2. Podrška za COM DLL (VB6) (http://fiskalizacija.codeplex.com/workitem/613) 3. Podrška za DOS (unu...New ProjectsAnalytics for Windows 8: SIlverlight / WPF User control integrated in WPF / SILVERLIGHT / WINDOWS PHONE Apps in order to collect user data ( Action , Timespan etc ) . bGui - User Interfaces in Batch: A small project for allowing basic user interface creation in batch. Still under strict development, see documentation for current functionality.Blog Projects: Projects wich i use in my blog postsCloud Sync Service: This Windows Service lets you sync your files across other machines by using Cloud File Storage as gateway. Amazon S3 and Windows Azure supported.CocoaVP8: CocoaVP8 is a dual-licensed commercial/GPL native library which allows Mac and iOS applications to easily use the VP8 video codec.DarkSky Orchard Microdata: Microdata is an Orchard module that exposes a MicrodataPart that will render microdata for your content items.Gerenciador Paroquial: Um conjunto de ferramentas desenvolvido para auxiliar a administração de comunidades eclesiásticas episcopais.Quick Launch: Quick Launch - a New Lightweight and Fast Way to Manage and Launch Thousands of Tools and ApplicationsRDI Alef: RDI ALEF (ALef Entities Framework) é uma biblioteca desenvolvida em C# para persistência de objetos em um banco de dados. Encapsula um manipulador SQL e o funciSend multiple SMS via Way2SMS C#: Way2SMS, 160BY2, SMS, INDIATrending: Trending program; calculates the highest and lowest changes in frequency of specific words in two files.

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  • How to develop a Windows 8 app in 30 days!

    - by Scott Spradlin
    Begin your 30-day journey to create a Windows Store style app. Sign up to get started and receive: Insider tips and tricks on Windows 8 application development. Personal on-the-phone access to a Windows 8 architect*. An exclusive one-on-one Windows Store design consultation*. An opportunity to get expert help from a Microsoft Services Engineer at an App Excellence Lab. Sign up today and get started. Your new Windows 8 app could be mere days away. * Offer good only to legal residents in the 50 United States & D.C., age 18 or older to hobbyists, professionals or developers in the field of software tech who sign up for building a Windows 8 application on www.generationapp.com. Offer limited to 250 design consultations per month and 500 technical review consultations per month, on a first come first served basis. Limit of one session of each offer type per person. This offer is non-transferable and cannot be combined with any other offer. This offer ends when supplies are exhausted, and is not redeemable for cash.

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  • Useful WatiN Extension Methods

    - by Steve Wilkes
    I've been doing a fair amount of UI testing using WatiN recently – here’s some extension methods I've found useful. This checks if a WatiN TextField is actually a hidden field. WatiN makes no distinction between text and hidden inputs, so this can come in handy if you render an input sometimes as hidden and sometimes as a visible text field. Note that this doesn't check if an input is visible (I've got another extension method for that in a moment), it checks if it’s hidden. public static bool IsHiddenField(this TextField textField) { if (textField == null || !textField.Exists) { return false; } var textFieldType = textField.GetAttributeValue("type"); return (textFieldType != null) && textFieldType.ToLowerInvariant() == "hidden"; } The next method quickly sets the value of a text field to a given string. By default WatiN types the text you give it into a text field one character at a time which can be necessary if you have behaviour you want to test which is triggered by individual key presses, but which most of time is just painfully slow; this method dumps the text in in one go. Note that if it's not a hidden field then it gives it focus first; this helps trigger validation once the value has been set and focus moves elsewhere. public static void SetText(this TextField textField, string value) { if ((textField == null) || !textField.Exists) { return; } if (!textField.IsHiddenField()) { textField.Focus(); } textField.Value = value; } Finally, here's a method which checks if an Element is currently visible. It does so by walking up the DOM and checking for a Style.Display of 'none' on any element between the one on which the method is invoked, and any of its ancestors. public static bool IsElementVisible(this Element element) { if ((element == null) || !element.Exists) { return false; } while ((element != null) && element.Exists) { if (element.Style.Display.ToLowerInvariant().Contains("none")) { return false; } element = element.Parent; } return true; } Hope they come in handy

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  • What should be the path for storing Maildir e-mails?

