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  • Tellago announces SQL Server 2008 R2 BI quick adoption programs

    - by Vishal
    During the last year, we (Tellago) have been involved in various business intelligence initiatives that leverage some emerging BI techniques such as self-service BI or complex event processing (CEP). Specifically, in the last few months, we have partnered with Microsoft to deliver a series of events across the country where we present the different technologies of the SQL Server 2008 R2 BI stack such as PowerPivot, StreamInsight, Ad-Hoc Reporting and Master Data Services. As part of those events, we try to go beyond the traditional technology presentation and provide a series of best practices and lessons we have learned on real world BI projects that leverage these technologies. Now that SQL Server 2008 R2 has been released to manufacturing, we have launched a series of quick adoption programs that are designed to help customers understand how they can embrace the newest additions to Microsoft's BI stack as part of their IT initiatives. The programs are also designed to help customers understand how the new SQL Server features interact with established technologies such as SQL Server Analysis Services or SQL Server Integration Services. We try to keep these adoption programs very practical by doing a lot of prototyping and design sessions that will give our customers a practical glimpse of the capabilities of the technologies and how they can fit in their enterprise architecture roadmap. Here is our official announcement (you can blame my business partner, BI enthusiast, and Tellago's CEO Elizabeth Redding for the marketing pitch ;)): Tellago Marks Microsoft's SQL Server 2008 R2 Launch With Business Intelligence Quick Adoption Program Microsoft launched SQL Server 2008 R2 last week, which delivers several breakthrough business intelligence (BI) capabilities that enable organizations to:  Efficiently process, analyze and mine data Improve IT and developer efficiency Enable highly scalable and well-managed Business Intelligence on a self-service basis for business users The release offers a new feature called PowerPivot, which enables self service BI through connecting business users directly to enterprise data sources and providing improved reporting and analytics. The release also offers Master Data Management which helps enterprises centrally manage critical data assets company-wide and across diverse systems, enabling increased integrity of information over time. Finally, the release includes StreamInsight, which is a framework for implementing Complex Event Processing (CEP) applications on the Microsoft platform. With StreamInsight, IT organizations can implement the infrastructure to process a large volume of events near real time, execute continuous queries against event streams and enable real time business intelligence. As a thought leader in the Business Intelligence community, Tellago has recognized the occasion by launching a series of quick adoption programs to enable the adoption of this new BI technology stack in your enterprise. Our Quick Adoption programs are designed to help you: Brainstorm BI solution options  Architect initial infrastructure components Prototype key features of a solution As a 2-3 day program, our approach is more efficient and cost effective than a traditional Proof of Concept because it allows you to understand the new SQL Server 2008 R2 feature set  while seeing directly how you can leverage it for your business intelligence needs. If you are interested in learning more about the BI capabilities of Microsoft's Business Intelligence stack, including SQL Server 2008 R2, we can help.  As industry experts and software content advisers to Microsoft, Tellago is the place where ideas meet technology expertise.  Let us help you see for yourself the advantages that you can gain from Microsoft's  SQL Server 2008 R2. Email or call for more information - [email protected] or 847-925-2399.

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  • Building php-devel package from source (php 5.3)

    - by BajaBob
    I am building PHP 5.3 rpm packages for our custom CentOS 5 yum repo. I am fairly new to building rpms to be honest, but I have had moderate success downloading the SRPMS for a given package and repackaging them using "rpmbuild --rebuild" command. One thing that is throwing me off though is how to satisfy the php-devel package.. I obviously have the PHP 5.3 source files as I was able to build my php-common and other packages with it. But I am not sure how to actually build the devel package! From what I understand, I already have most of what I need - the latest php 5.3.5 source tarball. However I am not sure how to build the correct .spec file to satisfy what I need. If you are knowledgeable in this area, would you mind helping a fellow sysadmin out? Sharing a spec file or at least giving me some pointers on how to approach it. Thanks much serverfault community! -BajaBob

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  • Oracle at TDWI World Conference in Boston, MA

    - by Mandy Ho
    Join Oracle, September 16-21 in Boston, MA at the TDWI World Conference Series. The TDWI is the premier provider of in-depth, high quality education and research in the Business Intelligence and Data Warehousing industry. This conference series focus on Agile BI. Learn how BI/DW teams are building on the four pillars of agile development- analytics, organizations, environments and architectures- to make their business more nimble, intelligent and ultimately, more profitable.  Oracle will be hosting  a workshop, Wednesday, Sept 19, 2012 - "Data Discovery: Beyond Dashboards and Scorecards" from 7:00pm to 9:00pm, in Back Bay-B.  For more information, visit the TDWI website: http://events.tdwi.org/events/boston-world-conference-2012/home.aspx

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  • Looking for detailed Instructions on building a DIY NAS

    - by Kaushik Gopal
    I'm looking for good links with detailed instructions on how to build a DIY NAS (Network Access Storage). I'm planning on doing it cheap (old PC config + open source software). I did a fair bit of searching and found these links (so please suggest others). While these links are great they delve more on the hardware side. I'm looking for more instructions in the software side. Ubuntu Setting up a Home NAS DIY NAS Smackdown How to Configure an $80 File Server in 45 Minutes FreeNAS Build a NAS Device With an Old PC and Free Software Build Your Own NAS Device

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  • CodePlex Daily Summary for Monday, November 22, 2010

