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  • FreeLibrary vs implicit unloading DLL

    - by Adil
    I have implemented a DLL including DllMain() entry function:- BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { case DLL_PROCESS_ATTACH: ... case DLL_THREAD_ATTACH: ... case DLL_THREAD_DETACH: ... case DLL_PROCESS_DETACH: ... } Unfortunately i made a mistake in DLL_PROCESS_DETACH case and accessing illegal memorey (access violation). I made a sample program which loads the library using LoadLibrary() function, uses the library function and finally call FreeLibrary() and return. When i executed this program, i didnt get any error message. But if i remove FreeLibrary(), in that case the DLL_PROCESS_DETACH case is executed implicitly and this time it gives error dialog box mentioning that there is access violation. Why calling FreeLibrary() suppress this error? OR internally it handles this exception? What is suggested way.

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  • Browser back button creating problem

    - by user175084
    I have a dynamically generated gridview on page with sorting provided in the code behind also. Now i move from page A to page B using a link, this also works fine. But when i press the browser back button and come back to my page A and again try to sort... page A throws an exception... is there a way to program this back button like we program a button normally.. Thanks ` Cannot find column machinename. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.IndexOutOfRangeException: Cannot find column machinename. Source Error: Line 519: Line 520: //Sort the data. Line 521: dt.DefaultView.Sort = e.SortExpression + " " + GetSortDirection(e.SortExpression); Line 522: GridView1.DataSource = Session["TaskTable"]; Line 523: GridView1.DataBind();`

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  • Open C: Directly with `FileStream` without `CreateFile` API

    - by DxCK
    I trying to open C: directly with FileStream without success: new FileStream("C:", FileMode.Open, FileAccess.Read, FileShare.ReadWrite); System.UnauthorizedAccessException was unhandled Message="Access to the path 'C:\' is denied." Source="mscorlib" StackTrace: in System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) in System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) in System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy) in System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) in ReadingMftNewTest.Program.Main(String[] args) in D:\CS\2008\ReadingMftNewTest\ReadingMftNewTest\Program.cs:line 76 Note that i openning "C:" but the error says "C:\", where did this slash came from? :\ Is there any chance to open C: without using the CreateFile API? I really don't want be depending on WIN32 API because this code should also run on Mono that dont support WIN32 API, but successfully openning devices with regular FileStream (Mono 1 Microsoft 0).

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  • Custom Build Step Paths Between x86 and x64 in Visual Studio

    - by Bob Somers
    For reference, I'm using Visual Studio 2010. I have a custom build step defined as follows: if exist "$(TargetDir)"server.dll copy "$(TargetDir)"server.dll "c:\program files (x86)\myapp\server.dll" This works great on my desktop, which is running 64-bit Windows. However, when I build on my laptop, c:\Program Files (x86)\ doesn't exist because it's running 32-bit Windows. I'd like to put in something that will work between both editions of Windows, since the project files are under version control and it's a real pain to change the paths every time I work on my laptop. If this were a *nix environment I'd just create a symlink and be done with it. Any ideas?

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  • BadAlloc X Error

    - by paultop6
    Hi Guys, Im having some problems with a GTK program im trying to build. When i compile it i keep getting this error: This probably reflects a bug in the program. The error was 'BadAlloc (insufficient resources for operation)'. (Details: serial 195 error_code 11 request_code 53 minor_code 0) Ive traced it down to the following command that appears to be causing it: gtk_box_pack_start(GTK_BOX (Top_Graph), Widget_Get (Graph_Cpu), TRUE, TRUE, 0); Now Top_Graph and Graph_Cpu are both GtkVbox Widgets. Has anyone ever seen an error like this, and could they give me some advice as to how it is caused Regards Paul

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  • Documentation concerning platform-specific macros in Linux/POSIX