    - by Thufir
    Am I storing e-mails to the correct path? Working from the dovecot-postfix package I'm able to deliver e-mails to myself as so: thufir@dur:~$ thufir@dur:~$ telnet localhost 25 Trying 127.0.0.1... Connected to localhost. Escape character is '^]'. 220 dur.bounceme.net ESMTP Postfix (Ubuntu) HELO me 250 dur.bounceme.net mail from:<[email protected]> 250 2.1.0 Ok rcpt to:<thufir@localhost> 250 2.1.5 Ok data 354 End data with <CR><LF>.<CR><LF> subject: to evolution mail we'll see if this goes through. . 250 2.0.0 Ok: queued as 43D6F2A07C1 quit 221 2.0.0 Bye Connection closed by foreign host. thufir@dur:~$ and then here's the message: thufir@dur:~$ ll Maildir/new/ total 20 drwx------ 2 thufir thufir 4096 Nov 16 18:56 ./ drwx------ 5 thufir thufir 4096 Nov 16 18:56 ../ -rw------- 1 thufir thufir 410 Nov 16 11:57 1353095866.M305477P3932.dur,S=410,W=422 -rw------- 1 thufir thufir 424 Nov 16 17:20 1353115248.M841336P2990.dur,S=424,W=436 -rw------- 1 thufir thufir 445 Nov 16 18:56 1353121003.M187706P3838.dur,S=445,W=457 thufir@dur:~$ thufir@dur:~$ nl Maildir/new/1353121003.M187706P3838.dur\,S\=445\,W\=457 1 Return-Path: <[email protected]> 2 X-Original-To: thufir@localhost 3 Delivered-To: thufir@localhost 4 Received: from me (localhost [127.0.0.1]) 5 by dur.bounceme.net (Postfix) with SMTP id 43D6F2A07C1 6 for <thufir@localhost>; Fri, 16 Nov 2012 18:55:55 -0800 (PST) 7 subject: to evolution mail 8 Message-Id: <[email protected]> 9 Date: Fri, 16 Nov 2012 18:55:55 -0800 (PST) 10 From: [email protected] 11 we'll see if this goes through. thufir@dur:~$ Do I perhaps have postfix misconfigured? I ask because evolution seems to use a different path for mail.

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  • Is it better to specialize in a single field I like, or expand into other fields to broaden my horizons?

    - by Oak
    This is a dilemma about which I have been thinking for quite a while. I'm a graduate student and my topics of interest are programming language design, code analysis, compilation, etc. So far, this field has been very interesting and rewarding for me, so I was thinking about finding a job in that field and continuing to specialize in it. I feel like it's a relatively solid field which won't "get out of style" anytime soon. I've always thought that in such complex fields it's better to be a real expert than just another guy who superficially understand what the experts are talking about. On the other hand, I feel that by specializing this way I really limit my future option. I have always been a strong believer in multidisciplinary approaches to problems. Maybe I should go search for a general programming job in which I could gain experience in other fields, as well as occasionally apply my favorite field for solving problems. Specializing in only one or two fields can prevent me from thinking outside the box and cause stagnation. I would really like to hear more opinions about this choice. The truth is I'm already leaning towards one of the choices, so basic psychology says nothing will change my mind, but I would still love to hear some feedback.

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  • Dynamic quadrees

    - by paul424
    recently I come out writing Quadtree for creatures culling in Opendungeons game. Thing is those are moving points and bounding hierarchy will quickly get lost if the quadtree is not rebuild very often. I have several variants, first is to upgrade the leaf position , every time creature move is requested. ( note if I would need collision detection anyway, so this might be necessery anyway). Second would be making leafs enough large , that the creature would sure stay inside it's bounding box ( due to its speed limit). The partition of a plane in quadtree is always fixed ( modulo the hierarchical unions of some parts) . For creatures close to the center of the plane , there would be no way of keeping it but inside one big leaf, besides this brokes the invariant that each point can be put into any small area as desired. So on the second thought could I use several quadrees ? Each would have its "coordinate axis XY" somwhere shifted ? Before I start playing with this maybe some other space diving structure would suit me better, unfortunetly wiki does not compare it's execution time : http://en.wikipedia.org/wiki/Grid_%28spatial_index%29#See_also

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  • Unable to debug an encodded javascript?