    CodePlex Daily Summary for Monday, November 22, 2010Popular ReleasesSQL Monitor: SQLMon 1.1: changes: 1.added sql job monitoring; 2.added settings save/loadASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.3.1 and demos: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form and Pager tested on mozilla, safari, chrome, opera, ie 9b/8/7/6DotSpatial: DotSpatial 11-21-2010: This release introduces the following Fixed bugs related to dispose, which caused issues when reordering layers in the legend Fixed bugs related to assigning categories where NULL values are in the fields New fast-acting resize using a bitmap "prediction" of what the final resize content will look like. ImageData.ReadBlock, ImageData.WriteBlock These allow direct file access for reading or writing a rectangular window. Bitmaps are used for holding the values. Removed the need to stor...Minemapper - dynamic mapping for Windows: Minemapper v0.1.0: Pan by: dragging the mouse using the buttons Zoom by: scrolling the mouse wheel using the buttons using the slider Night support Biome support Skylight support Direction support: East West Height slicingMDownloader: MDownloader-0.15.24.6966: Fixed Updater; Fixed minor bugs;WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.1: Version: 2.0.0.1 (Milestone 1): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ...Smith Html Editor: Smith Html Editor V0.75: The first public release.MiniTwitter: 1.59: MiniTwitter 1.59 ???? ?? User Streams ????????????????? ?? ?????????????? ???????? ?????????????.NET Extensions - Extension Methods Library for C# and VB.NET: Release 2011.01: Added new extensions for - object.CountLoopsToNull Added new extensions for DateTime: - DateTime.IsWeekend - DateTime.AddWeeks Added new extensions for string: - string.Repeat - string.IsNumeric - string.ExtractDigits - string.ConcatWith - string.ToGuid - string.ToGuidSave Added new extensions for Exception: - Exception.GetOriginalException Added new extensions for Stream: - Stream.Write (overload) And other new methods ... Release as of dotnetpro 01/2011Code Sample from Microsoft: Visual Studio 2010 Code Samples 2010-11-19: Code samples for Visual Studio 2010Prism Training Kit: Prism Training Kit 4.0: Release NotesThis is an updated version of the Prism training Kit that targets Prism 4.0 and added labs for some of the new features of Prism 4.0. This release consists of a Training Kit with Labs on the following topics Modularity Dependency Injection Bootstrapper UI Composition Communication MEF Navigation Note: Take into account that this is a Beta version. If you find any bugs please report them in the Issue Tracker PrerequisitesVisual Studio 2010 Microsoft Word 2...Free language translator and file converter: Free Language Translator 2.2: Starting with version 2.0, the translator encountered a major redesign that uses MEF based plugins and .net 4.0. I've also fixed some bugs and added support for translating subtitles that can show up in video media players. Version 2.1 shows the context menu 'Translate' in Windows Explorer on right click. Version 2.2 has links to start the media file with its associated subtitle. Download the zip file and expand it in a temporary location on your local disk. At a minimum , you should uninstal...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.6.4 Released: Hi, Today we are releasing Visifire 3.6.4 with few bug fixes: * Multi-line Labels were getting clipped while exploding last DataPoint in Funnel and Pyramid chart. * ClosestPlotDistance property in Axis was not behaving as expected. * In DateTime Axis, Chart threw exception on mouse click over PlotArea if there were no DataPoints present in Chart. * ToolTip was not disappearing while changing the DataSource property of the DataSeries at real-time. * Chart threw exception ...Microsoft SQL Server Product Samples: Database: AdventureWorks 2008R2 SR1: Sample Databases for Microsoft SQL Server 2008R2 (SR1)This release is dedicated to the sample databases that ship for Microsoft SQL Server 2008R2. See Database Prerequisites for SQL Server 2008R2 for feature configurations required for installing the sample databases. See Installing SQL Server 2008R2 Databases for step by step installation instructions. The SR1 release contains minor bug fixes to the installer used to create the sample databases. There are no changes to the databases them...VidCoder: 0.7.2: Fixed duplicated subtitles when running multiple encodes off of the same title.Craig's Utility Library: Craig's Utility Library Code 2.0: This update contains a number of changes, added functionality, and bug fixes: Added transaction support to SQLHelper. Added linked/embedded resource ability to EmailSender. Updated List to take into account new functions. Added better support for MAC address in WMI classes. Fixed Parsing in Reflection class when dealing with sub classes. Fixed bug in SQLHelper when replacing the Command that is a select after doing a select. Fixed issue in SQL Server helper with regard to generati...MFCMAPI: November 2010 Release: Build: 6.0.0.1023 Full release notes at SGriffin's blog. If you just want to run the tool, get the executable. If you want to debug it, get the symbol file and the source. The 64 bit build will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit build, regardless of the operating system. Facebook BadgeDotNetNuke® Community Edition: 05.06.00: Major HighlightsAdded automatic portal alias creation for single portal installs Updated the file manager upload page to allow user to upload multiple files without returning to the file manager page. Fixed issue with Event Log Email Notifications. Fixed issue where Telerik HTML Editor was unable to upload files to secure or database folder. Fixed issue where registration page is not set correctly during an upgrade. Fixed issue where Sendmail stripped HTML and Links from emails...mVu Mobile Viewer: mVu Mobile Viewer 0.7.10.0: Tube8 fix.EPPlus-Create advanced Excel 2007 spreadsheets on the server: EPPlus 2.8.0.1: EPPlus-Create advanced Excel 2007 spreadsheets on the serverNew Features Improved chart support Different chart-types series on the same chart Support for secondary axis and a lot of new properties Better styling Encryption and Workbook protection Table support Import csv files Array formulas ...and a lot of bugfixesNew Projects.NET 4 Workflow Activities for Citrix: .NET 4 based workflow activities targeting the Citrix infrastructure.Age calculator: It calculates the age of a person in days on specification of date of birth.Another Azure Demo Project: An Azure demo project - based on the one we (Johan Danforth and Dag König) showed on the Swedish Azure Summit.ASP.NET Layered Web Application: N-Layered Web Applications with ASP.NET based on the article by Imar Spaanjaars.Binzlog: Donet ????。Build Solution: Buid Visual Studio applications with .Net code.CondominioOnline: Projeto para o desenvolvimento colaborativo dos diagramas de desenvolvimento.Create Dynamic UI with WPF: Create Dynamic UI with WPFDNN Fanbox: dot net nuke plugin facebook fanboxDNN Tweet: DNN Tweet is a twitter plugin for DotnetNuke DotNetNuke Notes: dnnNotes allows you to create simple notes that are stored on your DotNetNuke site.Easy Login PHP Script: Give your site a professional looking Members Area with this completely FREE and easy-to-use PHP script! Developed in PHP and uses MySQL as a database backend. Go on, click here, you know you want to! :DFind Nigerian Traditional Fashion Styles: NaijaTradStyles is a social network for Nigerians all over the world to promote the Nigerian economy, designs and cultures, fashion designers and individuals. This site allows users to share fashion ideas, activities, events, and interests within their individual networks. The GreenArrow: Just a simple mark-locate-click automation tool by comparing graphic pieces. GreenArrow makes it easier for automation script writer to handle UI elements which cannot be located by normal methods, like keyword or classid. Libero API for Fusion Charts in ASP.Net: Libero.FusionChartsAPI is made for Asp.Net (Webforms and MVC) developers to make easier to implement Fusion Charts in their projects. It is developed in framework .Net 4 (but supports framework 3.5) to target ASP.Net projects. Minemapper - dynamic mapping for Windows: Minemapper is an interactive, dynamic mapper for Minecraft. It uses mcmap to generate small map image tiles, then lets you pan and zoom around, quickly generating new tiles as needed.MoodleAzure: Enable Moodle 1.9.9 to run on Windows Azure and SQL AzureOpalis Active Directory Extension: A Opalis Integration Pack Project for Active Directory Integration. Done with C# Directory Services.Quick Finger SDK: Quick Finger SDK helps you to build a wide range of applications to use fingerprint recognition. Quick Finger SDK makes it easier for developers to integrate fingerprint recognition into their software. It's developed in Visual C++. Regex Batch Replacer (Multi-File): Regex Batch Replacer uses regular expression to find and replace text in multiple files.RiverRaid X: A clone of the classic Atari 2600 arcade game, River Raid. Uses XNA 4.0 and Neat game engine (http://neat.codeplex.com)SharePoint Commander: SharePoint 2010 administrative tool for developers and administrators.StreamerMatch: A tool for streamers, focused at Starcraft II at the moment.Tab Web Part: This solution is used to present the WebParts in a tab like user interface. It is tested on a SharePoint 2010 sandboxed solution. With this solution, all the WebParts added in a particular zone will appear in a tab kind of interface in the design mode. The javascript transformsTomato: XNA-based rendering middleware.UnicornObjects: todoVina: VinaWPF Photo/Image Manager: A WPF playground for many projects, including an image viewer, filters, image modification, photo organization, etc.WXQCW: wxqcw news platformYobbo Guitar: Yobbo guitar is a web application developed in ASP.NET that allows users to share guitar songs and chord progressions.

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  • Debuild fails to make package for bluelog-1.04

    - by Dean Howell
    When trying to build a package for bluelog, Debuild give several errors. In the past, I've used checkinstall to quickly build crude packages. I am now trying to do it the right way and upload to a PPA. Bluelog can be found here: http://www.digifail.com/software/bluelog.shtml Here is the output from debuild; dpkg-buildpackage -rfakeroot -D -us -uc dpkg-buildpackage: export CFLAGS from dpkg-buildflags (origin: vendor): -g -O2 -fstack-protector --param=ssp-buffer-size=4 -Wformat -Wformat-security dpkg-buildpackage: export CPPFLAGS from dpkg-buildflags (origin: vendor): -D_FORTIFY_SOURCE=2 dpkg-buildpackage: export CXXFLAGS from dpkg-buildflags (origin: vendor): -g -O2 -fstack-protector --param=ssp-buffer-size=4 -Wformat -Wformat-security dpkg-buildpackage: export FFLAGS from dpkg-buildflags (origin: vendor): -g -O2 dpkg-buildpackage: export LDFLAGS from dpkg-buildflags (origin: vendor): -Wl,-Bsymbolic-functions -Wl,-z,relro dpkg-buildpackage: source package bluelog dpkg-buildpackage: source version 1.0.4-0ubuntu1 dpkg-buildpackage: source changed by Dean Howell <dean@unknown> dpkg-source --before-build bluelog dpkg-buildpackage: host architecture amd64 fakeroot debian/rules clean dh clean dh_testdir dh_auto_clean make[1]: Entering directory `/home/dean/Launchpad Builds/bluelog/bluelog' rm -rf bluelog www/cgi-bin/* *.o *.txt *.log *.gz *.cgi make[1]: Leaving directory `/home/dean/Launchpad Builds/bluelog/bluelog' dh_clean dpkg-source -b bluelog dpkg-source: warning: Version number suggests Ubuntu changes, but Maintainer: does not have Ubuntu address dpkg-source: warning: Version number suggests Ubuntu changes, but there is no XSBC-Original-Maintainer field dpkg-source: info: using source format `3.0 (quilt)' dpkg-source: info: building bluelog using existing ./bluelog_1.0.4.orig.tar.gz dpkg-source: error: cannot represent change to bluelog/Builds/bluelog/bluelog/debian/bluelog/usr/bin/bluelog: binary file contents changed dpkg-source: error: add Builds/bluelog/bluelog/debian/bluelog/usr/bin/bluelog in debian/source/include-binaries if you want to store the modified binary in the debian tarball dpkg-source: error: unrepresentable changes to source dpkg-buildpackage: error: dpkg-source -b bluelog gave error exit status 2

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  • How do I built a DIY NAS?

