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  • problem in adding image to the UIButton.

    - by monish
    Hi friends, I got an another problem in my application and I am wasting so much of time on that. Does pls anyone can help with this problem. Actually I had an Event and I should give rating for that event for that I wrote the code as: In CellForRowAtIndexPath......I had the code as: - (UITableViewCell *)tableView:(UITableView *)tv cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"MasterViewIdentifier"]; //UITableViewCell *cell = nil; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:@"MasterViewIdentifier"] autorelease]; cell.selectionStyle = UITableViewCellSelectionStyleNone; UIView* elementView = [[UIView alloc] initWithFrame:CGRectMake(20,170,320,280)]; elementView.tag = 0; elementView.backgroundColor=[UIColor clearColor]; [cell.contentView addSubview:elementView]; [elementView release]; } UIView* elementView = [cell.contentView viewWithTag:0]; elementView.backgroundColor=[UIColor clearColor]; for(UIView* subView in elementView.subviews) { [subView removeFromSuperview]; } if(indexPath.section == 8) { UIImage *whiteImg = [UIImage imageNamed:@"white_star.png"] ; UIImage *yellowImg = [UIImage imageNamed:@"yellow_Star.png"] ; UIButton *button1 = [[UIButton alloc]initWithFrame:CGRectMake(159, 15, 25, 20)]; [button1 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button1.tag = 1; UIButton *button2 = [[UIButton alloc]initWithFrame:CGRectMake(185, 15, 25, 20)]; [button2 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button2.tag = 2; UIButton *button3 = [[UIButton alloc]initWithFrame:CGRectMake(211, 15, 25, 20)]; [button3 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button3.tag = 3; UIButton *button4 = [[UIButton alloc]initWithFrame:CGRectMake(237, 15, 25, 20)]; [button4 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button4.tag = 4; UIButton *button5 = [[UIButton alloc]initWithFrame:CGRectMake(263, 15, 25, 20)]; [button5 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button5.tag = 5; if(event.eventRatings == 1) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button3 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button4 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } else if(event.eventRatings == 2) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button3 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button4 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } else if(event.eventRatings == 3) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button3 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button4 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } else if(event.eventRatings == 4) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button3 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button4 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } else if(event.eventRatings == 5) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button3 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button4 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button5 setBackgroundImage:yellowImg forState:UIControlStateNormal]; } else { [button1 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button2 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button3 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button4 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } [elementView addSubview:button1]; [button1 release]; [elementView addSubview:button2]; [button2 release]; [elementView addSubview:button3]; [button3 release]; [elementView addSubview:button4]; [button4 release]; [elementView addSubview:button5]; [button5 release]; if(isRightButton == YES) { button1.enabled = NO; button2.enabled = NO; button3.enabled = NO; button4.enabled = NO; button5.enabled = NO; } else if(isRightButton == NO) { button1.enabled = YES; button2.enabled = YES; button3.enabled = YES; button4.enabled = YES; button5.enabled = YES; } [elementView addSubview:ratingsTitleLabel]; cell.accessoryType = UITableViewCellAccessoryNone; } return cell; } And the action of the button is written as: -(void)buttonAction:(id)sender { rating = [sender tag]; printf("\n Ratig Value inside Button Action~~~~~~~~~~~~~~~~%d",rating); event.eventRatings = rating; [tableView reloadData]; } When I build the application in simlator of 3.1.2 O.S its working fine by displaying the star images. My porblem is when I build it in 3.1.2 O.S Device the images are not displaying.I checked the code for casesensitivity in file name and its gud but Im not gettig the images to display. Guys help me to solve this. Thank you, Monish Kumar.

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  • Animate an Image after hovering an item a second

    - by mikep
    Hey, after some tries to get this to work, i ask you, if you know where my mistake is. This is my code until now: $(".menu a").hover( function () { $(this).data('timeout', setTimeout( function () { $(this).hover(function() { $(this).next("em").animate({opacity: "show", top: "-65"}, "slow"); }, function() { $(this).next("em").animate({opacity: "hide", top: "-75"}, "fast"); }); }, 1000)); }, function () { clearTimeout($(this).data('timeout')); }); i would be happy about some help.

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  • Image inside a button not positioned correctly in Firefox

    - by Dominic Rodger
    I have the following markup: <p class="managebox"> <button value="Add page"> <img src="page_add.png" alt="Add more content" /> Add Page </button> </p> And the following CSS: p.managebox { position: relative; } p.managebox button { display: block; padding: 5px 7px 4px 30px; position: relative; } p.managebox button img { position: absolute; left: 7px; } In IE 8 I get this: In Chrome 4.0 I get this: In Firefox 3.6 I get this: Does anyone know what I'm doing wrong? One thing I've just realised that may be relevant - if I use an a instead of button, it works fine.