    - by miles away
    I’m having some problems debugging an encoded javacscript. This script I’m referring to given in this link over here. The encoding here is simple and it works by shifting the unicodes values to whatever Codekey was use during encoding. The code that does the decoding is given here in plain English below:- <script language="javascript"> function dF(s){ var s1=unescape(s.substr(0,s.length-1)); var t=''; for(i=0;i<s1.length;i++)t+=String.fromCharCode(s1.charCodeAt(i)-s.substr(s.length-1,1)); document.write(unescape(t)); } </script> I’m interested in knowing or understanding the values (e.g s1,t). Like for example when the value of i=0 what values would the following attributes / method would hold s1.charCodeAt(i) and s.substr(s.length-1,1) The reason I’m doing this is to understand as to how a CodeKey function really works. I don’t see anything in the code above which tells it to decode on the basis of codekey value. The only thing I can point in the encoding text is the last character which is set to 1 , 2 ,3 or 4 depending upon the codekey selected during encoding process. One can verify using the link I have given above. However, to debug, I’m using firebug addon with the script running as localhost on my wamp server. I’m able to put a breakpoint on the js using firebug but I’m unable to retrieve any of the user defined parameters or functions I mentioned above. I want to know under this context what would be best way to debug this encoded js.

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  • Is it worth replacing mouse by standalone trackpad for heavy code-editing? [on hold]

    - by heltonbiker
    I recently got more interested in improving my tools, workspace and worflow. The first sting came with a sore finger due to a crappy keyboard, and then after some research I fell in love with the "mechanical keyboard is what you need" doctrine, bought one (cherry MX Brown if you're curious), and am very happy with the results. Currently I am replacing my previous text editor (Geany) with Sublime Text 3, and am also very happy and feeling much more powerful and professional :) Well, but while I re-read all the ancient debates about VIM vs whatever-else, the following excerpt from a blog post got me thinking again about the mouse vs keyboard, and the "moving around from the very home row" (in VIM) versus gesturing away with the tiny and unstable mouse cursor: Reaching for a mouse may indeed slow you down, but developers are commonly on machines where the trackpad is a micro-hand movement away. Most novice programmers can click on a character on screen faster than an expert Vimmer can type 20jFp; or LkEEE or /word or any other nasty way Vimmers have to use. The point of a mouse is to make arbitrary on screen jumps efficient, and it’s very good at doing that. Don’t you ever think you can beat a mouse. Well, although there is some bitterness in this statement, it makes a lot of sense, and EVEN MORE if you consider your direct input to be a TRACKPAD conveniently placed in front of your spacebar (which oddly is where I like to put my mouse, rotated 90° ccw, due to a serious tendonitis in my right shoulder, already healed, but you knod...). So, the question is: Has anyone replaced mouse by a standalone trackpad, to work in code editing in a desktop machine (that is, with a sandalone keyboard)? Was it worth the change?

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  • Rotating wheel with touch (adding momentum and slowing down the initial rate it can be moved

    - by Lewis
    I have a wheel control in a game which is setup like so: - (void)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInView:[touch view]]; location = [[CCDirector sharedDirector] convertToGL:location]; if (CGRectContainsPoint(wheel.boundingBox, location)) { CGPoint firstLocation = [touch previousLocationInView:[touch view]]; CGPoint location = [touch locationInView:[touch view]]; CGPoint touchingPoint = [[CCDirector sharedDirector] convertToGL:location]; CGPoint firstTouchingPoint = [[CCDirector sharedDirector] convertToGL:firstLocation]; CGPoint firstVector = ccpSub(firstTouchingPoint, wheel.position); CGFloat firstRotateAngle = -ccpToAngle(firstVector); CGFloat previousTouch = CC_RADIANS_TO_DEGREES(firstRotateAngle); CGPoint vector = ccpSub(touchingPoint, wheel.position); CGFloat rotateAngle = -ccpToAngle(vector); CGFloat currentTouch = CC_RADIANS_TO_DEGREES(rotateAngle); wheelRotation += (currentTouch - previousTouch) * 0.6; //limit speed 0.6 } } Now once the user lets go of the wheel I want it to rotate back to where it was before but not without taking into account the momentum of the swipe the user has done. This is the bit I really can't get my head around. So if the swipe generates a lot of momentum then the wheel will carry on moving slightly in that direction until the overall force which pulls the wheel back to the starting position kicks in. Any ideas/code snippets?