    - by Kaushik Gopal
    I'm looking for good, detailed instructions on how to build a DIY NAS (Network Access Storage). I'm planning on doing it cheap (old PC config + open source software). I would like to know: What hardware I need to built one What kind of hard-drive setup I should take (like RAID) Or any other relevant hardware related advices (power supply, motherboard etc...) What software I should run on it, both what OS and software to manage the contents effectively So the NAS is recognizable and accessible to my network I can make sure my Windows computers will recognize it (when using Linux distro's) I can access my files from outside my network I already did a fair bit of searching and found these links, but while these links are great they delve more on the hardware side. I'm looking for more instructions in the software side. Ubuntu Setting up a Home NAS DIY NAS Smackdown How to Configure an $80 File Server in 45 Minutes FreeNAS Build a NAS Device With an Old PC and Free Software Build Your Own NAS Device

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  • steam won't open after install

    - by Dan Cooper
    I've looked all over the place for a solution but no one seems to be getting the same error codes as me. When I try to run Steam through terminal I get the following error: Running Steam on ubuntu 13.04 64-bit STEAM_RUNTIME is enabled automatically Installing breakpad exception handler for appid(steam)/version(1367621987_client) Installing breakpad exception handler for appid(steam)/version(1367621987_client) unlinked 0 orphaned pipes Gtk-Message: Failed to load module "overlay-scrollbar" Installing breakpad exception handler for appid(steam)/version(1367621987_client) [1013/104817:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation /home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/steamUI/../common/steam/client_api.cpp (281) : Assertion Failed: ClientAPI_InitGlobalInstance: InternalAPI_Init_Internal failed. Assert( Assertion Failed: ClientAPI_InitGlobalInstance: InternalAPI_Init_Internal failed. ):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/steamUI/../common/steam/client_api.cpp:281 Installing breakpad exception handler for appid(steam)/version(1367621987_client) Uploading dump (out-of-process) [proxy ''] /tmp/dumps/assert_20131013104817_1.dmp /home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/steamUI/SteamStartup.cpp (627) : Assertion Failed: ! "There was a problem with your Steam installation.\n" "Please reinstall steam.\n" unlinked 2 orphaned pipes CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 75 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 1 multi object alertable sleeps [2013-10-13 10:48:16] Startup - updater built May 3 2013 15:08:27 [2013-10-13 10:48:16] Verifying installation... [2013-10-13 10:48:16] Verification complete Shutting down. . . [2013-10-13 10:48:17] Shutdown Finished uploading minidump (out-of-process): success = yes response: CrashID=bp-d172a742-b7dd-419c-b235-d60c32131013 I've tried sudo apt-get purge and terminal tries to tell me I don't have Steam installed. I've tried reinstalling with software center but that doesn't help either.

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  • Links to detailed instructions on building a DIY NAS

    - by Kaushik Gopal
    I'm looking for good links with detailed instructions on how to build a DIY NAS (Network Access Storage). I'm planning on doing it cheap (old PC config + open source software). I did a fair bit of searching and found these links (so please suggest others). Ubuntu Setting up a Home NAS DIY NAS Smackdown How to Configure an $80 File Server in 45 Minutes FreeNAS Build a NAS Device With an Old PC and Free Software Build Your Own NAS Device While these links are great they delve more on the hardware side. I'm looking for more instructions in the software side.

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  • PHP make install seems to end abruptly and does not update libphp5.so

    - by matt74tm
    I'm trying to compile PHP 5.3.3 and after a lot of ups and downs, I finally did 'make' it followed by 'make install' which just shows this: root@server [/tmp/php-5.3.3]# make install Installing PHP SAPI module: cgi Installing PHP CGI binary: /usr/bin/ Installing PHP CLI binary: /usr/bin/ Installing PHP CLI man page: /usr/share/man/man1/ Installing shared extensions: /usr/lib64/20090626/ Installing build environment: /usr/lib64/build/ Installing header files: /usr/include/php/ Installing helper programs: /usr/bin/ program: phpize program: php-config Installing man pages: /usr/share/man/man1/ page: phpize.1 page: php-config.1 /tmp/php-5.3.3/build/shtool install -c ext/phar/phar.phar /usr/bin ln -s -f /usr/bin/phar.phar /usr/bin/phar Installing PDO headers: /usr/include/php/ext/pdo/ It does not look like its done, because /usr/lib64/httpd/modules/libphp5.so still shows an old date: -rwxr-xr-x 1 root root 3193768 Mar 31 2010 libphp5.so

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  • installing Gevent on OSX

    - by Dev9281
    >>> import gevent Traceback (most recent call last): File "<stdin>", line 1, in <module> File "build/bdist.macosx-10.6-universal/egg/gevent/__init__.py", line 41, in <module> File "build/bdist.macosx-10.6-universal/egg/gevent/core.py", line 7, in <module> File "build/bdist.macosx-10.6-universal/egg/gevent/core.py", line 6, in __bootstrap__ ImportError: dlopen(/Users/admin/.python-eggs/gevent-0.13.6-py2.6-macosx-10.6-universal.egg-tmp/gevent/core.so, 2): Symbol not found: _event_global_current_base_ Referenced from: /Users/admin/.python-eggs/gevent-0.13.6-py2.6-macosx-10.6-universal.egg-tmp/gevent/core.so Expected in: flat namespace in /Users/admin/.python-eggs/gevent-0.13.6-py2.6-macosx-10.6-universal.egg-tmp/gevent/core.so What's this about? I did not get any errors during the installation

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  • Slick and Timers?

    - by user3491043
    I'm making a game where I need events to happen in a precise amount of time. Explanation : I want that event A happens at 12000ms, and event B happens every 10000ms. So "if"s should looks like this. //event A if(Ticks == 12000) //do things //even B if(Ticks % 10000 == 0) //do stuff But now how can I have this "Ticks" value ? I tried to declare an int and then increasing it in the update method, I tried 2 ways of increasing it : Ticks++; It doesn't works because the update method is not always called every microseconds. Ticks += delta; It's kinda good but the delta is not always equals to 1, so I can miss the precise values I need in the if statements So if you know how can I do events in a precise amount of time please tell me how can I do this

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  • Game Over function is not working Starling