    - by Nubok
    When compiling a C/C++ program under Windows using Visual Studio (or a compiler that tries to be compatible) there is a predefined macro _WIN32 (Source: http://msdn.microsoft.com/en-us/library/b0084kay.aspx) that you can use for platform-specific #ifdef-s. What I am looking for is an analogon under Linux: a macro which tells me that I am compiling for Linux/an OS that claims to be (more or less) POSIX-compatible. So I looked into gcc documentation and found this: http://gcc.gnu.org/onlinedocs/cpp/System_002dspecific-Predefined-Macros.html Applied to my program, the following macros (gcc 4.4.5 - Ubuntu 10.10) looked promising (I hope that I didn't drop an important macro): #define __USE_BSD 1 #define __unix__ 1 #define __linux 1 #define __unix 1 #define __linux__ 1 #define _POSIX_SOURCE 1 #define __STDC_HOSTED__ 1 #define __STDC_IEC_559__ 1 #define __gnu_linux__ 1 #define __USE_SVID 1 #define __USE_XOPEN2K 1 #define __USE_POSIX199506 1 #define _G_USING_THUNKS 1 #define __USE_XOPEN2K8 1 #define _BSD_SOURCE 1 #define unix 1 #define linux 1 #define __USE_POSIX 1 #define __USE_POSIX199309 1 #define __SSP__ 1 #define _SVID_SOURCE 1 #define _G_HAVE_SYS_CDEFS 1 #define __USE_POSIX_IMPLICITLY 1 Where do I find a detailed documentation of them - as to the mentioned Windows-specific macros above? Additionally I'd be interested in macros normally defined for other POSIX-compliant operating systems as *BSD etc.

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  • InnoSetup Uninstall Ask Message - Pascal Coding

    - by ryu
    I have created an installer for some of my games and I want the uninstaller to ask me if I want to save my game files. Something like this: when I execute the uninstall.exe to ask me 'Do you want to keep all saved games?' YES or NO. If I hit YES my save files remain and my program files are uninstalled and if I hit NO my program files inclusive save files to be uninstalled. What is the PASCAL code for InnoSetup to do this? Thank you very much! Best regards, Ryan

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  • How to convert raw_input() into a directory?

    - by Azeworai
    Hi everyone, I just picked up IronPython and I've been trying to get this IronPython script going but I'm stuck at trying to get a Path input from raw_input to be a directory path. The first block of code is the broken one that I'm working on. import System from System import * from System.IO import * from System.Diagnostics import * inputDirectory = raw_input("Enter Input Directory's full path [eg. c:\\vid\\]: ") print ("In: "+inputDirectory) outputDirectory = inputDirectory +"ipod\\" print ("Out: "+outputDirectory) #create the default output directory for s in DirectoryInfo(inputDirectory).GetFiles("*.avi"): print s.FullName arg = String.Format('-i "{0}" -t 1 -c 1 -o "{1}" --preset="iPod"' , s.FullName, outputDirectory + s.Name.Replace(".avi", ".mp4")) print arg proc = Process.Start("C:\\Program Files\\Handbrake\\HandBrakeCLI.exe", arg) #path to handbrake goes here proc.WaitForExit() The following code block is what I have working at the moment. import System from System import * from System.IO import * from System.Diagnostics import * for s in DirectoryInfo("F:\\Tomorrow\\").GetFiles("*.avi"): arg = String.Format('-i "{0}" -t 1 -c 1 -o "{1}" --preset="iPod"' , s.FullName, "F:\\Tomorrow\\ipod\\" + s.Name.Replace(".avi", ".mp4")) print arg proc = Process.Start("C:\\Program Files\\Handbrake\\HandBrakeCLI.exe", arg) #path to handbrake goes here proc.WaitForExit() PS: Credit for the above working code goes to Joseph at jcooney.net

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  • Server is on or off

    - by Daniel
    Curious. I'm starting to broadcast high school football games online, and it uses a program to broadcast the feeds off my computer. However, when I shut the program down or the computer down, the server goes offline and guests won't be able to access the feeds. Is there any kind of code out there that I can post onto my website that will indicate to my guests whether the server is on or off? I would figure it would be a simple code, a php script or something that periodically checks to see if a site is on line and then displays ON or OFF.