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  • Need Help Hiring a Perfectionist Programmer [closed]

    - by Bryan Hadaway
    I understand my question may be in the gray area, but I'm not able to use the Meta to ask if this question is appropriate or not so I'll simply have to risk it. My project is complete in the sense that it's a fully functional, ready to go 1.0 version. However, that's not good enough for my standards. My expertise is in HTML/CSS, not jQuery and PHP. I'm looking for someone to refine every character of my code for quality, speed, security and compatibility. I want everything to be as bug free as possible for launch. So I need an expert programmer who's a perfectionist in their coding who cares about the quality of their work (not just making it work) to review and refine my code. I'm sure I can't outright post the project's details and hope for interested parties to contact me as that wouldn't be beneficial to the community so instead I'm looking for advice from programmers about where some of best places to hire quality programmers are and the best strategies to hire the right programmer. In other words, screening applicants off of craigslist isn't going to cut it for this project. Thanks

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  • CodePlex Daily Summary for Sunday, June 26, 2011

    CodePlex Daily Summary for Sunday, June 26, 2011Popular ReleasesDroid Builder: Droid Builder - 1.0.4194.38898: Support new type of patch package. Support plugin framework.Mosaic Project: Mosaic Alpha build 254: - Added horizontal scroll by mouse in fullscreen mode - Widgets now have fixed size - Reduced spacing between widgets - Widgets menu is scrollable by mouse now and not overlapping back button on small screens.Net Image Processor: v1.0: Initial release of the library containing the core architecture and two filters. To install, extract the library to somewhere sensible then reference as a file from your project in Visual Studio.Usage Agent: Usage Agent 9.0.8: Latest release. Changes include: - Fixes for Optus - Usage Delta statistic for BigPond - Eliminated the need for UAC prompt at every startupjQuery List DragSort: jQuery List DragSort 0.4.3: Fix item not dropping correctly on Chrome and jQuery 1.6KinectNUI: Jun 25 Alpha Release: Initial public version. No installer needed, just run the EXE.TerrariViewer: TerrariViewer v3.3 [v1.0.5 Compatible]: I have added support for all the new items in Terraria v1.0.5. I have also added the ability to put your character in hardcore mode or take them out via a simple checkbox on the stats tab. If you come across any bugs, please let me know immediately.Media Companion: MC 3.409b-1 Weekly: This weeks release is part way through a major rewrite of the TVShow code. This means that a few TV related features & functions are not fully operational at the moment. The reason for this release is so that people can see if their particular issue has been fixed during the week. Some issues may not be able to be fully checked due to the ongoing TV code refactoring. So, I would strongly suggest that you put this version into a separate folder, copy your settings folder across & test MC that...Terraria World Viewer: Version 1.5: Update June 24th Made compatible with the new tiles found in Terraria 1.0.5Kinect Earth Move: KinectEarthMove sample code: Sample code releasedThis is a sample code for Kinect for Windows SDK beta, which was demonstrated on Channel 9 Kinect for Windows SKD beta launch event on June 17 2011. Using color image and skeleton data from Kinect and user in front of Kinect can manipulate the earth between his/her hands.NetOffice - The easiest way to use Office in .NET: NetOffice Release 0.9b: Changes: - fix critical issue 262334 (AccessViolationException while using events in a COMAddin) - remove x64 Assemblies (not necessary) Includes: - Runtime Binaries and Source Code for .NET Framework:......v2.0, v3.0, v3.5, v4.0 - Tutorials in C# and VB.Net:..............................................................COM Proxy Management, Events, etc. - Examples in C# and VB.Net:............................................................Excel, Word, Outlook, PowerPoint, Access - COMAddi...MiniTwitter: 1.70: MiniTwitter 1.70 ???? ?? ????? xAuth ?? OAuth ??????? 1.70 ??????????????????????????。 ???????????????? Twitter ? Web ??????????、PIN ????????????????????。??????????????????、???????????????????????????。Total Commander SkyDrive File System Plugin (.wfx): Total Commander SkyDrive File System Plugin 0.8.7b: Total Commander SkyDrive File System Plugin version 0.8.7b. Bug fixes: - BROKEN PLUGIN by upgrading SkyDriveServiceClient version 2.0.1b. Please do not forget to express your opinion of the plugin by rating it! Donate (EUR)SkyDrive .Net API Client: SkyDrive .Net API Client 2.0.1b (RELOADED): SkyDrive .Net API Client assembly has been RELOADED in version 2.0.1b as a REAL API. It supports the followings: - Creating root and sub folders - Uploading and downloading files - Renaming and deleting folders and files Bug fixes: - BROKEN API (issue 6834) Please do not forget to express your opinion of the assembly by rating it! Donate (EUR)Mini SQL Query: Mini SQL Query v1.0.0.59794: This release includes the following enhancements: Added a Most Recently Used file list Added Row counts to the query (per tab) and