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  • Access to path denied when saving an image with ASP.NET 4.0 project

    - by user161276
    I have an existing application that was written in .NET 3.5. The piece of code in question is using the FileUpload control and its SaveAs method. Its worked perfectly for the past six months, but I've recently upgraded the project to .NET 4.0 and I'm now receiving an "Access to path (...) is denied" every time the method is called. It works fine locally in dev mode but fails on my prod server. I've upgraded the website to run under .NET 4.0 and I've made sure the account (Network Service) it runs under in the app pool has full control. Other than upgrading to .NET 4.0, nothing has changed for the project. Any ideas or suggestions? Thanks in advance.

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  • Image cropping problem

    - by Syom
    When I copy a layer in photoshop, then I want to merge it with canvas, I crop it, but it's getting smaller. I want to save its original size! Could you help me please?

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  • String to image only produces black background

    - by Phil Jackson
    Hi im really having a problem find how to fix this. $string = "foo"; $font = 4; $width = ImageFontWidth($font) * strlen($string); $height = ImageFontHeight($font); $im = @imagecreatetruecolor ($width,$height); $bg = imagecolorallocate($im, 255, 255, 255); $textcolor = imagecolorallocate($im, 0, 0, 0); imagestring($im, 5, 0, 0, $string, $textcolor); imagegif($im, 'somefile.gif', 8); imagedestroy($im); I cannot seem to change the background from black. Does anyone have any ideas?

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  • resetting the image in an NSView

    - by Josan
    I think this is a very simple question, but I’m new to programming so I may be going about it in a wrong-headed way. I have a basic understanding of Objective-C writing terminal applications and am teaching myself how to use the Cocoa GUI. I understand how to use IBOutlet and IBAction to connect a simple button to a method that will repeatedly send random numbers to a textfield . I understand how to add a NSView file, connect it to a custom view in interface builder and draw a path through random points in the view when the application launches. (I’ve been putting this code inside the - (void)drawRect:(NSRect)dirtyRect method that is declared when the file is created). What I can’t seem to figure out is how to connect a button to an action that will then ‘refresh’ the view – in this case repopulate it with another set of random points connected with a path. Looking at the documentation, I think I should somehow be using – (void) setNeedsDisplay(BOOL)flag but nothing I have tried so far had worked. Please tell me, what am I missing here?

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  • Android: Resolution issue while saving image into gallery

    - by Luca D'Amico
    I've managed to programmatically take a photo from the camera, then display it on an imageview, and then after pressing a button, saving it on the Gallery. It works, but the problem is that the saved photo are low resolution.. WHY?! I took the photo with this code: Intent cameraIntent = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE); startActivityForResult(cameraIntent, CAMERA_PIC_REQUEST); Then I save the photo on a var using : protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == CAMERA_PIC_REQUEST) { thumbnail = (Bitmap) data.getExtras().get("data"); } } and then after displaying it on an imageview, I save it on the gallery with this function: public void SavePicToGallery(Bitmap picToSave, File savePath){ String JPEG_FILE_PREFIX= "PIC"; String JPEG_FILE_SUFFIX= ".JPG"; String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss").format(new Date()); String imageFileName = JPEG_FILE_PREFIX + timeStamp + "_"; File filePath = null; try { filePath = File.createTempFile(imageFileName, JPEG_FILE_SUFFIX, savePath); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } FileOutputStream out = null; try { out = new FileOutputStream(filePath); } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } picToSave.compress(CompressFormat.JPEG, 100, out); try { out.flush(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } try { out.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } //Add the pic to Android Gallery String mCurrentPhotoPath = filePath.getAbsolutePath(); MediaScannerConnection.scanFile(this, new String[] { mCurrentPhotoPath }, null, new MediaScannerConnection.OnScanCompletedListener() { public void onScanCompleted(String path, Uri uri) { } }); } I really can't figure out why it lose so much quality while saved.. Any help please ? Thanks..

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  • jQuery image fade not working for unknown reason...?

    - by Henrik Petterson
    Just when I thought I was done for the night, another issue is keeping me awake. It appears that somehow I have broken the fade I was using on my thumbnails. If you go here: http://ftframes.com/milad2/ When you hover your mouse of the thumbnails, it should fade up. To give you an idea, this is a working version of the script: http://nothingcantouchme.com/stackoverflow.php#download_page As you can see, the hover works fine with the fade. And please mind the mess on this one, I just added it to demonstrate. Is there anyone that can kindly assist me in solving this issue? I would lie if I told you that I wasn't completely lost.

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  • BlackBerry-how to change Manager background image?