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  • handle user logoff or machine shutdown requests on WindowsME

    - by skylap
    I have to write a C# application that runs on WindowsME. Yes, I mean that Microsoft operating system that has been forgotten a long long time ago. My program needs no user interaction and as WindowsME doesn't support services, it will be a console application. Furthermore it will be used on more modern operating systems, where the user can choose whether to start it as console application or install it as a windows service. Now suppose the software is running on WinME and the user decides to logoff or shutdown the machine without a prior quit of my software. WinME complains about my program still running and asks if it should kill the process. Apart from the bad user experiance, this means that the application is not shut down properly. So I look for a way to be informed if the user logs off or wants to shutdown the machine to be able to perform a proper shutdown of my software first.

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  • Malloc to a CGPoint Pointer throwing EXC_BAD_ACCESS when accessing

    - by kdbdallas
    I am trying to use a snippet of code from a Apple programming guide, and I am getting a EXC_BAD_ACCESS when trying to pass a pointer to a function, right after doing a malloc. (For Reference: iPhone Application Programming Guide: Event Handling - Listing 3-6) The code in question is really simple: CFMutableDictionaryRef touchBeginPoints; UITouch *touch; .... CGPoint *point = (CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch); if (point == NULL) { point = (CGPoint *)malloc(sizeof(CGPoint)); CFDictionarySetValue(touchBeginPoints, touch, point); } Now when the program goes into the if statement it assigns the 'output' of malloc into the point variable/pointer. Then when it tries to pass point into the CFDictionarySetValue function it crashes the application with: Program received signal: “EXC_BAD_ACCESS”. Someone suggested not doing the malloc and pass the point var/pointer as: &point, however that still gave me a EXC_BAD_ACCESS. What I am (and it looks like Apple) doing wrong??? Thanks in advance.

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  • Mac OS X bluetooth programming sample ?

    - by tuttu47
    Hi, I am trying to develop an application using bluetooth in my MAC mini. However, after searching all over net, all that I could find was the "Bluetooth Device Access Guide" from apple, and not a single sample program ! Is any sample code for this available ? I will also explain what I am trying to do in my program, so that if any of you can help me.... I want pair my iPhone with my MAC programmatically over the PAN profile, and then send data (streams) both-ways. I paired them manually, and I was successfully able to transfer data. I just want to do that programmatically ! Any help would be appreciated ...

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  • Printing to STDOUT and log file while removing ANSI color codes

    - by Arrieta
    I have the following functions for colorizing my screen messages: def error(string): return '\033[31;1m' + string + '\033[0m' def standout(string): return '\033[34;1m' + string + '\033[0m' I use them as follows: print error('There was a problem with the program') print "This is normal " + standout("and this stands out") I want to log the output to a file (in addition to STDOUT) WITHOUT the ANSI color codes, hopefully without having to add a second "logging" line to each print statement. The reason is that if you simply python program.py > out then the file out will have the ANSI color codes, which look terrible if you open in a plain text editor. Any advice?

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  • Performance of delegate and method group