table view windows Added the Command Timeout option, only valid for MSSQL for now - see options If you have no idea what this thing is make sure you check out http://pksoftware.net/MiniSqlQuery/Help/MiniSqlQueryQuickStart.docx for an introduction. PK :-]HydroDesktop - CUAHSI Hydrologic Information System Desktop Application: 1.2.591 Beta Release: 1.2.591 Beta Releasepatterns & practices: Project Silk: Project Silk Community Drop 12 - June 22, 2011: Changes from previous drop: Minor code changes. New "Introduction" chapter. New "Modularity" chapter. Updated "Architecture" chapter. Updated "Server-Side Implementation" chapter. Updated "Client Data Management and Caching" chapter. Guidance Chapters Ready for Review The Word documents for the chapters are included with the source code in addition to the CHM to help you provide feedback. The PDF is provided as a separate download for your convenience. Installation Overview To ins...DropBox Linker: DropBox Linker 1.3: Added "Get links..." dialog, that provides selective public files links copying Get links link added to tray menu as the default option Fixed URL encoding .NET Framework 4.0 Client Profile requiredDotNetNuke® Community Edition: 06.00.00 Beta: Beta 1 (Build 2300) includes many important enhancements to the user experience. The control panel has been updated for easier access to the most important features and additional forms have been adapted to the new pattern. This release also includes many bug fixes that make it more stable than previous CTP releases. Beta ForumsBlogEngine.NET: BlogEngine.NET 2.5 RC: BlogEngine.NET Hosting - Click Here! 3 Months FREE – BlogEngine.NET Hosting – Click Here! This is a Release Candidate version for BlogEngine.NET 2.5. The most current, stable version of BlogEngine.NET is version 2.0. Find out more about the BlogEngine.NET 2.5 RC here. If you want to extend or modify BlogEngine.NET, you should download the source code. To get started, be sure to check out our installation documentation. If you are upgrading from a previous version, please take a look at ...New Projects6_6_6_w_m_s_open: jwervxsdfcfcf: cfcfChairforce hackathon project: project for hackathonDot Net Nuke Ajax Modules: This is a small collection of modules I think on once in a while which intend to improve a little dnn's user experience.Gnosis Game Engine: A simple game engine for the XNA 4.0 frame work that I am working on, mostly as a learning experience. I found that XNA game engines either require you to pay or are XNA 4.0 incompatible, and so this is my solution to that problem.KA_WindowsPhone7_Samples: Sample Code for Windows Phone 7 from http://kevinashley.comKinect MIDI Controller: This tool allows you to use a Kinect Sensor as a MIDI Controller for your Digital Audio Workbench. The tool is written in C#, and uses Microsoft Kinect SDK. Mosaic Project: Mosaic is an application that brings Metro UI to your desktop by live widgets.Movie Gate: A movie database that is also able to play the movies with your favorit media player.Musical Collective: An open-source web service that enables Musicians to collaborate on songs. Written in ASP.NET MVC (C#).NcADS-MVC: Clasificados MVCPokeTD: Ein kleines 2D Pokemon Tower-Defense Spiel. Es ist in C# und XNA geschrieben.PRO-TOKOL: PRO-TOKOL Server is a Programmable Logic Controller communication driver. The project is 100% coded in .NET Managed code. So, the dll can be included in any .NET project. The project uses the Microsoft Workflow Foundation to implement the DF1 Receiver and Transmitter logic.ShumaDaf: small project for display movies info directly from file structure using mymovies.xml. program create one simple xml file and display it!Silverlight Policy Service: The windows service act as a server and listens on TCP port 943 using IPv4 and IPv6. The socket policy included in the project allows all silverlight client applications to connect to TCP ports 4502-4506.SkinObject Module Wrapper: The SkinObject Module Wrapper is a DotNetNuke module that will allow you to add any DNN SkinObject to a page dinamically as if it was a DNN Module. Without any skin modification you can now inject new SkinObjects to you pages, configure the properties and change them on the fly.SkyNet0.3: Program that one should not be able to close.Team Zero Game One: SVN for the personal project(s) of Team Zero - Game One. We are creating a free game in HTML5 canvas using the CAKE api, found here: http://code.google.com/p/cakejs/ The game is about programming a small robot to move through a maze, sneaking past guards and other obstacles, using event-based programming. We've seen a number of games that allow you to "program" a character, and thought it would be interesting to do a different take on it. The game is still in early production, and actively ...Test-Driven Scaffolding (TDS): TDS helps developers of C# function members (methods, indexers, etc.) to quickly write drivers for code under development; these can easily be converted later to NUnit tests. TDS consists of C# code that can be pasted into a new or existing project and removed when no longer needed.Usage Agent: The Usage Agent toolset is designed to help manage your ISP data usage without having to log into your ISP usage page. It can optionally monitor your network card throughput and produce reports on usage. Developed in VB.NET.