    - by aNgeLyN omar
    I've been following a tutorial over the web but it somehow did not show something about creating a game over function. I am new to the Starling framework and Actionscript so I'm kind of still trying to find a way to make it work. Here's the complete snippet of the code. package screens { import flash.geom.Rectangle; import flash.utils.getTimer; import events.NavigationEvent; import objects.GameBackground; import objects.Hero; import objects.Item; import objects.Obstacle; import starling.display.Button; import starling.display.Image; import starling.display.Sprite; import starling.events.Event; import starling.events.Touch; import starling.events.TouchEvent; import starling.text.TextField; import starling.utils.deg2rad; public class InGame extends Sprite { private var screenInGame:InGame; private var screenWelcome:Welcome; private var startButton:Button; private var playAgain:Button; private var bg:GameBackground; private var hero:Hero; private var timePrevious:Number; private var timeCurrent:Number; private var elapsed:Number; private var gameState:String; private var playerSpeed:Number = 0; private var hitObstacle:Number = 0; private const MIN_SPEED:Number = 650; private var scoreDistance:int; private var obstacleGapCount:int; private var gameArea:Rectangle; private var touch:Touch; private var touchX:Number; private var touchY:Number; private var obstaclesToAnimate:Vector.<Obstacle>; private var itemsToAnimate:Vector.<Item>; private var scoreText:TextField; private var remainingLives:TextField; private var gameOverText:TextField; private var iconSmall:Image; static private var lives:Number = 2; public function InGame() { super(); this.addEventListener(starling.events.Event.ADDED_TO_STAGE, onAddedToStage); } private function onAddedToStage(event:Event):void { this.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); drawGame(); scoreText = new TextField(300, 100, "Score: 0", "MyFontName", 35, 0xD9D919, true); remainingLives = new TextField(600, 100, "Lives: " + lives +" X ", "MyFontName", 35, 0xD9D919, true); iconSmall = new Image(Assets.getAtlas().getTexture("darnahead1")); iconSmall.x = 360; iconSmall.y = 40; this.addChild(iconSmall); this.addChild(scoreText); this.addChild(remainingLives); } private function drawGame():void { bg = new GameBackground(); this.addChild(bg); hero = new Hero(); hero.x = stage.stageHeight / 2; hero.y = stage.stageWidth / 2; this.addChild(hero); startButton = new Button(Assets.getAtlas().getTexture("startButton")); startButton.x = stage.stageWidth * 0.5 - startButton.width * 0.5; startButton.y = stage.stageHeight * 0.5 - startButton.height * 0.5; this.addChild(startButton); gameArea = new Rectangle(0, 100, stage.stageWidth, stage.stageHeight - 250); } public function disposeTemporarily():void { this.visible = false; } public function initialize():void { this.visible = true; this.addEventListener(Event.ENTER_FRAME, checkElapsed); hero.x = -stage.stageWidth; hero.y = stage.stageHeight * 0.5; gameState ="idle"; playerSpeed = 0; hitObstacle = 0; bg.speed = 0; scoreDistance = 0; obstacleGapCount = 0; obstaclesToAnimate = new Vector.<Obstacle>(); itemsToAnimate = new Vector.<Item>(); startButton.addEventListener(Event.TRIGGERED, onStartButtonClick); //var mainStage:InGame =InGame.current.nativeStage; //mainStage.dispatchEvent(new Event(Event.COMPLETE)); //playAgain.addEventListener(Event.TRIGGERED, onRetry); } private function onStartButtonClick(event:Event):void { startButton.visible = false; startButton.removeEventListener(Event.TRIGGERED, onStartButtonClick); launchHero(); } private function launchHero():void { this.addEventListener(TouchEvent.TOUCH, onTouch); this.addEventListener(Event.ENTER_FRAME, onGameTick); } private function onTouch(event:TouchEvent):void { touch = event.getTouch(stage); touchX = touch.globalX; touchY = touch.globalY; } private function onGameTick(event:Event):void { switch(gameState) { case "idle": if(hero.x < stage.stageWidth * 0.5 * 0.5) { hero.x += ((stage.stageWidth * 0.5 * 0.5 + 10) - hero.x) * 0.05; hero.y = stage.stageHeight * 0.5; playerSpeed += (MIN_SPEED - playerSpeed) * 0.05; bg.speed = playerSpeed * elapsed; } else { gameState = "flying"; } break; case "flying": if(hitObstacle <= 0) { hero.y -= (hero.y - touchY) * 0.1; if(-(hero.y - touchY) < 150 && -(hero.y - touchY) > -150) { hero.rotation = deg2rad(-(hero.y - touchY) * 0.2); } if(hero.y > gameArea.bottom - hero.height * 0.5) { hero.y = gameArea.bottom - hero.height * 0.5; hero.rotation = deg2rad(0); } if(hero.y < gameArea.top + hero.height * 0.5) { hero.y = gameArea.top + hero.height * 0.5; hero.rotation = deg2rad(0); } } else { hitObstacle-- cameraShake(); } playerSpeed -= (playerSpeed - MIN_SPEED) * 0.01; bg.speed = playerSpeed * elapsed; scoreDistance += (playerSpeed * elapsed) * 0.1; scoreText.text = "Score: " + scoreDistance; initObstacle(); animateObstacles(); createEggItems(); animateItems(); remainingLives.text = "Lives: "+lives + " X "; if(lives == 0) { gameState = "over"; } break; case "over": gameOver(); break; } } private function gameOver():void { gameOverText = new TextField(800, 400, "Hero WAS KILLED!!!", "MyFontName", 50, 0xD9D919, true); scoreText = new TextField(800, 600, "Score: "+scoreDistance, "MyFontName", 30, 0xFFFFFF, true); this.addChild(scoreText); this.addChild(gameOverText); playAgain = new Button(Assets.getAtlas().getTexture("button_tryAgain")); playAgain.x = stage.stageWidth * 0.5 - startButton.width * 0.5; playAgain.y = stage.stageHeight * 0.75 - startButton.height * 0.75; this.addChild(playAgain); playAgain.addEventListener(Event.TRIGGERED, onRetry); } private function onRetry(event:Event):void { playAgain.visible = false; gameOverText.visible = false; scoreText.visible = false; var btnClicked:Button = event.target as Button; if((btnClicked as Button) == playAgain) { this.dispatchEvent(new NavigationEvent(NavigationEvent.CHANGE_SCREEN, {id: "playnow"}, true)); } disposeTemporarily(); } private function animateItems():void { var itemToTrack:Item; for(var i:uint = 0; i < itemsToAnimate.length; i++) { itemToTrack = itemsToAnimate[i]; itemToTrack.x -= playerSpeed * elapsed; if(itemToTrack.bounds.intersects(hero.bounds)) { itemsToAnimate.splice(i, 1); this.removeChild(itemToTrack); } if(itemToTrack.x < -50) { itemsToAnimate.splice(i, 1); this.removeChild(itemToTrack); } } } private function createEggItems():void { if(Math.random() > 0.95){ var itemToTrack:Item = new Item(Math.ceil(Math.random() * 10)); itemToTrack.x = stage.stageWidth + 50; itemToTrack.y = int(Math.random() * (gameArea.bottom - gameArea.top)) + gameArea.top; this.addChild(itemToTrack); itemsToAnimate.push(itemToTrack); } } private function cameraShake():void { if(hitObstacle > 0) { this.x = Math.random() * hitObstacle; this.y = Math.random() * hitObstacle; } else if(x != 0) { this.x = 0; this.y = 0; lives--; } } private function initObstacle():void { if(obstacleGapCount < 1200) { obstacleGapCount += playerSpeed * elapsed; } else if(obstacleGapCount !=0) { obstacleGapCount = 0; createObstacle(Math.ceil(Math.random() * 5), Math.random() * 1000 + 1000); } } private function animateObstacles():void { var obstacleToTrack:Obstacle; for(var i:uint = 0; i<obstaclesToAnimate.length; i++) { obstacleToTrack = obstaclesToAnimate[i]; if(obstacleToTrack.alreadyHit == false && obstacleToTrack.bounds.intersects(hero.bounds)) { obstacleToTrack.alreadyHit = true; obstacleToTrack.rotation = deg2rad(70); hitObstacle = 30; playerSpeed *= 0.5; } if(obstacleToTrack.distance > 0) { obstacleToTrack.distance -= playerSpeed * elapsed; } else { if(obstacleToTrack.watchOut) { obstacleToTrack.watchOut = false; } obstacleToTrack.x -= (playerSpeed + obstacleToTrack.speed) * elapsed; } if(obstacleToTrack.x < -obstacleToTrack.width || gameState == "over") { obstaclesToAnimate.splice(i, 1); this.removeChild(obstacleToTrack); } } } private function checkElapsed(event:Event):void { timePrevious = timeCurrent; timeCurrent = getTimer(); elapsed = (timeCurrent - timePrevious) * 0.001; } private function createObstacle(type:Number, distance:Number):void{ var obstacle:Obstacle = new Obstacle(type, distance, true, 300); obstacle.x = stage.stageWidth; this.addChild(obstacle); if(type >= 4) { if(Math.random() > 0.5) { obstacle.y = gameArea.top; obstacle.position = "top" } else { obstacle.y = gameArea.bottom - obstacle.height; obstacle.position = "bottom"; } } else { obstacle.y = int(Math.random() * (gameArea.bottom - obstacle.height - gameArea.top)) + gameArea.top; obstacle.position = "middle"; } obstaclesToAnimate.push(obstacle); } } }

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  • Compiling NETGEAR WNR2000v3 firmware under 12.04.1 LTS

    - by Madmanguruman
    I'm trying to compile the GPL NETGEAR firmware for the WNR2000v3 router using Ubuntu 12.04.1 LTS. I've downloaded and extracted the source, installed everything I think I need, yet there are two build dependencies that I cannot resolve: > make menuconfig .... Build dependency: Please install ncurses. (Missing libncurses.so or ncurses.h) Build dependency: Please install zlib. (Missing libz.so or zlib.h) I've tried apt-getting all of the following packages: libncurses5 libncurses5:i386 libncurses5-dev zlib1g zlib1g-dev zlib1g-dbg The missing libs seem 'real': the target .so files aren't in /usr/lib, although the .h files are in /usr/include. EDIT: some Googling told me of broken or missing symlinks. I found the following: /lib/i386-linux-gnu/libncurses.so.5 -> libncurses.so.5.9 /lib/i386-linux-gnu/libncurses.so.5.9 /lib/i386-linux-gnu/libncursesw.so.5 -> libncursesw.so.5.9 /lib/i386-linux-gnu/libncursesw.so.5.9 /lib/i386-linux-gnu/libz.so.1 -> libz.so.1.2.3.4 /lib/i386-linux-gnu/libz.so.1.2.3.4 so I tried to symlink these to /usr/lib: /usr/lib/libncurses.so -> /lib/i386-linux-gnu/libncurses.so.5 /usr/lib/libz.so -> /lib/i386-linux-gnu/libz.so.1 but the project still complains about missing libncurses and zlib. EDIT: I was able to get the dependencies to work under 8.04. Need to cross-reference things now. Does anyone have some tips on how to debug this sort of issue?