    - by Galaxy
    I am trying to create a tool bar with background color different from the screen background, i am using the following code getMainManager().add(mToolbarManager = new HorizontalFieldManager()); mToolbarManager.add(mBtn = new BitmapButtonField(mBmpNor, mBmpFoc, mBmpAct)); Background bg = BackgroundFactory.createSolidBackground(Color.BLACK); mToolbarManager.setBackground(bg); mToolbarManager.add(mBtn = new BitmapButtonField(mBmpNor, mBmpFoc, mBmpAct)); but it doesn't effect the background of toolbarmanager, while setting the background of mainmanger works fine

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  • JQuery slideToggle replace image src

    - by Rob
    Hi, This function is called when an up/down arrow is clicked to slide hidden div. If the div is hidden, the arrow points down and changes to up when the div is shown. If the div is shown, the arrow points up to hide div and changes to down when the div is closed. I just wanted to know if there was a more efficient way of doing this or if this is the correct way. Thanks. function showInfo(info_id) { var img_id = '#arrow_'+info_id; var div = '#info_'+appointment_id; $(div).slideToggle('normal',function() { if ($(this).is(':visible')) { $(img_id).attr('src',$(img_id).attr('src').replace('_down','_up')); } else { $(img_id).attr('src',$(img_id).attr('src').replace('_up','_down')); } });}

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  • Animating and rotating an image in a Surface View

    - by jax
    I would like to animate movement on a SurfaceView . Ideally I would like to also be notified once the animation had finished. For example: I might have a car facing North. If I wanted to animate it so that it faces South for a duration of 500ms, how could I do that? I am using a SurfaceView so all animation must be handled manually, I don't think I can use XML or the android Animator classes. Also, I would like to know the best way to animate something continuously inside a SurfaceView (ie. a walk cycle)

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  • Changing default image viewer in registry

    - by Phoexo
    I want my application to change the program which should be launched if ie. a .jpg (in the HKEY_CLASSES_ROOT) is launched. The *.jpg and *.jpeg items in the registry references the jpegfile-class, but when I change the value of the default application to open the file, the old default is still launched, but not my program. (I set the value in jpegfile/shell/open/command/ to the path of my application.) In firefox, the right-click menu etc the choice of default viewer will show that my application should be launched, but it isn't.

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  • Providing the path to an image stored on the server, not in the application files

    - by twal
    I need to display images on my ASP.NET MVC page that will be stored on the server i have an apphelper class that I can use to provide the path like this public static class AppHelper { public static string ImageLowResPath(string imageName) { } } How can I get the file path that is stored on the c: drive of the server here? In my view I will get the filepath like this img src='<%=AppHelper.ImagelowResPath("10-1010.jpg") %' Thank you

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  • Change of a background image of a button on onclick event

    - by Alpan67
    Why does this not work ? In Firebug, when I click on the button, it always says to me that cambiaBandiera is not defined ... HELP Alex CSS ITA{ float:right; margin : 5px 85px; width:40px; height:40px; background : #FFFFFF url("../ITA_off.png") center center no-repeat; border:0; } JAVASCRIPT (in HEAD) style type="text/javascript" function cambiaBandiera() { test=document.getElementById("ITA"); test.style.backgroundImage="url('../ITA_on.png')"; } /style and this is HTML div id="bandiere" input type="button" id="ITA" onClick="cambiaBandiera()" /input /div

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  • Arranging image thumbnails

    - by Adi Mathur
    I am using JQuery hover zoom (http://jmar.github.com/jquery-hoverZoom/) Its working fine. The thumbnails that I have is of different sizes . So I stated using the masonry plugin for arranging it. Both of them work fine when isolated but collectively the masonry plugin doesn't work as intended. Pictures start to overlap each other. What I feel is that both Masonry and the JQuery hover zoom , interact with the same div element which causes the problem, Both are adding their attributes to it. How can I fix this ? Is there some way that I arrange the rows without the masonry? So that the conflict wont occur ?

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  • rewrite image URLs

    - by Don
    Hi, I'm writing a Maven plugin that merges CSS files together. So all the CSS files that match /foo/bar/*.css might get merged to /foo/merged.css. A concern is that in a file such as /foo/bar/baz.css there might be a property such as: background: url("images/pic.jpg") So when the file is merged into /foo/merged.css this will need to be changed to background: url("bar/images/pic.jpg") The recalculated URL obviously depends on 3 factors: original URL original CSS file location merged CSS file location Assuming that the original and merged CSS files are both on the same filesystem, is there a general formula (or Java library) that can be used to calculate the new url given these 3 inputs? Thanks, Don

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  • php + upload.class + not overwriting the image

    - by Paulo
    Hi, i am trying to upload a file with upload.class and i need to overwrite the file when the user upload a new one. But instead of overwriting, he is putting photo_01, photo_02, etc... The code: $foto = new Upload($_FILES['photo']); $fotot = new Upload($_FILES['photo']); $fotot->image_resize = true; $fotot->image_y = 110; $fotot->image_x = 110; $foto->file_new_name_body = "photo"; $fotot->file_new_name_body = "photo"; $foto->file_ovewrite = true; $fotot->file_ovewrite = true; $fotot->Process("{$dir_fotos}thumbs/"); $foto->Process("{$dir_fotos}"); Somebody has already passed by this or has a solution??? notice that i'm using file_ovewrite = true; thanks

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