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  • Realistic Jumping

    - by Seth Taddiken
    I want to make the jumping that my character does more realistic. This is what I've tried so far but it doesn't seem very realistic when the player jumps. I want it to jump up at a certain speed then slow down as it gets to the top then eventually stopping (for about one frame) and then slowly going back down but going faster and faster as it goes back down. I've been trying to make the speed at which the player jumps up slow down by one each frame then become negative and go down faster... but it doesn't work very well public bool isPlayerDown = true; public bool maxJumpLimit = false; public bool gravityReality = false; public bool leftWall = false; public bool rightWall = false; public float x = 76f; public float y = 405f; if (Keyboard.GetState().IsKeyDown(up) && this.isPlayerDown == true && this.y <= 405f) { this.isPlayerDown = false; } if (this.isPlayerDown == false && this.maxJumpLimit == false) { this.y = this.y - 6; } if (this.y <= 200) { this.maxJumpLimit = true; } if (this.isPlayerDown == true) { this.y = 405f; this.isPlayerDown = true; this.maxJumpLimit = false; } if (this.gravityReality == true) { this.y = this.y + 2f; this.gravityReality = false; } if (this.maxJumpLimit == true) { this.y = this.y + 2f; this.gravityReality = true; } if (this.y > 405f) { this.isPlayerDown = true; }

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  • Is this the most effect simple way to display a moving image? SDL2

    - by user36324
    I've looked around for tutorials on SDL2, but there isnt many so I am curious i was messing around and is this an effective way to move an image. One problem is that it drags along the image to where it moves. #include "SDL.h" #include "SDL_image.h" int main(int argc, char* argv[]) { bool exit = false; SDL_Init(SDL_INIT_EVERYTHING); SDL_Window *win = SDL_CreateWindow("Hello World!", 100, 100, 640, 480, SDL_WINDOW_SHOWN); SDL_Renderer *ren = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); SDL_Surface *png = IMG_Load("character.png"); SDL_Rect src; src.x = 0; src.y = 0; src.w = 161; src.h = 159; SDL_Rect dest; dest.x = 50; dest.y = 50; dest.w = 161; dest.h = 159; SDL_Texture *tex = SDL_CreateTextureFromSurface(ren, png); SDL_FreeSurface(png); while(exit==false){ dest.x++; SDL_RenderClear(ren); SDL_RenderCopy(ren, tex, &src, &dest); SDL_RenderPresent(ren); } SDL_Delay(5000); SDL_DestroyTexture(tex); SDL_DestroyRenderer(ren); SDL_DestroyWindow(win); SDL_Quit(); }

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  • Designing business objects, and gui actions

    - by fozz
    Developing a product ordering system using Java SE 6. The previous implementations used combo boxes, text fields, and check boxes. Preforming validation on action events from the GUI. The validation includes limiting existing combo boxes items, or even availability. The issue in the old system was that the action was received and all rules were applied to the entire business object. This resulted in a huge event change as options were changed multiple times. To be honest I have no idea how an infinite loop wasn't produced. Through the next iteration I stepped in and attempted to limit the chaos by controlling the order in which the selections could be made. Making configuration of BO's a top down approach. I implemented custom box models, action events, beans/binding, and an MVC pattern. However I still am unable to fully isolate action even chains. I'm thinking that I've approached the whole concept backwards in an attempt to stay closest to what was already in place. So the question becomes what do I design instead? I'm currently considering an implementation of Interfaces, Beans, Property Change Listeners to manage the back and forth. Other thoughts were validation exceptions, dynamic proxies.... I'm sure there are a ton of different ways. To say that one way is right is crazy, and I'm sure it will take a blending of multiple patterns. My knowledge of swing/awt validation is limited, previously I did backend logic only. Other considerations are were some sort of binding(jgoodies or otherwise) to directly bind GUI state to BO's.

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  • Support our movement?