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  • Architecture of interaction modes ("paint tools") for a 3D paint program

    - by Bernhard Kausler
    We are developing a Qt-based application to navigate through and paint on a volume treated as a 3D pixel graphic. The layout of the app consists of three orthogonal slice views on which the user may paint stuff like dots, circles etc. and also erase already painted pixels. Think of a 3D Gimp or MS Paint. How would you design the the architecture for the different interaction modes (i.e. paint tools)? My idea is: use the MVC pattern have a separate controler for every interaction mode install an event filter on all three slice views to collect all incoming user interaction events (mouse, keyboard) redirect the events to the currently active interaction controler I would appreciate critical comments on that idea.

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  • Bridging the gap between developers and testers with VS 2010

    - by Etienne Tremblay
    Hey everyone, I know it’s been an eternity since I blogged but I have so much to do that I unfortunately need to prioritize.  Vincent Grondin and I did a 7h presentation on the new developer and tester tools available in the VS 2010 suite.  It was a blast.  We did it in front of an audience (around 120) and it was taped.  We did it as a play and really didn’t look at the crowd at all we were training each other on the technology. It is now available for anyone that would like to watch it at this location: http://www.devteach.com/ALM-TFS2010-Bridgingthegap.aspx What we covered in the full day event was Migration to TFS 2010 (10h00) 1-Migration of VSS to TFS (20 min.) 2-Automating the Build (Something you can't do with VSS) ( 20 Min.) 3-User story (Real application context for this presentation) (20 min.) 10h00 Pause Manuel Tests by Dev ( 11h30) 4-Adding a tester to the team (Into to MTM) (20 min.) 5-Define tests (what is a white bug) (20 min.) 6-Fix the bug and show Intellitrace and Play back the test (20 min.) 12h15 Lunch Manuel testing for maintenance (13h30) 7- Implement new Feature (web service) and Identify bug with MTM and branch for a production fix and also add a new Build script (20 min.) 8- Fix bug in production branch, Playback tests, merge the change in main branch (20 min.) Manuel testing with the lab manager (14h30) 9- Intro to Lab manager and environment (20 min.) 10- Change build script to deploy to lab and test with web service in lab environment. (20 min.) 15h15 Pause Automate UI test with CodeUI (15h30) 11- Reducing the effort of testing the UI (20 min.) 12- Repeating testing to make sure the application is working properly (20 min.) 13- Automate Coded UI with the Lab environment (20 min.) 16h30 Conclusions As you can see lots of stuff!! Enjoy the show and let us know how you like it Cheers, ET Technorati Tags: VS 2010,Testing Tools,ALM,Training

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  • 11 ADF Mobile Apps in 30 Hours

    - by Shay Shmeltzer
    The Oracle ADF Mobile team took part in a special "hackathon" this weekend, where 11 teams of new college hires who joined Oracle lately spent 30 hours building enterprise mobile applications leveraging ADF Mobile. One important thing to note - none of the participants worked with Oracle ADF Mobile before! In fact 90% of them didn't develop with ADF previously. All they had is a 2 hour training session before the event - and that's all they needed. From that point on they were able to build great cross device mobile applications. So what did they build? Here are some examples: A mileage expense tracking system: An ad campaign analysis system An expense report entry system Bug tracking system with data analysis: Carpooling social system: College Hiring system with CV scanning: Shipment management system for Farmers: Project time entry system: For sale post-it system (with item location): Conference event experience system with conference map and twitter feed integration: It was great to see how fast developers were able to learn and leverage ADF Mobile - and how creative the teams were. Here they are in action: So how about you? What would you build next? What would be your first ADF Mobile application? Start today!

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  • Tyrus 1.3

    - by Pavel Bucek
    I’m pleased to announce that new version of Tyrus was released today. It contains some interesting features, like asynchronous handling of connectToServer method call, optimised broadcast support and lots of stability and performance improvements. As previously – I will follow with more blog posts about selected features later. Some of them are already described in updated User guide. Complete list of bugfixes and new featuresTYRUS-262: @OnOpen fails for programmatically deployed annotated endpoint.TYRUS-261: Text decoder disables Binary decoder if both are configured for the same server endpoint; endpoint cannot receive binary messages anymore.TYRUS-248: Consolidate Extension representationTYRUS-258: Tyrus always creates HTTP sessionTYRUS-251: DecodeException is not passed to @OnError methodTYRUS-252: encoder for primitive types cannot be overridden.TYRUS-250: Sec-WebSocket-Protocol header cannot be present when there is no negotiated subprotocolTYRUS-249: WebSocketContainer MaxSessionIdleTimeout is not propagated to Session (server side)TYRUS-257: Async timeout value set on WebSocketContainer is not propagated to RemoteEndpoints (Session#getAsyncRemote())TYRUS-253: DecodeException is not passed to @OnError method from session.getAsyncRemote().sendObjectTYRUS-243: WebSocketContainer.connectToServer can block for secondsTYRUS-227: Build failure : AsyncBinaryTestTYRUS-226: Tyrus build error : OnCloseTestTYRUS-247: Make all samples use TestContainer for testsTYRUS-238: Refactor WebSocketEngine (SPI and Impl)TYRUS-157: Submitting tasks to an injected ManagedExecutorService in a ServerEndpoint does not workTYRUS-137: Improve subprotocols/extensions headers parsingTYRUS-133: Some Broadcast(er) API is needed in order to opmtimize chat-like usecasesTYRUS-245: ServerEndpointConfig#getConfiigurator returns Configurator not used when getNegotiatedExtensions has been called.TYRUS-240: clean up duplicated static fields (strings)TYRUS-230: When Session is invalidated, the close reason is not 1006TYRUS-190: Remove TyrusServetServerContainer (merge with TyrusServerContainer)TYRUS-65: Implement common utilities for testingTYRUS-242: Tyrus does not run on JDK8 compact2 profileTYRUS-237: RemoteEndpoint.Async#sendBinary does not throw IllegalArgumentException when data is nullTYRUS-239: Improve WebSocketEngine ByteBuffer handlingTYRUS-232: Refactor grizzly/servlet container – Tyrus-SPITYRUS-235: Fix findbugs errors in tests/servletTYRUS-234: Remove support for older protocol versionTYRUS-229: Session#setMaxIdleTimeout() will kill the session whether or not the session actually timed outTYRUS-225: Invalidation of (Servlet) HttpSession does not invalidate WebSocket SessionTYRUS-153: Static map in TyrusRemotEndpointTYRUS-201: Wrong ServletInputStream#isReady() usage in TyrusHttpUpgradeHandlerTYRUS-224: Refactor Connection#write and ConnectionImpl to use CompletionHandler only (no Future)TYRUS-221: wss:// doesn’t appear to function correctly via a http proxy.TYRUS-146: Support request from client to secured services (“wss”)TYRUS-223: Message can be writen multiple times when running on Servlet container TYRUS-71: ErroCollector not properly used in AnnotatedEndpoint class. Tyrus 1.3 will be integrated in Glassfish trunk soon – you can download nightly build or upgrade to newer Tyrus manually (replace all Tyrus jars).

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  • Linking Libraries in iOS?

    - by Joey Green
    This is probably a totally noob question but I have missing links in my mind when thinking about linking libraries in iOS. I usually just add a new library that's been cross compiled and set the build and linker paths without really know what I'm doing. I'm hoping someone can help me fill in some gaps. Let's take the OpenCV library for instance. I have this totally working btw because of a really well written tutorial( http://niw.at/articles/2009/03/14/using-opencv-on-iphone/en ), but I'm just wanting to know what is exactly going on. What I'm thinking is happening is that when I build OpenCV for iOS is that your creating object code that gets placed in the .a files. This object code is just the implementation files( .m ) compiled. One reason you would want to do this is to make it hard to see the source code and so that you don't have to compile that source code every time. The .h files won't be put in the library ( .a ). You include the .h in your source files and these header files communicate with the object code library ( .a ) in some way. You also have to include the header files for your library in the Build Path and the Library itself in the Linker Path. So, is the way I view linking libraries correct? If , not can someone correct me on this ?