    - by BlueFox
    Hi I was investigating the performance hit of creating Cachedependency objects, so I wrote a very simple test program as follows: using System; using System.Collections.Generic; using System.Diagnostics; using System.Web.Caching; namespace Test { internal class Program { private static readonly string[] keys = new[] {"Abc"}; private static readonly int MaxIteration = 10000000; private static void Main(string[] args) { Debug.Print("first set"); test7(); test6(); test5(); test4(); test3(); test2(); Debug.Print("second set"); test2(); test3(); test4(); test5(); test6(); test7(); } private static void test2() { DateTime start = DateTime.Now; var list = new List<CacheDependency>(); for (int i = 0; i < MaxIteration; i++) { list.Add(new CacheDependency(null, keys)); } Debug.Print("test2 Time: " + (DateTime.Now - start)); } private static void test3() { DateTime start = DateTime.Now; var list = new List<Func<CacheDependency>>(); for (int i = 0; i < MaxIteration; i++) { list.Add(() => new CacheDependency(null, keys)); } Debug.Print("test3 Time: " + (DateTime.Now - start)); } private static void test4() { var p = new Program(); DateTime start = DateTime.Now; var list = new List<Func<CacheDependency>>(); for (int i = 0; i < MaxIteration; i++) { list.Add(p.GetDep); } Debug.Print("test4 Time: " + (DateTime.Now - start)); } private static void test5() { var p = new Program(); DateTime start = DateTime.Now; var list = new List<Func<CacheDependency>>(); for (int i = 0; i < MaxIteration; i++) { list.Add(() => { return p.GetDep(); }); } Debug.Print("test5 Time: " + (DateTime.Now - start)); } private static void test6() { DateTime start = DateTime.Now; var list = new List<Func<CacheDependency>>(); for (int i = 0; i < MaxIteration; i++) { list.Add(GetDepSatic); } Debug.Print("test6 Time: " + (DateTime.Now - start)); } private static void test7() { DateTime start = DateTime.Now; var list = new List<Func<CacheDependency>>(); for (int i = 0; i < MaxIteration; i++) { list.Add(() => { return GetDepSatic(); }); } Debug.Print("test7 Time: " + (DateTime.Now - start)); } private CacheDependency GetDep() { return new CacheDependency(null, keys); } private static CacheDependency GetDepSatic() { return new CacheDependency(null, keys); } } } But I can't understand why these result looks like this: first set test7 Time: 00:00:00.4840277 test6 Time: 00:00:02.2041261 test5 Time: 00:00:00.1910109 test4 Time: 00:00:03.1401796 test3 Time: 00:00:00.1820105 test2 Time: 00:00:08.5394884 second set test2 Time: 00:00:07.7324423 test3 Time: 00:00:00.1830105 test4 Time: 00:00:02.3561347 test5 Time: 00:00:00.1750100 test6 Time: 00:00:03.2941884 test7 Time: 00:00:00.1850106 In particular: 1. Why is test4 and test6 much slower than their delegate version? I also noticed that Resharper specifically has a comment on the delegate version suggesting change test5 and test7 to "Covert to method group". Which is the same as test4 and test6 but they're actually slower? 2. I don't seem a consistent performance difference when calling test4 and test6, shouldn't static calls to be always faster?

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  • How hard programming is? Really. [closed]

    - by Bubba88
    Hi! The question is about your perception of programming activity. How hard/exacting this task is? There is much buzz about programming nowadays, people say that programmers are smart, very technical and abstract at a time, know much about world, psychology etc.. They say, that programmers got really powerful brain thing, cause there is much to keep in consideration simultaneously again with much information folded into each other associatively (up 10 levels of folding they say))) Still, there are some terms to specify at our own.. So that is the question: What do you think about programming in general? Is it hard? Is it 'for everyone' or for the particular kind of people only? How much non-CS background do you need to program (just to program, really; enterprise applications for example)? How long is the learning curve? (again, for programming in general) And another bunch of random questions: - If you were not to like/love programming, would that be a serious trouble bothering your current employment? - If you were to start from the beginning, would you chose that direction this time? - What other areas (jobs or maybe hobbies) are comparable to programming in the way they can explode someone's lovely brain? - Is 'non turing-complete programming' (SQL, XML, etc.) comparable to what we do or is it really way easier, less requiring, cheap and akin to cooking :)? Well, the essence is: How would you describe programming activity WRT to its difficulty? Or, on the other hand: Did you ever catch yourself thinking at some point: OMG, it's sooo hard! I don't know how would I ever program, even carried away this way and doing programming just for fun? It's very interesting to know your opinion, your'e the programmers after all. I mean much people must be exaggerating/speculating about the thing they do not really know about. But that musn't be the case here on SO :) P.S.: I'll try my best to update this post later, and you please edit it too. At least I'll get decent English in my question text :)

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  • Best way to plan a task ?

    - by Indigo Praveen
    Hi All, As I am very new to programming, I am very curious about learning the best ways/practices of programming. Whenever I want to write any program , I strat directly with coding while some guys say that you should plan your program first before starting the code. But I don't understand the real value of creating the class diagrams and all that kind of stuff coz I think that ultimately I have to write the code. Can you guys please share your experiences about how you are doing your programming means what is your first step when you start an application.