    - by Mirchi Sid
    | Imagine Freedom 2013 | mnearth Student Programs This is to inform you about the world’s first online student competition called imagine freedom which is conducted by mnearth corporation India .The imagine freedom will be one of the most popular student IT competition in the world .The program will be fully functioned with free and open source software and operating system like Ubuntu Linux and Linux . The Competition have a lot of other categories like web designing , software development and much more .The program coordinates will contact your schools for the selection process and giving the first steps for registration . If you are an expert in Open source free software? Then it is the time for you ! Otherwise do you know anyone who have the skills ? Then inform them about the program . The competitions will be done as a part of Mnearth Student Programs . The program schedule and the local competition information will be send after getting the applications . The competitions are categorized into three . |Categories Of Participants Animation Films Multimedia Presentation 3D Animation Web Designing Software Development Innovations Cloud Apps Games etc. . . . . . |Levels Of Participants High School Level Higher Secondary Level Collage Level University Level |High School level This levels is for the students who is students . It’s age limit is 12 - 24 years . The competitions will be started on this year for selecting the good students who have the talent . For more information Send to : [email protected] Call us on :04936312206 (india) Join with the Community on facebook : follow us on twitter : www.twitter.com/imaginatingkids www.facebook.com/imaginefreedomonce

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  • Google Analytics Not tracking data correctly IP-address issue?

    - by PaperThick
    I have developed a small site for a client and the site has been placed inside a <iframe> at the clients site. The GA-script I'm using looks like this: <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push( ['_setAccount', 'UA-XXXXXXXX-2'], //My company's GA-account ['_trackPageview'], ['b._setAccount', 'UA-XXXXXXXX-1'], // Test GA-account ['b._trackPageview'], ['th._setAccount', 'UA-XXXXXXX-3'], ['th._setDomainName', '.clientdomain.se'], // Client GA-account ['th._trackPageview'] ); (function () { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); </script> </head> As you can see I report the GA pageviews to the client as well. The GA script is tracking visitors and pageviews at both ends. But the problem is that on my clients side the visitor-count is more than double what they are on my end (20 000 vs 5 000). At first I thought that it was being duplicated at some point but when I checked my Crazy-Egg account I saw that it had tracked over 10 000 visits and then stopped tracking because that was my limit on the account. The page my site is on is on a IP-address (http://XXX.XXX.XX.X/campaign/) and not on a "valid url". Could that be an issue why some of the visitors isn't beeing tracked? Thanks in advance

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  • Dealing with numerous, simultaneous sounds in unity

    - by luxchar
    I've written a custom class that creates a fixed number of audio sources. When a new sound is played, it goes through the class, which creates a queue of sounds that will be played during that frame. The sounds that are closer to the camera are given preference. If new sounds arrive in the next frame, I have a complex set of rules that determines how to replace the old ones. Ideally, "big" or "important" sounds should not be replaced by small ones. Sound replacement is necessary since the game can be fast-paced at times, and should try to play new sounds by replacing old ones. Otherwise, there can be "silent" moments when an old sound is about to stop playing and isn't replaced right away by a new sound. The drawback of replacing old sounds right away is that there is a harsh transition from the old sound clip to the new one. But I wonder if I could just remove that management logic altogether, and create audio sources on the fly for new sounds. I could give "important" sounds more priority (closer to 0 in the corresponding property) as opposed to less important ones, and let Unity take care of culling out sound effects that exceed the channel limit. The only drawback is that it requires many heap allocations. I wonder what strategy people use here?

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  • What credentials should I use to access a Windows share?

    - by JMCF125
    Hi, I have installed Samba and CIFS and all that, followed a bunch of tutorials, but still I can't access a share in the separate Windows 7 machine. Before I could access a share in Ubuntu from Windows, but although now I can't for whatever reason; the error of the attempt to mount the Windows share is the same: 13, asking for credentials (the computer with Windows is off now, but I can add the exact error message later). In /etc/fstab I have: # ... (help info) ... # <file system> <mount point> <type> <options> <dump> <pass> # ... (mounting points that don't matter for the question) ... //192.168.1.2/C\:/Users/Public/Documents /srv/Z\:/ cifs user=guest,password=,uid=1000,iocharset=utf8 0 0 I also tried options such as username=guest,uid=1000,iocharset=utf8 and guest,uid=1000,iocharset=utf8, which, of course, don't work. What user am I supposed to use? (user=user; username=user; my credentials in the Windows and Ubuntu machines do not work, at least with the syntax I tried - similar to this). Even if this worked it's not actually what I want. I wanted to setup an authentication for any one trying to access the drive (it's currently 777, for the Linux share as well) and put a limit/quota on the share's use (as I see Z:on Windows, it allows for the entire C:drive to be filled). Thank you in advance. I'd be glad if you suggested a way to do this even without the last paragraph.