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  • CodePlex Daily Summary for Friday, November 01, 2013

    CodePlex Daily Summary for Friday, November 01, 2013Popular ReleasesFamily Tree Analyzer: Version 3.0.3.0-beta test3: Count Isle of Man as England & Wales for Census Lost Cousins text was preventing drag n drop of files Lost Cousins no Countries form wont open more than one copy Changed sort order of Lost Cousins buttons to match report which matches Lost Cousins website UK Census date verification is only applied to UK facts Counts duplicate Lost Cousins facts Added report for Lost Cousins facts but no census fact Added Census Duplicate and Census Missing Location reports BEF & AFT residence facts were coun...uComponents: uComponents v6.0.0: This release of uComponents will compile against and support the new API in Umbraco v6.1.0. What's new in uComponents v6.0.0? New features / Resolved issuesThe following workitems have been implemented and/or resolved: 14781 14805 14808 14818 14854 14827 14868 14859 14790 14853 14790 DataType Grid 14788 14810 Drag & Drop support for rows Support for 11 new datatypes (to a total of 20 datatypes): Color Picker Dropdown Checklist Enum Checboxlist Enum Dropdownl...Local History for Visual Studio: Local History - 1.0: New - Support for Visual Studio 2013SmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 1.2.1: New FeaturesAdded option Limit to current basket subtotal to HadSpentAmount discount rule Items in product lists can be labelled as NEW for a configurable period of time Product templates can optionally display a discount sign when discounts were applied Added the ability to set multiple favicons depending on stores and/or themes Plugin management: multiple plugins can now be (un)installed in one go Added a field for the HTML body id to store entity (Developer) New property 'Extra...Community Forums NNTP bridge: Community Forums NNTP Bridge V54 (LiveConnect): This is the first release which can be used with the new LiveConnect authentication. Fixes the problem that the authentication will not work after 1 hour. Also a logfile will now be stored in "%AppData%\Community\CommunityForumsNNTPServer". If you have any problems please feel free to sent me the file "LogFile.txt".WPF Extended DataGrid: WPF Extended DataGrid 2.0.0.9 binaries: Fixed issue with ICollectionView containg null values (AutoFilter issue)Community TFS Build Extensions: October 2013: The October 2013 release contains Scripts - a new addition to our delivery. These are a growing library of PowerShell scripts to use with VS2013. See our documentation for more on scripting. VS2010 Activities(target .NET 4.0) VS2012 Activities (target .NET 4.5) VS2013 Activities (target .NET 4.5.1) Community TFS Build Manager VS2012 Community TFS Build Manager VS2013 The Community TFS Build Managers for VS2010, 2012 and 2013 can also be found in the Visual Studio Gallery where upda...SuperSocket, an extensible socket server framework: SuperSocket 1.6 stable: Changes included in this release: Process level isolation SuperSocket ServerManager (include server and client) Connect to client from server side initiatively Client certificate validation New configuration attributes "textEncoding", "defaultCulture", and "storeLocation" (certificate node) Many bug fixes http://docs.supersocket.net/v1-6/en-US/New-Features-and-Breaking-ChangesBarbaTunnel: BarbaTunnel 8.1: Check Version History for more information about this release.Collections2: Collections2 v.1.1: Collection2 v.1.1 is the 1st developer and user release of the Collections2 library. The library contains 3 classes TwoWayDictionary<S,T>, TwoWayDictionary<T>, and TwoWayDictException. Binaries are available for .NET 2.0-3.5 (Binary Collections2NET2.0 v.1.1.1.1) and .NET 4.0 (Binary Collections2NET4 v.1.1.1.1). Also available are a source code zip file (Source Collections2NET4 v.1.1.1.1.zip) containing a solution file, and, example console and library project files for Visual Studio 2010. ...Mugen MVVM Toolkit: Mugen MVVM Toolkit 2.1: v 2.1 Added the 'Should' class instead of the 'Validate' class. The 'Validate' class is now obsolete. Added 'Toolkit.Annotations' to support the Mugen MVVM Toolkit ReSharper plugin. Updated JetBrains annotations within the project. Added the 'GlobalSettings.DefaultActivationPolicy' property to represent the default activation policy. Removed the 'GetSettings' method from the 'ViewModelBase' class. Instead of it, the 'GlobalSettings.DefaultViewModelSettings' property is used. Updated...NAudio: NAudio 1.7: full release notes available at http://mark-dot-net.blogspot.co.uk/2013/10/naudio-17-release-notes.htmlDirectX Tool Kit: October 2013: October 28, 2013 Updated for Visual Studio 2013 and Windows 8.1 SDK RTM Added DGSLEffect, DGSLEffectFactory, VertexPositionNormalTangentColorTexture, and VertexPositionNormalTangentColorTextureSkinning Model loading and effect factories support loading skinned models MakeSpriteFont now has a smooth vs. sharp antialiasing option: /sharp Model loading from CMOs now handles UV transforms for texture coordinates A number of small fixes for EffectFactory Minor code and project cleanup ...ExtJS based ASP.NET Controls: FineUI v4.0beta1: +2013-10-28 v4.0 beta1 +?????Collapsed???????????????。 -????:window/group_panel.aspx??,???????,???????,?????????。 +??????SelectedNodeIDArray???????????????。 -????:tree/checkbox/tree_checkall.aspx??,?????,?????,????????????。 -??TimerPicker???????(????、????ing)。 -??????????????????????(???)。 -?????????????,??type=text/css(??~`)。 -MsgTarget???MessageTarget,???None。 -FormOffsetRight?????20px??5px。 -?Web.config?PageManager??FormLabelAlign???。 -ToolbarPosition??Left/Right。 -??Web.conf...CODE Framework: 4.0.31028.0: See change notes in the documentation section for details on what's new. Note: If you download the class reference help file with, you have to right-click the file, pick "Properties", and then unblock the file, as many browsers flag the file as blocked during download (for security reasons) and thus hides all content.VidCoder: 1.5.10 Beta: Broke out all the encoder-specific passthrough options into their own dropdown. This should make what they do a bit more clear and clean up the codec list a bit. Updated HandBrake core to SVN 5855.Indent Guides for Visual Studio: Indent Guides v14: ImportantThis release has a separate download for Visual Studio 2010. The first link is for VS 2012 and later. Version History Changed in v14 Improved performance when scrolling and editing Fixed potential crash when Resharper is installed Fixed highlight of guides split around pragmas in C++/C# Restored VS 2010 support as a separate download Changed in v13 Added page width guide lines Added guide highlighting options Fixed guides appearing over collapsed blocks Fixed guides not...ASP.net MVC Awesome - jQuery Ajax Helpers: 3.5.3 (mvc5): version 3.5.3 - support for mvc5 version 3.5.2 - fix for setting single value to multivalue controls - datepicker min max date offset fix - html encoding for keys fix - enable Column.ClientFormatFunc to be a function call that will return a function version 3.5.1 ========================== - fixed html attributes rendering - fixed loading animation rendering - css improvements version 3.5 ========================== - autosize for all popups ( can be turned off by calling in js...Media Companion: Media Companion MC3.585b: IMDB plot scraping Fixed. New* Movie - Rename Folder using Movie Set, option to move ignored articles to end of Movie Set, only for folder renaming. Fixed* Media Companion - Fixed if using profiles, config files would blown up in size due to some settings duplicating. * Ignore Article of An was cutting of last character of movie title. * If Rescraping title, sort title changed depending on 'Move article to end of Sort Title' setting. * Movie - If changing Poster source order, list would beco...Custom Controls for TFS Work Item Tracking: 1.2.0.0: This is a maintenance release that adds support for TFS 2013. The control pack contains the following work item custom controls: MultiValueControl: a ComboBox to accept and show multiple values for a field by showing a list of checkboxes. More details here: MultiValue Control ScreenshotControl: a simple control (button) to capture a screenshot as a work item attachment. More details here: Screenshot controls. AttachmentsControl: this control cab be used as an alternative to the standar...New Projects3DChemFold: TODOAcc Oct2013 Liq2 MVC3EF5: Proyecto hecho en mvc3 con Entity Framework 5 para liquidación de sueldosAssociated List Box Control: A server side control combining list boxes and buttons to move items between lists. This has custom list boxes developed from a user control in ASP.Net website.AutoSPCUInstaller: Install the SharePoint Cumulative Update without pain. Use the AutoSPCUInstaller for a clean an easy installation process.Catalano Secure Delete: Delete your privacy data permanently.Duplica: Duplica is console (Command Prompt) tool aimed to duplicate existing file into a desired destination.High performance xll add-ins for Excel: A modern C++ interface to the Microsoft Excel SDK.Home Server SMART Classic: Home Server SMART is a hard disk and SSD health monitoring, reporting and alerting tool for Windows Home Server.Message Locked Encryption Library for .NET: A MLE (Message Locked Encryption) library developed for the .NET FrameworkMuServer: Web server mainly for streaming media to web browsing capable devices.MVA: Code examples from the book Programming in C# Exam Ref 70-483.NETCommon: This is only common library for NETonioncry: onion makes the aliens cry :(sfast: cms、??????、??????SPWrap - TileBoard Webpart: SPWrap Suite: Contains web parts that are wrapping existing libraries and features into reusable & fully configurable SharePoint components.TFS Build Launcher: A single command line utility to launch your TFS builds, allowing you to pass values into build process parameters.UsefulTools: A collection of useful extension methods and utility classes for .NET in general and WPFVirtual Book Libreria Online: Proyecto Libreria entity frame 5.0XML File Editor: XML Editor