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  • sqlcipher command line not working

    - by Min Lin
    I have a encrypted sqlite db and its key. (Which is generated by an android program). However, when I open the db in command line I can not read the db. The command line tool is installed by: brew install sqlcipher I open the database by: sqlcipher EnDB.db >pragma key="6b74fcd"; >select * from bizinfo; It keeps telling me "Error: file is encrypted or is not a database" However, if I open the database file with gui app sqlite database browser (which is a windows program and I run it in wine). It pops up a window for me to enter the key, with 6b74fcd as the key it successfully read the database. As I want to automatically process the db in the future, I can not depend on the GUI. Do you know why the command line is not working?

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  • .NET interop COM DLL behaves differently in VB6 debugger

    - by Aheho
    I have a .NET v2.0 Dll that exposes a few classes to COM. The assembly is called BLogic.DLL I'm calling these classes from a legacy visual basic 6.0 application. I can generate and EXE file and if I have Blogic.dll in the same folder as the EXE, the program runs without a hitch. However If I try and launch the same program within the VB6 debugger I get a: Automation Error The system cannot find the file specified I assume when I'm running in the debugger, the PLogic.dll file can't be found. I tried putting it in the System32 folder, and the same folder as the VB6.EXE file, but I still get the same error. Other facts that may help: PLogic.dll is NOT a strongly-named assembly. It depends on a 3rd party reference that isn't strongly signed so VS doesn't let me strongly sign it. However the 3rd party functionality isn't being called by the VB6 code, and it is not ComVisible.

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  • .Net with single .exe without .NET Framework installation

    - by user156144
    I wrote my simple desktop program in C#. I am reluctant to distribute it on the internet because i am not sure if users will go through pain of installing the .Net Framework. My target users are non-tech savvy users. I am very familiar with MFC and I probably can write this program in MFC in a month. MFC is nice because I don't have to worry about distributing other components. It will be one nice single executable. So my real question is this: Is it possible to write .Net app without worrying about distributing .Net Framework? Update I found another solution: If you are using Innosetup, there is a script that installs .net framework. http://www.codeproject.com/KB/install/dotnetfx_innosetup_instal.aspx

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  • What features are important in a programming language for beginners?

    - by NoMoreZealots
    I was talking with some of the mentors in a local robotics competition for 7th and 8th level kids. The robot was using PBASIC and the parallax Basic Stamp. One of the major issues was this was short term project that required building the robot, teaching them to program in PBASIC and having them program the robot. All in only 2 hours or so a week over a couple months. PBASIC is kinda nice in that it has built in features to do everything, but information overload is possible to due this. My thought are simplicity is key. When you have kids struggling to grasp: if X10 then There is not much point in throwing "proper" object oriented programming at them. What are the essentials needed to foster an interest in programming?

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  • Is it bad programming style to have a single, maybe common, generic exception?

    - by m0s
    Hi, so in my program I have parts where I use try catch blocks like this try { DirectoryInfo dirInfo = new DirectoryInfo(someString); //I don't know if that directory exists //I don't know if that string is valid path string... it could be anything //Some operations here } catch(Exception iDontCareWhyItFailed) { //Didn't work? great... we will say: somethings wrong, try again/next one } Of course I probably could do checks to see if the string is valid path (regex), then I would check if directory exists, then I could catch various exceptions to see why my routine failed and give more info... But in my program it's not really necessary. Now I just really need to know if this is acceptable, and what would a pro say/think about that. Thanks a lot for attention.

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  • Issue with RegConnectRegistry connecting to 64 bit machines