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  • Choosing the Database Solution for Large Data Application

    - by GµårÐïåñ
    I have been tasked to write an application that will be a combination of document and inventory management in VB.net which will be used to store document images in TIFF, PDF, XPS, TXT, DOC, PPT and so on as binary data that can be retrieved for viewing, printing, and possible OCR to be searchable as well along with meta data such as sender, recipient, type of document, date, source, etc. So the table would probably be something like: DOC_NAME, DOC_DATE, NOTES, ... DOC_BINARY (where the actual document will be put inside) What my concern is finding a database solution that will not become unstable due to size restrictions, records limitations and performance. Some of the options are MS_SQL, SQL Express, SQLite, mySQL, and Access. Now I can pretty much eliminate Access right off the bat as it is just too limiting and not scalable. I can further eliminate SQL Express because of the 2 GB limit and again scalability. So that leaves me with MS_SQL, SQLite and mySQL (although if anyone has other options they think would be good as well, please feel free to share them, by no means am I set on these only). So this brings me to what you guys think is the best option for what I have described. The goal is that the data is all in one place (a single file) that will make backup and portability easier. For small volume usage, pretty much any solution will hold for a while, but my goal is to think ahead and make sure its able to withstand heavy large volume usage as well. Another consideration is also the interoperability with .NET and stability of such code to avoid errors and memory leaks. Your feedback would be greatly appreciated.

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  • How to control messages to the same port from different emitters?

    - by Alex In Paris
    Scene: A company has many factories X, each emits a message to the same receive port in a Biztalk server Y; if all messages are processed without much delay, each will trigger an outgoing message to another system Z. Problem: Sometimes a factory loses its connection for a half-day or more and, when the connection is reestablished, thousands of messages get emitted. Now, the messages still get processed well by Y (Biztalk can easily handle the load) but system Z can't handle the flood and may lock up and severely delay the processing of all other messages from the other X. What is the solution? Creating multiple receive locations that permits us to pause one X or another would lose us information if the factory isn't smart enough to know whether the message was received or not. What is the basic pattern to apply in Biztalk for this problem? Would some throttling parameters help to limit the flow from any one X? Or are their techniques on the end part of Y which I should use instead ? I would prefer this last one since I can be confident that the message box will remember any failures, which could then be resumed.

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  • Help w/ iPad 1 performance for tile-based DOM Javascript game

    - by butr0s
    I've made a 2D tile-based game with DOM/Javascript. For each level, the map data is loaded and parsed, then lots of tiles ( elements) are drawn onto a larger "map" element. The map is inside of a container that hides overflow, so I can move the map element around by positioning it absolutely. Works a treat on desktop browsers, and my iPad 2. My problem is that performance is really bad on iPad 1. The performance hit is directly related to all the tile elements in my map, because when I remove or reduce the number of tiles drawn, performance improves. Optimizing my collision detection loop has no effect. My first thought was to batch groups of tiles into containers, then hide/show them based on proximity to the player, however this still causes a huge hiccup when the player moves and a new group of tiles is displayed (offscreen). Actually removing the out-of-sight elements from the DOM, then re-adding them as necessary is no faster. Anyone know of any tips that might speed up DOM performance here? My map is 1920 x 1920 pixels, so as far as I know should be within the WebKit texture limit on iOS 5/iPad. The map is being moved with CSS3 transforms, and I've picked all the other obvious low-hanging fruit.

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  • touch detection of non-rectangular sprites (cocos2d)

    - by hogni89
    What is the correct way to implement a non-rectangular sprite in Cocos2d? I am working on a jigsaw puzzle. And therefor do our sprites have some strange forms (Jigsaw puzzle bricks). As of now, we have implemented the "detect" this way: - (void)selectSpriteForTouch:(CGPoint)touchLocation { CCSprite * newSprite = nil; // Loop array of sprites for (CCSprite *sprite in movableSprites) { // Check if sprite is hit. // TODO: Swap if with something better. if (CGRectContainsPoint(sprite.boundingBox, touchLocation)) { newSprite = sprite; break; } } if (newSprite != selSprite) { // Move along, nothing to see here // Not the problem } } - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event { CGPoint touchLocation = [self convertTouchToNodeSpace:touch]; [self selectSpriteForTouch:touchLocation]; return TRUE; } I know that the problem is in the keyword "sprite.boundingBox". Is there a better way of implementing this, OR is it a limit when using sprites based on .png's? If so, how should I proceed? I'm new to iPhone and game development :D

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