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  • XNA 4.0: Problem with loading XML content files

    - by 200
    I'm new to XNA so hopefully my question isn't too silly. I'm trying to load content data from XML. My XML file is placed in my Content project (the new XNA 4 thing), called "Event1.xml": <?xml version="1.0" encoding="utf-8" ?> <XnaContent> <Asset Type="MyNamespace.Event"> // error on this line <name>1</name> </Asset> </XnaContent> My "Event" class is placed in my main project: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml.Linq; namespace MyNamespace { public class Event { public string name; } } The XML file is being called by my main game class inside the LoadContent() method: Event temp = Content.Load<Event>("Event1"); And this is the error I'm getting: There was an error while deserializing intermediate XML. Cannot find type "MyNamespace.Event" I think the problem is because at the time the XML is being evaluated, the Event class has not been established because one file is in my main project while the other is in my Content project (being a XNA 4.0 project and such). I have also tried changing the build action of the xml file from compile to content; however the program would then not be able to find the file and would give this other warning: Project item 'Event1.xml' was not built with the XNA Framework Content Pipeline. Set its Build Action property to Compile to build it. Any suggestions are appreciated. Thanks.

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  • avr-gcc 4.7 on ubuntu 12.04

    - by birky
    Please how can I install avr-gcc version 4.7 on ubuntu 12.04? :~$ avr-gcc -v Using built-in specs. COLLECT_GCC=avr-gcc COLLECT_LTO_WRAPPER=/usr/lib/gcc/avr/4.5.3/lto-wrapper Target: avr Configured with: ../src/configure -v --enable-languages=c,c++ --prefix=/usr/lib --infodir=/usr/share/info --mandir=/usr/share/man --bindir=/usr/bin --libexecdir=/usr/lib --libdir=/usr/lib --enable-shared --with-system-zlib --enable-long-long --enable-nls --without-included-gettext --disable-libssp --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=avr Thread model: single gcc version 4.5.3 (GCC) :~$ gcc -v Using built-in specs. COLLECT_GCC=gcc COLLECT_LTO_WRAPPER=/usr/lib/gcc/x86_64-linux-gnu/4.6/lto-wrapper Target: x86_64-linux-gnu Configured with: ../src/configure -v --with-pkgversion='Ubuntu/Linaro 4.6.3-1ubuntu5' --with-bugurl=file:///usr/share/doc/gcc-4.6/README.Bugs --enable-languages=c,c++,fortran,objc,obj-c++ --prefix=/usr --program-suffix=-4.6 --enable-shared --enable-linker-build-id --with-system-zlib --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --with-gxx-include-dir=/usr/include/c++/4.6 --libdir=/usr/lib --enable-nls --with-sysroot=/ --enable-clocale=gnu --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-gnu-unique-object --enable-plugin --enable-objc-gc --disable-werror --with-arch-32=i686 --with-tune=generic --enable-checking=release --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=x86_64-linux-gnu Thread model: posix gcc version 4.6.3 (Ubuntu/Linaro 4.6.3-1ubuntu5)

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  • How can I restore a corrupted Shotwell db?

    - by Yann Dìnendal
    While I was importing photos from a SD card in Shotwell, my laptop has crashed (shutdown because of over-heating). Now, I can no longer launch Shotwell: $ shotwell ** ERROR:x86_64-linux-gnu/db/VersionTable.c:104:version_table_construct: assertion failed: (res == SQLITE_OK) If I move the .db file ~/.shotwell/data/photo.db elsewhere so it is no longer present (but backed-up), shotwell will launch, but will rebuild its library, which will be empty. I can re-import the folders shotwell creates, but I lose nearly all meta-data (most importantly the "folders", or events, and their main picture) Is there a way to repair/rebuild/restore photo.db? How can I see what's inside? how bad it's damaged? Or is there another way to get back my events and imports?

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  • FreeBSD Ports: How can I see all dependencies, and all dependencies for those dependencies, for a port?

    - by Stefan Lasiewski
    I'm trying to build a port which depends on apache-ant. I thought I could run make build-depends-list to see all dependencies required by this port: # make build-depends-list /usr/ports/devel/apache-ant /usr/ports/java/jdk16 /usr/ports/math/gmp But after installing everything, the port had a dependency list which was a mile long: apache-ant-1.8.1 desktop-file-utils-0.15_2 gamin-0.1.10_4 gettext-0.18.1.1 gio-fam-backend-2.26.1 glib-2.26.1_1 gmp-5.0.1 inputproto-2.0 javavmwrapper-2.3.5 kbproto-1.0.4 libX11-1.3.3_1,1 libXau-1.0.5 libXdmcp-1.0.3 libXext-1.1.1,1 libXi-1.3,1 libXtst-1.1.0 libiconv-1.13.1_1 libpthread-stubs-0.3_3 libxcb-1.7 pcre-8.12 perl-5.10.1_3 pkg-config-0.25_1 python26-2.6.6 recordproto-1.14 unzip-6.0 xextproto-7.1.1 xproto How can I see all dependencies, and all subdependencies for a port?

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  • Boost your infrastructure with Coherence into the Cloud