    - by RA
    I'm seeing a weird thing when connecting to the performance registry on 64 bit editions of Windows. The whole program stalls and callstacks becomes unreadable. After a long timeout, the connection attempts aborts and everything goes back to normal. The only solution is to make sure that only one thread at the time queries the remote registry, unless the remote machine is a 32 bit Windows XP, 2003, 2000 , then you can use as many threads as you like. Have anyone a technical explanation why this might be happening ? I've spent 2-3 days searching the web without coming up with anything. Here is a test program, run it first with one thread (connecting to a 64 bit Windows), then remove the comment in tmain and run it with 4 threads. Running it with one thread works as expected, running with 4, returns ERROR_BUSY (dwRet == 170) after stalling for a while. Remember to set a remote machine correctly in RegConnectRegistry before running the program. #define TOTALBYTES 8192 #define BYTEINCREMENT 4096 void PerfmonThread(void *pData) { DWORD BufferSize = TOTALBYTES; DWORD cbData; DWORD dwRet; PPERF_DATA_BLOCK PerfData = (PPERF_DATA_BLOCK) malloc( BufferSize ); cbData = BufferSize; printf("\nRetrieving the data..."); HKEY hKey; DWORD dwAccessRet = RegConnectRegistry(L"REMOTE_MACHINE",HKEY_PERFORMANCE_DATA,&hKey); dwRet = RegQueryValueEx( hKey,L"global",NULL,NULL,(LPBYTE) PerfData, &cbData ); while( dwRet == ERROR_MORE_DATA ) { // Get a buffer that is big enough. BufferSize += BYTEINCREMENT; PerfData = (PPERF_DATA_BLOCK) realloc( PerfData, BufferSize ); cbData = BufferSize; printf("."); dwRet = RegQueryValueEx( hKey,L"global",NULL,NULL,(LPBYTE) PerfData,&cbData ); } if( dwRet == ERROR_SUCCESS ) printf("\n\nFinal buffer size is %d\n", BufferSize); else printf("\nRegQueryValueEx failed (%d)\n", dwRet); RegCloseKey(hKey); } int _tmain(int argc, _TCHAR* argv[]) { _beginthread(PerfmonThread,0,NULL); /* _beginthread(PerfmonThread,0,NULL); _beginthread(PerfmonThread,0,NULL); _beginthread(PerfmonThread,0,NULL); */ while(1) { Sleep(2000); } }

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  • Can output from OutputDebugString be viewed in VisualStudio's output window

    - by wageoghe
    I am using C# and VS2010. When I use OutputDebugString to write debug information, should it show up in the output window? I can see the output from OutputDebugString in DebugView, but I thought I would see it in Visual Studio's Output window. I have looked under Tools-Options-Debugging-General and the output is NOT being redirected to the Immediate window. I have also looked under Tools-Options-Debugging-Output Window and all General Output Settings are set to "On". Finally, I have used the drop-down list in the Output window to specify that Debug messages should appear. If I change Tools-Options-Debugging-General to redirect the output to the Immediate window, the OutputDebugString messages do not appear in the immediate window. Here is my entire test program: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; using System.Diagnostics; namespace OutputDebugString { class Program { [DllImport("kernel32.dll", CharSet = CharSet.Auto)] public static extern void OutputDebugString(string message); static void Main(string[] args) { Console.WriteLine("Main - Enter - Console.WriteLine"); Debug.WriteLine("Main - Enter - Debug.WriteLine"); OutputDebugString("Main - Enter - OutputDebugString"); OutputDebugString("Main - Exit - OutputDebugString"); Debug.WriteLine("Main - Exit - Debug.WriteLine"); Console.WriteLine("Main - Exit - Console.WriteLine"); } } } If I run within the debugger, the Debug.WriteLine output does show up in the output window, but the OutputDebugString output does not. If I run from a console window, both Debug.WriteLine and OutputDebugString show up in DebugView. Why doesn't the OutputDebugString output ever show up in the output window? Ultimately, my intent is not to write a lot of debug output with OutputDebugString, rather I will use System.Diagnostics or NLog or something similar. I am just trying to find out, if I configure a logging platform to write to OutputDebugString, will the output be visible from within the debugger. Edit: I went back to my original program (not the simple test above) which uses TraceSources and TraceListeners configured via the app.config file. If I configure the trace sources to write to the System.Diagnostics.DefaultTraceListener (which is documented as writing to OutputDebugString), then the trace source output DOES go to the debug window. However, lines that write directly with OutputDebugString (such as in my simple example) DO NOT go to the debug window. Also, if I use a different TraceListener that writes to OutputDebugString (I got one from Ukadc.Diagnostics at codeplex), that output DOES NOT go to the debug window. Note that I have seen these questions but they did not provide a working solution: here and here

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