    - by Nino Guarnacci
    Authors: Nino Guarnacci & Francesco Scarano,  at this URL could be found the original article:  http://blogs.oracle.com/slc/coherence_into_the_cloud_boost. Thinking about the enterprise cloud, come to mind many possible configurations and new opportunities in enterprise environments. Various customers needs that serve as guides to this new trend are often very different, but almost always united by two main objectives: Elasticity of infrastructure both Hardware and Software Investments related to the progressive needs of the current infrastructure Characteristics of innovation and economy. A concrete use case that I worked on recently demanded the fulfillment of two basic requirements of economy and innovation.The client had the need to manage a variety of data cache, which can process complex queries and parallel computational operations, maintaining the caches in a consistent state on different server instances, on which the application was installed.In addition, the customer was looking for a solution that would allow him to manage the likely situations in load peak during certain times of the year.For this reason, the customer requires a replication site, on which convey part of the requests during periods of peak; the desire was, however, to prevent the immobilization of investments in owned hardware-software architectures; so, to respond to this need, it was requested to seek a solution based on Cloud technologies and architectures already offered by the market. Coherence can already now address the requirements of large cache between different nodes in the cluster, providing further technology to search and parallel computing, with the simultaneous use of all hardware infrastructure resources. Moreover, thanks to the functionality of "Push Replication", which can replicate and update the information contained in the cache, even to a site hosted in the cloud, it is satisfied the need to make resilient infrastructure that can be based also on nodes temporarily housed in the Cloud architectures. There are different types of configurations that can be realized using the functionality "Push-Replication" of Coherence. Configurations can be either: Active - Passive  Hub and Spoke Active - Active Multi Master Centralized Replication Whereas the architecture of this particular project consists of two sites (Site 1 and Site Cloud), between which only Site 1 is enabled to write into the cache, it was decided to adopt an Active-Passive Configuration type (Hub and Spoke). If, however, the requirement should change over time, it will be particularly easy to change this configuration in an Active-Active configuration type. Although very simple, the small sample in this post, inspired by the specific project is effective, to better understand the features and capabilities of Coherence and its configurations. Let's create two distinct coherence cluster, located at miles apart, on two different domain contexts, one of them "hosted" at home (on-premise) and the other one hosted by any cloud provider on the network (or just the same laptop to test it :)). These two clusters, which we call Site 1 and Site Cloud, will contain the necessary information, so a simple client can insert data only into the Site 1. On both sites will be subscribed a listener, who listens to the variations of specific objects within the various caches. To implement these features, you need 4 simple classes: CachedResponse.java Represents the POJO class that will be inserted into the cache, and fulfills the task of containing useful information about the hypothetical links navigation ResponseSimulatorHelper.java Represents a link simulator, which has the task of randomly creating objects of type CachedResponse that will be added into the caches CacheCommands.java Represents the model of our example, because it is responsible for receiving instructions from the controller and performing basic operations against the cache, such as insert, delete, update, listening, objects within the cache Shell.java It is our controller, which give commands to be executed within the cache of the two Sites So, summarily, we execute the java class "Shell", asking it to put into the cache 100 objects of type "CachedResponse" through the java class "CacheCommands", then the simulator "ResponseSimulatorHelper" will randomly create new instances of objects "CachedResponse ". Finally, the Shell class will listen to for events occurring within the cache on the Site Cloud, while insertions and deletions are performed on Site 1. Now, we realize the two configurations of two respective sites / cluster: Site 1 and Site Cloud.For the Site 1 we define a cache of type "distributed" with features of "read and write", using the cache class store for the "push replication", a functionality offered by the project "incubator" of Oracle Coherence.For the "Site Cloud" we expect even the definition of “distributed” cache type with tcp proxy feature enabled, so it can receive updates from Site 1.  Coherence Cache Config XML file for "storage node" on "Site 1" site1-prod-cache-config.xml Coherence Cache Config XML file for "storage node" on "Site Cloud" site2-prod-cache-config.xml For two clients "Shell" which will connect respectively to the two clusters we have provided two easy access configurations.  Coherence Cache Config XML file for Shell on "Site 1" site1-shell-prod-cache-config.xml Coherence Cache Config XML file for Shell on "Site Cloud" site2-shell-prod-cache-config.xml Now, we just have to get everything and run our tests. To start at least one "storage" node (which holds the data) for the "Cloud Site", we can run the standard class  provided OOTB by Oracle Coherence com.tangosol.net.DefaultCacheServer with the following parameters and values:-Xmx128m-Xms64m-Dcom.sun.management.jmxremote -Dtangosol.coherence.management=all -Dtangosol.coherence.management.remote=true -Dtangosol.coherence.distributed.localstorage=true -Dtangosol.coherence.cacheconfig=config/site2-prod-cache-config.xml-Dtangosol.coherence.clusterport=9002-Dtangosol.coherence.site=SiteCloud To start at least one "storage" node (which holds the data) for the "Site 1", we can perform again the standard class provided by Coherence  com.tangosol.net.DefaultCacheServer with the following parameters and values:-Xmx128m-Xms64m-Dcom.sun.management.jmxremote -Dtangosol.coherence.management=all -Dtangosol.coherence.management.remote=true -Dtangosol.coherence.distributed.localstorage=true -Dtangosol.coherence.cacheconfig=config/site1-prod-cache-config.xml-Dtangosol.coherence.clusterport=9001-Dtangosol.coherence.site=Site1 Then, we start the first client "Shell" for the "Cloud Site", launching the java class it.javac.Shell  using these parameters and values: -Xmx64m-Xms64m-Dcom.sun.management.jmxremote -Dtangosol.coherence.management=all -Dtangosol.coherence.management.remote=true -Dtangosol.coherence.distributed.localstorage=false -Dtangosol.coherence.cacheconfig=config/site2-shell-prod-cache-config.xml-Dtangosol.coherence.clusterport=9002-Dtangosol.coherence.site=SiteCloud Finally, we start the second client "Shell" for the "Site 1", re-launching a new instance of class  it.javac.Shell  using  the following parameters and values: -Xmx64m-Xms64m-Dcom.sun.management.jmxremote -Dtangosol.coherence.management=all -Dtangosol.coherence.management.remote=true -Dtangosol.coherence.distributed.localstorage=false -Dtangosol.coherence.cacheconfig=config/site1-shell-prod-cache-config.xml-Dtangosol.coherence.clusterport=9001-Dtangosol.coherence.site=Site1  And now, let’s execute some tests to validate and better understand our configuration. TEST 1The purpose of this test is to load the objects into the "Site 1" cache and seeing how many objects are cached on the "Site Cloud". Within the "Shell" launched with parameters to access the "Site 1", let’s write and run the command: load test/100 Within the "Shell" launched with parameters to access the "Site Cloud" let’s write and run the command: size passive-cache Expected result If all is OK, the first "Shell" has uploaded 100 objects into a cache named "test"; consequently the "push-replication" functionality has updated the "Site Cloud" by sending the 100 objects to the second cluster where they will have been posted into a respective cache, which we named "passive-cache". TEST 2The purpose of this test is to listen to deleting and adding events happening on the "Site 1" and that are replicated within the cache on "Cloud Site". In the "Shell" launched with parameters to access the "Site Cloud" let’s write and run the command: listen passive-cache/name like '%' or a "cohql" query, with your preferred parameters In the "Shell" launched with parameters to access the "Site 1" let’s write and run the following commands: load test/10 load test2/20 delete test/50 Expected result If all is OK, the "Shell" to Site Cloud let us to listen to all the add and delete events within the cache "cache-passive", whose objects satisfy the query condition "name like '%' " (ie, every objects in the cache; you could change the tests and create different queries).Through the Shell to "Site 1" we launched the commands to add and to delete objects on different caches (test and test2). With the "Shell" running on "Site Cloud" we got the evidence (displayed or printed, or in a log file) that its cache has been filled with events and related objects generated by commands executed from the" Shell "on" Site 1 ", thanks to "push-replication" feature.  Other tests can be performed, such as, for example, the subscription to the events on the "Site 1" too, using different "cohql" queries, changing the cache configuration,  to effectively demonstrate both the potentiality and  the versatility produced by these different configurations, even in the cloud, as in our case. More information on how to configure Coherence "Push Replication" can be found in the Oracle Coherence Incubator project documentation at the following link: http://coherence.oracle.com/display/INC10/Home More information on Oracle Coherence "In Memory Data Grid" can be found at the following link: http://www.oracle.com/technetwork/middleware/coherence/overview/index.html To download and execute the whole sources and configurations of the example explained in the above post,  click here to download them; After download the last available version of the Push-Replication Pattern library implementation from the Oracle Coherence Incubator site, and download also the related and required version of Oracle Coherence. For simplicity the required .jarS to execute the example (that can be found into the Push-Replication-Pattern  download and Coherence Distribution download) are: activemq-core-5.3.1.jar activemq-protobuf-1.0.jar aopalliance-1.0.jar coherence-commandpattern-2.8.4.32329.jar coherence-common-2.2.0.32329.jar coherence-eventdistributionpattern-1.2.0.32329.jar coherence-functorpattern-1.5.4.32329.jar coherence-messagingpattern-2.8.4.32329.jar coherence-processingpattern-1.4.4.32329.jar coherence-pushreplicationpattern-4.0.4.32329.jar coherence-rest.jar coherence.jar commons-logging-1.1.jar commons-logging-api-1.1.jar commons-net-2.0.jar geronimo-j2ee-management_1.0_spec-1.0.jar geronimo-jms_1.1_spec-1.1.1.jar http.jar jackson-all-1.8.1.jar je.jar jersey-core-1.8.jar jersey-json-1.8.jar jersey-server-1.8.jar jl1.0.jar kahadb-5.3.1.jar miglayout-3.6.3.jar org.osgi.core-4.1.0.jar spring-beans-2.5.6.jar spring-context-2.5.6.jar spring-core-2.5.6.jar spring-osgi-core-1.2.1.jar spring-osgi-io-1.2.1.jar At this URL could be found the original article: http://blogs.oracle.com/slc/coherence_into_the_cloud_boost Authors: Nino Guarnacci & Francesco Scarano

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